linux/Documentation/input/joydev/joystick-api.rst
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   1.. _joystick-api:
   2
   3=====================
   4Programming Interface
   5=====================
   6
   7:Author: Ragnar Hojland Espinosa <ragnar@macula.net> - 7 Aug 1998
   8
   9Introduction
  10============
  11
  12.. important::
  13   This document describes legacy ``js`` interface. Newer clients are
  14   encouraged to switch to the generic event (``evdev``) interface.
  15
  16The 1.0 driver uses a new, event based approach to the joystick driver.
  17Instead of the user program polling for the joystick values, the joystick
  18driver now reports only any changes of its state. See joystick-api.txt,
  19joystick.h and jstest.c included in the joystick package for more
  20information. The joystick device can be used in either blocking or
  21nonblocking mode, and supports select() calls.
  22
  23For backward compatibility the old (v0.x) interface is still included.
  24Any call to the joystick driver using the old interface will return values
  25that are compatible to the old interface. This interface is still limited
  26to 2 axes, and applications using it usually decode only 2 buttons, although
  27the driver provides up to 32.
  28
  29Initialization
  30==============
  31
  32Open the joystick device following the usual semantics (that is, with open).
  33Since the driver now reports events instead of polling for changes,
  34immediately after the open it will issue a series of synthetic events
  35(JS_EVENT_INIT) that you can read to obtain the initial state of the
  36joystick.
  37
  38By default, the device is opened in blocking mode::
  39
  40        int fd = open ("/dev/input/js0", O_RDONLY);
  41
  42
  43Event Reading
  44=============
  45
  46::
  47
  48        struct js_event e;
  49        read (fd, &e, sizeof(e));
  50
  51where js_event is defined as::
  52
  53        struct js_event {
  54                __u32 time;     /* event timestamp in milliseconds */
  55                __s16 value;    /* value */
  56                __u8 type;      /* event type */
  57                __u8 number;    /* axis/button number */
  58        };
  59
  60If the read is successful, it will return sizeof(e), unless you wanted to read
  61more than one event per read as described in section 3.1.
  62
  63
  64js_event.type
  65-------------
  66
  67The possible values of ``type`` are::
  68
  69        #define JS_EVENT_BUTTON         0x01    /* button pressed/released */
  70        #define JS_EVENT_AXIS           0x02    /* joystick moved */
  71        #define JS_EVENT_INIT           0x80    /* initial state of device */
  72
  73As mentioned above, the driver will issue synthetic JS_EVENT_INIT ORed
  74events on open. That is, if it's issuing an INIT BUTTON event, the
  75current type value will be::
  76
  77        int type = JS_EVENT_BUTTON | JS_EVENT_INIT;     /* 0x81 */
  78
  79If you choose not to differentiate between synthetic or real events
  80you can turn off the JS_EVENT_INIT bits::
  81
  82        type &= ~JS_EVENT_INIT;                         /* 0x01 */
  83
  84
  85js_event.number
  86---------------
  87
  88The values of ``number`` correspond to the axis or button that
  89generated the event. Note that they carry separate numeration (that
  90is, you have both an axis 0 and a button 0). Generally,
  91
  92        =============== =======
  93        Axis            number
  94        =============== =======
  95        1st Axis X      0
  96        1st Axis Y      1
  97        2nd Axis X      2
  98        2nd Axis Y      3
  99        ...and so on
 100        =============== =======
 101
 102Hats vary from one joystick type to another. Some can be moved in 8
 103directions, some only in 4. The driver, however, always reports a hat as two
 104independent axes, even if the hardware doesn't allow independent movement.
 105
 106
 107js_event.value
 108--------------
 109
 110For an axis, ``value`` is a signed integer between -32767 and +32767
 111representing the position of the joystick along that axis. If you
 112don't read a 0 when the joystick is ``dead``, or if it doesn't span the
 113full range, you should recalibrate it (with, for example, jscal).
 114
 115For a button, ``value`` for a press button event is 1 and for a release
 116button event is 0.
