1// SPDX-License-Identifier: GPL-2.0-or-later 2/* 3 * Hierarchical Budget Worst-case Fair Weighted Fair Queueing 4 * (B-WF2Q+): hierarchical scheduling algorithm by which the BFQ I/O 5 * scheduler schedules generic entities. The latter can represent 6 * either single bfq queues (associated with processes) or groups of 7 * bfq queues (associated with cgroups). 8 */ 9#include "bfq-iosched.h" 10 11/** 12 * bfq_gt - compare two timestamps. 13 * @a: first ts. 14 * @b: second ts. 15 * 16 * Return @a > @b, dealing with wrapping correctly. 17 */ 18static int bfq_gt(u64 a, u64 b) 19{ 20 return (s64)(a - b) > 0; 21} 22 23static struct bfq_entity *bfq_root_active_entity(struct rb_root *tree) 24{ 25 struct rb_node *node = tree->rb_node; 26 27 return rb_entry(node, struct bfq_entity, rb_node); 28} 29 30static unsigned int bfq_class_idx(struct bfq_entity *entity) 31{ 32 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 33 34 return bfqq ? bfqq->ioprio_class - 1 : 35 BFQ_DEFAULT_GRP_CLASS - 1; 36} 37 38unsigned int bfq_tot_busy_queues(struct bfq_data *bfqd) 39{ 40 return bfqd->busy_queues[0] + bfqd->busy_queues[1] + 41 bfqd->busy_queues[2]; 42} 43 44static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 45 bool expiration); 46 47static bool bfq_update_parent_budget(struct bfq_entity *next_in_service); 48 49/** 50 * bfq_update_next_in_service - update sd->next_in_service 51 * @sd: sched_data for which to perform the update. 52 * @new_entity: if not NULL, pointer to the entity whose activation, 53 * requeueing or repositioning triggered the invocation of 54 * this function. 55 * @expiration: id true, this function is being invoked after the 56 * expiration of the in-service entity 57 * 58 * This function is called to update sd->next_in_service, which, in 59 * its turn, may change as a consequence of the insertion or 60 * extraction of an entity into/from one of the active trees of 61 * sd. These insertions/extractions occur as a consequence of 62 * activations/deactivations of entities, with some activations being 63 * 'true' activations, and other activations being requeueings (i.e., 64 * implementing the second, requeueing phase of the mechanism used to 65 * reposition an entity in its active tree; see comments on 66 * __bfq_activate_entity and __bfq_requeue_entity for details). In 67 * both the last two activation sub-cases, new_entity points to the 68 * just activated or requeued entity. 69 * 70 * Returns true if sd->next_in_service changes in such a way that 71 * entity->parent may become the next_in_service for its parent 72 * entity. 73 */ 74static bool bfq_update_next_in_service(struct bfq_sched_data *sd, 75 struct bfq_entity *new_entity, 76 bool expiration) 77{ 78 struct bfq_entity *next_in_service = sd->next_in_service; 79 bool parent_sched_may_change = false; 80 bool change_without_lookup = false; 81 82 /* 83 * If this update is triggered by the activation, requeueing 84 * or repositioning of an entity that does not coincide with 85 * sd->next_in_service, then a full lookup in the active tree 86 * can be avoided. In fact, it is enough to check whether the 87 * just-modified entity has the same priority as 88 * sd->next_in_service, is eligible and has a lower virtual 89 * finish time than sd->next_in_service. If this compound 90 * condition holds, then the new entity becomes the new 91 * next_in_service. Otherwise no change is needed. 92 */ 93 if (new_entity && new_entity != sd->next_in_service) { 94 /* 95 * Flag used to decide whether to replace 96 * sd->next_in_service with new_entity. Tentatively 97 * set to true, and left as true if 98 * sd->next_in_service is NULL. 99 */ 100 change_without_lookup = true; 101 102 /* 103 * If there is already a next_in_service candidate 104 * entity, then compare timestamps to decide whether 105 * to replace sd->service_tree with new_entity. 106 */ 107 if (next_in_service) { 108 unsigned int new_entity_class_idx = 109 bfq_class_idx(new_entity); 110 struct bfq_service_tree *st = 111 sd->service_tree + new_entity_class_idx; 112 113 change_without_lookup = 114 (new_entity_class_idx == 115 bfq_class_idx(next_in_service) 116 && 117 !bfq_gt(new_entity->start, st->vtime) 118 && 119 bfq_gt(next_in_service->finish, 120 new_entity->finish)); 121 } 122 123 if (change_without_lookup) 124 next_in_service = new_entity; 125 } 126 127 if (!change_without_lookup) /* lookup needed */ 128 next_in_service = bfq_lookup_next_entity(sd, expiration); 129 130 if (next_in_service) { 131 bool new_budget_triggers_change = 132 bfq_update_parent_budget(next_in_service); 133 134 parent_sched_may_change = !sd->next_in_service || 135 new_budget_triggers_change; 136 } 137 138 sd->next_in_service = next_in_service; 139 140 if (!next_in_service) 141 return parent_sched_may_change; 142 143 return parent_sched_may_change; 144} 145 146#ifdef CONFIG_BFQ_GROUP_IOSCHED 147 148struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 149{ 150 struct bfq_entity *group_entity = bfqq->entity.parent; 151 152 if (!group_entity) 153 group_entity = &bfqq->bfqd->root_group->entity; 154 155 return container_of(group_entity, struct bfq_group, entity); 156} 157 158/* 159 * Returns true if this budget changes may let next_in_service->parent 160 * become the next_in_service entity for its parent entity. 161 */ 162static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 163{ 164 struct bfq_entity *bfqg_entity; 165 struct bfq_group *bfqg; 166 struct bfq_sched_data *group_sd; 167 bool ret = false; 168 169 group_sd = next_in_service->sched_data; 170 171 bfqg = container_of(group_sd, struct bfq_group, sched_data); 172 /* 173 * bfq_group's my_entity field is not NULL only if the group 174 * is not the root group. We must not touch the root entity 175 * as it must never become an in-service entity. 176 */ 177 bfqg_entity = bfqg->my_entity; 178 if (bfqg_entity) { 179 if (bfqg_entity->budget > next_in_service->budget) 180 ret = true; 181 bfqg_entity->budget = next_in_service->budget; 182 } 183 184 return ret; 185} 186 187/* 188 * This function tells whether entity stops being a candidate for next 189 * service, according to the restrictive definition of the field 190 * next_in_service. In particular, this function is invoked for an 191 * entity that is about to be set in service. 192 * 193 * If entity is a queue, then the entity is no longer a candidate for 194 * next service according to the that definition, because entity is 195 * about to become the in-service queue. This function then returns 196 * true if entity is a queue. 197 * 198 * In contrast, entity could still be a candidate for next service if 199 * it is not a queue, and has more than one active child. In fact, 200 * even if one of its children is about to be set in service, other 201 * active children may still be the next to serve, for the parent 202 * entity, even according to the above definition. As a consequence, a 203 * non-queue entity is not a candidate for next-service only if it has 204 * only one active child. And only if this condition holds, then this 205 * function returns true for a non-queue entity. 