linux/lib/sbitmap.c
<<
>>
Prefs
   1// SPDX-License-Identifier: GPL-2.0-only
   2/*
   3 * Copyright (C) 2016 Facebook
   4 * Copyright (C) 2013-2014 Jens Axboe
   5 */
   6
   7#include <linux/sched.h>
   8#include <linux/random.h>
   9#include <linux/sbitmap.h>
  10#include <linux/seq_file.h>
  11
  12/*
  13 * See if we have deferred clears that we can batch move
  14 */
  15static inline bool sbitmap_deferred_clear(struct sbitmap *sb, int index)
  16{
  17        unsigned long mask, val;
  18        bool ret = false;
  19        unsigned long flags;
  20
  21        spin_lock_irqsave(&sb->map[index].swap_lock, flags);
  22
  23        if (!sb->map[index].cleared)
  24                goto out_unlock;
  25
  26        /*
  27         * First get a stable cleared mask, setting the old mask to 0.
  28         */
  29        mask = xchg(&sb->map[index].cleared, 0);
  30
  31        /*
  32         * Now clear the masked bits in our free word
  33         */
  34        do {
  35                val = sb->map[index].word;
  36        } while (cmpxchg(&sb->map[index].word, val, val & ~mask) != val);
  37
  38        ret = true;
  39out_unlock:
  40        spin_unlock_irqrestore(&sb->map[index].swap_lock, flags);
  41        return ret;
  42}
  43
  44int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
  45                      gfp_t flags, int node)
  46{
  47        unsigned int bits_per_word;
  48        unsigned int i;
  49
  50        if (shift < 0) {
  51                shift = ilog2(BITS_PER_LONG);
  52                /*
  53                 * If the bitmap is small, shrink the number of bits per word so
  54                 * we spread over a few cachelines, at least. If less than 4
  55                 * bits, just forget about it, it's not going to work optimally
  56                 * anyway.
  57                 */
  58                if (depth >= 4) {
  59                        while ((4U << shift) > depth)
  60                                shift--;
  61                }
  62        }
  63        bits_per_word = 1U << shift;
  64        if (bits_per_word > BITS_PER_LONG)
  65                return -EINVAL;
  66
  67        sb->shift = shift;
  68        sb->depth = depth;
  69        sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
  70
  71        if (depth == 0) {
  72                sb->map = NULL;
  73                return 0;
  74        }
  75
  76        sb->map = kcalloc_node(sb->map_nr, sizeof(*sb->map), flags, node);
  77        if (!sb->map)
  78                return -ENOMEM;
  79
  80        for (i = 0; i < sb->map_nr; i++) {
  81                sb->map[i].depth = min(depth, bits_per_word);
  82                depth -= sb->map[i].depth;
  83                spin_lock_init(&sb->map[i].swap_lock);
  84        }
  85        return 0;
  86}
  87EXPORT_SYMBOL_GPL(sbitmap_init_node);
  88
  89void sbitmap_resize(struct sbitmap *sb, unsigned int depth)
  90{
  91        unsigned int bits_per_word = 1U << sb->shift;
  92        unsigned int i;
  93
  94        for (i = 0; i < sb->map_nr; i++)
  95                sbitmap_deferred_clear(sb, i);
  96
  97        sb->depth = depth;
  98        sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word);
  99
 100        for (i = 0; i < sb->map_nr; i++) {
 101                sb->map[i].depth = min(depth, bits_per_word);
 102                depth -= sb->map[i].depth;
 103        }
 104}
 105EXPORT_SYMBOL_GPL(sbitmap_resize);
 106
 107static int __sbitmap_get_word(unsigned long *word, unsigned long depth,
 108                              unsigned int hint, bool wrap)
 109{
 110        unsigned int orig_hint = hint;
 111        int nr;
 112
 113        while (1) {
 114                nr = find_next_zero_bit(word, depth, hint);
 115                if (unlikely(nr >= depth)) {
 116                        /*
 117                         * We started with an offset, and we didn't reset the
 118                         * offset to 0 in a failure case, so start from 0 to
 119                         * exhaust the map.
