linux/drivers/gpu/drm/msm/msm_gpu.c
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   1// SPDX-License-Identifier: GPL-2.0-only
   2/*
   3 * Copyright (C) 2013 Red Hat
   4 * Author: Rob Clark <robdclark@gmail.com>
   5 */
   6
   7#include "msm_gpu.h"
   8#include "msm_gem.h"
   9#include "msm_mmu.h"
  10#include "msm_fence.h"
  11#include "msm_gpu_trace.h"
  12#include "adreno/adreno_gpu.h"
  13
  14#include <generated/utsrelease.h>
  15#include <linux/string_helpers.h>
  16#include <linux/devfreq.h>
  17#include <linux/devcoredump.h>
  18#include <linux/sched/task.h>
  19
  20/*
  21 * Power Management:
  22 */
  23
  24static int msm_devfreq_target(struct device *dev, unsigned long *freq,
  25                u32 flags)
  26{
  27        struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
  28        struct dev_pm_opp *opp;
  29
  30        opp = devfreq_recommended_opp(dev, freq, flags);
  31
  32        if (IS_ERR(opp))
  33                return PTR_ERR(opp);
  34
  35        if (gpu->funcs->gpu_set_freq)
  36                gpu->funcs->gpu_set_freq(gpu, opp);
  37        else
  38                clk_set_rate(gpu->core_clk, *freq);
  39
  40        dev_pm_opp_put(opp);
  41
  42        return 0;
  43}
  44
  45static int msm_devfreq_get_dev_status(struct device *dev,
  46                struct devfreq_dev_status *status)
  47{
  48        struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
  49        ktime_t time;
  50
  51        if (gpu->funcs->gpu_get_freq)
  52                status->current_frequency = gpu->funcs->gpu_get_freq(gpu);
  53        else
  54                status->current_frequency = clk_get_rate(gpu->core_clk);
  55
  56        status->busy_time = gpu->funcs->gpu_busy(gpu);
  57
  58        time = ktime_get();
  59        status->total_time = ktime_us_delta(time, gpu->devfreq.time);
  60        gpu->devfreq.time = time;
  61
  62        return 0;
  63}
  64
  65static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq)
  66{
  67        struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev));
  68
  69        if (gpu->funcs->gpu_get_freq)
  70                *freq = gpu->funcs->gpu_get_freq(gpu);
  71        else
  72                *freq = clk_get_rate(gpu->core_clk);
  73
  74        return 0;
  75}
  76
  77static struct devfreq_dev_profile msm_devfreq_profile = {
  78        .polling_ms = 10,
  79        .target = msm_devfreq_target,
  80        .get_dev_status = msm_devfreq_get_dev_status,
  81        .get_cur_freq = msm_devfreq_get_cur_freq,
  82};
  83
  84static void msm_devfreq_init(struct msm_gpu *gpu)
  85{
  86        /* We need target support to do devfreq */
  87        if (!gpu->funcs->gpu_busy)
  88                return;
  89
  90        msm_devfreq_profile.initial_freq = gpu->fast_rate;
  91
  92        /*
  93         * Don't set the freq_table or max_state and let devfreq build the table
  94         * from OPP
  95         * After a deferred probe, these may have be left to non-zero values,
  96         * so set them back to zero before creating the devfreq device
  97         */
  98        msm_devfreq_profile.freq_table = NULL;
  99        msm_devfreq_profile.max_state = 0;
 100
 101        gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev,
 102                        &msm_devfreq_profile, DEVFREQ_GOV_SIMPLE_ONDEMAND,
 103                        NULL);
 104
 105        if (IS_ERR(gpu->devfreq.devfreq)) {
 106                DRM_DEV_ERROR(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n");
 107                gpu->devfreq.devfreq = NULL;
 108        }
 109
 110        devfreq_suspend_device(gpu->devfreq.devfreq);
 111}
 112
 113static int enable_pwrrail(struct msm_gpu *gpu)
 114{
 115        struct drm_device *dev = gpu->dev;
 116        int ret = 0;
 117
 118        if (gpu->gpu_reg) {
 119                ret = regulator_enable(gpu->gpu_reg);
 120                if (ret) {
 121                        DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
