linux/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
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   1/* SPDX-License-Identifier: GPL-2.0 OR MIT */
   2/**************************************************************************
   3 *
   4 * Copyright 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#ifndef _VMWGFX_BINDING_H_
  28#define _VMWGFX_BINDING_H_
  29
  30#include "device_include/svga3d_reg.h"
  31#include <linux/list.h>
  32
  33#define VMW_MAX_VIEW_BINDINGS 128
  34
  35struct vmw_private;
  36struct vmw_ctx_binding_state;
  37
  38/*
  39 * enum vmw_ctx_binding_type - abstract resource to context binding types
  40 */
  41enum vmw_ctx_binding_type {
  42        vmw_ctx_binding_shader,
  43        vmw_ctx_binding_rt,
  44        vmw_ctx_binding_tex,
  45        vmw_ctx_binding_cb,
  46        vmw_ctx_binding_dx_shader,
  47        vmw_ctx_binding_dx_rt,
  48        vmw_ctx_binding_sr,
  49        vmw_ctx_binding_ds,
  50        vmw_ctx_binding_so,
  51        vmw_ctx_binding_vb,
  52        vmw_ctx_binding_ib,
  53        vmw_ctx_binding_max
  54};
  55
  56/**
  57 * struct vmw_ctx_bindinfo - single binding metadata
  58 *
  59 * @ctx_list: List head for the context's list of bindings.
  60 * @res_list: List head for a resource's list of bindings.
  61 * @ctx: Non-refcounted pointer to the context that owns the binding. NULL
  62 * indicates no binding present.
  63 * @res: Non-refcounted pointer to the resource the binding points to. This
  64 * is typically a surface or a view.
  65 * @bt: Binding type.
  66 * @scrubbed: Whether the binding has been scrubbed from the context.
  67 */
  68struct vmw_ctx_bindinfo {
  69        struct list_head ctx_list;
  70        struct list_head res_list;
  71        struct vmw_resource *ctx;
  72        struct vmw_resource *res;
  73        enum vmw_ctx_binding_type bt;
  74        bool scrubbed;
  75};
  76
  77/**
  78 * struct vmw_ctx_bindinfo_tex - texture stage binding metadata
  79 *
  80 * @bi: struct vmw_ctx_bindinfo we derive from.
  81 * @texture_stage: Device data used to reconstruct binding command.
  82 */
  83struct vmw_ctx_bindinfo_tex {
  84        struct vmw_ctx_bindinfo bi;
  85        uint32 texture_stage;
  86};
  87
  88/**
  89 * struct vmw_ctx_bindinfo_shader - Shader binding metadata
  90 *
  91 * @bi: struct vmw_ctx_bindinfo we derive from.
  92 * @shader_slot: Device data used to reconstruct binding command.
  93 */
  94struct vmw_ctx_bindinfo_shader {
  95        struct vmw_ctx_bindinfo bi;
  96        SVGA3dShaderType shader_slot;
  97};
  98
  99/**
 100 * struct vmw_ctx_bindinfo_cb - Constant buffer binding metadata
 101 *
 102 * @bi: struct vmw_ctx_bindinfo we derive from.
 103 * @shader_slot: Device data used to reconstruct binding command.
 104 * @offset: Device data used to reconstruct binding command.
 105 * @size: Device data used to reconstruct binding command.
 106 * @slot: Device data used to reconstruct binding command.
 107 */
 108struct vmw_ctx_bindinfo_cb {
 109        struct vmw_ctx_bindinfo bi;
 110        SVGA3dShaderType shader_slot;
 111        uint32 offset;
 112        uint32 size;
 113        uint32 slot;
 114};
 115
 116/**
 117 * struct vmw_ctx_bindinfo_view - View binding metadata
 118 *
 119 * @bi: struct vmw_ctx_bindinfo we derive from.
 120 * @shader_slot: Device data used to reconstruct binding command.
