linux/include/linux/nodemask.h
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   1#ifndef __LINUX_NODEMASK_H
   2#define __LINUX_NODEMASK_H
   3
   4/*
   5 * Nodemasks provide a bitmap suitable for representing the
   6 * set of Node's in a system, one bit position per Node number.
   7 *
   8 * See detailed comments in the file linux/bitmap.h describing the
   9 * data type on which these nodemasks are based.
  10 *
  11 * For details of nodemask_parse_user(), see bitmap_parse_user() in
  12 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
  13 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
  14 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
  15 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
  16 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
  17 * lib/bitmap.c.
  18 *
  19 * The available nodemask operations are:
  20 *
  21 * void node_set(node, mask)            turn on bit 'node' in mask
  22 * void node_clear(node, mask)          turn off bit 'node' in mask
  23 * void nodes_setall(mask)              set all bits
  24 * void nodes_clear(mask)               clear all bits
  25 * int node_isset(node, mask)           true iff bit 'node' set in mask
  26 * int node_test_and_set(node, mask)    test and set bit 'node' in mask
  27 *
  28 * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
  29 * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
  30 * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
  31 * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
  32 * void nodes_complement(dst, src)      dst = ~src
  33 *
  34 * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
  35 * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
  36 * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
  37 * int nodes_empty(mask)                Is mask empty (no bits sets)?
  38 * int nodes_full(mask)                 Is mask full (all bits sets)?
  39 * int nodes_weight(mask)               Hamming weight - number of set bits
  40 *
  41 * void nodes_shift_right(dst, src, n)  Shift right
  42 * void nodes_shift_left(dst, src, n)   Shift left
  43 *
  44 * int first_node(mask)                 Number lowest set bit, or MAX_NUMNODES
  45 * int next_node(node, mask)            Next node past 'node', or MAX_NUMNODES
  46 * int first_unset_node(mask)           First node not set in mask, or 
  47 *                                      MAX_NUMNODES.
  48 *
  49 * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
  50 * NODE_MASK_ALL                        Initializer - all bits set
  51 * NODE_MASK_NONE                       Initializer - no bits set
  52 * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
  53 *
  54 * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
  55 * int nodelist_parse(buf, map)         Parse ascii string as nodelist
  56 * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
  57 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  58 * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
  59 * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
  60 *
  61 * for_each_node_mask(node, mask)       for-loop node over mask
  62 *
  63 * int num_online_nodes()               Number of online Nodes
  64 * int num_possible_nodes()             Number of all possible Nodes
  65 *
  66 * int node_random(mask)                Random node with set bit in mask
  67 *
  68 * int node_online(node)                Is some node online?
  69 * int node_possible(node)              Is some node possible?
  70 *
  71 * node_set_online(node)                set bit 'node' in node_online_map
  72 * node_set_offline(node)               clear bit 'node' in node_online_map
  73 *
  74 * for_each_node(node)                  for-loop node over node_possible_map
  75 * for_each_online_node(node)           for-loop node over node_online_map
  76 *
  77 * Subtlety:
  78 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  79 *    to generate slightly worse code.  So use a simple one-line #define
  80 *    for node_isset(), instead of wrapping an inline inside a macro, the
  81 *    way we do the other calls.
  82 *
  83 * NODEMASK_SCRATCH
  84 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  85 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  86 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
  87 * for such situations. See below and CPUMASK_ALLOC also.