 120                         */
 121                        if (orig_hint && hint && wrap) {
 122                                hint = orig_hint = 0;
 123                                continue;
 124                        }
 125                        return -1;
 126                }
 127
 128                if (!test_and_set_bit_lock(nr, word))
 129                        break;
 130
 131                hint = nr + 1;
 132                if (hint >= depth - 1)
 133                        hint = 0;
 134        }
 135
 136        return nr;
 137}
 138
 139static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index,
 140                                     unsigned int alloc_hint, bool round_robin)
 141{
 142        int nr;
 143
 144        do {
 145                nr = __sbitmap_get_word(&sb->map[index].word,
 146                                        sb->map[index].depth, alloc_hint,
 147                                        !round_robin);
 148                if (nr != -1)
 149                        break;
 150                if (!sbitmap_deferred_clear(sb, index))
 151                        break;
 152        } while (1);
 153
 154        return nr;
 155}
 156
 157int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin)
 158{
 159        unsigned int i, index;
 160        int nr = -1;
 161
 162        index = SB_NR_TO_INDEX(sb, alloc_hint);
 163
 164        /*
 165         * Unless we're doing round robin tag allocation, just use the
 166         * alloc_hint to find the right word index. No point in looping
 167         * twice in find_next_zero_bit() for that case.
 168         */
 169        if (round_robin)
 170                alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
 171        else
 172                alloc_hint = 0;
 173
 174        for (i = 0; i < sb->map_nr; i++) {
 175                nr = sbitmap_find_bit_in_index(sb, index, alloc_hint,
 176                                                round_robin);
 177                if (nr != -1) {
 178                        nr += index << sb->shift;
 179                        break;
 180                }
 181
 182                /* Jump to next index. */
 183                alloc_hint = 0;
 184                if (++index >= sb->map_nr)
 185                        index = 0;
 186        }
 187
 188        return nr;
 189}
 190EXPORT_SYMBOL_GPL(sbitmap_get);
 191
 192int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
 193                        unsigned long shallow_depth)
 194{
 195        unsigned int i, index;
 196        int nr = -1;
 197
 198        index = SB_NR_TO_INDEX(sb, alloc_hint);
 199
 200        for (i = 0; i < sb->map_nr; i++) {
 201again:
 202                nr = __sbitmap_get_word(&sb->map[index].word,
 203                                        min(sb->map[index].depth, shallow_depth),
 204                                        SB_NR_TO_BIT(sb, alloc_hint), true);
 205                if (nr != -1) {
 206                        nr += index << sb->shift;
 207                        break;
 208                }
 209
 210                if (sbitmap_deferred_clear(sb, index))
 211                        goto again;
 212
 213                /* Jump to next index. */
 214                index++;
 215                alloc_hint = index << sb->shift;
 216
 217                if (index >= sb->map_nr) {
 218                        index = 0;
 219                        alloc_hint = 0;
 220                }
 221        }
 222
 223        return nr;
 224}
 225EXPORT_SYMBOL_GPL(sbitmap_get_shallow);
 226
 227bool sbitmap_any_bit_set(const struct sbitmap *sb)
 228{
 229        unsigned int i;
 230
 231        for (i = 0; i < sb->map_nr; i++) {
 232                if (sb->map[i].word & ~sb->map[i].cleared)
 233                        return true;
 234        }
 235        return false;
 236}
 237EXPORT_SYMBOL_GPL(sbitmap_any_bit_set);
 238
 239static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set)
 240{
 241        unsigned int i, weight = 0;
 242
 243        for (i = 0; i < sb->map_nr; i++) {
 244                const struct sbitmap_word *word = &sb->map[i];
 245
 246                if (set)
 247                        weight += bitmap_weight(&word->word, word->depth);
 248                else
 249                        weight += bitmap_weight(&word->cleared, word->depth);
 250        }
 251        return weight;
 252}
 253
 254static unsigned int sbitmap_weight(const struct sbitmap *sb)
 255{
 256        return __sbitmap_weight(sb, true);
 257}
 258
 259static unsigned int sbitmap_cleared(const struct sbitmap *sb)
 260{
 261        return __sbitmap_weight(sb, false);
 262}
 263
 264void sbitmap_show(struct sbitmap *sb, struct seq_file *m)
 265{
 266        seq_printf(m, "depth=%u\n", sb->depth);
 267        seq_printf(m, "busy=%u\n", sbitmap_weight(sb) - sbitmap_cleared(sb));
 268        seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb));
 269        seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift);
 270        seq_printf(m, "map_nr=%u\n", sb->map_nr);
 271}
 272EXPORT_SYMBOL_GPL(sbitmap_show);
 273
 274static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte)
 275{
 276        if ((offset & 0xf) == 0) {
