linux/include/uapi/linux/input.h
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   1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
   2/*
   3 * Copyright (c) 1999-2002 Vojtech Pavlik
   4 *
   5 * This program is free software; you can redistribute it and/or modify it
   6 * under the terms of the GNU General Public License version 2 as published by
   7 * the Free Software Foundation.
   8 */
   9#ifndef _UAPI_INPUT_H
  10#define _UAPI_INPUT_H
  11
  12
  13#ifndef __KERNEL__
  14#include <sys/time.h>
  15#include <sys/ioctl.h>
  16#include <sys/types.h>
  17#include <linux/types.h>
  18#endif
  19
  20#include "input-event-codes.h"
  21
  22/*
  23 * The event structure itself
  24 */
  25
  26struct input_event {
  27        struct timeval time;
  28        __u16 type;
  29        __u16 code;
  30        __s32 value;
  31};
  32
  33/*
  34 * Protocol version.
  35 */
  36
  37#define EV_VERSION              0x010001
  38
  39/*
  40 * IOCTLs (0x00 - 0x7f)
  41 */
  42
  43struct input_id {
  44        __u16 bustype;
  45        __u16 vendor;
  46        __u16 product;
  47        __u16 version;
  48};
  49
  50/**
  51 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  52 * @value: latest reported value for the axis.
  53 * @minimum: specifies minimum value for the axis.
  54 * @maximum: specifies maximum value for the axis.
  55 * @fuzz: specifies fuzz value that is used to filter noise from
  56 *      the event stream.
  57 * @flat: values that are within this value will be discarded by
  58 *      joydev interface and reported as 0 instead.
  59 * @resolution: specifies resolution for the values reported for
  60 *      the axis.
  61 *
  62 * Note that input core does not clamp reported values to the
  63 * [minimum, maximum] limits, such task is left to userspace.
  64 *
  65 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
  66 * is reported in units per millimeter (units/mm), resolution
  67 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
  68 * in units per radian.
  69 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
  70 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
  71 * in units per g (units/g) and in units per degree per second
  72 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
  73 */
  74struct input_absinfo {
  75        __s32 value;
  76        __s32 minimum;
  77        __s32 maximum;
  78        __s32 fuzz;
  79        __s32 flat;
  80        __s32 resolution;
  81};
  82
  83/**
  84 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  85 * @scancode: scancode represented in machine-endian form.
  86 * @len: length of the scancode that resides in @scancode buffer.
  87 * @index: index in the keymap, may be used instead of scancode
  88 * @flags: allows to specify how kernel should handle the request. For
  89 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  90 *      should perform lookup in keymap by @index instead of @scancode
  91 * @keycode: key code assigned to this scancode
  92 *
  93 * The structure is used to retrieve and modify keymap data. Users have
  94 * option of performing lookup either by @scancode itself or by @index
  95 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  96 * (depending on which element was used to perform lookup).
  97 */
  98struct input_keymap_entry {
  99#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
 100        __u8  flags;
 101        __u8  len;
 102        __u16 index;
 103        __u32 keycode;
 104        __u8  scancode[32];
 105};
 106
 107struct input_mask {
 108        __u32 type;
 109        __u32 codes_size;
 110        __u64 codes_ptr;
 111};
 112
 113#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 114#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 115#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 116#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 117
 118#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 119#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 120#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 121#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 122
 123#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 124#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 125#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 126#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 127
 128/**
 129 * EVIOCGMTSLOTS(len) - get MT slot values
 130 * @len: size of the data buffer in bytes
 131 *
 132 * The ioctl buffer argument should be binary equivalent to
 133 *
 134 * struct input_mt_request_layout {
 135 *      __u32 code;
 136 *      __s32 values[num_slots];
 137 * };
 138 *
 139 * where num_slots is the (arbitrary) number of MT slots to extract.
 140 *
 141 * The ioctl size argument (len) is the size of the buffer, which
 142 * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
 143 * too small to fit all available slots, the first num_slots are
 144 * returned.
 145 *
 146 * Before the call, code is set to the wanted ABS_MT event type. On
 147 * return, values[] is filled with the slot values for the specified
 148 * ABS_MT code.
 149 *
 150 * If the request code is not an ABS_MT value, -EINVAL is returned.
 151 */
 152#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 153
 154#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 155#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 156#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 157#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 158
 159#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 160#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 161#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 162
 163#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 164#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 165#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 166
 167#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 168#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 169
 170/**
 171 * EVIOCGMASK - Retrieve current event mask
 172 *
 173 * This ioctl allows user to retrieve the current event mask for specific
 174 * event type. The argument must be of type "struct input_mask" and
 175 * specifies the event type to query, the address of the receive buffer and
 176 * the size of the receive buffer.
 177 *
 178 * The event mask is a per-client mask that specifies which events are
 179 * forwarded to the client. Each event code is represented by a single bit
 180 * in the event mask. If the bit is set, the event is passed to the client
 181 * normally. Otherwise, the event is filtered and will never be queued on
 182 * the client's receive buffer.
 183 *
 184 * Event masks do not affect global state of the input device. They only
 185 * affect the file descriptor they are applied to.
