linux/drivers/gpu/drm/vmwgfx/vmwgfx_binding.h
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   1/* SPDX-License-Identifier: GPL-2.0 OR MIT */
   2/**************************************************************************
   3 *
   4 * Copyright 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#ifndef _VMWGFX_BINDING_H_
  28#define _VMWGFX_BINDING_H_
  29
  30#include <linux/list.h>
  31
  32#include "device_include/svga3d_reg.h"
  33
  34#define VMW_MAX_VIEW_BINDINGS 128
  35
  36struct vmw_private;
  37struct vmw_ctx_binding_state;
  38
  39/*
  40 * enum vmw_ctx_binding_type - abstract resource to context binding types
  41 */
  42enum vmw_ctx_binding_type {
  43        vmw_ctx_binding_shader,
  44        vmw_ctx_binding_rt,
  45        vmw_ctx_binding_tex,
  46        vmw_ctx_binding_cb,
  47        vmw_ctx_binding_dx_shader,
  48        vmw_ctx_binding_dx_rt,
  49        vmw_ctx_binding_sr,
  50        vmw_ctx_binding_ds,
  51        vmw_ctx_binding_so,
  52        vmw_ctx_binding_vb,
  53        vmw_ctx_binding_ib,
  54        vmw_ctx_binding_max
  55};
  56
  57/**
  58 * struct vmw_ctx_bindinfo - single binding metadata
  59 *
  60 * @ctx_list: List head for the context's list of bindings.
  61 * @res_list: List head for a resource's list of bindings.
  62 * @ctx: Non-refcounted pointer to the context that owns the binding. NULL
  63 * indicates no binding present.
  64 * @res: Non-refcounted pointer to the resource the binding points to. This
  65 * is typically a surface or a view.
  66 * @bt: Binding type.
  67 * @scrubbed: Whether the binding has been scrubbed from the context.
  68 */
  69struct vmw_ctx_bindinfo {
  70        struct list_head ctx_list;
  71        struct list_head res_list;
  72        struct vmw_resource *ctx;
  73        struct vmw_resource *res;
  74        enum vmw_ctx_binding_type bt;
  75        bool scrubbed;
  76};
  77
  78/**
  79 * struct vmw_ctx_bindinfo_tex - texture stage binding metadata
  80 *
  81 * @bi: struct vmw_ctx_bindinfo we derive from.
  82 * @texture_stage: Device data used to reconstruct binding command.
  83 */
  84struct vmw_ctx_bindinfo_tex {
  85        struct vmw_ctx_bindinfo bi;
  86        uint32 texture_stage;
  87};
  88
  89/**
  90 * struct vmw_ctx_bindinfo_shader - Shader binding metadata
  91 *
  92 * @bi: struct vmw_ctx_bindinfo we derive from.
  93 * @shader_slot: Device data used to reconstruct binding command.
  94 */
  95struct vmw_ctx_bindinfo_shader {
  96        struct vmw_ctx_bindinfo bi;
  97        SVGA3dShaderType shader_slot;
  98};
  99
 100/**
 101 * struct vmw_ctx_bindinfo_cb - Constant buffer binding metadata
 102 *
 103 * @bi: struct vmw_ctx_bindinfo we derive from.
 104 * @shader_slot: Device data used to reconstruct binding command.
 105 * @offset: Device data used to reconstruct binding command.
 106 * @size: Device data used to reconstruct binding command.
 107 * @slot: Device data used to reconstruct binding command.
 108 */
 109struct vmw_ctx_bindinfo_cb {
 110        struct vmw_ctx_bindinfo bi;
 111        SVGA3dShaderType shader_slot;
 112        uint32 offset;
 113        uint32 size;
 114        uint32 slot;
 115};
 116
 117/**
 118 * struct vmw_ctx_bindinfo_view - View binding metadata
 119 *
 120 * @bi: struct vmw_ctx_bindinfo we derive from.
 121 * @shader_slot: Device data used to reconstruct binding command.