 122                        return ret;
 123                }
 124        }
 125
 126        if (gpu->gpu_cx) {
 127                ret = regulator_enable(gpu->gpu_cx);
 128                if (ret) {
 129                        DRM_DEV_ERROR(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
 130                        return ret;
 131                }
 132        }
 133
 134        return 0;
 135}
 136
 137static int disable_pwrrail(struct msm_gpu *gpu)
 138{
 139        if (gpu->gpu_cx)
 140                regulator_disable(gpu->gpu_cx);
 141        if (gpu->gpu_reg)
 142                regulator_disable(gpu->gpu_reg);
 143        return 0;
 144}
 145
 146static int enable_clk(struct msm_gpu *gpu)
 147{
 148        if (gpu->core_clk && gpu->fast_rate)
 149                clk_set_rate(gpu->core_clk, gpu->fast_rate);
 150
 151        /* Set the RBBM timer rate to 19.2Mhz */
 152        if (gpu->rbbmtimer_clk)
 153                clk_set_rate(gpu->rbbmtimer_clk, 19200000);
 154
 155        return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks);
 156}
 157
 158static int disable_clk(struct msm_gpu *gpu)
 159{
 160        clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks);
 161
 162        /*
 163         * Set the clock to a deliberately low rate. On older targets the clock
 164         * speed had to be non zero to avoid problems. On newer targets this
 165         * will be rounded down to zero anyway so it all works out.
 166         */
 167        if (gpu->core_clk)
 168                clk_set_rate(gpu->core_clk, 27000000);
 169
 170        if (gpu->rbbmtimer_clk)
 171                clk_set_rate(gpu->rbbmtimer_clk, 0);
 172
 173        return 0;
 174}
 175
 176static int enable_axi(struct msm_gpu *gpu)
 177{
 178        if (gpu->ebi1_clk)
 179                clk_prepare_enable(gpu->ebi1_clk);
 180        return 0;
 181}
 182
 183static int disable_axi(struct msm_gpu *gpu)
 184{
 185        if (gpu->ebi1_clk)
 186                clk_disable_unprepare(gpu->ebi1_clk);
 187        return 0;
 188}
 189
 190void msm_gpu_resume_devfreq(struct msm_gpu *gpu)
 191{
 192        gpu->devfreq.busy_cycles = 0;
 193        gpu->devfreq.time = ktime_get();
 194
 195        devfreq_resume_device(gpu->devfreq.devfreq);
 196}
 197
 198int msm_gpu_pm_resume(struct msm_gpu *gpu)
 199{
 200        int ret;
 201
 202        DBG("%s", gpu->name);
 203
 204        ret = enable_pwrrail(gpu);
 205        if (ret)
 206                return ret;
 207
 208        ret = enable_clk(gpu);
 209        if (ret)
 210                return ret;
 211
 212        ret = enable_axi(gpu);
 213        if (ret)
 214                return ret;
 215
 216        msm_gpu_resume_devfreq(gpu);
 217
 218        gpu->needs_hw_init = true;
 219
 220        return 0;
 221}
 222
 223int msm_gpu_pm_suspend(struct msm_gpu *gpu)
 224{
 225        int ret;
 226
 227        DBG("%s", gpu->name);
 228
 229        devfreq_suspend_device(gpu->devfreq.devfreq);
 230
 231        ret = disable_axi(gpu);
 232        if (ret)
 233                return ret;
 234
 235        ret = disable_clk(gpu);
 236        if (ret)
 237                return ret;
 238
 239        ret = disable_pwrrail(gpu);
 240        if (ret)
 241                return ret;
 242
 243        return 0;
 244}
 245
 246int msm_gpu_hw_init(struct msm_gpu *gpu)
 247{
 248        int ret;
 249
 250        WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
 251
 252        if (!gpu->needs_hw_init)
 253                return 0;
 254
 255        disable_irq(gpu->irq);
 256        ret = gpu->funcs->hw_init(gpu);
 257        if (!ret)
 258                gpu->needs_hw_init = false;
 259        enable_irq(gpu->irq);
 260
 261        return ret;
 262}
 263
 264#ifdef CONFIG_DEV_COREDUMP
 265static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset,
 266                size_t count, void *data, size_t datalen)
 267{
 268        struct msm_gpu *gpu = data;
 269        struct drm_print_iterator iter;
 270        struct drm_printer p;
 271        struct msm_gpu_state *state;