 186 *
 187 * The default event mask for a client has all bits set, i.e. all events
 188 * are forwarded to the client. If the kernel is queried for an unknown
 189 * event type or if the receive buffer is larger than the number of
 190 * event codes known to the kernel, the kernel returns all zeroes for those
 191 * codes.
 192 *
 193 * At maximum, codes_size bytes are copied.
 194 *
 195 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 196 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 197 * does not implement the ioctl.
 198 */
 199#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 200
 201/**
 202 * EVIOCSMASK - Set event mask
 203 *
 204 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 205 * current event mask, this changes the client's event mask for a specific
 206 * type.  See EVIOCGMASK for a description of event-masks and the
 207 * argument-type.
 208 *
 209 * This ioctl provides full forward compatibility. If the passed event type
 210 * is unknown to the kernel, or if the number of event codes specified in
 211 * the mask is bigger than what is known to the kernel, the ioctl is still
 212 * accepted and applied. However, any unknown codes are left untouched and
 213 * stay cleared. That means, the kernel always filters unknown codes
 214 * regardless of what the client requests.  If the new mask doesn't cover
 215 * all known event-codes, all remaining codes are automatically cleared and
 216 * thus filtered.
 217 *
 218 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 219 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 220 * if the kernel does not implement the ioctl.
 221 */
 222#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 223
 224#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 225
 226/*
 227 * IDs.
 228 */
 229
 230#define ID_BUS                  0
 231#define ID_VENDOR               1
 232#define ID_PRODUCT              2
 233#define ID_VERSION              3
 234
 235#define BUS_PCI                 0x01
 236#define BUS_ISAPNP              0x02
 237#define BUS_USB                 0x03
 238#define BUS_HIL                 0x04
 239#define BUS_BLUETOOTH           0x05
 240#define BUS_VIRTUAL             0x06
 241
 242#define BUS_ISA                 0x10
 243#define BUS_I8042               0x11
 244#define BUS_XTKBD               0x12
 245#define BUS_RS232               0x13
 246#define BUS_GAMEPORT            0x14
 247#define BUS_PARPORT             0x15
 248#define BUS_AMIGA               0x16
 249#define BUS_ADB                 0x17
 250#define BUS_I2C                 0x18
 251#define BUS_HOST                0x19
 252#define BUS_GSC                 0x1A
 253#define BUS_ATARI               0x1B
 254#define BUS_SPI                 0x1C
 255#define BUS_RMI                 0x1D
 256#define BUS_CEC                 0x1E
 257#define BUS_INTEL_ISHTP         0x1F
 258
 259/*
 260 * MT_TOOL types
 261 */
 262#define MT_TOOL_FINGER          0
 263#define MT_TOOL_PEN             1
 264#define MT_TOOL_PALM            2
 265#define MT_TOOL_MAX             2
 266
 267/*
 268 * Values describing the status of a force-feedback effect
 269 */
 270#define FF_STATUS_STOPPED       0x00
 271#define FF_STATUS_PLAYING       0x01
 272#define FF_STATUS_MAX           0x01
 273
 274/*
 275 * Structures used in ioctls to upload effects to a device
 276 * They are pieces of a bigger structure (called ff_effect)
 277 */
 278
 279/*
 280 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 281 * should not be used and have unspecified results.
 282 */
 283
 284/**
 285 * struct ff_replay - defines scheduling of the force-feedback effect
 286 * @length: duration of the effect
 287 * @delay: delay before effect should start playing
 288 */
 289struct ff_replay {
 290        __u16 length;
 291        __u16 delay;
 292};
 293
 294/**
 295 * struct ff_trigger - defines what triggers the force-feedback effect
 296 * @button: number of the button triggering the effect
 297 * @interval: controls how soon the effect can be re-triggered
 298 */
 299struct ff_trigger {
 300        __u16 button;
 301        __u16 interval;
 302};
 303
 304/**
 305 * struct ff_envelope - generic force-feedback effect envelope
 306 * @attack_length: duration of the attack (ms)
 307 * @attack_level: level at the beginning of the attack
 308 * @fade_length: duration of fade (ms)
 309 * @fade_level: level at the end of fade
 310 *
 311 * The @attack_level and @fade_level are absolute values; when applying
 312 * envelope force-feedback core will convert to positive/negative
 313 * value based on polarity of the default level of the effect.
