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13#include <linux/delay.h>
14#include <linux/kernel.h>
15#include <linux/module.h>
16#include <linux/slab.h>
17#include <linux/input.h>
18#include <linux/gameport.h>
19#include <linux/jiffies.h>
20
21#define DRIVER_DESC "Microsoft SideWinder joystick family driver"
22
23MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
24MODULE_DESCRIPTION(DRIVER_DESC);
25MODULE_LICENSE("GPL");
26
27
28
29
30
31
32#undef SW_DEBUG
33#undef SW_DEBUG_DATA
34
35#define SW_START 600
36#define SW_STROBE 60
37#define SW_TIMEOUT 6
38#define SW_KICK 45
39#define SW_END 8
40#define SW_FAIL 16
41#define SW_BAD 2
42#define SW_OK 64
43#define SW_LENGTH 512
44
45#ifdef SW_DEBUG
46#define dbg(format, arg...) printk(KERN_DEBUG __FILE__ ": " format "\n" , ## arg)
47#else
48#define dbg(format, arg...) do {} while (0)
49#endif
50
51
52
53
54
55#define SW_ID_3DP 0
56#define SW_ID_GP 1
57#define SW_ID_PP 2
58#define SW_ID_FFP 3
59#define SW_ID_FSP 4
60#define SW_ID_FFW 5
61
62
63
64
65
66static char *sw_name[] = { "3D Pro", "GamePad", "Precision Pro", "Force Feedback Pro", "FreeStyle Pro",
67 "Force Feedback Wheel" };
68
69static char sw_abs[][7] = {
70 { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
71 { ABS_X, ABS_Y },
72 { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
73 { ABS_X, ABS_Y, ABS_RZ, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
74 { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y },
75 { ABS_RX, ABS_RUDDER, ABS_THROTTLE }};
76
77static char sw_bit[][7] = {
78 { 10, 10, 9, 10, 1, 1 },
79 { 1, 1 },
80 { 10, 10, 6, 7, 1, 1 },
81 { 10, 10, 6, 7, 1, 1 },
82 { 10, 10, 6, 1, 1 },
83 { 10, 7, 7, 1, 1 }};
84
85static short sw_btn[][12] = {
86 { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_MODE },
87 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE },
88 { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT },
89 { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_SELECT },
90 { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT },
91 { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_THUMB2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }};
92
93static struct {
94 int x;
95 int y;
96} sw_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
97
98struct sw {
99 struct gameport *gameport;
100 struct input_dev *dev[4];
101 char name[64];
102 char phys[4][32];
103 int length;
104 int type;
105 int bits;
106 int number;
107 int fail;
108 int ok;
109 int reads;
110 int bads;
111};
112
113
114
115
116
117
118
119static int sw_read_packet(struct gameport *gameport, unsigned char *buf, int length, int id)
120{
121 unsigned long flags;
122 int timeout, bitout, sched, i, kick, start, strobe;
123 unsigned char pending, u, v;
124
125 i = -id;
126 timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0;
127 kick = id ? gameport_time(gameport, SW_KICK) : 0;
128 start = gameport_time(gameport, SW_START);