 272
 273        state = msm_gpu_crashstate_get(gpu);
 274        if (!state)
 275                return 0;
 276
 277        iter.data = buffer;
 278        iter.offset = 0;
 279        iter.start = offset;
 280        iter.remain = count;
 281
 282        p = drm_coredump_printer(&iter);
 283
 284        drm_printf(&p, "---\n");
 285        drm_printf(&p, "kernel: " UTS_RELEASE "\n");
 286        drm_printf(&p, "module: " KBUILD_MODNAME "\n");
 287        drm_printf(&p, "time: %lld.%09ld\n",
 288                state->time.tv_sec, state->time.tv_nsec);
 289        if (state->comm)
 290                drm_printf(&p, "comm: %s\n", state->comm);
 291        if (state->cmd)
 292                drm_printf(&p, "cmdline: %s\n", state->cmd);
 293
 294        gpu->funcs->show(gpu, state, &p);
 295
 296        msm_gpu_crashstate_put(gpu);
 297
 298        return count - iter.remain;
 299}
 300
 301static void msm_gpu_devcoredump_free(void *data)
 302{
 303        struct msm_gpu *gpu = data;
 304
 305        msm_gpu_crashstate_put(gpu);
 306}
 307
 308static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state,
 309                struct msm_gem_object *obj, u64 iova, u32 flags)
 310{
 311        struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos];
 312
 313        /* Don't record write only objects */
 314        state_bo->size = obj->base.size;
 315        state_bo->iova = iova;
 316
 317        /* Only store data for non imported buffer objects marked for read */
 318        if ((flags & MSM_SUBMIT_BO_READ) && !obj->base.import_attach) {
 319                void *ptr;
 320
 321                state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL);
 322                if (!state_bo->data)
 323                        goto out;
 324
 325                ptr = msm_gem_get_vaddr_active(&obj->base);
 326                if (IS_ERR(ptr)) {
 327                        kvfree(state_bo->data);
 328                        state_bo->data = NULL;
 329                        goto out;
 330                }
 331
 332                memcpy(state_bo->data, ptr, obj->base.size);
 333                msm_gem_put_vaddr(&obj->base);
 334        }
 335out:
 336        state->nr_bos++;
 337}
 338
 339static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
 340                struct msm_gem_submit *submit, char *comm, char *cmd)
 341{
 342        struct msm_gpu_state *state;
 343
 344        /* Check if the target supports capturing crash state */
 345        if (!gpu->funcs->gpu_state_get)
 346                return;
 347
 348        /* Only save one crash state at a time */
 349        if (gpu->crashstate)
 350                return;
 351
 352        state = gpu->funcs->gpu_state_get(gpu);
 353        if (IS_ERR_OR_NULL(state))
 354                return;
 355
 356        /* Fill in the additional crash state information */
 357        state->comm = kstrdup(comm, GFP_KERNEL);
 358        state->cmd = kstrdup(cmd, GFP_KERNEL);
 359
 360        if (submit) {
 361                int i, nr = 0;
 362
 363                /* count # of buffers to dump: */
 364                for (i = 0; i < submit->nr_bos; i++)
 365                        if (should_dump(submit, i))
 366                                nr++;
 367                /* always dump cmd bo's, but don't double count them: */
 368                for (i = 0; i < submit->nr_cmds; i++)
 369                        if (!should_dump(submit, submit->cmd[i].idx))
 370                                nr++;
 371
 372                state->bos = kcalloc(nr,
 373                        sizeof(struct msm_gpu_state_bo), GFP_KERNEL);
 374
 375                for (i = 0; i < submit->nr_bos; i++) {
 376                        if (should_dump(submit, i)) {
 377                                msm_gpu_crashstate_get_bo(state, submit->bos[i].obj,
 378                                        submit->bos[i].iova, submit->bos[i].flags);
 379                        }
 380                }
 381
 382                for (i = 0; state->bos && i < submit->nr_cmds; i++) {