206 */ 207static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 208{ 209 struct bfq_group *bfqg; 210 211 if (bfq_entity_to_bfqq(entity)) 212 return true; 213 214 bfqg = container_of(entity, struct bfq_group, entity); 215 216 /* 217 * The field active_entities does not always contain the 218 * actual number of active children entities: it happens to 219 * not account for the in-service entity in case the latter is 220 * removed from its active tree (which may get done after 221 * invoking the function bfq_no_longer_next_in_service in 222 * bfq_get_next_queue). Fortunately, here, i.e., while 223 * bfq_no_longer_next_in_service is not yet completed in 224 * bfq_get_next_queue, bfq_active_extract has not yet been 225 * invoked, and thus active_entities still coincides with the 226 * actual number of active entities. 227 */ 228 if (bfqg->active_entities == 1) 229 return true; 230 231 return false; 232} 233 234#else /* CONFIG_BFQ_GROUP_IOSCHED */ 235 236struct bfq_group *bfq_bfqq_to_bfqg(struct bfq_queue *bfqq) 237{ 238 return bfqq->bfqd->root_group; 239} 240 241static bool bfq_update_parent_budget(struct bfq_entity *next_in_service) 242{ 243 return false; 244} 245 246static bool bfq_no_longer_next_in_service(struct bfq_entity *entity) 247{ 248 return true; 249} 250 251#endif /* CONFIG_BFQ_GROUP_IOSCHED */ 252 253/* 254 * Shift for timestamp calculations. This actually limits the maximum 255 * service allowed in one timestamp delta (small shift values increase it), 256 * the maximum total weight that can be used for the queues in the system 257 * (big shift values increase it), and the period of virtual time 258 * wraparounds. 259 */ 260#define WFQ_SERVICE_SHIFT 22 261 262struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) 263{ 264 struct bfq_queue *bfqq = NULL; 265 266 if (!entity->my_sched_data) 267 bfqq = container_of(entity, struct bfq_queue, entity); 268 269 return bfqq; 270} 271 272 273/** 274 * bfq_delta - map service into the virtual time domain. 275 * @service: amount of service. 276 * @weight: scale factor (weight of an entity or weight sum). 277 */ 278static u64 bfq_delta(unsigned long service, unsigned long weight) 279{ 280 u64 d = (u64)service << WFQ_SERVICE_SHIFT; 281 282 do_div(d, weight); 283 return d; 284} 285 286/** 287 * bfq_calc_finish - assign the finish time to an entity. 288 * @entity: the entity to act upon. 289 * @service: the service to be charged to the entity. 290 */ 291static void bfq_calc_finish(struct bfq_entity *entity, unsigned long service) 292{ 293 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 294 295 entity->finish = entity->start + 296 bfq_delta(service, entity->weight); 297 298 if (bfqq) { 299 bfq_log_bfqq(bfqq->bfqd, bfqq, 300 "calc_finish: serv %lu, w %d", 301 service, entity->weight); 302 bfq_log_bfqq(bfqq->bfqd, bfqq, 303 "calc_finish: start %llu, finish %llu, delta %llu", 304 entity->start, entity->finish, 305 bfq_delta(service, entity->weight)); 306 } 307} 308 309/** 310 * bfq_entity_of - get an entity from a node. 311 * @node: the node field of the entity. 312 * 313 * Convert a node pointer to the relative entity. This is used only 314 * to simplify the logic of some functions and not as the generic 315 * conversion mechanism because, e.g., in the tree walking functions, 316 * the check for a %NULL value would be redundant. 317 */ 318struct bfq_entity *bfq_entity_of(struct rb_node *node) 319{ 320 struct bfq_entity *entity = NULL; 321 322 if (node) 323 entity = rb_entry(node, struct bfq_entity, rb_node); 324 325 return entity; 326} 327 328/** 329 * bfq_extract - remove an entity from a tree. 330 * @root: the tree root. 331 * @entity: the entity to remove. 332 */ 333static void bfq_extract(struct rb_root *root, struct bfq_entity *entity) 334{ 335 entity->tree = NULL; 336 rb_erase(&entity->rb_node, root); 337} 338 339/** 340 * bfq_idle_extract - extract an entity from the idle tree. 341 * @st: the service tree of the owning @entity. 342 * @entity: the entity being removed. 343 */ 344static void bfq_idle_extract(struct bfq_service_tree *st, 345 struct bfq_entity *entity) 346{ 347 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 348 struct rb_node *next; 349 350 if (entity == st->first_idle) { 351 next = rb_next(&entity->rb_node); 352 st->first_idle = bfq_entity_of(next); 353 } 354 355 if (entity == st->last_idle) { 356 next = rb_prev(&entity->rb_node); 357 st->last_idle = bfq_entity_of(next); 358 } 359 360 bfq_extract(&st->idle, entity); 361 362 if (bfqq) 363 list_del(&bfqq->bfqq_list); 364} 365 366/** 367 * bfq_insert - generic tree insertion. 368 * @root: tree root. 369 * @entity: entity to insert. 370 * 371 * This is used for the idle and the active tree, since they are both 372 * ordered by finish time. 373 */ 374static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) 375{ 376 struct bfq_entity *entry; 377 struct rb_node **node = &root->rb_node; 378 struct rb_node *parent = NULL; 379 380 while (*node) { 381 parent = *node; 382 entry = rb_entry(parent, struct bfq_entity, rb_node); 383 384 if (bfq_gt(entry->finish, entity->finish)) 385 node = &parent->rb_left; 386 else 387 node = &parent->rb_right; 388 } 389 390 rb_link_node(&entity->rb_node, parent, node); 391 rb_insert_color(&entity->rb_node, root); 392 393 entity->tree = root; 394} 395 396/** 397 * bfq_update_min - update the min_start field of a entity. 398 * @entity: the entity to update. 399 * @node: one of its children. 400 * 401 * This function is called when @entity may store an invalid value for 402 * min_start due to updates to the active tree. The function assumes 403 * that the subtree rooted at @node (which may be its left or its right 404 * child) has a valid min_start value. 405 */ 406static void bfq_update_min(struct bfq_entity *entity, struct rb_node *node) 407{ 408 struct bfq_entity *child; 409 410 if (node) { 411 child = rb_entry(node, struct bfq_entity, rb_node); 412 if (bfq_gt(entity->min_start, child->min_start)) 413 entity->min_start = child->min_start; 414 } 415} 416 417/** 418 * bfq_update_active_node - recalculate min_start. 419 * @node: the node to update. 420 * 421 * @node may have changed position or one of its children may have moved, 422 * this function updates its min_start value. The left and right subtrees 423 * are assumed to hold a correct min_start value. 424 */ 425static void bfq_update_active_node(struct rb_node *node) 426{ 427 struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); 428 429 entity->min_start = entity->start; 430 bfq_update_min(entity, node->rb_right); 431 bfq_update_min(entity, node->rb_left); 432} 433 434/** 435 * bfq_update_active_tree - update min_start for the whole active tree. 436 * @node: the starting node. 437 * 438 * @node must be the deepest modified node after an update. This function 439 * updates its min_start using the values held by its children, assuming 440 * that they did not change, and then updates all the nodes that may have 441 * changed in the path to the root. The only nodes that may have changed 442 * are the ones in the path or their siblings. 443 */ 444static void bfq_update_active_tree(struct rb_node *node) 445{ 446 struct rb_node *parent; 447 448up: 449 bfq_update_active_node(node); 450 451 parent = rb_parent(node); 452 if (!parent) 453 return; 454 455 if (node == parent->rb_left && parent->rb_right) 456 bfq_update_active_node(parent->rb_right); 457 else if (parent->rb_left) 458 bfq_update_active_node(parent->rb_left); 459 460 node = parent; 461 goto up; 462} 463 464/** 465 * bfq_active_insert - insert an entity in the active tree of its 466 * group/device. 