 277                if (offset != 0)
 278                        seq_putc(m, '\n');
 279                seq_printf(m, "%08x:", offset);
 280        }
 281        if ((offset & 0x1) == 0)
 282                seq_putc(m, ' ');
 283        seq_printf(m, "%02x", byte);
 284}
 285
 286void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m)
 287{
 288        u8 byte = 0;
 289        unsigned int byte_bits = 0;
 290        unsigned int offset = 0;
 291        int i;
 292
 293        for (i = 0; i < sb->map_nr; i++) {
 294                unsigned long word = READ_ONCE(sb->map[i].word);
 295                unsigned long cleared = READ_ONCE(sb->map[i].cleared);
 296                unsigned int word_bits = READ_ONCE(sb->map[i].depth);
 297
 298                word &= ~cleared;
 299
 300                while (word_bits > 0) {
 301                        unsigned int bits = min(8 - byte_bits, word_bits);
 302
 303                        byte |= (word & (BIT(bits) - 1)) << byte_bits;
 304                        byte_bits += bits;
 305                        if (byte_bits == 8) {
 306                                emit_byte(m, offset, byte);
 307                                byte = 0;
 308                                byte_bits = 0;
 309                                offset++;
 310                        }
 311                        word >>= bits;
 312                        word_bits -= bits;
 313                }
 314        }
 315        if (byte_bits) {
 316                emit_byte(m, offset, byte);
 317                offset++;
 318        }
 319        if (offset)
 320                seq_putc(m, '\n');
 321}
 322EXPORT_SYMBOL_GPL(sbitmap_bitmap_show);
 323
 324static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq,
 325                                        unsigned int depth)
 326{
 327        unsigned int wake_batch;
 328        unsigned int shallow_depth;
 329
 330        /*
 331         * For each batch, we wake up one queue. We need to make sure that our
 332         * batch size is small enough that the full depth of the bitmap,
 333         * potentially limited by a shallow depth, is enough to wake up all of
 334         * the queues.
 335         *
 336         * Each full word of the bitmap has bits_per_word bits, and there might
 337         * be a partial word. There are depth / bits_per_word full words and
 338         * depth % bits_per_word bits left over. In bitwise arithmetic:
 339         *
 340         * bits_per_word = 1 << shift
 341         * depth / bits_per_word = depth >> shift
 342         * depth % bits_per_word = depth & ((1 << shift) - 1)
 343         *
 344         * Each word can be limited to sbq->min_shallow_depth bits.
 345         */
 346        shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth);
 347        depth = ((depth >> sbq->sb.shift) * shallow_depth +
 348                 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth));
 349        wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1,
 350                             SBQ_WAKE_BATCH);
 351
 352        return wake_batch;
 353}
 354
 355int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
 356                            int shift, bool round_robin, gfp_t flags, int node)
 357{
 358        int ret;
 359        int i;
 360
 361        ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node);
 362        if (ret)
 363                return ret;
 364
 365        sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags);
 366        if (!sbq->alloc_hint) {
 367                sbitmap_free(&sbq->sb);
 368                return -ENOMEM;
 369        }
 370
 371        if (depth && !round_robin) {
 372                for_each_possible_cpu(i)
 373                        *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth;
 374        }
 375
 376        sbq->min_shallow_depth = UINT_MAX;
 377        sbq->wake_batch = sbq_calc_wake_batch(sbq, depth);
 378        atomic_set(&sbq->wake_index, 0);
 379        atomic_set(&sbq->ws_active, 0);
 380
 381        sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node);
 382        if (!sbq->ws) {
 383                free_percpu(sbq->alloc_hint);
 384                sbitmap_free(&sbq->sb);
 385                return -ENOMEM;
 386        }
 387
 388        for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
 389                init_waitqueue_head(&sbq->ws[i].wait);
 390                atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch);
 391        }
 392
 393        sbq->round_robin = round_robin;
 394        return 0;
 395}
 396EXPORT_SYMBOL_GPL(sbitmap_queue_init_node);
 397
 398static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq,
 399                                            unsigned int depth)
 400{
 401        unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth);
 402        int i;
 403
 404        if (sbq->wake_batch != wake_batch) {
 405                WRITE_ONCE(sbq->wake_batch, wake_batch);
 406                /*
 407                 * Pairs with the memory barrier in sbitmap_queue_wake_up()
 408                 * to ensure that the batch size is updated before the wait
 409                 * counts.
