linux/drivers/md/bcache/bcache.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef _BCACHE_H
   3#define _BCACHE_H
   4
   5/*
   6 * SOME HIGH LEVEL CODE DOCUMENTATION:
   7 *
   8 * Bcache mostly works with cache sets, cache devices, and backing devices.
   9 *
  10 * Support for multiple cache devices hasn't quite been finished off yet, but
  11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
  12 * like a md raid array and its component devices. Most of the code doesn't care
  13 * about individual cache devices, the main abstraction is the cache set.
  14 *
  15 * Multiple cache devices is intended to give us the ability to mirror dirty
  16 * cached data and metadata, without mirroring clean cached data.
  17 *
  18 * Backing devices are different, in that they have a lifetime independent of a
  19 * cache set. When you register a newly formatted backing device it'll come up
  20 * in passthrough mode, and then you can attach and detach a backing device from
  21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
  22 * invalidates any cached data for that backing device.
  23 *
  24 * A cache set can have multiple (many) backing devices attached to it.
  25 *
  26 * There's also flash only volumes - this is the reason for the distinction
  27 * between struct cached_dev and struct bcache_device. A flash only volume
  28 * works much like a bcache device that has a backing device, except the
  29 * "cached" data is always dirty. The end result is that we get thin
  30 * provisioning with very little additional code.
  31 *
  32 * Flash only volumes work but they're not production ready because the moving
  33 * garbage collector needs more work. More on that later.
  34 *
  35 * BUCKETS/ALLOCATION:
  36 *
  37 * Bcache is primarily designed for caching, which means that in normal
  38 * operation all of our available space will be allocated. Thus, we need an
  39 * efficient way of deleting things from the cache so we can write new things to
  40 * it.
  41 *
  42 * To do this, we first divide the cache device up into buckets. A bucket is the
  43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
  44 * works efficiently.
  45 *
  46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
  47 * it. The gens and priorities for all the buckets are stored contiguously and
  48 * packed on disk (in a linked list of buckets - aside from the superblock, all
  49 * of bcache's metadata is stored in buckets).
  50 *
  51 * The priority is used to implement an LRU. We reset a bucket's priority when
  52 * we allocate it or on cache it, and every so often we decrement the priority
  53 * of each bucket. It could be used to implement something more sophisticated,
  54 * if anyone ever gets around to it.
  55 *
  56 * The generation is used for invalidating buckets. Each pointer also has an 8
  57 * bit generation embedded in it; for a pointer to be considered valid, its gen
  58 * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
  59 * we have to do is increment its gen (and write its new gen to disk; we batch
  60 * this up).
  61 *
  62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
  63 * contain metadata (including btree nodes).
  64 *
  65 * THE BTREE:
  66 *
  67 * Bcache is in large part design around the btree.
  68 *
  69 * At a high level, the btree is just an index of key -> ptr tuples.
  70 *
  71 * Keys represent extents, and thus have a size field. Keys also have a variable
  72 * number of pointers attached to them (potentially zero, which is handy for
  73 * invalidating the cache).
  74 *
  75 * The key itself is an inode:offset pair. The inode number corresponds to a
  76 * backing device or a flash only volume. The offset is the ending offset of the
  77 * extent within the inode - not the starting offset; this makes lookups
  78 * slightly more convenient.
  79 *
  80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
  81 * generation number. More on the gen later.
  82 *
  83 * Index lookups are not fully abstracted - cache lookups in particular are
  84 * still somewhat mixed in with the btree code, but things are headed in that
  85 * direction.
  86 *
  87 * Updates are fairly well abstracted, though. There are two different ways of
  88 * updating the btree; insert and replace.
  89 *
  90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
  91 * overwriting (possibly only partially) any extents they overlap with. This is
  92 * used to update the index after a write.
  93 *
  94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
  95 * overwriting a key that matches another given key. This is used for inserting
  96 * data into the cache after a cache miss, and for background writeback, and for
  97 * the moving garbage collector.
  98 *
  99 * There is no "delete" operation; deleting things from the index is
 100 * accomplished by either by invalidating pointers (by incrementing a bucket's
 101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
 102 * previously present at that location in the index.
 103 *
 104 * This means that there are always stale/invalid keys in the btree. They're
 105 * filtered out by the code that iterates through a btree node, and removed when
 106 * a btree node is rewritten.
 107 *
 108 * BTREE NODES:
 109 *
 110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
 111 * free smaller than a bucket - so, that's how big our btree nodes are.
 112 *
 113 * (If buckets are really big we'll only use part of the bucket for a btree node
 114 * - no less than 1/4th - but a bucket still contains no more than a single
 115 * btree node. I'd actually like to change this, but for now we rely on the
 116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
 117 *
 118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
 119 * btree implementation.
