linux/drivers/gpu/drm/vmwgfx/device_include/svga3d_cmd.h
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   1/**********************************************************
   2 * Copyright 2012-2021 VMware, Inc.
   3 * SPDX-License-Identifier: GPL-2.0 OR MIT
   4 *
   5 * Permission is hereby granted, free of charge, to any person
   6 * obtaining a copy of this software and associated documentation
   7 * files (the "Software"), to deal in the Software without
   8 * restriction, including without limitation the rights to use, copy,
   9 * modify, merge, publish, distribute, sublicense, and/or sell copies
  10 * of the Software, and to permit persons to whom the Software is
  11 * furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice shall be
  14 * included in all copies or substantial portions of the Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  23 * SOFTWARE.
  24 *
  25 **********************************************************/
  26
  27/*
  28 * svga3d_cmd.h --
  29 *
  30 *    SVGA 3d hardware cmd definitions
  31 */
  32
  33
  34
  35#ifndef _SVGA3D_CMD_H_
  36#define _SVGA3D_CMD_H_
  37
  38#include "svga3d_types.h"
  39#include "svga3d_limits.h"
  40#include "svga_reg.h"
  41
  42typedef enum SVGAFifo3dCmdId {
  43        SVGA_3D_CMD_LEGACY_BASE = 1000,
  44        SVGA_3D_CMD_BASE = 1040,
  45
  46        SVGA_3D_CMD_SURFACE_DEFINE = 1040,
  47        SVGA_3D_CMD_SURFACE_DESTROY = 1041,
  48        SVGA_3D_CMD_SURFACE_COPY = 1042,
  49        SVGA_3D_CMD_SURFACE_STRETCHBLT = 1043,
  50        SVGA_3D_CMD_SURFACE_DMA = 1044,
  51        SVGA_3D_CMD_CONTEXT_DEFINE = 1045,
  52        SVGA_3D_CMD_CONTEXT_DESTROY = 1046,
  53        SVGA_3D_CMD_SETTRANSFORM = 1047,
  54        SVGA_3D_CMD_SETZRANGE = 1048,
  55        SVGA_3D_CMD_SETRENDERSTATE = 1049,
  56        SVGA_3D_CMD_SETRENDERTARGET = 1050,
  57        SVGA_3D_CMD_SETTEXTURESTATE = 1051,
  58        SVGA_3D_CMD_SETMATERIAL = 1052,
  59        SVGA_3D_CMD_SETLIGHTDATA = 1053,
  60        SVGA_3D_CMD_SETLIGHTENABLED = 1054,
  61        SVGA_3D_CMD_SETVIEWPORT = 1055,
  62        SVGA_3D_CMD_SETCLIPPLANE = 1056,
  63        SVGA_3D_CMD_CLEAR = 1057,
  64        SVGA_3D_CMD_PRESENT = 1058,
  65        SVGA_3D_CMD_SHADER_DEFINE = 1059,
  66        SVGA_3D_CMD_SHADER_DESTROY = 1060,
  67        SVGA_3D_CMD_SET_SHADER = 1061,
  68        SVGA_3D_CMD_SET_SHADER_CONST = 1062,
  69        SVGA_3D_CMD_DRAW_PRIMITIVES = 1063,
  70        SVGA_3D_CMD_SETSCISSORRECT = 1064,
  71        SVGA_3D_CMD_BEGIN_QUERY = 1065,
  72        SVGA_3D_CMD_END_QUERY = 1066,
  73        SVGA_3D_CMD_WAIT_FOR_QUERY = 1067,
  74        SVGA_3D_CMD_PRESENT_READBACK = 1068,
  75        SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN = 1069,
  76        SVGA_3D_CMD_SURFACE_DEFINE_V2 = 1070,
  77        SVGA_3D_CMD_GENERATE_MIPMAPS = 1071,
  78        SVGA_3D_CMD_DEAD4 = 1072,
  79        SVGA_3D_CMD_DEAD5 = 1073,
  80        SVGA_3D_CMD_DEAD6 = 1074,
  81        SVGA_3D_CMD_DEAD7 = 1075,
  82        SVGA_3D_CMD_DEAD8 = 1076,
  83        SVGA_3D_CMD_DEAD9 = 1077,
  84        SVGA_3D_CMD_DEAD10 = 1078,
  85        SVGA_3D_CMD_DEAD11 = 1079,
  86        SVGA_3D_CMD_ACTIVATE_SURFACE = 1080,
  87        SVGA_3D_CMD_DEACTIVATE_SURFACE = 1081,
  88        SVGA_3D_CMD_SCREEN_DMA = 1082,
  89        SVGA_3D_CMD_DEAD1 = 1083,
  90        SVGA_3D_CMD_DEAD2 = 1084,
  91
  92        SVGA_3D_CMD_DEAD12 = 1085,
  93        SVGA_3D_CMD_DEAD13 = 1086,
  94        SVGA_3D_CMD_DEAD14 = 1087,
  95        SVGA_3D_CMD_DEAD15 = 1088,
  96        SVGA_3D_CMD_DEAD16 = 1089,
  97        SVGA_3D_CMD_DEAD17 = 1090,
  98
  99        SVGA_3D_CMD_SET_OTABLE_BASE = 1091,
 100        SVGA_3D_CMD_READBACK_OTABLE = 1092,
 101
 102        SVGA_3D_CMD_DEFINE_GB_MOB = 1093,
 103        SVGA_3D_CMD_DESTROY_GB_MOB = 1094,
 104        SVGA_3D_CMD_DEAD3 = 1095,
 105        SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING = 1096,
 106
 107        SVGA_3D_CMD_DEFINE_GB_SURFACE = 1097,
 108        SVGA_3D_CMD_DESTROY_GB_SURFACE = 1098,
 109        SVGA_3D_CMD_BIND_GB_SURFACE = 1099,
 110        SVGA_3D_CMD_COND_BIND_GB_SURFACE = 1100,
 111        SVGA_3D_CMD_UPDATE_GB_IMAGE = 1101,
 112        SVGA_3D_CMD_UPDATE_GB_SURFACE = 1102,
 113        SVGA_3D_CMD_READBACK_GB_IMAGE = 1103,
 114        SVGA_3D_CMD_READBACK_GB_SURFACE = 1104,
 115        SVGA_3D_CMD_INVALIDATE_GB_IMAGE = 1105,
 116        SVGA_3D_CMD_INVALIDATE_GB_SURFACE = 1106,
 117
 118        SVGA_3D_CMD_DEFINE_GB_CONTEXT = 1107,
 119        SVGA_3D_CMD_DESTROY_GB_CONTEXT = 1108,
 120        SVGA_3D_CMD_BIND_GB_CONTEXT = 1109,
 121        SVGA_3D_CMD_READBACK_GB_CONTEXT = 1110,
 122        SVGA_3D_CMD_INVALIDATE_GB_CONTEXT = 1111,
 123
 124        SVGA_3D_CMD_DEFINE_GB_SHADER = 1112,
 125        SVGA_3D_CMD_DESTROY_GB_SHADER = 1113,
 126        SVGA_3D_CMD_BIND_GB_SHADER = 1114,
 127
 128        SVGA_3D_CMD_SET_OTABLE_BASE64 = 1115,
 129
 130        SVGA_3D_CMD_BEGIN_GB_QUERY = 1116,
 131        SVGA_3D_CMD_END_GB_QUERY = 1117,
 132        SVGA_3D_CMD_WAIT_FOR_GB_QUERY = 1118,
 133
 134        SVGA_3D_CMD_NOP = 1119,
 135
 136        SVGA_3D_CMD_ENABLE_GART = 1120,
 137        SVGA_3D_CMD_DISABLE_GART = 1121,
 138        SVGA_3D_CMD_MAP_MOB_INTO_GART = 1122,
 139        SVGA_3D_CMD_UNMAP_GART_RANGE = 1123,
 140
 141        SVGA_3D_CMD_DEFINE_GB_SCREENTARGET = 1124,
 142        SVGA_3D_CMD_DESTROY_GB_SCREENTARGET = 1125,
 143        SVGA_3D_CMD_BIND_GB_SCREENTARGET = 1126,
 144        SVGA_3D_CMD_UPDATE_GB_SCREENTARGET = 1127,
 145
 146        SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL = 1128,
 147        SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL = 1129,
 148
 149        SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE = 1130,
 150