 383                        int idx = submit->cmd[i].idx;
 384
 385                        if (!should_dump(submit, submit->cmd[i].idx)) {
 386                                msm_gpu_crashstate_get_bo(state, submit->bos[idx].obj,
 387                                        submit->bos[idx].iova, submit->bos[idx].flags);
 388                        }
 389                }
 390        }
 391
 392        /* Set the active crash state to be dumped on failure */
 393        gpu->crashstate = state;
 394
 395        /* FIXME: Release the crashstate if this errors out? */
 396        dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL,
 397                msm_gpu_devcoredump_read, msm_gpu_devcoredump_free);
 398}
 399#else
 400static void msm_gpu_crashstate_capture(struct msm_gpu *gpu,
 401                struct msm_gem_submit *submit, char *comm, char *cmd)
 402{
 403}
 404#endif
 405
 406/*
 407 * Hangcheck detection for locked gpu:
 408 */
 409
 410static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
 411                uint32_t fence)
 412{
 413        struct msm_gem_submit *submit;
 414
 415        list_for_each_entry(submit, &ring->submits, node) {
 416                if (submit->seqno > fence)
 417                        break;
 418
 419                msm_update_fence(submit->ring->fctx,
 420                        submit->fence->seqno);
 421        }
 422}
 423
 424static struct msm_gem_submit *
 425find_submit(struct msm_ringbuffer *ring, uint32_t fence)
 426{
 427        struct msm_gem_submit *submit;
 428
 429        WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
 430
 431        list_for_each_entry(submit, &ring->submits, node)
 432                if (submit->seqno == fence)
 433                        return submit;
 434
 435        return NULL;
 436}
 437
 438static void retire_submits(struct msm_gpu *gpu);
 439
 440static void recover_worker(struct work_struct *work)
 441{
 442        struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
 443        struct drm_device *dev = gpu->dev;
 444        struct msm_drm_private *priv = dev->dev_private;
 445        struct msm_gem_submit *submit;
 446        struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
 447        char *comm = NULL, *cmd = NULL;
 448        int i;
 449
 450        mutex_lock(&dev->struct_mutex);
 451
 452        DRM_DEV_ERROR(dev->dev, "%s: hangcheck recover!\n", gpu->name);
 453
 454        submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
 455        if (submit) {
 456                struct task_struct *task;
 457
 458                /* Increment the fault counts */
 459                gpu->global_faults++;
 460                submit->queue->faults++;
 461
 462                task = get_pid_task(submit->pid, PIDTYPE_PID);
 463                if (task) {
 464                        comm = kstrdup(task->comm, GFP_KERNEL);
 465                        cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
 466                        put_task_struct(task);
 467                }
 468
 469                if (comm && cmd) {
 470                        DRM_DEV_ERROR(dev->dev, "%s: offending task: %s (%s)\n",
 471                                gpu->name, comm, cmd);
 472
 473                        msm_rd_dump_submit(priv->hangrd, submit,
 474                                "offending task: %s (%s)", comm, cmd);
 475                } else
 476                        msm_rd_dump_submit(priv->hangrd, submit, NULL);
 477        }
 478
 479        /* Record the crash state */
 480        pm_runtime_get_sync(&gpu->pdev->dev);
 481        msm_gpu_crashstate_capture(gpu, submit, comm, cmd);
 482        pm_runtime_put_sync(&gpu->pdev->dev);
 483
 484        kfree(cmd);
 485        kfree(comm);
 486
 487        /*
 488         * Update all the rings with the latest and greatest fence.. this
 489         * needs to happen after msm_rd_dump_submit() to ensure that the
 490         * bo's referenced by the offending submit are still around.
