linux/include/uapi/linux/input.h
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   1/*
   2 * Copyright (c) 1999-2002 Vojtech Pavlik
   3 *
   4 * This program is free software; you can redistribute it and/or modify it
   5 * under the terms of the GNU General Public License version 2 as published by
   6 * the Free Software Foundation.
   7 */
   8#ifndef _UAPI_INPUT_H
   9#define _UAPI_INPUT_H
  10
  11
  12#ifndef __KERNEL__
  13#include <sys/time.h>
  14#include <sys/ioctl.h>
  15#include <sys/types.h>
  16#include <linux/types.h>
  17#endif
  18
  19#include "input-event-codes.h"
  20
  21/*
  22 * The event structure itself
  23 */
  24
  25struct input_event {
  26        struct timeval time;
  27        __u16 type;
  28        __u16 code;
  29        __s32 value;
  30};
  31
  32/*
  33 * Protocol version.
  34 */
  35
  36#define EV_VERSION              0x010001
  37
  38/*
  39 * IOCTLs (0x00 - 0x7f)
  40 */
  41
  42struct input_id {
  43        __u16 bustype;
  44        __u16 vendor;
  45        __u16 product;
  46        __u16 version;
  47};
  48
  49/**
  50 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  51 * @value: latest reported value for the axis.
  52 * @minimum: specifies minimum value for the axis.
  53 * @maximum: specifies maximum value for the axis.
  54 * @fuzz: specifies fuzz value that is used to filter noise from
  55 *      the event stream.
  56 * @flat: values that are within this value will be discarded by
  57 *      joydev interface and reported as 0 instead.
  58 * @resolution: specifies resolution for the values reported for
  59 *      the axis.
  60 *
  61 * Note that input core does not clamp reported values to the
  62 * [minimum, maximum] limits, such task is left to userspace.
  63 *
  64 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
  65 * units per millimeter (units/mm), resolution for rotational axes
  66 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
  67 */
  68struct input_absinfo {
  69        __s32 value;
  70        __s32 minimum;
  71        __s32 maximum;
  72        __s32 fuzz;
  73        __s32 flat;
  74        __s32 resolution;
  75};
  76
  77/**
  78 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  79 * @scancode: scancode represented in machine-endian form.
  80 * @len: length of the scancode that resides in @scancode buffer.
  81 * @index: index in the keymap, may be used instead of scancode
  82 * @flags: allows to specify how kernel should handle the request. For
  83 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  84 *      should perform lookup in keymap by @index instead of @scancode
  85 * @keycode: key code assigned to this scancode
  86 *
  87 * The structure is used to retrieve and modify keymap data. Users have
  88 * option of performing lookup either by @scancode itself or by @index
  89 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  90 * (depending on which element was used to perform lookup).
  91 */
  92struct input_keymap_entry {
  93#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
  94        __u8  flags;
  95        __u8  len;
  96        __u16 index;
  97        __u32 keycode;
  98        __u8  scancode[32];
  99};
 100
 101struct input_mask {
 102        __u32 type;
 103        __u32 codes_size;
 104        __u64 codes_ptr;
 105};
 106
 107#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 108#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 109#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 110#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 111
 112#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 113#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 114#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 115#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 116
 117#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 118#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 119#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 120#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 121
 122/**
 123 * EVIOCGMTSLOTS(len) - get MT slot values
 124 * @len: size of the data buffer in bytes
 125 *
 126 * The ioctl buffer argument should be binary equivalent to
 127 *
 128 * struct input_mt_request_layout {
 129 *      __u32 code;
 130 *      __s32 values[num_slots];
 131 * };
 132 *
 133 * where num_slots is the (arbitrary) number of MT slots to extract.
 134 *
 135 * The ioctl size argument (len) is the size of the buffer, which
 136 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
 137 * too small to fit all available slots, the first num_slots are
 138 * returned.
 139 *
 140 * Before the call, code is set to the wanted ABS_MT event type. On
 141 * return, values[] is filled with the slot values for the specified
 142 * ABS_MT code.
 143 *
 144 * If the request code is not an ABS_MT value, -EINVAL is returned.
 145 */
 146#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 147
 148#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 149#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 150#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 151#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 152
 153#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 154#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 155#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 156
 157#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 158#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 159#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 160
 161#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 162#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 163
 164/**
 165 * EVIOCGMASK - Retrieve current event mask
 166 *
 167 * This ioctl allows user to retrieve the current event mask for specific
 168 * event type. The argument must be of type "struct input_mask" and
 169 * specifies the event type to query, the address of the receive buffer and
 170 * the size of the receive buffer.
 171 *
 172 * The event mask is a per-client mask that specifies which events are
 173 * forwarded to the client. Each event code is represented by a single bit
 174 * in the event mask. If the bit is set, the event is passed to the client
 175 * normally. Otherwise, the event is filtered and will never be queued on
 176 * the client's receive buffer.
 177 *
 178 * Event masks do not affect global state of the input device. They only
 179 * affect the file descriptor they are applied to.
