linux/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
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   1// SPDX-License-Identifier: GPL-2.0 OR MIT
   2/**************************************************************************
   3 *
   4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a
   7 * copy of this software and associated documentation files (the
   8 * "Software"), to deal in the Software without restriction, including
   9 * without limitation the rights to use, copy, modify, merge, publish,
  10 * distribute, sub license, and/or sell copies of the Software, and to
  11 * permit persons to whom the Software is furnished to do so, subject to
  12 * the following conditions:
  13 *
  14 * The above copyright notice and this permission notice (including the
  15 * next paragraph) shall be included in all copies or substantial portions
  16 * of the Software.
  17 *
  18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
  21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
  22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
  25 *
  26 **************************************************************************/
  27#include <linux/sync_file.h>
  28
  29#include "vmwgfx_drv.h"
  30#include "vmwgfx_reg.h"
  31#include <drm/ttm/ttm_bo_api.h>
  32#include <drm/ttm/ttm_placement.h>
  33#include "vmwgfx_so.h"
  34#include "vmwgfx_binding.h"
  35#include "vmwgfx_mksstat.h"
  36
  37#define VMW_RES_HT_ORDER 12
  38
  39/*
  40 * Helper macro to get dx_ctx_node if available otherwise print an error
  41 * message. This is for use in command verifier function where if dx_ctx_node
  42 * is not set then command is invalid.
  43 */
  44#define VMW_GET_CTX_NODE(__sw_context)                                        \
  45({                                                                            \
  46        __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
  47                VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
  48                __sw_context->dx_ctx_node;                                    \
  49        });                                                                   \
  50})
  51
  52#define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
  53        struct {                                                              \
  54                SVGA3dCmdHeader header;                                       \
  55                __type body;                                                  \
  56        } __var
  57
  58/**
  59 * struct vmw_relocation - Buffer object relocation
  60 *
  61 * @head: List head for the command submission context's relocation list
  62 * @vbo: Non ref-counted pointer to buffer object
  63 * @mob_loc: Pointer to location for mob id to be modified
  64 * @location: Pointer to location for guest pointer to be modified
  65 */
  66struct vmw_relocation {
  67        struct list_head head;
  68        struct vmw_buffer_object *vbo;
  69        union {
  70                SVGAMobId *mob_loc;
  71                SVGAGuestPtr *location;
  72        };
  73};
  74
  75/**
  76 * enum vmw_resource_relocation_type - Relocation type for resources
  77 *
  78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
  79 * command stream is replaced with the actual id after validation.
  80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
  81 * with a NOP.
  82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
  83 * validation is -1, the command is replaced with a NOP. Otherwise no action.
  84 * @vmw_res_rel_max: Last value in the enum - used for error checking
  85*/
  86enum vmw_resource_relocation_type {
  87        vmw_res_rel_normal,
  88        vmw_res_rel_nop,
  89        vmw_res_rel_cond_nop,
  90        vmw_res_rel_max
  91};
  92
  93/**
  94 * struct vmw_resource_relocation - Relocation info for resources
  95 *
  96 * @head: List head for the software context's relocation list.
  97 * @res: Non-ref-counted pointer to the resource.
  98 * @offset: Offset of single byte entries into the command buffer where the id
  99 * that needs fixup is located.
 100 * @rel_type: Type of relocation.
 101 */
 102struct vmw_resource_relocation {
 103        struct list_head head;
 104        const struct vmw_resource *res;
 105        u32 offset:29;
 106        enum vmw_resource_relocation_type rel_type:3;
 107};
 108
 109/**
 110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
 111 *
 112 * @head: List head of context list
 113 * @ctx: The context resource
 114 * @cur: The context's persistent binding state
 115 * @staged: The binding state changes of this command buffer
 116 */
 117struct vmw_ctx_validation_info {
 118        struct list_head head;
 119        struct vmw_resource *ctx;
 120        struct vmw_ctx_binding_state *cur;
 121        struct vmw_ctx_binding_state *staged;
 122};
 123
 124/**
 125 * struct vmw_cmd_entry - Describe a command for the verifier
 126 *
 127 * @func: Call-back to handle the command.
 128 * @user_allow: Whether allowed from the execbuf ioctl.
 129 * @gb_disable: Whether disabled if guest-backed objects are available.
 130 * @gb_enable: Whether enabled iff guest-backed objects are available.
 131 * @cmd_name: Name of the command.
 132 */
 133struct vmw_cmd_entry {
 134        int (*func) (struct vmw_private *, struct vmw_sw_context *,
 135                     SVGA3dCmdHeader *);
 136        bool user_allow;
 137        bool gb_disable;
 138        bool gb_enable;
 139        const char *cmd_name;
 140};
 141
 142#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
 143        [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
 144                                       (_gb_disable), (_gb_enable), #_cmd}
 145
 146static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 147                                        struct vmw_sw_context *sw_context,
 148                                        struct vmw_resource *ctx);
 149static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
 150                                 struct vmw_sw_context *sw_context,
 151                                 SVGAMobId *id,
 152                                 struct vmw_buffer_object **vmw_bo_p);
 153/**
 154 * vmw_ptr_diff - Compute the offset from a to b in bytes
 155 *
 156 * @a: A starting pointer.
 157 * @b: A pointer offset in the same address space.
 158 *
 159 * Returns: The offset in bytes between the two pointers.
 160 */
 161static size_t vmw_ptr_diff(void *a, void *b)
 162{
 163        return (unsigned long) b - (unsigned long) a;
 164}
 165
 166/**
 167 * vmw_execbuf_bindings_commit - Commit modified binding state
 168 *
 169 * @sw_context: The command submission context
 170 * @backoff: Whether this is part of the error path and binding state changes
 171 * should be ignored
 172 */
 173static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
 174                                        bool backoff)
 175{
 176        struct vmw_ctx_validation_info *entry;
 177
 178        list_for_each_entry(entry, &sw_context->ctx_list, head) {
 179                if (!backoff)
 180                        vmw_binding_state_commit(entry->cur, entry->staged);
 181
 182                if (entry->staged != sw_context->staged_bindings)
 183                        vmw_binding_state_free(entry->staged);
 184                else
 185                        sw_context->staged_bindings_inuse = false;
 186        }
 187
 188        /* List entries are freed with the validation context */
 189        INIT_LIST_HEAD(&sw_context->ctx_list);
 190}
 191
 192/**
 193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
 194 *
 195 * @sw_context: The command submission context
 196 */
 197static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
 198{
 199        if (sw_context->dx_query_mob)
 200                vmw_context_bind_dx_query(sw_context->dx_query_ctx,
 201                                          sw_context->dx_query_mob);
 202}
 203
 204/**
 205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
 206 * the validate list.
 207 *
 208 * @dev_priv: Pointer to the device private:
 209 * @sw_context: The command submission context
 210 * @res: Pointer to the resource
 211 * @node: The validation node holding the context resource metadata
 212 */
 213static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
 214                                   struct vmw_sw_context *sw_context,
 215                                   struct vmw_resource *res,
 216                                   struct vmw_ctx_validation_info *node)
 217{
 218        int ret;
 219
 220        ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
 221        if (unlikely(ret != 0))
 222                goto out_err;
 223
 224        if (!sw_context->staged_bindings) {
 225                sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
 226                if (IS_ERR(sw_context->staged_bindings)) {
 227                        ret = PTR_ERR(sw_context->staged_bindings);
 228                        sw_context->staged_bindings = NULL;
 229                        goto out_err;
 230                }
 231        }
 232
 233        if (sw_context->staged_bindings_inuse) {
 234                node->staged = vmw_binding_state_alloc(dev_priv);
 235                if (IS_ERR(node->staged)) {
 236                        ret = PTR_ERR(node->staged);
 237                        node->staged = NULL;
 238                        goto out_err;
 239                }
 240        } else {
 241                node->staged = sw_context->staged_bindings;
 242                sw_context->staged_bindings_inuse = true;
 243        }
 244
 245        node->ctx = res;
 246        node->cur = vmw_context_binding_state(res);
 247        list_add_tail(&node->head, &sw_context->ctx_list);
 248
 249        return 0;
 250
 251out_err:
 252        return ret;
 253}
 254
 255/**
 256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
 257 *
 258 * @dev_priv: Pointer to the device private struct.
 259 * @res_type: The resource type.
 260 *
 261 * Guest-backed contexts and DX contexts require extra size to store execbuf
 262 * private information in the validation node. Typically the binding manager
 263 * associated data structures.
 264 *
 265 * Returns: The extra size requirement based on resource type.
 266 */
 267static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
 268                                         enum vmw_res_type res_type)
 269{
 270        return (res_type == vmw_res_dx_context ||
 271                (res_type == vmw_res_context && dev_priv->has_mob)) ?
 272                sizeof(struct vmw_ctx_validation_info) : 0;
 273}
 274
 275/**
 276 * vmw_execbuf_rcache_update - Update a resource-node cache entry
 277 *
 278 * @rcache: Pointer to the entry to update.
 279 * @res: Pointer to the resource.
 280 * @private: Pointer to the execbuf-private space in the resource validation
 281 * node.
 282 */
 283static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
 284                                      struct vmw_resource *res,
 285                                      void *private)
 286{
 287        rcache->res = res;
 288        rcache->private = private;
 289        rcache->valid = 1;
 290        rcache->valid_handle = 0;
 291}
 292
 293/**
 294 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
 295 * rcu-protected pointer to the validation list.
 296 *
 297 * @sw_context: Pointer to the software context.
 298 * @res: Unreferenced rcu-protected pointer to the resource.
 299 * @dirty: Whether to change dirty status.
 300 *
 301 * Returns: 0 on success. Negative error code on failure. Typical error codes
 302 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
 303 */
 304static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
 305                                         struct vmw_resource *res,
 306                                         u32 dirty)
 307{
 308        struct vmw_private *dev_priv = res->dev_priv;
 309        int ret;
 310        enum vmw_res_type res_type = vmw_res_type(res);
 311        struct vmw_res_cache_entry *rcache;
 312        struct vmw_ctx_validation_info *ctx_info;
 313        bool first_usage;
 314        unsigned int priv_size;
 315
 316        rcache = &sw_context->res_cache[res_type];
 317        if (likely(rcache->valid && rcache->res == res)) {
 318                if (dirty)
 319                        vmw_validation_res_set_dirty(sw_context->ctx,
 320                                                     rcache->private, dirty);
 321                vmw_user_resource_noref_release();
 322                return 0;
 323        }
 324
 325        priv_size = vmw_execbuf_res_size(dev_priv, res_type);
 326        ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
 327                                          dirty, (void **)&ctx_info,
 328                                          &first_usage);
 329        vmw_user_resource_noref_release();
 330        if (ret)
 331                return ret;
 332
 333        if (priv_size && first_usage) {
 334                ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
 335                                              ctx_info);
 336                if (ret) {
 337                        VMW_DEBUG_USER("Failed first usage context setup.\n");
 338                        return ret;
 339                }
 340        }
 341
 342        vmw_execbuf_rcache_update(rcache, res, ctx_info);
 343        return 0;
 344}
 345
 346/**
 347 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
 348 * validation list if it's not already on it
 349 *
 350 * @sw_context: Pointer to the software context.
 351 * @res: Pointer to the resource.
 352 * @dirty: Whether to change dirty status.
 353 *
 354 * Returns: Zero on success. Negative error code on failure.
 355 */
 356static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
 357                                         struct vmw_resource *res,
 358                                         u32 dirty)
 359{
 360        struct vmw_res_cache_entry *rcache;
 361        enum vmw_res_type res_type = vmw_res_type(res);
 362        void *ptr;
 363        int ret;
 364
 365        rcache = &sw_context->res_cache[res_type];
 366        if (likely(rcache->valid && rcache->res == res)) {
 367                if (dirty)
 368                        vmw_validation_res_set_dirty(sw_context->ctx,
 369                                                     rcache->private, dirty);
 370                return 0;
 371        }
 372
 373        ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
 374                                          &ptr, NULL);
 375        if (ret)
 376                return ret;
 377
 378        vmw_execbuf_rcache_update(rcache, res, ptr);
 379
 380        return 0;
 381}
 382
 383/**
 384 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
 385 * validation list
 386 *
 387 * @sw_context: The software context holding the validation list.
 388 * @view: Pointer to the view resource.
 389 *
 390 * Returns 0 if success, negative error code otherwise.
 391 */
 392static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
 393                                struct vmw_resource *view)
 394{
 395        int ret;
 396
 397        /*
 398         * First add the resource the view is pointing to, otherwise it may be
 399         * swapped out when the view is validated.
 400         */
 401        ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
 402                                            vmw_view_dirtying(view));
 403        if (ret)
 404                return ret;
 405
 406        return vmw_execbuf_res_noctx_val_add(sw_context, view,
 407                                             VMW_RES_DIRTY_NONE);
 408}
 409
 410/**
 411 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
 412 * to to the validation list.
 413 *
 414 * @sw_context: The software context holding the validation list.
 415 * @view_type: The view type to look up.
 416 * @id: view id of the view.
 417 *
 418 * The view is represented by a view id and the DX context it's created on, or
 419 * scheduled for creation on. If there is no DX context set, the function will
 420 * return an -EINVAL error pointer.
 421 *
 422 * Returns: Unreferenced pointer to the resource on success, negative error
 423 * pointer on failure.
 424 */
 425static struct vmw_resource *
 426vmw_view_id_val_add(struct vmw_sw_context *sw_context,
 427                    enum vmw_view_type view_type, u32 id)
 428{
 429        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
 430        struct vmw_resource *view;
 431        int ret;
 432
 433        if (!ctx_node)
 434                return ERR_PTR(-EINVAL);
 435
 436        view = vmw_view_lookup(sw_context->man, view_type, id);
 437        if (IS_ERR(view))
 438                return view;
 439
 440        ret = vmw_view_res_val_add(sw_context, view);
 441        if (ret)
 442                return ERR_PTR(ret);
 443
 444        return view;
 445}
 446
 447/**
 448 * vmw_resource_context_res_add - Put resources previously bound to a context on
 449 * the validation list
 450 *
 451 * @dev_priv: Pointer to a device private structure
 452 * @sw_context: Pointer to a software context used for this command submission
 453 * @ctx: Pointer to the context resource
 454 *
 455 * This function puts all resources that were previously bound to @ctx on the
 456 * resource validation list. This is part of the context state reemission
 457 */
 458static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
 459                                        struct vmw_sw_context *sw_context,
 460                                        struct vmw_resource *ctx)
 461{
 462        struct list_head *binding_list;
 463        struct vmw_ctx_bindinfo *entry;
 464        int ret = 0;
 465        struct vmw_resource *res;
 466        u32 i;
 467        u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
 468                SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
 469
 470        /* Add all cotables to the validation list. */
 471        if (has_sm4_context(dev_priv) &&
 472            vmw_res_type(ctx) == vmw_res_dx_context) {
 473                for (i = 0; i < cotable_max; ++i) {
 474                        res = vmw_context_cotable(ctx, i);
 475                        if (IS_ERR(res))
 476                                continue;
 477
 478                        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
 479                                                            VMW_RES_DIRTY_SET);
 480                        if (unlikely(ret != 0))
 481                                return ret;
 482                }
 483        }
 484
 485        /* Add all resources bound to the context to the validation list */
 486        mutex_lock(&dev_priv->binding_mutex);
 487        binding_list = vmw_context_binding_list(ctx);
 488
 489        list_for_each_entry(entry, binding_list, ctx_list) {
 490                if (vmw_res_type(entry->res) == vmw_res_view)
 491                        ret = vmw_view_res_val_add(sw_context, entry->res);
 492                else
 493                        ret = vmw_execbuf_res_noctx_val_add
 494                                (sw_context, entry->res,
 495                                 vmw_binding_dirtying(entry->bt));
 496                if (unlikely(ret != 0))
 497                        break;
 498        }
 499
 500        if (has_sm4_context(dev_priv) &&
 501            vmw_res_type(ctx) == vmw_res_dx_context) {
 502                struct vmw_buffer_object *dx_query_mob;
 503
 504                dx_query_mob = vmw_context_get_dx_query_mob(ctx);
 505                if (dx_query_mob)
 506                        ret = vmw_validation_add_bo(sw_context->ctx,
 507                                                    dx_query_mob, true, false);
 508        }
 509
 510        mutex_unlock(&dev_priv->binding_mutex);
 511        return ret;
 512}
 513
 514/**
 515 * vmw_resource_relocation_add - Add a relocation to the relocation list
 516 *
 517 * @sw_context: Pointer to the software context.
 518 * @res: The resource.
 519 * @offset: Offset into the command buffer currently being parsed where the id
 520 * that needs fixup is located. Granularity is one byte.
 521 * @rel_type: Relocation type.