 121 * @slot: Device data used to reconstruct binding command.
 122 */
 123struct vmw_ctx_bindinfo_view {
 124        struct vmw_ctx_bindinfo bi;
 125        SVGA3dShaderType shader_slot;
 126        uint32 slot;
 127};
 128
 129/**
 130 * struct vmw_ctx_bindinfo_so - StreamOutput binding metadata
 131 *
 132 * @bi: struct vmw_ctx_bindinfo we derive from.
 133 * @offset: Device data used to reconstruct binding command.
 134 * @size: Device data used to reconstruct binding command.
 135 * @slot: Device data used to reconstruct binding command.
 136 */
 137struct vmw_ctx_bindinfo_so {
 138        struct vmw_ctx_bindinfo bi;
 139        uint32 offset;
 140        uint32 size;
 141        uint32 slot;
 142};
 143
 144/**
 145 * struct vmw_ctx_bindinfo_vb - Vertex buffer binding metadata
 146 *
 147 * @bi: struct vmw_ctx_bindinfo we derive from.
 148 * @offset: Device data used to reconstruct binding command.
 149 * @stride: Device data used to reconstruct binding command.
 150 * @slot: Device data used to reconstruct binding command.
 151 */
 152struct vmw_ctx_bindinfo_vb {
 153        struct vmw_ctx_bindinfo bi;
 154        uint32 offset;
 155        uint32 stride;
 156        uint32 slot;
 157};
 158
 159/**
 160 * struct vmw_ctx_bindinfo_ib - StreamOutput binding metadata
 161 *
 162 * @bi: struct vmw_ctx_bindinfo we derive from.
 163 * @offset: Device data used to reconstruct binding command.
 164 * @format: Device data used to reconstruct binding command.
 165 */
 166struct vmw_ctx_bindinfo_ib {
 167        struct vmw_ctx_bindinfo bi;
 168        uint32 offset;
 169        uint32 format;
 170};
 171
 172/**
 173 * struct vmw_dx_shader_bindings - per shader type context binding state
 174 *
 175 * @shader: The shader binding for this shader type
 176 * @const_buffer: Const buffer bindings for this shader type.
 177 * @shader_res: Shader resource view bindings for this shader type.
 178 * @dirty_sr: Bitmap tracking individual shader resource bindings changes
 179 * that have not yet been emitted to the device.
 180 * @dirty: Bitmap tracking per-binding type binding changes that have not
 181 * yet been emitted to the device.
 182 */
 183struct vmw_dx_shader_bindings {
 184        struct vmw_ctx_bindinfo_shader shader;
 185        struct vmw_ctx_bindinfo_cb const_buffers[SVGA3D_DX_MAX_CONSTBUFFERS];
 186        struct vmw_ctx_bindinfo_view shader_res[SVGA3D_DX_MAX_SRVIEWS];
 187        DECLARE_BITMAP(dirty_sr, SVGA3D_DX_MAX_SRVIEWS);
 188        unsigned long dirty;
 189};
 190
 191extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
 192                            const struct vmw_ctx_bindinfo *ci,
 193                            u32 shader_slot, u32 slot);
 194extern void
 195vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
 196                         struct vmw_ctx_binding_state *from);
 197extern void vmw_binding_res_list_kill(struct list_head *head);
 198extern void vmw_binding_res_list_scrub(struct list_head *head);
 199extern int vmw_binding_rebind_all(struct vmw_ctx_binding_state *cbs);
 200extern void vmw_binding_state_kill(struct vmw_ctx_binding_state *cbs);
 201extern void vmw_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
 202extern struct vmw_ctx_binding_state *
 203vmw_binding_state_alloc(struct vmw_private *dev_priv);
 204extern void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs);
 205extern struct list_head *
 206vmw_binding_state_list(struct vmw_ctx_binding_state *cbs);
 207extern void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs);
 208extern u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type);
 209
 210
 211#endif
 212