linux/drivers/gpu/drm/udl/udl_transfer.c
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   1/*
   2 * Copyright (C) 2012 Red Hat
   3 * based in parts on udlfb.c:
   4 * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it>
   5 * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com>
   6 * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com>
   7 *
   8 * This file is subject to the terms and conditions of the GNU General Public
   9 * License v2. See the file COPYING in the main directory of this archive for
  10 * more details.
  11 */
  12
  13#include <linux/module.h>
  14#include <linux/slab.h>
  15#include <linux/fb.h>
  16#include <linux/prefetch.h>
  17
  18#include <drm/drmP.h>
  19#include "udl_drv.h"
  20
  21#define MAX_CMD_PIXELS          255
  22
  23#define RLX_HEADER_BYTES        7
  24#define MIN_RLX_PIX_BYTES       4
  25#define MIN_RLX_CMD_BYTES       (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES)
  26
  27#define RLE_HEADER_BYTES        6
  28#define MIN_RLE_PIX_BYTES       3
  29#define MIN_RLE_CMD_BYTES       (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES)
  30
  31#define RAW_HEADER_BYTES        6
  32#define MIN_RAW_PIX_BYTES       2
  33#define MIN_RAW_CMD_BYTES       (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES)
  34
  35/*
  36 * Trims identical data from front and back of line
  37 * Sets new front buffer address and width
  38 * And returns byte count of identical pixels
  39 * Assumes CPU natural alignment (unsigned long)
  40 * for back and front buffer ptrs and width
  41 */
  42#if 0
  43static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
  44{
  45        int j, k;
  46        const unsigned long *back = (const unsigned long *) bback;
  47        const unsigned long *front = (const unsigned long *) *bfront;
  48        const int width = *width_bytes / sizeof(unsigned long);
  49        int identical = width;
  50        int start = width;
  51        int end = width;
  52
  53        prefetch((void *) front);
  54        prefetch((void *) back);
  55
  56        for (j = 0; j < width; j++) {
  57                if (back[j] != front[j]) {
  58                        start = j;
  59                        break;
  60                }
  61        }
  62
  63        for (k = width - 1; k > j; k--) {
  64                if (back[k] != front[k]) {
  65                        end = k+1;
  66                        break;
  67                }
  68        }
  69
  70        identical = start + (width - end);
  71        *bfront = (u8 *) &front[start];
  72        *width_bytes = (end - start) * sizeof(unsigned long);
  73
  74        return identical * sizeof(unsigned long);
  75}
  76#endif
  77
  78static inline u16 pixel32_to_be16(const uint32_t pixel)
  79{
  80        return (((pixel >> 3) & 0x001f) |
  81                ((pixel >> 5) & 0x07e0) |
  82                ((pixel >> 8) & 0xf800));
  83}
  84
  85static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp)
  86{
  87        u16 pixel_val16 = 0;
  88        if (bpp == 2)
  89                pixel_val16 = *(const uint16_t *)pixel;
  90        else if (bpp == 4)
  91                pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
  92        return pixel_val16;
  93}
  94
  95/*
  96 * Render a command stream for an encoded horizontal line segment of pixels.
  97 *
  98 * A command buffer holds several commands.
  99 * It always begins with a fresh command header
 100 * (the protocol doesn't require this, but we enforce it to allow
 101 * multiple buffers to be potentially encoded and sent in parallel).
 102 * A single command encodes one contiguous horizontal line of pixels
 103 *
 104 * The function relies on the client to do all allocation, so that
 105 * rendering can be done directly to output buffers (e.g. USB URBs).
 106 * The function fills the supplied command buffer, providing information
 107 * on where it left off, so the client may call in again with additional
 108 * buffers if the line will take several buffers to complete.
 109 *
 110 * A single command can transmit a maximum of 256 pixels,
 111 * regardless of the compression ratio (protocol design limit).
 112 * To the hardware, 0 for a size byte means 256
 113 *
 114 * Rather than 256 pixel commands which are either rl or raw encoded,
 115 * the rlx command simply assumes alternating raw and rl spans within one cmd.
 116 * This has a slightly larger header overhead, but produces more even results.
 117 * It also processes all data (read and write) in a single pass.
 118 * Performance benchmarks of common cases show it having just slightly better
 119 * compression than 256 pixel raw or rle commands, with similar CPU consumpion.
 120 * But for very rl friendly data, will compress not quite as well.
