linux/drivers/hid/hid-wiimote-modules.c
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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*
   3 * Device Modules for Nintendo Wii / Wii U HID Driver
   4 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
   5 */
   6
   7/*
   8 */
   9
  10/*
  11 * Wiimote Modules
  12 * Nintendo devices provide different peripherals and many new devices lack
  13 * initial features like the IR camera. Therefore, each peripheral device is
  14 * implemented as an independent module and we probe on each device only the
  15 * modules for the hardware that really is available.
  16 *
  17 * Module registration is sequential. Unregistration is done in reverse order.
  18 * After device detection, the needed modules are loaded. Users can trigger
  19 * re-detection which causes all modules to be unloaded and then reload the
  20 * modules for the new detected device.
  21 *
  22 * wdata->input is a shared input device. It is always initialized prior to
  23 * module registration. If at least one registered module is marked as
  24 * WIIMOD_FLAG_INPUT, then the input device will get registered after all
  25 * modules were registered.
  26 * Please note that it is unregistered _before_ the "remove" callbacks are
  27 * called. This guarantees that no input interaction is done, anymore. However,
  28 * the wiimote core keeps a reference to the input device so it is freed only
  29 * after all modules were removed. It is safe to send events to unregistered
  30 * input devices.
  31 */
  32
  33#include <linux/device.h>
  34#include <linux/hid.h>
  35#include <linux/input.h>
  36#include <linux/spinlock.h>
  37#include "hid-wiimote.h"
  38
  39/*
  40 * Keys
  41 * The initial Wii Remote provided a bunch of buttons that are reported as
  42 * part of the core protocol. Many later devices dropped these and report
  43 * invalid data in the core button reports. Load this only on devices which
  44 * correctly send button reports.
  45 * It uses the shared input device.
  46 */
  47
  48static const __u16 wiimod_keys_map[] = {
  49        KEY_LEFT,       /* WIIPROTO_KEY_LEFT */
  50        KEY_RIGHT,      /* WIIPROTO_KEY_RIGHT */
  51        KEY_UP,         /* WIIPROTO_KEY_UP */
  52        KEY_DOWN,       /* WIIPROTO_KEY_DOWN */
  53        KEY_NEXT,       /* WIIPROTO_KEY_PLUS */
  54        KEY_PREVIOUS,   /* WIIPROTO_KEY_MINUS */
  55        BTN_1,          /* WIIPROTO_KEY_ONE */
  56        BTN_2,          /* WIIPROTO_KEY_TWO */
  57        BTN_A,          /* WIIPROTO_KEY_A */
  58        BTN_B,          /* WIIPROTO_KEY_B */
  59        BTN_MODE,       /* WIIPROTO_KEY_HOME */
  60};
  61
  62static void wiimod_keys_in_keys(struct wiimote_data *wdata, const __u8 *keys)
  63{
  64        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_LEFT],
  65                                                        !!(keys[0] & 0x01));
  66        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_RIGHT],
  67                                                        !!(keys[0] & 0x02));
  68        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_DOWN],
  69                                                        !!(keys[0] & 0x04));
  70        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_UP],
  71                                                        !!(keys[0] & 0x08));
  72        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_PLUS],
  73                                                        !!(keys[0] & 0x10));
  74        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_TWO],
  75                                                        !!(keys[1] & 0x01));
  76        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_ONE],
  77                                                        !!(keys[1] & 0x02));
  78        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_B],
  79                                                        !!(keys[1] & 0x04));
  80        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_A],
  81                                                        !!(keys[1] & 0x08));
  82        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_MINUS],
  83                                                        !!(keys[1] & 0x10));
  84        input_report_key(wdata->input, wiimod_keys_map[WIIPROTO_KEY_HOME],
  85                                                        !!(keys[1] & 0x80));
  86        input_sync(wdata->input);
  87}
  88
  89static int wiimod_keys_probe(const struct wiimod_ops *ops,
  90                             struct wiimote_data *wdata)
  91{
  92        unsigned int i;
  93
  94        set_bit(EV_KEY, wdata->input->evbit);
  95        for (i = 0; i < WIIPROTO_KEY_COUNT; ++i)
  96                set_bit(wiimod_keys_map[i], wdata->input->keybit);
  97
  98        return 0;
  99}
 100
 101static const struct wiimod_ops wiimod_keys = {
 102        .flags = WIIMOD_FLAG_INPUT,
 103        .arg = 0,
 104        .probe = wiimod_keys_probe,
 105        .remove = NULL,
 106        .in_keys = wiimod_keys_in_keys,
 107};
 108
 109/*
 110 * Rumble
 111 * Nearly all devices provide a rumble feature. A small motor for
 112 * force-feedback effects. We provide an FF_RUMBLE memless ff device on the
 113 * shared input device if this module is loaded.
 114 * The rumble motor is controlled via a flag on almost every output report so
 115 * the wiimote core handles the rumble flag. But if a device doesn't provide
 116 * the rumble motor, this flag shouldn't be set.
 117 */
 118
 119/* used by wiimod_rumble and wiipro_rumble */
 120static void wiimod_rumble_worker(struct work_struct *work)
 121{
 122        struct wiimote_data *wdata = container_of(work, struct wiimote_data,
 123                                                  rumble_worker);
 124
 125        spin_lock_irq(&wdata->state.lock);
 126        wiiproto_req_rumble(wdata, wdata->state.cache_rumble);
 127        spin_unlock_irq(&wdata->state.lock);
 128}
 129
 130static int wiimod_rumble_play(struct input_dev *dev, void *data,
 131                              struct ff_effect *eff)
 132{
 133        struct wiimote_data *wdata = input_get_drvdata(dev);
 134        __u8 value;
 135
 136        /*
 137         * The wiimote supports only a single rumble motor so if any magnitude
 138         * is set to non-zero then we start the rumble motor. If both are set to
 139         * zero, we stop the rumble motor.
 140         */
 141
 142        if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
 143                value = 1;
 144        else
 145                value = 0;
 146
 147        /* Locking state.lock here might deadlock with input_event() calls.
 148         * schedule_work acts as barrier. Merging multiple changes is fine. */
 149        wdata->state.cache_rumble = value;
 150        schedule_work(&wdata->rumble_worker);
 151
 152        return 0;
 153}
 154
 155static int wiimod_rumble_probe(const struct wiimod_ops *ops,
 156                               struct wiimote_data *wdata)
 157{
 158        INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
 159
 160        set_bit(FF_RUMBLE, wdata->input->ffbit);
 161        if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play))
 162                return -ENOMEM;
 163
 164        return 0;
 165}
 166
 167static void wiimod_rumble_remove(const struct wiimod_ops *ops,
 168                                 struct wiimote_data *wdata)
 169{
 170        unsigned long flags;
 171
 172        cancel_work_sync(&wdata->rumble_worker);
 173
 174        spin_lock_irqsave(&wdata->state.lock, flags);
 175        wiiproto_req_rumble(wdata, 0);
 176        spin_unlock_irqrestore(&wdata->state.lock, flags);
 177}
 178
 179static const struct wiimod_ops wiimod_rumble = {
 180        .flags = WIIMOD_FLAG_INPUT,
 181        .arg = 0,
 182        .probe = wiimod_rumble_probe,
 183        .remove = wiimod_rumble_remove,
 184};
 185
 186/*
 187 * Battery
 188 * 1 byte of battery capacity information is sent along every protocol status
 189 * report. The wiimote core caches it but we try to update it on every
 190 * user-space request.
 191 * This is supported by nearly every device so it's almost always enabled.