 491         */
 492        for (i = 0; i < gpu->nr_rings; i++) {
 493                struct msm_ringbuffer *ring = gpu->rb[i];
 494
 495                uint32_t fence = ring->memptrs->fence;
 496
 497                /*
 498                 * For the current (faulting?) ring/submit advance the fence by
 499                 * one more to clear the faulting submit
 500                 */
 501                if (ring == cur_ring)
 502                        fence++;
 503
 504                update_fences(gpu, ring, fence);
 505        }
 506
 507        if (msm_gpu_active(gpu)) {
 508                /* retire completed submits, plus the one that hung: */
 509                retire_submits(gpu);
 510
 511                pm_runtime_get_sync(&gpu->pdev->dev);
 512                gpu->funcs->recover(gpu);
 513                pm_runtime_put_sync(&gpu->pdev->dev);
 514
 515                /*
 516                 * Replay all remaining submits starting with highest priority
 517                 * ring
 518                 */
 519                for (i = 0; i < gpu->nr_rings; i++) {
 520                        struct msm_ringbuffer *ring = gpu->rb[i];
 521
 522                        list_for_each_entry(submit, &ring->submits, node)
 523                                gpu->funcs->submit(gpu, submit, NULL);
 524                }
 525        }
 526
 527        mutex_unlock(&dev->struct_mutex);
 528
 529        msm_gpu_retire(gpu);
 530}
 531
 532static void hangcheck_timer_reset(struct msm_gpu *gpu)
 533{
 534        DBG("%s", gpu->name);
 535        mod_timer(&gpu->hangcheck_timer,
 536                        round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
 537}
 538
 539static void hangcheck_handler(struct timer_list *t)
 540{
 541        struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer);
 542        struct drm_device *dev = gpu->dev;
 543        struct msm_drm_private *priv = dev->dev_private;
 544        struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
 545        uint32_t fence = ring->memptrs->fence;
 546
 547        if (fence != ring->hangcheck_fence) {
 548                /* some progress has been made.. ya! */
 549                ring->hangcheck_fence = fence;
 550        } else if (fence < ring->seqno) {
 551                /* no progress and not done.. hung! */
 552                ring->hangcheck_fence = fence;
 553                DRM_DEV_ERROR(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
 554                                gpu->name, ring->id);
 555                DRM_DEV_ERROR(dev->dev, "%s:     completed fence: %u\n",
 556                                gpu->name, fence);
 557                DRM_DEV_ERROR(dev->dev, "%s:     submitted fence: %u\n",
 558                                gpu->name, ring->seqno);
 559
 560                queue_work(priv->wq, &gpu->recover_work);
 561        }
 562
 563        /* if still more pending work, reset the hangcheck timer: */
 564        if (ring->seqno > ring->hangcheck_fence)
 565                hangcheck_timer_reset(gpu);
 566
 567        /* workaround for missing irq: */
 568        queue_work(priv->wq, &gpu->retire_work);
 569}
 570
 571/*
 572 * Performance Counters:
 573 */
 574
 575/* called under perf_lock */
 576static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
 577{
 578        uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
 579        int i, n = min(ncntrs, gpu->num_perfcntrs);
 580
 581        /* read current values: */
 582        for (i = 0; i < gpu->num_perfcntrs; i++)
 583                current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
 584
 585        /* update cntrs: */
 586        for (i = 0; i < n; i++)
 587                cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
 588
 589        /* save current values: */
 590        for (i = 0; i < gpu->num_perfcntrs; i++)
 591                gpu->last_cntrs[i] = current_cntrs[i];
 592
 593        return n;
 594}
 595
 596static void update_sw_cntrs(struct msm_gpu *gpu)
 597{
 598        ktime_t time;
 599        uint32_t elapsed;
 600        unsigned long flags;
 601
 602        spin_lock_irqsave(&gpu->perf_lock, flags);
 603        if (!gpu->perfcntr_active)
 604                goto out;
 605
 606        time = ktime_get();
