linux/include/linux/nodemask.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2#ifndef __LINUX_NODEMASK_H
   3#define __LINUX_NODEMASK_H
   4
   5/*
   6 * Nodemasks provide a bitmap suitable for representing the
   7 * set of Node's in a system, one bit position per Node number.
   8 *
   9 * See detailed comments in the file linux/bitmap.h describing the
  10 * data type on which these nodemasks are based.
  11 *
  12 * For details of nodemask_parse_user(), see bitmap_parse_user() in
  13 * lib/bitmap.c.  For details of nodelist_parse(), see bitmap_parselist(),
  14 * also in bitmap.c.  For details of node_remap(), see bitmap_bitremap in
  15 * lib/bitmap.c.  For details of nodes_remap(), see bitmap_remap in
  16 * lib/bitmap.c.  For details of nodes_onto(), see bitmap_onto in
  17 * lib/bitmap.c.  For details of nodes_fold(), see bitmap_fold in
  18 * lib/bitmap.c.
  19 *
  20 * The available nodemask operations are:
  21 *
  22 * void node_set(node, mask)            turn on bit 'node' in mask
  23 * void node_clear(node, mask)          turn off bit 'node' in mask
  24 * void nodes_setall(mask)              set all bits
  25 * void nodes_clear(mask)               clear all bits
  26 * int node_isset(node, mask)           true iff bit 'node' set in mask
  27 * int node_test_and_set(node, mask)    test and set bit 'node' in mask
  28 *
  29 * void nodes_and(dst, src1, src2)      dst = src1 & src2  [intersection]
  30 * void nodes_or(dst, src1, src2)       dst = src1 | src2  [union]
  31 * void nodes_xor(dst, src1, src2)      dst = src1 ^ src2
  32 * void nodes_andnot(dst, src1, src2)   dst = src1 & ~src2
  33 * void nodes_complement(dst, src)      dst = ~src
  34 *
  35 * int nodes_equal(mask1, mask2)        Does mask1 == mask2?
  36 * int nodes_intersects(mask1, mask2)   Do mask1 and mask2 intersect?
  37 * int nodes_subset(mask1, mask2)       Is mask1 a subset of mask2?
  38 * int nodes_empty(mask)                Is mask empty (no bits sets)?
  39 * int nodes_full(mask)                 Is mask full (all bits sets)?
  40 * int nodes_weight(mask)               Hamming weight - number of set bits
  41 *
  42 * void nodes_shift_right(dst, src, n)  Shift right
  43 * void nodes_shift_left(dst, src, n)   Shift left
  44 *
  45 * int first_node(mask)                 Number lowest set bit, or MAX_NUMNODES
  46 * int next_node(node, mask)            Next node past 'node', or MAX_NUMNODES
  47 * int next_node_in(node, mask)         Next node past 'node', or wrap to first,
  48 *                                      or MAX_NUMNODES
  49 * int first_unset_node(mask)           First node not set in mask, or 
  50 *                                      MAX_NUMNODES
  51 *
  52 * nodemask_t nodemask_of_node(node)    Return nodemask with bit 'node' set
  53 * NODE_MASK_ALL                        Initializer - all bits set
  54 * NODE_MASK_NONE                       Initializer - no bits set
  55 * unsigned long *nodes_addr(mask)      Array of unsigned long's in mask
  56 *
  57 * int nodemask_parse_user(ubuf, ulen, mask)    Parse ascii string as nodemask
  58 * int nodelist_parse(buf, map)         Parse ascii string as nodelist
  59 * int node_remap(oldbit, old, new)     newbit = map(old, new)(oldbit)
  60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  61 * void nodes_onto(dst, orig, relmap)   *dst = orig relative to relmap
  62 * void nodes_fold(dst, orig, sz)       dst bits = orig bits mod sz
  63 *
  64 * for_each_node_mask(node, mask)       for-loop node over mask
  65 *
  66 * int num_online_nodes()               Number of online Nodes
  67 * int num_possible_nodes()             Number of all possible Nodes
  68 *
  69 * int node_random(mask)                Random node with set bit in mask
  70 *
  71 * int node_online(node)                Is some node online?
  72 * int node_possible(node)              Is some node possible?
  73 *
  74 * node_set_online(node)                set bit 'node' in node_online_map
  75 * node_set_offline(node)               clear bit 'node' in node_online_map
  76 *
  77 * for_each_node(node)                  for-loop node over node_possible_map
  78 * for_each_online_node(node)           for-loop node over node_online_map
  79 *
  80 * Subtlety:
  81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  82 *    to generate slightly worse code.  So use a simple one-line #define
  83 *    for node_isset(), instead of wrapping an inline inside a macro, the
  84 *    way we do the other calls.
