1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ 2/* 3 * Copyright (c) 1999-2002 Vojtech Pavlik 4 * 5 * This program is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 as published by 7 * the Free Software Foundation. 8 */ 9#ifndef _UAPI_INPUT_H 10#define _UAPI_INPUT_H 11 12 13#ifndef __KERNEL__ 14#include <sys/time.h> 15#include <sys/ioctl.h> 16#include <sys/types.h> 17#include <linux/types.h> 18#endif 19 20#include "input-event-codes.h" 21 22/* 23 * The event structure itself 24 */ 25 26struct input_event { 27 struct timeval time; 28 __u16 type; 29 __u16 code; 30 __s32 value; 31}; 32 33/* 34 * Protocol version. 35 */ 36 37#define EV_VERSION 0x010001 38 39/* 40 * IOCTLs (0x00 - 0x7f) 41 */ 42 43struct input_id { 44 __u16 bustype; 45 __u16 vendor; 46 __u16 product; 47 __u16 version; 48}; 49 50/** 51 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls 52 * @value: latest reported value for the axis. 53 * @minimum: specifies minimum value for the axis. 54 * @maximum: specifies maximum value for the axis. 55 * @fuzz: specifies fuzz value that is used to filter noise from 56 * the event stream. 57 * @flat: values that are within this value will be discarded by 58 * joydev interface and reported as 0 instead. 59 * @resolution: specifies resolution for the values reported for 60 * the axis. 61 * 62 * Note that input core does not clamp reported values to the 63 * [minimum, maximum] limits, such task is left to userspace. 64 * 65 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z) 66 * is reported in units per millimeter (units/mm), resolution 67 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported 68 * in units per radian. 69 * When INPUT_PROP_ACCELEROMETER is set the resolution changes. 70 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in 71 * in units per g (units/g) and in units per degree per second 72 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ). 73 */ 74struct input_absinfo { 75 __s32 value; 76 __s32 minimum; 77 __s32 maximum; 78 __s32 fuzz; 79 __s32 flat; 80 __s32 resolution; 81}; 82 83/** 84 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls 85 * @scancode: scancode represented in machine-endian form. 86 * @len: length of the scancode that resides in @scancode buffer. 87 * @index: index in the keymap, may be used instead of scancode 88 * @flags: allows to specify how kernel should handle the request. For 89 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel 90 * should perform lookup in keymap by @index instead of @scancode 91 * @keycode: key code assigned to this scancode 92 * 93 * The structure is used to retrieve and modify keymap data. Users have 94 * option of performing lookup either by @scancode itself or by @index 95 * in keymap entry. EVIOCGKEYCODE will also return scancode or index 96 * (depending on which element was used to perform lookup). 97 */ 98struct input_keymap_entry { 99#define INPUT_KEYMAP_BY_INDEX (1 << 0) 100 __u8 flags; 101 __u8 len; 102 __u16 index; 103 __u32 keycode; 104 __u8 scancode[32]; 105}; 106 107struct input_mask { 108 __u32 type; 109 __u32 codes_size; 110 __u64 codes_ptr; 111}; 112 113#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 114#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */ 115#define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */ 116#define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */ 117 118#define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */ 119#define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry) 120#define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */ 121#define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry) 122 123#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 124#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */ 125#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */ 126#define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */ 127 128/** 129 * EVIOCGMTSLOTS(len) - get MT slot values 130 * @len: size of the data buffer in bytes 131 * 132 * The ioctl buffer argument should be binary equivalent to 133 * 134 * struct input_mt_request_layout { 135 * __u32 code; 136 * __s32 values[num_slots]; 137 * }; 138 * 139 * where num_slots is the (arbitrary) number of MT slots to extract. 140 * 141 * The ioctl size argument (len) is the size of the buffer, which 142 * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is 143 * too small to fit all available slots, the first num_slots are 144 * returned. 145 * 146 * Before the call, code is set to the wanted ABS_MT event type. On 147 * return, values[] is filled with the slot values for the specified 148 * ABS_MT code. 149 * 150 * If the request code is not an ABS_MT value, -EINVAL is returned. 151 */ 152#define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len) 153 154#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */ 155#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */ 156#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */ 157#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */ 158 159#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */ 160#define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */ 161#define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */ 162 163#define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */ 164#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 165#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 166 167#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */ 168#define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */ 169 170/** 171 * EVIOCGMASK - Retrieve current event mask 172 * 173 * This ioctl allows user to retrieve the current event mask for specific 174 * event type. The argument must be of type "struct input_mask" and 175 * specifies the event type to query, the address of the receive buffer and 176 * the size of the receive buffer. 