linux/lib/rbtree.c
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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3  Red Black Trees
   4  (C) 1999  Andrea Arcangeli <andrea@suse.de>
   5  (C) 2002  David Woodhouse <dwmw2@infradead.org>
   6  (C) 2012  Michel Lespinasse <walken@google.com>
   7
   8
   9  linux/lib/rbtree.c
  10*/
  11
  12#include <linux/rbtree_augmented.h>
  13#include <linux/export.h>
  14
  15/*
  16 * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
  17 *
  18 *  1) A node is either red or black
  19 *  2) The root is black
  20 *  3) All leaves (NULL) are black
  21 *  4) Both children of every red node are black
  22 *  5) Every simple path from root to leaves contains the same number
  23 *     of black nodes.
  24 *
  25 *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
  26 *  consecutive red nodes in a path and every red node is therefore followed by
  27 *  a black. So if B is the number of black nodes on every simple path (as per
  28 *  5), then the longest possible path due to 4 is 2B.
  29 *
  30 *  We shall indicate color with case, where black nodes are uppercase and red
  31 *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
  32 *  parentheses and have some accompanying text comment.
  33 */
  34
  35/*
  36 * Notes on lockless lookups:
  37 *
  38 * All stores to the tree structure (rb_left and rb_right) must be done using
  39 * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
  40 * tree structure as seen in program order.
  41 *
  42 * These two requirements will allow lockless iteration of the tree -- not
  43 * correct iteration mind you, tree rotations are not atomic so a lookup might
  44 * miss entire subtrees.
  45 *
  46 * But they do guarantee that any such traversal will only see valid elements
  47 * and that it will indeed complete -- does not get stuck in a loop.
  48 *
  49 * It also guarantees that if the lookup returns an element it is the 'correct'
  50 * one. But not returning an element does _NOT_ mean it's not present.
  51 *
  52 * NOTE:
  53 *
  54 * Stores to __rb_parent_color are not important for simple lookups so those
  55 * are left undone as of now. Nor did I check for loops involving parent
  56 * pointers.
  57 */
  58
  59static inline void rb_set_black(struct rb_node *rb)
  60{
  61        rb->__rb_parent_color |= RB_BLACK;
  62}
  63
  64static inline struct rb_node *rb_red_parent(struct rb_node *red)
  65{
  66        return (struct rb_node *)red->__rb_parent_color;
  67}
  68
  69/*
  70 * Helper function for rotations:
  71 * - old's parent and color get assigned to new
  72 * - old gets assigned new as a parent and 'color' as a color.
  73 */
  74static inline void
  75__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
  76                        struct rb_root *root, int color)
  77{
  78        struct rb_node *parent = rb_parent(old);
  79        new->__rb_parent_color = old->__rb_parent_color;
  80        rb_set_parent_color(old, new, color);
  81        __rb_change_child(old, new, parent, root);
  82}
  83
  84static __always_inline void
  85__rb_insert(struct rb_node *node, struct rb_root *root,
  86            bool newleft, struct rb_node **leftmost,
  87            void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
  88{
  89        struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
  90
  91        if (newleft)
  92                *leftmost = node;
  93
  94        while (true) {
  95                /*
  96                 * Loop invariant: node is red.
  97                 */
  98                if (unlikely(!parent)) {
  99                        /*
 100                         * The inserted node is root. Either this is the
 101                         * first node, or we recursed at Case 1 below and
 102                         * are no longer violating 4).
 103                         */
 104                        rb_set_parent_color(node, NULL, RB_BLACK);
 105                        break;
 106                }
 107
 108                /*
 109                 * If there is a black parent, we are done.
 110                 * Otherwise, take some corrective action as,
 111                 * per 4), we don't want a red root or two
 112                 * consecutive red nodes.
 113                 */
 114                if(rb_is_black(parent))
 115                        break;
 116
 117                gparent = rb_red_parent(parent);
 118
 119                tmp = gparent->rb_right;
 120                if (parent != tmp) {    /* parent == gparent->rb_left */
 121                        if (tmp && rb_is_red(tmp)) {
 122                                /*
 123                                 * Case 1 - node's uncle is red (color flips).