129 strobe = gameport_time(gameport, SW_STROBE);
130 bitout = start;
131 pending = 0;
132 sched = 0;
133
134 local_irq_save(flags);
135
136 gameport_trigger(gameport);
137 v = gameport_read(gameport);
138
139 do {
140 bitout--;
141 u = v;
142 v = gameport_read(gameport);
143 } while (!(~v & u & 0x10) && (bitout > 0));
144
145 if (bitout > 0)
146 bitout = strobe;
147
148 while ((timeout > 0 || bitout > 0) && (i < length)) {
149
150 timeout--;
151 bitout--;
152 sched--;
153
154 u = v;
155 v = gameport_read(gameport);
156
157 if ((~u & v & 0x10) && (bitout > 0)) {
158 if (i >= 0)
159 buf[i] = v >> 5;
160 i++;
161 bitout = strobe;
162 }
163
164 if (kick && (~v & u & 0x01)) {
165 sched = kick;
166 kick = 0;
167 pending = 1;
168 }
169
170 if (pending && sched < 0 && (i > -SW_END)) {
171 gameport_trigger(gameport);
172 bitout = start;
173 pending = 0;
174 timeout = 0;
175 }
176 }
177
178 local_irq_restore(flags);
179
180#ifdef SW_DEBUG_DATA
181 {
182 int j;
183 printk(KERN_DEBUG "sidewinder.c: Read %d triplets. [", i);
184 for (j = 0; j < i; j++) printk("%d", buf[j]);
185 printk("]\n");
186 }
187#endif
188
189 return i;
190}
191
192
193
194
195
196
197
198
199#define GB(pos,num) sw_get_bits(buf, pos, num, sw->bits)
200
201static __u64 sw_get_bits(unsigned char *buf, int pos, int num, char bits)
202{
203 __u64 data = 0;
204 int tri = pos % bits;
205 int i = pos / bits;
206 int bit = 0;
207
208 while (num--) {
209 data |= (__u64)((buf[i] >> tri++) & 1) << bit++;
210 if (tri == bits) {
211 i++;
212 tri = 0;
213 }
214 }
215
216 return data;
217}
218
219
220
221
222
223
224static void sw_init_digital(struct gameport *gameport)
225{
226 static const int seq[] = { 140, 140+725, 140+300, 0 };
227 unsigned long flags;
228 int i, t;
229
230 local_irq_save(flags);
231
232 i = 0;
233 do {
234 gameport_trigger(gameport);
235 t = gameport_time(gameport, SW_TIMEOUT * 1000);
236 while ((gameport_read(gameport) & 1) && t) t--;
237 udelay(seq[i]);
238 } while (seq[++i]);
239
240 gameport_trigger(gameport);
241
242 local_irq_restore(flags);
243}
244
245
246
247
248
249static int sw_parity(__u64 t)
250{
251 int x = t ^ (t >> 32);
252
253 x ^= x >> 16;
254 x ^= x >> 8;
255 x ^= x >> 4;
256 x ^= x >> 2;
257 x ^= x >> 1;
258 return x & 1;
259}
260
261
262
263
264
265static int sw_check(__u64 t)
266{
267 unsigned char sum = 0;
268
269 if ((t & 0x8080808080808080ULL) ^ 0x80)
270 return -1;
271
272 while (t) {
273 sum += t & 0xf;
274 t >>= 4;
275 }
276
277 return sum & 0xf;
278}
279
280
281
282
283
284
285static int sw_parse(unsigned char *buf, struct sw *sw)
286{
287 int hat, i, j;
288 struct input_dev *dev;
289
290 switch (sw->type) {
291
292 case SW_ID_3DP:
293
294 if (sw_check(GB(0,64)) || (hat = (GB(6,1) << 3) | GB(60,3)) > 8)
295 return -1;
296
297 dev = sw->dev[0];
298
299 input_report_abs(dev, ABS_X, (GB( 3,3) << 7) | GB(16,7));
300 input_report_abs(dev, ABS_Y, (GB( 0,3) << 7) | GB(24,7));
301 input_report_abs(dev, ABS_RZ, (GB(35,2) << 7) | GB(40,7));
