1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33#ifndef __R128_DRM_H__
34#define __R128_DRM_H__
35
36#include "drm.h"
37
38
39
40
41#ifndef __R128_SAREA_DEFINES__
42#define __R128_SAREA_DEFINES__
43
44
45
46#define R128_UPLOAD_CONTEXT 0x001
47#define R128_UPLOAD_SETUP 0x002
48#define R128_UPLOAD_TEX0 0x004
49#define R128_UPLOAD_TEX1 0x008
50#define R128_UPLOAD_TEX0IMAGES 0x010
51#define R128_UPLOAD_TEX1IMAGES 0x020
52#define R128_UPLOAD_CORE 0x040
53#define R128_UPLOAD_MASKS 0x080
54#define R128_UPLOAD_WINDOW 0x100
55#define R128_UPLOAD_CLIPRECTS 0x200
56#define R128_REQUIRE_QUIESCENCE 0x400
57#define R128_UPLOAD_ALL 0x7ff
58
59#define R128_FRONT 0x1
60#define R128_BACK 0x2
61#define R128_DEPTH 0x4
62
63
64
65#define R128_POINTS 0x1
66#define R128_LINES 0x2
67#define R128_LINE_STRIP 0x3
68#define R128_TRIANGLES 0x4
69#define R128_TRIANGLE_FAN 0x5
70#define R128_TRIANGLE_STRIP 0x6
71
72
73
74#define R128_BUFFER_SIZE 16384
75
76
77
78#define R128_INDEX_PRIM_OFFSET 20
79#define R128_HOSTDATA_BLIT_OFFSET 32
80
81
82
83#define R128_NR_SAREA_CLIPRECTS 12
84
85
86
87
88#define R128_LOCAL_TEX_HEAP 0
89#define R128_AGP_TEX_HEAP 1
90#define R128_NR_TEX_HEAPS 2
91#define R128_NR_TEX_REGIONS 64
92#define R128_LOG_TEX_GRANULARITY 16
93
94#define R128_NR_CONTEXT_REGS 12
95
96#define R128_MAX_TEXTURE_LEVELS 11
97#define R128_MAX_TEXTURE_UNITS 2
98
99#endif
100
101typedef struct {
102
103 unsigned int dst_pitch_offset_c;
104 unsigned int dp_gui_master_cntl_c;
105 unsigned int sc_top_left_c;
106 unsigned int sc_bottom_right_c;
107 unsigned int z_offset_c;
108 unsigned int z_pitch_c;
109 unsigned int z_sten_cntl_c;
110 unsigned int tex_cntl_c;
111 unsigned int misc_3d_state_cntl_reg;
112 unsigned int texture_clr_cmp_clr_c;
113 unsigned int texture_clr_cmp_msk_c;
114 unsigned int fog_color_c;
115
116
117 unsigned int tex_size_pitch_c;
118 unsigned int constant_color_c;
119
120
121 unsigned int pm4_vc_fpu_setup;
122 unsigned int setup_cntl;
123
124
125 unsigned int dp_write_mask;
126 unsigned int sten_ref_mask_c;
127 unsigned int plane_3d_mask_c;
128
129
130 unsigned int window_xy_offset;
131
132
133 unsigned int scale_3d_cntl;
134} drm_r128_context_regs_t;
135
136
137
138typedef struct {
139 unsigned int tex_cntl;
140 unsigned int tex_combine_cntl;
141 unsigned int tex_size_pitch;
142 unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
143 unsigned int tex_border_color;
144} drm_r128_texture_regs_t;
145
146typedef struct drm_r128_sarea {
147
148
149
150 drm_r128_context_regs_t context_state;
151 drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
152 unsigned int dirty;
153 unsigned int vertsize;
154 unsigned int vc_format;
155
156
157
158 struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
159 unsigned int nbox;
160
161
162
163 unsigned int last_frame;
164 unsigned int last_dispatch;
165
166 struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
167 unsigned int tex_age[R128_NR_TEX_HEAPS];
168 int ctx_owner;
169 int pfAllowPageFlip;
170 int pfCurrentPage;
171} drm_r128_sarea_t;
172
173
174
175
176
177
178
179
180#define DRM_R128_INIT 0x00
181#define DRM_R128_CCE_START 0x01
182#define DRM_R128_CCE_STOP 0x02
183#define DRM_R128_CCE_RESET 0x03
184#define DRM_R128_CCE_IDLE 0x04
185
186#define DRM_R128_RESET 0x06
187#define DRM_R128_SWAP 0x07
188#define DRM_R128_CLEAR 0x08
189#define DRM_R128_VERTEX 0x09
190#define DRM_R128_INDICES 0x0a
191#define DRM_R128_BLIT 0x0b
192#define DRM_R128_DEPTH 0x0c
193#define DRM_R128_STIPPLE 0x0d
194
195#define DRM_R128_INDIRECT 0x0f
196#define DRM_R128_FULLSCREEN 0x10
