linux/drivers/video/fbdev/aty/mach64_accel.c
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   1
   2/*
   3 *  ATI Mach64 Hardware Acceleration
   4 */
   5
   6#include <linux/delay.h>
   7#include <asm/unaligned.h>
   8#include <linux/fb.h>
   9#include <video/mach64.h>
  10#include "atyfb.h"
  11
  12    /*
  13     *  Generic Mach64 routines
  14     */
  15
  16/* this is for DMA GUI engine! work in progress */
  17typedef struct {
  18        u32 frame_buf_offset;
  19        u32 system_mem_addr;
  20        u32 command;
  21        u32 reserved;
  22} BM_DESCRIPTOR_ENTRY;
  23
  24#define LAST_DESCRIPTOR (1 << 31)
  25#define SYSTEM_TO_FRAME_BUFFER 0
  26
  27static u32 rotation24bpp(u32 dx, u32 direction)
  28{
  29        u32 rotation;
  30        if (direction & DST_X_LEFT_TO_RIGHT) {
  31                rotation = (dx / 4) % 6;
  32        } else {
  33                rotation = ((dx + 2) / 4) % 6;
  34        }
  35
  36        return ((rotation << 8) | DST_24_ROTATION_ENABLE);
  37}
  38
  39void aty_reset_engine(const struct atyfb_par *par)
  40{
  41        /* reset engine */
  42        aty_st_le32(GEN_TEST_CNTL,
  43                aty_ld_le32(GEN_TEST_CNTL, par) &
  44                ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
  45        /* enable engine */
  46        aty_st_le32(GEN_TEST_CNTL,
  47                aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
  48        /* ensure engine is not locked up by clearing any FIFO or */
  49        /* HOST errors */
  50        aty_st_le32(BUS_CNTL,
  51                aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
  52}
  53
  54static void reset_GTC_3D_engine(const struct atyfb_par *par)
  55{
  56        aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
  57        mdelay(GTC_3D_RESET_DELAY);
  58        aty_st_le32(SETUP_CNTL, 0x00, par);
  59        mdelay(GTC_3D_RESET_DELAY);
  60        aty_st_le32(SCALE_3D_CNTL, 0x00, par);
  61        mdelay(GTC_3D_RESET_DELAY);
  62}
  63
  64void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
  65{
  66        u32 pitch_value;
  67        u32 vxres;
  68
  69        /* determine modal information from global mode structure */
  70        pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
  71        vxres = info->var.xres_virtual;
  72
  73        if (info->var.bits_per_pixel == 24) {
  74                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  75                /* horizontal coordinates and widths must be adjusted */
  76                pitch_value *= 3;
  77                vxres *= 3;
  78        }
  79
  80        /* On GTC (RagePro), we need to reset the 3D engine before */
  81        if (M64_HAS(RESET_3D))
  82                reset_GTC_3D_engine(par);
  83
  84        /* Reset engine, enable, and clear any engine errors */
  85        aty_reset_engine(par);
  86        /* Ensure that vga page pointers are set to zero - the upper */
  87        /* page pointers are set to 1 to handle overflows in the */
  88        /* lower page */
  89        aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
  90        aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
  91
  92        /* ---- Setup standard engine context ---- */
  93
  94        /* All GUI registers here are FIFOed - therefore, wait for */
  95        /* the appropriate number of empty FIFO entries */
  96        wait_for_fifo(14, par);
  97
  98        /* enable all registers to be loaded for context loads */
  99        aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
 100
 101        /* set destination pitch to modal pitch, set offset to zero */
 102        aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
 103
 104        /* zero these registers (set them to a known state) */
 105        aty_st_le32(DST_Y_X, 0, par);
 106        aty_st_le32(DST_HEIGHT, 0, par);
 107        aty_st_le32(DST_BRES_ERR, 0, par);
 108        aty_st_le32(DST_BRES_INC, 0, par);
 109        aty_st_le32(DST_BRES_DEC, 0, par);
 110
 111        /* set destination drawing attributes */
 112        aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
 113                    DST_X_LEFT_TO_RIGHT, par);
 114
 115        /* set source pitch to modal pitch, set offset to zero */
 116        aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
 117
 118        /* set these registers to a known state */
 119        aty_st_le32(SRC_Y_X, 0, par);
 120        aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
 121        aty_st_le32(SRC_Y_X_START, 0, par);
 122        aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
 123
 124        /* set source pixel retrieving attributes */
 125        aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
 126
 127        /* set host attributes */
 128        wait_for_fifo(13, par);
 129        aty_st_le32(HOST_CNTL, 0, par);
 130
 131        /* set pattern attributes */
 132        aty_st_le32(PAT_REG0, 0, par);
 133        aty_st_le32(PAT_REG1, 0, par);
 134        aty_st_le32(PAT_CNTL, 0, par);
 135
 136        /* set scissors to modal size */
 137        aty_st_le32(SC_LEFT, 0, par);
 138        aty_st_le32(SC_TOP, 0, par);
 139        aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
 140        aty_st_le32(SC_RIGHT, vxres - 1, par);
 141
 142        /* set background color to minimum value (usually BLACK) */
 143        aty_st_le32(DP_BKGD_CLR, 0, par);
 144
 145        /* set foreground color to maximum value (usually WHITE) */
 146        aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
 147
 148        /* set write mask to effect all pixel bits */
 149        aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
 150
 151        /* set foreground mix to overpaint and background mix to */