177 * 178 * The event mask is a per-client mask that specifies which events are 179 * forwarded to the client. Each event code is represented by a single bit 180 * in the event mask. If the bit is set, the event is passed to the client 181 * normally. Otherwise, the event is filtered and will never be queued on 182 * the client's receive buffer. 183 * 184 * Event masks do not affect global state of the input device. They only 185 * affect the file descriptor they are applied to. 186 * 187 * The default event mask for a client has all bits set, i.e. all events 188 * are forwarded to the client. If the kernel is queried for an unknown 189 * event type or if the receive buffer is larger than the number of 190 * event codes known to the kernel, the kernel returns all zeroes for those 191 * codes. 192 * 193 * At maximum, codes_size bytes are copied. 194 * 195 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT 196 * if the receive-buffer points to invalid memory, or EINVAL if the kernel 197 * does not implement the ioctl. 198 */ 199#define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */ 200 201/** 202 * EVIOCSMASK - Set event mask 203 * 204 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the 205 * current event mask, this changes the client's event mask for a specific 206 * type. See EVIOCGMASK for a description of event-masks and the 207 * argument-type. 208 * 209 * This ioctl provides full forward compatibility. If the passed event type 210 * is unknown to the kernel, or if the number of event codes specified in 211 * the mask is bigger than what is known to the kernel, the ioctl is still 212 * accepted and applied. However, any unknown codes are left untouched and 213 * stay cleared. That means, the kernel always filters unknown codes 214 * regardless of what the client requests. If the new mask doesn't cover 215 * all known event-codes, all remaining codes are automatically cleared and 216 * thus filtered. 217 * 218 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is 219 * returned if the receive-buffer points to invalid memory. EINVAL is returned 220 * if the kernel does not implement the ioctl. 221 */ 222#define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */ 223 224#define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */ 225 226/* 227 * IDs. 228 */ 229 230#define ID_BUS 0 231#define ID_VENDOR 1 232#define ID_PRODUCT 2 233#define ID_VERSION 3 234 235#define BUS_PCI 0x01 236#define BUS_ISAPNP 0x02 237#define BUS_USB 0x03 238#define BUS_HIL 0x04 239#define BUS_BLUETOOTH 0x05 240#define BUS_VIRTUAL 0x06 241 242#define BUS_ISA 0x10 243#define BUS_I8042 0x11 244#define BUS_XTKBD 0x12 245#define BUS_RS232 0x13 246#define BUS_GAMEPORT 0x14 247#define BUS_PARPORT 0x15 248#define BUS_AMIGA 0x16 249#define BUS_ADB 0x17 250#define BUS_I2C 0x18 251#define BUS_HOST 0x19 252#define BUS_GSC 0x1A 253#define BUS_ATARI 0x1B 254#define BUS_SPI 0x1C 255#define BUS_RMI 0x1D 256#define BUS_CEC 0x1E 257#define BUS_INTEL_ISHTP 0x1F 258 259/* 260 * MT_TOOL types 261 */ 262#define MT_TOOL_FINGER 0 263#define MT_TOOL_PEN 1 264#define MT_TOOL_PALM 2 265#define MT_TOOL_MAX 2 266 267/* 268 * Values describing the status of a force-feedback effect 269 */ 270#define FF_STATUS_STOPPED 0x00 271#define FF_STATUS_PLAYING 0x01 272#define FF_STATUS_MAX 0x01 273 274/* 275 * Structures used in ioctls to upload effects to a device 276 * They are pieces of a bigger structure (called ff_effect) 277 */ 278 279/* 280 * All duration values are expressed in ms. Values above 32767 ms (0x7fff) 281 * should not be used and have unspecified results. 282 */ 283 284/** 285 * struct ff_replay - defines scheduling of the force-feedback effect 286 * @length: duration of the effect 287 * @delay: delay before effect should start playing 288 */ 289struct ff_replay { 290 __u16 length; 291 __u16 delay; 292}; 293 294/** 295 * struct ff_trigger - defines what triggers the force-feedback effect 296 * @button: number of the button triggering the effect 297 * @interval: controls how soon the effect can be re-triggered 298 */ 299struct ff_trigger { 300 __u16 button; 301 __u16 interval; 302}; 303 304/** 305 * struct ff_envelope - generic force-feedback effect envelope 306 * @attack_length: duration of the attack (ms) 307 * @attack_level: level at the beginning of the attack 308 * @fade_length: duration of fade (ms) 309 * @fade_level: level at the end of fade 310 * 311 * The @attack_level and @fade_level are absolute values; when applying 312 * envelope force-feedback core will convert to positive/negative 313 * value based on polarity of the default level of the effect. 