 124                                 *
 125                                 *       G            g
 126                                 *      / \          / \
 127                                 *     p   u  -->   P   U
 128                                 *    /            /
 129                                 *   n            n
 130                                 *
 131                                 * However, since g's parent might be red, and
 132                                 * 4) does not allow this, we need to recurse
 133                                 * at g.
 134                                 */
 135                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 136                                rb_set_parent_color(parent, gparent, RB_BLACK);
 137                                node = gparent;
 138                                parent = rb_parent(node);
 139                                rb_set_parent_color(node, parent, RB_RED);
 140                                continue;
 141                        }
 142
 143                        tmp = parent->rb_right;
 144                        if (node == tmp) {
 145                                /*
 146                                 * Case 2 - node's uncle is black and node is
 147                                 * the parent's right child (left rotate at parent).
 148                                 *
 149                                 *      G             G
 150                                 *     / \           / \
 151                                 *    p   U  -->    n   U
 152                                 *     \           /
 153                                 *      n         p
 154                                 *
 155                                 * This still leaves us in violation of 4), the
 156                                 * continuation into Case 3 will fix that.
 157                                 */
 158                                tmp = node->rb_left;
 159                                WRITE_ONCE(parent->rb_right, tmp);
 160                                WRITE_ONCE(node->rb_left, parent);
 161                                if (tmp)
 162                                        rb_set_parent_color(tmp, parent,
 163                                                            RB_BLACK);
 164                                rb_set_parent_color(parent, node, RB_RED);
 165                                augment_rotate(parent, node);
 166                                parent = node;
 167                                tmp = node->rb_right;
 168                        }
 169
 170                        /*
 171                         * Case 3 - node's uncle is black and node is
 172                         * the parent's left child (right rotate at gparent).
 173                         *
 174                         *        G           P
 175                         *       / \         / \
 176                         *      p   U  -->  n   g
 177                         *     /                 \
 178                         *    n                   U
 179                         */
 180                        WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */
 181                        WRITE_ONCE(parent->rb_right, gparent);
 182                        if (tmp)
 183                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 184                        __rb_rotate_set_parents(gparent, parent, root, RB_RED);
 185                        augment_rotate(gparent, parent);
 186                        break;
 187                } else {
 188                        tmp = gparent->rb_left;
 189                        if (tmp && rb_is_red(tmp)) {
 190                                /* Case 1 - color flips */
 191                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 192                                rb_set_parent_color(parent, gparent, RB_BLACK);
 193                                node = gparent;
 194                                parent = rb_parent(node);
 195                                rb_set_parent_color(node, parent, RB_RED);
 196                                continue;
 197                        }
 198
 199                        tmp = parent->rb_left;
 200                        if (node == tmp) {
 201                                /* Case 2 - right rotate at parent */
 202                                tmp = node->rb_right;
 203                                WRITE_ONCE(parent->rb_left, tmp);
 204                                WRITE_ONCE(node->rb_right, parent);
 205                                if (tmp)
 206                                        rb_set_parent_color(tmp, parent,
 207                                                            RB_BLACK);
 208                                rb_set_parent_color(parent, node, RB_RED);
 209                                augment_rotate(parent, node);
 210                                parent = node;
 211                                tmp = node->rb_left;
 212                        }
 213
 214                        /* Case 3 - left rotate at gparent */
 215                        WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */
 216                        WRITE_ONCE(parent->rb_left, gparent);
 217                        if (tmp)
 218                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 219                        __rb_rotate_set_parents(gparent, parent, root, RB_RED);
 220                        augment_rotate(gparent, parent);
 221                        break;
 222                }
 223        }
 224}
 225
 226/*
 227 * Inline version for rb_erase() use - we want to be able to inline
 228 * and eliminate the dummy_rotate callback there
 229 */
 230static __always_inline void
 231____rb_erase_color(struct rb_node *parent, struct rb_root *root,
 232        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 233{
 234        struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
 235
 236        while (true) {
 237                /*
 238                 * Loop invariants:
 239                 * - node is black (or NULL on first iteration)
 240                 * - node is not the root (parent is not NULL)
 241                 * - All leaf paths going through parent and node have a
 242                 *   black node count that is 1 lower than other leaf paths.
