linux/include/linux/usb/audio-v3.h
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   1// SPDX-License-Identifier: GPL-2.0+
   2/*
   3 * Copyright (c) 2017 Ruslan Bilovol <ruslan.bilovol@gmail.com>
   4 *
   5 * This file holds USB constants and structures defined
   6 * by the USB DEVICE CLASS DEFINITION FOR AUDIO DEVICES Release 3.0.
   7 */
   8
   9#ifndef __LINUX_USB_AUDIO_V3_H
  10#define __LINUX_USB_AUDIO_V3_H
  11
  12#include <linux/types.h>
  13
  14/*
  15 * v1.0, v2.0 and v3.0 of this standard have many things in common. For the rest
  16 * of the definitions, please refer to audio.h and audio-v2.h
  17 */
  18
  19/* All High Capability descriptors have these 2 fields at the beginning */
  20struct uac3_hc_descriptor_header {
  21        __le16 wLength;
  22        __u8 bDescriptorType;
  23        __u8 bDescriptorSubtype;
  24        __le16 wDescriptorID;
  25} __attribute__ ((packed));
  26
  27/* 4.3.1 CLUSTER DESCRIPTOR HEADER */
  28struct uac3_cluster_header_descriptor {
  29        __le16 wLength;
  30        __u8 bDescriptorType;
  31        __u8 bDescriptorSubtype;
  32        __le16 wDescriptorID;
  33        __u8 bNrChannels;
  34} __attribute__ ((packed));
  35
  36/* 4.3.2.1 SEGMENTS */
  37struct uac3_cluster_segment_descriptor {
  38        __le16 wLength;
  39        __u8 bSegmentType;
  40        /* __u8[0]; segment-specific data */
  41} __attribute__ ((packed));
  42
  43/* 4.3.2.1.1 END SEGMENT */
  44struct uac3_cluster_end_segment_descriptor {
  45        __le16 wLength;
  46        __u8 bSegmentType;              /* Constant END_SEGMENT */
  47} __attribute__ ((packed));
  48
  49/* 4.3.2.1.3.1 INFORMATION SEGMENT */
  50struct uac3_cluster_information_segment_descriptor {
  51        __le16 wLength;
  52        __u8 bSegmentType;
  53        __u8 bChPurpose;
  54        __u8 bChRelationship;
  55        __u8 bChGroupID;
  56} __attribute__ ((packed));
  57
  58/* 4.5.2 CLASS-SPECIFIC AC INTERFACE DESCRIPTOR */
  59struct uac3_ac_header_descriptor {
  60        __u8 bLength;                   /* 10 */
  61        __u8 bDescriptorType;           /* CS_INTERFACE descriptor type */
  62        __u8 bDescriptorSubtype;        /* HEADER descriptor subtype */
  63        __u8 bCategory;
  64
  65        /* includes Clock Source, Unit, Terminal, and Power Domain desc. */
  66        __le16 wTotalLength;
  67
  68        __le32 bmControls;
  69} __attribute__ ((packed));
  70
  71/* 4.5.2.1 INPUT TERMINAL DESCRIPTOR */
  72struct uac3_input_terminal_descriptor {
  73        __u8 bLength;
  74        __u8 bDescriptorType;
  75        __u8 bDescriptorSubtype;
  76        __u8 bTerminalID;
  77        __le16 wTerminalType;
  78        __u8 bAssocTerminal;
  79        __u8 bCSourceID;
  80        __le32 bmControls;
  81        __le16 wClusterDescrID;
  82        __le16 wExTerminalDescrID;
  83        __le16 wConnectorsDescrID;
  84        __le16 wTerminalDescrStr;
  85} __attribute__((packed));
  86
  87/* 4.5.2.2 OUTPUT TERMINAL DESCRIPTOR */
  88struct uac3_output_terminal_descriptor {
  89        __u8 bLength;
  90        __u8 bDescriptorType;
  91        __u8 bDescriptorSubtype;
  92        __u8 bTerminalID;
  93        __le16 wTerminalType;