  85 *
  86 * NODEMASK_SCRATCH
  87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  89 * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
  90 * for such situations. See below and CPUMASK_ALLOC also.
  91 */
  92
  93#include <linux/kernel.h>
  94#include <linux/threads.h>
  95#include <linux/bitmap.h>
  96#include <linux/numa.h>
  97
  98typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  99extern nodemask_t _unused_nodemask_arg_;
 100
 101/**
 102 * nodemask_pr_args - printf args to output a nodemask
 103 * @maskp: nodemask to be printed
 104 *
 105 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
 106 */
 107#define nodemask_pr_args(maskp)         MAX_NUMNODES, (maskp)->bits
 108
 109/*
 110 * The inline keyword gives the compiler room to decide to inline, or
 111 * not inline a function as it sees best.  However, as these functions
 112 * are called in both __init and non-__init functions, if they are not
 113 * inlined we will end up with a section mis-match error (of the type of
 114 * freeable items not being freed).  So we must use __always_inline here
 115 * to fix the problem.  If other functions in the future also end up in
 116 * this situation they will also need to be annotated as __always_inline
 117 */
 118#define node_set(node, dst) __node_set((node), &(dst))
 119static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
 120{
 121        set_bit(node, dstp->bits);
 122}
 123
 124#define node_clear(node, dst) __node_clear((node), &(dst))
 125static inline void __node_clear(int node, volatile nodemask_t *dstp)
 126{
 127        clear_bit(node, dstp->bits);
 128}
 129
 130#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
 131static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
 132{
 133        bitmap_fill(dstp->bits, nbits);
 134}
 135
 136#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
 137static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
 138{
 139        bitmap_zero(dstp->bits, nbits);
 140}
 141
 142/* No static inline type checking - see Subtlety (1) above. */
 143#define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
 144
 145#define node_test_and_set(node, nodemask) \
 146                        __node_test_and_set((node), &(nodemask))
 147static inline int __node_test_and_set(int node, nodemask_t *addr)
 148{
 149        return test_and_set_bit(node, addr->bits);
 150}
 151
 152#define nodes_and(dst, src1, src2) \
 153                        __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
 154static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
 155                                        const nodemask_t *src2p, unsigned int nbits)
 156{
 157        bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
 158}
 159
 160#define nodes_or(dst, src1, src2) \
 161                        __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
 162static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
 163                                        const nodemask_t *src2p, unsigned int nbits)
 164{
 165        bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
 166}
 167
 168#define nodes_xor(dst, src1, src2) \
 169                        __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
 170static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
 171                                        const nodemask_t *src2p, unsigned int nbits)
 172{
 173        bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
 174}
 175
 176#define nodes_andnot(dst, src1, src2) \
 177                        __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
 178static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
 179                                        const nodemask_t *src2p, unsigned int nbits)
 180{
 181        bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
 182}
 183
 184#define nodes_complement(dst, src) \
 185                        __nodes_complement(&(dst), &(src), MAX_NUMNODES)
 186static inline void __nodes_complement(nodemask_t *dstp,
 187                                        const nodemask_t *srcp, unsigned int nbits)
 188{
 189        bitmap_complement(dstp->bits, srcp->bits, nbits);
 190}
 191
 192#define nodes_equal(src1, src2) \
 193                        __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
 194static inline int __nodes_equal(const nodemask_t *src1p,
 195                                        const nodemask_t *src2p, unsigned int nbits)
 196{
 197        return bitmap_equal(src1p->bits, src2p->bits, nbits);
 198}
 199
 200#define nodes_intersects(src1, src2) \
 201                        __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
 202static inline int __nodes_intersects(const nodemask_t *src1p,
 203                                        const nodemask_t *src2p, unsigned int nbits)
 204{
 205        return bitmap_intersects(src1p->bits, src2p->bits, nbits);
 206}
 207
 208#define nodes_subset(src1, src2) \
 209                        __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
 210static inline int __nodes_subset(const nodemask_t *src1p,
 211                                        const nodemask_t *src2p, unsigned int nbits)
 212{
 213        return bitmap_subset(src1p->bits, src2p->bits, nbits);
 214}
 215
 216#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
 217static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
 218{
 219        return bitmap_empty(srcp->bits, nbits);
 220}
 221
 222#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
 223static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
 224{
 225        return bitmap_full(srcp->bits, nbits);
 226}
 227
 228#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
 229static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
 230{
 231        return bitmap_weight(srcp->bits, nbits);
 232}
 233
 234#define nodes_shift_right(dst, src, n) \
 235                        __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
 236static inline void __nodes_shift_right(nodemask_t *dstp,
 237                                        const nodemask_t *srcp, int n, int nbits)
 238{
 239        bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
 240}
 241
 242#define nodes_shift_left(dst, src, n) \
 243                        __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
 244static inline void __nodes_shift_left(nodemask_t *dstp,
 245                                        const nodemask_t *srcp, int n, int nbits)
 246{
 247        bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
 248}
 249
 250/* FIXME: better would be to fix all architectures to never return
 251          > MAX_NUMNODES, then the silly min_ts could be dropped. */
 252
 253#define first_node(src) __first_node(&(src))
 254static inline int __first_node(const nodemask_t *srcp)
 255{
 256        return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
 257}
 258
 259#define next_node(n, src) __next_node((n), &(src))
 260static inline int __next_node(int n, const nodemask_t *srcp)
 261{
 262        return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
 263}
 264
 265/*
 266 * Find the next present node in src, starting after node n, wrapping around to
 267 * the first node in src if needed.  Returns MAX_NUMNODES if src is empty.