 607        elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
 608
 609        gpu->totaltime += elapsed;
 610        if (gpu->last_sample.active)
 611                gpu->activetime += elapsed;
 612
 613        gpu->last_sample.active = msm_gpu_active(gpu);
 614        gpu->last_sample.time = time;
 615
 616out:
 617        spin_unlock_irqrestore(&gpu->perf_lock, flags);
 618}
 619
 620void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
 621{
 622        unsigned long flags;
 623
 624        pm_runtime_get_sync(&gpu->pdev->dev);
 625
 626        spin_lock_irqsave(&gpu->perf_lock, flags);
 627        /* we could dynamically enable/disable perfcntr registers too.. */
 628        gpu->last_sample.active = msm_gpu_active(gpu);
 629        gpu->last_sample.time = ktime_get();
 630        gpu->activetime = gpu->totaltime = 0;
 631        gpu->perfcntr_active = true;
 632        update_hw_cntrs(gpu, 0, NULL);
 633        spin_unlock_irqrestore(&gpu->perf_lock, flags);
 634}
 635
 636void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
 637{
 638        gpu->perfcntr_active = false;
 639        pm_runtime_put_sync(&gpu->pdev->dev);
 640}
 641
 642/* returns -errno or # of cntrs sampled */
 643int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
 644                uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
 645{
 646        unsigned long flags;
 647        int ret;
 648
 649        spin_lock_irqsave(&gpu->perf_lock, flags);
 650
 651        if (!gpu->perfcntr_active) {
 652                ret = -EINVAL;
 653                goto out;
 654        }
 655
 656        *activetime = gpu->activetime;
 657        *totaltime = gpu->totaltime;
 658
 659        gpu->activetime = gpu->totaltime = 0;
 660
 661        ret = update_hw_cntrs(gpu, ncntrs, cntrs);
 662
 663out:
 664        spin_unlock_irqrestore(&gpu->perf_lock, flags);
 665
 666        return ret;
 667}
 668
 669/*
 670 * Cmdstream submission/retirement:
 671 */
 672
 673static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
 674                struct msm_gem_submit *submit)
 675{
 676        int index = submit->seqno % MSM_GPU_SUBMIT_STATS_COUNT;
 677        volatile struct msm_gpu_submit_stats *stats;
 678        u64 elapsed, clock = 0;
 679        int i;
 680
 681        stats = &ring->memptrs->stats[index];
 682        /* Convert 19.2Mhz alwayson ticks to nanoseconds for elapsed time */
 683        elapsed = (stats->alwayson_end - stats->alwayson_start) * 10000;
 684        do_div(elapsed, 192);
 685
 686        /* Calculate the clock frequency from the number of CP cycles */
 687        if (elapsed) {
 688                clock = (stats->cpcycles_end - stats->cpcycles_start) * 1000;
 689                do_div(clock, elapsed);
 690        }
 691
 692        trace_msm_gpu_submit_retired(submit, elapsed, clock,
 693                stats->alwayson_start, stats->alwayson_end);
 694
 695        for (i = 0; i < submit->nr_bos; i++) {
 696                struct msm_gem_object *msm_obj = submit->bos[i].obj;
 697                /* move to inactive: */
 698                msm_gem_move_to_inactive(&msm_obj->base);
 699                msm_gem_unpin_iova(&msm_obj->base, submit->aspace);
 700                drm_gem_object_put_locked(&msm_obj->base);
 701        }
 702
 703        pm_runtime_mark_last_busy(&gpu->pdev->dev);
 704        pm_runtime_put_autosuspend(&gpu->pdev->dev);
 705        msm_gem_submit_free(submit);
 706}
 707
 708static void retire_submits(struct msm_gpu *gpu)
 709{
 710        struct drm_device *dev = gpu->dev;
 711        struct msm_gem_submit *submit, *tmp;
 712        int i;
 713
 714        WARN_ON(!mutex_is_locked(&dev->struct_mutex));
 715
 716        /* Retire the commits starting with highest priority */
 717        for (i = 0; i < gpu->nr_rings; i++) {
 718                struct msm_ringbuffer *ring = gpu->rb[i];
 719
 720                list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
 721                        if (dma_fence_is_signaled(submit->fence))
 722                                retire_submit(gpu, ring, submit);
 723                }
 724        }
 725}
 726
 727static void retire_worker(struct work_struct *work)
 728{
 729        struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