  88 */
  89
  90#include <linux/kernel.h>
  91#include <linux/threads.h>
  92#include <linux/bitmap.h>
  93#include <linux/numa.h>
  94
  95typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  96extern nodemask_t _unused_nodemask_arg_;
  97
  98/**
  99 * nodemask_pr_args - printf args to output a nodemask
 100 * @maskp: nodemask to be printed
 101 *
 102 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
 103 */
 104#define nodemask_pr_args(maskp)         MAX_NUMNODES, (maskp)->bits
 105
 106/*
 107 * The inline keyword gives the compiler room to decide to inline, or
 108 * not inline a function as it sees best.  However, as these functions
 109 * are called in both __init and non-__init functions, if they are not
 110 * inlined we will end up with a section mis-match error (of the type of
 111 * freeable items not being freed).  So we must use __always_inline here
 112 * to fix the problem.  If other functions in the future also end up in
 113 * this situation they will also need to be annotated as __always_inline
 114 */
 115#define node_set(node, dst) __node_set((node), &(dst))
 116static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
 117{
 118        set_bit(node, dstp->bits);
 119}
 120
 121#define node_clear(node, dst) __node_clear((node), &(dst))
 122static inline void __node_clear(int node, volatile nodemask_t *dstp)
 123{
 124        clear_bit(node, dstp->bits);
 125}
 126
 127#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
 128static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
 129{
 130        bitmap_fill(dstp->bits, nbits);
 131}
 132
 133#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
 134static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
 135{
 136        bitmap_zero(dstp->bits, nbits);
 137}
 138
 139/* No static inline type checking - see Subtlety (1) above. */
 140#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
 141
 142#define node_test_and_set(node, nodemask) \
 143                        __node_test_and_set((node), &(nodemask))
 144static inline int __node_test_and_set(int node, nodemask_t *addr)
 145{
 146        return test_and_set_bit(node, addr->bits);
 147}
 148
 149#define nodes_and(dst, src1, src2) \
 150                        __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
 151static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
 152                                        const nodemask_t *src2p, unsigned int nbits)
 153{
 154        bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
 155}
 156
 157#define nodes_or(dst, src1, src2) \
 158                        __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
 159static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
 160                                        const nodemask_t *src2p, unsigned int nbits)
 161{
 162        bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
 163}
 164
 165#define nodes_xor(dst, src1, src2) \
 166                        __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
 167static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
 168                                        const nodemask_t *src2p, unsigned int nbits)
 169{
 170        bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
 171}
 172
 173#define nodes_andnot(dst, src1, src2) \
 174                        __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
 175static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
 176                                        const nodemask_t *src2p, unsigned int nbits)
 177{
 178        bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
 179}
 180
 181#define nodes_complement(dst, src) \
 182                        __nodes_complement(&(dst), &(src), MAX_NUMNODES)
 183static inline void __nodes_complement(nodemask_t *dstp,
 184                                        const nodemask_t *srcp, unsigned int nbits)
 185{
 186        bitmap_complement(dstp->bits, srcp->bits, nbits);
 187}
 188
 189#define nodes_equal(src1, src2) \
 190                        __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
 191static inline int __nodes_equal(const nodemask_t *src1p,
 192                                        const nodemask_t *src2p, unsigned int nbits)
 193{
 194        return bitmap_equal(src1p->bits, src2p->bits, nbits);
 195}
 196
 197#define nodes_intersects(src1, src2) \
 198                        __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
 199static inline int __nodes_intersects(const nodemask_t *src1p,
 200                                        const nodemask_t *src2p, unsigned int nbits)
 201{
 202        return bitmap_intersects(src1p->bits, src2p->bits, nbits);
 203}
 204
 205#define nodes_subset(src1, src2) \
 206                        __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
 207static inline int __nodes_subset(const nodemask_t *src1p,
 208                                        const nodemask_t *src2p, unsigned int nbits)
 209{
 210        return bitmap_subset(src1p->bits, src2p->bits, nbits);
 211}
 212
 213#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
 214static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
 215{
 216        return bitmap_empty(srcp->bits, nbits);
 217}
 218
 219#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
 220static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
 221{
 222        return bitmap_full(srcp->bits, nbits);
 223}
 224
 225#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
 226static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
 227{
 228        return bitmap_weight(srcp->bits, nbits);
 229}
 230
 231#define nodes_shift_right(dst, src, n) \
 232                        __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
 233static inline void __nodes_shift_right(nodemask_t *dstp,
 234                                        const nodemask_t *srcp, int n, int nbits)
 235{
 236        bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
 237}
 238
 239#define nodes_shift_left(dst, src, n) \
 240                        __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