 522 */
 523static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
 524                                       const struct vmw_resource *res,
 525                                       unsigned long offset,
 526                                       enum vmw_resource_relocation_type
 527                                       rel_type)
 528{
 529        struct vmw_resource_relocation *rel;
 530
 531        rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
 532        if (unlikely(!rel)) {
 533                VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
 534                return -ENOMEM;
 535        }
 536
 537        rel->res = res;
 538        rel->offset = offset;
 539        rel->rel_type = rel_type;
 540        list_add_tail(&rel->head, &sw_context->res_relocations);
 541
 542        return 0;
 543}
 544
 545/**
 546 * vmw_resource_relocations_free - Free all relocations on a list
 547 *
 548 * @list: Pointer to the head of the relocation list
 549 */
 550static void vmw_resource_relocations_free(struct list_head *list)
 551{
 552        /* Memory is validation context memory, so no need to free it */
 553        INIT_LIST_HEAD(list);
 554}
 555
 556/**
 557 * vmw_resource_relocations_apply - Apply all relocations on a list
 558 *
 559 * @cb: Pointer to the start of the command buffer bein patch. This need not be
 560 * the same buffer as the one being parsed when the relocation list was built,
 561 * but the contents must be the same modulo the resource ids.
 562 * @list: Pointer to the head of the relocation list.
 563 */
 564static void vmw_resource_relocations_apply(uint32_t *cb,
 565                                           struct list_head *list)
 566{
 567        struct vmw_resource_relocation *rel;
 568
 569        /* Validate the struct vmw_resource_relocation member size */
 570        BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
 571        BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
 572
 573        list_for_each_entry(rel, list, head) {
 574                u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
 575                switch (rel->rel_type) {
 576                case vmw_res_rel_normal:
 577                        *addr = rel->res->id;
 578                        break;
 579                case vmw_res_rel_nop:
 580                        *addr = SVGA_3D_CMD_NOP;
 581                        break;
 582                default:
 583                        if (rel->res->id == -1)
 584                                *addr = SVGA_3D_CMD_NOP;
 585                        break;
 586                }
 587        }
 588}
 589
 590static int vmw_cmd_invalid(struct vmw_private *dev_priv,
 591                           struct vmw_sw_context *sw_context,
 592                           SVGA3dCmdHeader *header)
 593{
 594        return -EINVAL;
 595}
 596
 597static int vmw_cmd_ok(struct vmw_private *dev_priv,
 598                      struct vmw_sw_context *sw_context,
 599                      SVGA3dCmdHeader *header)
 600{
 601        return 0;
 602}
 603
 604/**
 605 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
 606 * list.
 607 *
 608 * @sw_context: Pointer to the software context.
 609 *
 610 * Note that since vmware's command submission currently is protected by the
 611 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
 612 * only a single thread at once will attempt this.
 613 */
 614static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
 615{
 616        int ret;
 617
 618        ret = vmw_validation_res_reserve(sw_context->ctx, true);
 619        if (ret)
 620                return ret;
 621
 622        if (sw_context->dx_query_mob) {
 623                struct vmw_buffer_object *expected_dx_query_mob;
 624
 625                expected_dx_query_mob =
 626                        vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
 627                if (expected_dx_query_mob &&
 628                    expected_dx_query_mob != sw_context->dx_query_mob) {
 629                        ret = -EINVAL;
 630                }
 631        }
 632
 633        return ret;
 634}
 635
 636/**
 637 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
 638 * resource validate list unless it's already there.
 639 *
 640 * @dev_priv: Pointer to a device private structure.
 641 * @sw_context: Pointer to the software context.
 642 * @res_type: Resource type.
 643 * @dirty: Whether to change dirty status.
 644 * @converter: User-space visisble type specific information.
 645 * @id_loc: Pointer to the location in the command buffer currently being parsed
 646 * from where the user-space resource id handle is located.
 647 * @p_res: Pointer to pointer to resource validalidation node. Populated on
 648 * exit.
 649 */
 650static int
 651vmw_cmd_res_check(struct vmw_private *dev_priv,
 652                  struct vmw_sw_context *sw_context,
 653                  enum vmw_res_type res_type,
 654                  u32 dirty,
 655                  const struct vmw_user_resource_conv *converter,
 656                  uint32_t *id_loc,
 657                  struct vmw_resource **p_res)
 658{
 659        struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
 660        struct vmw_resource *res;
 661        int ret;
 662
 663        if (p_res)
 664                *p_res = NULL;
 665
 666        if (*id_loc == SVGA3D_INVALID_ID) {
 667                if (res_type == vmw_res_context) {
 668                        VMW_DEBUG_USER("Illegal context invalid id.\n");
 669                        return -EINVAL;
 670                }
 671                return 0;
 672        }
 673
 674        if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
 675                res = rcache->res;
 676                if (dirty)
 677                        vmw_validation_res_set_dirty(sw_context->ctx,
 678                                                     rcache->private, dirty);
 679        } else {
 680                unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
 681
 682                ret = vmw_validation_preload_res(sw_context->ctx, size);
 683                if (ret)
 684                        return ret;
 685
 686                res = vmw_user_resource_noref_lookup_handle
 687                        (dev_priv, sw_context->fp->tfile, *id_loc, converter);
 688                if (IS_ERR(res)) {
 689                        VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
 690                                       (unsigned int) *id_loc);
 691                        return PTR_ERR(res);
 692                }
 693
 694                ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
 695                if (unlikely(ret != 0))
 696                        return ret;
 697
 698                if (rcache->valid && rcache->res == res) {
 699                        rcache->valid_handle = true;
 700                        rcache->handle = *id_loc;
 701                }
 702        }
 703
 704        ret = vmw_resource_relocation_add(sw_context, res,
 705                                          vmw_ptr_diff(sw_context->buf_start,
 706                                                       id_loc),
 707                                          vmw_res_rel_normal);
 708        if (p_res)
 709                *p_res = res;
 710
 711        return 0;
 712}
 713
 714/**
 715 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
 716 *
 717 * @ctx_res: context the query belongs to
 718 *
 719 * This function assumes binding_mutex is held.
 720 */
 721static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
 722{
 723        struct vmw_private *dev_priv = ctx_res->dev_priv;
 724        struct vmw_buffer_object *dx_query_mob;
 725        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
 726
 727        dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
 728
 729        if (!dx_query_mob || dx_query_mob->dx_query_ctx)
 730                return 0;
 731
 732        cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
 733        if (cmd == NULL)
 734                return -ENOMEM;
 735
 736        cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
 737        cmd->header.size = sizeof(cmd->body);
 738        cmd->body.cid = ctx_res->id;
 739        cmd->body.mobid = dx_query_mob->base.resource->start;
 740        vmw_cmd_commit(dev_priv, sizeof(*cmd));
 741
 742        vmw_context_bind_dx_query(ctx_res, dx_query_mob);
 743
 744        return 0;
 745}
 746
 747/**
 748 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
 749 * contexts.
 750 *
 751 * @sw_context: Pointer to the software context.
 752 *
 753 * Rebind context binding points that have been scrubbed because of eviction.
 754 */
 755static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
 756{
 757        struct vmw_ctx_validation_info *val;
 758        int ret;
 759
 760        list_for_each_entry(val, &sw_context->ctx_list, head) {
 761                ret = vmw_binding_rebind_all(val->cur);
 762                if (unlikely(ret != 0)) {
 763                        if (ret != -ERESTARTSYS)
 764                                VMW_DEBUG_USER("Failed to rebind context.\n");
 765                        return ret;
 766                }
 767
 768                ret = vmw_rebind_all_dx_query(val->ctx);
 769                if (ret != 0) {
 770                        VMW_DEBUG_USER("Failed to rebind queries.\n");
 771                        return ret;
 772                }
 773        }
 774
 775        return 0;
 776}
 777
 778/**
 779 * vmw_view_bindings_add - Add an array of view bindings to a context binding
 780 * state tracker.
 781 *
 782 * @sw_context: The execbuf state used for this command.
 783 * @view_type: View type for the bindings.
 784 * @binding_type: Binding type for the bindings.
 785 * @shader_slot: The shader slot to user for the bindings.
 786 * @view_ids: Array of view ids to be bound.
 787 * @num_views: Number of view ids in @view_ids.
 788 * @first_slot: The binding slot to be used for the first view id in @view_ids.
 789 */
 790static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
 791                                 enum vmw_view_type view_type,
 792                                 enum vmw_ctx_binding_type binding_type,
 793                                 uint32 shader_slot,
 794                                 uint32 view_ids[], u32 num_views,
 795                                 u32 first_slot)
 796{
 797        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
 798        u32 i;
 799
 800        if (!ctx_node)
 801                return -EINVAL;
 802
 803        for (i = 0; i < num_views; ++i) {
 804                struct vmw_ctx_bindinfo_view binding;
 805                struct vmw_resource *view = NULL;
 806
 807                if (view_ids[i] != SVGA3D_INVALID_ID) {
 808                        view = vmw_view_id_val_add(sw_context, view_type,
 809                                                   view_ids[i]);
 810                        if (IS_ERR(view)) {
 811                                VMW_DEBUG_USER("View not found.\n");
 812                                return PTR_ERR(view);
 813                        }
 814                }
 815                binding.bi.ctx = ctx_node->ctx;
 816                binding.bi.res = view;
 817                binding.bi.bt = binding_type;
 818                binding.shader_slot = shader_slot;
 819                binding.slot = first_slot + i;
 820                vmw_binding_add(ctx_node->staged, &binding.bi,
 821                                shader_slot, binding.slot);
 822        }
 823
 824        return 0;
 825}
 826
 827/**
 828 * vmw_cmd_cid_check - Check a command header for valid context information.
 829 *
 830 * @dev_priv: Pointer to a device private structure.
 831 * @sw_context: Pointer to the software context.
 832 * @header: A command header with an embedded user-space context handle.
 833 *
 834 * Convenience function: Call vmw_cmd_res_check with the user-space context
 835 * handle embedded in @header.
 836 */
 837static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
 838                             struct vmw_sw_context *sw_context,
 839                             SVGA3dCmdHeader *header)
 840{
 841        VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
 842                container_of(header, typeof(*cmd), header);
 843
 844        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 845                                 VMW_RES_DIRTY_SET, user_context_converter,
 846                                 &cmd->body, NULL);
 847}
 848
 849/**
 850 * vmw_execbuf_info_from_res - Get the private validation metadata for a
 851 * recently validated resource
 852 *
 853 * @sw_context: Pointer to the command submission context
 854 * @res: The resource
 855 *
 856 * The resource pointed to by @res needs to be present in the command submission
 857 * context's resource cache and hence the last resource of that type to be
 858 * processed by the validation code.
 859 *
 860 * Return: a pointer to the private metadata of the resource, or NULL if it
 861 * wasn't found
 862 */
 863static struct vmw_ctx_validation_info *
 864vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
 865                          struct vmw_resource *res)
 866{
 867        struct vmw_res_cache_entry *rcache =
 868                &sw_context->res_cache[vmw_res_type(res)];
 869
 870        if (rcache->valid && rcache->res == res)
 871                return rcache->private;
 872
 873        WARN_ON_ONCE(true);
 874        return NULL;
 875}
 876
 877static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
 878                                           struct vmw_sw_context *sw_context,
 879                                           SVGA3dCmdHeader *header)
 880{
 881        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
 882        struct vmw_resource *ctx;
 883        struct vmw_resource *res;
 884        int ret;
 885
 886        cmd = container_of(header, typeof(*cmd), header);
 887
 888        if (cmd->body.type >= SVGA3D_RT_MAX) {
 889                VMW_DEBUG_USER("Illegal render target type %u.\n",
 890                               (unsigned int) cmd->body.type);
 891                return -EINVAL;
 892        }
 893
 894        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
 895                                VMW_RES_DIRTY_SET, user_context_converter,
 896                                &cmd->body.cid, &ctx);
 897        if (unlikely(ret != 0))
 898                return ret;
 899
 900        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 901                                VMW_RES_DIRTY_SET, user_surface_converter,
 902                                &cmd->body.target.sid, &res);
 903        if (unlikely(ret))
 904                return ret;
 905
 906        if (dev_priv->has_mob) {
 907                struct vmw_ctx_bindinfo_view binding;
 908                struct vmw_ctx_validation_info *node;
 909
 910                node = vmw_execbuf_info_from_res(sw_context, ctx);
 911                if (!node)
 912                        return -EINVAL;
 913
 914                binding.bi.ctx = ctx;
 915                binding.bi.res = res;
 916                binding.bi.bt = vmw_ctx_binding_rt;
 917                binding.slot = cmd->body.type;
 918                vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
 919        }
 920
 921        return 0;
 922}
 923
 924static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
 925                                      struct vmw_sw_context *sw_context,
 926                                      SVGA3dCmdHeader *header)
 927{
 928        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
 929        int ret;
 930
 931        cmd = container_of(header, typeof(*cmd), header);
 932
 933        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 934                                VMW_RES_DIRTY_NONE, user_surface_converter,
 935                                &cmd->body.src.sid, NULL);
 936        if (ret)
 937                return ret;
 938
 939        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 940                                 VMW_RES_DIRTY_SET, user_surface_converter,
 941                                 &cmd->body.dest.sid, NULL);
 942}
 943
 944static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
 945                                     struct vmw_sw_context *sw_context,
 946                                     SVGA3dCmdHeader *header)
 947{
 948        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
 949        int ret;
 950
 951        cmd = container_of(header, typeof(*cmd), header);
 952        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 953                                VMW_RES_DIRTY_NONE, user_surface_converter,
 954                                &cmd->body.src, NULL);
 955        if (ret != 0)
 956                return ret;
 957
 958        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 959                                 VMW_RES_DIRTY_SET, user_surface_converter,
 960                                 &cmd->body.dest, NULL);
 961}
 962
 963static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
 964                                   struct vmw_sw_context *sw_context,
 965                                   SVGA3dCmdHeader *header)
 966{
 967        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
 968        int ret;
 969
 970        cmd = container_of(header, typeof(*cmd), header);
 971        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 972                                VMW_RES_DIRTY_NONE, user_surface_converter,
 973                                &cmd->body.srcSid, NULL);
 974        if (ret != 0)
 975                return ret;
 976
 977        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 978                                 VMW_RES_DIRTY_SET, user_surface_converter,
 979                                 &cmd->body.dstSid, NULL);
 980}
 981
 982static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
 983                                     struct vmw_sw_context *sw_context,
 984                                     SVGA3dCmdHeader *header)
 985{
 986        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
 987        int ret;
 988
 989        cmd = container_of(header, typeof(*cmd), header);
 990        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 991                                VMW_RES_DIRTY_NONE, user_surface_converter,
 992                                &cmd->body.src.sid, NULL);
 993        if (unlikely(ret != 0))
 994                return ret;
 995
 996        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
 997                                 VMW_RES_DIRTY_SET, user_surface_converter,
 998                                 &cmd->body.dest.sid, NULL);
 999}
1000
1001static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1002                                         struct vmw_sw_context *sw_context,
1003                                         SVGA3dCmdHeader *header)
1004{
1005        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1006                container_of(header, typeof(*cmd), header);
1007
1008        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1009                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1010                                 &cmd->body.srcImage.sid, NULL);
1011}
1012
1013static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1014                                 struct vmw_sw_context *sw_context,
1015                                 SVGA3dCmdHeader *header)
1016{
1017        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1018                container_of(header, typeof(*cmd), header);
1019
1020        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1021                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1022                                 &cmd->body.sid, NULL);
1023}
1024
1025/**
1026 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1027 *
1028 * @dev_priv: The device private structure.
1029 * @new_query_bo: The new buffer holding query results.
1030 * @sw_context: The software context used for this command submission.
1031 *
1032 * This function checks whether @new_query_bo is suitable for holding query
1033 * results, and if another buffer currently is pinned for query results. If so,
1034 * the function prepares the state of @sw_context for switching pinned buffers
1035 * after successful submission of the current command batch.
1036 */
1037static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1038                                       struct vmw_buffer_object *new_query_bo,
1039                                       struct vmw_sw_context *sw_context)
1040{
1041        struct vmw_res_cache_entry *ctx_entry =
1042                &sw_context->res_cache[vmw_res_context];
1043        int ret;
1044
1045        BUG_ON(!ctx_entry->valid);
1046        sw_context->last_query_ctx = ctx_entry->res;
1047
1048        if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1049
1050                if (unlikely(new_query_bo->base.resource->num_pages > 4)) {
1051                        VMW_DEBUG_USER("Query buffer too large.\n");
1052                        return -EINVAL;
1053                }
1054
1055                if (unlikely(sw_context->cur_query_bo != NULL)) {
1056                        sw_context->needs_post_query_barrier = true;
1057                        ret = vmw_validation_add_bo(sw_context->ctx,
1058                                                    sw_context->cur_query_bo,
1059                                                    dev_priv->has_mob, false);
1060                        if (unlikely(ret != 0))
1061                                return ret;
1062                }
1063                sw_context->cur_query_bo = new_query_bo;
1064
1065                ret = vmw_validation_add_bo(sw_context->ctx,
1066                                            dev_priv->dummy_query_bo,
1067                                            dev_priv->has_mob, false);
1068                if (unlikely(ret != 0))
1069                        return ret;
1070        }
1071
1072        return 0;
1073}
1074
1075/**
1076 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1077 *
1078 * @dev_priv: The device private structure.