  94        __u8 bAssocTerminal;
  95        __u8 bSourceID;
  96        __u8 bCSourceID;
  97        __le32 bmControls;
  98        __le16 wExTerminalDescrID;
  99        __le16 wConnectorsDescrID;
 100        __le16 wTerminalDescrStr;
 101} __attribute__((packed));
 102
 103/* 4.5.2.7 FEATURE UNIT DESCRIPTOR */
 104struct uac3_feature_unit_descriptor {
 105        __u8 bLength;
 106        __u8 bDescriptorType;
 107        __u8 bDescriptorSubtype;
 108        __u8 bUnitID;
 109        __u8 bSourceID;
 110        /* bmaControls is actually u32,
 111         * but u8 is needed for the hybrid parser */
 112        __u8 bmaControls[0]; /* variable length */
 113        /* wFeatureDescrStr omitted */
 114} __attribute__((packed));
 115
 116#define UAC3_DT_FEATURE_UNIT_SIZE(ch)           (7 + ((ch) + 1) * 4)
 117
 118/* As above, but more useful for defining your own descriptors */
 119#define DECLARE_UAC3_FEATURE_UNIT_DESCRIPTOR(ch)                \
 120struct uac3_feature_unit_descriptor_##ch {                      \
 121        __u8 bLength;                                           \
 122        __u8 bDescriptorType;                                   \
 123        __u8 bDescriptorSubtype;                                \
 124        __u8 bUnitID;                                           \
 125        __u8 bSourceID;                                         \
 126        __le32 bmaControls[ch + 1];                             \
 127        __le16 wFeatureDescrStr;                                \
 128} __attribute__ ((packed))
 129
 130/* 4.5.2.12 CLOCK SOURCE DESCRIPTOR */
 131struct uac3_clock_source_descriptor {
 132        __u8 bLength;
 133        __u8 bDescriptorType;
 134        __u8 bDescriptorSubtype;
 135        __u8 bClockID;
 136        __u8 bmAttributes;
 137        __le32 bmControls;
 138        __u8 bReferenceTerminal;
 139        __le16 wClockSourceStr;
 140} __attribute__((packed));
 141
 142/* bmAttribute fields */
 143#define UAC3_CLOCK_SOURCE_TYPE_EXT      0x0
 144#define UAC3_CLOCK_SOURCE_TYPE_INT      0x1
 145#define UAC3_CLOCK_SOURCE_ASYNC         (0 << 2)
 146#define UAC3_CLOCK_SOURCE_SYNCED_TO_SOF (1 << 1)
 147
 148/* 4.5.2.13 CLOCK SELECTOR DESCRIPTOR */
 149struct uac3_clock_selector_descriptor {
 150        __u8 bLength;
 151        __u8 bDescriptorType;
 152        __u8 bDescriptorSubtype;
 153        __u8 bClockID;
 154        __u8 bNrInPins;
 155        __u8 baCSourceID[];
 156        /* bmControls and wCSelectorDescrStr omitted */
 157} __attribute__((packed));
 158
 159/* 4.5.2.14 CLOCK MULTIPLIER DESCRIPTOR */
 160struct uac3_clock_multiplier_descriptor {
 161        __u8 bLength;
 162        __u8 bDescriptorType;
 163        __u8 bDescriptorSubtype;
 164        __u8 bClockID;
 165        __u8 bCSourceID;
 166        __le32 bmControls;
 167        __le16 wCMultiplierDescrStr;
 168} __attribute__((packed));
 169
 170/* 4.5.2.15 POWER DOMAIN DESCRIPTOR */
 171struct uac3_power_domain_descriptor {
 172        __u8 bLength;
 173        __u8 bDescriptorType;
 174        __u8 bDescriptorSubtype;
 175        __u8 bPowerDomainID;
 176        __le16 waRecoveryTime1;
 177        __le16 waRecoveryTime2;
 178        __u8 bNrEntities;
 179        __u8 baEntityID[];