 192 */
 193
 194static enum power_supply_property wiimod_battery_props[] = {
 195        POWER_SUPPLY_PROP_CAPACITY,
 196        POWER_SUPPLY_PROP_SCOPE,
 197};
 198
 199static int wiimod_battery_get_property(struct power_supply *psy,
 200                                       enum power_supply_property psp,
 201                                       union power_supply_propval *val)
 202{
 203        struct wiimote_data *wdata = power_supply_get_drvdata(psy);
 204        int ret = 0, state;
 205        unsigned long flags;
 206
 207        if (psp == POWER_SUPPLY_PROP_SCOPE) {
 208                val->intval = POWER_SUPPLY_SCOPE_DEVICE;
 209                return 0;
 210        } else if (psp != POWER_SUPPLY_PROP_CAPACITY) {
 211                return -EINVAL;
 212        }
 213
 214        ret = wiimote_cmd_acquire(wdata);
 215        if (ret)
 216                return ret;
 217
 218        spin_lock_irqsave(&wdata->state.lock, flags);
 219        wiimote_cmd_set(wdata, WIIPROTO_REQ_SREQ, 0);
 220        wiiproto_req_status(wdata);
 221        spin_unlock_irqrestore(&wdata->state.lock, flags);
 222
 223        wiimote_cmd_wait(wdata);
 224        wiimote_cmd_release(wdata);
 225
 226        spin_lock_irqsave(&wdata->state.lock, flags);
 227        state = wdata->state.cmd_battery;
 228        spin_unlock_irqrestore(&wdata->state.lock, flags);
 229
 230        val->intval = state * 100 / 255;
 231        return ret;
 232}
 233
 234static int wiimod_battery_probe(const struct wiimod_ops *ops,
 235                                struct wiimote_data *wdata)
 236{
 237        struct power_supply_config psy_cfg = { .drv_data = wdata, };
 238        int ret;
 239
 240        wdata->battery_desc.properties = wiimod_battery_props;
 241        wdata->battery_desc.num_properties = ARRAY_SIZE(wiimod_battery_props);
 242        wdata->battery_desc.get_property = wiimod_battery_get_property;
 243        wdata->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
 244        wdata->battery_desc.use_for_apm = 0;
 245        wdata->battery_desc.name = kasprintf(GFP_KERNEL, "wiimote_battery_%s",
 246                                             wdata->hdev->uniq);
 247        if (!wdata->battery_desc.name)
 248                return -ENOMEM;
 249
 250        wdata->battery = power_supply_register(&wdata->hdev->dev,
 251                                               &wdata->battery_desc,
 252                                               &psy_cfg);
 253        if (IS_ERR(wdata->battery)) {
 254                hid_err(wdata->hdev, "cannot register battery device\n");
 255                ret = PTR_ERR(wdata->battery);
 256                goto err_free;
 257        }
 258
 259        power_supply_powers(wdata->battery, &wdata->hdev->dev);
 260        return 0;
 261
 262err_free:
 263        kfree(wdata->battery_desc.name);
 264        wdata->battery_desc.name = NULL;
 265        return ret;
 266}
 267
 268static void wiimod_battery_remove(const struct wiimod_ops *ops,
 269                                  struct wiimote_data *wdata)
 270{
 271        if (!wdata->battery_desc.name)
 272                return;
 273
 274        power_supply_unregister(wdata->battery);
 275        kfree(wdata->battery_desc.name);
 276        wdata->battery_desc.name = NULL;
 277}
 278
 279static const struct wiimod_ops wiimod_battery = {
 280        .flags = 0,
 281        .arg = 0,
 282        .probe = wiimod_battery_probe,
 283        .remove = wiimod_battery_remove,
 284};
 285
 286/*
 287 * LED
 288 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
 289 * wiimod_ops structure specifies which LED this module controls. This allows
 290 * to register a limited number of LEDs.
 291 * State is managed by wiimote core.
 292 */
 293
 294static enum led_brightness wiimod_led_get(struct led_classdev *led_dev)
 295{
 296        struct device *dev = led_dev->dev->parent;
 297        struct wiimote_data *wdata = dev_to_wii(dev);
 298        int i;
 299        unsigned long flags;
 300        bool value = false;
 301
 302        for (i = 0; i < 4; ++i) {
 303                if (wdata->leds[i] == led_dev) {
 304                        spin_lock_irqsave(&wdata->state.lock, flags);
 305                        value = wdata->state.flags & WIIPROTO_FLAG_LED(i + 1);
 306                        spin_unlock_irqrestore(&wdata->state.lock, flags);
 307                        break;
 308                }
 309        }
 310
 311        return value ? LED_FULL : LED_OFF;
 312}
 313
 314static void wiimod_led_set(struct led_classdev *led_dev,
 315                           enum led_brightness value)
 316{
 317        struct device *dev = led_dev->dev->parent;
 318        struct wiimote_data *wdata = dev_to_wii(dev);
 319        int i;
 320        unsigned long flags;
 321        __u8 state, flag;
 322
 323        for (i = 0; i < 4; ++i) {
 324                if (wdata->leds[i] == led_dev) {
 325                        flag = WIIPROTO_FLAG_LED(i + 1);
 326                        spin_lock_irqsave(&wdata->state.lock, flags);
 327                        state = wdata->state.flags;
 328                        if (value == LED_OFF)
 329                                wiiproto_req_leds(wdata, state & ~flag);
 330                        else
 331                                wiiproto_req_leds(wdata, state | flag);
 332                        spin_unlock_irqrestore(&wdata->state.lock, flags);
 333                        break;
 334                }
 335        }
 336}
 337
 338static int wiimod_led_probe(const struct wiimod_ops *ops,
 339                            struct wiimote_data *wdata)
 340{
 341        struct device *dev = &wdata->hdev->dev;
 342        size_t namesz = strlen(dev_name(dev)) + 9;
 343        struct led_classdev *led;
 344        unsigned long flags;
 345        char *name;
 346        int ret;
 347
 348        led = kzalloc(sizeof(struct led_classdev) + namesz, GFP_KERNEL);
 349        if (!led)
 350                return -ENOMEM;
 351
 352        name = (void*)&led[1];
 353        snprintf(name, namesz, "%s:blue:p%lu", dev_name(dev), ops->arg);
 354        led->name = name;
 355        led->brightness = 0;
 356        led->max_brightness = 1;
 357        led->brightness_get = wiimod_led_get;
 358        led->brightness_set = wiimod_led_set;
 359
 360        wdata->leds[ops->arg] = led;
 361        ret = led_classdev_register(dev, led);
 362        if (ret)
 363                goto err_free;
 364
 365        /* enable LED1 to stop initial LED-blinking */
 366        if (ops->arg == 0) {
 367                spin_lock_irqsave(&wdata->state.lock, flags);
 368                wiiproto_req_leds(wdata, WIIPROTO_FLAG_LED1);
 369                spin_unlock_irqrestore(&wdata->state.lock, flags);
 370        }
 371
 372        return 0;
 373
 374err_free:
 375        wdata->leds[ops->arg] = NULL;
 376        kfree(led);
 377        return ret;
 378}
 379
 380static void wiimod_led_remove(const struct wiimod_ops *ops,
 381                              struct wiimote_data *wdata)
 382{
 383        if (!wdata->leds[ops->arg])
 384                return;
 385
 386        led_classdev_unregister(wdata->leds[ops->arg]);
 387        kfree(wdata->leds[ops->arg]);
 388        wdata->leds[ops->arg] = NULL;
 389}
 390
 391static const struct wiimod_ops wiimod_leds[4] = {
 392        {
 393                .flags = 0,
 394                .arg = 0,
 395                .probe = wiimod_led_probe,
 396                .remove = wiimod_led_remove,
 397        },
 398        {
 399                .flags = 0,
 400                .arg = 1,
 401                .probe = wiimod_led_probe,
 402                .remove = wiimod_led_remove,
 403        },
 404        {
 405                .flags = 0,
 406                .arg = 2,
 407                .probe = wiimod_led_probe,
 408                .remove = wiimod_led_remove,
 409        },
 410        {
 411                .flags = 0,
 412                .arg = 3,
 413                .probe = wiimod_led_probe,
 414                .remove = wiimod_led_remove,
 415        },
 416};
 417
 418/*
 419 * Accelerometer
 420 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
 421 * device, it's mostly cleared to 0. This module parses this data and provides
 422 * it via a separate input device.
 423 */
 424
 425static void wiimod_accel_in_accel(struct wiimote_data *wdata,
 426                                  const __u8 *accel)
 427{
 428        __u16 x, y, z;
 429
 430        if (!(wdata->state.flags & WIIPROTO_FLAG_ACCEL))
 431                return;
 432
 433        /*
 434         * payload is: BB BB XX YY ZZ
 435         * Accelerometer data is encoded into 3 10bit values. XX, YY and ZZ
 436         * contain the upper 8 bits of each value. The lower 2 bits are
 437         * contained in the buttons data BB BB.
 438         * Bits 6 and 7 of the first buttons byte BB is the lower 2 bits of the
 439         * X accel value. Bit 5 of the second buttons byte is the 2nd bit of Y
 440         * accel value and bit 6 is the second bit of the Z value.
 441         * The first bit of Y and Z values is not available and always set to 0.
 442         * 0x200 is returned on no movement.