 121 */
 122static void udl_compress_hline16(
 123        const u8 **pixel_start_ptr,
 124        const u8 *const pixel_end,
 125        uint32_t *device_address_ptr,
 126        uint8_t **command_buffer_ptr,
 127        const uint8_t *const cmd_buffer_end, int bpp)
 128{
 129        const u8 *pixel = *pixel_start_ptr;
 130        uint32_t dev_addr  = *device_address_ptr;
 131        uint8_t *cmd = *command_buffer_ptr;
 132
 133        while ((pixel_end > pixel) &&
 134               (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) {
 135                uint8_t *raw_pixels_count_byte = NULL;
 136                uint8_t *cmd_pixels_count_byte = NULL;
 137                const u8 *raw_pixel_start = NULL;
 138                const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
 139                uint16_t pixel_val16;
 140
 141                prefetchw((void *) cmd); /* pull in one cache line at least */
 142
 143                *cmd++ = 0xaf;
 144                *cmd++ = 0x6b;
 145                *cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF);
 146                *cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF);
 147                *cmd++ = (uint8_t) ((dev_addr) & 0xFF);
 148
 149                cmd_pixels_count_byte = cmd++; /*  we'll know this later */
 150                cmd_pixel_start = pixel;
 151
 152                raw_pixels_count_byte = cmd++; /*  we'll know this later */
 153                raw_pixel_start = pixel;
 154
 155                cmd_pixel_end = pixel + (min(MAX_CMD_PIXELS + 1,
 156                        min((int)(pixel_end - pixel) / bpp,
 157                            (int)(cmd_buffer_end - cmd) / 2))) * bpp;
 158
 159                prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
 160                pixel_val16 = get_pixel_val16(pixel, bpp);
 161
 162                while (pixel < cmd_pixel_end) {
 163                        const u8 *const start = pixel;
 164                        const uint16_t repeating_pixel_val16 = pixel_val16;
 165
 166                        *(uint16_t *)cmd = cpu_to_be16(pixel_val16);
 167
 168                        cmd += 2;
 169                        pixel += bpp;
 170
 171                        while (pixel < cmd_pixel_end) {
 172                                pixel_val16 = get_pixel_val16(pixel, bpp);
 173                                if (pixel_val16 != repeating_pixel_val16)
 174                                        break;
 175                                pixel += bpp;
 176                        }
 177
 178                        if (unlikely(pixel > start + bpp)) {
 179                                /* go back and fill in raw pixel count */
 180                                *raw_pixels_count_byte = (((start -
 181                                                raw_pixel_start) / bpp) + 1) & 0xFF;
 182
 183                                /* immediately after raw data is repeat byte */
 184                                *cmd++ = (((pixel - start) / bpp) - 1) & 0xFF;
 185
 186                                /* Then start another raw pixel span */
 187                                raw_pixel_start = pixel;
 188                                raw_pixels_count_byte = cmd++;
 189                        }
 190                }
 191
 192                if (pixel > raw_pixel_start) {
 193                        /* finalize last RAW span */
 194                        *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF;
 195                }
 196
 197                *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF;
 198                dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2;
 199        }
 200
 201        if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
 202                /* Fill leftover bytes with no-ops */
 203                if (cmd_buffer_end > cmd)
 204                        memset(cmd, 0xAF, cmd_buffer_end - cmd);
 205                cmd = (uint8_t *) cmd_buffer_end;
 206        }
 207
 208        *command_buffer_ptr = cmd;
 209        *pixel_start_ptr = pixel;
 210        *device_address_ptr = dev_addr;
 211
 212        return;
 213}
 214
 215/*
 216 * There are 3 copies of every pixel: The front buffer that the fbdev
 217 * client renders to, the actual framebuffer across the USB bus in hardware
 218 * (that we can only write to, slowly, and can never read), and (optionally)
 219 * our shadow copy that tracks what's been sent to that hardware buffer.
 220 */
 221int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
 222                     const char *front, char **urb_buf_ptr,
 223                     u32 byte_offset, u32 device_byte_offset,
 224                     u32 byte_width,
 225                     int *ident_ptr, int *sent_ptr)
 226{
 227        const u8 *line_start, *line_end, *next_pixel;
 228        u32 base16 = 0 + (device_byte_offset / bpp) * 2;
 229        struct urb *urb = *urb_ptr;
 230        u8 *cmd = *urb_buf_ptr;
 231        u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
 232
 233        BUG_ON(!(bpp == 2 || bpp == 4));
 234
 235        line_start = (u8 *) (front + byte_offset);
 236        next_pixel = line_start;
 237        line_end = next_pixel + byte_width;
 238
 239        while (next_pixel < line_end) {
 240
 241                udl_compress_hline16(&next_pixel,
 242                             line_end, &base16,
 243                             (u8 **) &cmd, (u8 *) cmd_end, bpp);
 244
 245                if (cmd >= cmd_end) {
 246                        int len = cmd - (u8 *) urb->transfer_buffer;
 247                        if (udl_submit_urb(dev, urb, len))
 248                                return 1; /* lost pixels is set */
 249                        *sent_ptr += len;
 250                        urb = udl_get_urb(dev);
 251                        if (!urb)
 252                                return 1; /* lost_pixels is set */
 253                        *urb_ptr = urb;
 254                        cmd = urb->transfer_buffer;
 255                        cmd_end = &cmd[urb->transfer_buffer_length];
 256                }
 257        }
 258
 259        *urb_buf_ptr = cmd;
 260
 261        return 0;
 262}
 263
 264