 241static inline void __nodes_shift_left(nodemask_t *dstp,
 242                                        const nodemask_t *srcp, int n, int nbits)
 243{
 244        bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
 245}
 246
 247/* FIXME: better would be to fix all architectures to never return
 248          > MAX_NUMNODES, then the silly min_ts could be dropped. */
 249
 250#define first_node(src) __first_node(&(src))
 251static inline int __first_node(const nodemask_t *srcp)
 252{
 253        return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
 254}
 255
 256#define next_node(n, src) __next_node((n), &(src))
 257static inline int __next_node(int n, const nodemask_t *srcp)
 258{
 259        return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
 260}
 261
 262static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 263{
 264        nodes_clear(*mask);
 265        node_set(node, *mask);
 266}
 267
 268#define nodemask_of_node(node)                                          \
 269({                                                                      \
 270        typeof(_unused_nodemask_arg_) m;                                \
 271        if (sizeof(m) == sizeof(unsigned long)) {                       \
 272                m.bits[0] = 1UL << (node);                              \
 273        } else {                                                        \
 274                init_nodemask_of_node(&m, (node));                      \
 275        }                                                               \
 276        m;                                                              \
 277})
 278
 279#define first_unset_node(mask) __first_unset_node(&(mask))
 280static inline int __first_unset_node(const nodemask_t *maskp)
 281{
 282        return min_t(int,MAX_NUMNODES,
 283                        find_first_zero_bit(maskp->bits, MAX_NUMNODES));
 284}
 285
 286#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
 287
 288#if MAX_NUMNODES <= BITS_PER_LONG
 289
 290#define NODE_MASK_ALL                                                   \
 291((nodemask_t) { {                                                       \
 292        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 293} })
 294
 295#else
 296
 297#define NODE_MASK_ALL                                                   \
 298((nodemask_t) { {                                                       \
 299        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
 300        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 301} })
 302
 303#endif
 304
 305#define NODE_MASK_NONE                                                  \
 306((nodemask_t) { {                                                       \
 307        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
 308} })
 309
 310#define nodes_addr(src) ((src).bits)
 311
 312#define nodemask_parse_user(ubuf, ulen, dst) \
 313                __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
 314static inline int __nodemask_parse_user(const char __user *buf, int len,
 315                                        nodemask_t *dstp, int nbits)
 316{
 317        return bitmap_parse_user(buf, len, dstp->bits, nbits);
 318}
 319
 320#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
 321static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
 322{
 323        return bitmap_parselist(buf, dstp->bits, nbits);
 324}
 325
 326#define node_remap(oldbit, old, new) \
 327                __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
 328static inline int __node_remap(int oldbit,
 329                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 330{
 331        return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
 332}
 333
 334#define nodes_remap(dst, src, old, new) \
 335                __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
 336static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
 337                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 338{
 339        bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
 340}
 341
 342#define nodes_onto(dst, orig, relmap) \
 343                __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
 344static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
 345                const nodemask_t *relmapp, int nbits)
 346{
 347        bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
 348}
 349
 350#define nodes_fold(dst, orig, sz) \
 351                __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
 352static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
 353                int sz, int nbits)
 354{
 355        bitmap_fold(dstp->bits, origp->bits, sz, nbits);
 356}
 357
 358#if MAX_NUMNODES > 1
 359#define for_each_node_mask(node, mask)                  \
 360        for ((node) = first_node(mask);                 \
 361                (node) < MAX_NUMNODES;                  \
 362                (node) = next_node((node), (mask)))
 363#else /* MAX_NUMNODES == 1 */
 364#define for_each_node_mask(node, mask)                  \
 365        if (!nodes_empty(mask))                         \
 366                for ((node) = 0; (node) < 1; (node)++)
 367#endif /* MAX_NUMNODES */
 368
 369/*
 370 * Bitmasks that are kept for all the nodes.
 371 */
 372enum node_states {
 373        N_POSSIBLE,             /* The node could become online at some point */
 374        N_ONLINE,               /* The node is online */
 375        N_NORMAL_MEMORY,        /* The node has regular memory */
 376#ifdef CONFIG_HIGHMEM
 377        N_HIGH_MEMORY,          /* The node has regular or high memory */
 378#else
 379        N_HIGH_MEMORY = N_NORMAL_MEMORY,
 380#endif
 381#ifdef CONFIG_MOVABLE_NODE
 382        N_MEMORY,               /* The node has memory(regular, high, movable) */
 383#else
 384        N_MEMORY = N_HIGH_MEMORY,
 385#endif
 386        N_CPU,          /* The node has one or more cpus */
 387        NR_NODE_STATES
 388};
 389
 390/*
 391 * The following particular system nodemasks and operations
 392 * on them manage all possible and online nodes.