 151        SVGA_3D_CMD_GB_SCREEN_DMA = 1131,
 152        SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH = 1132,
 153        SVGA_3D_CMD_GB_MOB_FENCE = 1133,
 154        SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 = 1134,
 155        SVGA_3D_CMD_DEFINE_GB_MOB64 = 1135,
 156        SVGA_3D_CMD_REDEFINE_GB_MOB64 = 1136,
 157        SVGA_3D_CMD_NOP_ERROR = 1137,
 158
 159        SVGA_3D_CMD_SET_VERTEX_STREAMS = 1138,
 160        SVGA_3D_CMD_SET_VERTEX_DECLS = 1139,
 161        SVGA_3D_CMD_SET_VERTEX_DIVISORS = 1140,
 162        SVGA_3D_CMD_DRAW = 1141,
 163        SVGA_3D_CMD_DRAW_INDEXED = 1142,
 164
 165        SVGA_3D_CMD_DX_MIN = 1143,
 166        SVGA_3D_CMD_DX_DEFINE_CONTEXT = 1143,
 167        SVGA_3D_CMD_DX_DESTROY_CONTEXT = 1144,
 168        SVGA_3D_CMD_DX_BIND_CONTEXT = 1145,
 169        SVGA_3D_CMD_DX_READBACK_CONTEXT = 1146,
 170        SVGA_3D_CMD_DX_INVALIDATE_CONTEXT = 1147,
 171        SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER = 1148,
 172        SVGA_3D_CMD_DX_SET_SHADER_RESOURCES = 1149,
 173        SVGA_3D_CMD_DX_SET_SHADER = 1150,
 174        SVGA_3D_CMD_DX_SET_SAMPLERS = 1151,
 175        SVGA_3D_CMD_DX_DRAW = 1152,
 176        SVGA_3D_CMD_DX_DRAW_INDEXED = 1153,
 177        SVGA_3D_CMD_DX_DRAW_INSTANCED = 1154,
 178        SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED = 1155,
 179        SVGA_3D_CMD_DX_DRAW_AUTO = 1156,
 180        SVGA_3D_CMD_DX_SET_INPUT_LAYOUT = 1157,
 181        SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS = 1158,
 182        SVGA_3D_CMD_DX_SET_INDEX_BUFFER = 1159,
 183        SVGA_3D_CMD_DX_SET_TOPOLOGY = 1160,
 184        SVGA_3D_CMD_DX_SET_RENDERTARGETS = 1161,
 185        SVGA_3D_CMD_DX_SET_BLEND_STATE = 1162,
 186        SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE = 1163,
 187        SVGA_3D_CMD_DX_SET_RASTERIZER_STATE = 1164,
 188        SVGA_3D_CMD_DX_DEFINE_QUERY = 1165,
 189        SVGA_3D_CMD_DX_DESTROY_QUERY = 1166,
 190        SVGA_3D_CMD_DX_BIND_QUERY = 1167,
 191        SVGA_3D_CMD_DX_SET_QUERY_OFFSET = 1168,
 192        SVGA_3D_CMD_DX_BEGIN_QUERY = 1169,
 193        SVGA_3D_CMD_DX_END_QUERY = 1170,
 194        SVGA_3D_CMD_DX_READBACK_QUERY = 1171,
 195        SVGA_3D_CMD_DX_SET_PREDICATION = 1172,
 196        SVGA_3D_CMD_DX_SET_SOTARGETS = 1173,
 197        SVGA_3D_CMD_DX_SET_VIEWPORTS = 1174,
 198        SVGA_3D_CMD_DX_SET_SCISSORRECTS = 1175,
 199        SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW = 1176,
 200        SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW = 1177,
 201        SVGA_3D_CMD_DX_PRED_COPY_REGION = 1178,
 202        SVGA_3D_CMD_DX_PRED_COPY = 1179,
 203        SVGA_3D_CMD_DX_PRESENTBLT = 1180,
 204        SVGA_3D_CMD_DX_GENMIPS = 1181,
 205        SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE = 1182,
 206        SVGA_3D_CMD_DX_READBACK_SUBRESOURCE = 1183,
 207        SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE = 1184,
 208        SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW = 1185,
 209        SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW = 1186,
 210        SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW = 1187,
 211        SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW = 1188,
 212        SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW = 1189,
 213        SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW = 1190,
 214        SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT = 1191,
 215        SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT = 1192,
 216        SVGA_3D_CMD_DX_DEFINE_BLEND_STATE = 1193,
 217        SVGA_3D_CMD_DX_DESTROY_BLEND_STATE = 1194,
 218        SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE = 1195,
 219        SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE = 1196,
 220        SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE = 1197,
 221        SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE = 1198,
 222        SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE = 1199,
 223        SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE = 1200,
 224        SVGA_3D_CMD_DX_DEFINE_SHADER = 1201,
 225        SVGA_3D_CMD_DX_DESTROY_SHADER = 1202,
 226        SVGA_3D_CMD_DX_BIND_SHADER = 1203,
 227        SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT = 1204,
 228        SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT = 1205,
 229        SVGA_3D_CMD_DX_SET_STREAMOUTPUT = 1206,
 230        SVGA_3D_CMD_DX_SET_COTABLE = 1207,
 231        SVGA_3D_CMD_DX_READBACK_COTABLE = 1208,
 232        SVGA_3D_CMD_DX_BUFFER_COPY = 1209,
 233        SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER = 1210,
 234        SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK = 1211,
 235        SVGA_3D_CMD_DX_MOVE_QUERY = 1212,
 236        SVGA_3D_CMD_DX_BIND_ALL_QUERY = 1213,
 237        SVGA_3D_CMD_DX_READBACK_ALL_QUERY = 1214,
 238        SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER = 1215,
 239        SVGA_3D_CMD_DX_MOB_FENCE_64 = 1216,
 240        SVGA_3D_CMD_DX_BIND_ALL_SHADER = 1217,
 241        SVGA_3D_CMD_DX_HINT = 1218,
 242        SVGA_3D_CMD_DX_BUFFER_UPDATE = 1219,
 243        SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET = 1220,
 244        SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET = 1221,
 245        SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET = 1222,
 246        SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET = 1223,
 247        SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET = 1224,
 248        SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET = 1225,
 249
 250        SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER = 1226,
 251        SVGA_3D_CMD_DX_MAX = 1227,
 252
