linux/sound/pci/au88x0/au88x0_a3d.h
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   1/* SPDX-License-Identifier: GPL-2.0-or-later */
   2/***************************************************************************
   3 *            au88x0_a3d.h
   4 *
   5 *  Fri Jul 18 14:16:03 2003
   6 *  Copyright  2003  mjander
   7 *  mjander@users.sourceforge.net
   8 ****************************************************************************/
   9
  10/*
  11 */
  12
  13#ifndef _AU88X0_A3D_H
  14#define _AU88X0_A3D_H
  15
  16//#include <openal.h>
  17
  18#define HRTF_SZ 0x38
  19#define DLINE_SZ 0x28
  20
  21#define CTRLID_HRTF             1
  22#define CTRLID_ITD              2
  23#define CTRLID_ILD              4
  24#define CTRLID_FILTER   8
  25#define CTRLID_GAINS    16
  26
  27/* 3D parameter structs */
  28typedef unsigned short int a3d_Hrtf_t[HRTF_SZ];
  29typedef unsigned short int a3d_ItdDline_t[DLINE_SZ];
  30typedef unsigned short int a3d_atmos_t[5];
  31typedef unsigned short int a3d_LRGains_t[2];
  32typedef unsigned short int a3d_Itd_t[2];
  33typedef unsigned short int a3d_Ild_t[2];
  34
  35typedef struct {
  36        void *vortex;           // Formerly CAsp4HwIO*, now vortex_t*.
  37        unsigned int source;    /* this_04 */
  38        unsigned int slice;     /* this_08 */
  39        a3d_Hrtf_t hrtf[2];
  40        a3d_Itd_t itd;
  41        a3d_Ild_t ild;
  42        a3d_ItdDline_t dline;
  43        a3d_atmos_t filter;
  44} a3dsrc_t;
  45
  46/* First Register bank */
  47
  48#define A3D_A_HrtfCurrent       0x18000 /* 56 ULONG */
  49#define A3D_A_GainCurrent       0x180E0
  50#define A3D_A_GainTarget        0x180E4
  51#define A3D_A_A12Current        0x180E8 /* Atmospheric current. */
  52#define A3D_A_A21Target         0x180EC /* Atmospheric target */
  53#define A3D_A_B01Current        0x180F0 /* Atmospheric current */
  54#define A3D_A_B10Target         0x180F4 /* Atmospheric target */
  55#define A3D_A_B2Current         0x180F8 /* Atmospheric current */
  56#define A3D_A_B2Target          0x180FC /* Atmospheric target */
  57#define A3D_A_HrtfTarget        0x18100 /* 56 ULONG */
  58#define A3D_A_ITDCurrent        0x181E0
  59#define A3D_A_ITDTarget         0x181E4
  60#define A3D_A_HrtfDelayLine     0x181E8 /* 56 ULONG */
  61#define A3D_A_ITDDelayLine      0x182C8 /* 40/45 ULONG */
  62#define A3D_A_HrtfTrackTC       0x1837C /* Time Constants */
  63#define A3D_A_GainTrackTC       0x18380
  64#define A3D_A_CoeffTrackTC      0x18384
  65#define A3D_A_ITDTrackTC        0x18388
  66#define A3D_A_x1                        0x1838C
  67#define A3D_A_x2                        0x18390
  68#define A3D_A_y1                        0x18394
  69#define A3D_A_y2                        0x18398
  70#define A3D_A_HrtfOutL          0x1839C
  71#define A3D_A_HrtfOutR          0x183A0
  72#define         A3D_A_TAIL              0x183A4
  73
  74/* Second register bank */
  75#define A3D_B_HrtfCurrent       0x19000 /* 56 ULONG */
  76#define A3D_B_GainCurrent       0x190E0
  77#define A3D_B_GainTarget        0x190E4
  78#define A3D_B_A12Current        0x190E8
  79#define A3D_B_A21Target         0x190EC
  80#define A3D_B_B01Current        0x190F0
  81#define A3D_B_B10Target         0x190F4
  82#define A3D_B_B2Current         0x190F8
  83#define A3D_B_B2Target          0x190FC
  84#define A3D_B_HrtfTarget        0x19100 /* 56 ULONG */
  85#define A3D_B_ITDCurrent        0x191E0
  86#define A3D_B_ITDTarget         0x191E4
  87#define A3D_B_HrtfDelayLine     0x191E8 /* 56 ULONG */
  88#define         A3D_B_TAIL              0x192C8
  89
  90/* There are 4 slices, 4 a3d each = 16 a3d sources. */
  91#define A3D_SLICE_BANK_A                0x18000 /* 4 sources */
  92#define A3D_SLICE_BANK_B                0x19000 /* 4 sources */
  93#define A3D_SLICE_VDBDest               0x19C00 /* 8 ULONG */
  94#define A3D_SLICE_VDBSource             0x19C20 /* 4 ULONG */
  95#define A3D_SLICE_ABReg                 0x19C30
  96#define A3D_SLICE_CReg                  0x19C34
  97#define A3D_SLICE_Control               0x19C38
  98#define A3D_SLICE_DebugReserved 0x19C3c /* Dangerous! */
  99#define A3D_SLICE_Pointers              0x19C40
 100#define         A3D_SLICE_TAIL          0x1A000
 101
 102// Slice size: 0x2000
 103// Source size: 0x3A4, 0x2C8
 104
 105/* Address generator macro. */
 106#define a3d_addrA(slice,source,reg) (((slice)<<0xd)+((source)*0x3A4)+(reg))
 107#define a3d_addrB(slice,source,reg) (((slice)<<0xd)+((source)*0x2C8)+(reg))
 108#define a3d_addrS(slice,reg) (((slice)<<0xd)+(reg))
 109//#define a3d_addr(slice,source,reg) (((reg)>=0x19000) ? a3d_addr2((slice),(source),(reg)) : a3d_addr1((slice),(source),(reg)))
 110
 111#endif                          /* _AU88X0_A3D_H */
 112