 268 */
 269#define next_node_in(n, src) __next_node_in((n), &(src))
 270int __next_node_in(int node, const nodemask_t *srcp);
 271
 272static inline void init_nodemask_of_node(nodemask_t *mask, int node)
 273{
 274        nodes_clear(*mask);
 275        node_set(node, *mask);
 276}
 277
 278#define nodemask_of_node(node)                                          \
 279({                                                                      \
 280        typeof(_unused_nodemask_arg_) m;                                \
 281        if (sizeof(m) == sizeof(unsigned long)) {                       \
 282                m.bits[0] = 1UL << (node);                              \
 283        } else {                                                        \
 284                init_nodemask_of_node(&m, (node));                      \
 285        }                                                               \
 286        m;                                                              \
 287})
 288
 289#define first_unset_node(mask) __first_unset_node(&(mask))
 290static inline int __first_unset_node(const nodemask_t *maskp)
 291{
 292        return min_t(int,MAX_NUMNODES,
 293                        find_first_zero_bit(maskp->bits, MAX_NUMNODES));
 294}
 295
 296#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
 297
 298#if MAX_NUMNODES <= BITS_PER_LONG
 299
 300#define NODE_MASK_ALL                                                   \
 301((nodemask_t) { {                                                       \
 302        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 303} })
 304
 305#else
 306
 307#define NODE_MASK_ALL                                                   \
 308((nodemask_t) { {                                                       \
 309        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,                   \
 310        [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD           \
 311} })
 312
 313#endif
 314
 315#define NODE_MASK_NONE                                                  \
 316((nodemask_t) { {                                                       \
 317        [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL                    \
 318} })
 319
 320#define nodes_addr(src) ((src).bits)
 321
 322#define nodemask_parse_user(ubuf, ulen, dst) \
 323                __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
 324static inline int __nodemask_parse_user(const char __user *buf, int len,
 325                                        nodemask_t *dstp, int nbits)
 326{
 327        return bitmap_parse_user(buf, len, dstp->bits, nbits);
 328}
 329
 330#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
 331static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
 332{
 333        return bitmap_parselist(buf, dstp->bits, nbits);
 334}
 335
 336#define node_remap(oldbit, old, new) \
 337                __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
 338static inline int __node_remap(int oldbit,
 339                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 340{
 341        return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
 342}
 343
 344#define nodes_remap(dst, src, old, new) \
 345                __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
 346static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
 347                const nodemask_t *oldp, const nodemask_t *newp, int nbits)
 348{
 349        bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
 350}
 351
 352#define nodes_onto(dst, orig, relmap) \
 353                __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
 354static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
 355                const nodemask_t *relmapp, int nbits)
 356{
 357        bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
 358}
 359
 360#define nodes_fold(dst, orig, sz) \
 361                __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
 362static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
 363                int sz, int nbits)
 364{
 365        bitmap_fold(dstp->bits, origp->bits, sz, nbits);
 366}
 367
 368#if MAX_NUMNODES > 1
 369#define for_each_node_mask(node, mask)                  \
 370        for ((node) = first_node(mask);                 \
 371                (node) < MAX_NUMNODES;                  \
 372                (node) = next_node((node), (mask)))
 373#else /* MAX_NUMNODES == 1 */
 374#define for_each_node_mask(node, mask)                  \
 375        if (!nodes_empty(mask))                         \
 376                for ((node) = 0; (node) < 1; (node)++)
 377#endif /* MAX_NUMNODES */
 378
 379/*
 380 * Bitmasks that are kept for all the nodes.
 381 */
 382enum node_states {
 383        N_POSSIBLE,             /* The node could become online at some point */
 384        N_ONLINE,               /* The node is online */
 385        N_NORMAL_MEMORY,        /* The node has regular memory */
 386#ifdef CONFIG_HIGHMEM
 387        N_HIGH_MEMORY,          /* The node has regular or high memory */
 388#else
 389        N_HIGH_MEMORY = N_NORMAL_MEMORY,
 390#endif
 391        N_MEMORY,               /* The node has memory(regular, high, movable) */
 392        N_CPU,          /* The node has one or more cpus */
 393        NR_NODE_STATES
 394};
 395
 396/*
 397 * The following particular system nodemasks and operations
 398 * on them manage all possible and online nodes.