1079 * @sw_context: The software context used for this command submission batch.
1080 *
1081 * This function will check if we're switching query buffers, and will then,
1082 * issue a dummy occlusion query wait used as a query barrier. When the fence
1083 * object following that query wait has signaled, we are sure that all preceding
1084 * queries have finished, and the old query buffer can be unpinned. However,
1085 * since both the new query buffer and the old one are fenced with that fence,
1086 * we can do an asynchronus unpin now, and be sure that the old query buffer
1087 * won't be moved until the fence has signaled.
1088 *
1089 * As mentioned above, both the new - and old query buffers need to be fenced
1090 * using a sequence emitted *after* calling this function.
1091 */
1092static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1093                                     struct vmw_sw_context *sw_context)
1094{
1095        /*
1096         * The validate list should still hold references to all
1097         * contexts here.
1098         */
1099        if (sw_context->needs_post_query_barrier) {
1100                struct vmw_res_cache_entry *ctx_entry =
1101                        &sw_context->res_cache[vmw_res_context];
1102                struct vmw_resource *ctx;
1103                int ret;
1104
1105                BUG_ON(!ctx_entry->valid);
1106                ctx = ctx_entry->res;
1107
1108                ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1109
1110                if (unlikely(ret != 0))
1111                        VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1112        }
1113
1114        if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1115                if (dev_priv->pinned_bo) {
1116                        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1117                        vmw_bo_unreference(&dev_priv->pinned_bo);
1118                }
1119
1120                if (!sw_context->needs_post_query_barrier) {
1121                        vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1122
1123                        /*
1124                         * We pin also the dummy_query_bo buffer so that we
1125                         * don't need to validate it when emitting dummy queries
1126                         * in context destroy paths.
1127                         */
1128                        if (!dev_priv->dummy_query_bo_pinned) {
1129                                vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1130                                                    true);
1131                                dev_priv->dummy_query_bo_pinned = true;
1132                        }
1133
1134                        BUG_ON(sw_context->last_query_ctx == NULL);
1135                        dev_priv->query_cid = sw_context->last_query_ctx->id;
1136                        dev_priv->query_cid_valid = true;
1137                        dev_priv->pinned_bo =
1138                                vmw_bo_reference(sw_context->cur_query_bo);
1139                }
1140        }
1141}
1142
1143/**
1144 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1145 * to a MOB id.
1146 *
1147 * @dev_priv: Pointer to a device private structure.
1148 * @sw_context: The software context used for this command batch validation.
1149 * @id: Pointer to the user-space handle to be translated.
1150 * @vmw_bo_p: Points to a location that, on successful return will carry a
1151 * non-reference-counted pointer to the buffer object identified by the
1152 * user-space handle in @id.
1153 *
1154 * This function saves information needed to translate a user-space buffer
1155 * handle to a MOB id. The translation does not take place immediately, but
1156 * during a call to vmw_apply_relocations().
1157 *
1158 * This function builds a relocation list and a list of buffers to validate. The
1159 * former needs to be freed using either vmw_apply_relocations() or
1160 * vmw_free_relocations(). The latter needs to be freed using
1161 * vmw_clear_validations.
1162 */
1163static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1164                                 struct vmw_sw_context *sw_context,
1165                                 SVGAMobId *id,
1166                                 struct vmw_buffer_object **vmw_bo_p)
1167{
1168        struct vmw_buffer_object *vmw_bo;
1169        uint32_t handle = *id;
1170        struct vmw_relocation *reloc;
1171        int ret;
1172
1173        vmw_validation_preload_bo(sw_context->ctx);
1174        vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1175        if (IS_ERR(vmw_bo)) {
1176                VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1177                return PTR_ERR(vmw_bo);
1178        }
1179
1180        ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1181        vmw_user_bo_noref_release();
1182        if (unlikely(ret != 0))
1183                return ret;
1184
1185        reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1186        if (!reloc)
1187                return -ENOMEM;
1188
1189        reloc->mob_loc = id;
1190        reloc->vbo = vmw_bo;
1191
1192        *vmw_bo_p = vmw_bo;
1193        list_add_tail(&reloc->head, &sw_context->bo_relocations);
1194
1195        return 0;
1196}
1197
1198/**
1199 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1200 * to a valid SVGAGuestPtr
1201 *
1202 * @dev_priv: Pointer to a device private structure.
1203 * @sw_context: The software context used for this command batch validation.
1204 * @ptr: Pointer to the user-space handle to be translated.
1205 * @vmw_bo_p: Points to a location that, on successful return will carry a
1206 * non-reference-counted pointer to the DMA buffer identified by the user-space
1207 * handle in @id.
1208 *
1209 * This function saves information needed to translate a user-space buffer
1210 * handle to a valid SVGAGuestPtr. The translation does not take place
1211 * immediately, but during a call to vmw_apply_relocations().
1212 *
1213 * This function builds a relocation list and a list of buffers to validate.
1214 * The former needs to be freed using either vmw_apply_relocations() or
1215 * vmw_free_relocations(). The latter needs to be freed using
1216 * vmw_clear_validations.
1217 */
1218static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1219                                   struct vmw_sw_context *sw_context,
1220                                   SVGAGuestPtr *ptr,
1221                                   struct vmw_buffer_object **vmw_bo_p)
1222{
1223        struct vmw_buffer_object *vmw_bo;
1224        uint32_t handle = ptr->gmrId;
1225        struct vmw_relocation *reloc;
1226        int ret;
1227
1228        vmw_validation_preload_bo(sw_context->ctx);
1229        vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1230        if (IS_ERR(vmw_bo)) {
1231                VMW_DEBUG_USER("Could not find or use GMR region.\n");
1232                return PTR_ERR(vmw_bo);
1233        }
1234
1235        ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1236        vmw_user_bo_noref_release();
1237        if (unlikely(ret != 0))
1238                return ret;
1239
1240        reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1241        if (!reloc)
1242                return -ENOMEM;
1243
1244        reloc->location = ptr;
1245        reloc->vbo = vmw_bo;
1246        *vmw_bo_p = vmw_bo;
1247        list_add_tail(&reloc->head, &sw_context->bo_relocations);
1248
1249        return 0;
1250}
1251
1252/**
1253 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1254 *
1255 * @dev_priv: Pointer to a device private struct.
1256 * @sw_context: The software context used for this command submission.
1257 * @header: Pointer to the command header in the command stream.
1258 *
1259 * This function adds the new query into the query COTABLE
1260 */
1261static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1262                                   struct vmw_sw_context *sw_context,
1263                                   SVGA3dCmdHeader *header)
1264{
1265        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1266        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1267        struct vmw_resource *cotable_res;
1268        int ret;
1269
1270        if (!ctx_node)
1271                return -EINVAL;
1272
1273        cmd = container_of(header, typeof(*cmd), header);
1274
1275        if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1276            cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1277                return -EINVAL;
1278
1279        cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1280        ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1281
1282        return ret;
1283}
1284
1285/**
1286 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1287 *
1288 * @dev_priv: Pointer to a device private struct.
1289 * @sw_context: The software context used for this command submission.
1290 * @header: Pointer to the command header in the command stream.
1291 *
1292 * The query bind operation will eventually associate the query ID with its
1293 * backing MOB.  In this function, we take the user mode MOB ID and use
1294 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1295 */
1296static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1297                                 struct vmw_sw_context *sw_context,
1298                                 SVGA3dCmdHeader *header)
1299{
1300        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1301        struct vmw_buffer_object *vmw_bo;
1302        int ret;
1303
1304        cmd = container_of(header, typeof(*cmd), header);
1305
1306        /*
1307         * Look up the buffer pointed to by q.mobid, put it on the relocation
1308         * list so its kernel mode MOB ID can be filled in later
1309         */
1310        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1311                                    &vmw_bo);
1312
1313        if (ret != 0)
1314                return ret;
1315
1316        sw_context->dx_query_mob = vmw_bo;
1317        sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1318        return 0;
1319}
1320
1321/**
1322 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1323 *
1324 * @dev_priv: Pointer to a device private struct.
1325 * @sw_context: The software context used for this command submission.
1326 * @header: Pointer to the command header in the command stream.
1327 */
1328static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1329                                  struct vmw_sw_context *sw_context,
1330                                  SVGA3dCmdHeader *header)
1331{
1332        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1333                container_of(header, typeof(*cmd), header);
1334
1335        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1336                                 VMW_RES_DIRTY_SET, user_context_converter,
1337                                 &cmd->body.cid, NULL);
1338}
1339
1340/**
1341 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1342 *
1343 * @dev_priv: Pointer to a device private struct.
1344 * @sw_context: The software context used for this command submission.
1345 * @header: Pointer to the command header in the command stream.
1346 */
1347static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1348                               struct vmw_sw_context *sw_context,
1349                               SVGA3dCmdHeader *header)
1350{
1351        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1352                container_of(header, typeof(*cmd), header);
1353
1354        if (unlikely(dev_priv->has_mob)) {
1355                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1356
1357                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1358
1359                gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1360                gb_cmd.header.size = cmd->header.size;
1361                gb_cmd.body.cid = cmd->body.cid;
1362                gb_cmd.body.type = cmd->body.type;
1363
1364                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1365                return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1366        }
1367
1368        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1369                                 VMW_RES_DIRTY_SET, user_context_converter,
1370                                 &cmd->body.cid, NULL);
1371}
1372
1373/**
1374 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1375 *
1376 * @dev_priv: Pointer to a device private struct.
1377 * @sw_context: The software context used for this command submission.
1378 * @header: Pointer to the command header in the command stream.
1379 */
1380static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1381                                struct vmw_sw_context *sw_context,
1382                                SVGA3dCmdHeader *header)
1383{
1384        struct vmw_buffer_object *vmw_bo;
1385        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1386        int ret;
1387
1388        cmd = container_of(header, typeof(*cmd), header);
1389        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1390        if (unlikely(ret != 0))
1391                return ret;
1392
1393        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1394                                    &vmw_bo);
1395        if (unlikely(ret != 0))
1396                return ret;
1397
1398        ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1399
1400        return ret;
1401}
1402
1403/**
1404 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1405 *
1406 * @dev_priv: Pointer to a device private struct.
1407 * @sw_context: The software context used for this command submission.
1408 * @header: Pointer to the command header in the command stream.
1409 */
1410static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1411                             struct vmw_sw_context *sw_context,
1412                             SVGA3dCmdHeader *header)
1413{
1414        struct vmw_buffer_object *vmw_bo;
1415        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1416        int ret;
1417
1418        cmd = container_of(header, typeof(*cmd), header);
1419        if (dev_priv->has_mob) {
1420                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1421
1422                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1423
1424                gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1425                gb_cmd.header.size = cmd->header.size;
1426                gb_cmd.body.cid = cmd->body.cid;
1427                gb_cmd.body.type = cmd->body.type;
1428                gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1429                gb_cmd.body.offset = cmd->body.guestResult.offset;
1430
1431                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1432                return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1433        }
1434
1435        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1436        if (unlikely(ret != 0))
1437                return ret;
1438
1439        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1440                                      &cmd->body.guestResult, &vmw_bo);
1441        if (unlikely(ret != 0))
1442                return ret;
1443
1444        ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1445
1446        return ret;
1447}
1448
1449/**
1450 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1451 *
1452 * @dev_priv: Pointer to a device private struct.
1453 * @sw_context: The software context used for this command submission.
1454 * @header: Pointer to the command header in the command stream.
1455 */
1456static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1457                                 struct vmw_sw_context *sw_context,
1458                                 SVGA3dCmdHeader *header)
1459{
1460        struct vmw_buffer_object *vmw_bo;
1461        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1462        int ret;
1463
1464        cmd = container_of(header, typeof(*cmd), header);
1465        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1466        if (unlikely(ret != 0))
1467                return ret;
1468
1469        ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1470                                    &vmw_bo);
1471        if (unlikely(ret != 0))
1472                return ret;
1473
1474        return 0;
1475}
1476
1477/**
1478 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1479 *
1480 * @dev_priv: Pointer to a device private struct.
1481 * @sw_context: The software context used for this command submission.
1482 * @header: Pointer to the command header in the command stream.
1483 */
1484static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1485                              struct vmw_sw_context *sw_context,
1486                              SVGA3dCmdHeader *header)
1487{
1488        struct vmw_buffer_object *vmw_bo;
1489        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1490        int ret;
1491
1492        cmd = container_of(header, typeof(*cmd), header);
1493        if (dev_priv->has_mob) {
1494                VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1495
1496                BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1497
1498                gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1499                gb_cmd.header.size = cmd->header.size;
1500                gb_cmd.body.cid = cmd->body.cid;
1501                gb_cmd.body.type = cmd->body.type;
1502                gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1503                gb_cmd.body.offset = cmd->body.guestResult.offset;
1504
1505                memcpy(cmd, &gb_cmd, sizeof(*cmd));
1506                return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1507        }
1508
1509        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1510        if (unlikely(ret != 0))
1511                return ret;
1512
1513        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1514                                      &cmd->body.guestResult, &vmw_bo);
1515        if (unlikely(ret != 0))
1516                return ret;
1517
1518        return 0;
1519}
1520
1521static int vmw_cmd_dma(struct vmw_private *dev_priv,
1522                       struct vmw_sw_context *sw_context,
1523                       SVGA3dCmdHeader *header)
1524{
1525        struct vmw_buffer_object *vmw_bo = NULL;
1526        struct vmw_surface *srf = NULL;
1527        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1528        int ret;
1529        SVGA3dCmdSurfaceDMASuffix *suffix;
1530        uint32_t bo_size;
1531        bool dirty;
1532
1533        cmd = container_of(header, typeof(*cmd), header);
1534        suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1535                                               header->size - sizeof(*suffix));
1536
1537        /* Make sure device and verifier stays in sync. */
1538        if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1539                VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1540                return -EINVAL;
1541        }
1542
1543        ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1544                                      &cmd->body.guest.ptr, &vmw_bo);
1545        if (unlikely(ret != 0))
1546                return ret;
1547
1548        /* Make sure DMA doesn't cross BO boundaries. */
1549        bo_size = vmw_bo->base.base.size;
1550        if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1551                VMW_DEBUG_USER("Invalid DMA offset.\n");
1552                return -EINVAL;
1553        }
1554
1555        bo_size -= cmd->body.guest.ptr.offset;
1556        if (unlikely(suffix->maximumOffset > bo_size))
1557                suffix->maximumOffset = bo_size;
1558
1559        dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1560                VMW_RES_DIRTY_SET : 0;
1561        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1562                                dirty, user_surface_converter,
1563                                &cmd->body.host.sid, NULL);
1564        if (unlikely(ret != 0)) {
1565                if (unlikely(ret != -ERESTARTSYS))
1566                        VMW_DEBUG_USER("could not find surface for DMA.\n");
1567                return ret;
1568        }
1569
1570        srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1571
1572        vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1573
1574        return 0;
1575}
1576
1577static int vmw_cmd_draw(struct vmw_private *dev_priv,
1578                        struct vmw_sw_context *sw_context,
1579                        SVGA3dCmdHeader *header)
1580{
1581        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1582        SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1583                (unsigned long)header + sizeof(*cmd));
1584        SVGA3dPrimitiveRange *range;
1585        uint32_t i;
1586        uint32_t maxnum;
1587        int ret;
1588
1589        ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1590        if (unlikely(ret != 0))
1591                return ret;
1592
1593        cmd = container_of(header, typeof(*cmd), header);
1594        maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1595
1596        if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1597                VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1598                return -EINVAL;
1599        }
1600
1601        for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1602                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1603                                        VMW_RES_DIRTY_NONE,
1604                                        user_surface_converter,
1605                                        &decl->array.surfaceId, NULL);
1606                if (unlikely(ret != 0))
1607                        return ret;
1608        }
1609
1610        maxnum = (header->size - sizeof(cmd->body) -
1611                  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1612        if (unlikely(cmd->body.numRanges > maxnum)) {
1613                VMW_DEBUG_USER("Illegal number of index ranges.\n");
1614                return -EINVAL;
1615        }
1616
1617        range = (SVGA3dPrimitiveRange *) decl;
1618        for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1619                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1620                                        VMW_RES_DIRTY_NONE,
1621                                        user_surface_converter,
1622                                        &range->indexArray.surfaceId, NULL);
1623                if (unlikely(ret != 0))
1624                        return ret;
1625        }
1626        return 0;
1627}
1628
1629static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1630                             struct vmw_sw_context *sw_context,
1631                             SVGA3dCmdHeader *header)
1632{
1633        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1634        SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1635          ((unsigned long) header + header->size + sizeof(header));
1636        SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1637                ((unsigned long) header + sizeof(*cmd));
1638        struct vmw_resource *ctx;
1639        struct vmw_resource *res;
1640        int ret;
1641
1642        cmd = container_of(header, typeof(*cmd), header);
1643
1644        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1645                                VMW_RES_DIRTY_SET, user_context_converter,
1646                                &cmd->body.cid, &ctx);
1647        if (unlikely(ret != 0))
1648                return ret;
1649
1650        for (; cur_state < last_state; ++cur_state) {
1651                if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1652                        continue;
1653
1654                if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1655                        VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1656                                       (unsigned int) cur_state->stage);
1657                        return -EINVAL;
1658                }
1659
1660                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1661                                        VMW_RES_DIRTY_NONE,
1662                                        user_surface_converter,
1663                                        &cur_state->value, &res);
1664                if (unlikely(ret != 0))
1665                        return ret;
1666
1667                if (dev_priv->has_mob) {
1668                        struct vmw_ctx_bindinfo_tex binding;
1669                        struct vmw_ctx_validation_info *node;
1670
1671                        node = vmw_execbuf_info_from_res(sw_context, ctx);
1672                        if (!node)
1673                                return -EINVAL;
1674
1675                        binding.bi.ctx = ctx;
1676                        binding.bi.res = res;
1677                        binding.bi.bt = vmw_ctx_binding_tex;
1678                        binding.texture_stage = cur_state->stage;
1679                        vmw_binding_add(node->staged, &binding.bi, 0,
1680                                        binding.texture_stage);
1681                }
1682        }
1683
1684        return 0;
1685}
1686
1687static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1688                                      struct vmw_sw_context *sw_context,
1689                                      void *buf)
1690{
1691        struct vmw_buffer_object *vmw_bo;
1692
1693        struct {
1694                uint32_t header;
1695                SVGAFifoCmdDefineGMRFB body;
1696        } *cmd = buf;
1697
1698        return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1699                                       &vmw_bo);
1700}
1701
1702/**
1703 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1704 * switching
1705 *
1706 * @dev_priv: Pointer to a device private struct.