467 * @st: the service tree of the entity. 468 * @entity: the entity being inserted. 469 * 470 * The active tree is ordered by finish time, but an extra key is kept 471 * per each node, containing the minimum value for the start times of 472 * its children (and the node itself), so it's possible to search for 473 * the eligible node with the lowest finish time in logarithmic time. 474 */ 475static void bfq_active_insert(struct bfq_service_tree *st, 476 struct bfq_entity *entity) 477{ 478 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 479 struct rb_node *node = &entity->rb_node; 480#ifdef CONFIG_BFQ_GROUP_IOSCHED 481 struct bfq_sched_data *sd = NULL; 482 struct bfq_group *bfqg = NULL; 483 struct bfq_data *bfqd = NULL; 484#endif 485 486 bfq_insert(&st->active, entity); 487 488 if (node->rb_left) 489 node = node->rb_left; 490 else if (node->rb_right) 491 node = node->rb_right; 492 493 bfq_update_active_tree(node); 494 495#ifdef CONFIG_BFQ_GROUP_IOSCHED 496 sd = entity->sched_data; 497 bfqg = container_of(sd, struct bfq_group, sched_data); 498 bfqd = (struct bfq_data *)bfqg->bfqd; 499#endif 500 if (bfqq) 501 list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); 502#ifdef CONFIG_BFQ_GROUP_IOSCHED 503 if (bfqg != bfqd->root_group) 504 bfqg->active_entities++; 505#endif 506} 507 508/** 509 * bfq_ioprio_to_weight - calc a weight from an ioprio. 510 * @ioprio: the ioprio value to convert. 511 */ 512unsigned short bfq_ioprio_to_weight(int ioprio) 513{ 514 return (IOPRIO_BE_NR - ioprio) * BFQ_WEIGHT_CONVERSION_COEFF; 515} 516 517/** 518 * bfq_weight_to_ioprio - calc an ioprio from a weight. 519 * @weight: the weight value to convert. 520 * 521 * To preserve as much as possible the old only-ioprio user interface, 522 * 0 is used as an escape ioprio value for weights (numerically) equal or 523 * larger than IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF. 524 */ 525static unsigned short bfq_weight_to_ioprio(int weight) 526{ 527 return max_t(int, 0, 528 IOPRIO_BE_NR * BFQ_WEIGHT_CONVERSION_COEFF - weight); 529} 530 531static void bfq_get_entity(struct bfq_entity *entity) 532{ 533 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 534 535 if (bfqq) { 536 bfqq->ref++; 537 bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", 538 bfqq, bfqq->ref); 539 } 540} 541 542/** 543 * bfq_find_deepest - find the deepest node that an extraction can modify. 544 * @node: the node being removed. 545 * 546 * Do the first step of an extraction in an rb tree, looking for the 547 * node that will replace @node, and returning the deepest node that 548 * the following modifications to the tree can touch. If @node is the 549 * last node in the tree return %NULL. 550 */ 551static struct rb_node *bfq_find_deepest(struct rb_node *node) 552{ 553 struct rb_node *deepest; 554 555 if (!node->rb_right && !node->rb_left) 556 deepest = rb_parent(node); 557 else if (!node->rb_right) 558 deepest = node->rb_left; 559 else if (!node->rb_left) 560 deepest = node->rb_right; 561 else { 562 deepest = rb_next(node); 563 if (deepest->rb_right) 564 deepest = deepest->rb_right; 565 else if (rb_parent(deepest) != node) 566 deepest = rb_parent(deepest); 567 } 568 569 return deepest; 570} 571 572/** 573 * bfq_active_extract - remove an entity from the active tree. 574 * @st: the service_tree containing the tree. 575 * @entity: the entity being removed. 576 */ 577static void bfq_active_extract(struct bfq_service_tree *st, 578 struct bfq_entity *entity) 579{ 580 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 581 struct rb_node *node; 582#ifdef CONFIG_BFQ_GROUP_IOSCHED 583 struct bfq_sched_data *sd = NULL; 584 struct bfq_group *bfqg = NULL; 585 struct bfq_data *bfqd = NULL; 586#endif 587 588 node = bfq_find_deepest(&entity->rb_node); 589 bfq_extract(&st->active, entity); 590 591 if (node) 592 bfq_update_active_tree(node); 593 594#ifdef CONFIG_BFQ_GROUP_IOSCHED 595 sd = entity->sched_data; 596 bfqg = container_of(sd, struct bfq_group, sched_data); 597 bfqd = (struct bfq_data *)bfqg->bfqd; 598#endif 599 if (bfqq) 600 list_del(&bfqq->bfqq_list); 601#ifdef CONFIG_BFQ_GROUP_IOSCHED 602 if (bfqg != bfqd->root_group) 603 bfqg->active_entities--; 604#endif 605} 606 607/** 608 * bfq_idle_insert - insert an entity into the idle tree. 609 * @st: the service tree containing the tree. 610 * @entity: the entity to insert. 611 */ 612static void bfq_idle_insert(struct bfq_service_tree *st, 613 struct bfq_entity *entity) 614{ 615 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 616 struct bfq_entity *first_idle = st->first_idle; 617 struct bfq_entity *last_idle = st->last_idle; 618 619 if (!first_idle || bfq_gt(first_idle->finish, entity->finish)) 620 st->first_idle = entity; 621 if (!last_idle || bfq_gt(entity->finish, last_idle->finish)) 622 st->last_idle = entity; 623 624 bfq_insert(&st->idle, entity); 625 626 if (bfqq) 627 list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); 628} 629 630/** 631 * bfq_forget_entity - do not consider entity any longer for scheduling 632 * @st: the service tree. 633 * @entity: the entity being removed. 634 * @is_in_service: true if entity is currently the in-service entity. 635 * 636 * Forget everything about @entity. In addition, if entity represents 637 * a queue, and the latter is not in service, then release the service 638 * reference to the queue (the one taken through bfq_get_entity). In 639 * fact, in this case, there is really no more service reference to 640 * the queue, as the latter is also outside any service tree. If, 641 * instead, the queue is in service, then __bfq_bfqd_reset_in_service 642 * will take care of putting the reference when the queue finally 643 * stops being served. 644 */ 645static void bfq_forget_entity(struct bfq_service_tree *st, 646 struct bfq_entity *entity, 647 bool is_in_service) 648{ 649 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 650 651 entity->on_st = false; 652 st->wsum -= entity->weight; 653 if (bfqq && !is_in_service) 654 bfq_put_queue(bfqq); 655} 656 657/** 658 * bfq_put_idle_entity - release the idle tree ref of an entity. 659 * @st: service tree for the entity. 660 * @entity: the entity being released. 661 */ 662void bfq_put_idle_entity(struct bfq_service_tree *st, struct bfq_entity *entity) 663{ 664 bfq_idle_extract(st, entity); 665 bfq_forget_entity(st, entity, 666 entity == entity->sched_data->in_service_entity); 667} 668 669/** 670 * bfq_forget_idle - update the idle tree if necessary. 671 * @st: the service tree to act upon. 672 * 673 * To preserve the global O(log N) complexity we only remove one entry here; 674 * as the idle tree will not grow indefinitely this can be done safely. 675 */ 676static void bfq_forget_idle(struct bfq_service_tree *st) 677{ 678 struct bfq_entity *first_idle = st->first_idle; 679 struct bfq_entity *last_idle = st->last_idle; 680 681 if (RB_EMPTY_ROOT(&st->active) && last_idle && 682 !bfq_gt(last_idle->finish, st->vtime)) { 683 /* 684 * Forget the whole idle tree, increasing the vtime past 685 * the last finish time of idle entities. 