 410                 */
 411                smp_mb();
 412                for (i = 0; i < SBQ_WAIT_QUEUES; i++)
 413                        atomic_set(&sbq->ws[i].wait_cnt, 1);
 414        }
 415}
 416
 417void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth)
 418{
 419        sbitmap_queue_update_wake_batch(sbq, depth);
 420        sbitmap_resize(&sbq->sb, depth);
 421}
 422EXPORT_SYMBOL_GPL(sbitmap_queue_resize);
 423
 424int __sbitmap_queue_get(struct sbitmap_queue *sbq)
 425{
 426        unsigned int hint, depth;
 427        int nr;
 428
 429        hint = this_cpu_read(*sbq->alloc_hint);
 430        depth = READ_ONCE(sbq->sb.depth);
 431        if (unlikely(hint >= depth)) {
 432                hint = depth ? prandom_u32() % depth : 0;
 433                this_cpu_write(*sbq->alloc_hint, hint);
 434        }
 435        nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin);
 436
 437        if (nr == -1) {
 438                /* If the map is full, a hint won't do us much good. */
 439                this_cpu_write(*sbq->alloc_hint, 0);
 440        } else if (nr == hint || unlikely(sbq->round_robin)) {
 441                /* Only update the hint if we used it. */
 442                hint = nr + 1;
 443                if (hint >= depth - 1)
 444                        hint = 0;
 445                this_cpu_write(*sbq->alloc_hint, hint);
 446        }
 447
 448        return nr;
 449}
 450EXPORT_SYMBOL_GPL(__sbitmap_queue_get);
 451
 452int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
 453                                unsigned int shallow_depth)
 454{
 455        unsigned int hint, depth;
 456        int nr;
 457
 458        WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth);
 459
 460        hint = this_cpu_read(*sbq->alloc_hint);
 461        depth = READ_ONCE(sbq->sb.depth);
 462        if (unlikely(hint >= depth)) {
 463                hint = depth ? prandom_u32() % depth : 0;
 464                this_cpu_write(*sbq->alloc_hint, hint);
 465        }
 466        nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth);
 467
 468        if (nr == -1) {
 469                /* If the map is full, a hint won't do us much good. */
 470                this_cpu_write(*sbq->alloc_hint, 0);
 471        } else if (nr == hint || unlikely(sbq->round_robin)) {
 472                /* Only update the hint if we used it. */
 473                hint = nr + 1;
 474                if (hint >= depth - 1)
 475                        hint = 0;
 476                this_cpu_write(*sbq->alloc_hint, hint);
 477        }
 478
 479        return nr;
 480}
 481EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow);
 482
 483void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
 484                                     unsigned int min_shallow_depth)
 485{
 486        sbq->min_shallow_depth = min_shallow_depth;
 487        sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth);
 488}
 489EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth);
 490
 491static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq)
 492{
 493        int i, wake_index;
 494
 495        if (!atomic_read(&sbq->ws_active))
 496                return NULL;
 497
 498        wake_index = atomic_read(&sbq->wake_index);
 499        for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
 500                struct sbq_wait_state *ws = &sbq->ws[wake_index];
 501
 502                if (waitqueue_active(&ws->wait)) {
 503                        if (wake_index != atomic_read(&sbq->wake_index))
 504                                atomic_set(&sbq->wake_index, wake_index);
 505                        return ws;
 506                }
 507
 508                wake_index = sbq_index_inc(wake_index);
 509        }
 510
 511        return NULL;
 512}
 513
 514static bool __sbq_wake_up(struct sbitmap_queue *sbq)
 515{
 516        struct sbq_wait_state *ws;
 517        unsigned int wake_batch;
 518        int wait_cnt;
 519
 520        ws = sbq_wake_ptr(sbq);
 521        if (!ws)
 522                return false;
 523
 524        wait_cnt = atomic_dec_return(&ws->wait_cnt);
 525        if (wait_cnt <= 0) {
 526                int ret;
 527
 528                wake_batch = READ_ONCE(sbq->wake_batch);
 529
 530                /*
 531                 * Pairs with the memory barrier in sbitmap_queue_resize() to
 532                 * ensure that we see the batch size update before the wait
 533                 * count is reset.
 534                 */
 535                smp_mb__before_atomic();
 536
 537                /*
 538                 * For concurrent callers of this, the one that failed the
 539                 * atomic_cmpxhcg() race should call this function again
 540                 * to wakeup a new batch on a different 'ws'.
 541                 */
 542                ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch);
 543                if (ret == wait_cnt) {
 544                        sbq_index_atomic_inc(&sbq->wake_index);
 545                        wake_up_nr(&ws->wait, wake_batch);
 546                        return false;
 547                }
 548
 549                return true;
 550        }
 551
 552        return false;
 553}
 554
 555void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
 556{
 557        while (__sbq_wake_up(sbq))
 558                ;
 559}
 560EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up);
 561
 562void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
 563                         unsigned int cpu)
 564{
 565        /*
 566         * Once the clear bit is set, the bit may be allocated out.
 567         *
 568         * Orders READ/WRITE on the asssociated instance(such as request
 569         * of blk_mq) by this bit for avoiding race with re-allocation,
 570         * and its pair is the memory barrier implied in __sbitmap_get_word.