1707 * @sw_context: The software context being used for this batch.
1708 * @res: Pointer to the resource.
1709 * @buf_id: Pointer to the user-space backup buffer handle in the command
1710 * stream.
1711 * @backup_offset: Offset of backup into MOB.
1712 *
1713 * This function prepares for registering a switch of backup buffers in the
1714 * resource metadata just prior to unreserving. It's basically a wrapper around
1715 * vmw_cmd_res_switch_backup with a different interface.
1716 */
1717static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1718                                     struct vmw_sw_context *sw_context,
1719                                     struct vmw_resource *res, uint32_t *buf_id,
1720                                     unsigned long backup_offset)
1721{
1722        struct vmw_buffer_object *vbo;
1723        void *info;
1724        int ret;
1725
1726        info = vmw_execbuf_info_from_res(sw_context, res);
1727        if (!info)
1728                return -EINVAL;
1729
1730        ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1731        if (ret)
1732                return ret;
1733
1734        vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1735                                         backup_offset);
1736        return 0;
1737}
1738
1739/**
1740 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1741 *
1742 * @dev_priv: Pointer to a device private struct.
1743 * @sw_context: The software context being used for this batch.
1744 * @res_type: The resource type.
1745 * @converter: Information about user-space binding for this resource type.
1746 * @res_id: Pointer to the user-space resource handle in the command stream.
1747 * @buf_id: Pointer to the user-space backup buffer handle in the command
1748 * stream.
1749 * @backup_offset: Offset of backup into MOB.
1750 *
1751 * This function prepares for registering a switch of backup buffers in the
1752 * resource metadata just prior to unreserving. It's basically a wrapper around
1753 * vmw_cmd_res_switch_backup with a different interface.
1754 */
1755static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1756                                 struct vmw_sw_context *sw_context,
1757                                 enum vmw_res_type res_type,
1758                                 const struct vmw_user_resource_conv
1759                                 *converter, uint32_t *res_id, uint32_t *buf_id,
1760                                 unsigned long backup_offset)
1761{
1762        struct vmw_resource *res;
1763        int ret;
1764
1765        ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1766                                VMW_RES_DIRTY_NONE, converter, res_id, &res);
1767        if (ret)
1768                return ret;
1769
1770        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1771                                         backup_offset);
1772}
1773
1774/**
1775 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1776 *
1777 * @dev_priv: Pointer to a device private struct.
1778 * @sw_context: The software context being used for this batch.
1779 * @header: Pointer to the command header in the command stream.
1780 */
1781static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1782                                   struct vmw_sw_context *sw_context,
1783                                   SVGA3dCmdHeader *header)
1784{
1785        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1786                container_of(header, typeof(*cmd), header);
1787
1788        return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1789                                     user_surface_converter, &cmd->body.sid,
1790                                     &cmd->body.mobid, 0);
1791}
1792
1793/**
1794 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1795 *
1796 * @dev_priv: Pointer to a device private struct.
1797 * @sw_context: The software context being used for this batch.
1798 * @header: Pointer to the command header in the command stream.
1799 */
1800static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1801                                   struct vmw_sw_context *sw_context,
1802                                   SVGA3dCmdHeader *header)
1803{
1804        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1805                container_of(header, typeof(*cmd), header);
1806
1807        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1808                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1809                                 &cmd->body.image.sid, NULL);
1810}
1811
1812/**
1813 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1814 *
1815 * @dev_priv: Pointer to a device private struct.
1816 * @sw_context: The software context being used for this batch.
1817 * @header: Pointer to the command header in the command stream.
1818 */
1819static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1820                                     struct vmw_sw_context *sw_context,
1821                                     SVGA3dCmdHeader *header)
1822{
1823        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1824                container_of(header, typeof(*cmd), header);
1825
1826        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1827                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1828                                 &cmd->body.sid, NULL);
1829}
1830
1831/**
1832 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1833 *
1834 * @dev_priv: Pointer to a device private struct.
1835 * @sw_context: The software context being used for this batch.
1836 * @header: Pointer to the command header in the command stream.
1837 */
1838static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1839                                     struct vmw_sw_context *sw_context,
1840                                     SVGA3dCmdHeader *header)
1841{
1842        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1843                container_of(header, typeof(*cmd), header);
1844
1845        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1846                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1847                                 &cmd->body.image.sid, NULL);
1848}
1849
1850/**
1851 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1852 * command
1853 *
1854 * @dev_priv: Pointer to a device private struct.
1855 * @sw_context: The software context being used for this batch.
1856 * @header: Pointer to the command header in the command stream.
1857 */
1858static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1859                                       struct vmw_sw_context *sw_context,
1860                                       SVGA3dCmdHeader *header)
1861{
1862        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1863                container_of(header, typeof(*cmd), header);
1864
1865        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1866                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1867                                 &cmd->body.sid, NULL);
1868}
1869
1870/**
1871 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1872 * command
1873 *
1874 * @dev_priv: Pointer to a device private struct.
1875 * @sw_context: The software context being used for this batch.
1876 * @header: Pointer to the command header in the command stream.
1877 */
1878static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1879                                       struct vmw_sw_context *sw_context,
1880                                       SVGA3dCmdHeader *header)
1881{
1882        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1883                container_of(header, typeof(*cmd), header);
1884
1885        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1886                                 VMW_RES_DIRTY_NONE, user_surface_converter,
1887                                 &cmd->body.image.sid, NULL);
1888}
1889
1890/**
1891 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1892 * command
1893 *
1894 * @dev_priv: Pointer to a device private struct.
1895 * @sw_context: The software context being used for this batch.
1896 * @header: Pointer to the command header in the command stream.
1897 */
1898static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1899                                         struct vmw_sw_context *sw_context,
1900                                         SVGA3dCmdHeader *header)
1901{
1902        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1903                container_of(header, typeof(*cmd), header);
1904
1905        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1906                                 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1907                                 &cmd->body.sid, NULL);
1908}
1909
1910/**
1911 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1912 *
1913 * @dev_priv: Pointer to a device private struct.
1914 * @sw_context: The software context being used for this batch.
1915 * @header: Pointer to the command header in the command stream.
1916 */
1917static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1918                                 struct vmw_sw_context *sw_context,
1919                                 SVGA3dCmdHeader *header)
1920{
1921        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1922        int ret;
1923        size_t size;
1924        struct vmw_resource *ctx;
1925
1926        cmd = container_of(header, typeof(*cmd), header);
1927
1928        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1929                                VMW_RES_DIRTY_SET, user_context_converter,
1930                                &cmd->body.cid, &ctx);
1931        if (unlikely(ret != 0))
1932                return ret;
1933
1934        if (unlikely(!dev_priv->has_mob))
1935                return 0;
1936
1937        size = cmd->header.size - sizeof(cmd->body);
1938        ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1939                                    cmd->body.shid, cmd + 1, cmd->body.type,
1940                                    size, &sw_context->staged_cmd_res);
1941        if (unlikely(ret != 0))
1942                return ret;
1943
1944        return vmw_resource_relocation_add(sw_context, NULL,
1945                                           vmw_ptr_diff(sw_context->buf_start,
1946                                                        &cmd->header.id),
1947                                           vmw_res_rel_nop);
1948}
1949
1950/**
1951 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1952 *
1953 * @dev_priv: Pointer to a device private struct.
1954 * @sw_context: The software context being used for this batch.
1955 * @header: Pointer to the command header in the command stream.
1956 */
1957static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1958                                  struct vmw_sw_context *sw_context,
1959                                  SVGA3dCmdHeader *header)
1960{
1961        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1962        int ret;
1963        struct vmw_resource *ctx;
1964
1965        cmd = container_of(header, typeof(*cmd), header);
1966
1967        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1968                                VMW_RES_DIRTY_SET, user_context_converter,
1969                                &cmd->body.cid, &ctx);
1970        if (unlikely(ret != 0))
1971                return ret;
1972
1973        if (unlikely(!dev_priv->has_mob))
1974                return 0;
1975
1976        ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1977                                cmd->body.type, &sw_context->staged_cmd_res);
1978        if (unlikely(ret != 0))
1979                return ret;
1980
1981        return vmw_resource_relocation_add(sw_context, NULL,
1982                                           vmw_ptr_diff(sw_context->buf_start,
1983                                                        &cmd->header.id),
1984                                           vmw_res_rel_nop);
1985}
1986
1987/**
1988 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1989 *
1990 * @dev_priv: Pointer to a device private struct.
1991 * @sw_context: The software context being used for this batch.
1992 * @header: Pointer to the command header in the command stream.
1993 */
1994static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1995                              struct vmw_sw_context *sw_context,
1996                              SVGA3dCmdHeader *header)
1997{
1998        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1999        struct vmw_ctx_bindinfo_shader binding;
2000        struct vmw_resource *ctx, *res = NULL;
2001        struct vmw_ctx_validation_info *ctx_info;
2002        int ret;
2003
2004        cmd = container_of(header, typeof(*cmd), header);
2005
2006        if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2007                VMW_DEBUG_USER("Illegal shader type %u.\n",
2008                               (unsigned int) cmd->body.type);
2009                return -EINVAL;
2010        }
2011
2012        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2013                                VMW_RES_DIRTY_SET, user_context_converter,
2014                                &cmd->body.cid, &ctx);
2015        if (unlikely(ret != 0))
2016                return ret;
2017
2018        if (!dev_priv->has_mob)
2019                return 0;
2020
2021        if (cmd->body.shid != SVGA3D_INVALID_ID) {
2022                /*
2023                 * This is the compat shader path - Per device guest-backed
2024                 * shaders, but user-space thinks it's per context host-
2025                 * backed shaders.
2026                 */
2027                res = vmw_shader_lookup(vmw_context_res_man(ctx),
2028                                        cmd->body.shid, cmd->body.type);
2029                if (!IS_ERR(res)) {
2030                        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2031                                                            VMW_RES_DIRTY_NONE);
2032                        if (unlikely(ret != 0))
2033                                return ret;
2034
2035                        ret = vmw_resource_relocation_add
2036                                (sw_context, res,
2037                                 vmw_ptr_diff(sw_context->buf_start,
2038                                              &cmd->body.shid),
2039                                 vmw_res_rel_normal);
2040                        if (unlikely(ret != 0))
2041                                return ret;
2042                }
2043        }
2044
2045        if (IS_ERR_OR_NULL(res)) {
2046                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2047                                        VMW_RES_DIRTY_NONE,
2048                                        user_shader_converter, &cmd->body.shid,
2049                                        &res);
2050                if (unlikely(ret != 0))
2051                        return ret;
2052        }
2053
2054        ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2055        if (!ctx_info)
2056                return -EINVAL;
2057
2058        binding.bi.ctx = ctx;
2059        binding.bi.res = res;
2060        binding.bi.bt = vmw_ctx_binding_shader;
2061        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2062        vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2063
2064        return 0;
2065}
2066
2067/**
2068 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2069 *
2070 * @dev_priv: Pointer to a device private struct.
2071 * @sw_context: The software context being used for this batch.
2072 * @header: Pointer to the command header in the command stream.
2073 */
2074static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2075                                    struct vmw_sw_context *sw_context,
2076                                    SVGA3dCmdHeader *header)
2077{
2078        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2079        int ret;
2080
2081        cmd = container_of(header, typeof(*cmd), header);
2082
2083        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2084                                VMW_RES_DIRTY_SET, user_context_converter,
2085                                &cmd->body.cid, NULL);
2086        if (unlikely(ret != 0))
2087                return ret;
2088
2089        if (dev_priv->has_mob)
2090                header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2091
2092        return 0;
2093}
2094
2095/**
2096 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2097 *
2098 * @dev_priv: Pointer to a device private struct.
2099 * @sw_context: The software context being used for this batch.
2100 * @header: Pointer to the command header in the command stream.
2101 */
2102static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2103                                  struct vmw_sw_context *sw_context,
2104                                  SVGA3dCmdHeader *header)
2105{
2106        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2107                container_of(header, typeof(*cmd), header);
2108
2109        return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2110                                     user_shader_converter, &cmd->body.shid,
2111                                     &cmd->body.mobid, cmd->body.offsetInBytes);
2112}
2113
2114/**
2115 * vmw_cmd_dx_set_single_constant_buffer - Validate
2116 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2117 *
2118 * @dev_priv: Pointer to a device private struct.
2119 * @sw_context: The software context being used for this batch.
2120 * @header: Pointer to the command header in the command stream.
2121 */
2122static int
2123vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2124                                      struct vmw_sw_context *sw_context,
2125                                      SVGA3dCmdHeader *header)
2126{
2127        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2128        SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2129                SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2130
2131        struct vmw_resource *res = NULL;
2132        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2133        struct vmw_ctx_bindinfo_cb binding;
2134        int ret;
2135
2136        if (!ctx_node)
2137                return -EINVAL;
2138
2139        cmd = container_of(header, typeof(*cmd), header);
2140        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2141                                VMW_RES_DIRTY_NONE, user_surface_converter,
2142                                &cmd->body.sid, &res);
2143        if (unlikely(ret != 0))
2144                return ret;
2145
2146        binding.bi.ctx = ctx_node->ctx;
2147        binding.bi.res = res;
2148        binding.bi.bt = vmw_ctx_binding_cb;
2149        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2150        binding.offset = cmd->body.offsetInBytes;
2151        binding.size = cmd->body.sizeInBytes;
2152        binding.slot = cmd->body.slot;
2153
2154        if (binding.shader_slot >= max_shader_num ||
2155            binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2156                VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2157                               (unsigned int) cmd->body.type,
2158                               (unsigned int) binding.slot);
2159                return -EINVAL;
2160        }
2161
2162        vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2163                        binding.slot);
2164
2165        return 0;
2166}
2167
2168/**
2169 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2170 * command
2171 *
2172 * @dev_priv: Pointer to a device private struct.
2173 * @sw_context: The software context being used for this batch.
2174 * @header: Pointer to the command header in the command stream.