 243                 */
 244                sibling = parent->rb_right;
 245                if (node != sibling) {  /* node == parent->rb_left */
 246                        if (rb_is_red(sibling)) {
 247                                /*
 248                                 * Case 1 - left rotate at parent
 249                                 *
 250                                 *     P               S
 251                                 *    / \             / \
 252                                 *   N   s    -->    p   Sr
 253                                 *      / \         / \
 254                                 *     Sl  Sr      N   Sl
 255                                 */
 256                                tmp1 = sibling->rb_left;
 257                                WRITE_ONCE(parent->rb_right, tmp1);
 258                                WRITE_ONCE(sibling->rb_left, parent);
 259                                rb_set_parent_color(tmp1, parent, RB_BLACK);
 260                                __rb_rotate_set_parents(parent, sibling, root,
 261                                                        RB_RED);
 262                                augment_rotate(parent, sibling);
 263                                sibling = tmp1;
 264                        }
 265                        tmp1 = sibling->rb_right;
 266                        if (!tmp1 || rb_is_black(tmp1)) {
 267                                tmp2 = sibling->rb_left;
 268                                if (!tmp2 || rb_is_black(tmp2)) {
 269                                        /*
 270                                         * Case 2 - sibling color flip
 271                                         * (p could be either color here)
 272                                         *
 273                                         *    (p)           (p)
 274                                         *    / \           / \
 275                                         *   N   S    -->  N   s
 276                                         *      / \           / \
 277                                         *     Sl  Sr        Sl  Sr
 278                                         *
 279                                         * This leaves us violating 5) which
 280                                         * can be fixed by flipping p to black
 281                                         * if it was red, or by recursing at p.
 282                                         * p is red when coming from Case 1.
 283                                         */
 284                                        rb_set_parent_color(sibling, parent,
 285                                                            RB_RED);
 286                                        if (rb_is_red(parent))
 287                                                rb_set_black(parent);
 288                                        else {
 289                                                node = parent;
 290                                                parent = rb_parent(node);
 291                                                if (parent)
 292                                                        continue;
 293                                        }
 294                                        break;
 295                                }
 296                                /*
 297                                 * Case 3 - right rotate at sibling
 298                                 * (p could be either color here)
 299                                 *
 300                                 *   (p)           (p)
 301                                 *   / \           / \
 302                                 *  N   S    -->  N   sl
 303                                 *     / \             \
 304                                 *    sl  Sr            S
 305                                 *                       \
 306                                 *                        Sr
 307                                 *
 308                                 * Note: p might be red, and then both
 309                                 * p and sl are red after rotation(which
 310                                 * breaks property 4). This is fixed in
 311                                 * Case 4 (in __rb_rotate_set_parents()
 312                                 *         which set sl the color of p
 313                                 *         and set p RB_BLACK)
 314                                 *
 315                                 *   (p)            (sl)
 316                                 *   / \            /  \
 317                                 *  N   sl   -->   P    S
 318                                 *       \        /      \
 319                                 *        S      N        Sr
 320                                 *         \
 321                                 *          Sr
 322                                 */
 323                                tmp1 = tmp2->rb_right;
 324                                WRITE_ONCE(sibling->rb_left, tmp1);
 325                                WRITE_ONCE(tmp2->rb_right, sibling);
 326                                WRITE_ONCE(parent->rb_right, tmp2);
 327                                if (tmp1)
 328                                        rb_set_parent_color(tmp1, sibling,
 329                                                            RB_BLACK);
 330                                augment_rotate(sibling, tmp2);
 331                                tmp1 = sibling;
 332                                sibling = tmp2;
 333                        }
 334                        /*
 335                         * Case 4 - left rotate at parent + color flips
 336                         * (p and sl could be either color here.