 443         */
 444
 445        x = accel[2] << 2;
 446        y = accel[3] << 2;
 447        z = accel[4] << 2;
 448
 449        x |= (accel[0] >> 5) & 0x3;
 450        y |= (accel[1] >> 4) & 0x2;
 451        z |= (accel[1] >> 5) & 0x2;
 452
 453        input_report_abs(wdata->accel, ABS_RX, x - 0x200);
 454        input_report_abs(wdata->accel, ABS_RY, y - 0x200);
 455        input_report_abs(wdata->accel, ABS_RZ, z - 0x200);
 456        input_sync(wdata->accel);
 457}
 458
 459static int wiimod_accel_open(struct input_dev *dev)
 460{
 461        struct wiimote_data *wdata = input_get_drvdata(dev);
 462        unsigned long flags;
 463
 464        spin_lock_irqsave(&wdata->state.lock, flags);
 465        wiiproto_req_accel(wdata, true);
 466        spin_unlock_irqrestore(&wdata->state.lock, flags);
 467
 468        return 0;
 469}
 470
 471static void wiimod_accel_close(struct input_dev *dev)
 472{
 473        struct wiimote_data *wdata = input_get_drvdata(dev);
 474        unsigned long flags;
 475
 476        spin_lock_irqsave(&wdata->state.lock, flags);
 477        wiiproto_req_accel(wdata, false);
 478        spin_unlock_irqrestore(&wdata->state.lock, flags);
 479}
 480
 481static int wiimod_accel_probe(const struct wiimod_ops *ops,
 482                              struct wiimote_data *wdata)
 483{
 484        int ret;
 485
 486        wdata->accel = input_allocate_device();
 487        if (!wdata->accel)
 488                return -ENOMEM;
 489
 490        input_set_drvdata(wdata->accel, wdata);
 491        wdata->accel->open = wiimod_accel_open;
 492        wdata->accel->close = wiimod_accel_close;
 493        wdata->accel->dev.parent = &wdata->hdev->dev;
 494        wdata->accel->id.bustype = wdata->hdev->bus;
 495        wdata->accel->id.vendor = wdata->hdev->vendor;
 496        wdata->accel->id.product = wdata->hdev->product;
 497        wdata->accel->id.version = wdata->hdev->version;
 498        wdata->accel->name = WIIMOTE_NAME " Accelerometer";
 499
 500        set_bit(EV_ABS, wdata->accel->evbit);
 501        set_bit(ABS_RX, wdata->accel->absbit);
 502        set_bit(ABS_RY, wdata->accel->absbit);
 503        set_bit(ABS_RZ, wdata->accel->absbit);
 504        input_set_abs_params(wdata->accel, ABS_RX, -500, 500, 2, 4);
 505        input_set_abs_params(wdata->accel, ABS_RY, -500, 500, 2, 4);
 506        input_set_abs_params(wdata->accel, ABS_RZ, -500, 500, 2, 4);
 507
 508        ret = input_register_device(wdata->accel);
 509        if (ret) {
 510                hid_err(wdata->hdev, "cannot register input device\n");
 511                goto err_free;
 512        }
 513
 514        return 0;
 515
 516err_free:
 517        input_free_device(wdata->accel);
 518        wdata->accel = NULL;
 519        return ret;
 520}
 521
 522static void wiimod_accel_remove(const struct wiimod_ops *ops,
 523                                struct wiimote_data *wdata)
 524{
 525        if (!wdata->accel)
 526                return;
 527
 528        input_unregister_device(wdata->accel);
 529        wdata->accel = NULL;
 530}
 531
 532static const struct wiimod_ops wiimod_accel = {
 533        .flags = 0,
 534        .arg = 0,
 535        .probe = wiimod_accel_probe,
 536        .remove = wiimod_accel_remove,
 537        .in_accel = wiimod_accel_in_accel,
 538};
 539
 540/*
 541 * IR Cam
 542 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
 543 * to be initialized with a fairly complex procedure and consumes a lot of
 544 * power. Therefore, as long as no application uses the IR input device, it is
 545 * kept offline.
 546 * Nearly no other device than the normal Wii Remotes supports the IR cam so
 547 * you can disable this module for these devices.
 548 */
 549
 550static void wiimod_ir_in_ir(struct wiimote_data *wdata, const __u8 *ir,
 551                            bool packed, unsigned int id)
 552{
 553        __u16 x, y;
 554        __u8 xid, yid;
 555        bool sync = false;
 556
 557        if (!(wdata->state.flags & WIIPROTO_FLAGS_IR))
 558                return;
 559
 560        switch (id) {
 561        case 0:
 562                xid = ABS_HAT0X;
 563                yid = ABS_HAT0Y;
 564                break;
 565        case 1:
 566                xid = ABS_HAT1X;
 567                yid = ABS_HAT1Y;
 568                break;
 569        case 2:
 570                xid = ABS_HAT2X;
 571                yid = ABS_HAT2Y;
 572                break;
 573        case 3:
 574                xid = ABS_HAT3X;
 575                yid = ABS_HAT3Y;
 576                sync = true;
 577                break;
 578        default:
 579                return;
 580        }
 581
 582        /*
 583         * Basic IR data is encoded into 3 bytes. The first two bytes are the
 584         * lower 8 bit of the X/Y data, the 3rd byte contains the upper 2 bits
 585         * of both.
 586         * If data is packed, then the 3rd byte is put first and slightly
 587         * reordered. This allows to interleave packed and non-packed data to
 588         * have two IR sets in 5 bytes instead of 6.
 589         * The resulting 10bit X/Y values are passed to the ABS_HAT? input dev.
 590         */
 591
 592        if (packed) {
 593                x = ir[1] | ((ir[0] & 0x03) << 8);
 594                y = ir[2] | ((ir[0] & 0x0c) << 6);
 595        } else {
 596                x = ir[0] | ((ir[2] & 0x30) << 4);
 597                y = ir[1] | ((ir[2] & 0xc0) << 2);
 598        }
 599
 600        input_report_abs(wdata->ir, xid, x);
 601        input_report_abs(wdata->ir, yid, y);
 602
 603        if (sync)
 604                input_sync(wdata->ir);
 605}
 606
 607static int wiimod_ir_change(struct wiimote_data *wdata, __u16 mode)
 608{
 609        int ret;
 610        unsigned long flags;
 611        __u8 format = 0;
 612        static const __u8 data_enable[] = { 0x01 };
 613        static const __u8 data_sens1[] = { 0x02, 0x00, 0x00, 0x71, 0x01,
 614                                                0x00, 0xaa, 0x00, 0x64 };
 615        static const __u8 data_sens2[] = { 0x63, 0x03 };
 616        static const __u8 data_fin[] = { 0x08 };
 617
 618        spin_lock_irqsave(&wdata->state.lock, flags);
 619
 620        if (mode == (wdata->state.flags & WIIPROTO_FLAGS_IR)) {
 621                spin_unlock_irqrestore(&wdata->state.lock, flags);
 622                return 0;
 623        }
 624
 625        if (mode == 0) {
 626                wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 627                wiiproto_req_ir1(wdata, 0);
 628                wiiproto_req_ir2(wdata, 0);
 629                wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 630                spin_unlock_irqrestore(&wdata->state.lock, flags);
 631                return 0;
 632        }
 633
 634        spin_unlock_irqrestore(&wdata->state.lock, flags);
 635
 636        ret = wiimote_cmd_acquire(wdata);
 637        if (ret)
 638                return ret;
 639
 640        /* send PIXEL CLOCK ENABLE cmd first */
 641        spin_lock_irqsave(&wdata->state.lock, flags);
 642        wiimote_cmd_set(wdata, WIIPROTO_REQ_IR1, 0);
 643        wiiproto_req_ir1(wdata, 0x06);
 644        spin_unlock_irqrestore(&wdata->state.lock, flags);
 645
 646        ret = wiimote_cmd_wait(wdata);
 647        if (ret)
 648                goto unlock;
 649        if (wdata->state.cmd_err) {
 650                ret = -EIO;
 651                goto unlock;
 652        }
 653
 654        /* enable IR LOGIC */
 655        spin_lock_irqsave(&wdata->state.lock, flags);
 656        wiimote_cmd_set(wdata, WIIPROTO_REQ_IR2, 0);
 657        wiiproto_req_ir2(wdata, 0x06);