 120 *
 121 * The way this is solved is that btree nodes are internally log structured; we
 122 * can append new keys to an existing btree node without rewriting it. This
 123 * means each set of keys we write is sorted, but the node is not.
 124 *
 125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
 126 * be expensive, and we have to distinguish between the keys we have written and
 127 * the keys we haven't. So to do a lookup in a btree node, we have to search
 128 * each sorted set. But we do merge written sets together lazily, so the cost of
 129 * these extra searches is quite low (normally most of the keys in a btree node
 130 * will be in one big set, and then there'll be one or two sets that are much
 131 * smaller).
 132 *
 133 * This log structure makes bcache's btree more of a hybrid between a
 134 * conventional btree and a compacting data structure, with some of the
 135 * advantages of both.
 136 *
 137 * GARBAGE COLLECTION:
 138 *
 139 * We can't just invalidate any bucket - it might contain dirty data or
 140 * metadata. If it once contained dirty data, other writes might overwrite it
 141 * later, leaving no valid pointers into that bucket in the index.
 142 *
 143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
 144 * It also counts how much valid data it each bucket currently contains, so that
 145 * allocation can reuse buckets sooner when they've been mostly overwritten.
 146 *
 147 * It also does some things that are really internal to the btree
 148 * implementation. If a btree node contains pointers that are stale by more than
 149 * some threshold, it rewrites the btree node to avoid the bucket's generation
 150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
 151 *
 152 * THE JOURNAL:
 153 *
 154 * Bcache's journal is not necessary for consistency; we always strictly
 155 * order metadata writes so that the btree and everything else is consistent on
 156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
 157 * caching (with recovery from unclean shutdown) before journalling was
 158 * implemented.
 159 *
 160 * Rather, the journal is purely a performance optimization; we can't complete a
 161 * write until we've updated the index on disk, otherwise the cache would be
 162 * inconsistent in the event of an unclean shutdown. This means that without the
 163 * journal, on random write workloads we constantly have to update all the leaf
 164 * nodes in the btree, and those writes will be mostly empty (appending at most
 165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
 166 * and it puts more strain on the various btree resorting/compacting code.
 167 *
 168 * The journal is just a log of keys we've inserted; on startup we just reinsert
 169 * all the keys in the open journal entries. That means that when we're updating
 170 * a node in the btree, we can wait until a 4k block of keys fills up before
 171 * writing them out.
 172 *
 173 * For simplicity, we only journal updates to leaf nodes; updates to parent
 174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
 175 * the complexity to deal with journalling them (in particular, journal replay)
 176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
 177 */
 178
 179#define pr_fmt(fmt) "bcache: %s() " fmt, __func__
 180
 181#include <linux/bcache.h>
 182#include <linux/bio.h>
 183#include <linux/kobject.h>
 184#include <linux/list.h>
 185#include <linux/mutex.h>
 186#include <linux/rbtree.h>
 187#include <linux/rwsem.h>
 188#include <linux/refcount.h>
 189#include <linux/types.h>
 190#include <linux/workqueue.h>
 191#include <linux/kthread.h>
 192
 193#include "bset.h"
 194#include "util.h"
 195#include "closure.h"
 196
 197struct bucket {
 198        atomic_t        pin;
 199        uint16_t        prio;
 200        uint8_t         gen;
 201        uint8_t         last_gc; /* Most out of date gen in the btree */
 202        uint16_t        gc_mark; /* Bitfield used by GC. See below for field */
 203};
 204
 205/*
 206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
 207 * as multiple threads touch struct bucket without locking
 208 */
 209
 210BITMASK(GC_MARK,         struct bucket, gc_mark, 0, 2);
 211#define GC_MARK_RECLAIMABLE     1
 212#define GC_MARK_DIRTY           2
 213#define GC_MARK_METADATA        3
 214#define GC_SECTORS_USED_SIZE    13
 215#define MAX_GC_SECTORS_USED     (~(~0ULL << GC_SECTORS_USED_SIZE))
 216BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
 217BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
 218
 219#include "journal.h"
 220#include "stats.h"
 221struct search;
 222struct btree;
 223struct keybuf;
 224
 225struct keybuf_key {
 226        struct rb_node          node;
 227        BKEY_PADDED(key);
 228        void                    *private;
 229};
 230
 231struct keybuf {
 232        struct bkey             last_scanned;
 233        spinlock_t              lock;
 234
 235        /*
 236         * Beginning and end of range in rb tree - so that we can skip taking
 237         * lock and checking the rb tree when we need to check for overlapping
 238         * keys.