686 */ 687 st->vtime = last_idle->finish; 688 } 689 690 if (first_idle && !bfq_gt(first_idle->finish, st->vtime)) 691 bfq_put_idle_entity(st, first_idle); 692} 693 694struct bfq_service_tree *bfq_entity_service_tree(struct bfq_entity *entity) 695{ 696 struct bfq_sched_data *sched_data = entity->sched_data; 697 unsigned int idx = bfq_class_idx(entity); 698 699 return sched_data->service_tree + idx; 700} 701 702/* 703 * Update weight and priority of entity. If update_class_too is true, 704 * then update the ioprio_class of entity too. 705 * 706 * The reason why the update of ioprio_class is controlled through the 707 * last parameter is as follows. Changing the ioprio class of an 708 * entity implies changing the destination service trees for that 709 * entity. If such a change occurred when the entity is already on one 710 * of the service trees for its previous class, then the state of the 711 * entity would become more complex: none of the new possible service 712 * trees for the entity, according to bfq_entity_service_tree(), would 713 * match any of the possible service trees on which the entity 714 * is. Complex operations involving these trees, such as entity 715 * activations and deactivations, should take into account this 716 * additional complexity. To avoid this issue, this function is 717 * invoked with update_class_too unset in the points in the code where 718 * entity may happen to be on some tree. 719 */ 720struct bfq_service_tree * 721__bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, 722 struct bfq_entity *entity, 723 bool update_class_too) 724{ 725 struct bfq_service_tree *new_st = old_st; 726 727 if (entity->prio_changed) { 728 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 729 unsigned int prev_weight, new_weight; 730 struct bfq_data *bfqd = NULL; 731 struct rb_root_cached *root; 732#ifdef CONFIG_BFQ_GROUP_IOSCHED 733 struct bfq_sched_data *sd; 734 struct bfq_group *bfqg; 735#endif 736 737 if (bfqq) 738 bfqd = bfqq->bfqd; 739#ifdef CONFIG_BFQ_GROUP_IOSCHED 740 else { 741 sd = entity->my_sched_data; 742 bfqg = container_of(sd, struct bfq_group, sched_data); 743 bfqd = (struct bfq_data *)bfqg->bfqd; 744 } 745#endif 746 747 /* Matches the smp_wmb() in bfq_group_set_weight. */ 748 smp_rmb(); 749 old_st->wsum -= entity->weight; 750 751 if (entity->new_weight != entity->orig_weight) { 752 if (entity->new_weight < BFQ_MIN_WEIGHT || 753 entity->new_weight > BFQ_MAX_WEIGHT) { 754 pr_crit("update_weight_prio: new_weight %d\n", 755 entity->new_weight); 756 if (entity->new_weight < BFQ_MIN_WEIGHT) 757 entity->new_weight = BFQ_MIN_WEIGHT; 758 else 759 entity->new_weight = BFQ_MAX_WEIGHT; 760 } 761 entity->orig_weight = entity->new_weight; 762 if (bfqq) 763 bfqq->ioprio = 764 bfq_weight_to_ioprio(entity->orig_weight); 765 } 766 767 if (bfqq && update_class_too) 768 bfqq->ioprio_class = bfqq->new_ioprio_class; 769 770 /* 771 * Reset prio_changed only if the ioprio_class change 772 * is not pending any longer. 773 */ 774 if (!bfqq || bfqq->ioprio_class == bfqq->new_ioprio_class) 775 entity->prio_changed = 0; 776 777 /* 778 * NOTE: here we may be changing the weight too early, 779 * this will cause unfairness. The correct approach 780 * would have required additional complexity to defer 781 * weight changes to the proper time instants (i.e., 782 * when entity->finish <= old_st->vtime). 783 */ 784 new_st = bfq_entity_service_tree(entity); 785 786 prev_weight = entity->weight; 787 new_weight = entity->orig_weight * 788 (bfqq ? bfqq->wr_coeff : 1); 789 /* 790 * If the weight of the entity changes, and the entity is a 791 * queue, remove the entity from its old weight counter (if 792 * there is a counter associated with the entity). 793 */ 794 if (prev_weight != new_weight && bfqq) { 795 root = &bfqd->queue_weights_tree; 796 __bfq_weights_tree_remove(bfqd, bfqq, root); 797 } 798 entity->weight = new_weight; 799 /* 800 * Add the entity, if it is not a weight-raised queue, 801 * to the counter associated with its new weight. 802 */ 803 if (prev_weight != new_weight && bfqq && bfqq->wr_coeff == 1) { 804 /* If we get here, root has been initialized. */ 805 bfq_weights_tree_add(bfqd, bfqq, root); 806 } 807 808 new_st->wsum += entity->weight; 809 810 if (new_st != old_st) 811 entity->start = new_st->vtime; 812 } 813 814 return new_st; 815} 816 817/** 818 * bfq_bfqq_served - update the scheduler status after selection for 819 * service. 820 * @bfqq: the queue being served. 821 * @served: bytes to transfer. 822 * 823 * NOTE: this can be optimized, as the timestamps of upper level entities 824 * are synchronized every time a new bfqq is selected for service. By now, 825 * we keep it to better check consistency. 826 */ 827void bfq_bfqq_served(struct bfq_queue *bfqq, int served) 828{ 829 struct bfq_entity *entity = &bfqq->entity; 830 struct bfq_service_tree *st; 831 832 if (!bfqq->service_from_backlogged) 833 bfqq->first_IO_time = jiffies; 834 835 if (bfqq->wr_coeff > 1) 836 bfqq->service_from_wr += served; 837 838 bfqq->service_from_backlogged += served; 839 for_each_entity(entity) { 840 st = bfq_entity_service_tree(entity); 841 842 entity->service += served; 843 844 st->vtime += bfq_delta(served, st->wsum); 845 bfq_forget_idle(st); 846 } 847 bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %d secs", served); 848} 849 850/** 851 * bfq_bfqq_charge_time - charge an amount of service equivalent to the length 852 * of the time interval during which bfqq has been in 853 * service. 854 * @bfqd: the device 855 * @bfqq: the queue that needs a service update. 856 * @time_ms: the amount of time during which the queue has received service 857 * 858 * If a queue does not consume its budget fast enough, then providing 859 * the queue with service fairness may impair throughput, more or less 860 * severely. For this reason, queues that consume their budget slowly 861 * are provided with time fairness instead of service fairness. This 862 * goal is achieved through the BFQ scheduling engine, even if such an 863 * engine works in the service, and not in the time domain. The trick 864 * is charging these queues with an inflated amount of service, equal 865 * to the amount of service that they would have received during their 866 * service slot if they had been fast, i.e., if their requests had 867 * been dispatched at a rate equal to the estimated peak rate. 868 * 869 * It is worth noting that time fairness can cause important 870 * distortions in terms of bandwidth distribution, on devices with 871 * internal queueing. The reason is that I/O requests dispatched 872 * during the service slot of a queue may be served after that service 873 * slot is finished, and may have a total processing time loosely 874 * correlated with the duration of the service slot. This is 875 * especially true for short service slots. 