 314 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 315 */
 316struct ff_envelope {
 317        __u16 attack_length;
 318        __u16 attack_level;
 319        __u16 fade_length;
 320        __u16 fade_level;
 321};
 322
 323/**
 324 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 325 * @level: strength of the effect; may be negative
 326 * @envelope: envelope data
 327 */
 328struct ff_constant_effect {
 329        __s16 level;
 330        struct ff_envelope envelope;
 331};
 332
 333/**
 334 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 335 * @start_level: beginning strength of the effect; may be negative
 336 * @end_level: final strength of the effect; may be negative
 337 * @envelope: envelope data
 338 */
 339struct ff_ramp_effect {
 340        __s16 start_level;
 341        __s16 end_level;
 342        struct ff_envelope envelope;
 343};
 344
 345/**
 346 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 347 * @right_saturation: maximum level when joystick moved all way to the right
 348 * @left_saturation: same for the left side
 349 * @right_coeff: controls how fast the force grows when the joystick moves
 350 *      to the right
 351 * @left_coeff: same for the left side
 352 * @deadband: size of the dead zone, where no force is produced
 353 * @center: position of the dead zone
 354 */
 355struct ff_condition_effect {
 356        __u16 right_saturation;
 357        __u16 left_saturation;
 358
 359        __s16 right_coeff;
 360        __s16 left_coeff;
 361
 362        __u16 deadband;
 363        __s16 center;
 364};
 365
 366/**
 367 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 368 * @waveform: kind of the effect (wave)
 369 * @period: period of the wave (ms)
 370 * @magnitude: peak value
 371 * @offset: mean value of the wave (roughly)
 372 * @phase: 'horizontal' shift
 373 * @envelope: envelope data
 374 * @custom_len: number of samples (FF_CUSTOM only)
 375 * @custom_data: buffer of samples (FF_CUSTOM only)
 376 *
 377 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 378 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 379 * for the time being as no driver supports it yet.
 380 *
 381 * Note: the data pointed by custom_data is copied by the driver.
 382 * You can therefore dispose of the memory after the upload/update.
 383 */
 384struct ff_periodic_effect {
 385        __u16 waveform;
 386        __u16 period;
 387        __s16 magnitude;
 388        __s16 offset;
 389        __u16 phase;
 390
 391        struct ff_envelope envelope;
 392
 393        __u32 custom_len;
 394        __s16 __user *custom_data;
 395};
 396
 397/**
 398 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 399 * @strong_magnitude: magnitude of the heavy motor
 400 * @weak_magnitude: magnitude of the light one
 401 *
 402 * Some rumble pads have two motors of different weight. Strong_magnitude
 403 * represents the magnitude of the vibration generated by the heavy one.
 404 */
 405struct ff_rumble_effect {
 406        __u16 strong_magnitude;
 407        __u16 weak_magnitude;
 408};
 409
 410/**
 411 * struct ff_effect - defines force feedback effect
 412 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 413 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 414 * @id: an unique id assigned to an effect
 415 * @direction: direction of the effect
 416 * @trigger: trigger conditions (struct ff_trigger)
 417 * @replay: scheduling of the effect (struct ff_replay)
 418 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 419 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 420 *      defining effect parameters
 421 *
 422 * This structure is sent through ioctl from the application to the driver.
 423 * To create a new effect application should set its @id to -1; the kernel
 424 * will return assigned @id which can later be used to update or delete
 425 * this effect.
 426 *
 427 * Direction of the effect is encoded as follows:
 428 *      0 deg -> 0x0000 (down)
 429 *      90 deg -> 0x4000 (left)
 430 *      180 deg -> 0x8000 (up)
 431 *      270 deg -> 0xC000 (right)
 432 */
 433struct ff_effect {
 434        __u16 type;
 435        __s16 id;
 436        __u16 direction;
 437        struct ff_trigger trigger;
 438        struct ff_replay replay;
 439
 440        union {
 441                struct ff_constant_effect constant;
 442                struct ff_ramp_effect ramp;
 443                struct ff_periodic_effect periodic;
 444                struct ff_condition_effect condition[2]; /* One for each axis */
 445                struct ff_rumble_effect rumble;
 446        } u;
 447};
 448
 449/*
 450 * Force feedback effect types
 451 */
 452
 453#define FF_RUMBLE       0x50
 454#define FF_PERIODIC     0x51
 455#define FF_CONSTANT     0x52
 456#define FF_SPRING       0x53
 457#define FF_FRICTION     0x54
 458#define FF_DAMPER       0x55
 459#define FF_INERTIA      0x56
 460#define FF_RAMP         0x57
 461
 462#define FF_EFFECT_MIN   FF_RUMBLE
 463#define FF_EFFECT_MAX   FF_RAMP
 464
 465/*
 466 * Force feedback periodic effect types
 467 */
 468
 469#define FF_SQUARE       0x58
 470#define FF_TRIANGLE     0x59
 471#define FF_SINE         0x5a
 472#define FF_SAW_UP       0x5b
 473#define FF_SAW_DOWN     0x5c
 474#define FF_CUSTOM       0x5d
 475
 476#define FF_WAVEFORM_MIN FF_SQUARE
 477#define FF_WAVEFORM_MAX FF_CUSTOM
 478
 479/*
 480 * Set ff device properties
 481 */
 482
 483#define FF_GAIN         0x60
 484#define FF_AUTOCENTER   0x61
 485
 486/*
 487 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 488 * cause a collision with another ff method, in this case ff->set_gain().
 489 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 490 * and thus the total number of effects should never exceed FF_GAIN.
 491 */
 492#define FF_MAX_EFFECTS  FF_GAIN
 493
 494#define FF_MAX          0x7f
 495#define FF_CNT          (FF_MAX+1)
 496
 497#endif /* _UAPI_INPUT_H */
 498