 180        /* wPDomainDescrStr omitted */
 181} __attribute__((packed));
 182
 183/* As above, but more useful for defining your own descriptors */
 184#define DECLARE_UAC3_POWER_DOMAIN_DESCRIPTOR(n)                 \
 185struct uac3_power_domain_descriptor_##n {                       \
 186        __u8 bLength;                                           \
 187        __u8 bDescriptorType;                                   \
 188        __u8 bDescriptorSubtype;                                \
 189        __u8 bPowerDomainID;                                    \
 190        __le16 waRecoveryTime1;                                 \
 191        __le16 waRecoveryTime2;                                 \
 192        __u8 bNrEntities;                                       \
 193        __u8 baEntityID[n];                                     \
 194        __le16 wPDomainDescrStr;                                        \
 195} __attribute__ ((packed))
 196
 197/* 4.7.2 CLASS-SPECIFIC AS INTERFACE DESCRIPTOR */
 198struct uac3_as_header_descriptor {
 199        __u8 bLength;
 200        __u8 bDescriptorType;
 201        __u8 bDescriptorSubtype;
 202        __u8 bTerminalLink;
 203        __le32 bmControls;
 204        __le16 wClusterDescrID;
 205        __le64 bmFormats;
 206        __u8 bSubslotSize;
 207        __u8 bBitResolution;
 208        __le16 bmAuxProtocols;
 209        __u8 bControlSize;
 210} __attribute__((packed));
 211
 212#define UAC3_FORMAT_TYPE_I_RAW_DATA     (1 << 6)
 213
 214/* 4.8.1.2 CLASS-SPECIFIC AS ISOCHRONOUS AUDIO DATA ENDPOINT DESCRIPTOR */
 215struct uac3_iso_endpoint_descriptor {
 216        __u8 bLength;
 217        __u8 bDescriptorType;
 218        __u8 bDescriptorSubtype;
 219        __le32 bmControls;
 220        __u8 bLockDelayUnits;
 221        __le16 wLockDelay;
 222} __attribute__((packed));
 223
 224/* 5.2.1.6.1 INSERTION CONTROL PARAMETER BLOCK */
 225struct uac3_insertion_ctl_blk {
 226        __u8 bSize;
 227        __u8 bmConInserted;
 228} __attribute__ ((packed));
 229
 230/* 6.1 INTERRUPT DATA MESSAGE */
 231struct uac3_interrupt_data_msg {
 232        __u8 bInfo;
 233        __u8 bSourceType;
 234        __le16 wValue;
 235        __le16 wIndex;
 236} __attribute__((packed));
 237
 238/* A.2 AUDIO AUDIO FUNCTION SUBCLASS CODES */
 239#define UAC3_FUNCTION_SUBCLASS_UNDEFINED        0x00
 240#define UAC3_FUNCTION_SUBCLASS_FULL_ADC_3_0     0x01
 241/* BADD profiles */
 242#define UAC3_FUNCTION_SUBCLASS_GENERIC_IO       0x20
 243#define UAC3_FUNCTION_SUBCLASS_HEADPHONE        0x21
 244#define UAC3_FUNCTION_SUBCLASS_SPEAKER          0x22
 245#define UAC3_FUNCTION_SUBCLASS_MICROPHONE       0x23
 246#define UAC3_FUNCTION_SUBCLASS_HEADSET          0x24
 247#define UAC3_FUNCTION_SUBCLASS_HEADSET_ADAPTER  0x25
 248#define UAC3_FUNCTION_SUBCLASS_SPEAKERPHONE     0x26
 249
 250/* A.7 AUDIO FUNCTION CATEGORY CODES */
 251#define UAC3_FUNCTION_SUBCLASS_UNDEFINED        0x00
 252#define UAC3_FUNCTION_DESKTOP_SPEAKER           0x01
 253#define UAC3_FUNCTION_HOME_THEATER              0x02
 254#define UAC3_FUNCTION_MICROPHONE                0x03
 255#define UAC3_FUNCTION_HEADSET                   0x04
 256#define UAC3_FUNCTION_TELEPHONE                 0x05