 122 * @slot: Device data used to reconstruct binding command.
 123 */
 124struct vmw_ctx_bindinfo_view {
 125        struct vmw_ctx_bindinfo bi;
 126        SVGA3dShaderType shader_slot;
 127        uint32 slot;
 128};
 129
 130/**
 131 * struct vmw_ctx_bindinfo_so - StreamOutput binding metadata
 132 *
 133 * @bi: struct vmw_ctx_bindinfo we derive from.
 134 * @offset: Device data used to reconstruct binding command.
 135 * @size: Device data used to reconstruct binding command.
 136 * @slot: Device data used to reconstruct binding command.
 137 */
 138struct vmw_ctx_bindinfo_so {
 139        struct vmw_ctx_bindinfo bi;
 140        uint32 offset;
 141        uint32 size;
 142        uint32 slot;
 143};
 144
 145/**
 146 * struct vmw_ctx_bindinfo_vb - Vertex buffer binding metadata
 147 *
 148 * @bi: struct vmw_ctx_bindinfo we derive from.
 149 * @offset: Device data used to reconstruct binding command.
 150 * @stride: Device data used to reconstruct binding command.
 151 * @slot: Device data used to reconstruct binding command.
 152 */
 153struct vmw_ctx_bindinfo_vb {
 154        struct vmw_ctx_bindinfo bi;
 155        uint32 offset;
 156        uint32 stride;
 157        uint32 slot;
 158};
 159
 160/**
 161 * struct vmw_ctx_bindinfo_ib - StreamOutput binding metadata
 162 *
 163 * @bi: struct vmw_ctx_bindinfo we derive from.
 164 * @offset: Device data used to reconstruct binding command.
 165 * @format: Device data used to reconstruct binding command.
 166 */
 167struct vmw_ctx_bindinfo_ib {
 168        struct vmw_ctx_bindinfo bi;
 169        uint32 offset;
 170        uint32 format;
 171};
 172
 173/**
 174 * struct vmw_dx_shader_bindings - per shader type context binding state
 175 *
 176 * @shader: The shader binding for this shader type
 177 * @const_buffer: Const buffer bindings for this shader type.
 178 * @shader_res: Shader resource view bindings for this shader type.
 179 * @dirty_sr: Bitmap tracking individual shader resource bindings changes
 180 * that have not yet been emitted to the device.
 181 * @dirty: Bitmap tracking per-binding type binding changes that have not
 182 * yet been emitted to the device.
 183 */
 184struct vmw_dx_shader_bindings {
 185        struct vmw_ctx_bindinfo_shader shader;
 186        struct vmw_ctx_bindinfo_cb const_buffers[SVGA3D_DX_MAX_CONSTBUFFERS];
 187        struct vmw_ctx_bindinfo_view shader_res[SVGA3D_DX_MAX_SRVIEWS];
 188        DECLARE_BITMAP(dirty_sr, SVGA3D_DX_MAX_SRVIEWS);
 189        unsigned long dirty;
 190};
 191
 192extern void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
 193                            const struct vmw_ctx_bindinfo *ci,
 194                            u32 shader_slot, u32 slot);
 195extern void
 196vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
 197                         struct vmw_ctx_binding_state *from);
 198extern void vmw_binding_res_list_kill(struct list_head *head);
 199extern void vmw_binding_res_list_scrub(struct list_head *head);
 200extern int vmw_binding_rebind_all(struct vmw_ctx_binding_state *cbs);
 201extern void vmw_binding_state_kill(struct vmw_ctx_binding_state *cbs);
 202extern void vmw_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
 203extern struct vmw_ctx_binding_state *
 204vmw_binding_state_alloc(struct vmw_private *dev_priv);
 205extern void vmw_binding_state_free(struct vmw_ctx_binding_state *cbs);
 206extern struct list_head *
 207vmw_binding_state_list(struct vmw_ctx_binding_state *cbs);
 208extern void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs);
 209extern u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type);
 210
 211
 212#endif
 213