linux/drivers/gpu/drm/vmwgfx/device_include/svga_escape.h
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   1/**********************************************************
   2 * Copyright 2007,2020 VMware, Inc.
   3 * SPDX-License-Identifier: GPL-2.0 OR MIT
   4 *
   5 * Permission is hereby granted, free of charge, to any person
   6 * obtaining a copy of this software and associated documentation
   7 * files (the "Software"), to deal in the Software without
   8 * restriction, including without limitation the rights to use, copy,
   9 * modify, merge, publish, distribute, sublicense, and/or sell copies
  10 * of the Software, and to permit persons to whom the Software is
  11 * furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice shall be
  14 * included in all copies or substantial portions of the Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  23 * SOFTWARE.
  24 *
  25 **********************************************************/
  26
  27/*
  28 * svga_escape.h --
  29 *
  30 *    Definitions for our own (vendor-specific) SVGA Escape commands.
  31 */
  32
  33
  34
  35#ifndef _SVGA_ESCAPE_H_
  36#define _SVGA_ESCAPE_H_
  37
  38#define SVGA_ESCAPE_NSID_VMWARE 0x00000000
  39#define SVGA_ESCAPE_NSID_DEVEL 0xFFFFFFFF
  40
  41#define SVGA_ESCAPE_VMWARE_MAJOR_MASK 0xFFFF0000
  42
  43#define SVGA_ESCAPE_VMWARE_HINT 0x00030000
  44#define SVGA_ESCAPE_VMWARE_HINT_FULLSCREEN 0x00030001
  45
  46#pragma pack(push, 1)
  47typedef struct {
  48        uint32 command;
  49        uint32 fullscreen;
  50        struct {
  51                int32 x, y;
  52        } monitorPosition;
  53} SVGAEscapeHintFullscreen;
  54#pragma pack(pop)
  55
  56#endif
  57