linux/arch/m32r/include/asm/vga.h
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   1#ifndef _ASM_M32R_VGA_H
   2#define _ASM_M32R_VGA_H
   3
   4/*
   5 *      Access to VGA videoram
   6 *
   7 *      (c) 1998 Martin Mares <mj@ucw.cz>
   8 */
   9
  10/*
  11 *      On the PC, we can just recalculate addresses and then
  12 *      access the videoram directly without any black magic.
  13 */
  14
  15#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
  16
  17#define vga_readb(x) (*(x))
  18#define vga_writeb(x,y) (*(y) = (x))
  19
  20#endif /* _ASM_M32R_VGA_H */
  21