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36#ifndef _GVT_FB_DECODER_H_
37#define _GVT_FB_DECODER_H_
38
39#include <linux/types.h>
40
41#define _PLANE_CTL_FORMAT_SHIFT 24
42#define _PLANE_CTL_TILED_SHIFT 10
43#define _PIPE_V_SRCSZ_SHIFT 0
44#define _PIPE_V_SRCSZ_MASK (0xfff << _PIPE_V_SRCSZ_SHIFT)
45#define _PIPE_H_SRCSZ_SHIFT 16
46#define _PIPE_H_SRCSZ_MASK (0x1fff << _PIPE_H_SRCSZ_SHIFT)
47
48#define _PRI_PLANE_FMT_SHIFT 26
49#define _PRI_PLANE_STRIDE_MASK (0x3ff << 6)
50#define _PRI_PLANE_X_OFF_SHIFT 0
51#define _PRI_PLANE_X_OFF_MASK (0x1fff << _PRI_PLANE_X_OFF_SHIFT)
52#define _PRI_PLANE_Y_OFF_SHIFT 16
53#define _PRI_PLANE_Y_OFF_MASK (0xfff << _PRI_PLANE_Y_OFF_SHIFT)
54
55#define _CURSOR_MODE 0x3f
56#define _CURSOR_ALPHA_FORCE_SHIFT 8
57#define _CURSOR_ALPHA_FORCE_MASK (0x3 << _CURSOR_ALPHA_FORCE_SHIFT)
58#define _CURSOR_ALPHA_PLANE_SHIFT 10
59#define _CURSOR_ALPHA_PLANE_MASK (0x3 << _CURSOR_ALPHA_PLANE_SHIFT)
60#define _CURSOR_POS_X_SHIFT 0
61#define _CURSOR_POS_X_MASK (0x1fff << _CURSOR_POS_X_SHIFT)
62#define _CURSOR_SIGN_X_SHIFT 15
63#define _CURSOR_SIGN_X_MASK (1 << _CURSOR_SIGN_X_SHIFT)
64#define _CURSOR_POS_Y_SHIFT 16
65#define _CURSOR_POS_Y_MASK (0xfff << _CURSOR_POS_Y_SHIFT)
66#define _CURSOR_SIGN_Y_SHIFT 31
67#define _CURSOR_SIGN_Y_MASK (1 << _CURSOR_SIGN_Y_SHIFT)
68
69#define _SPRITE_FMT_SHIFT 25
70#define _SPRITE_COLOR_ORDER_SHIFT 20
71#define _SPRITE_YUV_ORDER_SHIFT 16
72#define _SPRITE_STRIDE_SHIFT 6
73#define _SPRITE_STRIDE_MASK (0x1ff << _SPRITE_STRIDE_SHIFT)
74#define _SPRITE_SIZE_WIDTH_SHIFT 0
75#define _SPRITE_SIZE_HEIGHT_SHIFT 16
76#define _SPRITE_SIZE_WIDTH_MASK (0x1fff << _SPRITE_SIZE_WIDTH_SHIFT)
77#define _SPRITE_SIZE_HEIGHT_MASK (0xfff << _SPRITE_SIZE_HEIGHT_SHIFT)
78#define _SPRITE_POS_X_SHIFT 0
79#define _SPRITE_POS_Y_SHIFT 16
80#define _SPRITE_POS_X_MASK (0x1fff << _SPRITE_POS_X_SHIFT)
81#define _SPRITE_POS_Y_MASK (0xfff << _SPRITE_POS_Y_SHIFT)
82#define _SPRITE_OFFSET_START_X_SHIFT 0
83#define _SPRITE_OFFSET_START_Y_SHIFT 16
84#define _SPRITE_OFFSET_START_X_MASK (0x1fff << _SPRITE_OFFSET_START_X_SHIFT)
85#define _SPRITE_OFFSET_START_Y_MASK (0xfff << _SPRITE_OFFSET_START_Y_SHIFT)
86
87enum GVT_FB_EVENT {
88 FB_MODE_SET_START = 1,
89 FB_MODE_SET_END,
90 FB_DISPLAY_FLIP,
91};
92
93enum DDI_PORT {
94 DDI_PORT_NONE = 0,
95 DDI_PORT_B = 1,
96 DDI_PORT_C = 2,
97 DDI_PORT_D = 3,
98 DDI_PORT_E = 4
99};
100
101struct intel_gvt;
102
103
104struct intel_vgpu_primary_plane_format {
105 u8 enabled;
106 u32 tiled;
107 u8 bpp;
108 u32 hw_format;
109 u32 drm_format;
110 u32 base;
111 u64 base_gpa;
112 u32 x_offset;
113 u32 y_offset;
114 u32 width;
115 u32 height;
116 u32 stride;
117};
118
119struct intel_vgpu_sprite_plane_format {
120 u8 enabled;
121 u8 tiled;
122 u8 bpp;
123 u32 hw_format;
124 u32 drm_format;
125 u32 base;
126 u64 base_gpa;
127 u32 x_pos;
128 u32 y_pos;
129 u32 x_offset;
130 u32 y_offset;
131 u32 width;
132 u32 height;
133 u32 stride;
134};
135
136struct intel_vgpu_cursor_plane_format {
137 u8 enabled;
138 u8 mode;
139 u8 bpp;
140 u32 drm_format;
141 u32 base;
142 u64 base_gpa;
143 u32 x_pos;
144 u32 y_pos;
145 u8 x_sign;
146 u8 y_sign;
147 u32 width;
148 u32 height;
149 u32 x_hot;
150 u32 y_hot;
151};
152
153struct intel_vgpu_pipe_format {
154 struct intel_vgpu_primary_plane_format primary;
155 struct intel_vgpu_sprite_plane_format sprite;
156 struct intel_vgpu_cursor_plane_format cursor;
157 enum DDI_PORT ddi_port;
158};
159
160struct intel_vgpu_fb_format {
161 struct intel_vgpu_pipe_format pipes[I915_MAX_PIPES];
162};
163
164int intel_vgpu_decode_primary_plane(struct intel_vgpu *vgpu,
165 struct intel_vgpu_primary_plane_format *plane);
166int intel_vgpu_decode_cursor_plane(struct intel_vgpu *vgpu,
167 struct intel_vgpu_cursor_plane_format *plane);
168int intel_vgpu_decode_sprite_plane(struct intel_vgpu *vgpu,
169 struct intel_vgpu_sprite_plane_format *plane);
170
171#endif
172