876 */ 877void bfq_bfqq_charge_time(struct bfq_data *bfqd, struct bfq_queue *bfqq, 878 unsigned long time_ms) 879{ 880 struct bfq_entity *entity = &bfqq->entity; 881 unsigned long timeout_ms = jiffies_to_msecs(bfq_timeout); 882 unsigned long bounded_time_ms = min(time_ms, timeout_ms); 883 int serv_to_charge_for_time = 884 (bfqd->bfq_max_budget * bounded_time_ms) / timeout_ms; 885 int tot_serv_to_charge = max(serv_to_charge_for_time, entity->service); 886 887 /* Increase budget to avoid inconsistencies */ 888 if (tot_serv_to_charge > entity->budget) 889 entity->budget = tot_serv_to_charge; 890 891 bfq_bfqq_served(bfqq, 892 max_t(int, 0, tot_serv_to_charge - entity->service)); 893} 894 895static void bfq_update_fin_time_enqueue(struct bfq_entity *entity, 896 struct bfq_service_tree *st, 897 bool backshifted) 898{ 899 struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); 900 901 /* 902 * When this function is invoked, entity is not in any service 903 * tree, then it is safe to invoke next function with the last 904 * parameter set (see the comments on the function). 905 */ 906 st = __bfq_entity_update_weight_prio(st, entity, true); 907 bfq_calc_finish(entity, entity->budget); 908 909 /* 910 * If some queues enjoy backshifting for a while, then their 911 * (virtual) finish timestamps may happen to become lower and 912 * lower than the system virtual time. In particular, if 913 * these queues often happen to be idle for short time 914 * periods, and during such time periods other queues with 915 * higher timestamps happen to be busy, then the backshifted 916 * timestamps of the former queues can become much lower than 917 * the system virtual time. In fact, to serve the queues with 918 * higher timestamps while the ones with lower timestamps are 919 * idle, the system virtual time may be pushed-up to much 920 * higher values than the finish timestamps of the idle 921 * queues. As a consequence, the finish timestamps of all new 922 * or newly activated queues may end up being much larger than 923 * those of lucky queues with backshifted timestamps. The 924 * latter queues may then monopolize the device for a lot of 925 * time. This would simply break service guarantees. 926 * 927 * To reduce this problem, push up a little bit the 928 * backshifted timestamps of the queue associated with this 929 * entity (only a queue can happen to have the backshifted 930 * flag set): just enough to let the finish timestamp of the 931 * queue be equal to the current value of the system virtual 932 * time. This may introduce a little unfairness among queues 933 * with backshifted timestamps, but it does not break 934 * worst-case fairness guarantees. 935 * 936 * As a special case, if bfqq is weight-raised, push up 937 * timestamps much less, to keep very low the probability that 938 * this push up causes the backshifted finish timestamps of 939 * weight-raised queues to become higher than the backshifted 940 * finish timestamps of non weight-raised queues. 941 */ 942 if (backshifted && bfq_gt(st->vtime, entity->finish)) { 943 unsigned long delta = st->vtime - entity->finish; 944 945 if (bfqq) 946 delta /= bfqq->wr_coeff; 947 948 entity->start += delta; 949 entity->finish += delta; 950 } 951 952 bfq_active_insert(st, entity); 953} 954 955/** 956 * __bfq_activate_entity - handle activation of entity. 957 * @entity: the entity being activated. 958 * @non_blocking_wait_rq: true if entity was waiting for a request 959 * 960 * Called for a 'true' activation, i.e., if entity is not active and 961 * one of its children receives a new request. 962 * 963 * Basically, this function updates the timestamps of entity and 964 * inserts entity into its active tree, after possibly extracting it 965 * from its idle tree. 966 */ 967static void __bfq_activate_entity(struct bfq_entity *entity, 968 bool non_blocking_wait_rq) 969{ 970 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 971 bool backshifted = false; 972 unsigned long long min_vstart; 973 974 /* See comments on bfq_fqq_update_budg_for_activation */ 975 if (non_blocking_wait_rq && bfq_gt(st->vtime, entity->finish)) { 976 backshifted = true; 977 min_vstart = entity->finish; 978 } else 979 min_vstart = st->vtime; 980 981 if (entity->tree == &st->idle) { 982 /* 983 * Must be on the idle tree, bfq_idle_extract() will 984 * check for that. 985 */ 986 bfq_idle_extract(st, entity); 987 entity->start = bfq_gt(min_vstart, entity->finish) ? 988 min_vstart : entity->finish; 989 } else { 990 /* 991 * The finish time of the entity may be invalid, and 992 * it is in the past for sure, otherwise the queue 993 * would have been on the idle tree. 994 */ 995 entity->start = min_vstart; 996 st->wsum += entity->weight; 997 /* 998 * entity is about to be inserted into a service tree, 999 * and then set in service: get a reference to make 1000 * sure entity does not disappear until it is no
1001 * longer in service or scheduled for service. 1002 */ 1003 bfq_get_entity(entity); 1004 1005 entity->on_st = true; 1006 } 1007 1008#ifdef CONFIG_BFQ_GROUP_IOSCHED 1009 if (!bfq_entity_to_bfqq(entity)) { /* bfq_group */ 1010 struct bfq_group *bfqg = 1011 container_of(entity, struct bfq_group, entity); 1012 struct bfq_data *bfqd = bfqg->bfqd; 1013 1014 if (!entity->in_groups_with_pending_reqs) { 1015 entity->in_groups_with_pending_reqs = true; 1016 bfqd->num_groups_with_pending_reqs++; 1017 } 1018 } 1019#endif 1020 1021 bfq_update_fin_time_enqueue(entity, st, backshifted); 1022} 1023 1024/** 1025 * __bfq_requeue_entity - handle requeueing or repositioning of an entity. 1026 * @entity: the entity being requeued or repositioned. 1027 * 1028 * Requeueing is needed if this entity stops being served, which 1029 * happens if a leaf descendant entity has expired. On the other hand, 1030 * repositioning is needed if the next_inservice_entity for the child 1031 * entity has changed. See the comments inside the function for 1032 * details. 1033 * 1034 * Basically, this function: 1) removes entity from its active tree if 1035 * present there, 2) updates the timestamps of entity and 3) inserts 1036 * entity back into its active tree (in the new, right position for 1037 * the new values of the timestamps). 1038 */ 1039static void __bfq_requeue_entity(struct bfq_entity *entity) 1040{ 1041 struct bfq_sched_data *sd = entity->sched_data; 1042 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1043 1044 if (entity == sd->in_service_entity) { 1045 /* 1046 * We are requeueing the current in-service entity, 1047 * which may have to be done for one of the following 1048 * reasons: 1049 * - entity represents the in-service queue, and the 1050 * in-service queue is being requeued after an 1051 * expiration; 1052 * - entity represents a group, and its budget has 1053 * changed because one of its child entities has 1054 * just been either activated or requeued for some 1055 * reason; the timestamps of the entity need then to 1056 * be updated, and the entity needs to be enqueued 1057 * or repositioned accordingly. 1058 * 1059 * In particular, before requeueing, the start time of 1060 * the entity must be moved forward to account for the 1061 * service that the entity has received while in 1062 * service. This is done by the next instructions. The 1063 * finish time will then be updated according to this 1064 * new value of the start time, and to the budget of 1065 * the entity. 