 337                         *  After rotation, p becomes black, s acquires
 338                         *  p's color, and sl keeps its color)
 339                         *
 340                         *      (p)             (s)
 341                         *      / \             / \
 342                         *     N   S     -->   P   Sr
 343                         *        / \         / \
 344                         *      (sl) sr      N  (sl)
 345                         */
 346                        tmp2 = sibling->rb_left;
 347                        WRITE_ONCE(parent->rb_right, tmp2);
 348                        WRITE_ONCE(sibling->rb_left, parent);
 349                        rb_set_parent_color(tmp1, sibling, RB_BLACK);
 350                        if (tmp2)
 351                                rb_set_parent(tmp2, parent);
 352                        __rb_rotate_set_parents(parent, sibling, root,
 353                                                RB_BLACK);
 354                        augment_rotate(parent, sibling);
 355                        break;
 356                } else {
 357                        sibling = parent->rb_left;
 358                        if (rb_is_red(sibling)) {
 359                                /* Case 1 - right rotate at parent */
 360                                tmp1 = sibling->rb_right;
 361                                WRITE_ONCE(parent->rb_left, tmp1);
 362                                WRITE_ONCE(sibling->rb_right, parent);
 363                                rb_set_parent_color(tmp1, parent, RB_BLACK);
 364                                __rb_rotate_set_parents(parent, sibling, root,
 365                                                        RB_RED);
 366                                augment_rotate(parent, sibling);
 367                                sibling = tmp1;
 368                        }
 369                        tmp1 = sibling->rb_left;
 370                        if (!tmp1 || rb_is_black(tmp1)) {
 371                                tmp2 = sibling->rb_right;
 372                                if (!tmp2 || rb_is_black(tmp2)) {
 373                                        /* Case 2 - sibling color flip */
 374                                        rb_set_parent_color(sibling, parent,
 375                                                            RB_RED);
 376                                        if (rb_is_red(parent))
 377                                                rb_set_black(parent);
 378                                        else {
 379                                                node = parent;
 380                                                parent = rb_parent(node);
 381                                                if (parent)
 382                                                        continue;
 383                                        }
 384                                        break;
 385                                }
 386                                /* Case 3 - left rotate at sibling */
 387                                tmp1 = tmp2->rb_left;
 388                                WRITE_ONCE(sibling->rb_right, tmp1);
 389                                WRITE_ONCE(tmp2->rb_left, sibling);
 390                                WRITE_ONCE(parent->rb_left, tmp2);
 391                                if (tmp1)
 392                                        rb_set_parent_color(tmp1, sibling,
 393                                                            RB_BLACK);
 394                                augment_rotate(sibling, tmp2);
 395                                tmp1 = sibling;
 396                                sibling = tmp2;
 397                        }
 398                        /* Case 4 - right rotate at parent + color flips */
 399                        tmp2 = sibling->rb_right;
 400                        WRITE_ONCE(parent->rb_left, tmp2);
 401                        WRITE_ONCE(sibling->rb_right, parent);
 402                        rb_set_parent_color(tmp1, sibling, RB_BLACK);
 403                        if (tmp2)
 404                                rb_set_parent(tmp2, parent);
 405                        __rb_rotate_set_parents(parent, sibling, root,
 406                                                RB_BLACK);
 407                        augment_rotate(parent, sibling);
 408                        break;
 409                }
 410        }
 411}
 412
 413/* Non-inline version for rb_erase_augmented() use */
 414void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
 415        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 416{
 417        ____rb_erase_color(parent, root, augment_rotate);
 418}
 419EXPORT_SYMBOL(__rb_erase_color);
 420
 421/*
 422 * Non-augmented rbtree manipulation functions.
 423 *
 424 * We use dummy augmented callbacks here, and have the compiler optimize them
 425 * out of the rb_insert_color() and rb_erase() function definitions.