302 input_report_abs(dev, ABS_THROTTLE, (GB(32,3) << 7) | GB(48,7));
303
304 input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
305 input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
306
307 for (j = 0; j < 7; j++)
308 input_report_key(dev, sw_btn[SW_ID_3DP][j], !GB(j+8,1));
309
310 input_report_key(dev, BTN_BASE4, !GB(38,1));
311 input_report_key(dev, BTN_BASE5, !GB(37,1));
312
313 input_sync(dev);
314
315 return 0;
316
317 case SW_ID_GP:
318
319 for (i = 0; i < sw->number; i ++) {
320
321 if (sw_parity(GB(i*15,15)))
322 return -1;
323
324 input_report_abs(sw->dev[i], ABS_X, GB(i*15+3,1) - GB(i*15+2,1));
325 input_report_abs(sw->dev[i], ABS_Y, GB(i*15+0,1) - GB(i*15+1,1));
326
327 for (j = 0; j < 10; j++)
328 input_report_key(sw->dev[i], sw_btn[SW_ID_GP][j], !GB(i*15+j+4,1));
329
330 input_sync(sw->dev[i]);
331 }
332
333 return 0;
334
335 case SW_ID_PP:
336 case SW_ID_FFP:
337
338 if (!sw_parity(GB(0,48)) || (hat = GB(42,4)) > 8)
339 return -1;
340
341 dev = sw->dev[0];
342 input_report_abs(dev, ABS_X, GB( 9,10));
343 input_report_abs(dev, ABS_Y, GB(19,10));
344 input_report_abs(dev, ABS_RZ, GB(36, 6));
345 input_report_abs(dev, ABS_THROTTLE, GB(29, 7));
346
347 input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
348 input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
349
350 for (j = 0; j < 9; j++)
351 input_report_key(dev, sw_btn[SW_ID_PP][j], !GB(j,1));
352
353 input_sync(dev);
354
355 return 0;
356
357 case SW_ID_FSP:
358
359 if (!sw_parity(GB(0,43)) || (hat = GB(28,4)) > 8)
360 return -1;
361
362 dev = sw->dev[0];
363 input_report_abs(dev, ABS_X, GB( 0,10));
364 input_report_abs(dev, ABS_Y, GB(16,10));
365 input_report_abs(dev, ABS_THROTTLE, GB(32, 6));
366
367 input_report_abs(dev, ABS_HAT0X, sw_hat_to_axis[hat].x);
368 input_report_abs(dev, ABS_HAT0Y, sw_hat_to_axis[hat].y);
369
370 for (j = 0; j < 6; j++)
371 input_report_key(dev, sw_btn[SW_ID_FSP][j], !GB(j+10,1));
372
373 input_report_key(dev, BTN_TR, !GB(26,1));
374 input_report_key(dev, BTN_START, !GB(27,1));
375 input_report_key(dev, BTN_MODE, !GB(38,1));
376 input_report_key(dev, BTN_SELECT, !GB(39,1));
377
378 input_sync(dev);
379
380 return 0;
381
382 case SW_ID_FFW:
383
384 if (!sw_parity(GB(0,33)))
385 return -1;
386
387 dev = sw->dev[0];
388 input_report_abs(dev, ABS_RX, GB( 0,10));
389 input_report_abs(dev, ABS_RUDDER, GB(10, 6));
390 input_report_abs(dev, ABS_THROTTLE, GB(16, 6));
391
392 for (j = 0; j < 8; j++)
393 input_report_key(dev, sw_btn[SW_ID_FFW][j], !GB(j+22,1));
394
395 input_sync(dev);
396
397 return 0;
398 }
399
400 return -1;
401}
402
403
404
405
406
407
408
409static int sw_read(struct sw *sw)
410{
411 unsigned char buf[SW_LENGTH];
412 int i;
413
414 i = sw_read_packet(sw->gameport, buf, sw->length, 0);
415
416 if (sw->type == SW_ID_3DP && sw->length == 66 && i != 66) {
417
418 if (i == 64 && !sw_check(sw_get_bits(buf,0,64,1))) {
419 printk(KERN_WARNING "sidewinder.c: Joystick in wrong mode on %s"