 253        SVGA_3D_CMD_SCREEN_COPY = 1227,
 254
 255        SVGA_3D_CMD_RESERVED1 = 1228,
 256        SVGA_3D_CMD_RESERVED2 = 1229,
 257        SVGA_3D_CMD_RESERVED3 = 1230,
 258        SVGA_3D_CMD_RESERVED4 = 1231,
 259        SVGA_3D_CMD_RESERVED5 = 1232,
 260        SVGA_3D_CMD_RESERVED6 = 1233,
 261        SVGA_3D_CMD_RESERVED7 = 1234,
 262        SVGA_3D_CMD_RESERVED8 = 1235,
 263
 264        SVGA_3D_CMD_GROW_OTABLE = 1236,
 265        SVGA_3D_CMD_DX_GROW_COTABLE = 1237,
 266        SVGA_3D_CMD_INTRA_SURFACE_COPY = 1238,
 267
 268        SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 = 1239,
 269
 270        SVGA_3D_CMD_DX_RESOLVE_COPY = 1240,
 271        SVGA_3D_CMD_DX_PRED_RESOLVE_COPY = 1241,
 272        SVGA_3D_CMD_DX_PRED_CONVERT_REGION = 1242,
 273        SVGA_3D_CMD_DX_PRED_CONVERT = 1243,
 274        SVGA_3D_CMD_WHOLE_SURFACE_COPY = 1244,
 275
 276        SVGA_3D_CMD_DX_DEFINE_UA_VIEW = 1245,
 277        SVGA_3D_CMD_DX_DESTROY_UA_VIEW = 1246,
 278        SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT = 1247,
 279        SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT = 1248,
 280        SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT = 1249,
 281        SVGA_3D_CMD_DX_SET_UA_VIEWS = 1250,
 282
 283        SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT = 1251,
 284        SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT = 1252,
 285        SVGA_3D_CMD_DX_DISPATCH = 1253,
 286        SVGA_3D_CMD_DX_DISPATCH_INDIRECT = 1254,
 287
 288        SVGA_3D_CMD_WRITE_ZERO_SURFACE = 1255,
 289        SVGA_3D_CMD_UPDATE_ZERO_SURFACE = 1256,
 290        SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER = 1257,
 291        SVGA_3D_CMD_DX_SET_STRUCTURE_COUNT = 1258,
 292
 293        SVGA_3D_CMD_LOGICOPS_BITBLT = 1259,
 294        SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1260,
 295        SVGA_3D_CMD_LOGICOPS_STRETCHBLT = 1261,
 296        SVGA_3D_CMD_LOGICOPS_COLORFILL = 1262,
 297        SVGA_3D_CMD_LOGICOPS_ALPHABLEND = 1263,
 298        SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND = 1264,
 299
 300        SVGA_3D_CMD_DX_COPY_COTABLE_INTO_MOB = 1265,
 301
 302        SVGA_3D_CMD_UPDATE_GB_SCREENTARGET_V2 = 1266,
 303
 304        SVGA_3D_CMD_DEFINE_GB_SURFACE_V4 = 1267,
 305        SVGA_3D_CMD_DX_SET_CS_UA_VIEWS = 1268,
 306        SVGA_3D_CMD_DX_SET_MIN_LOD = 1269,
 307
 308        SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2 = 1272,
 309        SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB = 1273,
 310        SVGA_3D_CMD_DX_SET_SHADER_IFACE = 1274,
 311        SVGA_3D_CMD_DX_BIND_STREAMOUTPUT = 1275,
 312        SVGA_3D_CMD_SURFACE_STRETCHBLT_NON_MS_TO_MS = 1276,
 313        SVGA_3D_CMD_DX_BIND_SHADER_IFACE = 1277,
 314
 315        SVGA_3D_CMD_UPDATE_GB_SCREENTARGET_MOVE = 1278,
 316
 317        SVGA_3D_CMD_DX_PRED_STAGING_COPY = 1281,
 318        SVGA_3D_CMD_DX_STAGING_COPY = 1282,
 319        SVGA_3D_CMD_DX_PRED_STAGING_COPY_REGION = 1283,
 320        SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS_V2 = 1284,
 321        SVGA_3D_CMD_DX_SET_INDEX_BUFFER_V2 = 1285,
 322        SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS_OFFSET_AND_SIZE = 1286,
 323        SVGA_3D_CMD_DX_SET_INDEX_BUFFER_OFFSET_AND_SIZE = 1287,
 324        SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2 = 1288,
 325        SVGA_3D_CMD_DX_PRED_STAGING_CONVERT_REGION = 1289,
 326        SVGA_3D_CMD_DX_PRED_STAGING_CONVERT = 1290,
 327        SVGA_3D_CMD_DX_STAGING_BUFFER_COPY = 1291,
 328
 329        SVGA_3D_CMD_MAX = 1303,
 330        SVGA_3D_CMD_FUTURE_MAX = 3000
 331} SVGAFifo3dCmdId;
 332
 333#define SVGA_NUM_3D_CMD (SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)
 334
 335#pragma pack(push, 1)
 336typedef struct {
 337        uint32 id;
 338        uint32 size;
 339} SVGA3dCmdHeader;
 340#pragma pack(pop)
 341
 342#pragma pack(push, 1)
 343typedef struct {
 344        uint32 numMipLevels;
 345} SVGA3dSurfaceFace;
 346#pragma pack(pop)
 347
 348#pragma pack(push, 1)
 349typedef struct {
 350        uint32 sid;
 351        SVGA3dSurface1Flags surfaceFlags;
 352        SVGA3dSurfaceFormat format;
 353
 354        SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
 355
 356} SVGA3dCmdDefineSurface;
 357#pragma pack(pop)
 358
 359#pragma pack(push, 1)
 360typedef struct {
 361        uint32 sid;
 362        SVGA3dSurface1Flags surfaceFlags;
 363        SVGA3dSurfaceFormat format;
 364
 365        SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
 366        uint32 multisampleCount;
 367        SVGA3dTextureFilter autogenFilter;
 368
 369} SVGA3dCmdDefineSurface_v2;
 370#pragma pack(pop)
 371
 372#pragma pack(push, 1)
 373typedef struct {
 374        uint32 sid;
 375} SVGA3dCmdDestroySurface;
 376#pragma pack(pop)
 377
 378#pragma pack(push, 1)
 379typedef struct {
 380        uint32 cid;
 381} SVGA3dCmdDefineContext;
 382#pragma pack(pop)
 383
 384#pragma pack(push, 1)
 385typedef struct {
 386        uint32 cid;
 387} SVGA3dCmdDestroyContext;
 388#pragma pack(pop)
 389
 390#pragma pack(push, 1)
 391typedef struct {
 392        uint32 cid;
 393        SVGA3dClearFlag clearFlag;
 394        uint32 color;
 395        float depth;
 396        uint32 stencil;
 397
 398} SVGA3dCmdClear;
 399#pragma pack(pop)
 400
 401#pragma pack(push, 1)
 402typedef struct {
 403        SVGA3dLightType type;
 404        SVGA3dBool inWorldSpace;
 405        float diffuse[4];
 406        float specular[4];
 407        float ambient[4];
 408        float position[4];
 409        float direction[4];
 410        float range;
 411        float falloff;
 412        float attenuation0;
 413        float attenuation1;
 414        float attenuation2;
 415        float theta;
 416        float phi;
