linux/arch/arm/nwfpe/ARM-gcc.h
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   1/* SPDX-License-Identifier: GPL-2.0 */
   2/*
   3-------------------------------------------------------------------------------
   4The macro `BITS64' can be defined to indicate that 64-bit integer types are
   5supported by the compiler.
   6-------------------------------------------------------------------------------
   7*/
   8#define BITS64
   9
  10/*
  11-------------------------------------------------------------------------------
  12Each of the following `typedef's defines the most convenient type that holds
  13integers of at least as many bits as specified.  For example, `uint8' should
  14be the most convenient type that can hold unsigned integers of as many as
  158 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
  16implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
  17to the same as `int'.
  18-------------------------------------------------------------------------------
  19*/
  20typedef char flag;
  21typedef unsigned char uint8;
  22typedef signed char int8;
  23typedef int uint16;
  24typedef int int16;
  25typedef unsigned int uint32;
  26typedef signed int int32;
  27#ifdef BITS64
  28typedef unsigned long long int bits64;
  29typedef signed long long int sbits64;
  30#endif
  31
  32/*
  33-------------------------------------------------------------------------------
  34Each of the following `typedef's defines a type that holds integers
  35of _exactly_ the number of bits specified.  For instance, for most
  36implementation of C, `bits16' and `sbits16' should be `typedef'ed to
  37`unsigned short int' and `signed short int' (or `short int'), respectively.
  38-------------------------------------------------------------------------------
  39*/
  40typedef unsigned char bits8;
  41typedef signed char sbits8;
  42typedef unsigned short int bits16;
  43typedef signed short int sbits16;
  44typedef unsigned int bits32;
  45typedef signed int sbits32;
  46#ifdef BITS64
  47typedef unsigned long long int uint64;
  48typedef signed long long int int64;
  49#endif
  50
  51#ifdef BITS64
  52/*
  53-------------------------------------------------------------------------------
  54The `LIT64' macro takes as its argument a textual integer literal and if
  55necessary ``marks'' the literal as having a 64-bit integer type.  For
  56example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
  57appended with the letters `LL' standing for `long long', which is `gcc's
  58name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
  59defined as the identity macro:  `#define LIT64( a ) a'.
  60-------------------------------------------------------------------------------
  61*/
  62#define LIT64( a ) a##LL
  63#endif
  64
  65/*
  66-------------------------------------------------------------------------------
  67The macro `INLINE' can be used before functions that should be inlined.  If
  68a compiler does not support explicit inlining, this macro should be defined
  69to be `static'.
  70-------------------------------------------------------------------------------
  71*/
  72#define INLINE static inline
  73
  74
  75/* For use as a GCC soft-float library we need some special function names. */
  76
  77#ifdef __LIBFLOAT__
  78
  79/* Some 32-bit ops can be mapped straight across by just changing the name. */
  80#define float32_add                     __addsf3
  81#define float32_sub                     __subsf3
  82#define float32_mul                     __mulsf3
  83#define float32_div                     __divsf3
  84#define int32_to_float32                __floatsisf
  85#define float32_to_int32_round_to_zero  __fixsfsi
  86#define float32_to_uint32_round_to_zero __fixunssfsi
  87
  88/* These ones go through the glue code.  To avoid namespace pollution
  89   we rename the internal functions too.  */
  90#define float32_eq                      ___float32_eq
  91#define float32_le                      ___float32_le
  92#define float32_lt                      ___float32_lt
  93
  94/* All the 64-bit ops have to go through the glue, so we pull the same
  95   trick.  */
  96#define float64_add                     ___float64_add
  97#define float64_sub                     ___float64_sub
  98#define float64_mul                     ___float64_mul
  99#define float64_div                     ___float64_div
 100#define int32_to_float64                ___int32_to_float64
 101#define float64_to_int32_round_to_zero  ___float64_to_int32_round_to_zero
 102#define float64_to_uint32_round_to_zero ___float64_to_uint32_round_to_zero
 103#define float64_to_float32              ___float64_to_float32
 104#define float32_to_float64              ___float32_to_float64
 105#define float64_eq                      ___float64_eq
 106#define float64_le                      ___float64_le
 107#define float64_lt                      ___float64_lt
 108
 109#if 0
 110#define float64_add                     __adddf3
 111#define float64_sub                     __subdf3
 112#define float64_mul                     __muldf3
 113#define float64_div                     __divdf3
 114#define int32_to_float64                __floatsidf
 115#define float64_to_int32_round_to_zero  __fixdfsi
 116#define float64_to_uint32_round_to_zero __fixunsdfsi
 117#define float64_to_float32              __truncdfsf2
 118#define float32_to_float64              __extendsfdf2
 119#endif
 120
 121#endif
 122