 730        struct drm_device *dev = gpu->dev;
 731        int i;
 732
 733        for (i = 0; i < gpu->nr_rings; i++)
 734                update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
 735
 736        mutex_lock(&dev->struct_mutex);
 737        retire_submits(gpu);
 738        mutex_unlock(&dev->struct_mutex);
 739}
 740
 741/* call from irq handler to schedule work to retire bo's */
 742void msm_gpu_retire(struct msm_gpu *gpu)
 743{
 744        struct msm_drm_private *priv = gpu->dev->dev_private;
 745        queue_work(priv->wq, &gpu->retire_work);
 746        update_sw_cntrs(gpu);
 747}
 748
 749/* add bo's to gpu's ring, and kick gpu: */
 750void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
 751                struct msm_file_private *ctx)
 752{
 753        struct drm_device *dev = gpu->dev;
 754        struct msm_drm_private *priv = dev->dev_private;
 755        struct msm_ringbuffer *ring = submit->ring;
 756        int i;
 757
 758        WARN_ON(!mutex_is_locked(&dev->struct_mutex));
 759
 760        pm_runtime_get_sync(&gpu->pdev->dev);
 761
 762        msm_gpu_hw_init(gpu);
 763
 764        submit->seqno = ++ring->seqno;
 765
 766        list_add_tail(&submit->node, &ring->submits);
 767
 768        msm_rd_dump_submit(priv->rd, submit, NULL);
 769
 770        update_sw_cntrs(gpu);
 771
 772        for (i = 0; i < submit->nr_bos; i++) {
 773                struct msm_gem_object *msm_obj = submit->bos[i].obj;
 774                uint64_t iova;
 775
 776                /* can't happen yet.. but when we add 2d support we'll have
 777                 * to deal w/ cross-ring synchronization:
 778                 */
 779                WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
 780
 781                /* submit takes a reference to the bo and iova until retired: */
 782                drm_gem_object_get(&msm_obj->base);
 783                msm_gem_get_and_pin_iova(&msm_obj->base, submit->aspace, &iova);
 784
 785                if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
 786                        msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
 787                else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
 788                        msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
 789        }
 790
 791        gpu->funcs->submit(gpu, submit, ctx);
 792        priv->lastctx = ctx;
 793
 794        hangcheck_timer_reset(gpu);
 795}
 796
 797/*
 798 * Init/Cleanup:
 799 */
 800
 801static irqreturn_t irq_handler(int irq, void *data)
 802{
 803        struct msm_gpu *gpu = data;
 804        return gpu->funcs->irq(gpu);
 805}
 806
 807static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
 808{
 809        int ret = devm_clk_bulk_get_all(&pdev->dev, &gpu->grp_clks);
 810
 811        if (ret < 1) {
 812                gpu->nr_clocks = 0;
 813                return ret;
 814        }
 815
 816        gpu->nr_clocks = ret;
 817
 818        gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
 819                gpu->nr_clocks, "core");
 820
 821        gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks,
 822                gpu->nr_clocks, "rbbmtimer");
 823
 824        return 0;
 825}
 826
 827int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
 828                struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
 829                const char *name, struct msm_gpu_config *config)
 830{
 831        int i, ret, nr_rings = config->nr_rings;
 832        void *memptrs;
 833        uint64_t memptrs_iova;
 834
 835        if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
 836                gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
 837
 838        gpu->dev = drm;
 839        gpu->funcs = funcs;
 840        gpu->name = name;
 841
 842        INIT_LIST_HEAD(&gpu->active_list);
 843        INIT_WORK(&gpu->retire_work, retire_worker);
 844        INIT_WORK(&gpu->recover_work, recover_worker);
 845
 846
 847        timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0);
 848
 849        spin_lock_init(&gpu->perf_lock);
 850
 851
 852        /* Map registers: */
 853        gpu->mmio = msm_ioremap(pdev, config->ioname, name);
 854        if (IS_ERR(gpu->mmio)) {