 571         *
 572         * One invariant is that the clear bit has to be zero when the bit
 573         * is in use.
 574         */
 575        smp_mb__before_atomic();
 576        sbitmap_deferred_clear_bit(&sbq->sb, nr);
 577
 578        /*
 579         * Pairs with the memory barrier in set_current_state() to ensure the
 580         * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker
 581         * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the
 582         * waiter. See the comment on waitqueue_active().
 583         */
 584        smp_mb__after_atomic();
 585        sbitmap_queue_wake_up(sbq);
 586
 587        if (likely(!sbq->round_robin && nr < sbq->sb.depth))
 588                *per_cpu_ptr(sbq->alloc_hint, cpu) = nr;
 589}
 590EXPORT_SYMBOL_GPL(sbitmap_queue_clear);
 591
 592void sbitmap_queue_wake_all(struct sbitmap_queue *sbq)
 593{
 594        int i, wake_index;
 595
 596        /*
 597         * Pairs with the memory barrier in set_current_state() like in
 598         * sbitmap_queue_wake_up().
 599         */
 600        smp_mb();
 601        wake_index = atomic_read(&sbq->wake_index);
 602        for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
 603                struct sbq_wait_state *ws = &sbq->ws[wake_index];
 604
 605                if (waitqueue_active(&ws->wait))
 606                        wake_up(&ws->wait);
 607
 608                wake_index = sbq_index_inc(wake_index);
 609        }
 610}
 611EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all);
 612
 613void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m)
 614{
 615        bool first;
 616        int i;
 617
 618        sbitmap_show(&sbq->sb, m);
 619
 620        seq_puts(m, "alloc_hint={");
 621        first = true;
 622        for_each_possible_cpu(i) {
 623                if (!first)
 624                        seq_puts(m, ", ");
 625                first = false;
 626                seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i));
 627        }
 628        seq_puts(m, "}\n");
 629
 630        seq_printf(m, "wake_batch=%u\n", sbq->wake_batch);
 631        seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index));
 632        seq_printf(m, "ws_active=%d\n", atomic_read(&sbq->ws_active));
 633
 634        seq_puts(m, "ws={\n");
 635        for (i = 0; i < SBQ_WAIT_QUEUES; i++) {
 636                struct sbq_wait_state *ws = &sbq->ws[i];
 637
 638                seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n",
 639                           atomic_read(&ws->wait_cnt),
 640                           waitqueue_active(&ws->wait) ? "active" : "inactive");
 641        }
 642        seq_puts(m, "}\n");
 643
 644        seq_printf(m, "round_robin=%d\n", sbq->round_robin);
 645        seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth);
 646}
 647EXPORT_SYMBOL_GPL(sbitmap_queue_show);
 648
 649void sbitmap_add_wait_queue(struct sbitmap_queue *sbq,
 650                            struct sbq_wait_state *ws,
 651                            struct sbq_wait *sbq_wait)
 652{
 653        if (!sbq_wait->sbq) {
 654                sbq_wait->sbq = sbq;
 655                atomic_inc(&sbq->ws_active);
 656                add_wait_queue(&ws->wait, &sbq_wait->wait);
 657        }
 658}
 659EXPORT_SYMBOL_GPL(sbitmap_add_wait_queue);
 660
 661void sbitmap_del_wait_queue(struct sbq_wait *sbq_wait)
 662{
 663        list_del_init(&sbq_wait->wait.entry);
 664        if (sbq_wait->sbq) {
 665                atomic_dec(&sbq_wait->sbq->ws_active);
 666                sbq_wait->sbq = NULL;
 667        }
 668}
 669EXPORT_SYMBOL_GPL(sbitmap_del_wait_queue);
 670
 671void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
 672                             struct sbq_wait_state *ws,
 673                             struct sbq_wait *sbq_wait, int state)
 674{
 675        if (!sbq_wait->sbq) {
 676                atomic_inc(&sbq->ws_active);
 677                sbq_wait->sbq = sbq;
 678        }
 679        prepare_to_wait_exclusive(&ws->wait, &sbq_wait->wait, state);
 680}
 681EXPORT_SYMBOL_GPL(sbitmap_prepare_to_wait);
 682
 683void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
 684                         struct sbq_wait *sbq_wait)
 685{
 686        finish_wait(&ws->wait, &sbq_wait->wait);
 687        if (sbq_wait->sbq) {
 688                atomic_dec(&sbq->ws_active);
 689                sbq_wait->sbq = NULL;
 690        }
 691}
 692EXPORT_SYMBOL_GPL(sbitmap_finish_wait);
 693