 417} SVGA3dLightData;
 418#pragma pack(pop)
 419
 420#pragma pack(push, 1)
 421typedef struct {
 422        uint32 sid;
 423
 424} SVGA3dCmdPresent;
 425#pragma pack(pop)
 426
 427#pragma pack(push, 1)
 428typedef struct {
 429        SVGA3dRenderStateName state;
 430        union {
 431                uint32 uintValue;
 432                float floatValue;
 433        };
 434} SVGA3dRenderState;
 435#pragma pack(pop)
 436
 437#pragma pack(push, 1)
 438typedef struct {
 439        uint32 cid;
 440
 441} SVGA3dCmdSetRenderState;
 442#pragma pack(pop)
 443
 444#pragma pack(push, 1)
 445typedef struct {
 446        uint32 cid;
 447        SVGA3dRenderTargetType type;
 448        SVGA3dSurfaceImageId target;
 449} SVGA3dCmdSetRenderTarget;
 450#pragma pack(pop)
 451
 452#pragma pack(push, 1)
 453typedef struct {
 454        SVGA3dSurfaceImageId src;
 455        SVGA3dSurfaceImageId dest;
 456
 457} SVGA3dCmdSurfaceCopy;
 458#pragma pack(pop)
 459
 460#pragma pack(push, 1)
 461typedef struct {
 462        SVGA3dSurfaceImageId surface;
 463        SVGA3dCopyBox box;
 464} SVGA3dCmdIntraSurfaceCopy;
 465#pragma pack(pop)
 466
 467#pragma pack(push, 1)
 468typedef struct {
 469        uint32 srcSid;
 470        uint32 destSid;
 471} SVGA3dCmdWholeSurfaceCopy;
 472#pragma pack(pop)
 473
 474#pragma pack(push, 1)
 475typedef struct {
 476        SVGA3dSurfaceImageId src;
 477        SVGA3dSurfaceImageId dest;
 478        SVGA3dBox boxSrc;
 479        SVGA3dBox boxDest;
 480} SVGA3dCmdSurfaceStretchBltNonMSToMS;
 481#pragma pack(pop)
 482
 483#pragma pack(push, 1)
 484typedef struct {
 485        SVGA3dSurfaceImageId src;
 486        SVGA3dSurfaceImageId dest;
 487        SVGA3dBox boxSrc;
 488        SVGA3dBox boxDest;
 489        SVGA3dStretchBltMode mode;
 490} SVGA3dCmdSurfaceStretchBlt;
 491#pragma pack(pop)
 492
 493#pragma pack(push, 1)
 494typedef struct {
 495        uint32 discard : 1;
 496
 497        uint32 unsynchronized : 1;
 498
 499        uint32 reserved : 30;
 500} SVGA3dSurfaceDMAFlags;
 501#pragma pack(pop)
 502
 503#pragma pack(push, 1)
 504typedef struct {
 505        SVGAGuestImage guest;
 506        SVGA3dSurfaceImageId host;
 507        SVGA3dTransferType transfer;
 508
 509} SVGA3dCmdSurfaceDMA;
 510#pragma pack(pop)
 511
 512#pragma pack(push, 1)
 513typedef struct {
 514        uint32 suffixSize;
 515
 516        uint32 maximumOffset;
 517
 518        SVGA3dSurfaceDMAFlags flags;
 519} SVGA3dCmdSurfaceDMASuffix;
 520#pragma pack(pop)
 521
 522#pragma pack(push, 1)
 523typedef struct {
 524        uint32 first;
 525        uint32 last;
 526} SVGA3dArrayRangeHint;
 527#pragma pack(pop)
 528
 529#pragma pack(push, 1)
 530typedef struct {
 531        uint32 surfaceId;
 532        uint32 offset;
 533        uint32 stride;
 534} SVGA3dArray;
 535#pragma pack(pop)
 536
 537#pragma pack(push, 1)
 538typedef struct {
 539        SVGA3dDeclType type;
 540        SVGA3dDeclMethod method;
 541        SVGA3dDeclUsage usage;
 542        uint32 usageIndex;
 543} SVGA3dVertexArrayIdentity;
 544#pragma pack(pop)
 545
 546#pragma pack(push, 1)
 547typedef struct SVGA3dVertexDecl {
 548        SVGA3dVertexArrayIdentity identity;
 549        SVGA3dArray array;
 550        SVGA3dArrayRangeHint rangeHint;
 551} SVGA3dVertexDecl;
 552#pragma pack(pop)
 553
 554#pragma pack(push, 1)
 555typedef struct SVGA3dPrimitiveRange {
 556        SVGA3dPrimitiveType primType;
 557        uint32 primitiveCount;
 558
 559        SVGA3dArray indexArray;
 560        uint32 indexWidth;
 561
 562        int32 indexBias;
 563} SVGA3dPrimitiveRange;
 564#pragma pack(pop)
 565
 566#pragma pack(push, 1)
 567typedef struct {
 568        uint32 cid;
 569        uint32 numVertexDecls;
 570        uint32 numRanges;
 571
 572} SVGA3dCmdDrawPrimitives;
 573#pragma pack(pop)
 574
 575#pragma pack(push, 1)
 576typedef struct {
 577        uint32 cid;
 578
 579        uint32 primitiveCount;
 580        uint32 startVertexLocation;
 581
 582        uint8 primitiveType;
 583        uint8 padding[3];
 584} SVGA3dCmdDraw;
 585#pragma pack(pop)
 586
 587#pragma pack(push, 1)
 588typedef struct {
 589        uint32 cid;
 590
 591        uint8 primitiveType;
 592
 593        uint32 indexBufferSid;
 594        uint32 indexBufferOffset;
 595
 596        uint8 indexBufferStride;
 597
 598        int32 baseVertexLocation;
 599
 600        uint32 primitiveCount;
 601        uint32 pad0;
 602        uint16 pad1;
 603} SVGA3dCmdDrawIndexed;
 604#pragma pack(pop)
 605
 606#pragma pack(push, 1)
 607typedef struct {
 608        uint16 streamOffset;
 609        uint8 stream;
 610        uint8 type;
 611        uint8 method;
 612        uint8 usage;
 613        uint8 usageIndex;
 614        uint8 padding;
 615
 616} SVGA3dVertexElement;
 617#pragma pack(pop)
 618
 619#define SVGA3D_VERTEX_ELEMENT_RESPECT_STREAM (1 << 7)
 620
 621#pragma pack(push, 1)
 622typedef struct {
 623        uint32 cid;
 624
 625        uint32 numElements;
 626
 627} SVGA3dCmdSetVertexDecls;
 628#pragma pack(pop)
 629
 630#pragma pack(push, 1)
 631typedef struct {
 632        uint32 sid;
 633        uint32 stride;
 634        uint32 offset;
 635} SVGA3dVertexStream;
 636#pragma pack(pop)
 637
 638#pragma pack(push, 1)
 639typedef struct {
 640        uint32 cid;
 641
 642        uint32 numStreams;
 643
 644} SVGA3dCmdSetVertexStreams;
 645#pragma pack(pop)
 646
 647#pragma pack(push, 1)
 648typedef struct {
 649        uint32 cid;
 650        uint32 numDivisors;
 651} SVGA3dCmdSetVertexDivisors;
 652#pragma pack(pop)
 653
 654#pragma pack(push, 1)
 655typedef struct {
 656        uint32 stage;
 657        SVGA3dTextureStateName name;
 658        union {
 659                uint32 value;
 660                float floatValue;
 661        };