 239         */
 240        struct bkey             start;
 241        struct bkey             end;
 242
 243        struct rb_root          keys;
 244
 245#define KEYBUF_NR               500
 246        DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
 247};
 248
 249struct bcache_device {
 250        struct closure          cl;
 251
 252        struct kobject          kobj;
 253
 254        struct cache_set        *c;
 255        unsigned int            id;
 256#define BCACHEDEVNAME_SIZE      12
 257        char                    name[BCACHEDEVNAME_SIZE];
 258
 259        struct gendisk          *disk;
 260
 261        unsigned long           flags;
 262#define BCACHE_DEV_CLOSING              0
 263#define BCACHE_DEV_DETACHING            1
 264#define BCACHE_DEV_UNLINK_DONE          2
 265#define BCACHE_DEV_WB_RUNNING           3
 266#define BCACHE_DEV_RATE_DW_RUNNING      4
 267        unsigned int            nr_stripes;
 268        unsigned int            stripe_size;
 269        atomic_t                *stripe_sectors_dirty;
 270        unsigned long           *full_dirty_stripes;
 271
 272        struct bio_set          bio_split;
 273
 274        unsigned int            data_csum:1;
 275
 276        int (*cache_miss)(struct btree *b, struct search *s,
 277                          struct bio *bio, unsigned int sectors);
 278        int (*ioctl)(struct bcache_device *d, fmode_t mode,
 279                     unsigned int cmd, unsigned long arg);
 280};
 281
 282struct io {
 283        /* Used to track sequential IO so it can be skipped */
 284        struct hlist_node       hash;
 285        struct list_head        lru;
 286
 287        unsigned long           jiffies;
 288        unsigned int            sequential;
 289        sector_t                last;
 290};
 291
 292enum stop_on_failure {
 293        BCH_CACHED_DEV_STOP_AUTO = 0,
 294        BCH_CACHED_DEV_STOP_ALWAYS,
 295        BCH_CACHED_DEV_STOP_MODE_MAX,
 296};
 297
 298struct cached_dev {
 299        struct list_head        list;
 300        struct bcache_device    disk;
 301        struct block_device     *bdev;
 302
 303        struct cache_sb         sb;
 304        struct cache_sb_disk    *sb_disk;
 305        struct bio              sb_bio;
 306        struct bio_vec          sb_bv[1];
 307        struct closure          sb_write;
 308        struct semaphore        sb_write_mutex;
 309
 310        /* Refcount on the cache set. Always nonzero when we're caching. */
 311        refcount_t              count;
 312        struct work_struct      detach;
 313
 314        /*
 315         * Device might not be running if it's dirty and the cache set hasn't
 316         * showed up yet.
 317         */
 318        atomic_t                running;
 319
 320        /*
 321         * Writes take a shared lock from start to finish; scanning for dirty
 322         * data to refill the rb tree requires an exclusive lock.
 323         */
 324        struct rw_semaphore     writeback_lock;
 325
 326        /*
 327         * Nonzero, and writeback has a refcount (d->count), iff there is dirty
 328         * data in the cache. Protected by writeback_lock; must have an
 329         * shared lock to set and exclusive lock to clear.
 330         */
 331        atomic_t                has_dirty;
 332
 333#define BCH_CACHE_READA_ALL             0
 334#define BCH_CACHE_READA_META_ONLY       1
 335        unsigned int            cache_readahead_policy;
 336        struct bch_ratelimit    writeback_rate;
 337        struct delayed_work     writeback_rate_update;
 338
 339        /* Limit number of writeback bios in flight */
 340        struct semaphore        in_flight;
 341        struct task_struct      *writeback_thread;
 342        struct workqueue_struct *writeback_write_wq;
 343
 344        struct keybuf           writeback_keys;
 345
 346        struct task_struct      *status_update_thread;
 347        /*
 348         * Order the write-half of writeback operations strongly in dispatch
 349         * order.  (Maintain LBA order; don't allow reads completing out of
 350         * order to re-order the writes...)
