linux/include/linux/vt_buffer.h
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   1/*
   2 *      include/linux/vt_buffer.h -- Access to VT screen buffer
   3 *
   4 *      (c) 1998 Martin Mares <mj@ucw.cz>
   5 *
   6 *      This is a set of macros and functions which are used in the
   7 *      console driver and related code to access the screen buffer.
   8 *      In most cases the console works with simple in-memory buffer,
   9 *      but when handling hardware text mode consoles, we store
  10 *      the foreground console directly in video memory.
  11 */
  12
  13#ifndef _LINUX_VT_BUFFER_H_
  14#define _LINUX_VT_BUFFER_H_
  15
  16
  17#if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE)
  18#include <asm/vga.h>
  19#endif
  20
  21#ifndef VT_BUF_HAVE_RW
  22#define scr_writew(val, addr) (*(addr) = (val))
  23#define scr_readw(addr) (*(addr))
  24#endif
  25
  26#ifndef VT_BUF_HAVE_MEMSETW
  27static inline void scr_memsetw(u16 *s, u16 c, unsigned int count)
  28{
  29        count /= 2;
  30        while (count--)
  31                scr_writew(c, s++);
  32}
  33#endif
  34
  35#ifndef VT_BUF_HAVE_MEMCPYW
  36static inline void scr_memcpyw(u16 *d, const u16 *s, unsigned int count)
  37{
  38        count /= 2;
  39        while (count--)
  40                scr_writew(scr_readw(s++), d++);
  41}
  42#endif
  43
  44#ifndef VT_BUF_HAVE_MEMMOVEW
  45static inline void scr_memmovew(u16 *d, const u16 *s, unsigned int count)
  46{
  47        if (d < s)
  48                scr_memcpyw(d, s, count);
  49        else {
  50                count /= 2;
  51                d += count;
  52                s += count;
  53                while (count--)
  54                        scr_writew(scr_readw(--s), --d);
  55        }
  56}
  57#endif
  58
  59#endif
  60