1066 */ 1067 bfq_calc_finish(entity, entity->service); 1068 entity->start = entity->finish; 1069 /* 1070 * In addition, if the entity had more than one child 1071 * when set in service, then it was not extracted from 1072 * the active tree. This implies that the position of 1073 * the entity in the active tree may need to be 1074 * changed now, because we have just updated the start 1075 * time of the entity, and we will update its finish 1076 * time in a moment (the requeueing is then, more 1077 * precisely, a repositioning in this case). To 1078 * implement this repositioning, we: 1) dequeue the 1079 * entity here, 2) update the finish time and requeue 1080 * the entity according to the new timestamps below. 1081 */ 1082 if (entity->tree) 1083 bfq_active_extract(st, entity); 1084 } else { /* The entity is already active, and not in service */ 1085 /* 1086 * In this case, this function gets called only if the 1087 * next_in_service entity below this entity has 1088 * changed, and this change has caused the budget of 1089 * this entity to change, which, finally implies that 1090 * the finish time of this entity must be 1091 * updated. Such an update may cause the scheduling, 1092 * i.e., the position in the active tree, of this 1093 * entity to change. We handle this change by: 1) 1094 * dequeueing the entity here, 2) updating the finish 1095 * time and requeueing the entity according to the new 1096 * timestamps below. This is the same approach as the 1097 * non-extracted-entity sub-case above. 1098 */ 1099 bfq_active_extract(st, entity); 1100 } 1101 1102 bfq_update_fin_time_enqueue(entity, st, false); 1103} 1104 1105static void __bfq_activate_requeue_entity(struct bfq_entity *entity, 1106 struct bfq_sched_data *sd, 1107 bool non_blocking_wait_rq) 1108{ 1109 struct bfq_service_tree *st = bfq_entity_service_tree(entity); 1110 1111 if (sd->in_service_entity == entity || entity->tree == &st->active) 1112 /* 1113 * in service or already queued on the active tree, 1114 * requeue or reposition 1115 */ 1116 __bfq_requeue_entity(entity); 1117 else 1118 /* 1119 * Not in service and not queued on its active tree: 1120 * the activity is idle and this is a true activation. 1121 */ 1122 __bfq_activate_entity(entity, non_blocking_wait_rq); 1123} 1124 1125 1126/** 1127 * bfq_activate_requeue_entity - activate or requeue an entity representing a 1128 * bfq_queue, and activate, requeue or reposition 1129 * all ancestors for which such an update becomes 1130 * necessary. 1131 * @entity: the entity to activate. 1132 * @non_blocking_wait_rq: true if this entity was waiting for a request 1133 * @requeue: true if this is a requeue, which implies that bfqq is 1134 * being expired; thus ALL its ancestors stop being served and must 1135 * therefore be requeued 1136 * @expiration: true if this function is being invoked in the expiration path 1137 * of the in-service queue 1138 */ 1139static void bfq_activate_requeue_entity(struct bfq_entity *entity, 1140 bool non_blocking_wait_rq, 1141 bool requeue, bool expiration) 1142{ 1143 struct bfq_sched_data *sd; 1144 1145 for_each_entity(entity) { 1146 sd = entity->sched_data; 1147 __bfq_activate_requeue_entity(entity, sd, non_blocking_wait_rq); 1148 1149 if (!bfq_update_next_in_service(sd, entity, expiration) && 1150 !requeue) 1151 break; 1152 } 1153} 1154 1155/** 1156 * __bfq_deactivate_entity - update sched_data and service trees for 1157 * entity, so as to represent entity as inactive 1158 * @entity: the entity being deactivated. 1159 * @ins_into_idle_tree: if false, the entity will not be put into the 1160 * idle tree. 1161 * 1162 * If necessary and allowed, puts entity into the idle tree. NOTE: 1163 * entity may be on no tree if in service. 1164 */ 1165bool __bfq_deactivate_entity(struct bfq_entity *entity, bool ins_into_idle_tree) 1166{ 1167 struct bfq_sched_data *sd = entity->sched_data; 1168 struct bfq_service_tree *st; 1169 bool is_in_service; 1170 1171 if (!entity->on_st) /* entity never activated, or already inactive */ 1172 return false; 1173 1174 /* 1175 * If we get here, then entity is active, which implies that 1176 * bfq_group_set_parent has already been invoked for the group 1177 * represented by entity. Therefore, the field 1178 * entity->sched_data has been set, and we can safely use it. 1179 */ 1180 st = bfq_entity_service_tree(entity); 1181 is_in_service = entity == sd->in_service_entity; 1182 1183 bfq_calc_finish(entity, entity->service); 1184 1185 if (is_in_service) 1186 sd->in_service_entity = NULL; 1187 else 1188 /* 1189 * Non in-service entity: nobody will take care of 1190 * resetting its service counter on expiration. Do it 1191 * now. 1192 */ 1193 entity->service = 0; 1194 1195 if (entity->tree == &st->active) 1196 bfq_active_extract(st, entity); 1197 else if (!is_in_service && entity->tree == &st->idle) 1198 bfq_idle_extract(st, entity); 1199 1200 if (!ins_into_idle_tree || !bfq_gt(entity->finish, st->vtime)) 1201 bfq_forget_entity(st, entity, is_in_service); 1202 else 1203 bfq_idle_insert(st, entity); 1204 1205 return true; 1206} 1207 1208/** 1209 * bfq_deactivate_entity - deactivate an entity representing a bfq_queue. 1210 * @entity: the entity to deactivate. 1211 * @ins_into_idle_tree: true if the entity can be put into the idle tree 1212 * @expiration: true if this function is being invoked in the expiration path 1213 * of the in-service queue 1214 */ 1215static void bfq_deactivate_entity(struct bfq_entity *entity, 1216 bool ins_into_idle_tree, 1217 bool expiration) 1218{ 1219 struct bfq_sched_data *sd; 1220 struct bfq_entity *parent = NULL; 1221 1222 for_each_entity_safe(entity, parent) { 1223 sd = entity->sched_data; 1224 1225 if (!__bfq_deactivate_entity(entity, ins_into_idle_tree)) { 1226 /* 1227 * entity is not in any tree any more, so 1228 * this deactivation is a no-op, and there is 1229 * nothing to change for upper-level entities 1230 * (in case of expiration, this can never 1231 * happen). 1232 */ 1233 return; 1234 } 1235 1236 if (sd->next_in_service == entity) 1237 /* 1238 * entity was the next_in_service entity, 1239 * then, since entity has just been 1240 * deactivated, a new one must be found. 1241 */ 1242 bfq_update_next_in_service(sd, NULL, expiration); 1243 1244 if (sd->next_in_service || sd->in_service_entity) { 1245 /* 1246 * The parent entity is still active, because 1247 * either next_in_service or in_service_entity 1248 * is not NULL. So, no further upwards 1249 * deactivation must be performed. Yet, 1250 * next_in_service has changed. Then the 1251 * schedule does need to be updated upwards. 1252 * 1253 * NOTE If in_service_entity is not NULL, then 1254 * next_in_service may happen to be NULL, 1255 * although the parent entity is evidently 1256 * active. This happens if 1) the entity 1257 * pointed by in_service_entity is the only 1258 * active entity in the parent entity, and 2) 1259 * according to the definition of 1260 * next_in_service, the in_service_entity 1261 * cannot be considered as 1262 * next_in_service. See the comments on the 1263 * definition of next_in_service for details. 1264 */ 1265 break; 1266 } 1267 1268 /* 1269 * If we get here, then the parent is no more 1270 * backlogged and we need to propagate the 1271 * deactivation upwards. Thus let the loop go on. 1272 */ 1273 1274 /* 1275 * Also let parent be queued into the idle tree on 1276 * deactivation, to preserve service guarantees, and 1277 * assuming that who invoked this function does not 1278 * need parent entities too to be removed completely. 