 257#define UAC3_FUNCTION_CONVERTER                 0x06
 258#define UAC3_FUNCTION_SOUND_RECORDER            0x07
 259#define UAC3_FUNCTION_IO_BOX                    0x08
 260#define UAC3_FUNCTION_MUSICAL_INSTRUMENT        0x09
 261#define UAC3_FUNCTION_PRO_AUDIO                 0x0a
 262#define UAC3_FUNCTION_AUDIO_VIDEO               0x0b
 263#define UAC3_FUNCTION_CONTROL_PANEL             0x0c
 264#define UAC3_FUNCTION_HEADPHONE                 0x0d
 265#define UAC3_FUNCTION_GENERIC_SPEAKER           0x0e
 266#define UAC3_FUNCTION_HEADSET_ADAPTER           0x0f
 267#define UAC3_FUNCTION_SPEAKERPHONE              0x10
 268#define UAC3_FUNCTION_OTHER                     0xff
 269
 270/* A.8 AUDIO CLASS-SPECIFIC DESCRIPTOR TYPES */
 271#define UAC3_CS_UNDEFINED               0x20
 272#define UAC3_CS_DEVICE                  0x21
 273#define UAC3_CS_CONFIGURATION           0x22
 274#define UAC3_CS_STRING                  0x23
 275#define UAC3_CS_INTERFACE               0x24
 276#define UAC3_CS_ENDPOINT                0x25
 277#define UAC3_CS_CLUSTER                 0x26
 278
 279/* A.10 CLUSTER DESCRIPTOR SEGMENT TYPES */
 280#define UAC3_SEGMENT_UNDEFINED          0x00
 281#define UAC3_CLUSTER_DESCRIPTION        0x01
 282#define UAC3_CLUSTER_VENDOR_DEFINED     0x1F
 283#define UAC3_CHANNEL_INFORMATION        0x20
 284#define UAC3_CHANNEL_AMBISONIC          0x21
 285#define UAC3_CHANNEL_DESCRIPTION        0x22
 286#define UAC3_CHANNEL_VENDOR_DEFINED     0xFE
 287#define UAC3_END_SEGMENT                0xFF
 288
 289/* A.11 CHANNEL PURPOSE DEFINITIONS */
 290#define UAC3_PURPOSE_UNDEFINED          0x00
 291#define UAC3_PURPOSE_GENERIC_AUDIO      0x01
 292#define UAC3_PURPOSE_VOICE              0x02
 293#define UAC3_PURPOSE_SPEECH             0x03
 294#define UAC3_PURPOSE_AMBIENT            0x04
 295#define UAC3_PURPOSE_REFERENCE          0x05
 296#define UAC3_PURPOSE_ULTRASONIC         0x06
 297#define UAC3_PURPOSE_VIBROKINETIC       0x07
 298#define UAC3_PURPOSE_NON_AUDIO          0xFF
 299
 300/* A.12 CHANNEL RELATIONSHIP DEFINITIONS */
 301#define UAC3_CH_RELATIONSHIP_UNDEFINED  0x00
 302#define UAC3_CH_MONO                    0x01
 303#define UAC3_CH_LEFT                    0x02
 304#define UAC3_CH_RIGHT                   0x03
 305#define UAC3_CH_ARRAY                   0x04
 306#define UAC3_CH_PATTERN_X               0x20
 307#define UAC3_CH_PATTERN_Y               0x21
 308#define UAC3_CH_PATTERN_A               0x22
 309#define UAC3_CH_PATTERN_B               0x23
 310#define UAC3_CH_PATTERN_M               0x24
 311#define UAC3_CH_PATTERN_S               0x25
 312#define UAC3_CH_FRONT_LEFT              0x80
 313#define UAC3_CH_FRONT_RIGHT             0x81
 314#define UAC3_CH_FRONT_CENTER            0x82
 315#define UAC3_CH_FRONT_LEFT_OF_CENTER    0x83
 316#define UAC3_CH_FRONT_RIGHT_OF_CENTER   0x84
 317#define UAC3_CH_FRONT_WIDE_LEFT         0x85
 318#define UAC3_CH_FRONT_WIDE_RIGHT        0x86
 319#define UAC3_CH_SIDE_LEFT               0x87
 320#define UAC3_CH_SIDE_RIGHT              0x88
 321#define UAC3_CH_SURROUND_ARRAY_LEFT     0x89
 322#define UAC3_CH_SURROUND_ARRAY_RIGHT    0x8A
 323#define UAC3_CH_BACK_LEFT               0x8B