 662} SVGA3dTextureState;
 663#pragma pack(pop)
 664
 665#pragma pack(push, 1)
 666typedef struct {
 667        uint32 cid;
 668
 669} SVGA3dCmdSetTextureState;
 670#pragma pack(pop)
 671
 672#pragma pack(push, 1)
 673typedef struct {
 674        uint32 cid;
 675        SVGA3dTransformType type;
 676        float matrix[16];
 677} SVGA3dCmdSetTransform;
 678#pragma pack(pop)
 679
 680#pragma pack(push, 1)
 681typedef struct {
 682        float min;
 683        float max;
 684} SVGA3dZRange;
 685#pragma pack(pop)
 686
 687#pragma pack(push, 1)
 688typedef struct {
 689        uint32 cid;
 690        SVGA3dZRange zRange;
 691} SVGA3dCmdSetZRange;
 692#pragma pack(pop)
 693
 694#pragma pack(push, 1)
 695typedef struct {
 696        float diffuse[4];
 697        float ambient[4];
 698        float specular[4];
 699        float emissive[4];
 700        float shininess;
 701} SVGA3dMaterial;
 702#pragma pack(pop)
 703
 704#pragma pack(push, 1)
 705typedef struct {
 706        uint32 cid;
 707        SVGA3dFace face;
 708        SVGA3dMaterial material;
 709} SVGA3dCmdSetMaterial;
 710#pragma pack(pop)
 711
 712#pragma pack(push, 1)
 713typedef struct {
 714        uint32 cid;
 715        uint32 index;
 716        SVGA3dLightData data;
 717} SVGA3dCmdSetLightData;
 718#pragma pack(pop)
 719
 720#pragma pack(push, 1)
 721typedef struct {
 722        uint32 cid;
 723        uint32 index;
 724        uint32 enabled;
 725} SVGA3dCmdSetLightEnabled;
 726#pragma pack(pop)
 727
 728#pragma pack(push, 1)
 729typedef struct {
 730        uint32 cid;
 731        SVGA3dRect rect;
 732} SVGA3dCmdSetViewport;
 733#pragma pack(pop)
 734
 735#pragma pack(push, 1)
 736typedef struct {
 737        uint32 cid;
 738        SVGA3dRect rect;
 739} SVGA3dCmdSetScissorRect;
 740#pragma pack(pop)
 741
 742#pragma pack(push, 1)
 743typedef struct {
 744        uint32 cid;
 745        uint32 index;
 746        float plane[4];
 747} SVGA3dCmdSetClipPlane;
 748#pragma pack(pop)
 749
 750#pragma pack(push, 1)
 751typedef struct {
 752        uint32 cid;
 753        uint32 shid;
 754        SVGA3dShaderType type;
 755
 756} SVGA3dCmdDefineShader;
 757#pragma pack(pop)
 758
 759#pragma pack(push, 1)
 760typedef struct {
 761        uint32 cid;
 762        uint32 shid;
 763        SVGA3dShaderType type;
 764} SVGA3dCmdDestroyShader;
 765#pragma pack(pop)
 766
 767#pragma pack(push, 1)
 768typedef struct {
 769        uint32 cid;
 770        uint32 reg;
 771        SVGA3dShaderType type;
 772        SVGA3dShaderConstType ctype;
 773        uint32 values[4];
 774
 775} SVGA3dCmdSetShaderConst;
 776#pragma pack(pop)
 777
 778#pragma pack(push, 1)
 779typedef struct {
 780        uint32 cid;
 781        SVGA3dShaderType type;
 782        uint32 shid;
 783} SVGA3dCmdSetShader;
 784#pragma pack(pop)
 785
 786#pragma pack(push, 1)
 787typedef struct {
 788        uint32 cid;
 789        SVGA3dQueryType type;
 790} SVGA3dCmdBeginQuery;
 791#pragma pack(pop)
 792
 793#pragma pack(push, 1)
 794typedef struct {
 795        uint32 cid;
 796        SVGA3dQueryType type;
 797        SVGAGuestPtr guestResult;
 798} SVGA3dCmdEndQuery;
 799#pragma pack(pop)
 800
 801#pragma pack(push, 1)
 802typedef struct {
 803        uint32 cid;
 804        SVGA3dQueryType type;
 805        SVGAGuestPtr guestResult;
 806} SVGA3dCmdWaitForQuery;
 807#pragma pack(pop)
 808
 809#pragma pack(push, 1)
 810typedef struct {
 811        uint32 totalSize;
 812        SVGA3dQueryState state;
 813        union {
 814                uint32 result32;
 815                uint32 queryCookie;
 816        };
 817} SVGA3dQueryResult;
 818#pragma pack(pop)
 819
 820#pragma pack(push, 1)
 821typedef struct {
 822        SVGA3dSurfaceImageId srcImage;
 823        SVGASignedRect srcRect;
 824        uint32 destScreenId;
 825        SVGASignedRect destRect;
 826
 827} SVGA3dCmdBlitSurfaceToScreen;
 828#pragma pack(pop)
 829
 830#pragma pack(push, 1)
 831typedef struct {
 832        uint32 sid;
 833        SVGA3dTextureFilter filter;
 834} SVGA3dCmdGenerateMipmaps;
 835#pragma pack(pop)
 836
 837#pragma pack(push, 1)
 838typedef struct {
 839        uint32 sid;
 840} SVGA3dCmdActivateSurface;
 841#pragma pack(pop)
 842
 843#pragma pack(push, 1)
 844typedef struct {
 845        uint32 sid;
 846} SVGA3dCmdDeactivateSurface;
 847#pragma pack(pop)
 848
 849#pragma pack(push, 1)
 850typedef struct SVGA3dCmdScreenDMA {
 851        uint32 screenId;
 852        SVGAGuestImage refBuffer;
 853        SVGAGuestImage destBuffer;
 854        SVGAGuestImage changeMap;
 855} SVGA3dCmdScreenDMA;
 856#pragma pack(pop)
 857
 858#define SVGA3D_LOTRANSBLT_HONORALPHA (0x01)
 859#define SVGA3D_LOSTRETCHBLT_MIRRORX (0x01)
 860#define SVGA3D_LOSTRETCHBLT_MIRRORY (0x02)
 861#define SVGA3D_LOALPHABLEND_SRCHASALPHA (0x01)
 862
 863#pragma pack(push, 1)
 864typedef struct SVGA3dCmdLogicOpsBitBlt {
 865        SVGA3dSurfaceImageId src;
 866        SVGA3dSurfaceImageId dst;
 867        SVGA3dLogicOp logicOp;
 868        SVGA3dLogicOpRop3 logicOpRop3;
 869
 870} SVGA3dCmdLogicOpsBitBlt;
 871#pragma pack(pop)
 872
 873#pragma pack(push, 1)
 874typedef struct SVGA3dCmdLogicOpsTransBlt {
 875        SVGA3dSurfaceImageId src;
 876        SVGA3dSurfaceImageId dst;
 877        uint32 color;
 878        uint32 flags;
 879        SVGA3dBox srcBox;
 880        SVGA3dSignedBox dstBox;
 881        SVGA3dBox clipBox;
 882} SVGA3dCmdLogicOpsTransBlt;
 883#pragma pack(pop)
 884
 885#pragma pack(push, 1)
 886typedef struct SVGA3dCmdLogicOpsStretchBlt {
 887        SVGA3dSurfaceImageId src;
 888        SVGA3dSurfaceImageId dst;
 889        uint16 mode;
 890        uint16 flags;
 891        SVGA3dBox srcBox;
 892        SVGA3dSignedBox dstBox;
 893        SVGA3dBox clipBox;
 894} SVGA3dCmdLogicOpsStretchBlt;