2175 */
2176static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2177                                     struct vmw_sw_context *sw_context,
2178                                     SVGA3dCmdHeader *header)
2179{
2180        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2181                container_of(header, typeof(*cmd), header);
2182        SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2183                SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2184
2185        u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2186                sizeof(SVGA3dShaderResourceViewId);
2187
2188        if ((u64) cmd->body.startView + (u64) num_sr_view >
2189            (u64) SVGA3D_DX_MAX_SRVIEWS ||
2190            cmd->body.type >= max_allowed) {
2191                VMW_DEBUG_USER("Invalid shader binding.\n");
2192                return -EINVAL;
2193        }
2194
2195        return vmw_view_bindings_add(sw_context, vmw_view_sr,
2196                                     vmw_ctx_binding_sr,
2197                                     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2198                                     (void *) &cmd[1], num_sr_view,
2199                                     cmd->body.startView);
2200}
2201
2202/**
2203 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2204 *
2205 * @dev_priv: Pointer to a device private struct.
2206 * @sw_context: The software context being used for this batch.
2207 * @header: Pointer to the command header in the command stream.
2208 */
2209static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2210                                 struct vmw_sw_context *sw_context,
2211                                 SVGA3dCmdHeader *header)
2212{
2213        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2214        SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2215                SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2216        struct vmw_resource *res = NULL;
2217        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2218        struct vmw_ctx_bindinfo_shader binding;
2219        int ret = 0;
2220
2221        if (!ctx_node)
2222                return -EINVAL;
2223
2224        cmd = container_of(header, typeof(*cmd), header);
2225
2226        if (cmd->body.type >= max_allowed ||
2227            cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2228                VMW_DEBUG_USER("Illegal shader type %u.\n",
2229                               (unsigned int) cmd->body.type);
2230                return -EINVAL;
2231        }
2232
2233        if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2234                res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2235                if (IS_ERR(res)) {
2236                        VMW_DEBUG_USER("Could not find shader for binding.\n");
2237                        return PTR_ERR(res);
2238                }
2239
2240                ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2241                                                    VMW_RES_DIRTY_NONE);
2242                if (ret)
2243                        return ret;
2244        }
2245
2246        binding.bi.ctx = ctx_node->ctx;
2247        binding.bi.res = res;
2248        binding.bi.bt = vmw_ctx_binding_dx_shader;
2249        binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2250
2251        vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2252
2253        return 0;
2254}
2255
2256/**
2257 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2258 * command
2259 *
2260 * @dev_priv: Pointer to a device private struct.
2261 * @sw_context: The software context being used for this batch.
2262 * @header: Pointer to the command header in the command stream.
2263 */
2264static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2265                                         struct vmw_sw_context *sw_context,
2266                                         SVGA3dCmdHeader *header)
2267{
2268        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2269        struct vmw_ctx_bindinfo_vb binding;
2270        struct vmw_resource *res;
2271        struct {
2272                SVGA3dCmdHeader header;
2273                SVGA3dCmdDXSetVertexBuffers body;
2274                SVGA3dVertexBuffer buf[];
2275        } *cmd;
2276        int i, ret, num;
2277
2278        if (!ctx_node)
2279                return -EINVAL;
2280
2281        cmd = container_of(header, typeof(*cmd), header);
2282        num = (cmd->header.size - sizeof(cmd->body)) /
2283                sizeof(SVGA3dVertexBuffer);
2284        if ((u64)num + (u64)cmd->body.startBuffer >
2285            (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2286                VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2287                return -EINVAL;
2288        }
2289
2290        for (i = 0; i < num; i++) {
2291                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2292                                        VMW_RES_DIRTY_NONE,
2293                                        user_surface_converter,
2294                                        &cmd->buf[i].sid, &res);
2295                if (unlikely(ret != 0))
2296                        return ret;
2297
2298                binding.bi.ctx = ctx_node->ctx;
2299                binding.bi.bt = vmw_ctx_binding_vb;
2300                binding.bi.res = res;
2301                binding.offset = cmd->buf[i].offset;
2302                binding.stride = cmd->buf[i].stride;
2303                binding.slot = i + cmd->body.startBuffer;
2304
2305                vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2306        }
2307
2308        return 0;
2309}
2310
2311/**
2312 * vmw_cmd_dx_set_index_buffer - Validate
2313 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2314 *
2315 * @dev_priv: Pointer to a device private struct.
2316 * @sw_context: The software context being used for this batch.
2317 * @header: Pointer to the command header in the command stream.
2318 */
2319static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2320                                       struct vmw_sw_context *sw_context,
2321                                       SVGA3dCmdHeader *header)
2322{
2323        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2324        struct vmw_ctx_bindinfo_ib binding;
2325        struct vmw_resource *res;
2326        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2327        int ret;
2328
2329        if (!ctx_node)
2330                return -EINVAL;
2331
2332        cmd = container_of(header, typeof(*cmd), header);
2333        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2334                                VMW_RES_DIRTY_NONE, user_surface_converter,
2335                                &cmd->body.sid, &res);
2336        if (unlikely(ret != 0))
2337                return ret;
2338
2339        binding.bi.ctx = ctx_node->ctx;
2340        binding.bi.res = res;
2341        binding.bi.bt = vmw_ctx_binding_ib;
2342        binding.offset = cmd->body.offset;
2343        binding.format = cmd->body.format;
2344
2345        vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2346
2347        return 0;
2348}
2349
2350/**
2351 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2352 * command
2353 *
2354 * @dev_priv: Pointer to a device private struct.
2355 * @sw_context: The software context being used for this batch.
2356 * @header: Pointer to the command header in the command stream.
2357 */
2358static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2359                                        struct vmw_sw_context *sw_context,
2360                                        SVGA3dCmdHeader *header)
2361{
2362        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2363                container_of(header, typeof(*cmd), header);
2364        u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2365                sizeof(SVGA3dRenderTargetViewId);
2366        int ret;
2367
2368        if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2369                VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2370                return -EINVAL;
2371        }
2372
2373        ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2374                                    0, &cmd->body.depthStencilViewId, 1, 0);
2375        if (ret)
2376                return ret;
2377
2378        return vmw_view_bindings_add(sw_context, vmw_view_rt,
2379                                     vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2380                                     num_rt_view, 0);
2381}
2382
2383/**
2384 * vmw_cmd_dx_clear_rendertarget_view - Validate
2385 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2386 *
2387 * @dev_priv: Pointer to a device private struct.
2388 * @sw_context: The software context being used for this batch.
2389 * @header: Pointer to the command header in the command stream.
2390 */
2391static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2392                                              struct vmw_sw_context *sw_context,
2393                                              SVGA3dCmdHeader *header)
2394{
2395        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2396                container_of(header, typeof(*cmd), header);
2397        struct vmw_resource *ret;
2398
2399        ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2400                                  cmd->body.renderTargetViewId);
2401
2402        return PTR_ERR_OR_ZERO(ret);
2403}
2404
2405/**
2406 * vmw_cmd_dx_clear_depthstencil_view - Validate
2407 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2408 *
2409 * @dev_priv: Pointer to a device private struct.
2410 * @sw_context: The software context being used for this batch.
2411 * @header: Pointer to the command header in the command stream.
2412 */
2413static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2414                                              struct vmw_sw_context *sw_context,
2415                                              SVGA3dCmdHeader *header)
2416{
2417        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2418                container_of(header, typeof(*cmd), header);
2419        struct vmw_resource *ret;
2420
2421        ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2422                                  cmd->body.depthStencilViewId);
2423
2424        return PTR_ERR_OR_ZERO(ret);
2425}
2426
2427static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2428                                  struct vmw_sw_context *sw_context,
2429                                  SVGA3dCmdHeader *header)
2430{
2431        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2432        struct vmw_resource *srf;
2433        struct vmw_resource *res;
2434        enum vmw_view_type view_type;
2435        int ret;
2436        /*
2437         * This is based on the fact that all affected define commands have the
2438         * same initial command body layout.
2439         */
2440        struct {
2441                SVGA3dCmdHeader header;
2442                uint32 defined_id;
2443                uint32 sid;
2444        } *cmd;
2445
2446        if (!ctx_node)
2447                return -EINVAL;
2448
2449        view_type = vmw_view_cmd_to_type(header->id);
2450        if (view_type == vmw_view_max)
2451                return -EINVAL;
2452
2453        cmd = container_of(header, typeof(*cmd), header);
2454        if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2455                VMW_DEBUG_USER("Invalid surface id.\n");
2456                return -EINVAL;
2457        }
2458        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2459                                VMW_RES_DIRTY_NONE, user_surface_converter,
2460                                &cmd->sid, &srf);
2461        if (unlikely(ret != 0))
2462                return ret;
2463
2464        res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2465        ret = vmw_cotable_notify(res, cmd->defined_id);
2466        if (unlikely(ret != 0))
2467                return ret;
2468
2469        return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2470                            cmd->defined_id, header,
2471                            header->size + sizeof(*header),
2472                            &sw_context->staged_cmd_res);
2473}
2474
2475/**
2476 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2477 *
2478 * @dev_priv: Pointer to a device private struct.
2479 * @sw_context: The software context being used for this batch.
2480 * @header: Pointer to the command header in the command stream.
2481 */
2482static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2483                                     struct vmw_sw_context *sw_context,
2484                                     SVGA3dCmdHeader *header)
2485{
2486        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2487        struct vmw_ctx_bindinfo_so_target binding;
2488        struct vmw_resource *res;
2489        struct {
2490                SVGA3dCmdHeader header;
2491                SVGA3dCmdDXSetSOTargets body;
2492                SVGA3dSoTarget targets[];
2493        } *cmd;
2494        int i, ret, num;
2495
2496        if (!ctx_node)
2497                return -EINVAL;
2498
2499        cmd = container_of(header, typeof(*cmd), header);
2500        num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2501
2502        if (num > SVGA3D_DX_MAX_SOTARGETS) {
2503                VMW_DEBUG_USER("Invalid DX SO binding.\n");
2504                return -EINVAL;
2505        }
2506
2507        for (i = 0; i < num; i++) {
2508                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2509                                        VMW_RES_DIRTY_SET,
2510                                        user_surface_converter,
2511                                        &cmd->targets[i].sid, &res);
2512                if (unlikely(ret != 0))
2513                        return ret;
2514
2515                binding.bi.ctx = ctx_node->ctx;
2516                binding.bi.res = res;
2517                binding.bi.bt = vmw_ctx_binding_so_target;
2518                binding.offset = cmd->targets[i].offset;
2519                binding.size = cmd->targets[i].sizeInBytes;
2520                binding.slot = i;
2521
2522                vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2523        }
2524
2525        return 0;
2526}
2527
2528static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2529                                struct vmw_sw_context *sw_context,
2530                                SVGA3dCmdHeader *header)
2531{
2532        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2533        struct vmw_resource *res;
2534        /*
2535         * This is based on the fact that all affected define commands have
2536         * the same initial command body layout.
2537         */
2538        struct {
2539                SVGA3dCmdHeader header;
2540                uint32 defined_id;
2541        } *cmd;
2542        enum vmw_so_type so_type;
2543        int ret;
2544
2545        if (!ctx_node)
2546                return -EINVAL;
2547
2548        so_type = vmw_so_cmd_to_type(header->id);
2549        res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2550        if (IS_ERR(res))
2551                return PTR_ERR(res);
2552        cmd = container_of(header, typeof(*cmd), header);
2553        ret = vmw_cotable_notify(res, cmd->defined_id);
2554
2555        return ret;
2556}
2557
2558/**
2559 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2560 * command
2561 *
2562 * @dev_priv: Pointer to a device private struct.
2563 * @sw_context: The software context being used for this batch.
2564 * @header: Pointer to the command header in the command stream.
2565 */
2566static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2567                                        struct vmw_sw_context *sw_context,
2568                                        SVGA3dCmdHeader *header)
2569{
2570        struct {
2571                SVGA3dCmdHeader header;
2572                union {
2573                        SVGA3dCmdDXReadbackSubResource r_body;
2574                        SVGA3dCmdDXInvalidateSubResource i_body;
2575                        SVGA3dCmdDXUpdateSubResource u_body;
2576                        SVGA3dSurfaceId sid;
2577                };
2578        } *cmd;
2579
2580        BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2581                     offsetof(typeof(*cmd), sid));
2582        BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2583                     offsetof(typeof(*cmd), sid));
2584        BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2585                     offsetof(typeof(*cmd), sid));
2586
2587        cmd = container_of(header, typeof(*cmd), header);
2588        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2589                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2590                                 &cmd->sid, NULL);
2591}
2592
2593static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2594                                struct vmw_sw_context *sw_context,
2595                                SVGA3dCmdHeader *header)
2596{
2597        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2598
2599        if (!ctx_node)
2600                return -EINVAL;
2601
2602        return 0;
2603}
2604
2605/**
2606 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2607 * resource for removal.
2608 *
2609 * @dev_priv: Pointer to a device private struct.
2610 * @sw_context: The software context being used for this batch.
2611 * @header: Pointer to the command header in the command stream.
2612 *
2613 * Check that the view exists, and if it was not created using this command
2614 * batch, conditionally make this command a NOP.
2615 */
2616static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2617                                  struct vmw_sw_context *sw_context,
2618                                  SVGA3dCmdHeader *header)
2619{
2620        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2621        struct {
2622                SVGA3dCmdHeader header;
2623                union vmw_view_destroy body;
2624        } *cmd = container_of(header, typeof(*cmd), header);
2625        enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2626        struct vmw_resource *view;
2627        int ret;
2628
2629        if (!ctx_node)
2630                return -EINVAL;
2631
2632        ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2633                              &sw_context->staged_cmd_res, &view);
2634        if (ret || !view)
2635                return ret;
2636
2637        /*
2638         * If the view wasn't created during this command batch, it might
2639         * have been removed due to a context swapout, so add a
2640         * relocation to conditionally make this command a NOP to avoid
2641         * device errors.
2642         */
2643        return vmw_resource_relocation_add(sw_context, view,
2644                                           vmw_ptr_diff(sw_context->buf_start,
2645                                                        &cmd->header.id),
2646                                           vmw_res_rel_cond_nop);
2647}
2648
2649/**
2650 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2651 *
2652 * @dev_priv: Pointer to a device private struct.
2653 * @sw_context: The software context being used for this batch.
2654 * @header: Pointer to the command header in the command stream.
2655 */
2656static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2657                                    struct vmw_sw_context *sw_context,
2658                                    SVGA3dCmdHeader *header)
2659{
2660        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2661        struct vmw_resource *res;
2662        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2663                container_of(header, typeof(*cmd), header);
2664        int ret;
2665
2666        if (!ctx_node)
2667                return -EINVAL;
2668
2669        res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2670        ret = vmw_cotable_notify(res, cmd->body.shaderId);
2671        if (ret)
2672                return ret;
2673
2674        return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2675                                 cmd->body.shaderId, cmd->body.type,
2676                                 &sw_context->staged_cmd_res);
2677}
2678
2679/**
2680 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2681 *
2682 * @dev_priv: Pointer to a device private struct.
2683 * @sw_context: The software context being used for this batch.
2684 * @header: Pointer to the command header in the command stream.
2685 */
2686static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2687                                     struct vmw_sw_context *sw_context,
2688                                     SVGA3dCmdHeader *header)
2689{
2690        struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2691        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2692                container_of(header, typeof(*cmd), header);
2693        int ret;
2694
2695        if (!ctx_node)
2696                return -EINVAL;
2697
2698        ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2699                                &sw_context->staged_cmd_res);
2700
2701        return ret;
2702}
2703
2704/**
2705 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2706 *
2707 * @dev_priv: Pointer to a device private struct.
2708 * @sw_context: The software context being used for this batch.
2709 * @header: Pointer to the command header in the command stream.
2710 */
2711static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2712                                  struct vmw_sw_context *sw_context,
2713                                  SVGA3dCmdHeader *header)
2714{
2715        struct vmw_resource *ctx;
2716        struct vmw_resource *res;
2717        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2718                container_of(header, typeof(*cmd), header);
2719        int ret;
2720
2721        if (cmd->body.cid != SVGA3D_INVALID_ID) {
2722                ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2723                                        VMW_RES_DIRTY_SET,
2724                                        user_context_converter, &cmd->body.cid,
2725                                        &ctx);
2726                if (ret)
2727                        return ret;
2728        } else {
2729                struct vmw_ctx_validation_info *ctx_node =
2730                        VMW_GET_CTX_NODE(sw_context);
2731
2732                if (!ctx_node)
2733                        return -EINVAL;
2734
2735                ctx = ctx_node->ctx;
2736        }
2737
2738        res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2739        if (IS_ERR(res)) {
2740                VMW_DEBUG_USER("Could not find shader to bind.\n");
2741                return PTR_ERR(res);
2742        }
2743
2744        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2745                                            VMW_RES_DIRTY_NONE);
2746        if (ret) {
2747                VMW_DEBUG_USER("Error creating resource validation node.\n");
2748                return ret;
2749        }
2750
2751        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2752                                         &cmd->body.mobid,
2753                                         cmd->body.offsetInBytes);
2754}
2755
2756/**
2757 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2758 *
2759 * @dev_priv: Pointer to a device private struct.