 180 *
 181 * The default event mask for a client has all bits set, i.e. all events
 182 * are forwarded to the client. If the kernel is queried for an unknown
 183 * event type or if the receive buffer is larger than the number of
 184 * event codes known to the kernel, the kernel returns all zeroes for those
 185 * codes.
 186 *
 187 * At maximum, codes_size bytes are copied.
 188 *
 189 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 190 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 191 * does not implement the ioctl.
 192 */
 193#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 194
 195/**
 196 * EVIOCSMASK - Set event mask
 197 *
 198 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 199 * current event mask, this changes the client's event mask for a specific
 200 * type.  See EVIOCGMASK for a description of event-masks and the
 201 * argument-type.
 202 *
 203 * This ioctl provides full forward compatibility. If the passed event type
 204 * is unknown to the kernel, or if the number of event codes specified in
 205 * the mask is bigger than what is known to the kernel, the ioctl is still
 206 * accepted and applied. However, any unknown codes are left untouched and
 207 * stay cleared. That means, the kernel always filters unknown codes
 208 * regardless of what the client requests.  If the new mask doesn't cover
 209 * all known event-codes, all remaining codes are automatically cleared and
 210 * thus filtered.
 211 *
 212 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 213 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 214 * if the kernel does not implement the ioctl.
 215 */
 216#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 217
 218#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 219
 220/*
 221 * IDs.
 222 */
 223
 224#define ID_BUS                  0
 225#define ID_VENDOR               1
 226#define ID_PRODUCT              2
 227#define ID_VERSION              3
 228
 229#define BUS_PCI                 0x01
 230#define BUS_ISAPNP              0x02
 231#define BUS_USB                 0x03
 232#define BUS_HIL                 0x04
 233#define BUS_BLUETOOTH           0x05
 234#define BUS_VIRTUAL             0x06
 235
 236#define BUS_ISA                 0x10
 237#define BUS_I8042               0x11
 238#define BUS_XTKBD               0x12
 239#define BUS_RS232               0x13
 240#define BUS_GAMEPORT            0x14
 241#define BUS_PARPORT             0x15
 242#define BUS_AMIGA               0x16
 243#define BUS_ADB                 0x17
 244#define BUS_I2C                 0x18
 245#define BUS_HOST                0x19
 246#define BUS_GSC                 0x1A
 247#define BUS_ATARI               0x1B
 248#define BUS_SPI                 0x1C
 249#define BUS_RMI                 0x1D
 250#define BUS_CEC                 0x1E
 251#define BUS_INTEL_ISHTP         0x1F
 252
 253/*
 254 * MT_TOOL types
 255 */
 256#define MT_TOOL_FINGER          0
 257#define MT_TOOL_PEN             1
 258#define MT_TOOL_PALM            2
 259#define MT_TOOL_MAX             2
 260
 261/*
 262 * Values describing the status of a force-feedback effect
 263 */
 264#define FF_STATUS_STOPPED       0x00
 265#define FF_STATUS_PLAYING       0x01
 266#define FF_STATUS_MAX           0x01
 267
 268/*
 269 * Structures used in ioctls to upload effects to a device
 270 * They are pieces of a bigger structure (called ff_effect)
 271 */
 272
 273/*
 274 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 275 * should not be used and have unspecified results.
 276 */
 277
 278/**
 279 * struct ff_replay - defines scheduling of the force-feedback effect
 280 * @length: duration of the effect
 281 * @delay: delay before effect should start playing
 282 */
 283struct ff_replay {
 284        __u16 length;
 285        __u16 delay;
 286};
 287
 288/**
 289 * struct ff_trigger - defines what triggers the force-feedback effect
 290 * @button: number of the button triggering the effect
 291 * @interval: controls how soon the effect can be re-triggered
 292 */
 293struct ff_trigger {
 294        __u16 button;
 295        __u16 interval;
 296};
 297
 298/**
 299 * struct ff_envelope - generic force-feedback effect envelope
 300 * @attack_length: duration of the attack (ms)
 301 * @attack_level: level at the beginning of the attack
 302 * @fade_length: duration of fade (ms)
 303 * @fade_level: level at the end of fade
 304 *
 305 * The @attack_level and @fade_level are absolute values; when applying
 306 * envelope force-feedback core will convert to positive/negative
 307 * value based on polarity of the default level of the effect.