 658        spin_unlock_irqrestore(&wdata->state.lock, flags);
 659
 660        ret = wiimote_cmd_wait(wdata);
 661        if (ret)
 662                goto unlock;
 663        if (wdata->state.cmd_err) {
 664                ret = -EIO;
 665                goto unlock;
 666        }
 667
 668        /* enable IR cam but do not make it send data, yet */
 669        ret = wiimote_cmd_write(wdata, 0xb00030, data_enable,
 670                                                        sizeof(data_enable));
 671        if (ret)
 672                goto unlock;
 673
 674        /* write first sensitivity block */
 675        ret = wiimote_cmd_write(wdata, 0xb00000, data_sens1,
 676                                                        sizeof(data_sens1));
 677        if (ret)
 678                goto unlock;
 679
 680        /* write second sensitivity block */
 681        ret = wiimote_cmd_write(wdata, 0xb0001a, data_sens2,
 682                                                        sizeof(data_sens2));
 683        if (ret)
 684                goto unlock;
 685
 686        /* put IR cam into desired state */
 687        switch (mode) {
 688                case WIIPROTO_FLAG_IR_FULL:
 689                        format = 5;
 690                        break;
 691                case WIIPROTO_FLAG_IR_EXT:
 692                        format = 3;
 693                        break;
 694                case WIIPROTO_FLAG_IR_BASIC:
 695                        format = 1;
 696                        break;
 697        }
 698        ret = wiimote_cmd_write(wdata, 0xb00033, &format, sizeof(format));
 699        if (ret)
 700                goto unlock;
 701
 702        /* make IR cam send data */
 703        ret = wiimote_cmd_write(wdata, 0xb00030, data_fin, sizeof(data_fin));
 704        if (ret)
 705                goto unlock;
 706
 707        /* request new DRM mode compatible to IR mode */
 708        spin_lock_irqsave(&wdata->state.lock, flags);
 709        wdata->state.flags &= ~WIIPROTO_FLAGS_IR;
 710        wdata->state.flags |= mode & WIIPROTO_FLAGS_IR;
 711        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 712        spin_unlock_irqrestore(&wdata->state.lock, flags);
 713
 714unlock:
 715        wiimote_cmd_release(wdata);
 716        return ret;
 717}
 718
 719static int wiimod_ir_open(struct input_dev *dev)
 720{
 721        struct wiimote_data *wdata = input_get_drvdata(dev);
 722
 723        return wiimod_ir_change(wdata, WIIPROTO_FLAG_IR_BASIC);
 724}
 725
 726static void wiimod_ir_close(struct input_dev *dev)
 727{
 728        struct wiimote_data *wdata = input_get_drvdata(dev);
 729
 730        wiimod_ir_change(wdata, 0);
 731}
 732
 733static int wiimod_ir_probe(const struct wiimod_ops *ops,
 734                           struct wiimote_data *wdata)
 735{
 736        int ret;
 737
 738        wdata->ir = input_allocate_device();
 739        if (!wdata->ir)
 740                return -ENOMEM;
 741
 742        input_set_drvdata(wdata->ir, wdata);
 743        wdata->ir->open = wiimod_ir_open;
 744        wdata->ir->close = wiimod_ir_close;
 745        wdata->ir->dev.parent = &wdata->hdev->dev;
 746        wdata->ir->id.bustype = wdata->hdev->bus;
 747        wdata->ir->id.vendor = wdata->hdev->vendor;
 748        wdata->ir->id.product = wdata->hdev->product;
 749        wdata->ir->id.version = wdata->hdev->version;
 750        wdata->ir->name = WIIMOTE_NAME " IR";
 751
 752        set_bit(EV_ABS, wdata->ir->evbit);
 753        set_bit(ABS_HAT0X, wdata->ir->absbit);
 754        set_bit(ABS_HAT0Y, wdata->ir->absbit);
 755        set_bit(ABS_HAT1X, wdata->ir->absbit);
 756        set_bit(ABS_HAT1Y, wdata->ir->absbit);
 757        set_bit(ABS_HAT2X, wdata->ir->absbit);
 758        set_bit(ABS_HAT2Y, wdata->ir->absbit);
 759        set_bit(ABS_HAT3X, wdata->ir->absbit);
 760        set_bit(ABS_HAT3Y, wdata->ir->absbit);
 761        input_set_abs_params(wdata->ir, ABS_HAT0X, 0, 1023, 2, 4);
 762        input_set_abs_params(wdata->ir, ABS_HAT0Y, 0, 767, 2, 4);
 763        input_set_abs_params(wdata->ir, ABS_HAT1X, 0, 1023, 2, 4);
 764        input_set_abs_params(wdata->ir, ABS_HAT1Y, 0, 767, 2, 4);
 765        input_set_abs_params(wdata->ir, ABS_HAT2X, 0, 1023, 2, 4);
 766        input_set_abs_params(wdata->ir, ABS_HAT2Y, 0, 767, 2, 4);
 767        input_set_abs_params(wdata->ir, ABS_HAT3X, 0, 1023, 2, 4);
 768        input_set_abs_params(wdata->ir, ABS_HAT3Y, 0, 767, 2, 4);
 769
 770        ret = input_register_device(wdata->ir);
 771        if (ret) {
 772                hid_err(wdata->hdev, "cannot register input device\n");
 773                goto err_free;
 774        }
 775
 776        return 0;
 777
 778err_free:
 779        input_free_device(wdata->ir);
 780        wdata->ir = NULL;
 781        return ret;
 782}
 783
 784static void wiimod_ir_remove(const struct wiimod_ops *ops,
 785                             struct wiimote_data *wdata)
 786{
 787        if (!wdata->ir)
 788                return;
 789
 790        input_unregister_device(wdata->ir);
 791        wdata->ir = NULL;
 792}
 793
 794static const struct wiimod_ops wiimod_ir = {
 795        .flags = 0,
 796        .arg = 0,
 797        .probe = wiimod_ir_probe,
 798        .remove = wiimod_ir_remove,
 799        .in_ir = wiimod_ir_in_ir,
 800};
 801
 802/*
 803 * Nunchuk Extension
 804 * The Nintendo Wii Nunchuk was the first official extension published by
 805 * Nintendo. It provides two additional keys and a separate accelerometer. It
 806 * can be hotplugged to standard Wii Remotes.
 807 */
 808
 809enum wiimod_nunchuk_keys {
 810        WIIMOD_NUNCHUK_KEY_C,
 811        WIIMOD_NUNCHUK_KEY_Z,
 812        WIIMOD_NUNCHUK_KEY_NUM,
 813};
 814
 815static const __u16 wiimod_nunchuk_map[] = {
 816        BTN_C,          /* WIIMOD_NUNCHUK_KEY_C */
 817        BTN_Z,          /* WIIMOD_NUNCHUK_KEY_Z */
 818};
 819
 820static void wiimod_nunchuk_in_ext(struct wiimote_data *wdata, const __u8 *ext)
 821{
 822        __s16 x, y, z, bx, by;
 823
 824        /*   Byte |   8    7 |  6    5 |  4    3 |  2 |  1  |
 825         *   -----+----------+---------+---------+----+-----+
 826         *    1   |              Button X <7:0>             |
 827         *    2   |              Button Y <7:0>             |
 828         *   -----+----------+---------+---------+----+-----+
 829         *    3   |               Speed X <9:2>             |
 830         *    4   |               Speed Y <9:2>             |
 831         *    5   |               Speed Z <9:2>             |
 832         *   -----+----------+---------+---------+----+-----+
 833         *    6   | Z <1:0>  | Y <1:0> | X <1:0> | BC | BZ  |
 834         *   -----+----------+---------+---------+----+-----+
 835         * Button X/Y is the analog stick. Speed X, Y and Z are the
 836         * accelerometer data in the same format as the wiimote's accelerometer.
 837         * The 6th byte contains the LSBs of the accelerometer data.
 838         * BC and BZ are the C and Z buttons: 0 means pressed
 839         *
 840         * If reported interleaved with motionp, then the layout changes. The
 841         * 5th and 6th byte changes to:
 842         *   -----+-----------------------------------+-----+
 843         *    5   |            Speed Z <9:3>          | EXT |
 844         *   -----+--------+-----+-----+----+----+----+-----+
 845         *    6   |Z <2:1> |Y <1>|X <1>| BC | BZ | 0  |  0  |
 846         *   -----+--------+-----+-----+----+----+----+-----+
 847         * All three accelerometer values lose their LSB. The other data is
 848         * still available but slightly moved.