2760 * @sw_context: The software context being used for this batch.
2761 * @header: Pointer to the command header in the command stream.
2762 */
2763static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2764                              struct vmw_sw_context *sw_context,
2765                              SVGA3dCmdHeader *header)
2766{
2767        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2768                container_of(header, typeof(*cmd), header);
2769        struct vmw_resource *view;
2770        struct vmw_res_cache_entry *rcache;
2771
2772        view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2773                                   cmd->body.shaderResourceViewId);
2774        if (IS_ERR(view))
2775                return PTR_ERR(view);
2776
2777        /*
2778         * Normally the shader-resource view is not gpu-dirtying, but for
2779         * this particular command it is...
2780         * So mark the last looked-up surface, which is the surface
2781         * the view points to, gpu-dirty.
2782         */
2783        rcache = &sw_context->res_cache[vmw_res_surface];
2784        vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2785                                     VMW_RES_DIRTY_SET);
2786        return 0;
2787}
2788
2789/**
2790 * vmw_cmd_dx_transfer_from_buffer - Validate
2791 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2792 *
2793 * @dev_priv: Pointer to a device private struct.
2794 * @sw_context: The software context being used for this batch.
2795 * @header: Pointer to the command header in the command stream.
2796 */
2797static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2798                                           struct vmw_sw_context *sw_context,
2799                                           SVGA3dCmdHeader *header)
2800{
2801        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2802                container_of(header, typeof(*cmd), header);
2803        int ret;
2804
2805        ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2806                                VMW_RES_DIRTY_NONE, user_surface_converter,
2807                                &cmd->body.srcSid, NULL);
2808        if (ret != 0)
2809                return ret;
2810
2811        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2812                                 VMW_RES_DIRTY_SET, user_surface_converter,
2813                                 &cmd->body.destSid, NULL);
2814}
2815
2816/**
2817 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2818 *
2819 * @dev_priv: Pointer to a device private struct.
2820 * @sw_context: The software context being used for this batch.
2821 * @header: Pointer to the command header in the command stream.
2822 */
2823static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2824                                           struct vmw_sw_context *sw_context,
2825                                           SVGA3dCmdHeader *header)
2826{
2827        VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2828                container_of(header, typeof(*cmd), header);
2829
2830        if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2831                return -EINVAL;
2832
2833        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2834                                 VMW_RES_DIRTY_SET, user_surface_converter,
2835                                 &cmd->body.surface.sid, NULL);
2836}
2837
2838static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2839                       struct vmw_sw_context *sw_context,
2840                       SVGA3dCmdHeader *header)
2841{
2842        if (!has_sm5_context(dev_priv))
2843                return -EINVAL;
2844
2845        return 0;
2846}
2847
2848static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2849                                   struct vmw_sw_context *sw_context,
2850                                   SVGA3dCmdHeader *header)
2851{
2852        if (!has_sm5_context(dev_priv))
2853                return -EINVAL;
2854
2855        return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2856}
2857
2858static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2859                                   struct vmw_sw_context *sw_context,
2860                                   SVGA3dCmdHeader *header)
2861{
2862        if (!has_sm5_context(dev_priv))
2863                return -EINVAL;
2864
2865        return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2866}
2867
2868static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2869                                  struct vmw_sw_context *sw_context,
2870                                  SVGA3dCmdHeader *header)
2871{
2872        struct {
2873                SVGA3dCmdHeader header;
2874                SVGA3dCmdDXClearUAViewUint body;
2875        } *cmd = container_of(header, typeof(*cmd), header);
2876        struct vmw_resource *ret;
2877
2878        if (!has_sm5_context(dev_priv))
2879                return -EINVAL;
2880
2881        ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2882                                  cmd->body.uaViewId);
2883
2884        return PTR_ERR_OR_ZERO(ret);
2885}
2886
2887static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2888                                   struct vmw_sw_context *sw_context,
2889                                   SVGA3dCmdHeader *header)
2890{
2891        struct {
2892                SVGA3dCmdHeader header;
2893                SVGA3dCmdDXClearUAViewFloat body;
2894        } *cmd = container_of(header, typeof(*cmd), header);
2895        struct vmw_resource *ret;
2896
2897        if (!has_sm5_context(dev_priv))
2898                return -EINVAL;
2899
2900        ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2901                                  cmd->body.uaViewId);
2902
2903        return PTR_ERR_OR_ZERO(ret);
2904}
2905
2906static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2907                           struct vmw_sw_context *sw_context,
2908                           SVGA3dCmdHeader *header)
2909{
2910        struct {
2911                SVGA3dCmdHeader header;
2912                SVGA3dCmdDXSetUAViews body;
2913        } *cmd = container_of(header, typeof(*cmd), header);
2914        u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2915                sizeof(SVGA3dUAViewId);
2916        int ret;
2917
2918        if (!has_sm5_context(dev_priv))
2919                return -EINVAL;
2920
2921        if (num_uav > SVGA3D_MAX_UAVIEWS) {
2922                VMW_DEBUG_USER("Invalid UAV binding.\n");
2923                return -EINVAL;
2924        }
2925
2926        ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2927                                    vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2928                                    num_uav, 0);
2929        if (ret)
2930                return ret;
2931
2932        vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2933                                         cmd->body.uavSpliceIndex);
2934
2935        return ret;
2936}
2937
2938static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2939                              struct vmw_sw_context *sw_context,
2940                              SVGA3dCmdHeader *header)
2941{
2942        struct {
2943                SVGA3dCmdHeader header;
2944                SVGA3dCmdDXSetCSUAViews body;
2945        } *cmd = container_of(header, typeof(*cmd), header);
2946        u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2947                sizeof(SVGA3dUAViewId);
2948        int ret;
2949
2950        if (!has_sm5_context(dev_priv))
2951                return -EINVAL;
2952
2953        if (num_uav > SVGA3D_MAX_UAVIEWS) {
2954                VMW_DEBUG_USER("Invalid UAV binding.\n");
2955                return -EINVAL;
2956        }
2957
2958        ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2959                                    vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2960                                    num_uav, 0);
2961        if (ret)
2962                return ret;
2963
2964        vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2965                                  cmd->body.startIndex);
2966
2967        return ret;
2968}
2969
2970static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2971                                          struct vmw_sw_context *sw_context,
2972                                          SVGA3dCmdHeader *header)
2973{
2974        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2975        struct vmw_resource *res;
2976        struct {
2977                SVGA3dCmdHeader header;
2978                SVGA3dCmdDXDefineStreamOutputWithMob body;
2979        } *cmd = container_of(header, typeof(*cmd), header);
2980        int ret;
2981
2982        if (!has_sm5_context(dev_priv))
2983                return -EINVAL;
2984
2985        if (!ctx_node) {
2986                DRM_ERROR("DX Context not set.\n");
2987                return -EINVAL;
2988        }
2989
2990        res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
2991        ret = vmw_cotable_notify(res, cmd->body.soid);
2992        if (ret)
2993                return ret;
2994
2995        return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2996                                       cmd->body.soid,
2997                                       &sw_context->staged_cmd_res);
2998}
2999
3000static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3001                                           struct vmw_sw_context *sw_context,
3002                                           SVGA3dCmdHeader *header)
3003{
3004        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3005        struct vmw_resource *res;
3006        struct {
3007                SVGA3dCmdHeader header;
3008                SVGA3dCmdDXDestroyStreamOutput body;
3009        } *cmd = container_of(header, typeof(*cmd), header);
3010
3011        if (!ctx_node) {
3012                DRM_ERROR("DX Context not set.\n");
3013                return -EINVAL;
3014        }
3015
3016        /*
3017         * When device does not support SM5 then streamoutput with mob command is
3018         * not available to user-space. Simply return in this case.
3019         */
3020        if (!has_sm5_context(dev_priv))
3021                return 0;
3022
3023        /*
3024         * With SM5 capable device if lookup fails then user-space probably used
3025         * old streamoutput define command. Return without an error.
3026         */
3027        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3028                                         cmd->body.soid);
3029        if (IS_ERR(res))
3030                return 0;
3031
3032        return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3033                                          &sw_context->staged_cmd_res);
3034}
3035
3036static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3037                                        struct vmw_sw_context *sw_context,
3038                                        SVGA3dCmdHeader *header)
3039{
3040        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3041        struct vmw_resource *res;
3042        struct {
3043                SVGA3dCmdHeader header;
3044                SVGA3dCmdDXBindStreamOutput body;
3045        } *cmd = container_of(header, typeof(*cmd), header);
3046        int ret;
3047
3048        if (!has_sm5_context(dev_priv))
3049                return -EINVAL;
3050
3051        if (!ctx_node) {
3052                DRM_ERROR("DX Context not set.\n");
3053                return -EINVAL;
3054        }
3055
3056        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3057                                         cmd->body.soid);
3058        if (IS_ERR(res)) {
3059                DRM_ERROR("Could not find streamoutput to bind.\n");
3060                return PTR_ERR(res);
3061        }
3062
3063        vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3064
3065        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3066                                            VMW_RES_DIRTY_NONE);
3067        if (ret) {
3068                DRM_ERROR("Error creating resource validation node.\n");
3069                return ret;
3070        }
3071
3072        return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3073                                         &cmd->body.mobid,
3074                                         cmd->body.offsetInBytes);
3075}
3076
3077static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3078                                       struct vmw_sw_context *sw_context,
3079                                       SVGA3dCmdHeader *header)
3080{
3081        struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3082        struct vmw_resource *res;
3083        struct vmw_ctx_bindinfo_so binding;
3084        struct {
3085                SVGA3dCmdHeader header;
3086                SVGA3dCmdDXSetStreamOutput body;
3087        } *cmd = container_of(header, typeof(*cmd), header);
3088        int ret;
3089
3090        if (!ctx_node) {
3091                DRM_ERROR("DX Context not set.\n");
3092                return -EINVAL;
3093        }
3094
3095        if (cmd->body.soid == SVGA3D_INVALID_ID)
3096                return 0;
3097
3098        /*
3099         * When device does not support SM5 then streamoutput with mob command is
3100         * not available to user-space. Simply return in this case.
3101         */
3102        if (!has_sm5_context(dev_priv))
3103                return 0;
3104
3105        /*
3106         * With SM5 capable device if lookup fails then user-space probably used
3107         * old streamoutput define command. Return without an error.
3108         */
3109        res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3110                                         cmd->body.soid);
3111        if (IS_ERR(res)) {
3112                return 0;
3113        }
3114
3115        ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3116                                            VMW_RES_DIRTY_NONE);
3117        if (ret) {
3118                DRM_ERROR("Error creating resource validation node.\n");
3119                return ret;
3120        }
3121
3122        binding.bi.ctx = ctx_node->ctx;
3123        binding.bi.res = res;
3124        binding.bi.bt = vmw_ctx_binding_so;
3125        binding.slot = 0; /* Only one SO set to context at a time. */
3126
3127        vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3128                        binding.slot);
3129
3130        return ret;
3131}
3132
3133static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3134                                              struct vmw_sw_context *sw_context,
3135                                              SVGA3dCmdHeader *header)
3136{
3137        struct vmw_draw_indexed_instanced_indirect_cmd {
3138                SVGA3dCmdHeader header;
3139                SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3140        } *cmd = container_of(header, typeof(*cmd), header);
3141
3142        if (!has_sm5_context(dev_priv))
3143                return -EINVAL;
3144
3145        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3146                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3147                                 &cmd->body.argsBufferSid, NULL);
3148}
3149
3150static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3151                                      struct vmw_sw_context *sw_context,
3152                                      SVGA3dCmdHeader *header)
3153{
3154        struct vmw_draw_instanced_indirect_cmd {
3155                SVGA3dCmdHeader header;
3156                SVGA3dCmdDXDrawInstancedIndirect body;
3157        } *cmd = container_of(header, typeof(*cmd), header);
3158
3159        if (!has_sm5_context(dev_priv))
3160                return -EINVAL;
3161
3162        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3163                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3164                                 &cmd->body.argsBufferSid, NULL);
3165}
3166
3167static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3168                                     struct vmw_sw_context *sw_context,
3169                                     SVGA3dCmdHeader *header)
3170{
3171        struct vmw_dispatch_indirect_cmd {
3172                SVGA3dCmdHeader header;
3173                SVGA3dCmdDXDispatchIndirect body;
3174        } *cmd = container_of(header, typeof(*cmd), header);
3175
3176        if (!has_sm5_context(dev_priv))
3177                return -EINVAL;
3178
3179        return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3180                                 VMW_RES_DIRTY_NONE, user_surface_converter,
3181                                 &cmd->body.argsBufferSid, NULL);
3182}
3183
3184static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3185                                struct vmw_sw_context *sw_context,
3186                                void *buf, uint32_t *size)
3187{
3188        uint32_t size_remaining = *size;
3189        uint32_t cmd_id;
3190
3191        cmd_id = ((uint32_t *)buf)[0];
3192        switch (cmd_id) {
3193        case SVGA_CMD_UPDATE:
3194                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3195                break;
3196        case SVGA_CMD_DEFINE_GMRFB:
3197                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3198                break;
3199        case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3200                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3201                break;
3202        case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3203                *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3204                break;
3205        default:
3206                VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3207                return -EINVAL;
3208        }
3209
3210        if (*size > size_remaining) {
3211                VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3212                               cmd_id);
3213                return -EINVAL;
3214        }
3215
3216        if (unlikely(!sw_context->kernel)) {
3217                VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3218                return -EPERM;
3219        }
3220
3221        if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3222                return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3223
3224        return 0;
3225}
3226
3227static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3228        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3229                    false, false, false),
3230        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3231                    false, false, false),
3232        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3233                    true, false, false),
3234        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3235                    true, false, false),
3236        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3237                    true, false, false),
3238        VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3239                    false, false, false),
3240        VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3241                    false, false, false),
3242        VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3243                    true, false, false),
3244        VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3245                    true, false, false),
3246        VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3247                    true, false, false),
3248        VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3249                    &vmw_cmd_set_render_target_check, true, false, false),
3250        VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3251                    true, false, false),
3252        VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3253                    true, false, false),
3254        VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3255                    true, false, false),
3256        VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3257                    true, false, false),
3258        VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3259                    true, false, false),
3260        VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3261                    true, false, false),
3262        VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3263                    true, false, false),
3264        VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3265                    false, false, false),
3266        VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3267                    true, false, false),
3268        VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3269                    true, false, false),
3270        VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3271                    true, false, false),
3272        VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3273                    true, false, false),
3274        VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3275                    true, false, false),
3276        VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3277                    true, false, false),
3278        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3279                    true, false, false),
3280        VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3281                    true, false, false),
3282        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3283                    true, false, false),
3284        VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3285                    true, false, false),
3286        VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3287                    &vmw_cmd_blt_surf_screen_check, false, false, false),
3288        VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3289                    false, false, false),
3290        VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3291                    false, false, false),
3292        VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3293                    false, false, false),
3294        VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3295                    false, false, false),
3296        VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3297                    false, false, false),
3298        VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3299                    false, false, false),
3300        VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3301                    false, false, false),
3302        VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3303        VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3304        VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3305        VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3306        VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3307        VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3308        VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3309                    false, false, true),
3310        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3311                    false, false, true),
3312        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3313                    false, false, true),
3314        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3315                    false, false, true),
3316        VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3317                    false, false, true),
3318        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3319                    false, false, true),
3320        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3321                    false, false, true),
3322        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3323                    false, false, true),
3324        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3325                    true, false, true),
3326        VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3327                    false, false, true),
3328        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3329                    true, false, true),
3330        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3331                    &vmw_cmd_update_gb_surface, true, false, true),
3332        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3333                    &vmw_cmd_readback_gb_image, true, false, true),
3334        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3335                    &vmw_cmd_readback_gb_surface, true, false, true),
3336        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3337                    &vmw_cmd_invalidate_gb_image, true, false, true),
3338        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3339                    &vmw_cmd_invalidate_gb_surface, true, false, true),
3340        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3341                    false, false, true),
3342        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3343                    false, false, true),
3344        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3345                    false, false, true),
3346        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3347                    false, false, true),
3348        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3349                    false, false, true),
3350        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3351                    false, false, true),
3352        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3353                    true, false, true),
3354        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3355                    false, false, true),
3356        VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3357                    false, false, false),
3358        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3359                    true, false, true),
3360        VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3361                    true, false, true),
3362        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3363                    true, false, true),
3364        VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3365                    true, false, true),
3366        VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3367                    true, false, true),