314 * Valid range for the attack and fade levels is 0x0000 - 0x7fff 315 */ 316struct ff_envelope { 317 __u16 attack_length; 318 __u16 attack_level; 319 __u16 fade_length; 320 __u16 fade_level; 321}; 322 323/** 324 * struct ff_constant_effect - defines parameters of a constant force-feedback effect 325 * @level: strength of the effect; may be negative 326 * @envelope: envelope data 327 */ 328struct ff_constant_effect { 329 __s16 level; 330 struct ff_envelope envelope; 331}; 332 333/** 334 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect 335 * @start_level: beginning strength of the effect; may be negative 336 * @end_level: final strength of the effect; may be negative 337 * @envelope: envelope data 338 */ 339struct ff_ramp_effect { 340 __s16 start_level; 341 __s16 end_level; 342 struct ff_envelope envelope; 343}; 344 345/** 346 * struct ff_condition_effect - defines a spring or friction force-feedback effect 347 * @right_saturation: maximum level when joystick moved all way to the right 348 * @left_saturation: same for the left side 349 * @right_coeff: controls how fast the force grows when the joystick moves 350 * to the right 351 * @left_coeff: same for the left side 352 * @deadband: size of the dead zone, where no force is produced 353 * @center: position of the dead zone 354 */ 355struct ff_condition_effect { 356 __u16 right_saturation; 357 __u16 left_saturation; 358 359 __s16 right_coeff; 360 __s16 left_coeff; 361 362 __u16 deadband; 363 __s16 center; 364}; 365 366/** 367 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect 368 * @waveform: kind of the effect (wave) 369 * @period: period of the wave (ms) 370 * @magnitude: peak value 371 * @offset: mean value of the wave (roughly) 372 * @phase: 'horizontal' shift 373 * @envelope: envelope data 374 * @custom_len: number of samples (FF_CUSTOM only) 375 * @custom_data: buffer of samples (FF_CUSTOM only) 376 * 377 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP, 378 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined 379 * for the time being as no driver supports it yet. 380 * 381 * Note: the data pointed by custom_data is copied by the driver. 382 * You can therefore dispose of the memory after the upload/update. 383 */ 384struct ff_periodic_effect { 385 __u16 waveform; 386 __u16 period; 387 __s16 magnitude; 388 __s16 offset; 389 __u16 phase; 390 391 struct ff_envelope envelope; 392 393 __u32 custom_len; 394 __s16 __user *custom_data; 395}; 396 397/** 398 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect 399 * @strong_magnitude: magnitude of the heavy motor 400 * @weak_magnitude: magnitude of the light one 401 * 402 * Some rumble pads have two motors of different weight. Strong_magnitude 403 * represents the magnitude of the vibration generated by the heavy one. 404 */ 405struct ff_rumble_effect { 406 __u16 strong_magnitude; 407 __u16 weak_magnitude; 408}; 409 410/** 411 * struct ff_effect - defines force feedback effect 412 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, 413 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM) 414 * @id: an unique id assigned to an effect 415 * @direction: direction of the effect 416 * @trigger: trigger conditions (struct ff_trigger) 417 * @replay: scheduling of the effect (struct ff_replay) 418 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect, 419 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further 420 * defining effect parameters 421 * 422 * This structure is sent through ioctl from the application to the driver. 423 * To create a new effect application should set its @id to -1; the kernel 424 * will return assigned @id which can later be used to update or delete 425 * this effect. 426 * 427 * Direction of the effect is encoded as follows: 428 * 0 deg -> 0x0000 (down) 429 * 90 deg -> 0x4000 (left) 430 * 180 deg -> 0x8000 (up) 431 * 270 deg -> 0xC000 (right) 432 */ 433struct ff_effect { 434 __u16 type; 435 __s16 id; 436 __u16 direction; 437 struct ff_trigger trigger; 438 struct ff_replay replay; 439 440 union { 441 struct ff_constant_effect constant; 442 struct ff_ramp_effect ramp; 443 struct ff_periodic_effect periodic; 444 struct ff_condition_effect condition[2]; /* One for each axis */ 445 struct ff_rumble_effect rumble; 446 } u; 447}; 448 449/* 450 * Force feedback effect types 451 */ 452 453#define FF_RUMBLE 0x50 454#define FF_PERIODIC 0x51 455#define FF_CONSTANT 0x52 456#define FF_SPRING 0x53 457#define FF_FRICTION 0x54 458#define FF_DAMPER 0x55 459#define FF_INERTIA 0x56 460#define FF_RAMP 0x57 461 462#define FF_EFFECT_MIN FF_RUMBLE 463#define FF_EFFECT_MAX FF_RAMP 464 465/* 466 * Force feedback periodic effect types 467 */ 468 469#define FF_SQUARE 0x58 470#define FF_TRIANGLE 0x59 471#define FF_SINE 0x5a 472#define FF_SAW_UP 0x5b 473#define FF_SAW_DOWN 0x5c 474#define FF_CUSTOM 0x5d 475 476#define FF_WAVEFORM_MIN FF_SQUARE 477#define FF_WAVEFORM_MAX FF_CUSTOM 478 479/* 480 * Set ff device properties 481 */ 482 483#define FF_GAIN 0x60 484#define FF_AUTOCENTER 0x61 485 486/* 487 * ff->playback(effect_id = FF_GAIN) is the first effect_id to 488 * cause a collision with another ff method, in this case ff->set_gain(). 489 * Therefore the greatest safe value for effect_id is FF_GAIN - 1, 490 * and thus the total number of effects should never exceed FF_GAIN. 491 */ 492#define FF_MAX_EFFECTS FF_GAIN 493 494#define FF_MAX 0x7f 495#define FF_CNT (FF_MAX+1) 496 497#endif /* _UAPI_INPUT_H */ 498