 393 */
 394
 395extern nodemask_t node_states[NR_NODE_STATES];
 396
 397#if MAX_NUMNODES > 1
 398static inline int node_state(int node, enum node_states state)
 399{
 400        return node_isset(node, node_states[state]);
 401}
 402
 403static inline void node_set_state(int node, enum node_states state)
 404{
 405        __node_set(node, &node_states[state]);
 406}
 407
 408static inline void node_clear_state(int node, enum node_states state)
 409{
 410        __node_clear(node, &node_states[state]);
 411}
 412
 413static inline int num_node_state(enum node_states state)
 414{
 415        return nodes_weight(node_states[state]);
 416}
 417
 418#define for_each_node_state(__node, __state) \
 419        for_each_node_mask((__node), node_states[__state])
 420
 421#define first_online_node       first_node(node_states[N_ONLINE])
 422#define first_memory_node       first_node(node_states[N_MEMORY])
 423static inline int next_online_node(int nid)
 424{
 425        return next_node(nid, node_states[N_ONLINE]);
 426}
 427static inline int next_memory_node(int nid)
 428{
 429        return next_node(nid, node_states[N_MEMORY]);
 430}
 431
 432extern int nr_node_ids;
 433extern int nr_online_nodes;
 434
 435static inline void node_set_online(int nid)
 436{
 437        node_set_state(nid, N_ONLINE);
 438        nr_online_nodes = num_node_state(N_ONLINE);
 439}
 440
 441static inline void node_set_offline(int nid)
 442{
 443        node_clear_state(nid, N_ONLINE);
 444        nr_online_nodes = num_node_state(N_ONLINE);
 445}
 446
 447#else
 448
 449static inline int node_state(int node, enum node_states state)
 450{
 451        return node == 0;
 452}
 453
 454static inline void node_set_state(int node, enum node_states state)
 455{
 456}
 457
 458static inline void node_clear_state(int node, enum node_states state)
 459{
 460}
 461
 462static inline int num_node_state(enum node_states state)
 463{
 464        return 1;
 465}
 466
 467#define for_each_node_state(node, __state) \
 468        for ( (node) = 0; (node) == 0; (node) = 1)
 469
 470#define first_online_node       0
 471#define first_memory_node       0
 472#define next_online_node(nid)   (MAX_NUMNODES)
 473#define nr_node_ids             1
 474#define nr_online_nodes         1
 475
 476#define node_set_online(node)      node_set_state((node), N_ONLINE)
 477#define node_set_offline(node)     node_clear_state((node), N_ONLINE)
 478
 479#endif
 480
 481#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
 482extern int node_random(const nodemask_t *maskp);
 483#else
 484static inline int node_random(const nodemask_t *mask)
 485{
 486        return 0;
 487}
 488#endif
 489
 490#define node_online_map         node_states[N_ONLINE]
 491#define node_possible_map       node_states[N_POSSIBLE]
 492
 493#define num_online_nodes()      num_node_state(N_ONLINE)
 494#define num_possible_nodes()    num_node_state(N_POSSIBLE)
 495#define node_online(node)       node_state((node), N_ONLINE)
 496#define node_possible(node)     node_state((node), N_POSSIBLE)
 497
 498#define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
 499#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
 500
 501/*
 502 * For nodemask scrach area.
 503 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
 504 * name.
 505 */
 506#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
 507#define NODEMASK_ALLOC(type, name, gfp_flags)   \
 508                        type *name = kmalloc(sizeof(*name), gfp_flags)
 509#define NODEMASK_FREE(m)                        kfree(m)
 510#else
 511#define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
 512#define NODEMASK_FREE(m)                        do {} while (0)
 513#endif
 514
 515/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
 516struct nodemask_scratch {
 517        nodemask_t      mask1;
 518        nodemask_t      mask2;
 519};
 520
 521#define NODEMASK_SCRATCH(x)                                             \
 522                        NODEMASK_ALLOC(struct nodemask_scratch, x,      \
 523                                        GFP_KERNEL | __GFP_NORETRY)
 524#define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
 525
 526
 527#endif /* __LINUX_NODEMASK_H */
 528