3368        VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3369                    false, false, true),
3370        VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3371                    false, false, true),
3372        VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3373                    false, false, true),
3374        VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3375                    false, false, true),
3376        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3377                    false, false, true),
3378        VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3379                    false, false, true),
3380        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3381                    false, false, true),
3382        VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3383                    false, false, true),
3384        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3385                    false, false, true),
3386        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3387                    false, false, true),
3388        VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3389                    true, false, true),
3390        VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3391                    false, false, true),
3392        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3393                    false, false, true),
3394        VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3395                    false, false, true),
3396        VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3397                    false, false, true),
3398
3399        /* SM commands */
3400        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3401                    false, false, true),
3402        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3403                    false, false, true),
3404        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3405                    false, false, true),
3406        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3407                    false, false, true),
3408        VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3409                    false, false, true),
3410        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3411                    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3412        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3413                    &vmw_cmd_dx_set_shader_res, true, false, true),
3414        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3415                    true, false, true),
3416        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3417                    true, false, true),
3418        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3419                    true, false, true),
3420        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3421                    true, false, true),
3422        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3423                    true, false, true),
3424        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3425                    &vmw_cmd_dx_cid_check, true, false, true),
3426        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3427                    true, false, true),
3428        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3429                    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3430        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3431                    &vmw_cmd_dx_set_index_buffer, true, false, true),
3432        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3433                    &vmw_cmd_dx_set_rendertargets, true, false, true),
3434        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3435                    true, false, true),
3436        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3437                    &vmw_cmd_dx_cid_check, true, false, true),
3438        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3439                    &vmw_cmd_dx_cid_check, true, false, true),
3440        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3441                    true, false, true),
3442        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3443                    true, false, true),
3444        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3445                    true, false, true),
3446        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3447                    &vmw_cmd_dx_cid_check, true, false, true),
3448        VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3449                    true, false, true),
3450        VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3451                    true, false, true),
3452        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3453                    true, false, true),
3454        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3455                    true, false, true),
3456        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3457                    true, false, true),
3458        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3459                    true, false, true),
3460        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3461                    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3462        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3463                    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3464        VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3465                    true, false, true),
3466        VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3467                    true, false, true),
3468        VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3469                    &vmw_cmd_dx_check_subresource, true, false, true),
3470        VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3471                    &vmw_cmd_dx_check_subresource, true, false, true),
3472        VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3473                    &vmw_cmd_dx_check_subresource, true, false, true),
3474        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3475                    &vmw_cmd_dx_view_define, true, false, true),
3476        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3477                    &vmw_cmd_dx_view_remove, true, false, true),
3478        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3479                    &vmw_cmd_dx_view_define, true, false, true),
3480        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3481                    &vmw_cmd_dx_view_remove, true, false, true),
3482        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3483                    &vmw_cmd_dx_view_define, true, false, true),
3484        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3485                    &vmw_cmd_dx_view_remove, true, false, true),
3486        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3487                    &vmw_cmd_dx_so_define, true, false, true),
3488        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3489                    &vmw_cmd_dx_cid_check, true, false, true),
3490        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3491                    &vmw_cmd_dx_so_define, true, false, true),
3492        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3493                    &vmw_cmd_dx_cid_check, true, false, true),
3494        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3495                    &vmw_cmd_dx_so_define, true, false, true),
3496        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3497                    &vmw_cmd_dx_cid_check, true, false, true),
3498        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3499                    &vmw_cmd_dx_so_define, true, false, true),
3500        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3501                    &vmw_cmd_dx_cid_check, true, false, true),
3502        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3503                    &vmw_cmd_dx_so_define, true, false, true),
3504        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3505                    &vmw_cmd_dx_cid_check, true, false, true),
3506        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3507                    &vmw_cmd_dx_define_shader, true, false, true),
3508        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3509                    &vmw_cmd_dx_destroy_shader, true, false, true),
3510        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3511                    &vmw_cmd_dx_bind_shader, true, false, true),
3512        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3513                    &vmw_cmd_dx_so_define, true, false, true),
3514        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3515                    &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3516        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3517                    &vmw_cmd_dx_set_streamoutput, true, false, true),
3518        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3519                    &vmw_cmd_dx_set_so_targets, true, false, true),
3520        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3521                    &vmw_cmd_dx_cid_check, true, false, true),
3522        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3523                    &vmw_cmd_dx_cid_check, true, false, true),
3524        VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3525                    &vmw_cmd_buffer_copy_check, true, false, true),
3526        VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3527                    &vmw_cmd_pred_copy_check, true, false, true),
3528        VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3529                    &vmw_cmd_dx_transfer_from_buffer,
3530                    true, false, true),
3531        VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3532                    true, false, true),
3533
3534        /*
3535         * SM5 commands
3536         */
3537        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3538                    true, false, true),
3539        VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3540                    true, false, true),
3541        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3542                    true, false, true),
3543        VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3544                    &vmw_cmd_clear_uav_float, true, false, true),
3545        VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3546                    false, true),
3547        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3548                    true),
3549        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3550                    &vmw_cmd_indexed_instanced_indirect, true, false, true),
3551        VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3552                    &vmw_cmd_instanced_indirect, true, false, true),
3553        VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3554        VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3555                    &vmw_cmd_dispatch_indirect, true, false, true),
3556        VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3557                    false, true),
3558        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3559                    &vmw_cmd_sm5_view_define, true, false, true),
3560        VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3561                    &vmw_cmd_dx_define_streamoutput, true, false, true),
3562        VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3563                    &vmw_cmd_dx_bind_streamoutput, true, false, true),
3564};
3565
3566bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3567{
3568        u32 cmd_id = ((u32 *) buf)[0];
3569
3570        if (cmd_id >= SVGA_CMD_MAX) {
3571                SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3572                const struct vmw_cmd_entry *entry;
3573
3574                *size = header->size + sizeof(SVGA3dCmdHeader);
3575                cmd_id = header->id;
3576                if (cmd_id >= SVGA_3D_CMD_MAX)
3577                        return false;
3578
3579                cmd_id -= SVGA_3D_CMD_BASE;
3580                entry = &vmw_cmd_entries[cmd_id];
3581                *cmd = entry->cmd_name;
3582                return true;
3583        }
3584
3585        switch (cmd_id) {
3586        case SVGA_CMD_UPDATE:
3587                *cmd = "SVGA_CMD_UPDATE";
3588                *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3589                break;
3590        case SVGA_CMD_DEFINE_GMRFB:
3591                *cmd = "SVGA_CMD_DEFINE_GMRFB";
3592                *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3593                break;
3594        case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3595                *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3596                *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3597                break;
3598        case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3599                *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3600                *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3601                break;
3602        default:
3603                *cmd = "UNKNOWN";
3604                *size = 0;
3605                return false;
3606        }
3607
3608        return true;
3609}
3610
3611static int vmw_cmd_check(struct vmw_private *dev_priv,
3612                         struct vmw_sw_context *sw_context, void *buf,
3613                         uint32_t *size)
3614{
3615        uint32_t cmd_id;
3616        uint32_t size_remaining = *size;
3617        SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3618        int ret;
3619        const struct vmw_cmd_entry *entry;
3620        bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3621
3622        cmd_id = ((uint32_t *)buf)[0];
3623        /* Handle any none 3D commands */
3624        if (unlikely(cmd_id < SVGA_CMD_MAX))
3625                return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3626
3627
3628        cmd_id = header->id;
3629        *size = header->size + sizeof(SVGA3dCmdHeader);
3630
3631        cmd_id -= SVGA_3D_CMD_BASE;
3632        if (unlikely(*size > size_remaining))
3633                goto out_invalid;
3634
3635        if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3636                goto out_invalid;
3637
3638        entry = &vmw_cmd_entries[cmd_id];
3639        if (unlikely(!entry->func))
3640                goto out_invalid;
3641
3642        if (unlikely(!entry->user_allow && !sw_context->kernel))
3643                goto out_privileged;
3644
3645        if (unlikely(entry->gb_disable && gb))
3646                goto out_old;
3647
3648        if (unlikely(entry->gb_enable && !gb))
3649                goto out_new;
3650
3651        ret = entry->func(dev_priv, sw_context, header);
3652        if (unlikely(ret != 0)) {
3653                VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3654                               cmd_id + SVGA_3D_CMD_BASE, ret);
3655                return ret;
3656        }
3657
3658        return 0;
3659out_invalid:
3660        VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3661                       cmd_id + SVGA_3D_CMD_BASE);
3662        return -EINVAL;
3663out_privileged:
3664        VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3665                       cmd_id + SVGA_3D_CMD_BASE);
3666        return -EPERM;
3667out_old:
3668        VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3669                       cmd_id + SVGA_3D_CMD_BASE);
3670        return -EINVAL;
3671out_new:
3672        VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3673                       cmd_id + SVGA_3D_CMD_BASE);
3674        return -EINVAL;
3675}
3676
3677static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3678                             struct vmw_sw_context *sw_context, void *buf,
3679                             uint32_t size)
3680{
3681        int32_t cur_size = size;
3682        int ret;
3683
3684        sw_context->buf_start = buf;
3685
3686        while (cur_size > 0) {
3687                size = cur_size;
3688                ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3689                if (unlikely(ret != 0))
3690                        return ret;
3691                buf = (void *)((unsigned long) buf + size);
3692                cur_size -= size;
3693        }
3694
3695        if (unlikely(cur_size != 0)) {
3696                VMW_DEBUG_USER("Command verifier out of sync.\n");
3697                return -EINVAL;
3698        }
3699
3700        return 0;
3701}
3702
3703static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3704{
3705        /* Memory is validation context memory, so no need to free it */
3706        INIT_LIST_HEAD(&sw_context->bo_relocations);
3707}
3708
3709static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3710{
3711        struct vmw_relocation *reloc;
3712        struct ttm_buffer_object *bo;
3713
3714        list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3715                bo = &reloc->vbo->base;
3716                switch (bo->resource->mem_type) {
3717                case TTM_PL_VRAM:
3718                        reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3719                        reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3720                        break;
3721                case VMW_PL_GMR:
3722                        reloc->location->gmrId = bo->resource->start;
3723                        break;
3724                case VMW_PL_MOB:
3725                        *reloc->mob_loc = bo->resource->start;
3726                        break;
3727                default:
3728                        BUG();
3729                }
3730        }
3731        vmw_free_relocations(sw_context);
3732}
3733
3734static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3735                                 uint32_t size)
3736{
3737        if (likely(sw_context->cmd_bounce_size >= size))
3738                return 0;
3739
3740        if (sw_context->cmd_bounce_size == 0)
3741                sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3742
3743        while (sw_context->cmd_bounce_size < size) {
3744                sw_context->cmd_bounce_size =
3745                        PAGE_ALIGN(sw_context->cmd_bounce_size +
3746                                   (sw_context->cmd_bounce_size >> 1));
3747        }
3748
3749        vfree(sw_context->cmd_bounce);
3750        sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3751
3752        if (sw_context->cmd_bounce == NULL) {
3753                VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3754                sw_context->cmd_bounce_size = 0;
3755                return -ENOMEM;
3756        }
3757
3758        return 0;
3759}
3760
3761/*
3762 * vmw_execbuf_fence_commands - create and submit a command stream fence
3763 *
3764 * Creates a fence object and submits a command stream marker.
3765 * If this fails for some reason, We sync the fifo and return NULL.
3766 * It is then safe to fence buffers with a NULL pointer.
3767 *
3768 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3769 * userspace handle if @p_handle is not NULL, otherwise not.
3770 */
3771
3772int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3773                               struct vmw_private *dev_priv,
3774                               struct vmw_fence_obj **p_fence,
3775                               uint32_t *p_handle)
3776{
3777        uint32_t sequence;
3778        int ret;
3779        bool synced = false;
3780
3781        /* p_handle implies file_priv. */
3782        BUG_ON(p_handle != NULL && file_priv == NULL);
3783
3784        ret = vmw_cmd_send_fence(dev_priv, &sequence);
3785        if (unlikely(ret != 0)) {
3786                VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3787                synced = true;
3788        }
3789
3790        if (p_handle != NULL)
3791                ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3792                                            sequence, p_fence, p_handle);
3793        else
3794                ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3795
3796        if (unlikely(ret != 0 && !synced)) {
3797                (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3798                                         false, VMW_FENCE_WAIT_TIMEOUT);
3799                *p_fence = NULL;
3800        }
3801
3802        return ret;
3803}
3804
3805/**
3806 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3807 *
3808 * @dev_priv: Pointer to a vmw_private struct.
3809 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3810 * @ret: Return value from fence object creation.
3811 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3812 * the information should be copied.
3813 * @fence: Pointer to the fenc object.
3814 * @fence_handle: User-space fence handle.
3815 * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3816 * @sync_file:  Only used to clean up in case of an error in this function.
3817 *
3818 * This function copies fence information to user-space. If copying fails, the
3819 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3820 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3821 * will hopefully be detected.
3822 *
3823 * Also if copying fails, user-space will be unable to signal the fence object
3824 * so we wait for it immediately, and then unreference the user-space reference.
3825 */
3826void
3827vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3828                            struct vmw_fpriv *vmw_fp, int ret,
3829                            struct drm_vmw_fence_rep __user *user_fence_rep,
3830                            struct vmw_fence_obj *fence, uint32_t fence_handle,
3831                            int32_t out_fence_fd, struct sync_file *sync_file)
3832{
3833        struct drm_vmw_fence_rep fence_rep;
3834
3835        if (user_fence_rep == NULL)
3836                return;
3837
3838        memset(&fence_rep, 0, sizeof(fence_rep));
3839
3840        fence_rep.error = ret;
3841        fence_rep.fd = out_fence_fd;
3842        if (ret == 0) {
3843                BUG_ON(fence == NULL);
3844
3845                fence_rep.handle = fence_handle;
3846                fence_rep.seqno = fence->base.seqno;
3847                vmw_update_seqno(dev_priv);
3848                fence_rep.passed_seqno = dev_priv->last_read_seqno;
3849        }
3850
3851        /*
3852         * copy_to_user errors will be detected by user space not seeing
3853         * fence_rep::error filled in. Typically user-space would have pre-set
3854         * that member to -EFAULT.
3855         */
3856        ret = copy_to_user(user_fence_rep, &fence_rep,
3857                           sizeof(fence_rep));
3858
3859        /*
3860         * User-space lost the fence object. We need to sync and unreference the
3861         * handle.
3862         */
3863        if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3864                if (sync_file)
3865                        fput(sync_file->file);
3866
3867                if (fence_rep.fd != -1) {
3868                        put_unused_fd(fence_rep.fd);
3869                        fence_rep.fd = -1;
3870                }
3871
3872                ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3873                                          TTM_REF_USAGE);
3874                VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3875                (void) vmw_fence_obj_wait(fence, false, false,
3876                                          VMW_FENCE_WAIT_TIMEOUT);
3877        }
3878}
3879
3880/**
3881 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3882 *
3883 * @dev_priv: Pointer to a device private structure.
3884 * @kernel_commands: Pointer to the unpatched command batch.
3885 * @command_size: Size of the unpatched command batch.
3886 * @sw_context: Structure holding the relocation lists.
3887 *
3888 * Side effects: If this function returns 0, then the command batch pointed to
3889 * by @kernel_commands will have been modified.
3890 */
3891static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3892                                   void *kernel_commands, u32 command_size,
3893                                   struct vmw_sw_context *sw_context)
3894{
3895        void *cmd;
3896
3897        if (sw_context->dx_ctx_node)
3898                cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3899                                          sw_context->dx_ctx_node->ctx->id);
3900        else
3901                cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3902
3903        if (!cmd)
3904                return -ENOMEM;
3905
3906        vmw_apply_relocations(sw_context);
3907        memcpy(cmd, kernel_commands, command_size);
3908        vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3909        vmw_resource_relocations_free(&sw_context->res_relocations);
3910        vmw_cmd_commit(dev_priv, command_size);
3911
3912        return 0;
3913}
3914
3915/**
3916 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3917 * command buffer manager.
3918 *
3919 * @dev_priv: Pointer to a device private structure.
3920 * @header: Opaque handle to the command buffer allocation.
3921 * @command_size: Size of the unpatched command batch.
3922 * @sw_context: Structure holding the relocation lists.
3923 *
3924 * Side effects: If this function returns 0, then the command buffer represented
3925 * by @header will have been modified.
3926 */
3927static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3928                                     struct vmw_cmdbuf_header *header,
3929                                     u32 command_size,
3930                                     struct vmw_sw_context *sw_context)
3931{
3932        u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3933                  SVGA3D_INVALID_ID);
3934        void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3935                                       header);
3936
3937        vmw_apply_relocations(sw_context);
3938        vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3939        vmw_resource_relocations_free(&sw_context->res_relocations);
3940        vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3941
3942        return 0;
3943}
3944
3945/**
3946 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3947 * submission using a command buffer.
3948 *
3949 * @dev_priv: Pointer to a device private structure.