420 " - going to reinitialize.\n", sw->gameport->phys);
421 sw->fail = SW_FAIL;
422 i = 128;
423 }
424
425 if (i < 66 && GB(0,64) == GB(i*3-66,64))
426 i = 66;
427
428 if (i < 66 && GB(0,64) == GB(66,64))
429 i = 66;
430
431 if (i < 66 && GB(i*3-132,64) == GB(i*3-66,64)) {
432 memmove(buf, buf + i - 22, 22);
433 i = 66;
434 }
435 }
436
437 if (i == sw->length && !sw_parse(buf, sw)) {
438
439 sw->fail = 0;
440 sw->ok++;
441
442 if (sw->type == SW_ID_3DP && sw->length == 66
443 && sw->ok > SW_OK) {
444
445 printk(KERN_INFO "sidewinder.c: No more trouble on %s"
446 " - enabling optimization again.\n", sw->gameport->phys);
447 sw->length = 22;
448 }
449
450 return 0;
451 }
452
453 sw->ok = 0;
454 sw->fail++;
455
456 if (sw->type == SW_ID_3DP && sw->length == 22 && sw->fail > SW_BAD) {
457
458 printk(KERN_INFO "sidewinder.c: Many bit errors on %s"
459 " - disabling optimization.\n", sw->gameport->phys);
460 sw->length = 66;
461 }
462
463 if (sw->fail < SW_FAIL)
464 return -1;
465
466 printk(KERN_WARNING "sidewinder.c: Too many bit errors on %s"
467 " - reinitializing joystick.\n", sw->gameport->phys);
468
469 if (!i && sw->type == SW_ID_3DP) {
470 mdelay(3 * SW_TIMEOUT);
471 sw_init_digital(sw->gameport);
472 }
473
474 mdelay(SW_TIMEOUT);
475 i = sw_read_packet(sw->gameport, buf, SW_LENGTH, 0);
476 mdelay(SW_TIMEOUT);
477 sw_read_packet(sw->gameport, buf, SW_LENGTH, i);
478
479 sw->fail = SW_FAIL;
480
481 return -1;
482}
483
484static void sw_poll(struct gameport *gameport)
485{
486 struct sw *sw = gameport_get_drvdata(gameport);
487
488 sw->reads++;
489 if (sw_read(sw))
490 sw->bads++;
491}
492
493static int sw_open(struct input_dev *dev)
494{
495 struct sw *sw = input_get_drvdata(dev);
496
497 gameport_start_polling(sw->gameport);
498 return 0;
499}
500
501static void sw_close(struct input_dev *dev)
502{
503 struct sw *sw = input_get_drvdata(dev);
504
505 gameport_stop_polling(sw->gameport);
506}
507
508
509
510
511
512static void sw_print_packet(char *name, int length, unsigned char *buf, char bits)
513{
514 int i;
515
516 printk(KERN_INFO "sidewinder.c: %s packet, %d bits. [", name, length);
517 for (i = (((length + 3) >> 2) - 1); i >= 0; i--)
518 printk("%x", (int)sw_get_bits(buf, i << 2, 4, bits));
519 printk("]\n");
520}
521
522
523
524
525
526
527static void sw_3dp_id(unsigned char *buf, char *comment, size_t size)
528{
529 int i;
530 char pnp[8], rev[9];
531
532 for (i = 0; i < 7; i++)
533 pnp[i] = sw_get_bits(buf, 24+8*i, 8, 1);
534
535 for (i = 0; i < 8; i++)
536 rev[i] = sw_get_bits(buf, 88+8*i, 8, 1);
537
538 pnp[7] = rev[8] = 0;
539
540 snprintf(comment, size, " [PnP %d.%02d id %s rev %s]",
541 (int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
542 sw_get_bits(buf, 16, 6, 1)) / 100,
543 (int) ((sw_get_bits(buf, 8, 6, 1) << 6) |
544 sw_get_bits(buf, 16, 6, 1)) % 100,
545 pnp, rev);
546}
547
548
549
550
551
552
553
554
555static int sw_guess_mode(unsigned char *buf, int len)