 855                ret = PTR_ERR(gpu->mmio);
 856                goto fail;
 857        }
 858
 859        /* Get Interrupt: */
 860        gpu->irq = platform_get_irq(pdev, 0);
 861        if (gpu->irq < 0) {
 862                ret = gpu->irq;
 863                DRM_DEV_ERROR(drm->dev, "failed to get irq: %d\n", ret);
 864                goto fail;
 865        }
 866
 867        ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
 868                        IRQF_TRIGGER_HIGH, gpu->name, gpu);
 869        if (ret) {
 870                DRM_DEV_ERROR(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
 871                goto fail;
 872        }
 873
 874        ret = get_clocks(pdev, gpu);
 875        if (ret)
 876                goto fail;
 877
 878        gpu->ebi1_clk = msm_clk_get(pdev, "bus");
 879        DBG("ebi1_clk: %p", gpu->ebi1_clk);
 880        if (IS_ERR(gpu->ebi1_clk))
 881                gpu->ebi1_clk = NULL;
 882
 883        /* Acquire regulators: */
 884        gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
 885        DBG("gpu_reg: %p", gpu->gpu_reg);
 886        if (IS_ERR(gpu->gpu_reg))
 887                gpu->gpu_reg = NULL;
 888
 889        gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
 890        DBG("gpu_cx: %p", gpu->gpu_cx);
 891        if (IS_ERR(gpu->gpu_cx))
 892                gpu->gpu_cx = NULL;
 893
 894        gpu->pdev = pdev;
 895        platform_set_drvdata(pdev, gpu);
 896
 897        msm_devfreq_init(gpu);
 898
 899
 900        gpu->aspace = gpu->funcs->create_address_space(gpu, pdev);
 901
 902        if (gpu->aspace == NULL)
 903                DRM_DEV_INFO(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
 904        else if (IS_ERR(gpu->aspace)) {
 905                ret = PTR_ERR(gpu->aspace);
 906                goto fail;
 907        }
 908
 909        memptrs = msm_gem_kernel_new(drm,
 910                sizeof(struct msm_rbmemptrs) * nr_rings,
 911                check_apriv(gpu, MSM_BO_UNCACHED), gpu->aspace, &gpu->memptrs_bo,
 912                &memptrs_iova);
 913
 914        if (IS_ERR(memptrs)) {
 915                ret = PTR_ERR(memptrs);
 916                DRM_DEV_ERROR(drm->dev, "could not allocate memptrs: %d\n", ret);
 917                goto fail;
 918        }
 919
 920        msm_gem_object_set_name(gpu->memptrs_bo, "memptrs");
 921
 922        if (nr_rings > ARRAY_SIZE(gpu->rb)) {
 923                DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
 924                        ARRAY_SIZE(gpu->rb));
 925                nr_rings = ARRAY_SIZE(gpu->rb);
 926        }
 927
 928        /* Create ringbuffer(s): */
 929        for (i = 0; i < nr_rings; i++) {
 930                gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
 931
 932                if (IS_ERR(gpu->rb[i])) {
 933                        ret = PTR_ERR(gpu->rb[i]);
 934                        DRM_DEV_ERROR(drm->dev,
 935                                "could not create ringbuffer %d: %d\n", i, ret);
 936                        goto fail;
 937                }
 938
 939                memptrs += sizeof(struct msm_rbmemptrs);
 940                memptrs_iova += sizeof(struct msm_rbmemptrs);
 941        }
 942
 943        gpu->nr_rings = nr_rings;
 944
 945        return 0;
 946
 947fail:
 948        for (i = 0; i < ARRAY_SIZE(gpu->rb); i++)  {
 949                msm_ringbuffer_destroy(gpu->rb[i]);
 950                gpu->rb[i] = NULL;
 951        }
 952
 953        msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace, false);
 954
 955        platform_set_drvdata(pdev, NULL);
 956        return ret;
 957}
 958
 959void msm_gpu_cleanup(struct msm_gpu *gpu)
 960{
 961        int i;
 962
 963        DBG("%s", gpu->name);
 964
 965        WARN_ON(!list_empty(&gpu->active_list));
 966
 967        for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
 968                msm_ringbuffer_destroy(gpu->rb[i]);
 969                gpu->rb[i] = NULL;
 970        }
 971
 972        msm_gem_kernel_put(gpu->memptrs_bo, gpu->aspace, false);
 973
 974        if (!IS_ERR_OR_NULL(gpu->aspace)) {
 975                gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu);
 976                msm_gem_address_space_put(gpu->aspace);
 977        }
 978}
 979