 426 */
 427
 428static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
 429static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
 430static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
 431
 432static const struct rb_augment_callbacks dummy_callbacks = {
 433        .propagate = dummy_propagate,
 434        .copy = dummy_copy,
 435        .rotate = dummy_rotate
 436};
 437
 438void rb_insert_color(struct rb_node *node, struct rb_root *root)
 439{
 440        __rb_insert(node, root, false, NULL, dummy_rotate);
 441}
 442EXPORT_SYMBOL(rb_insert_color);
 443
 444void rb_erase(struct rb_node *node, struct rb_root *root)
 445{
 446        struct rb_node *rebalance;
 447        rebalance = __rb_erase_augmented(node, root,
 448                                         NULL, &dummy_callbacks);
 449        if (rebalance)
 450                ____rb_erase_color(rebalance, root, dummy_rotate);
 451}
 452EXPORT_SYMBOL(rb_erase);
 453
 454void rb_insert_color_cached(struct rb_node *node,
 455                            struct rb_root_cached *root, bool leftmost)
 456{
 457        __rb_insert(node, &root->rb_root, leftmost,
 458                    &root->rb_leftmost, dummy_rotate);
 459}
 460EXPORT_SYMBOL(rb_insert_color_cached);
 461
 462void rb_erase_cached(struct rb_node *node, struct rb_root_cached *root)
 463{
 464        struct rb_node *rebalance;
 465        rebalance = __rb_erase_augmented(node, &root->rb_root,
 466                                         &root->rb_leftmost, &dummy_callbacks);
 467        if (rebalance)
 468                ____rb_erase_color(rebalance, &root->rb_root, dummy_rotate);
 469}
 470EXPORT_SYMBOL(rb_erase_cached);
 471
 472/*
 473 * Augmented rbtree manipulation functions.
 474 *
 475 * This instantiates the same __always_inline functions as in the non-augmented
 476 * case, but this time with user-defined callbacks.
 477 */
 478
 479void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
 480                           bool newleft, struct rb_node **leftmost,
 481        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 482{
 483        __rb_insert(node, root, newleft, leftmost, augment_rotate);
 484}
 485EXPORT_SYMBOL(__rb_insert_augmented);
 486
 487/*
 488 * This function returns the first node (in sort order) of the tree.
 489 */
 490struct rb_node *rb_first(const struct rb_root *root)
 491{
 492        struct rb_node  *n;
 493
 494        n = root->rb_node;
 495        if (!n)
 496                return NULL;
 497        while (n->rb_left)
 498                n = n->rb_left;
 499        return n;
 500}
 501EXPORT_SYMBOL(rb_first);
 502
 503struct rb_node *rb_last(const struct rb_root *root)
 504{
 505        struct rb_node  *n;
 506
 507        n = root->rb_node;
 508        if (!n)
 509                return NULL;
 510        while (n->rb_right)
 511                n = n->rb_right;
 512        return n;
 513}
 514EXPORT_SYMBOL(rb_last);
 515
 516struct rb_node *rb_next(const struct rb_node *node)
 517{
 518        struct rb_node *parent;
 519
 520        if (RB_EMPTY_NODE(node))
 521                return NULL;
 522
 523        /*
 524         * If we have a right-hand child, go down and then left as far
 525         * as we can.
 526         */
 527        if (node->rb_right) {
 528                node = node->rb_right;
 529                while (node->rb_left)
 530                        node=node->rb_left;
 531                return (struct rb_node *)node;
 532        }
 533
 534        /*
 535         * No right-hand children. Everything down and left is smaller than us,
 536         * so any 'next' node must be in the general direction of our parent.
 537         * Go up the tree; any time the ancestor is a right-hand child of its
 538         * parent, keep going up. First time it's a left-hand child of its
 539         * parent, said parent is our 'next' node.
 540         */
 541        while ((parent = rb_parent(node)) && node == parent->rb_right)
 542                node = parent;
 543
 544        return parent;
 545}
 546EXPORT_SYMBOL(rb_next);
 547
 548struct rb_node *rb_prev(const struct rb_node *node)
 549{
 550        struct rb_node *parent;
 551
 552        if (RB_EMPTY_NODE(node))
 553                return NULL;
 554
 555        /*
 556         * If we have a left-hand child, go down and then right as far
 557         * as we can.