556{
557 int i;
558 unsigned char xor = 0;
559
560 for (i = 1; i < len; i++)
561 xor |= (buf[i - 1] ^ buf[i]) & 6;
562
563 return !!xor * 2 + 1;
564}
565
566
567
568
569
570static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
571{
572 struct sw *sw;
573 struct input_dev *input_dev;
574 int i, j, k, l;
575 int err = 0;
576 unsigned char *buf = NULL;
577 unsigned char *idbuf = NULL;
578 unsigned char m = 1;
579 char comment[40];
580
581 comment[0] = 0;
582
583 sw = kzalloc(sizeof(struct sw), GFP_KERNEL);
584 buf = kmalloc(SW_LENGTH, GFP_KERNEL);
585 idbuf = kmalloc(SW_LENGTH, GFP_KERNEL);
586 if (!sw || !buf || !idbuf) {
587 err = -ENOMEM;
588 goto fail1;
589 }
590
591 sw->gameport = gameport;
592
593 gameport_set_drvdata(gameport, sw);
594
595 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
596 if (err)
597 goto fail1;
598
599 dbg("Init 0: Opened %s, io %#x, speed %d",
600 gameport->phys, gameport->io, gameport->speed);
601
602 i = sw_read_packet(gameport, buf, SW_LENGTH, 0);
603 msleep(SW_TIMEOUT);
604 dbg("Init 1: Mode %d. Length %d.", m , i);
605
606 if (!i) {
607 sw_init_digital(gameport);
608 msleep(SW_TIMEOUT);
609 i = sw_read_packet(gameport, buf, SW_LENGTH, 0);
610 msleep(SW_TIMEOUT);
611 dbg("Init 1b: Length %d.", i);
612 if (!i) {
613 err = -ENODEV;
614 goto fail2;
615 }
616 }
617
618 j = sw_read_packet(gameport, idbuf, SW_LENGTH, i);
619 m |= sw_guess_mode(idbuf, j);
620 dbg("Init 2: Mode %d. ID Length %d.", m, j);
621
622 if (j <= 0) {
623 msleep(SW_TIMEOUT);
624 i = sw_read_packet(gameport, buf, SW_LENGTH, 0);
625 m |= sw_guess_mode(buf, i);
626 dbg("Init 2b: Mode %d. Length %d.", m, i);
627 if (!i) {
628 err = -ENODEV;
629 goto fail2;
630 }
631 msleep(SW_TIMEOUT);
632 j = sw_read_packet(gameport, idbuf, SW_LENGTH, i);
633 dbg("Init 2c: ID Length %d.", j);
634 }
635
636 sw->type = -1;
637 k = SW_FAIL;
638 l = 0;
639
640 do {
641 k--;
642 msleep(SW_TIMEOUT);
643 i = sw_read_packet(gameport, buf, SW_LENGTH, 0);
644 dbg("Init 3: Mode %d. Length %d. Last %d. Tries %d.", m, i, l, k);
645
646 if (i > l) {
647
648 l = i;
649
650 sw->number = 1;
651 sw->gameport = gameport;
652 sw->length = i;
653 sw->bits = m;
654
655 dbg("Init 3a: Case %d.\n", i * m);
656
657 switch (i * m) {
658 case 60:
659 sw->number++;
660 fallthrough;
661 case 45:
662 if (j <= 40) {
663 case 43:
664 sw->type = SW_ID_FSP;
665 break;
666 }
667 sw->number++;
668 fallthrough;
669 case 30:
670 sw->number++;
671 fallthrough;
672 case 15:
673 sw->type = SW_ID_GP;
674 break;
675 case 33:
676 case 31:
677 sw->type = SW_ID_FFW;
678 break;
679 case 48:
680 if (j == 14) {
681 sw->type = SW_ID_FFP;
682 sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on");
683 } else
684 sw->type = SW_ID_PP;
685 break;
686 case 66:
687 sw->bits = 3;
688 fallthrough;
689 case 198:
690 sw->length = 22;
691 fallthrough;
692 case 64:
693 sw->type = SW_ID_3DP;
694 if (j == 160)
695 sw_3dp_id(idbuf, comment, sizeof(comment));