 117
 118Though this::
 119
 120        if (js_event.type == JS_EVENT_BUTTON) {
 121                buttons_state ^= (1 << js_event.number);
 122        }
 123
 124may work well if you handle JS_EVENT_INIT events separately,
 125
 126::
 127
 128        if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) {
 129                if (js_event.value)
 130                        buttons_state |= (1 << js_event.number);
 131                else
 132                        buttons_state &= ~(1 << js_event.number);
 133        }
 134
 135is much safer since it can't lose sync with the driver. As you would
 136have to write a separate handler for JS_EVENT_INIT events in the first
 137snippet, this ends up being shorter.
 138
 139
 140js_event.time
 141-------------
 142
 143The time an event was generated is stored in ``js_event.time``. It's a time
 144in milliseconds since ... well, since sometime in the past.  This eases the
 145task of detecting double clicks, figuring out if movement of axis and button
 146presses happened at the same time, and similar.
 147
 148
 149Reading
 150=======
 151
 152If you open the device in blocking mode, a read will block (that is,
 153wait) forever until an event is generated and effectively read. There
 154are two alternatives if you can't afford to wait forever (which is,
 155admittedly, a long time;)
 156
 157        a) use select to wait until there's data to be read on fd, or
 158           until it timeouts. There's a good example on the select(2)
 159           man page.
 160
 161        b) open the device in non-blocking mode (O_NONBLOCK)
 162
 163
 164O_NONBLOCK
 165----------
 166
 167If read returns -1 when reading in O_NONBLOCK mode, this isn't
 168necessarily a "real" error (check errno(3)); it can just mean there
 169are no events pending to be read on the driver queue. You should read
 170all events on the queue (that is, until you get a -1).
 171
 172For example,
 173
 174::
 175
 176        while (1) {
 177                while (read (fd, &e, sizeof(e)) > 0) {
 178                        process_event (e);
 179                }
 180                /* EAGAIN is returned when the queue is empty */
 181                if (errno != EAGAIN) {
 182                        /* error */
 183                }
 184                /* do something interesting with processed events */
 185        }
 186
 187One reason for emptying the queue is that if it gets full you'll start
 188missing events since the queue is finite, and older events will get
 189overwritten.
 190
 191The other reason is that you want to know all that happened, and not
 192delay the processing till later.
 193
 194Why can the queue get full? Because you don't empty the queue as
 195mentioned, or because too much time elapses from one read to another
 196and too many events to store in the queue get generated. Note that
 197high system load may contribute to space those reads even more.
 198
 199If time between reads is enough to fill the queue and lose an event,
 200the driver will switch to startup mode and next time you read it,
 201synthetic events (JS_EVENT_INIT) will be generated to inform you of
 202the actual state of the joystick.
 203
 204
 205.. note::
 206
 207 As of version 1.2.8, the queue is circular and able to hold 64
 208 events. You can increment this size bumping up JS_BUFF_SIZE in
 209 joystick.h and recompiling the driver.
 210
 211
 212In the above code, you might as well want to read more than one event
 213at a time using the typical read(2) functionality. For that, you would
 214replace the read above with something like::
 215
 216        struct js_event mybuffer[0xff];
 217        int i = read (fd, mybuffer, sizeof(mybuffer));
 218
 219In this case, read would return -1 if the queue was empty, or some
 220other value in which the number of events read would be i /
 221sizeof(js_event)  Again, if the buffer was full, it's a good idea to
 222process the events and keep reading it until you empty the driver queue.