 351         */
 352        struct closure_waitlist writeback_ordering_wait;
 353        atomic_t                writeback_sequence_next;
 354
 355        /* For tracking sequential IO */
 356#define RECENT_IO_BITS  7
 357#define RECENT_IO       (1 << RECENT_IO_BITS)
 358        struct io               io[RECENT_IO];
 359        struct hlist_head       io_hash[RECENT_IO + 1];
 360        struct list_head        io_lru;
 361        spinlock_t              io_lock;
 362
 363        struct cache_accounting accounting;
 364
 365        /* The rest of this all shows up in sysfs */
 366        unsigned int            sequential_cutoff;
 367        unsigned int            readahead;
 368
 369        unsigned int            io_disable:1;
 370        unsigned int            verify:1;
 371        unsigned int            bypass_torture_test:1;
 372
 373        unsigned int            partial_stripes_expensive:1;
 374        unsigned int            writeback_metadata:1;
 375        unsigned int            writeback_running:1;
 376        unsigned char           writeback_percent;
 377        unsigned int            writeback_delay;
 378
 379        uint64_t                writeback_rate_target;
 380        int64_t                 writeback_rate_proportional;
 381        int64_t                 writeback_rate_integral;
 382        int64_t                 writeback_rate_integral_scaled;
 383        int32_t                 writeback_rate_change;
 384
 385        unsigned int            writeback_rate_update_seconds;
 386        unsigned int            writeback_rate_i_term_inverse;
 387        unsigned int            writeback_rate_p_term_inverse;
 388        unsigned int            writeback_rate_minimum;
 389
 390        enum stop_on_failure    stop_when_cache_set_failed;
 391#define DEFAULT_CACHED_DEV_ERROR_LIMIT  64
 392        atomic_t                io_errors;
 393        unsigned int            error_limit;
 394        unsigned int            offline_seconds;
 395
 396        char                    backing_dev_name[BDEVNAME_SIZE];
 397};
 398
 399enum alloc_reserve {
 400        RESERVE_BTREE,
 401        RESERVE_PRIO,
 402        RESERVE_MOVINGGC,
 403        RESERVE_NONE,
 404        RESERVE_NR,
 405};
 406
 407struct cache {
 408        struct cache_set        *set;
 409        struct cache_sb         sb;
 410        struct cache_sb_disk    *sb_disk;
 411        struct bio              sb_bio;
 412        struct bio_vec          sb_bv[1];
 413
 414        struct kobject          kobj;
 415        struct block_device     *bdev;
 416
 417        struct task_struct      *alloc_thread;
 418
 419        struct closure          prio;
 420        struct prio_set         *disk_buckets;
 421
 422        /*
 423         * When allocating new buckets, prio_write() gets first dibs - since we
 424         * may not be allocate at all without writing priorities and gens.
 425         * prio_last_buckets[] contains the last buckets we wrote priorities to
 426         * (so gc can mark them as metadata), prio_buckets[] contains the
 427         * buckets allocated for the next prio write.
 428         */
 429        uint64_t                *prio_buckets;
 430        uint64_t                *prio_last_buckets;
 431
 432        /*
 433         * free: Buckets that are ready to be used
 434         *
 435         * free_inc: Incoming buckets - these are buckets that currently have
 436         * cached data in them, and we can't reuse them until after we write
 437         * their new gen to disk. After prio_write() finishes writing the new
 438         * gens/prios, they'll be moved to the free list (and possibly discarded
 439         * in the process)
 440         */
 441        DECLARE_FIFO(long, free)[RESERVE_NR];
 442        DECLARE_FIFO(long, free_inc);
 443
 444        size_t                  fifo_last_bucket;
 445
 446        /* Allocation stuff: */
 447        struct bucket           *buckets;
 448
 449        DECLARE_HEAP(struct bucket *, heap);
 450
 451        /*
 452         * If nonzero, we know we aren't going to find any buckets to invalidate
 453         * until a gc finishes - otherwise we could pointlessly burn a ton of
 454         * cpu
 455         */
 456        unsigned int            invalidate_needs_gc;
 457
 458        bool                    discard; /* Get rid of? */
 459
 460        struct journal_device   journal;
 461
 462        /* The rest of this all shows up in sysfs */
 463#define IO_ERROR_SHIFT          20
 464        atomic_t                io_errors;
 465        atomic_t                io_count;
 466
 467        atomic_long_t           meta_sectors_written;
 468        atomic_long_t           btree_sectors_written;
 469        atomic_long_t           sectors_written;
 470
 471        char                    cache_dev_name[BDEVNAME_SIZE];
 472};
 473
 474struct gc_stat {
 475        size_t                  nodes;
 476        size_t                  nodes_pre;
 477        size_t                  key_bytes;
 478
 479        size_t                  nkeys;
 480        uint64_t                data;   /* sectors */
 481        unsigned int            in_use; /* percent */
 482};
 483
 484/*
 485 * Flag bits, for how the cache set is shutting down, and what phase it's at:
 486 *
 487 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
 488 * all the backing devices first (their cached data gets invalidated, and they
 489 * won't automatically reattach).
 490 *
 491 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
 492 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
 493 * flushing dirty data).
 494 *
 495 * CACHE_SET_RUNNING means all cache devices have been registered and journal
 496 * replay is complete.
 497 *
 498 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
 499 * external and internal I/O should be denied when this flag is set.