 152        /* no-effect */
 153        aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
 154
 155        /* set primary source pixel channel to foreground color */
 156        /* register */
 157        aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
 158
 159        /* set compare functionality to false (no-effect on */
 160        /* destination) */
 161        wait_for_fifo(3, par);
 162        aty_st_le32(CLR_CMP_CLR, 0, par);
 163        aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
 164        aty_st_le32(CLR_CMP_CNTL, 0, par);
 165
 166        /* set pixel depth */
 167        wait_for_fifo(2, par);
 168        aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
 169        aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
 170
 171        wait_for_fifo(5, par);
 172        aty_st_le32(SCALE_3D_CNTL, 0, par);
 173        aty_st_le32(Z_CNTL, 0, par);
 174        aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
 175                    par);
 176        aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
 177
 178        /* insure engine is idle before leaving */
 179        wait_for_idle(par);
 180}
 181
 182    /*
 183     *  Accelerated functions
 184     */
 185
 186static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
 187                             struct atyfb_par *par)
 188{
 189        /* perform rectangle fill */
 190        wait_for_fifo(2, par);
 191        aty_st_le32(DST_Y_X, (x << 16) | y, par);
 192        aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
 193        par->blitter_may_be_busy = 1;
 194}
 195
 196void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
 197{
 198        struct atyfb_par *par = (struct atyfb_par *) info->par;
 199        u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
 200        u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
 201
 202        if (par->asleep)
 203                return;
 204        if (!area->width || !area->height)
 205                return;
 206        if (!par->accel_flags) {
 207                cfb_copyarea(info, area);
 208                return;
 209        }
 210
 211        if (info->var.bits_per_pixel == 24) {
 212                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
 213                /* horizontal coordinates and widths must be adjusted */
 214                sx *= 3;
 215                dx *= 3;
 216                width *= 3;
 217        }
 218
 219        if (area->sy < area->dy) {
 220                dy += area->height - 1;
 221                sy += area->height - 1;
 222        } else
 223                direction |= DST_Y_TOP_TO_BOTTOM;
 224
 225        if (sx < dx) {
 226                dx += width - 1;
 227                sx += width - 1;
 228        } else
 229                direction |= DST_X_LEFT_TO_RIGHT;
 230
 231        if (info->var.bits_per_pixel == 24) {
 232                rotation = rotation24bpp(dx, direction);
 233        }
 234
 235        wait_for_fifo(4, par);
 236        aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
 237        aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
 238        aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
 239        aty_st_le32(DST_CNTL, direction | rotation, par);
 240        draw_rect(dx, dy, width, area->height, par);
 241}
 242
 243void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
 244{
 245        struct atyfb_par *par = (struct atyfb_par *) info->par;
 246        u32 color, dx = rect->dx, width = rect->width, rotation = 0;
 247
 248        if (par->asleep)
 249                return;
 250        if (!rect->width || !rect->height)
 251                return;
 252        if (!par->accel_flags) {
 253                cfb_fillrect(info, rect);
 254                return;
 255        }
 256
 257        if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
 258            info->fix.visual == FB_VISUAL_DIRECTCOLOR)
 259                color = ((u32 *)(info->pseudo_palette))[rect->color];
 260        else
 261                color = rect->color;
 262
 263        if (info->var.bits_per_pixel == 24) {
 264                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
 265                /* horizontal coordinates and widths must be adjusted */
 266                dx *= 3;
 267                width *= 3;
 268                rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
 269        }
 270
 271        wait_for_fifo(3, par);
 272        aty_st_le32(DP_FRGD_CLR, color, par);
 273        aty_st_le32(DP_SRC,
 274                    BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
 275                    par);
 276        aty_st_le32(DST_CNTL,
 277                    DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
 278                    DST_X_LEFT_TO_RIGHT | rotation, par);
 279        draw_rect(dx, rect->dy, width, rect->height, par);
 280}
 281
 282void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
 283{
 284        struct atyfb_par *par = (struct atyfb_par *) info->par;
 285        u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
 286        u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;
 287
 288        if (par->asleep)
 289                return;
 290        if (!image->width || !image->height)
 291                return;
 292        if (!par->accel_flags ||
 293            (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
 294                cfb_imageblit(info, image);
 295                return;
 296        }
 297
 298        pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);
 299        host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;
 300
 301        switch (image->depth) {
 302        case 1:
 303            pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