1279 */ 1280 ins_into_idle_tree = true; 1281 } 1282 1283 /* 1284 * If the deactivation loop is fully executed, then there are 1285 * no more entities to touch and next loop is not executed at 1286 * all. Otherwise, requeue remaining entities if they are 1287 * about to stop receiving service, or reposition them if this 1288 * is not the case. 1289 */ 1290 entity = parent; 1291 for_each_entity(entity) { 1292 /* 1293 * Invoke __bfq_requeue_entity on entity, even if 1294 * already active, to requeue/reposition it in the 1295 * active tree (because sd->next_in_service has 1296 * changed) 1297 */ 1298 __bfq_requeue_entity(entity); 1299 1300 sd = entity->sched_data; 1301 if (!bfq_update_next_in_service(sd, entity, expiration) && 1302 !expiration) 1303 /* 1304 * next_in_service unchanged or not causing 1305 * any change in entity->parent->sd, and no 1306 * requeueing needed for expiration: stop 1307 * here. 1308 */ 1309 break; 1310 } 1311} 1312 1313/** 1314 * bfq_calc_vtime_jump - compute the value to which the vtime should jump, 1315 * if needed, to have at least one entity eligible. 1316 * @st: the service tree to act upon. 1317 * 1318 * Assumes that st is not empty. 1319 */ 1320static u64 bfq_calc_vtime_jump(struct bfq_service_tree *st) 1321{ 1322 struct bfq_entity *root_entity = bfq_root_active_entity(&st->active); 1323 1324 if (bfq_gt(root_entity->min_start, st->vtime)) 1325 return root_entity->min_start; 1326 1327 return st->vtime; 1328} 1329 1330static void bfq_update_vtime(struct bfq_service_tree *st, u64 new_value) 1331{ 1332 if (new_value > st->vtime) { 1333 st->vtime = new_value; 1334 bfq_forget_idle(st); 1335 } 1336} 1337 1338/** 1339 * bfq_first_active_entity - find the eligible entity with 1340 * the smallest finish time 1341 * @st: the service tree to select from. 1342 * @vtime: the system virtual to use as a reference for eligibility 1343 * 1344 * This function searches the first schedulable entity, starting from the 1345 * root of the tree and going on the left every time on this side there is 1346 * a subtree with at least one eligible (start <= vtime) entity. The path on 1347 * the right is followed only if a) the left subtree contains no eligible 1348 * entities and b) no eligible entity has been found yet. 1349 */ 1350static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st, 1351 u64 vtime) 1352{ 1353 struct bfq_entity *entry, *first = NULL; 1354 struct rb_node *node = st->active.rb_node; 1355 1356 while (node) { 1357 entry = rb_entry(node, struct bfq_entity, rb_node); 1358left: 1359 if (!bfq_gt(entry->start, vtime)) 1360 first = entry; 1361 1362 if (node->rb_left) { 1363 entry = rb_entry(node->rb_left, 1364 struct bfq_entity, rb_node); 1365 if (!bfq_gt(entry->min_start, vtime)) { 1366 node = node->rb_left; 1367 goto left; 1368 } 1369 } 1370 if (first) 1371 break; 1372 node = node->rb_right; 1373 } 1374 1375 return first; 1376} 1377 1378/** 1379 * __bfq_lookup_next_entity - return the first eligible entity in @st. 1380 * @st: the service tree. 1381 * 1382 * If there is no in-service entity for the sched_data st belongs to, 1383 * then return the entity that will be set in service if: 1384 * 1) the parent entity this st belongs to is set in service; 1385 * 2) no entity belonging to such parent entity undergoes a state change 1386 * that would influence the timestamps of the entity (e.g., becomes idle, 1387 * becomes backlogged, changes its budget, ...). 1388 * 1389 * In this first case, update the virtual time in @st too (see the 1390 * comments on this update inside the function). 1391 * 1392 * In contrast, if there is an in-service entity, then return the 1393 * entity that would be set in service if not only the above 1394 * conditions, but also the next one held true: the currently 1395 * in-service entity, on expiration, 1396 * 1) gets a finish time equal to the current one, or 1397 * 2) is not eligible any more, or 1398 * 3) is idle. 1399 */ 1400static struct bfq_entity * 1401__bfq_lookup_next_entity(struct bfq_service_tree *st, bool in_service) 1402{ 1403 struct bfq_entity *entity; 1404 u64 new_vtime; 1405 1406 if (RB_EMPTY_ROOT(&st->active)) 1407 return NULL; 1408 1409 /* 1410 * Get the value of the system virtual time for which at 1411 * least one entity is eligible. 1412 */ 1413 new_vtime = bfq_calc_vtime_jump(st); 1414 1415 /* 1416 * If there is no in-service entity for the sched_data this 1417 * active tree belongs to, then push the system virtual time 1418 * up to the value that guarantees that at least one entity is 1419 * eligible. If, instead, there is an in-service entity, then 1420 * do not make any such update, because there is already an 1421 * eligible entity, namely the in-service one (even if the 1422 * entity is not on st, because it was extracted when set in 1423 * service). 1424 */ 1425 if (!in_service) 1426 bfq_update_vtime(st, new_vtime); 1427 1428 entity = bfq_first_active_entity(st, new_vtime); 1429 1430 return entity; 1431} 1432 1433/** 1434 * bfq_lookup_next_entity - return the first eligible entity in @sd. 1435 * @sd: the sched_data. 1436 * @expiration: true if we are on the expiration path of the in-service queue 1437 * 1438 * This function is invoked when there has been a change in the trees 1439 * for sd, and we need to know what is the new next entity to serve 1440 * after this change. 1441 */ 1442static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, 1443 bool expiration) 1444{ 1445 struct bfq_service_tree *st = sd->service_tree; 1446 struct bfq_service_tree *idle_class_st = st + (BFQ_IOPRIO_CLASSES - 1); 1447 struct bfq_entity *entity = NULL; 1448 int class_idx = 0; 1449 1450 /* 1451 * Choose from idle class, if needed to guarantee a minimum 1452 * bandwidth to this class (and if there is some active entity 1453 * in idle class). This should also mitigate 1454 * priority-inversion problems in case a low priority task is 1455 * holding file system resources. 1456 */ 1457 if (time_is_before_jiffies(sd->bfq_class_idle_last_service + 1458 BFQ_CL_IDLE_TIMEOUT)) { 1459 if (!RB_EMPTY_ROOT(&idle_class_st->active)) 1460 class_idx = BFQ_IOPRIO_CLASSES - 1; 1461 /* About to be served if backlogged, or not yet backlogged */ 1462 sd->bfq_class_idle_last_service = jiffies; 1463 } 1464 1465 /* 1466 * Find the next entity to serve for the highest-priority 1467 * class, unless the idle class needs to be served. 1468 */ 1469 for (; class_idx < BFQ_IOPRIO_CLASSES; class_idx++) { 1470 /* 1471 * If expiration is true, then bfq_lookup_next_entity 1472 * is being invoked as a part of the expiration path 1473 * of the in-service queue. In this case, even if 1474 * sd->in_service_entity is not NULL, 1475 * sd->in_service_entity at this point is actually not 1476 * in service any more, and, if needed, has already 1477 * been properly queued or requeued into the right 1478 * tree. The reason why sd->in_service_entity is still 1479 * not NULL here, even if expiration is true, is that 1480 * sd->in_service_entity is reset as a last step in the 1481 * expiration path. So, if expiration is true, tell 1482 * __bfq_lookup_next_entity that there is no 1483 * sd->in_service_entity. 