 500 *
 501 */
 502#define CACHE_SET_UNREGISTERING         0
 503#define CACHE_SET_STOPPING              1
 504#define CACHE_SET_RUNNING               2
 505#define CACHE_SET_IO_DISABLE            3
 506
 507struct cache_set {
 508        struct closure          cl;
 509
 510        struct list_head        list;
 511        struct kobject          kobj;
 512        struct kobject          internal;
 513        struct dentry           *debug;
 514        struct cache_accounting accounting;
 515
 516        unsigned long           flags;
 517        atomic_t                idle_counter;
 518        atomic_t                at_max_writeback_rate;
 519
 520        struct cache_sb         sb;
 521
 522        struct cache            *cache[MAX_CACHES_PER_SET];
 523        struct cache            *cache_by_alloc[MAX_CACHES_PER_SET];
 524        int                     caches_loaded;
 525
 526        struct bcache_device    **devices;
 527        unsigned int            devices_max_used;
 528        atomic_t                attached_dev_nr;
 529        struct list_head        cached_devs;
 530        uint64_t                cached_dev_sectors;
 531        atomic_long_t           flash_dev_dirty_sectors;
 532        struct closure          caching;
 533
 534        struct closure          sb_write;
 535        struct semaphore        sb_write_mutex;
 536
 537        mempool_t               search;
 538        mempool_t               bio_meta;
 539        struct bio_set          bio_split;
 540
 541        /* For the btree cache */
 542        struct shrinker         shrink;
 543
 544        /* For the btree cache and anything allocation related */
 545        struct mutex            bucket_lock;
 546
 547        /* log2(bucket_size), in sectors */
 548        unsigned short          bucket_bits;
 549
 550        /* log2(block_size), in sectors */
 551        unsigned short          block_bits;
 552
 553        /*
 554         * Default number of pages for a new btree node - may be less than a
 555         * full bucket
 556         */
 557        unsigned int            btree_pages;
 558
 559        /*
 560         * Lists of struct btrees; lru is the list for structs that have memory
 561         * allocated for actual btree node, freed is for structs that do not.
 562         *
 563         * We never free a struct btree, except on shutdown - we just put it on
 564         * the btree_cache_freed list and reuse it later. This simplifies the
 565         * code, and it doesn't cost us much memory as the memory usage is
 566         * dominated by buffers that hold the actual btree node data and those
 567         * can be freed - and the number of struct btrees allocated is
 568         * effectively bounded.
 569         *
 570         * btree_cache_freeable effectively is a small cache - we use it because
 571         * high order page allocations can be rather expensive, and it's quite
 572         * common to delete and allocate btree nodes in quick succession. It
 573         * should never grow past ~2-3 nodes in practice.
 574         */
 575        struct list_head        btree_cache;
 576        struct list_head        btree_cache_freeable;
 577        struct list_head        btree_cache_freed;
 578
 579        /* Number of elements in btree_cache + btree_cache_freeable lists */
 580        unsigned int            btree_cache_used;
 581
 582        /*
 583         * If we need to allocate memory for a new btree node and that
 584         * allocation fails, we can cannibalize another node in the btree cache
 585         * to satisfy the allocation - lock to guarantee only one thread does
 586         * this at a time:
 587         */
 588        wait_queue_head_t       btree_cache_wait;
 589        struct task_struct      *btree_cache_alloc_lock;
 590        spinlock_t              btree_cannibalize_lock;
 591
 592        /*
 593         * When we free a btree node, we increment the gen of the bucket the
 594         * node is in - but we can't rewrite the prios and gens until we
 595         * finished whatever it is we were doing, otherwise after a crash the
 596         * btree node would be freed but for say a split, we might not have the
 597         * pointers to the new nodes inserted into the btree yet.
 598         *
 599         * This is a refcount that blocks prio_write() until the new keys are
 600         * written.
 601         */
 602        atomic_t                prio_blocked;
 603        wait_queue_head_t       bucket_wait;
 604
 605        /*
 606         * For any bio we don't skip we subtract the number of sectors from
 607         * rescale; when it hits 0 we rescale all the bucket priorities.
 608         */
 609        atomic_t                rescale;
 610        /*
 611         * used for GC, identify if any front side I/Os is inflight
 612         */
 613        atomic_t                search_inflight;
 614        /*
 615         * When we invalidate buckets, we use both the priority and the amount
 616         * of good data to determine which buckets to reuse first - to weight
 617         * those together consistently we keep track of the smallest nonzero
 618         * priority of any bucket.
 619         */
 620        uint16_t                min_prio;
 621
 622        /*
 623         * max(gen - last_gc) for all buckets. When it gets too big we have to
 624         * gc to keep gens from wrapping around.