 399 */
 400
 401extern nodemask_t node_states[NR_NODE_STATES];
 402
 403#if MAX_NUMNODES > 1
 404static inline int node_state(int node, enum node_states state)
 405{
 406        return node_isset(node, node_states[state]);
 407}
 408
 409static inline void node_set_state(int node, enum node_states state)
 410{
 411        __node_set(node, &node_states[state]);
 412}
 413
 414static inline void node_clear_state(int node, enum node_states state)
 415{
 416        __node_clear(node, &node_states[state]);
 417}
 418
 419static inline int num_node_state(enum node_states state)
 420{
 421        return nodes_weight(node_states[state]);
 422}
 423
 424#define for_each_node_state(__node, __state) \
 425        for_each_node_mask((__node), node_states[__state])
 426
 427#define first_online_node       first_node(node_states[N_ONLINE])
 428#define first_memory_node       first_node(node_states[N_MEMORY])
 429static inline int next_online_node(int nid)
 430{
 431        return next_node(nid, node_states[N_ONLINE]);
 432}
 433static inline int next_memory_node(int nid)
 434{
 435        return next_node(nid, node_states[N_MEMORY]);
 436}
 437
 438extern int nr_node_ids;
 439extern int nr_online_nodes;
 440
 441static inline void node_set_online(int nid)
 442{
 443        node_set_state(nid, N_ONLINE);
 444        nr_online_nodes = num_node_state(N_ONLINE);
 445}
 446
 447static inline void node_set_offline(int nid)
 448{
 449        node_clear_state(nid, N_ONLINE);
 450        nr_online_nodes = num_node_state(N_ONLINE);
 451}
 452
 453#else
 454
 455static inline int node_state(int node, enum node_states state)
 456{
 457        return node == 0;
 458}
 459
 460static inline void node_set_state(int node, enum node_states state)
 461{
 462}
 463
 464static inline void node_clear_state(int node, enum node_states state)
 465{
 466}
 467
 468static inline int num_node_state(enum node_states state)
 469{
 470        return 1;
 471}
 472
 473#define for_each_node_state(node, __state) \
 474        for ( (node) = 0; (node) == 0; (node) = 1)
 475
 476#define first_online_node       0
 477#define first_memory_node       0
 478#define next_online_node(nid)   (MAX_NUMNODES)
 479#define nr_node_ids             1
 480#define nr_online_nodes         1
 481
 482#define node_set_online(node)      node_set_state((node), N_ONLINE)
 483#define node_set_offline(node)     node_clear_state((node), N_ONLINE)
 484
 485#endif
 486
 487#if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
 488extern int node_random(const nodemask_t *maskp);
 489#else
 490static inline int node_random(const nodemask_t *mask)
 491{
 492        return 0;
 493}
 494#endif
 495
 496#define node_online_map         node_states[N_ONLINE]
 497#define node_possible_map       node_states[N_POSSIBLE]
 498
 499#define num_online_nodes()      num_node_state(N_ONLINE)
 500#define num_possible_nodes()    num_node_state(N_POSSIBLE)
 501#define node_online(node)       node_state((node), N_ONLINE)
 502#define node_possible(node)     node_state((node), N_POSSIBLE)
 503
 504#define for_each_node(node)        for_each_node_state(node, N_POSSIBLE)
 505#define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
 506
 507/*
 508 * For nodemask scrach area.
 509 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
 510 * name.
 511 */
 512#if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
 513#define NODEMASK_ALLOC(type, name, gfp_flags)   \
 514                        type *name = kmalloc(sizeof(*name), gfp_flags)
 515#define NODEMASK_FREE(m)                        kfree(m)
 516#else
 517#define NODEMASK_ALLOC(type, name, gfp_flags)   type _##name, *name = &_##name
 518#define NODEMASK_FREE(m)                        do {} while (0)
 519#endif
 520
 521/* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
 522struct nodemask_scratch {
 523        nodemask_t      mask1;
 524        nodemask_t      mask2;
 525};
 526
 527#define NODEMASK_SCRATCH(x)                                             \
 528                        NODEMASK_ALLOC(struct nodemask_scratch, x,      \
 529                                        GFP_KERNEL | __GFP_NORETRY)
 530#define NODEMASK_SCRATCH_FREE(x)        NODEMASK_FREE(x)
 531
 532
 533#endif /* __LINUX_NODEMASK_H */
 534