 324#define UAC3_CH_BACK_RIGHT              0x8C
 325#define UAC3_CH_BACK_CENTER             0x8D
 326#define UAC3_CH_BACK_LEFT_OF_CENTER     0x8E
 327#define UAC3_CH_BACK_RIGHT_OF_CENTER    0x8F
 328#define UAC3_CH_BACK_WIDE_LEFT          0x90
 329#define UAC3_CH_BACK_WIDE_RIGHT         0x91
 330#define UAC3_CH_TOP_CENTER              0x92
 331#define UAC3_CH_TOP_FRONT_LEFT          0x93
 332#define UAC3_CH_TOP_FRONT_RIGHT         0x94
 333#define UAC3_CH_TOP_FRONT_CENTER        0x95
 334#define UAC3_CH_TOP_FRONT_LOC           0x96
 335#define UAC3_CH_TOP_FRONT_ROC           0x97
 336#define UAC3_CH_TOP_FRONT_WIDE_LEFT     0x98
 337#define UAC3_CH_TOP_FRONT_WIDE_RIGHT    0x99
 338#define UAC3_CH_TOP_SIDE_LEFT           0x9A
 339#define UAC3_CH_TOP_SIDE_RIGHT          0x9B
 340#define UAC3_CH_TOP_SURR_ARRAY_LEFT     0x9C
 341#define UAC3_CH_TOP_SURR_ARRAY_RIGHT    0x9D
 342#define UAC3_CH_TOP_BACK_LEFT           0x9E
 343#define UAC3_CH_TOP_BACK_RIGHT          0x9F
 344#define UAC3_CH_TOP_BACK_CENTER         0xA0
 345#define UAC3_CH_TOP_BACK_LOC            0xA1
 346#define UAC3_CH_TOP_BACK_ROC            0xA2
 347#define UAC3_CH_TOP_BACK_WIDE_LEFT      0xA3
 348#define UAC3_CH_TOP_BACK_WIDE_RIGHT     0xA4
 349#define UAC3_CH_BOTTOM_CENTER           0xA5
 350#define UAC3_CH_BOTTOM_FRONT_LEFT       0xA6
 351#define UAC3_CH_BOTTOM_FRONT_RIGHT      0xA7
 352#define UAC3_CH_BOTTOM_FRONT_CENTER     0xA8
 353#define UAC3_CH_BOTTOM_FRONT_LOC        0xA9
 354#define UAC3_CH_BOTTOM_FRONT_ROC        0xAA
 355#define UAC3_CH_BOTTOM_FRONT_WIDE_LEFT  0xAB
 356#define UAC3_CH_BOTTOM_FRONT_WIDE_RIGHT 0xAC
 357#define UAC3_CH_BOTTOM_SIDE_LEFT        0xAD
 358#define UAC3_CH_BOTTOM_SIDE_RIGHT       0xAE
 359#define UAC3_CH_BOTTOM_SURR_ARRAY_LEFT  0xAF
 360#define UAC3_CH_BOTTOM_SURR_ARRAY_RIGHT 0xB0
 361#define UAC3_CH_BOTTOM_BACK_LEFT        0xB1
 362#define UAC3_CH_BOTTOM_BACK_RIGHT       0xB2
 363#define UAC3_CH_BOTTOM_BACK_CENTER      0xB3
 364#define UAC3_CH_BOTTOM_BACK_LOC         0xB4
 365#define UAC3_CH_BOTTOM_BACK_ROC         0xB5
 366#define UAC3_CH_BOTTOM_BACK_WIDE_LEFT   0xB6
 367#define UAC3_CH_BOTTOM_BACK_WIDE_RIGHT  0xB7
 368#define UAC3_CH_LOW_FREQUENCY_EFFECTS   0xB8
 369#define UAC3_CH_LFE_LEFT                0xB9
 370#define UAC3_CH_LFE_RIGHT               0xBA
 371#define UAC3_CH_HEADPHONE_LEFT          0xBB
 372#define UAC3_CH_HEADPHONE_RIGHT         0xBC
 373
 374/* A.15 AUDIO CLASS-SPECIFIC AC INTERFACE DESCRIPTOR SUBTYPES */
 375/* see audio.h for the rest, which is identical to v1 */
 376#define UAC3_EXTENDED_TERMINAL          0x04
 377#define UAC3_MIXER_UNIT                 0x05
 378#define UAC3_SELECTOR_UNIT              0x06
 379#define UAC3_FEATURE_UNIT               0x07
 380#define UAC3_EFFECT_UNIT                0x08
 381#define UAC3_PROCESSING_UNIT            0x09
 382#define UAC3_EXTENSION_UNIT             0x0a
 383#define UAC3_CLOCK_SOURCE               0x0b
 384#define UAC3_CLOCK_SELECTOR             0x0c
 385#define UAC3_CLOCK_MULTIPLIER           0x0d
 386#define UAC3_SAMPLE_RATE_CONVERTER      0x0e
 387#define UAC3_CONNECTORS                 0x0f
 388#define UAC3_POWER_DOMAIN               0x10
 389
 390/* A.20 PROCESSING UNIT PROCESS TYPES */
 391#define UAC3_PROCESS_UNDEFINED          0x00