 849         *
 850         * Center data for button values is 128. Center value for accelerometer
 851         * values it 512 / 0x200
 852         */
 853
 854        bx = ext[0];
 855        by = ext[1];
 856        bx -= 128;
 857        by -= 128;
 858
 859        x = ext[2] << 2;
 860        y = ext[3] << 2;
 861        z = ext[4] << 2;
 862
 863        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 864                x |= (ext[5] >> 3) & 0x02;
 865                y |= (ext[5] >> 4) & 0x02;
 866                z &= ~0x4;
 867                z |= (ext[5] >> 5) & 0x06;
 868        } else {
 869                x |= (ext[5] >> 2) & 0x03;
 870                y |= (ext[5] >> 4) & 0x03;
 871                z |= (ext[5] >> 6) & 0x03;
 872        }
 873
 874        x -= 0x200;
 875        y -= 0x200;
 876        z -= 0x200;
 877
 878        input_report_abs(wdata->extension.input, ABS_HAT0X, bx);
 879        input_report_abs(wdata->extension.input, ABS_HAT0Y, by);
 880
 881        input_report_abs(wdata->extension.input, ABS_RX, x);
 882        input_report_abs(wdata->extension.input, ABS_RY, y);
 883        input_report_abs(wdata->extension.input, ABS_RZ, z);
 884
 885        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
 886                input_report_key(wdata->extension.input,
 887                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 888                        !(ext[5] & 0x04));
 889                input_report_key(wdata->extension.input,
 890                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 891                        !(ext[5] & 0x08));
 892        } else {
 893                input_report_key(wdata->extension.input,
 894                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_Z],
 895                        !(ext[5] & 0x01));
 896                input_report_key(wdata->extension.input,
 897                        wiimod_nunchuk_map[WIIMOD_NUNCHUK_KEY_C],
 898                        !(ext[5] & 0x02));
 899        }
 900
 901        input_sync(wdata->extension.input);
 902}
 903
 904static int wiimod_nunchuk_open(struct input_dev *dev)
 905{
 906        struct wiimote_data *wdata = input_get_drvdata(dev);
 907        unsigned long flags;
 908
 909        spin_lock_irqsave(&wdata->state.lock, flags);
 910        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
 911        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 912        spin_unlock_irqrestore(&wdata->state.lock, flags);
 913
 914        return 0;
 915}
 916
 917static void wiimod_nunchuk_close(struct input_dev *dev)
 918{
 919        struct wiimote_data *wdata = input_get_drvdata(dev);
 920        unsigned long flags;
 921
 922        spin_lock_irqsave(&wdata->state.lock, flags);
 923        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
 924        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
 925        spin_unlock_irqrestore(&wdata->state.lock, flags);
 926}
 927
 928static int wiimod_nunchuk_probe(const struct wiimod_ops *ops,
 929                                struct wiimote_data *wdata)
 930{
 931        int ret, i;
 932
 933        wdata->extension.input = input_allocate_device();
 934        if (!wdata->extension.input)
 935                return -ENOMEM;
 936
 937        input_set_drvdata(wdata->extension.input, wdata);
 938        wdata->extension.input->open = wiimod_nunchuk_open;
 939        wdata->extension.input->close = wiimod_nunchuk_close;
 940        wdata->extension.input->dev.parent = &wdata->hdev->dev;
 941        wdata->extension.input->id.bustype = wdata->hdev->bus;
 942        wdata->extension.input->id.vendor = wdata->hdev->vendor;
 943        wdata->extension.input->id.product = wdata->hdev->product;
 944        wdata->extension.input->id.version = wdata->hdev->version;
 945        wdata->extension.input->name = WIIMOTE_NAME " Nunchuk";
 946
 947        set_bit(EV_KEY, wdata->extension.input->evbit);
 948        for (i = 0; i < WIIMOD_NUNCHUK_KEY_NUM; ++i)
 949                set_bit(wiimod_nunchuk_map[i],
 950                        wdata->extension.input->keybit);
 951
 952        set_bit(EV_ABS, wdata->extension.input->evbit);
 953        set_bit(ABS_HAT0X, wdata->extension.input->absbit);
 954        set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
 955        input_set_abs_params(wdata->extension.input,
 956                             ABS_HAT0X, -120, 120, 2, 4);
 957        input_set_abs_params(wdata->extension.input,
 958                             ABS_HAT0Y, -120, 120, 2, 4);
 959        set_bit(ABS_RX, wdata->extension.input->absbit);
 960        set_bit(ABS_RY, wdata->extension.input->absbit);
 961        set_bit(ABS_RZ, wdata->extension.input->absbit);
 962        input_set_abs_params(wdata->extension.input,
 963                             ABS_RX, -500, 500, 2, 4);
 964        input_set_abs_params(wdata->extension.input,
 965                             ABS_RY, -500, 500, 2, 4);
 966        input_set_abs_params(wdata->extension.input,
 967                             ABS_RZ, -500, 500, 2, 4);
 968
 969        ret = input_register_device(wdata->extension.input);
 970        if (ret)
 971                goto err_free;
 972
 973        return 0;
 974
 975err_free:
 976        input_free_device(wdata->extension.input);
 977        wdata->extension.input = NULL;
 978        return ret;
 979}
 980
 981static void wiimod_nunchuk_remove(const struct wiimod_ops *ops,
 982                                  struct wiimote_data *wdata)
 983{
 984        if (!wdata->extension.input)
 985                return;
 986
 987        input_unregister_device(wdata->extension.input);
 988        wdata->extension.input = NULL;
 989}
 990
 991static const struct wiimod_ops wiimod_nunchuk = {
 992        .flags = 0,
 993        .arg = 0,
 994        .probe = wiimod_nunchuk_probe,
 995        .remove = wiimod_nunchuk_remove,
 996        .in_ext = wiimod_nunchuk_in_ext,
 997};
 998
 999/*
1000 * Classic Controller
1001 * Another official extension from Nintendo. It provides a classic
1002 * gamecube-like controller that can be hotplugged on the Wii Remote.
1003 * It has several hardware buttons and switches that are all reported via
1004 * a normal extension device.
1005 */
1006
1007enum wiimod_classic_keys {
1008        WIIMOD_CLASSIC_KEY_A,
1009        WIIMOD_CLASSIC_KEY_B,
1010        WIIMOD_CLASSIC_KEY_X,
1011        WIIMOD_CLASSIC_KEY_Y,
1012        WIIMOD_CLASSIC_KEY_ZL,
1013        WIIMOD_CLASSIC_KEY_ZR,
1014        WIIMOD_CLASSIC_KEY_PLUS,
1015        WIIMOD_CLASSIC_KEY_MINUS,
1016        WIIMOD_CLASSIC_KEY_HOME,
1017        WIIMOD_CLASSIC_KEY_LEFT,
1018        WIIMOD_CLASSIC_KEY_RIGHT,
1019        WIIMOD_CLASSIC_KEY_UP,
1020        WIIMOD_CLASSIC_KEY_DOWN,
1021        WIIMOD_CLASSIC_KEY_LT,
1022        WIIMOD_CLASSIC_KEY_RT,
1023        WIIMOD_CLASSIC_KEY_NUM,
1024};
1025
1026static const __u16 wiimod_classic_map[] = {
1027        BTN_A,          /* WIIMOD_CLASSIC_KEY_A */
1028        BTN_B,          /* WIIMOD_CLASSIC_KEY_B */
1029        BTN_X,          /* WIIMOD_CLASSIC_KEY_X */
1030        BTN_Y,          /* WIIMOD_CLASSIC_KEY_Y */
1031        BTN_TL2,        /* WIIMOD_CLASSIC_KEY_ZL */
1032        BTN_TR2,        /* WIIMOD_CLASSIC_KEY_ZR */
1033        KEY_NEXT,       /* WIIMOD_CLASSIC_KEY_PLUS */
1034        KEY_PREVIOUS,   /* WIIMOD_CLASSIC_KEY_MINUS */
1035        BTN_MODE,       /* WIIMOD_CLASSIC_KEY_HOME */
1036        KEY_LEFT,       /* WIIMOD_CLASSIC_KEY_LEFT */
1037        KEY_RIGHT,      /* WIIMOD_CLASSIC_KEY_RIGHT */
1038        KEY_UP,         /* WIIMOD_CLASSIC_KEY_UP */
1039        KEY_DOWN,       /* WIIMOD_CLASSIC_KEY_DOWN */
1040        BTN_TL,         /* WIIMOD_CLASSIC_KEY_LT */
1041        BTN_TR,         /* WIIMOD_CLASSIC_KEY_RT */
1042};
1043
1044static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1045{
1046        __s8 rx, ry, lx, ly, lt, rt;
1047
1048        /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1049         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1050         *    1   | RX <5:4>  |              LX <5:0>             |
1051         *    2   | RX <3:2>  |              LY <5:0>             |
1052         *   -----+-----+-----+-----+-----------------------------+
1053         *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1054         *   -----+-----+-----------+-----------------------------+
1055         *    4   |     LT <3:1>    |         RT <5:1>            |
1056         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1057         *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1058         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1059         *    6   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1060         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1061         * All buttons are 0 if pressed
1062         * RX and RY are right analog stick
1063         * LX and LY are left analog stick
1064         * LT is left trigger, RT is right trigger
1065         * BLT is 0 if left trigger is fully pressed
1066         * BRT is 0 if right trigger is fully pressed
1067         * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1068         * BZL is left Z button and BZR is right Z button
1069         * B-, BH, B+ are +, HOME and - buttons
1070         * BB, BY, BA, BX are A, B, X, Y buttons
1071         * LSB of RX, RY, LT, and RT are not transmitted and always 0.