 895#pragma pack(pop)
 896
 897#pragma pack(push, 1)
 898typedef struct SVGA3dCmdLogicOpsColorFill {
 899        SVGA3dSurfaceImageId dst;
 900        uint32 color;
 901        SVGA3dLogicOp logicOp;
 902        SVGA3dLogicOpRop3 logicOpRop3;
 903
 904} SVGA3dCmdLogicOpsColorFill;
 905#pragma pack(pop)
 906
 907#pragma pack(push, 1)
 908typedef struct SVGA3dCmdLogicOpsAlphaBlend {
 909        SVGA3dSurfaceImageId src;
 910        SVGA3dSurfaceImageId dst;
 911        uint32 alphaVal;
 912        uint32 flags;
 913        SVGA3dBox srcBox;
 914        SVGA3dSignedBox dstBox;
 915        SVGA3dBox clipBox;
 916} SVGA3dCmdLogicOpsAlphaBlend;
 917#pragma pack(pop)
 918
 919#define SVGA3D_CLEARTYPE_INVALID_GAMMA_INDEX 0xFFFFFFFF
 920
 921#define SVGA3D_CLEARTYPE_GAMMA_WIDTH 512
 922#define SVGA3D_CLEARTYPE_GAMMA_HEIGHT 16
 923
 924#pragma pack(push, 1)
 925typedef struct SVGA3dCmdLogicOpsClearTypeBlend {
 926        SVGA3dSurfaceImageId tmp;
 927        SVGA3dSurfaceImageId dst;
 928        SVGA3dSurfaceImageId gammaSurf;
 929        SVGA3dSurfaceImageId alphaSurf;
 930        uint32 gamma;
 931        uint32 color;
 932        uint32 color2;
 933        int32 alphaOffsetX;
 934        int32 alphaOffsetY;
 935
 936} SVGA3dCmdLogicOpsClearTypeBlend;
 937#pragma pack(pop)
 938
 939#pragma pack(push, 1)
 940typedef struct {
 941        SVGAMobFormat ptDepth;
 942        uint32 sizeInBytes;
 943        PPN64 base;
 944} SVGAOTableMobEntry;
 945#pragma pack(pop)
 946
 947#pragma pack(push, 1)
 948typedef struct {
 949        SVGA3dSurfaceFormat format;
 950        SVGA3dSurface1Flags surface1Flags;
 951        uint32 numMipLevels;
 952        uint32 multisampleCount;
 953        SVGA3dTextureFilter autogenFilter;
 954        SVGA3dSize size;
 955        SVGAMobId mobid;
 956        uint32 arraySize;
 957        uint32 mobPitch;
 958        SVGA3dSurface2Flags surface2Flags;
 959        uint8 multisamplePattern;
 960        uint8 qualityLevel;
 961        uint16 bufferByteStride;
 962        float minLOD;
 963        uint32 pad0[2];
 964} SVGAOTableSurfaceEntry;
 965#pragma pack(pop)
 966
 967#pragma pack(push, 1)
 968typedef struct {
 969        uint32 cid;
 970        SVGAMobId mobid;
 971} SVGAOTableContextEntry;
 972#pragma pack(pop)
 973
 974#pragma pack(push, 1)
 975typedef struct {
 976        SVGA3dShaderType type;
 977        uint32 sizeInBytes;
 978        uint32 offsetInBytes;
 979        SVGAMobId mobid;
 980} SVGAOTableShaderEntry;
 981#pragma pack(pop)
 982
 983#define SVGA_STFLAG_PRIMARY (1 << 0)
 984#define SVGA_STFLAG_RESERVED (1 << 1)
 985typedef uint32 SVGAScreenTargetFlags;
 986
 987#pragma pack(push, 1)
 988typedef struct {
 989        SVGA3dSurfaceImageId image;
 990        uint32 width;
 991        uint32 height;
 992        int32 xRoot;
 993        int32 yRoot;
 994        SVGAScreenTargetFlags flags;
 995        uint32 dpi;
 996        uint32 pad[7];
 997} SVGAOTableScreenTargetEntry;
 998#pragma pack(pop)
 999
1000#pragma pack(push, 1)
1001typedef struct {
1002        float value[4];
1003} SVGA3dShaderConstFloat;
1004#pragma pack(pop)
1005
1006#pragma pack(push, 1)
1007typedef struct {
1008        int32 value[4];
1009} SVGA3dShaderConstInt;
1010#pragma pack(pop)
1011
1012#pragma pack(push, 1)
1013typedef struct {
1014        uint32 value;
1015} SVGA3dShaderConstBool;
1016#pragma pack(pop)
1017
1018#pragma pack(push, 1)
1019typedef struct {
1020        uint16 streamOffset;
1021        uint8 stream;
1022        uint8 type;
1023        uint8 methodUsage;
1024        uint8 usageIndex;
1025} SVGAGBVertexElement;
1026#pragma pack(pop)
1027
1028#pragma pack(push, 1)
1029typedef struct {
1030        uint32 sid;
1031        uint16 stride;
1032        uint32 offset;
1033} SVGAGBVertexStream;
1034#pragma pack(pop)
1035#pragma pack(push, 1)
1036typedef struct {
1037        SVGA3dRect viewport;
1038        SVGA3dRect scissorRect;
1039        SVGA3dZRange zRange;
1040
1041        SVGA3dSurfaceImageId renderTargets[SVGA3D_RT_MAX];
1042        SVGAGBVertexElement decl1[4];
1043
1044        uint32 renderStates[SVGA3D_RS_MAX];
1045        SVGAGBVertexElement decl2[18];
1046        uint32 pad0[2];
1047
1048        struct {
1049                SVGA3dFace face;
1050                SVGA3dMaterial material;
1051        } material;
1052
1053        float clipPlanes[SVGA3D_MAX_CLIP_PLANES][4];
1054        float matrices[SVGA3D_TRANSFORM_MAX][16];
1055
1056        SVGA3dBool lightEnabled[SVGA3D_NUM_LIGHTS];
1057        SVGA3dLightData lightData[SVGA3D_NUM_LIGHTS];
1058
1059        uint32 shaders[SVGA3D_NUM_SHADERTYPE_PREDX];
1060        SVGAGBVertexElement decl3[10];
1061        uint32 pad1[3];
1062
1063        uint32 occQueryActive;
1064        uint32 occQueryValue;
1065
1066        SVGA3dShaderConstInt pShaderIValues[SVGA3D_CONSTINTREG_MAX];
1067        SVGA3dShaderConstInt vShaderIValues[SVGA3D_CONSTINTREG_MAX];
1068        uint16 pShaderBValues;
1069        uint16 vShaderBValues;
1070
1071        SVGAGBVertexStream streams[SVGA3D_MAX_VERTEX_ARRAYS];
1072        SVGA3dVertexDivisor divisors[SVGA3D_MAX_VERTEX_ARRAYS];
1073        uint32 numVertexDecls;
1074        uint32 numVertexStreams;
1075        uint32 numVertexDivisors;
1076        uint32 pad2[30];
1077
1078        uint32 tsColorKey[SVGA3D_NUM_TEXTURE_UNITS];
1079        uint32 textureStages[SVGA3D_NUM_TEXTURE_UNITS][SVGA3D_TS_CONSTANT + 1];
1080        uint32 tsColorKeyEnable[SVGA3D_NUM_TEXTURE_UNITS];
1081
1082        SVGA3dShaderConstFloat pShaderFValues[SVGA3D_CONSTREG_MAX];
1083        SVGA3dShaderConstFloat vShaderFValues[SVGA3D_CONSTREG_MAX];
1084} SVGAGBContextData;
1085#pragma pack(pop)
1086
1087#pragma pack(push, 1)
1088typedef struct {
1089        SVGAOTableType type;
1090        PPN32 baseAddress;