197#define DRM_R128_CLEAR2 0x11
198#define DRM_R128_GETPARAM 0x12
199#define DRM_R128_FLIP 0x13
200
201#define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
202#define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START)
203#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
204#define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
205#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
206
207#define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET)
208#define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP)
209#define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
210#define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
211#define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
212#define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
213#define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
214#define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
215
216#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
217#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
218#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
219#define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
220#define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP)
221
222typedef struct drm_r128_init {
223 enum {
224 R128_INIT_CCE = 0x01,
225 R128_CLEANUP_CCE = 0x02
226 } func;
227 unsigned long sarea_priv_offset;
228 int is_pci;
229 int cce_mode;
230 int cce_secure;
231 int ring_size;
232 int usec_timeout;
233
234 unsigned int fb_bpp;
235 unsigned int front_offset, front_pitch;
236 unsigned int back_offset, back_pitch;
237 unsigned int depth_bpp;
238 unsigned int depth_offset, depth_pitch;
239 unsigned int span_offset;
240
241 unsigned long fb_offset;
242 unsigned long mmio_offset;
243 unsigned long ring_offset;
244 unsigned long ring_rptr_offset;
245 unsigned long buffers_offset;
246 unsigned long agp_textures_offset;
247} drm_r128_init_t;
248
249typedef struct drm_r128_cce_stop {
250 int flush;
251 int idle;
252} drm_r128_cce_stop_t;
253
254typedef struct drm_r128_clear {
255 unsigned int flags;
256 unsigned int clear_color;
257 unsigned int clear_depth;
258 unsigned int color_mask;
259 unsigned int depth_mask;
260} drm_r128_clear_t;
261
262typedef struct drm_r128_vertex {
263 int prim;
264 int idx;
265 int count;
266 int discard;
267} drm_r128_vertex_t;
268
269typedef struct drm_r128_indices {
270 int prim;
271 int idx;
272 int start;
273 int end;
274 int discard;
275} drm_r128_indices_t;
276
277typedef struct drm_r128_blit {
278 int idx;
279 int pitch;
280 int offset;
281 int format;
282 unsigned short x, y;
283 unsigned short width, height;
284} drm_r128_blit_t;
285
286typedef struct drm_r128_depth {
287 enum {
288 R128_WRITE_SPAN = 0x01,
289 R128_WRITE_PIXELS = 0x02,
290 R128_READ_SPAN = 0x03,
291 R128_READ_PIXELS = 0x04
292 } func;
293 int n;
294 int __user *x;
295 int __user *y;
296 unsigned int __user *buffer;
297 unsigned char __user *mask;
298} drm_r128_depth_t;
299
300typedef struct drm_r128_stipple {
301 unsigned int __user *mask;
302} drm_r128_stipple_t;
303
304typedef struct drm_r128_indirect {
305 int idx;
306 int start;
307 int end;
308 int discard;
309} drm_r128_indirect_t;
310
311typedef struct drm_r128_fullscreen {
312 enum {
313 R128_INIT_FULLSCREEN = 0x01,
314 R128_CLEANUP_FULLSCREEN = 0x02
315 } func;
316} drm_r128_fullscreen_t;
317
318
319
320
321#define R128_PARAM_IRQ_NR 1
322
323typedef struct drm_r128_getparam {
324 int param;
325 void __user *value;
326} drm_r128_getparam_t;
327
328#endif
329