1072         *
1073         * With motionp enabled it changes slightly to this:
1074         *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1075         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1076         *    1   | RX <5:4>  |          LX <5:1>           | BDU |
1077         *    2   | RX <3:2>  |          LY <5:1>           | BDL |
1078         *   -----+-----+-----+-----+-----------------------+-----+
1079         *    3   |RX<1>| LT <5:4>  |         RY <5:1>            |
1080         *   -----+-----+-----------+-----------------------------+
1081         *    4   |     LT <3:1>    |         RT <5:1>            |
1082         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1083         *    5   | BDR | BDD | BLT | B-  | BH  | B+  | BRT | EXT |
1084         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1085         *    6   | BZL | BB  | BY  | BA  | BX  | BZR |  0  |  0  |
1086         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1087         * Only the LSBs of LX and LY are lost. BDU and BDL are moved, the rest
1088         * is the same as before.
1089         */
1090
1091        static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
1092
1093        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1094                if (wiimote_dpad_as_analog) {
1095                        lx = digital_to_analog[1 - !(ext[4] & 0x80)
1096                                + !(ext[1] & 0x01)];
1097                        ly = digital_to_analog[1 - !(ext[4] & 0x40)
1098                                + !(ext[0] & 0x01)];
1099                } else {
1100                        lx = (ext[0] & 0x3e) - 0x20;
1101                        ly = (ext[1] & 0x3e) - 0x20;
1102                }
1103        } else {
1104                if (wiimote_dpad_as_analog) {
1105                        lx = digital_to_analog[1 - !(ext[4] & 0x80)
1106                                + !(ext[5] & 0x02)];
1107                        ly = digital_to_analog[1 - !(ext[4] & 0x40)
1108                                + !(ext[5] & 0x01)];
1109                } else {
1110                        lx = (ext[0] & 0x3f) - 0x20;
1111                        ly = (ext[1] & 0x3f) - 0x20;
1112                }
1113        }
1114
1115        rx = (ext[0] >> 3) & 0x18;
1116        rx |= (ext[1] >> 5) & 0x06;
1117        rx |= (ext[2] >> 7) & 0x01;
1118        ry = ext[2] & 0x1f;
1119
1120        rt = ext[3] & 0x1f;
1121        lt = (ext[2] >> 2) & 0x18;
1122        lt |= (ext[3] >> 5) & 0x07;
1123
1124        rx <<= 1;
1125        ry <<= 1;
1126        rt <<= 1;
1127        lt <<= 1;
1128
1129        input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
1130        input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
1131        input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
1132        input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
1133        input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
1134        input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
1135
1136        input_report_key(wdata->extension.input,
1137                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
1138                         !(ext[4] & 0x20));
1139        input_report_key(wdata->extension.input,
1140                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_MINUS],
1141                         !(ext[4] & 0x10));
1142        input_report_key(wdata->extension.input,
1143                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_HOME],
1144                         !(ext[4] & 0x08));
1145        input_report_key(wdata->extension.input,
1146                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_PLUS],
1147                         !(ext[4] & 0x04));
1148        input_report_key(wdata->extension.input,
1149                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_RT],
1150                         !(ext[4] & 0x02));
1151        input_report_key(wdata->extension.input,
1152                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZL],
1153                         !(ext[5] & 0x80));
1154        input_report_key(wdata->extension.input,
1155                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_B],
1156                         !(ext[5] & 0x40));
1157        input_report_key(wdata->extension.input,
1158                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_Y],
1159                         !(ext[5] & 0x20));
1160        input_report_key(wdata->extension.input,
1161                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_A],
1162                         !(ext[5] & 0x10));
1163        input_report_key(wdata->extension.input,
1164                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_X],
1165                         !(ext[5] & 0x08));
1166        input_report_key(wdata->extension.input,
1167                         wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
1168                         !(ext[5] & 0x04));
1169
1170        if (!wiimote_dpad_as_analog) {
1171                input_report_key(wdata->extension.input,
1172                                 wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
1173                                 !(ext[4] & 0x80));
1174                input_report_key(wdata->extension.input,
1175                                 wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
1176                                 !(ext[4] & 0x40));
1177
1178                if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
1179                        input_report_key(wdata->extension.input,
1180                                 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1181                                 !(ext[1] & 0x01));
1182                        input_report_key(wdata->extension.input,
1183                                 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1184                                 !(ext[0] & 0x01));
1185                } else {
1186                        input_report_key(wdata->extension.input,
1187                                 wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
1188                                 !(ext[5] & 0x02));
1189                        input_report_key(wdata->extension.input,
1190                                 wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
1191                                 !(ext[5] & 0x01));
1192                }
1193        }
1194
1195        input_sync(wdata->extension.input);
1196}
1197
1198static int wiimod_classic_open(struct input_dev *dev)
1199{
1200        struct wiimote_data *wdata = input_get_drvdata(dev);
1201        unsigned long flags;
1202
1203        spin_lock_irqsave(&wdata->state.lock, flags);
1204        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1205        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1206        spin_unlock_irqrestore(&wdata->state.lock, flags);
1207
1208        return 0;
1209}
1210
1211static void wiimod_classic_close(struct input_dev *dev)
1212{
1213        struct wiimote_data *wdata = input_get_drvdata(dev);
1214        unsigned long flags;
1215
1216        spin_lock_irqsave(&wdata->state.lock, flags);
1217        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1218        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1219        spin_unlock_irqrestore(&wdata->state.lock, flags);
1220}
1221
1222static int wiimod_classic_probe(const struct wiimod_ops *ops,
1223                                struct wiimote_data *wdata)
1224{
1225        int ret, i;
1226
1227        wdata->extension.input = input_allocate_device();
1228        if (!wdata->extension.input)
1229                return -ENOMEM;
1230
1231        input_set_drvdata(wdata->extension.input, wdata);
1232        wdata->extension.input->open = wiimod_classic_open;
1233        wdata->extension.input->close = wiimod_classic_close;
1234        wdata->extension.input->dev.parent = &wdata->hdev->dev;
1235        wdata->extension.input->id.bustype = wdata->hdev->bus;
1236        wdata->extension.input->id.vendor = wdata->hdev->vendor;
1237        wdata->extension.input->id.product = wdata->hdev->product;
1238        wdata->extension.input->id.version = wdata->hdev->version;
1239        wdata->extension.input->name = WIIMOTE_NAME " Classic Controller";
1240
1241        set_bit(EV_KEY, wdata->extension.input->evbit);
1242        for (i = 0; i < WIIMOD_CLASSIC_KEY_NUM; ++i)
1243                set_bit(wiimod_classic_map[i],
1244                        wdata->extension.input->keybit);
1245
1246        set_bit(EV_ABS, wdata->extension.input->evbit);
1247        set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1248        set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1249        set_bit(ABS_HAT2X, wdata->extension.input->absbit);
1250        set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
1251        set_bit(ABS_HAT3X, wdata->extension.input->absbit);
1252        set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
1253        input_set_abs_params(wdata->extension.input,
1254                             ABS_HAT1X, -30, 30, 1, 1);
1255        input_set_abs_params(wdata->extension.input,
1256                             ABS_HAT1Y, -30, 30, 1, 1);
1257        input_set_abs_params(wdata->extension.input,
1258                             ABS_HAT2X, -30, 30, 1, 1);
1259        input_set_abs_params(wdata->extension.input,
1260                             ABS_HAT2Y, -30, 30, 1, 1);
1261        input_set_abs_params(wdata->extension.input,
1262                             ABS_HAT3X, -30, 30, 1, 1);
1263        input_set_abs_params(wdata->extension.input,
1264                             ABS_HAT3Y, -30, 30, 1, 1);
1265
1266        ret = input_register_device(wdata->extension.input);
1267        if (ret)
1268                goto err_free;
1269
1270        return 0;
1271
1272err_free:
1273        input_free_device(wdata->extension.input);
1274        wdata->extension.input = NULL;
1275        return ret;
1276}
1277
1278static void wiimod_classic_remove(const struct wiimod_ops *ops,
1279                                  struct wiimote_data *wdata)
1280{
1281        if (!wdata->extension.input)
1282                return;
1283
1284        input_unregister_device(wdata->extension.input);
1285        wdata->extension.input = NULL;
1286}
1287
1288static const struct wiimod_ops wiimod_classic = {
1289        .flags = 0,
1290        .arg = 0,
1291        .probe = wiimod_classic_probe,
1292        .remove = wiimod_classic_remove,
1293        .in_ext = wiimod_classic_in_ext,
1294};
1295
1296/*
1297 * Balance Board Extension
1298 * The Nintendo Wii Balance Board provides four hardware weight sensor plus a
1299 * single push button. No other peripherals are available. However, the
1300 * balance-board data is sent via a standard Wii Remote extension. All other
1301 * data for non-present hardware is zeroed out.