1091        uint32 sizeInBytes;
1092        uint32 validSizeInBytes;
1093        SVGAMobFormat ptDepth;
1094} SVGA3dCmdSetOTableBase;
1095#pragma pack(pop)
1096
1097#pragma pack(push, 1)
1098typedef struct {
1099        SVGAOTableType type;
1100        PPN64 baseAddress;
1101        uint32 sizeInBytes;
1102        uint32 validSizeInBytes;
1103        SVGAMobFormat ptDepth;
1104} SVGA3dCmdSetOTableBase64;
1105#pragma pack(pop)
1106
1107#pragma pack(push, 1)
1108typedef struct {
1109        SVGAOTableType type;
1110        PPN64 baseAddress;
1111        uint32 sizeInBytes;
1112        uint32 validSizeInBytes;
1113        SVGAMobFormat ptDepth;
1114} SVGA3dCmdGrowOTable;
1115#pragma pack(pop)
1116
1117#pragma pack(push, 1)
1118typedef struct {
1119        SVGAOTableType type;
1120} SVGA3dCmdReadbackOTable;
1121#pragma pack(pop)
1122
1123#pragma pack(push, 1)
1124typedef struct SVGA3dCmdDefineGBMob {
1125        SVGAMobId mobid;
1126        SVGAMobFormat ptDepth;
1127        PPN32 base;
1128        uint32 sizeInBytes;
1129} SVGA3dCmdDefineGBMob;
1130#pragma pack(pop)
1131
1132#pragma pack(push, 1)
1133typedef struct SVGA3dCmdDestroyGBMob {
1134        SVGAMobId mobid;
1135} SVGA3dCmdDestroyGBMob;
1136#pragma pack(pop)
1137
1138#pragma pack(push, 1)
1139typedef struct SVGA3dCmdDefineGBMob64 {
1140        SVGAMobId mobid;
1141        SVGAMobFormat ptDepth;
1142        PPN64 base;
1143        uint32 sizeInBytes;
1144} SVGA3dCmdDefineGBMob64;
1145#pragma pack(pop)
1146
1147#pragma pack(push, 1)
1148typedef struct SVGA3dCmdRedefineGBMob64 {
1149        SVGAMobId mobid;
1150        SVGAMobFormat ptDepth;
1151        PPN64 base;
1152        uint32 sizeInBytes;
1153} SVGA3dCmdRedefineGBMob64;
1154#pragma pack(pop)
1155
1156#pragma pack(push, 1)
1157typedef struct SVGA3dCmdUpdateGBMobMapping {
1158        SVGAMobId mobid;
1159} SVGA3dCmdUpdateGBMobMapping;
1160#pragma pack(pop)
1161
1162#pragma pack(push, 1)
1163typedef struct SVGA3dCmdDefineGBSurface {
1164        uint32 sid;
1165        SVGA3dSurface1Flags surfaceFlags;
1166        SVGA3dSurfaceFormat format;
1167        uint32 numMipLevels;
1168        uint32 multisampleCount;
1169        SVGA3dTextureFilter autogenFilter;
1170        SVGA3dSize size;
1171} SVGA3dCmdDefineGBSurface;
1172#pragma pack(pop)
1173
1174#pragma pack(push, 1)
1175typedef struct SVGA3dCmdDefineGBSurface_v2 {
1176        uint32 sid;
1177        SVGA3dSurface1Flags surfaceFlags;
1178        SVGA3dSurfaceFormat format;
1179        uint32 numMipLevels;
1180        uint32 multisampleCount;
1181        SVGA3dTextureFilter autogenFilter;
1182        SVGA3dSize size;
1183        uint32 arraySize;
1184        uint32 pad;
1185} SVGA3dCmdDefineGBSurface_v2;
1186#pragma pack(pop)
1187
1188#pragma pack(push, 1)
1189typedef struct SVGA3dCmdDefineGBSurface_v3 {
1190        uint32 sid;
1191        SVGA3dSurfaceAllFlags surfaceFlags;
1192        SVGA3dSurfaceFormat format;
1193        uint32 numMipLevels;
1194        uint32 multisampleCount;
1195        SVGA3dMSPattern multisamplePattern;
1196        SVGA3dMSQualityLevel qualityLevel;
1197        SVGA3dTextureFilter autogenFilter;
1198        SVGA3dSize size;
1199        uint32 arraySize;
1200} SVGA3dCmdDefineGBSurface_v3;
1201#pragma pack(pop)
1202
1203#pragma pack(push, 1)
1204typedef struct SVGA3dCmdDefineGBSurface_v4 {
1205        uint32 sid;
1206        SVGA3dSurfaceAllFlags surfaceFlags;
1207        SVGA3dSurfaceFormat format;
1208        uint32 numMipLevels;
1209        uint32 multisampleCount;
1210        SVGA3dMSPattern multisamplePattern;
1211        SVGA3dMSQualityLevel qualityLevel;
1212        SVGA3dTextureFilter autogenFilter;
1213        SVGA3dSize size;
1214        uint32 arraySize;
1215        uint32 bufferByteStride;
1216} SVGA3dCmdDefineGBSurface_v4;
1217#pragma pack(pop)
1218
1219#pragma pack(push, 1)
1220typedef struct SVGA3dCmdDestroyGBSurface {
1221        uint32 sid;
1222} SVGA3dCmdDestroyGBSurface;
1223#pragma pack(pop)
1224
1225#pragma pack(push, 1)
1226typedef struct SVGA3dCmdBindGBSurface {
1227        uint32 sid;
1228        SVGAMobId mobid;
1229} SVGA3dCmdBindGBSurface;
1230#pragma pack(pop)
1231
1232#pragma pack(push, 1)
1233typedef struct SVGA3dCmdBindGBSurfaceWithPitch {
1234        uint32 sid;
1235        SVGAMobId mobid;
1236        uint32 baseLevelPitch;
1237} SVGA3dCmdBindGBSurfaceWithPitch;
1238#pragma pack(pop)
1239
1240#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0)
1241#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_UPDATE (1 << 1)
1242
1243#pragma pack(push, 1)
1244typedef struct SVGA3dCmdCondBindGBSurface {
1245        uint32 sid;
1246        SVGAMobId testMobid;
1247        SVGAMobId mobid;
1248        uint32 flags;
1249} SVGA3dCmdCondBindGBSurface;
1250#pragma pack(pop)
1251
1252#pragma pack(push, 1)
1253typedef struct SVGA3dCmdUpdateGBImage {
1254        SVGA3dSurfaceImageId image;
1255        SVGA3dBox box;
1256} SVGA3dCmdUpdateGBImage;
1257#pragma pack(pop)
1258
1259#pragma pack(push, 1)
1260typedef struct SVGA3dCmdUpdateGBSurface {
1261        uint32 sid;
1262} SVGA3dCmdUpdateGBSurface;
1263#pragma pack(pop)
1264
1265#pragma pack(push, 1)
1266typedef struct SVGA3dCmdReadbackGBImage {
1267        SVGA3dSurfaceImageId image;
1268} SVGA3dCmdReadbackGBImage;
1269#pragma pack(pop)
1270
1271#pragma pack(push, 1)
1272typedef struct SVGA3dCmdReadbackGBSurface {
1273        uint32 sid;
1274} SVGA3dCmdReadbackGBSurface;
1275#pragma pack(pop)
1276
1277#pragma pack(push, 1)
1278typedef struct SVGA3dCmdReadbackGBImagePartial {
1279        SVGA3dSurfaceImageId image;
1280        SVGA3dBox box;
1281        uint32 invertBox;
1282} SVGA3dCmdReadbackGBImagePartial;
1283#pragma pack(pop)
1284
1285#pragma pack(push, 1)
1286typedef struct SVGA3dCmdInvalidateGBImage {