 223
 224
 225IOCTLs
 226======
 227
 228The joystick driver defines the following ioctl(2) operations::
 229
 230                                /* function                     3rd arg  */
 231        #define JSIOCGAXES      /* get number of axes           char     */
 232        #define JSIOCGBUTTONS   /* get number of buttons        char     */
 233        #define JSIOCGVERSION   /* get driver version           int      */
 234        #define JSIOCGNAME(len) /* get identifier string        char     */
 235        #define JSIOCSCORR      /* set correction values        &js_corr */
 236        #define JSIOCGCORR      /* get correction values        &js_corr */
 237
 238For example, to read the number of axes::
 239
 240        char number_of_axes;
 241        ioctl (fd, JSIOCGAXES, &number_of_axes);
 242
 243
 244JSIOGCVERSION
 245-------------
 246
 247JSIOGCVERSION is a good way to check in run-time whether the running
 248driver is 1.0+ and supports the event interface. If it is not, the
 249IOCTL will fail. For a compile-time decision, you can test the
 250JS_VERSION symbol::
 251
 252        #ifdef JS_VERSION
 253        #if JS_VERSION > 0xsomething
 254
 255
 256JSIOCGNAME
 257----------
 258
 259JSIOCGNAME(len) allows you to get the name string of the joystick - the same
 260as is being printed at boot time. The 'len' argument is the length of the
 261buffer provided by the application asking for the name. It is used to avoid
 262possible overrun should the name be too long::
 263
 264        char name[128];
 265        if (ioctl(fd, JSIOCGNAME(sizeof(name)), name) < 0)
 266                strscpy(name, "Unknown", sizeof(name));
 267        printf("Name: %s\n", name);
 268
 269
 270JSIOC[SG]CORR
 271-------------
 272
 273For usage on JSIOC[SG]CORR I suggest you to look into jscal.c  They are
 274not needed in a normal program, only in joystick calibration software
 275such as jscal or kcmjoy. These IOCTLs and data types aren't considered
 276to be in the stable part of the API, and therefore may change without
 277warning in following releases of the driver.
 278
 279Both JSIOCSCORR and JSIOCGCORR expect &js_corr to be able to hold
 280information for all axes. That is, struct js_corr corr[MAX_AXIS];
 281
 282struct js_corr is defined as::
 283
 284        struct js_corr {
 285                __s32 coef[8];
 286                __u16 prec;
 287                __u16 type;
 288        };
 289
 290and ``type``::
 291
 292        #define JS_CORR_NONE            0x00    /* returns raw values */
 293        #define JS_CORR_BROKEN          0x01    /* broken line */
 294
 295
 296Backward compatibility
 297======================
 298
 299The 0.x joystick driver API is quite limited and its usage is deprecated.
 300The driver offers backward compatibility, though. Here's a quick summary::
 301
 302        struct JS_DATA_TYPE js;
 303        while (1) {
 304                if (read (fd, &js, JS_RETURN) != JS_RETURN) {
 305                        /* error */
 306                }
 307                usleep (1000);
 308        }
 309
 310As you can figure out from the example, the read returns immediately,
 311with the actual state of the joystick::
 312
 313        struct JS_DATA_TYPE {
 314                int buttons;    /* immediate button state */
 315                int x;          /* immediate x axis value */
 316                int y;          /* immediate y axis value */
 317        };
 318
 319and JS_RETURN is defined as::
 320
 321        #define JS_RETURN       sizeof(struct JS_DATA_TYPE)
 322
 323To test the state of the buttons,
 324
 325::
 326
 327        first_button_state  = js.buttons & 1;
 328        second_button_state = js.buttons & 2;
 329
 330The axis values do not have a defined range in the original 0.x driver,
 331except that the values are non-negative. The 1.2.8+ drivers use a
 332fixed range for reporting the values, 1 being the minimum, 128 the
 333center, and 255 maximum value.
 334
 335The v0.8.0.2 driver also had an interface for 'digital joysticks', (now
 336called Multisystem joysticks in this driver), under /dev/djsX. This driver
 337doesn't try to be compatible with that interface.
 338
 339
 340Final Notes
 341===========
 342
 343::
 344
 345  ____/|        Comments, additions, and specially corrections are welcome.
 346  \ o.O|        Documentation valid for at least version 1.2.8 of the joystick
 347   =(_)=        driver and as usual, the ultimate source for documentation is
 348     U          to "Use The Source Luke" or, at your convenience, Vojtech ;)
 349