696 break;
697 }
698 }
699
700 } while (k && sw->type == -1);
701
702 if (sw->type == -1) {
703 printk(KERN_WARNING "sidewinder.c: unknown joystick device detected "
704 "on %s, contact <vojtech@ucw.cz>\n", gameport->phys);
705 sw_print_packet("ID", j * 3, idbuf, 3);
706 sw_print_packet("Data", i * m, buf, m);
707 err = -ENODEV;
708 goto fail2;
709 }
710
711#ifdef SW_DEBUG
712 sw_print_packet("ID", j * 3, idbuf, 3);
713 sw_print_packet("Data", i * m, buf, m);
714#endif
715
716 gameport_set_poll_handler(gameport, sw_poll);
717 gameport_set_poll_interval(gameport, 20);
718
719 k = i;
720 l = j;
721
722 for (i = 0; i < sw->number; i++) {
723 int bits, code;
724
725 snprintf(sw->name, sizeof(sw->name),
726 "Microsoft SideWinder %s", sw_name[sw->type]);
727 snprintf(sw->phys[i], sizeof(sw->phys[i]),
728 "%s/input%d", gameport->phys, i);
729
730 sw->dev[i] = input_dev = input_allocate_device();
731 if (!input_dev) {
732 err = -ENOMEM;
733 goto fail3;
734 }
735
736 input_dev->name = sw->name;
737 input_dev->phys = sw->phys[i];
738 input_dev->id.bustype = BUS_GAMEPORT;
739 input_dev->id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT;
740 input_dev->id.product = sw->type;
741 input_dev->id.version = 0x0100;
742 input_dev->dev.parent = &gameport->dev;
743
744 input_set_drvdata(input_dev, sw);
745
746 input_dev->open = sw_open;
747 input_dev->close = sw_close;
748
749 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
750
751 for (j = 0; (bits = sw_bit[sw->type][j]); j++) {
752 int min, max, fuzz, flat;
753
754 code = sw_abs[sw->type][j];
755 min = bits == 1 ? -1 : 0;
756 max = (1 << bits) - 1;
757 fuzz = (bits >> 1) >= 2 ? 1 << ((bits >> 1) - 2) : 0;
758 flat = code == ABS_THROTTLE || bits < 5 ?
759 0 : 1 << (bits - 5);
760
761 input_set_abs_params(input_dev, code,
762 min, max, fuzz, flat);
763 }
764
765 for (j = 0; (code = sw_btn[sw->type][j]); j++)
766 __set_bit(code, input_dev->keybit);
767
768 dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k);
769
770 err = input_register_device(sw->dev[i]);
771 if (err)
772 goto fail4;
773 }
774
775 out: kfree(buf);
776 kfree(idbuf);
777
778 return err;
779
780 fail4: input_free_device(sw->dev[i]);
781 fail3: while (--i >= 0)
782 input_unregister_device(sw->dev[i]);
783 fail2: gameport_close(gameport);
784 fail1: gameport_set_drvdata(gameport, NULL);
785 kfree(sw);
786 goto out;
787}
788
789static void sw_disconnect(struct gameport *gameport)
790{
791 struct sw *sw = gameport_get_drvdata(gameport);
792 int i;
793
794 for (i = 0; i < sw->number; i++)
795 input_unregister_device(sw->dev[i]);
796 gameport_close(gameport);
797 gameport_set_drvdata(gameport, NULL);
798 kfree(sw);
799}
800
801static struct gameport_driver sw_drv = {
802 .driver = {
803 .name = "sidewinder",
804 .owner = THIS_MODULE,
805 },
806 .description = DRIVER_DESC,
807 .connect = sw_connect,
808 .disconnect = sw_disconnect,
809};
810
811module_gameport_driver(sw_drv);
812