1302 * Some 3rd party devices react allergic if we try to access normal Wii Remote
1303 * hardware, so this extension module should be the only module that is loaded
1304 * on balance boards.
1305 * The balance board needs 8 bytes extension data instead of basic 6 bytes so
1306 * it needs the WIIMOD_FLAG_EXT8 flag.
1307 */
1308
1309static void wiimod_bboard_in_keys(struct wiimote_data *wdata, const __u8 *keys)
1310{
1311        input_report_key(wdata->extension.input, BTN_A,
1312                         !!(keys[1] & 0x08));
1313        input_sync(wdata->extension.input);
1314}
1315
1316static void wiimod_bboard_in_ext(struct wiimote_data *wdata,
1317                                 const __u8 *ext)
1318{
1319        __s32 val[4], tmp, div;
1320        unsigned int i;
1321        struct wiimote_state *s = &wdata->state;
1322
1323        /*
1324         * Balance board data layout:
1325         *
1326         *   Byte |  8  7  6  5  4  3  2  1  |
1327         *   -----+--------------------------+
1328         *    1   |    Top Right <15:8>      |
1329         *    2   |    Top Right  <7:0>      |
1330         *   -----+--------------------------+
1331         *    3   | Bottom Right <15:8>      |
1332         *    4   | Bottom Right  <7:0>      |
1333         *   -----+--------------------------+
1334         *    5   |     Top Left <15:8>      |
1335         *    6   |     Top Left  <7:0>      |
1336         *   -----+--------------------------+
1337         *    7   |  Bottom Left <15:8>      |
1338         *    8   |  Bottom Left  <7:0>      |
1339         *   -----+--------------------------+
1340         *
1341         * These values represent the weight-measurements of the Wii-balance
1342         * board with 16bit precision.
1343         *
1344         * The balance-board is never reported interleaved with motionp.
1345         */
1346
1347        val[0] = ext[0];
1348        val[0] <<= 8;
1349        val[0] |= ext[1];
1350
1351        val[1] = ext[2];
1352        val[1] <<= 8;
1353        val[1] |= ext[3];
1354
1355        val[2] = ext[4];
1356        val[2] <<= 8;
1357        val[2] |= ext[5];
1358
1359        val[3] = ext[6];
1360        val[3] <<= 8;
1361        val[3] |= ext[7];
1362
1363        /* apply calibration data */
1364        for (i = 0; i < 4; i++) {
1365                if (val[i] <= s->calib_bboard[i][0]) {
1366                        tmp = 0;
1367                } else if (val[i] < s->calib_bboard[i][1]) {
1368                        tmp = val[i] - s->calib_bboard[i][0];
1369                        tmp *= 1700;
1370                        div = s->calib_bboard[i][1] - s->calib_bboard[i][0];
1371                        tmp /= div ? div : 1;
1372                } else {
1373                        tmp = val[i] - s->calib_bboard[i][1];
1374                        tmp *= 1700;
1375                        div = s->calib_bboard[i][2] - s->calib_bboard[i][1];
1376                        tmp /= div ? div : 1;
1377                        tmp += 1700;
1378                }
1379                val[i] = tmp;
1380        }
1381
1382        input_report_abs(wdata->extension.input, ABS_HAT0X, val[0]);
1383        input_report_abs(wdata->extension.input, ABS_HAT0Y, val[1]);
1384        input_report_abs(wdata->extension.input, ABS_HAT1X, val[2]);
1385        input_report_abs(wdata->extension.input, ABS_HAT1Y, val[3]);
1386        input_sync(wdata->extension.input);
1387}
1388
1389static int wiimod_bboard_open(struct input_dev *dev)
1390{
1391        struct wiimote_data *wdata = input_get_drvdata(dev);
1392        unsigned long flags;
1393
1394        spin_lock_irqsave(&wdata->state.lock, flags);
1395        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1396        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1397        spin_unlock_irqrestore(&wdata->state.lock, flags);
1398
1399        return 0;
1400}
1401
1402static void wiimod_bboard_close(struct input_dev *dev)
1403{
1404        struct wiimote_data *wdata = input_get_drvdata(dev);
1405        unsigned long flags;
1406
1407        spin_lock_irqsave(&wdata->state.lock, flags);
1408        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1409        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1410        spin_unlock_irqrestore(&wdata->state.lock, flags);
1411}
1412
1413static ssize_t wiimod_bboard_calib_show(struct device *dev,
1414                                        struct device_attribute *attr,
1415                                        char *out)
1416{
1417        struct wiimote_data *wdata = dev_to_wii(dev);
1418        int i, j, ret;
1419        __u16 val;
1420        __u8 buf[24], offs;
1421
1422        ret = wiimote_cmd_acquire(wdata);
1423        if (ret)
1424                return ret;
1425
1426        ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1427        if (ret != 12) {
1428                wiimote_cmd_release(wdata);
1429                return ret < 0 ? ret : -EIO;
1430        }
1431        ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1432        if (ret != 12) {
1433                wiimote_cmd_release(wdata);
1434                return ret < 0 ? ret : -EIO;
1435        }
1436
1437        wiimote_cmd_release(wdata);
1438
1439        spin_lock_irq(&wdata->state.lock);
1440        offs = 0;
1441        for (i = 0; i < 3; ++i) {
1442                for (j = 0; j < 4; ++j) {
1443                        wdata->state.calib_bboard[j][i] = buf[offs];
1444                        wdata->state.calib_bboard[j][i] <<= 8;
1445                        wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1446                        offs += 2;
1447                }
1448        }
1449        spin_unlock_irq(&wdata->state.lock);
1450
1451        ret = 0;
1452        for (i = 0; i < 3; ++i) {
1453                for (j = 0; j < 4; ++j) {
1454                        val = wdata->state.calib_bboard[j][i];
1455                        if (i == 2 && j == 3)
1456                                ret += sprintf(&out[ret], "%04x\n", val);
1457                        else
1458                                ret += sprintf(&out[ret], "%04x:", val);
1459                }
1460        }
1461
1462        return ret;
1463}
1464
1465static DEVICE_ATTR(bboard_calib, S_IRUGO, wiimod_bboard_calib_show, NULL);
1466
1467static int wiimod_bboard_probe(const struct wiimod_ops *ops,
1468                               struct wiimote_data *wdata)
1469{
1470        int ret, i, j;
1471        __u8 buf[24], offs;
1472
1473        wiimote_cmd_acquire_noint(wdata);
1474
1475        ret = wiimote_cmd_read(wdata, 0xa40024, buf, 12);
1476        if (ret != 12) {
1477                wiimote_cmd_release(wdata);
1478                return ret < 0 ? ret : -EIO;
1479        }
1480        ret = wiimote_cmd_read(wdata, 0xa40024 + 12, buf + 12, 12);
1481        if (ret != 12) {
1482                wiimote_cmd_release(wdata);
1483                return ret < 0 ? ret : -EIO;
1484        }
1485
1486        wiimote_cmd_release(wdata);
1487
1488        offs = 0;
1489        for (i = 0; i < 3; ++i) {
1490                for (j = 0; j < 4; ++j) {
1491                        wdata->state.calib_bboard[j][i] = buf[offs];
1492                        wdata->state.calib_bboard[j][i] <<= 8;
1493                        wdata->state.calib_bboard[j][i] |= buf[offs + 1];
1494                        offs += 2;
1495                }