 625         */
 626        uint8_t                 need_gc;
 627        struct gc_stat          gc_stats;
 628        size_t                  nbuckets;
 629        size_t                  avail_nbuckets;
 630
 631        struct task_struct      *gc_thread;
 632        /* Where in the btree gc currently is */
 633        struct bkey             gc_done;
 634
 635        /*
 636         * For automatical garbage collection after writeback completed, this
 637         * varialbe is used as bit fields,
 638         * - 0000 0001b (BCH_ENABLE_AUTO_GC): enable gc after writeback
 639         * - 0000 0010b (BCH_DO_AUTO_GC):     do gc after writeback
 640         * This is an optimization for following write request after writeback
 641         * finished, but read hit rate dropped due to clean data on cache is
 642         * discarded. Unless user explicitly sets it via sysfs, it won't be
 643         * enabled.
 644         */
 645#define BCH_ENABLE_AUTO_GC      1
 646#define BCH_DO_AUTO_GC          2
 647        uint8_t                 gc_after_writeback;
 648
 649        /*
 650         * The allocation code needs gc_mark in struct bucket to be correct, but
 651         * it's not while a gc is in progress. Protected by bucket_lock.
 652         */
 653        int                     gc_mark_valid;
 654
 655        /* Counts how many sectors bio_insert has added to the cache */
 656        atomic_t                sectors_to_gc;
 657        wait_queue_head_t       gc_wait;
 658
 659        struct keybuf           moving_gc_keys;
 660        /* Number of moving GC bios in flight */
 661        struct semaphore        moving_in_flight;
 662
 663        struct workqueue_struct *moving_gc_wq;
 664
 665        struct btree            *root;
 666
 667#ifdef CONFIG_BCACHE_DEBUG
 668        struct btree            *verify_data;
 669        struct bset             *verify_ondisk;
 670        struct mutex            verify_lock;
 671#endif
 672
 673        unsigned int            nr_uuids;
 674        struct uuid_entry       *uuids;
 675        BKEY_PADDED(uuid_bucket);
 676        struct closure          uuid_write;
 677        struct semaphore        uuid_write_mutex;
 678
 679        /*
 680         * A btree node on disk could have too many bsets for an iterator to fit
 681         * on the stack - have to dynamically allocate them.
 682         * bch_cache_set_alloc() will make sure the pool can allocate iterators
 683         * equipped with enough room that can host
 684         *     (sb.bucket_size / sb.block_size)
 685         * btree_iter_sets, which is more than static MAX_BSETS.
 686         */
 687        mempool_t               fill_iter;
 688
 689        struct bset_sort_state  sort;
 690
 691        /* List of buckets we're currently writing data to */
 692        struct list_head        data_buckets;
 693        spinlock_t              data_bucket_lock;
 694
 695        struct journal          journal;
 696
 697#define CONGESTED_MAX           1024
 698        unsigned int            congested_last_us;
 699        atomic_t                congested;
 700
 701        /* The rest of this all shows up in sysfs */
 702        unsigned int            congested_read_threshold_us;
 703        unsigned int            congested_write_threshold_us;
 704
 705        struct time_stats       btree_gc_time;
 706        struct time_stats       btree_split_time;
 707        struct time_stats       btree_read_time;
 708
 709        atomic_long_t           cache_read_races;
 710        atomic_long_t           writeback_keys_done;
 711        atomic_long_t           writeback_keys_failed;
 712
 713        atomic_long_t           reclaim;
 714        atomic_long_t           reclaimed_journal_buckets;
 715        atomic_long_t           flush_write;
 716
 717        enum                    {
 718                ON_ERROR_UNREGISTER,
 719                ON_ERROR_PANIC,
 720        }                       on_error;
 721#define DEFAULT_IO_ERROR_LIMIT 8
 722        unsigned int            error_limit;
 723        unsigned int            error_decay;
 724
 725        unsigned short          journal_delay_ms;
 726        bool                    expensive_debug_checks;
 727        unsigned int            verify:1;
 728        unsigned int            key_merging_disabled:1;
 729        unsigned int            gc_always_rewrite:1;
 730        unsigned int            shrinker_disabled:1;
 731        unsigned int            copy_gc_enabled:1;
 732        unsigned int            idle_max_writeback_rate_enabled:1;
 733
 734#define BUCKET_HASH_BITS        12
 735        struct hlist_head       bucket_hash[1 << BUCKET_HASH_BITS];
 736};
 737
 738struct bbio {
 739        unsigned int            submit_time_us;
 740        union {
 741                struct bkey     key;
 742                uint64_t        _pad[3];
 743                /*
 744                 * We only need pad = 3 here because we only ever carry around a
 745                 * single pointer - i.e. the pointer we're doing io to/from.