 558         */
 559        if (node->rb_left) {
 560                node = node->rb_left;
 561                while (node->rb_right)
 562                        node=node->rb_right;
 563                return (struct rb_node *)node;
 564        }
 565
 566        /*
 567         * No left-hand children. Go up till we find an ancestor which
 568         * is a right-hand child of its parent.
 569         */
 570        while ((parent = rb_parent(node)) && node == parent->rb_left)
 571                node = parent;
 572
 573        return parent;
 574}
 575EXPORT_SYMBOL(rb_prev);
 576
 577void rb_replace_node(struct rb_node *victim, struct rb_node *new,
 578                     struct rb_root *root)
 579{
 580        struct rb_node *parent = rb_parent(victim);
 581
 582        /* Copy the pointers/colour from the victim to the replacement */
 583        *new = *victim;
 584
 585        /* Set the surrounding nodes to point to the replacement */
 586        if (victim->rb_left)
 587                rb_set_parent(victim->rb_left, new);
 588        if (victim->rb_right)
 589                rb_set_parent(victim->rb_right, new);
 590        __rb_change_child(victim, new, parent, root);
 591}
 592EXPORT_SYMBOL(rb_replace_node);
 593
 594void rb_replace_node_cached(struct rb_node *victim, struct rb_node *new,
 595                            struct rb_root_cached *root)
 596{
 597        rb_replace_node(victim, new, &root->rb_root);
 598
 599        if (root->rb_leftmost == victim)
 600                root->rb_leftmost = new;
 601}
 602EXPORT_SYMBOL(rb_replace_node_cached);
 603
 604void rb_replace_node_rcu(struct rb_node *victim, struct rb_node *new,
 605                         struct rb_root *root)
 606{
 607        struct rb_node *parent = rb_parent(victim);
 608
 609        /* Copy the pointers/colour from the victim to the replacement */
 610        *new = *victim;
 611
 612        /* Set the surrounding nodes to point to the replacement */
 613        if (victim->rb_left)
 614                rb_set_parent(victim->rb_left, new);
 615        if (victim->rb_right)
 616                rb_set_parent(victim->rb_right, new);
 617
 618        /* Set the parent's pointer to the new node last after an RCU barrier
 619         * so that the pointers onwards are seen to be set correctly when doing
 620         * an RCU walk over the tree.
 621         */
 622        __rb_change_child_rcu(victim, new, parent, root);
 623}
 624EXPORT_SYMBOL(rb_replace_node_rcu);
 625
 626static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
 627{
 628        for (;;) {
 629                if (node->rb_left)
 630                        node = node->rb_left;
 631                else if (node->rb_right)
 632                        node = node->rb_right;
 633                else
 634                        return (struct rb_node *)node;
 635        }
 636}
 637
 638struct rb_node *rb_next_postorder(const struct rb_node *node)
 639{
 640        const struct rb_node *parent;
 641        if (!node)
 642                return NULL;
 643        parent = rb_parent(node);
 644
 645        /* If we're sitting on node, we've already seen our children */
 646        if (parent && node == parent->rb_left && parent->rb_right) {
 647                /* If we are the parent's left node, go to the parent's right
 648                 * node then all the way down to the left */
 649                return rb_left_deepest_node(parent->rb_right);
 650        } else
 651                /* Otherwise we are the parent's right node, and the parent
 652                 * should be next */
 653                return (struct rb_node *)parent;
 654}
 655EXPORT_SYMBOL(rb_next_postorder);
 656
 657struct rb_node *rb_first_postorder(const struct rb_root *root)
 658{
 659        if (!root->rb_node)
 660                return NULL;
 661
 662        return rb_left_deepest_node(root->rb_node);
 663}
 664EXPORT_SYMBOL(rb_first_postorder);
 665