 304            pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
 305            break;
 306        case 4:
 307            pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
 308            pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
 309            break;
 310        case 8:
 311            pix_width &= ~HOST_MASK;
 312            pix_width |= HOST_8BPP;
 313            break;
 314        case 15:
 315            pix_width &= ~HOST_MASK;
 316            pix_width |= HOST_15BPP;
 317            break;
 318        case 16:
 319            pix_width &= ~HOST_MASK;
 320            pix_width |= HOST_16BPP;
 321            break;
 322        case 24:
 323            pix_width &= ~HOST_MASK;
 324            pix_width |= HOST_24BPP;
 325            break;
 326        case 32:
 327            pix_width &= ~HOST_MASK;
 328            pix_width |= HOST_32BPP;
 329            break;
 330        }
 331
 332        if (info->var.bits_per_pixel == 24) {
 333                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
 334                /* horizontal coordinates and widths must be adjusted */
 335                dx *= 3;
 336                width *= 3;
 337
 338                rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
 339
 340                pix_width &= ~DST_MASK;
 341                pix_width |= DST_8BPP;
 342
 343                /*
 344                 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
 345                 * this hwaccelerated triple has an issue with not aligned data
 346                 */
 347                if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
 348                        pix_width |= DP_HOST_TRIPLE_EN;
 349        }
 350
 351        if (image->depth == 1) {
 352                u32 fg, bg;
 353                if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
 354                    info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
 355                        fg = ((u32*)(info->pseudo_palette))[image->fg_color];
 356                        bg = ((u32*)(info->pseudo_palette))[image->bg_color];
 357                } else {
 358                        fg = image->fg_color;
 359                        bg = image->bg_color;
 360                }
 361
 362                wait_for_fifo(2, par);
 363                aty_st_le32(DP_BKGD_CLR, bg, par);
 364                aty_st_le32(DP_FRGD_CLR, fg, par);
 365                src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
 366                mix = FRGD_MIX_S | BKGD_MIX_S;
 367        } else {
 368                src = MONO_SRC_ONE | FRGD_SRC_HOST;
 369                mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
 370        }
 371
 372        wait_for_fifo(6, par);
 373        aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
 374        aty_st_le32(DP_PIX_WIDTH, pix_width, par);
 375        aty_st_le32(DP_MIX, mix, par);
 376        aty_st_le32(DP_SRC, src, par);
 377        aty_st_le32(HOST_CNTL, host_cntl, par);
 378        aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
 379
 380        draw_rect(dx, dy, width, image->height, par);
 381        src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
 382
 383        /* manual triple each pixel */
 384        if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
 385                int inbit, outbit, mult24, byte_id_in_dword, width;
 386                u8 *pbitmapin = (u8*)image->data, *pbitmapout;
 387                u32 hostdword;
 388
 389                for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
 390                        for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
 391                                byte_id_in_dword < 4 && src_bytes;
 392                                byte_id_in_dword++, pbitmapout++) {
 393                                for (outbit = 7; outbit >= 0; outbit--) {
 394                                        *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
 395                                        mult24++;
 396                                        /* next bit */
 397                                        if (mult24 == 3) {
 398                                                mult24 = 0;
 399                                                inbit--;
 400                                                width--;
 401                                        }
 402
 403                                        /* next byte */
 404                                        if (inbit < 0 || width == 0) {
 405                                                src_bytes--;
 406                                                pbitmapin++;
 407                                                inbit = 7;
 408
 409                                                if (width == 0) {
 410                                                    width = image->width;
 411                                                    outbit = 0;
 412                                                }
 413                                        }
 414                                }
 415                        }
 416                        wait_for_fifo(1, par);
 417                        aty_st_le32(HOST_DATA0, hostdword, par);
 418                }
 419        } else {
 420                u32 *pbitmap, dwords = (src_bytes + 3) / 4;
 421                for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
 422                        wait_for_fifo(1, par);
 423                        aty_st_le32(HOST_DATA0, get_unaligned_le32(pbitmap), par);
 424                }
 425        }
 426
 427        /* restore pix_width */
 428        wait_for_fifo(1, par);
 429        aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);
 430}
 431