1484 */ 1485 entity = __bfq_lookup_next_entity(st + class_idx, 1486 sd->in_service_entity && 1487 !expiration); 1488 1489 if (entity) 1490 break; 1491 } 1492 1493 if (!entity) 1494 return NULL; 1495 1496 return entity; 1497} 1498 1499bool next_queue_may_preempt(struct bfq_data *bfqd) 1500{ 1501 struct bfq_sched_data *sd = &bfqd->root_group->sched_data; 1502 1503 return sd->next_in_service != sd->in_service_entity; 1504} 1505 1506/* 1507 * Get next queue for service. 1508 */ 1509struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) 1510{ 1511 struct bfq_entity *entity = NULL; 1512 struct bfq_sched_data *sd; 1513 struct bfq_queue *bfqq; 1514 1515 if (bfq_tot_busy_queues(bfqd) == 0) 1516 return NULL; 1517 1518 /* 1519 * Traverse the path from the root to the leaf entity to 1520 * serve. Set in service all the entities visited along the 1521 * way. 1522 */ 1523 sd = &bfqd->root_group->sched_data; 1524 for (; sd ; sd = entity->my_sched_data) { 1525 /* 1526 * WARNING. We are about to set the in-service entity 1527 * to sd->next_in_service, i.e., to the (cached) value 1528 * returned by bfq_lookup_next_entity(sd) the last 1529 * time it was invoked, i.e., the last time when the 1530 * service order in sd changed as a consequence of the 1531 * activation or deactivation of an entity. In this 1532 * respect, if we execute bfq_lookup_next_entity(sd) 1533 * in this very moment, it may, although with low 1534 * probability, yield a different entity than that 1535 * pointed to by sd->next_in_service. This rare event 1536 * happens in case there was no CLASS_IDLE entity to 1537 * serve for sd when bfq_lookup_next_entity(sd) was 1538 * invoked for the last time, while there is now one 1539 * such entity. 1540 * 1541 * If the above event happens, then the scheduling of 1542 * such entity in CLASS_IDLE is postponed until the 1543 * service of the sd->next_in_service entity 1544 * finishes. In fact, when the latter is expired, 1545 * bfq_lookup_next_entity(sd) gets called again, 1546 * exactly to update sd->next_in_service. 1547 */ 1548 1549 /* Make next_in_service entity become in_service_entity */ 1550 entity = sd->next_in_service; 1551 sd->in_service_entity = entity; 1552 1553 /* 1554 * If entity is no longer a candidate for next 1555 * service, then it must be extracted from its active 1556 * tree, so as to make sure that it won't be 1557 * considered when computing next_in_service. See the 1558 * comments on the function 1559 * bfq_no_longer_next_in_service() for details. 1560 */ 1561 if (bfq_no_longer_next_in_service(entity)) 1562 bfq_active_extract(bfq_entity_service_tree(entity), 1563 entity); 1564 1565 /* 1566 * Even if entity is not to be extracted according to 1567 * the above check, a descendant entity may get 1568 * extracted in one of the next iterations of this 1569 * loop. Such an event could cause a change in 1570 * next_in_service for the level of the descendant 1571 * entity, and thus possibly back to this level. 1572 * 1573 * However, we cannot perform the resulting needed 1574 * update of next_in_service for this level before the 1575 * end of the whole loop, because, to know which is 1576 * the correct next-to-serve candidate entity for each 1577 * level, we need first to find the leaf entity to set 1578 * in service. In fact, only after we know which is 1579 * the next-to-serve leaf entity, we can discover 1580 * whether the parent entity of the leaf entity 1581 * becomes the next-to-serve, and so on. 1582 */ 1583 } 1584 1585 bfqq = bfq_entity_to_bfqq(entity); 1586 1587 /* 1588 * We can finally update all next-to-serve entities along the 1589 * path from the leaf entity just set in service to the root. 1590 */ 1591 for_each_entity(entity) { 1592 struct bfq_sched_data *sd = entity->sched_data; 1593 1594 if (!bfq_update_next_in_service(sd, NULL, false)) 1595 break; 1596 } 1597 1598 return bfqq; 1599} 1600 1601/* returns true if the in-service queue gets freed */ 1602bool __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) 1603{ 1604 struct bfq_queue *in_serv_bfqq = bfqd->in_service_queue; 1605 struct bfq_entity *in_serv_entity = &in_serv_bfqq->entity; 1606 struct bfq_entity *entity = in_serv_entity; 1607 1608 bfq_clear_bfqq_wait_request(in_serv_bfqq); 1609 hrtimer_try_to_cancel(&bfqd->idle_slice_timer); 1610 bfqd->in_service_queue = NULL; 1611 1612 /* 1613 * When this function is called, all in-service entities have 1614 * been properly deactivated or requeued, so we can safely 1615 * execute the final step: reset in_service_entity along the 1616 * path from entity to the root. 1617 */ 1618 for_each_entity(entity) 1619 entity->sched_data->in_service_entity = NULL; 1620 1621 /* 1622 * in_serv_entity is no longer in service, so, if it is in no 1623 * service tree either, then release the service reference to 1624 * the queue it represents (taken with bfq_get_entity). 1625 */ 1626 if (!in_serv_entity->on_st) { 1627 /* 1628 * If no process is referencing in_serv_bfqq any 1629 * longer, then the service reference may be the only 1630 * reference to the queue. If this is the case, then 1631 * bfqq gets freed here. 1632 */ 1633 int ref = in_serv_bfqq->ref; 1634 bfq_put_queue(in_serv_bfqq); 1635 if (ref == 1) 1636 return true; 1637 } 1638 1639 return false; 1640} 1641 1642void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1643 bool ins_into_idle_tree, bool expiration) 1644{ 1645 struct bfq_entity *entity = &bfqq->entity; 1646 1647 bfq_deactivate_entity(entity, ins_into_idle_tree, expiration); 1648} 1649 1650void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1651{ 1652 struct bfq_entity *entity = &bfqq->entity; 1653 1654 bfq_activate_requeue_entity(entity, bfq_bfqq_non_blocking_wait_rq(bfqq), 1655 false, false); 1656 bfq_clear_bfqq_non_blocking_wait_rq(bfqq); 1657} 1658 1659void bfq_requeue_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1660 bool expiration) 1661{ 1662 struct bfq_entity *entity = &bfqq->entity; 1663 1664 bfq_activate_requeue_entity(entity, false, 1665 bfqq == bfqd->in_service_queue, expiration); 1666} 1667 1668/* 1669 * Called when the bfqq no longer has requests pending, remove it from 1670 * the service tree. As a special case, it can be invoked during an 1671 * expiration. 1672 */ 1673void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, 1674 bool expiration) 1675{ 1676 bfq_log_bfqq(bfqd, bfqq, "del from busy"); 1677 1678 bfq_clear_bfqq_busy(bfqq); 1679 1680 bfqd->busy_queues[bfqq->ioprio_class - 1]--; 1681 1682 if (bfqq->wr_coeff > 1) 1683 bfqd->wr_busy_queues--; 1684 1685 bfqg_stats_update_dequeue(bfqq_group(bfqq)); 1686 1687 bfq_deactivate_bfqq(bfqd, bfqq, true, expiration); 1688 1689 if (!bfqq->dispatched) 1690 bfq_weights_tree_remove(bfqd, bfqq); 1691} 1692 1693/* 1694 * Called when an inactive queue receives a new request. 1695 */ 1696void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) 1697{ 1698 bfq_log_bfqq(bfqd, bfqq, "add to busy"); 1699 1700 bfq_activate_bfqq(bfqd, bfqq); 1701 1702 bfq_mark_bfqq_busy(bfqq); 1703 bfqd->busy_queues[bfqq->ioprio_class - 1]++; 1704 1705 if (!bfqq->dispatched) 1706 if (bfqq->wr_coeff == 1) 1707 bfq_weights_tree_add(bfqd, bfqq, 1708 &bfqd->queue_weights_tree); 1709 1710 if (bfqq->wr_coeff > 1) 1711 bfqd->wr_busy_queues++; 1712} 1713