 746                 */
 747        };
 748        struct bio              bio;
 749};
 750
 751#define BTREE_PRIO              USHRT_MAX
 752#define INITIAL_PRIO            32768U
 753
 754#define btree_bytes(c)          ((c)->btree_pages * PAGE_SIZE)
 755#define btree_blocks(b)                                                 \
 756        ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
 757
 758#define btree_default_blocks(c)                                         \
 759        ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
 760
 761#define bucket_pages(c)         ((c)->sb.bucket_size / PAGE_SECTORS)
 762#define bucket_bytes(c)         ((c)->sb.bucket_size << 9)
 763#define block_bytes(c)          ((c)->sb.block_size << 9)
 764
 765#define prios_per_bucket(c)                             \
 766        ((bucket_bytes(c) - sizeof(struct prio_set)) /  \
 767         sizeof(struct bucket_disk))
 768#define prio_buckets(c)                                 \
 769        DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
 770
 771static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
 772{
 773        return s >> c->bucket_bits;
 774}
 775
 776static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
 777{
 778        return ((sector_t) b) << c->bucket_bits;
 779}
 780
 781static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
 782{
 783        return s & (c->sb.bucket_size - 1);
 784}
 785
 786static inline struct cache *PTR_CACHE(struct cache_set *c,
 787                                      const struct bkey *k,
 788                                      unsigned int ptr)
 789{
 790        return c->cache[PTR_DEV(k, ptr)];
 791}
 792
 793static inline size_t PTR_BUCKET_NR(struct cache_set *c,
 794                                   const struct bkey *k,
 795                                   unsigned int ptr)
 796{
 797        return sector_to_bucket(c, PTR_OFFSET(k, ptr));
 798}
 799
 800static inline struct bucket *PTR_BUCKET(struct cache_set *c,
 801                                        const struct bkey *k,
 802                                        unsigned int ptr)
 803{
 804        return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
 805}
 806
 807static inline uint8_t gen_after(uint8_t a, uint8_t b)
 808{
 809        uint8_t r = a - b;
 810
 811        return r > 128U ? 0 : r;
 812}
 813
 814static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
 815                                unsigned int i)
 816{
 817        return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
 818}
 819
 820static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
 821                                 unsigned int i)
 822{
 823        return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
 824}
 825
 826/* Btree key macros */
 827
 828/*
 829 * This is used for various on disk data structures - cache_sb, prio_set, bset,
 830 * jset: The checksum is _always_ the first 8 bytes of these structs
 831 */
 832#define csum_set(i)                                                     \
 833        bch_crc64(((void *) (i)) + sizeof(uint64_t),                    \
 834                  ((void *) bset_bkey_last(i)) -                        \
 835                  (((void *) (i)) + sizeof(uint64_t)))
 836
 837/* Error handling macros */
 838
 839#define btree_bug(b, ...)                                               \
 840do {                                                                    \
 841        if (bch_cache_set_error((b)->c, __VA_ARGS__))                   \
 842                dump_stack();                                           \
 843} while (0)
 844
 845#define cache_bug(c, ...)                                               \
 846do {                                                                    \
 847        if (bch_cache_set_error(c, __VA_ARGS__))                        \
 848                dump_stack();                                           \
 849} while (0)
 850
 851#define btree_bug_on(cond, b, ...)                                      \
 852do {                                                                    \
 853        if (cond)                                                       \
 854                btree_bug(b, __VA_ARGS__);                              \
 855} while (0)
 856
 857#define cache_bug_on(cond, c, ...)                                      \
 858do {                                                                    \
 859        if (cond)                                                       \
 860                cache_bug(c, __VA_ARGS__);                              \
 861} while (0)
 862
 863#define cache_set_err_on(cond, c, ...)                                  \
 864do {                                                                    \
 865        if (cond)                                                       \
 866                bch_cache_set_error(c, __VA_ARGS__);                    \
 867} while (0)
 868
 869/* Looping macros */
 870
 871#define for_each_cache(ca, cs, iter)                                    \
 872        for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
 873
 874#define for_each_bucket(b, ca)                                          \
 875        for (b = (ca)->buckets + (ca)->sb.first_bucket;                 \
 876             b < (ca)->buckets + (ca)->sb.nbuckets; b++)
 877
 878static inline void cached_dev_put(struct cached_dev *dc)
 879{
 880        if (refcount_dec_and_test(&dc->count))
 881                schedule_work(&dc->detach);
 882}
 883
 884static inline bool cached_dev_get(struct cached_dev *dc)
 885{
 886        if (!refcount_inc_not_zero(&dc->count))
 887                return false;
 888
 889        /* Paired with the mb in cached_dev_attach */
 890        smp_mb__after_atomic();
 891        return true;
 892}
 893
 894/*
 895 * bucket_gc_gen() returns the difference between the bucket's current gen and
 896 * the oldest gen of any pointer into that bucket in the btree (last_gc).