 308 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 309 */
 310struct ff_envelope {
 311        __u16 attack_length;
 312        __u16 attack_level;
 313        __u16 fade_length;
 314        __u16 fade_level;
 315};
 316
 317/**
 318 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 319 * @level: strength of the effect; may be negative
 320 * @envelope: envelope data
 321 */
 322struct ff_constant_effect {
 323        __s16 level;
 324        struct ff_envelope envelope;
 325};
 326
 327/**
 328 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 329 * @start_level: beginning strength of the effect; may be negative
 330 * @end_level: final strength of the effect; may be negative
 331 * @envelope: envelope data
 332 */
 333struct ff_ramp_effect {
 334        __s16 start_level;
 335        __s16 end_level;
 336        struct ff_envelope envelope;
 337};
 338
 339/**
 340 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 341 * @right_saturation: maximum level when joystick moved all way to the right
 342 * @left_saturation: same for the left side
 343 * @right_coeff: controls how fast the force grows when the joystick moves
 344 *      to the right
 345 * @left_coeff: same for the left side
 346 * @deadband: size of the dead zone, where no force is produced
 347 * @center: position of the dead zone
 348 */
 349struct ff_condition_effect {
 350        __u16 right_saturation;
 351        __u16 left_saturation;
 352
 353        __s16 right_coeff;
 354        __s16 left_coeff;
 355
 356        __u16 deadband;
 357        __s16 center;
 358};
 359
 360/**
 361 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 362 * @waveform: kind of the effect (wave)
 363 * @period: period of the wave (ms)
 364 * @magnitude: peak value
 365 * @offset: mean value of the wave (roughly)
 366 * @phase: 'horizontal' shift
 367 * @envelope: envelope data
 368 * @custom_len: number of samples (FF_CUSTOM only)
 369 * @custom_data: buffer of samples (FF_CUSTOM only)
 370 *
 371 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 372 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 373 * for the time being as no driver supports it yet.
 374 *
 375 * Note: the data pointed by custom_data is copied by the driver.
 376 * You can therefore dispose of the memory after the upload/update.
 377 */
 378struct ff_periodic_effect {
 379        __u16 waveform;
 380        __u16 period;
 381        __s16 magnitude;
 382        __s16 offset;
 383        __u16 phase;
 384
 385        struct ff_envelope envelope;
 386
 387        __u32 custom_len;
 388        __s16 __user *custom_data;
 389};
 390
 391/**
 392 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 393 * @strong_magnitude: magnitude of the heavy motor
 394 * @weak_magnitude: magnitude of the light one
 395 *
 396 * Some rumble pads have two motors of different weight. Strong_magnitude
 397 * represents the magnitude of the vibration generated by the heavy one.
 398 */
 399struct ff_rumble_effect {
 400        __u16 strong_magnitude;
 401        __u16 weak_magnitude;
 402};
 403
 404/**
 405 * struct ff_effect - defines force feedback effect
 406 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 407 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 408 * @id: an unique id assigned to an effect
 409 * @direction: direction of the effect
 410 * @trigger: trigger conditions (struct ff_trigger)
 411 * @replay: scheduling of the effect (struct ff_replay)
 412 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 413 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 414 *      defining effect parameters
 415 *
 416 * This structure is sent through ioctl from the application to the driver.
 417 * To create a new effect application should set its @id to -1; the kernel
 418 * will return assigned @id which can later be used to update or delete
 419 * this effect.
 420 *
 421 * Direction of the effect is encoded as follows:
 422 *      0 deg -> 0x0000 (down)
 423 *      90 deg -> 0x4000 (left)
 424 *      180 deg -> 0x8000 (up)
 425 *      270 deg -> 0xC000 (right)
 426 */
 427struct ff_effect {
 428        __u16 type;
 429        __s16 id;
 430        __u16 direction;
 431        struct ff_trigger trigger;
 432        struct ff_replay replay;
 433
 434        union {
 435                struct ff_constant_effect constant;
 436                struct ff_ramp_effect ramp;
 437                struct ff_periodic_effect periodic;
 438                struct ff_condition_effect condition[2]; /* One for each axis */
 439                struct ff_rumble_effect rumble;
 440        } u;
 441};
 442
 443/*
 444 * Force feedback effect types
 445 */
 446
 447#define FF_RUMBLE       0x50
 448#define FF_PERIODIC     0x51
 449#define FF_CONSTANT     0x52
 450#define FF_SPRING       0x53
 451#define FF_FRICTION     0x54
 452#define FF_DAMPER       0x55
 453#define FF_INERTIA      0x56
 454#define FF_RAMP         0x57
 455
 456#define FF_EFFECT_MIN   FF_RUMBLE
 457#define FF_EFFECT_MAX   FF_RAMP
 458
 459/*
 460 * Force feedback periodic effect types
 461 */
 462
 463#define FF_SQUARE       0x58
 464#define FF_TRIANGLE     0x59
 465#define FF_SINE         0x5a
 466#define FF_SAW_UP       0x5b
 467#define FF_SAW_DOWN     0x5c
 468#define FF_CUSTOM       0x5d
 469
 470#define FF_WAVEFORM_MIN FF_SQUARE
 471#define FF_WAVEFORM_MAX FF_CUSTOM
 472
 473/*
 474 * Set ff device properties
 475 */
 476
 477#define FF_GAIN         0x60
 478#define FF_AUTOCENTER   0x61
 479
 480/*
 481 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 482 * cause a collision with another ff method, in this case ff->set_gain().
 483 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 484 * and thus the total number of effects should never exceed FF_GAIN.
 485 */
 486#define FF_MAX_EFFECTS  FF_GAIN
 487
 488#define FF_MAX          0x7f
 489#define FF_CNT          (FF_MAX+1)
 490
 491#endif /* _UAPI_INPUT_H */
 492