1287        SVGA3dSurfaceImageId image;
1288} SVGA3dCmdInvalidateGBImage;
1289#pragma pack(pop)
1290
1291#pragma pack(push, 1)
1292typedef struct SVGA3dCmdInvalidateGBSurface {
1293        uint32 sid;
1294} SVGA3dCmdInvalidateGBSurface;
1295#pragma pack(pop)
1296
1297#pragma pack(push, 1)
1298typedef struct SVGA3dCmdInvalidateGBImagePartial {
1299        SVGA3dSurfaceImageId image;
1300        SVGA3dBox box;
1301        uint32 invertBox;
1302} SVGA3dCmdInvalidateGBImagePartial;
1303#pragma pack(pop)
1304
1305#pragma pack(push, 1)
1306typedef struct SVGA3dCmdDefineGBContext {
1307        uint32 cid;
1308} SVGA3dCmdDefineGBContext;
1309#pragma pack(pop)
1310
1311#pragma pack(push, 1)
1312typedef struct SVGA3dCmdDestroyGBContext {
1313        uint32 cid;
1314} SVGA3dCmdDestroyGBContext;
1315#pragma pack(pop)
1316
1317#pragma pack(push, 1)
1318typedef struct SVGA3dCmdBindGBContext {
1319        uint32 cid;
1320        SVGAMobId mobid;
1321        uint32 validContents;
1322} SVGA3dCmdBindGBContext;
1323#pragma pack(pop)
1324
1325#pragma pack(push, 1)
1326typedef struct SVGA3dCmdReadbackGBContext {
1327        uint32 cid;
1328} SVGA3dCmdReadbackGBContext;
1329#pragma pack(pop)
1330
1331#pragma pack(push, 1)
1332typedef struct SVGA3dCmdInvalidateGBContext {
1333        uint32 cid;
1334} SVGA3dCmdInvalidateGBContext;
1335#pragma pack(pop)
1336
1337#pragma pack(push, 1)
1338typedef struct SVGA3dCmdDefineGBShader {
1339        uint32 shid;
1340        SVGA3dShaderType type;
1341        uint32 sizeInBytes;
1342} SVGA3dCmdDefineGBShader;
1343#pragma pack(pop)
1344
1345#pragma pack(push, 1)
1346typedef struct SVGA3dCmdBindGBShader {
1347        uint32 shid;
1348        SVGAMobId mobid;
1349        uint32 offsetInBytes;
1350} SVGA3dCmdBindGBShader;
1351#pragma pack(pop)
1352
1353#pragma pack(push, 1)
1354typedef struct SVGA3dCmdDestroyGBShader {
1355        uint32 shid;
1356} SVGA3dCmdDestroyGBShader;
1357#pragma pack(pop)
1358
1359#pragma pack(push, 1)
1360typedef struct {
1361        uint32 cid;
1362        uint32 regStart;
1363        SVGA3dShaderType shaderType;
1364        SVGA3dShaderConstType constType;
1365
1366} SVGA3dCmdSetGBShaderConstInline;
1367#pragma pack(pop)
1368
1369#pragma pack(push, 1)
1370typedef struct {
1371        uint32 cid;
1372        SVGA3dQueryType type;
1373} SVGA3dCmdBeginGBQuery;
1374#pragma pack(pop)
1375
1376#pragma pack(push, 1)
1377typedef struct {
1378        uint32 cid;
1379        SVGA3dQueryType type;
1380        SVGAMobId mobid;
1381        uint32 offset;
1382} SVGA3dCmdEndGBQuery;
1383#pragma pack(pop)
1384
1385#pragma pack(push, 1)
1386typedef struct {
1387        uint32 cid;
1388        SVGA3dQueryType type;
1389        SVGAMobId mobid;
1390        uint32 offset;
1391} SVGA3dCmdWaitForGBQuery;
1392#pragma pack(pop)
1393
1394#pragma pack(push, 1)
1395typedef struct {
1396        SVGAMobId mobid;
1397        uint32 mustBeZero;
1398        uint32 initialized;
1399} SVGA3dCmdEnableGart;
1400#pragma pack(pop)
1401
1402#pragma pack(push, 1)
1403typedef struct {
1404        SVGAMobId mobid;
1405        uint32 gartOffset;
1406} SVGA3dCmdMapMobIntoGart;
1407#pragma pack(pop)
1408
1409#pragma pack(push, 1)
1410typedef struct {
1411        uint32 gartOffset;
1412        uint32 numPages;
1413} SVGA3dCmdUnmapGartRange;
1414#pragma pack(pop)
1415
1416#pragma pack(push, 1)
1417typedef struct {
1418        uint32 stid;
1419        uint32 width;
1420        uint32 height;
1421        int32 xRoot;
1422        int32 yRoot;
1423        SVGAScreenTargetFlags flags;
1424
1425        uint32 dpi;
1426} SVGA3dCmdDefineGBScreenTarget;
1427#pragma pack(pop)
1428
1429#pragma pack(push, 1)
1430typedef struct {
1431        uint32 stid;
1432} SVGA3dCmdDestroyGBScreenTarget;
1433#pragma pack(pop)
1434
1435#pragma pack(push, 1)
1436typedef struct {
1437        uint32 stid;
1438        SVGA3dSurfaceImageId image;
1439} SVGA3dCmdBindGBScreenTarget;
1440#pragma pack(pop)
1441
1442#pragma pack(push, 1)
1443typedef struct {
1444        uint32 stid;
1445        SVGA3dRect rect;
1446} SVGA3dCmdUpdateGBScreenTarget;
1447#pragma pack(pop)
1448
1449#pragma pack(push, 1)
1450typedef struct {
1451        uint32 stid;
1452        SVGA3dRect rect;
1453        SVGA3dFrameUpdateType type;
1454} SVGA3dCmdUpdateGBScreenTarget_v2;
1455#pragma pack(pop)
1456
1457#pragma pack(push, 1)
1458typedef struct {
1459        uint32 stid;
1460        SVGA3dRect rect;
1461        SVGA3dFrameUpdateType type;
1462        SVGAUnsignedPoint srcPoint;
1463} SVGA3dCmdUpdateGBScreenTargetMove;
1464#pragma pack(pop)
1465
1466#pragma pack(push, 1)
1467typedef struct SVGA3dCmdGBScreenDMA {
1468        uint32 screenId;
1469        uint32 dead;
1470        SVGAMobId destMobID;
1471        uint32 destPitch;
1472        SVGAMobId changeMapMobID;
1473} SVGA3dCmdGBScreenDMA;
1474#pragma pack(pop)
1475
1476#pragma pack(push, 1)
1477typedef struct {
1478        uint32 value;
1479        uint32 mobId;
1480        uint32 mobOffset;
1481} SVGA3dCmdGBMobFence;
1482#pragma pack(pop)
1483
1484#pragma pack(push, 1)
1485typedef struct {
1486        uint32 stid;
1487        SVGA3dSurfaceImageId dest;
1488
1489        uint32 statusMobId;
1490        uint32 statusMobOffset;
1491
1492        uint32 mustBeInvalidId;
1493        uint32 mustBeZero;
1494} SVGA3dCmdScreenCopy;
1495#pragma pack(pop)
1496
1497#define SVGA_SCREEN_COPY_STATUS_FAILURE 0x00
1498#define SVGA_SCREEN_COPY_STATUS_SUCCESS 0x01
1499#define SVGA_SCREEN_COPY_STATUS_INVALID 0xFFFFFFFF
1500
1501#pragma pack(push, 1)
1502typedef struct {
1503        uint32 sid;
1504} SVGA3dCmdWriteZeroSurface;
1505#pragma pack(pop)
1506
1507#pragma pack(push, 1)
1508typedef struct {
1509        uint32 sid;
1510} SVGA3dCmdUpdateZeroSurface;
1511#pragma pack(pop)
1512
1513#endif
1514