 897 */
 898
 899static inline uint8_t bucket_gc_gen(struct bucket *b)
 900{
 901        return b->gen - b->last_gc;
 902}
 903
 904#define BUCKET_GC_GEN_MAX       96U
 905
 906#define kobj_attribute_write(n, fn)                                     \
 907        static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
 908
 909#define kobj_attribute_rw(n, show, store)                               \
 910        static struct kobj_attribute ksysfs_##n =                       \
 911                __ATTR(n, 0600, show, store)
 912
 913static inline void wake_up_allocators(struct cache_set *c)
 914{
 915        struct cache *ca;
 916        unsigned int i;
 917
 918        for_each_cache(ca, c, i)
 919                wake_up_process(ca->alloc_thread);
 920}
 921
 922static inline void closure_bio_submit(struct cache_set *c,
 923                                      struct bio *bio,
 924                                      struct closure *cl)
 925{
 926        closure_get(cl);
 927        if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
 928                bio->bi_status = BLK_STS_IOERR;
 929                bio_endio(bio);
 930                return;
 931        }
 932        generic_make_request(bio);
 933}
 934
 935/*
 936 * Prevent the kthread exits directly, and make sure when kthread_stop()
 937 * is called to stop a kthread, it is still alive. If a kthread might be
 938 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
 939 * necessary before the kthread returns.
 940 */
 941static inline void wait_for_kthread_stop(void)
 942{
 943        while (!kthread_should_stop()) {
 944                set_current_state(TASK_INTERRUPTIBLE);
 945                schedule();
 946        }
 947}
 948
 949/* Forward declarations */
 950
 951void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
 952void bch_count_io_errors(struct cache *ca, blk_status_t error,
 953                         int is_read, const char *m);
 954void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
 955                              blk_status_t error, const char *m);
 956void bch_bbio_endio(struct cache_set *c, struct bio *bio,
 957                    blk_status_t error, const char *m);
 958void bch_bbio_free(struct bio *bio, struct cache_set *c);
 959struct bio *bch_bbio_alloc(struct cache_set *c);
 960
 961void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
 962void bch_submit_bbio(struct bio *bio, struct cache_set *c,
 963                     struct bkey *k, unsigned int ptr);
 964
 965uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
 966void bch_rescale_priorities(struct cache_set *c, int sectors);
 967
 968bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
 969void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
 970
 971void __bch_bucket_free(struct cache *ca, struct bucket *b);
 972void bch_bucket_free(struct cache_set *c, struct bkey *k);
 973
 974long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
 975int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
 976                           struct bkey *k, int n, bool wait);
 977int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
 978                         struct bkey *k, int n, bool wait);
 979bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
 980                       unsigned int sectors, unsigned int write_point,
 981                       unsigned int write_prio, bool wait);
 982bool bch_cached_dev_error(struct cached_dev *dc);
 983
 984__printf(2, 3)
 985bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
 986
 987int bch_prio_write(struct cache *ca, bool wait);
 988void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
 989
 990extern struct workqueue_struct *bcache_wq;
 991extern struct workqueue_struct *bch_journal_wq;
 992extern struct mutex bch_register_lock;
 993extern struct list_head bch_cache_sets;
 994
 995extern struct kobj_type bch_cached_dev_ktype;
 996extern struct kobj_type bch_flash_dev_ktype;
 997extern struct kobj_type bch_cache_set_ktype;
 998extern struct kobj_type bch_cache_set_internal_ktype;
 999extern struct kobj_type bch_cache_ktype;
1000
1001void bch_cached_dev_release(struct kobject *kobj);
1002void bch_flash_dev_release(struct kobject *kobj);
1003void bch_cache_set_release(struct kobject *kobj);
1004void bch_cache_release(struct kobject *kobj);
1005
1006int bch_uuid_write(struct cache_set *c);
1007void bcache_write_super(struct cache_set *c);
1008
1009int bch_flash_dev_create(struct cache_set *c, uint64_t size);
1010
1011int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
1012                          uint8_t *set_uuid);
1013void bch_cached_dev_detach(struct cached_dev *dc);
1014int bch_cached_dev_run(struct cached_dev *dc);
1015void bcache_device_stop(struct bcache_device *d);
1016
1017void bch_cache_set_unregister(struct cache_set *c);
1018void bch_cache_set_stop(struct cache_set *c);
1019
1020struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1021void bch_btree_cache_free(struct cache_set *c);
1022int bch_btree_cache_alloc(struct cache_set *c);
1023void bch_moving_init_cache_set(struct cache_set *c);
1024int bch_open_buckets_alloc(struct cache_set *c);
1025void bch_open_buckets_free(struct cache_set *c);
1026
1027int bch_cache_allocator_start(struct cache *ca);
1028
1029void bch_debug_exit(void);
1030void bch_debug_init(void);
1031void bch_request_exit(void);
1032int bch_request_init(void);
1033
1034#endif /* _BCACHE_H */
1035