3950 * @user_commands: User-space pointer to the commands to be submitted.
3951 * @command_size: Size of the unpatched command batch.
3952 * @header: Out parameter returning the opaque pointer to the command buffer.
3953 *
3954 * This function checks whether we can use the command buffer manager for
3955 * submission and if so, creates a command buffer of suitable size and copies
3956 * the user data into that buffer.
3957 *
3958 * On successful return, the function returns a pointer to the data in the
3959 * command buffer and *@header is set to non-NULL.
3960 *
3961 * @kernel_commands: If command buffers could not be used, the function will
3962 * return the value of @kernel_commands on function call. That value may be
3963 * NULL. In that case, the value of *@header will be set to NULL.
3964 *
3965 * If an error is encountered, the function will return a pointer error value.
3966 * If the function is interrupted by a signal while sleeping, it will return
3967 * -ERESTARTSYS casted to a pointer error value.
3968 */
3969static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3970                                void __user *user_commands,
3971                                void *kernel_commands, u32 command_size,
3972                                struct vmw_cmdbuf_header **header)
3973{
3974        size_t cmdbuf_size;
3975        int ret;
3976
3977        *header = NULL;
3978        if (command_size > SVGA_CB_MAX_SIZE) {
3979                VMW_DEBUG_USER("Command buffer is too large.\n");
3980                return ERR_PTR(-EINVAL);
3981        }
3982
3983        if (!dev_priv->cman || kernel_commands)
3984                return kernel_commands;
3985
3986        /* If possible, add a little space for fencing. */
3987        cmdbuf_size = command_size + 512;
3988        cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3989        kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3990                                           header);
3991        if (IS_ERR(kernel_commands))
3992                return kernel_commands;
3993
3994        ret = copy_from_user(kernel_commands, user_commands, command_size);
3995        if (ret) {
3996                VMW_DEBUG_USER("Failed copying commands.\n");
3997                vmw_cmdbuf_header_free(*header);
3998                *header = NULL;
3999                return ERR_PTR(-EFAULT);
4000        }
4001
4002        return kernel_commands;
4003}
4004
4005static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4006                                   struct vmw_sw_context *sw_context,
4007                                   uint32_t handle)
4008{
4009        struct vmw_resource *res;
4010        int ret;
4011        unsigned int size;
4012
4013        if (handle == SVGA3D_INVALID_ID)
4014                return 0;
4015
4016        size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4017        ret = vmw_validation_preload_res(sw_context->ctx, size);
4018        if (ret)
4019                return ret;
4020
4021        res = vmw_user_resource_noref_lookup_handle
4022                (dev_priv, sw_context->fp->tfile, handle,
4023                 user_context_converter);
4024        if (IS_ERR(res)) {
4025                VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4026                               (unsigned int) handle);
4027                return PTR_ERR(res);
4028        }
4029
4030        ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4031        if (unlikely(ret != 0))
4032                return ret;
4033
4034        sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4035        sw_context->man = vmw_context_res_man(res);
4036
4037        return 0;
4038}
4039
4040int vmw_execbuf_process(struct drm_file *file_priv,
4041                        struct vmw_private *dev_priv,
4042                        void __user *user_commands, void *kernel_commands,
4043                        uint32_t command_size, uint64_t throttle_us,
4044                        uint32_t dx_context_handle,
4045                        struct drm_vmw_fence_rep __user *user_fence_rep,
4046                        struct vmw_fence_obj **out_fence, uint32_t flags)
4047{
4048        struct vmw_sw_context *sw_context = &dev_priv->ctx;
4049        struct vmw_fence_obj *fence = NULL;
4050        struct vmw_cmdbuf_header *header;
4051        uint32_t handle = 0;
4052        int ret;
4053        int32_t out_fence_fd = -1;
4054        struct sync_file *sync_file = NULL;
4055        DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4056
4057        vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4058
4059        if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4060                out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4061                if (out_fence_fd < 0) {
4062                        VMW_DEBUG_USER("Failed to get a fence fd.\n");
4063                        return out_fence_fd;
4064                }
4065        }
4066
4067        if (throttle_us) {
4068                VMW_DEBUG_USER("Throttling is no longer supported.\n");
4069        }
4070
4071        kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4072                                             kernel_commands, command_size,
4073                                             &header);
4074        if (IS_ERR(kernel_commands)) {
4075                ret = PTR_ERR(kernel_commands);
4076                goto out_free_fence_fd;
4077        }
4078
4079        ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4080        if (ret) {
4081                ret = -ERESTARTSYS;
4082                goto out_free_header;
4083        }
4084
4085        sw_context->kernel = false;
4086        if (kernel_commands == NULL) {
4087                ret = vmw_resize_cmd_bounce(sw_context, command_size);
4088                if (unlikely(ret != 0))
4089                        goto out_unlock;
4090
4091                ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4092                                     command_size);
4093                if (unlikely(ret != 0)) {
4094                        ret = -EFAULT;
4095                        VMW_DEBUG_USER("Failed copying commands.\n");
4096                        goto out_unlock;
4097                }
4098
4099                kernel_commands = sw_context->cmd_bounce;
4100        } else if (!header) {
4101                sw_context->kernel = true;
4102        }
4103
4104        sw_context->fp = vmw_fpriv(file_priv);
4105        INIT_LIST_HEAD(&sw_context->ctx_list);
4106        sw_context->cur_query_bo = dev_priv->pinned_bo;
4107        sw_context->last_query_ctx = NULL;
4108        sw_context->needs_post_query_barrier = false;
4109        sw_context->dx_ctx_node = NULL;
4110        sw_context->dx_query_mob = NULL;
4111        sw_context->dx_query_ctx = NULL;
4112        memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4113        INIT_LIST_HEAD(&sw_context->res_relocations);
4114        INIT_LIST_HEAD(&sw_context->bo_relocations);
4115
4116        if (sw_context->staged_bindings)
4117                vmw_binding_state_reset(sw_context->staged_bindings);
4118
4119        if (!sw_context->res_ht_initialized) {
4120                ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4121                if (unlikely(ret != 0))
4122                        goto out_unlock;
4123
4124                sw_context->res_ht_initialized = true;
4125        }
4126
4127        INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4128        sw_context->ctx = &val_ctx;
4129        ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4130        if (unlikely(ret != 0))
4131                goto out_err_nores;
4132
4133        ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4134                                command_size);
4135        if (unlikely(ret != 0))
4136                goto out_err_nores;
4137
4138        ret = vmw_resources_reserve(sw_context);
4139        if (unlikely(ret != 0))
4140                goto out_err_nores;
4141
4142        ret = vmw_validation_bo_reserve(&val_ctx, true);
4143        if (unlikely(ret != 0))
4144                goto out_err_nores;
4145
4146        ret = vmw_validation_bo_validate(&val_ctx, true);
4147        if (unlikely(ret != 0))
4148                goto out_err;
4149
4150        ret = vmw_validation_res_validate(&val_ctx, true);
4151        if (unlikely(ret != 0))
4152                goto out_err;
4153
4154        vmw_validation_drop_ht(&val_ctx);
4155
4156        ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4157        if (unlikely(ret != 0)) {
4158                ret = -ERESTARTSYS;
4159                goto out_err;
4160        }
4161
4162        if (dev_priv->has_mob) {
4163                ret = vmw_rebind_contexts(sw_context);
4164                if (unlikely(ret != 0))
4165                        goto out_unlock_binding;
4166        }
4167
4168        if (!header) {
4169                ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4170                                              command_size, sw_context);
4171        } else {
4172                ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4173                                                sw_context);
4174                header = NULL;
4175        }
4176        mutex_unlock(&dev_priv->binding_mutex);
4177        if (ret)
4178                goto out_err;
4179
4180        vmw_query_bo_switch_commit(dev_priv, sw_context);
4181        ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4182                                         (user_fence_rep) ? &handle : NULL);
4183        /*
4184         * This error is harmless, because if fence submission fails,
4185         * vmw_fifo_send_fence will sync. The error will be propagated to
4186         * user-space in @fence_rep
4187         */
4188        if (ret != 0)
4189                VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4190
4191        vmw_execbuf_bindings_commit(sw_context, false);
4192        vmw_bind_dx_query_mob(sw_context);
4193        vmw_validation_res_unreserve(&val_ctx, false);
4194
4195        vmw_validation_bo_fence(sw_context->ctx, fence);
4196
4197        if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4198                __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4199
4200        /*
4201         * If anything fails here, give up trying to export the fence and do a
4202         * sync since the user mode will not be able to sync the fence itself.
4203         * This ensures we are still functionally correct.
4204         */
4205        if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4206
4207                sync_file = sync_file_create(&fence->base);
4208                if (!sync_file) {
4209                        VMW_DEBUG_USER("Sync file create failed for fence\n");
4210                        put_unused_fd(out_fence_fd);
4211                        out_fence_fd = -1;
4212
4213                        (void) vmw_fence_obj_wait(fence, false, false,
4214                                                  VMW_FENCE_WAIT_TIMEOUT);
4215                } else {
4216                        /* Link the fence with the FD created earlier */
4217                        fd_install(out_fence_fd, sync_file->file);
4218                }
4219        }
4220
4221        vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4222                                    user_fence_rep, fence, handle, out_fence_fd,
4223                                    sync_file);
4224
4225        /* Don't unreference when handing fence out */
4226        if (unlikely(out_fence != NULL)) {
4227                *out_fence = fence;
4228                fence = NULL;
4229        } else if (likely(fence != NULL)) {
4230                vmw_fence_obj_unreference(&fence);
4231        }
4232
4233        vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4234        mutex_unlock(&dev_priv->cmdbuf_mutex);
4235
4236        /*
4237         * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4238         * in resource destruction paths.
4239         */
4240        vmw_validation_unref_lists(&val_ctx);
4241
4242        return 0;
4243
4244out_unlock_binding:
4245        mutex_unlock(&dev_priv->binding_mutex);
4246out_err:
4247        vmw_validation_bo_backoff(&val_ctx);
4248out_err_nores:
4249        vmw_execbuf_bindings_commit(sw_context, true);
4250        vmw_validation_res_unreserve(&val_ctx, true);
4251        vmw_resource_relocations_free(&sw_context->res_relocations);
4252        vmw_free_relocations(sw_context);
4253        if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4254                __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4255out_unlock:
4256        vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4257        vmw_validation_drop_ht(&val_ctx);
4258        WARN_ON(!list_empty(&sw_context->ctx_list));
4259        mutex_unlock(&dev_priv->cmdbuf_mutex);
4260
4261        /*
4262         * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4263         * in resource destruction paths.
4264         */
4265        vmw_validation_unref_lists(&val_ctx);
4266out_free_header:
4267        if (header)
4268                vmw_cmdbuf_header_free(header);
4269out_free_fence_fd:
4270        if (out_fence_fd >= 0)
4271                put_unused_fd(out_fence_fd);
4272
4273        return ret;
4274}
4275
4276/**
4277 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4278 *
4279 * @dev_priv: The device private structure.
4280 *
4281 * This function is called to idle the fifo and unpin the query buffer if the
4282 * normal way to do this hits an error, which should typically be extremely
4283 * rare.
4284 */
4285static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4286{
4287        VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4288
4289        (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4290        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4291        if (dev_priv->dummy_query_bo_pinned) {
4292                vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4293                dev_priv->dummy_query_bo_pinned = false;
4294        }
4295}
4296
4297
4298/**
4299 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4300 * bo.
4301 *
4302 * @dev_priv: The device private structure.
4303 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4304 * query barrier that flushes all queries touching the current buffer pointed to
4305 * by @dev_priv->pinned_bo
4306 *
4307 * This function should be used to unpin the pinned query bo, or as a query
4308 * barrier when we need to make sure that all queries have finished before the
4309 * next fifo command. (For example on hardware context destructions where the
4310 * hardware may otherwise leak unfinished queries).
4311 *
4312 * This function does not return any failure codes, but make attempts to do safe
4313 * unpinning in case of errors.
4314 *
4315 * The function will synchronize on the previous query barrier, and will thus
4316 * not finish until that barrier has executed.
4317 *
4318 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4319 * calling this function.
4320 */
4321void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4322                                     struct vmw_fence_obj *fence)
4323{
4324        int ret = 0;
4325        struct vmw_fence_obj *lfence = NULL;
4326        DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4327
4328        if (dev_priv->pinned_bo == NULL)
4329                goto out_unlock;
4330
4331        ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4332                                    false);
4333        if (ret)
4334                goto out_no_reserve;
4335
4336        ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4337                                    false);
4338        if (ret)
4339                goto out_no_reserve;
4340
4341        ret = vmw_validation_bo_reserve(&val_ctx, false);
4342        if (ret)
4343                goto out_no_reserve;
4344
4345        if (dev_priv->query_cid_valid) {
4346                BUG_ON(fence != NULL);
4347                ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4348                if (ret)
4349                        goto out_no_emit;
4350                dev_priv->query_cid_valid = false;
4351        }
4352
4353        vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4354        if (dev_priv->dummy_query_bo_pinned) {
4355                vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4356                dev_priv->dummy_query_bo_pinned = false;
4357        }
4358        if (fence == NULL) {
4359                (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4360                                                  NULL);
4361                fence = lfence;
4362        }
4363        vmw_validation_bo_fence(&val_ctx, fence);
4364        if (lfence != NULL)
4365                vmw_fence_obj_unreference(&lfence);
4366
4367        vmw_validation_unref_lists(&val_ctx);
4368        vmw_bo_unreference(&dev_priv->pinned_bo);
4369
4370out_unlock:
4371        return;
4372out_no_emit:
4373        vmw_validation_bo_backoff(&val_ctx);
4374out_no_reserve:
4375        vmw_validation_unref_lists(&val_ctx);
4376        vmw_execbuf_unpin_panic(dev_priv);
4377        vmw_bo_unreference(&dev_priv->pinned_bo);
4378}
4379
4380/**
4381 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4382 *
4383 * @dev_priv: The device private structure.
4384 *
4385 * This function should be used to unpin the pinned query bo, or as a query
4386 * barrier when we need to make sure that all queries have finished before the
4387 * next fifo command. (For example on hardware context destructions where the
4388 * hardware may otherwise leak unfinished queries).
4389 *
4390 * This function does not return any failure codes, but make attempts to do safe
4391 * unpinning in case of errors.
4392 *
4393 * The function will synchronize on the previous query barrier, and will thus
4394 * not finish until that barrier has executed.
4395 */
4396void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4397{
4398        mutex_lock(&dev_priv->cmdbuf_mutex);
4399        if (dev_priv->query_cid_valid)
4400                __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4401        mutex_unlock(&dev_priv->cmdbuf_mutex);
4402}
4403
4404int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4405                      struct drm_file *file_priv)
4406{
4407        struct vmw_private *dev_priv = vmw_priv(dev);
4408        struct drm_vmw_execbuf_arg *arg = data;
4409        int ret;
4410        struct dma_fence *in_fence = NULL;
4411
4412        MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4413        MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4414
4415        /*
4416         * Extend the ioctl argument while maintaining backwards compatibility:
4417         * We take different code paths depending on the value of arg->version.
4418         *
4419         * Note: The ioctl argument is extended and zeropadded by core DRM.
4420         */
4421        if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4422                     arg->version == 0)) {
4423                VMW_DEBUG_USER("Incorrect execbuf version.\n");
4424                ret = -EINVAL;
4425                goto mksstats_out;
4426        }
4427
4428        switch (arg->version) {
4429        case 1:
4430                /* For v1 core DRM have extended + zeropadded the data */
4431                arg->context_handle = (uint32_t) -1;
4432                break;
4433        case 2:
4434        default:
4435                /* For v2 and later core DRM would have correctly copied it */
4436                break;
4437        }
4438
4439        /* If imported a fence FD from elsewhere, then wait on it */
4440        if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4441                in_fence = sync_file_get_fence(arg->imported_fence_fd);
4442
4443                if (!in_fence) {
4444                        VMW_DEBUG_USER("Cannot get imported fence\n");
4445                        ret = -EINVAL;
4446                        goto mksstats_out;
4447                }
4448
4449                ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4450                if (ret)
4451                        goto out;
4452        }
4453
4454        ret = vmw_execbuf_process(file_priv, dev_priv,
4455                                  (void __user *)(unsigned long)arg->commands,
4456                                  NULL, arg->command_size, arg->throttle_us,
4457                                  arg->context_handle,
4458                                  (void __user *)(unsigned long)arg->fence_rep,
4459                                  NULL, arg->flags);
4460
4461        if (unlikely(ret != 0))
4462                goto out;
4463
4464        vmw_kms_cursor_post_execbuf(dev_priv);
4465
4466out:
4467        if (in_fence)
4468                dma_fence_put(in_fence);
4469
4470mksstats_out:
4471        MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4472        return ret;
4473}
4474