1// SPDX-License-Identifier: GPL-2.0+ 2/* Copyright (C) 2017-2018 Broadcom */ 3 4#include "v3d_drv.h" 5 6struct dma_fence *v3d_fence_create(struct v3d_dev *v3d, enum v3d_queue queue) 7{ 8 struct v3d_fence *fence; 9 10 fence = kzalloc(sizeof(*fence), GFP_KERNEL); 11 if (!fence) 12 return ERR_PTR(-ENOMEM); 13 14 fence->dev = &v3d->drm; 15 fence->queue = queue; 16 fence->seqno = ++v3d->queue[queue].emit_seqno; 17 dma_fence_init(&fence->base, &v3d_fence_ops, &v3d->job_lock, 18 v3d->queue[queue].fence_context, fence->seqno); 19 20 return &fence->base; 21} 22 23static const char *v3d_fence_get_driver_name(struct dma_fence *fence) 24{ 25 return "v3d"; 26} 27 28static const char *v3d_fence_get_timeline_name(struct dma_fence *fence) 29{ 30 struct v3d_fence *f = to_v3d_fence(fence); 31 32 if (f->queue == V3D_BIN) 33 return "v3d-bin"; 34 else 35 return "v3d-render"; 36} 37 38const struct dma_fence_ops v3d_fence_ops = { 39 .get_driver_name = v3d_fence_get_driver_name, 40 .get_timeline_name = v3d_fence_get_timeline_name, 41}; 42