 392#define UAC3_PROCESS_UP_DOWNMIX         0x01
 393#define UAC3_PROCESS_STEREO_EXTENDER    0x02
 394#define UAC3_PROCESS_MULTI_FUNCTION     0x03
 395
 396/* A.22 AUDIO CLASS-SPECIFIC REQUEST CODES */
 397/* see audio-v2.h for the rest, which is identical to v2 */
 398#define UAC3_CS_REQ_INTEN                       0x04
 399#define UAC3_CS_REQ_STRING                      0x05
 400#define UAC3_CS_REQ_HIGH_CAPABILITY_DESCRIPTOR  0x06
 401
 402/* A.23.1 AUDIOCONTROL INTERFACE CONTROL SELECTORS */
 403#define UAC3_AC_CONTROL_UNDEFINED               0x00
 404#define UAC3_AC_ACTIVE_INTERFACE_CONTROL        0x01
 405#define UAC3_AC_POWER_DOMAIN_CONTROL            0x02
 406
 407/* A.23.5 TERMINAL CONTROL SELECTORS */
 408#define UAC3_TE_UNDEFINED                       0x00
 409#define UAC3_TE_INSERTION                       0x01
 410#define UAC3_TE_OVERLOAD                        0x02
 411#define UAC3_TE_UNDERFLOW                       0x03
 412#define UAC3_TE_OVERFLOW                        0x04
 413#define UAC3_TE_LATENCY                         0x05
 414
 415/* A.23.10 PROCESSING UNITS CONTROL SELECTROS */
 416
 417/* Up/Down Mixer */
 418#define UAC3_UD_MODE_SELECT                     0x01
 419
 420/* Stereo Extender */
 421#define UAC3_EXT_WIDTH_CONTROL                  0x01
 422
 423
 424/* BADD predefined Unit/Terminal values */
 425#define UAC3_BADD_IT_ID1        1  /* Input Terminal ID1: bTerminalID = 1 */
 426#define UAC3_BADD_FU_ID2        2  /* Feature Unit ID2: bUnitID = 2 */
 427#define UAC3_BADD_OT_ID3        3  /* Output Terminal ID3: bTerminalID = 3 */
 428#define UAC3_BADD_IT_ID4        4  /* Input Terminal ID4: bTerminalID = 4 */
 429#define UAC3_BADD_FU_ID5        5  /* Feature Unit ID5: bUnitID = 5 */
 430#define UAC3_BADD_OT_ID6        6  /* Output Terminal ID6: bTerminalID = 6 */
 431#define UAC3_BADD_FU_ID7        7  /* Feature Unit ID7: bUnitID = 7 */
 432#define UAC3_BADD_MU_ID8        8  /* Mixer Unit ID8: bUnitID = 8 */
 433#define UAC3_BADD_CS_ID9        9  /* Clock Source Entity ID9: bClockID = 9 */
 434#define UAC3_BADD_PD_ID10       10 /* Power Domain ID10: bPowerDomainID = 10 */
 435#define UAC3_BADD_PD_ID11       11 /* Power Domain ID11: bPowerDomainID = 11 */
 436
 437/* BADD wMaxPacketSize of AS endpoints */
 438#define UAC3_BADD_EP_MAXPSIZE_SYNC_MONO_16              0x0060
 439#define UAC3_BADD_EP_MAXPSIZE_ASYNC_MONO_16             0x0062
 440#define UAC3_BADD_EP_MAXPSIZE_SYNC_MONO_24              0x0090
 441#define UAC3_BADD_EP_MAXPSIZE_ASYNC_MONO_24             0x0093
 442#define UAC3_BADD_EP_MAXPSIZE_SYNC_STEREO_16            0x00C0
 443#define UAC3_BADD_EP_MAXPSIZE_ASYNC_STEREO_16           0x00C4
 444#define UAC3_BADD_EP_MAXPSIZE_SYNC_STEREO_24            0x0120
 445#define UAC3_BADD_EP_MAXPSIZE_ASYNC_STEREO_24           0x0126
 446
 447/* BADD sample rate is always fixed to 48kHz */
 448#define UAC3_BADD_SAMPLING_RATE                         48000
 449
 450/* BADD power domains recovery times in 50us increments */
 451#define UAC3_BADD_PD_RECOVER_D1D0                       0x0258  /* 30ms */
 452#define UAC3_BADD_PD_RECOVER_D2D0                       0x1770  /* 300ms */
 453
 454#endif /* __LINUX_USB_AUDIO_V3_H */
 455