1496        }
1497
1498        wdata->extension.input = input_allocate_device();
1499        if (!wdata->extension.input)
1500                return -ENOMEM;
1501
1502        ret = device_create_file(&wdata->hdev->dev,
1503                                 &dev_attr_bboard_calib);
1504        if (ret) {
1505                hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1506                goto err_free;
1507        }
1508
1509        input_set_drvdata(wdata->extension.input, wdata);
1510        wdata->extension.input->open = wiimod_bboard_open;
1511        wdata->extension.input->close = wiimod_bboard_close;
1512        wdata->extension.input->dev.parent = &wdata->hdev->dev;
1513        wdata->extension.input->id.bustype = wdata->hdev->bus;
1514        wdata->extension.input->id.vendor = wdata->hdev->vendor;
1515        wdata->extension.input->id.product = wdata->hdev->product;
1516        wdata->extension.input->id.version = wdata->hdev->version;
1517        wdata->extension.input->name = WIIMOTE_NAME " Balance Board";
1518
1519        set_bit(EV_KEY, wdata->extension.input->evbit);
1520        set_bit(BTN_A, wdata->extension.input->keybit);
1521
1522        set_bit(EV_ABS, wdata->extension.input->evbit);
1523        set_bit(ABS_HAT0X, wdata->extension.input->absbit);
1524        set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
1525        set_bit(ABS_HAT1X, wdata->extension.input->absbit);
1526        set_bit(ABS_HAT1Y, wdata->extension.input->absbit);
1527        input_set_abs_params(wdata->extension.input,
1528                             ABS_HAT0X, 0, 65535, 2, 4);
1529        input_set_abs_params(wdata->extension.input,
1530                             ABS_HAT0Y, 0, 65535, 2, 4);
1531        input_set_abs_params(wdata->extension.input,
1532                             ABS_HAT1X, 0, 65535, 2, 4);
1533        input_set_abs_params(wdata->extension.input,
1534                             ABS_HAT1Y, 0, 65535, 2, 4);
1535
1536        ret = input_register_device(wdata->extension.input);
1537        if (ret)
1538                goto err_file;
1539
1540        return 0;
1541
1542err_file:
1543        device_remove_file(&wdata->hdev->dev,
1544                           &dev_attr_bboard_calib);
1545err_free:
1546        input_free_device(wdata->extension.input);
1547        wdata->extension.input = NULL;
1548        return ret;
1549}
1550
1551static void wiimod_bboard_remove(const struct wiimod_ops *ops,
1552                                 struct wiimote_data *wdata)
1553{
1554        if (!wdata->extension.input)
1555                return;
1556
1557        input_unregister_device(wdata->extension.input);
1558        wdata->extension.input = NULL;
1559        device_remove_file(&wdata->hdev->dev,
1560                           &dev_attr_bboard_calib);
1561}
1562
1563static const struct wiimod_ops wiimod_bboard = {
1564        .flags = WIIMOD_FLAG_EXT8,
1565        .arg = 0,
1566        .probe = wiimod_bboard_probe,
1567        .remove = wiimod_bboard_remove,
1568        .in_keys = wiimod_bboard_in_keys,
1569        .in_ext = wiimod_bboard_in_ext,
1570};
1571
1572/*
1573 * Pro Controller
1574 * Released with the Wii U was the Nintendo Wii U Pro Controller. It does not
1575 * work together with the classic Wii, but only with the new Wii U. However, it
1576 * uses the same protocol and provides a builtin "classic controller pro"
1577 * extension, few standard buttons, a rumble motor, 4 LEDs and a battery.
1578 * We provide all these via a standard extension device as the device doesn't
1579 * feature an extension port.
1580 */
1581
1582enum wiimod_pro_keys {
1583        WIIMOD_PRO_KEY_A,
1584        WIIMOD_PRO_KEY_B,
1585        WIIMOD_PRO_KEY_X,
1586        WIIMOD_PRO_KEY_Y,
1587        WIIMOD_PRO_KEY_PLUS,
1588        WIIMOD_PRO_KEY_MINUS,
1589        WIIMOD_PRO_KEY_HOME,
1590        WIIMOD_PRO_KEY_LEFT,
1591        WIIMOD_PRO_KEY_RIGHT,
1592        WIIMOD_PRO_KEY_UP,
1593        WIIMOD_PRO_KEY_DOWN,
1594        WIIMOD_PRO_KEY_TL,
1595        WIIMOD_PRO_KEY_TR,
1596        WIIMOD_PRO_KEY_ZL,
1597        WIIMOD_PRO_KEY_ZR,
1598        WIIMOD_PRO_KEY_THUMBL,
1599        WIIMOD_PRO_KEY_THUMBR,
1600        WIIMOD_PRO_KEY_NUM,
1601};
1602
1603static const __u16 wiimod_pro_map[] = {
1604        BTN_EAST,       /* WIIMOD_PRO_KEY_A */
1605        BTN_SOUTH,      /* WIIMOD_PRO_KEY_B */
1606        BTN_NORTH,      /* WIIMOD_PRO_KEY_X */
1607        BTN_WEST,       /* WIIMOD_PRO_KEY_Y */
1608        BTN_START,      /* WIIMOD_PRO_KEY_PLUS */
1609        BTN_SELECT,     /* WIIMOD_PRO_KEY_MINUS */
1610        BTN_MODE,       /* WIIMOD_PRO_KEY_HOME */
1611        BTN_DPAD_LEFT,  /* WIIMOD_PRO_KEY_LEFT */
1612        BTN_DPAD_RIGHT, /* WIIMOD_PRO_KEY_RIGHT */
1613        BTN_DPAD_UP,    /* WIIMOD_PRO_KEY_UP */
1614        BTN_DPAD_DOWN,  /* WIIMOD_PRO_KEY_DOWN */
1615        BTN_TL,         /* WIIMOD_PRO_KEY_TL */
1616        BTN_TR,         /* WIIMOD_PRO_KEY_TR */
1617        BTN_TL2,        /* WIIMOD_PRO_KEY_ZL */
1618        BTN_TR2,        /* WIIMOD_PRO_KEY_ZR */
1619        BTN_THUMBL,     /* WIIMOD_PRO_KEY_THUMBL */
1620        BTN_THUMBR,     /* WIIMOD_PRO_KEY_THUMBR */
1621};
1622
1623static void wiimod_pro_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1624{
1625        __s16 rx, ry, lx, ly;
1626
1627        /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
1628         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1629         *    1   |                   LX <7:0>                    |
1630         *   -----+-----------------------+-----------------------+
1631         *    2   |  0     0     0     0  |       LX <11:8>       |
1632         *   -----+-----------------------+-----------------------+
1633         *    3   |                   RX <7:0>                    |
1634         *   -----+-----------------------+-----------------------+
1635         *    4   |  0     0     0     0  |       RX <11:8>       |
1636         *   -----+-----------------------+-----------------------+
1637         *    5   |                   LY <7:0>                    |
1638         *   -----+-----------------------+-----------------------+
1639         *    6   |  0     0     0     0  |       LY <11:8>       |
1640         *   -----+-----------------------+-----------------------+
1641         *    7   |                   RY <7:0>                    |
1642         *   -----+-----------------------+-----------------------+
1643         *    8   |  0     0     0     0  |       RY <11:8>       |
1644         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1645         *    9   | BDR | BDD | BLT | B-  | BH  | B+  | BRT |  1  |
1646         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1647         *   10   | BZL | BB  | BY  | BA  | BX  | BZR | BDL | BDU |
1648         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
1649         *   11   |  1  |     BATTERY     | USB |CHARG|LTHUM|RTHUM|
1650         *   -----+-----+-----------------+-----------+-----+-----+
1651         * All buttons are low-active (0 if pressed)
1652         * RX and RY are right analog stick
1653         * LX and LY are left analog stick
1654         * BLT is left trigger, BRT is right trigger.
1655         * BDR, BDD, BDL, BDU form the D-Pad with right, down, left, up buttons
1656         * BZL is left Z button and BZR is right Z button
1657         * B-, BH, B+ are +, HOME and - buttons
1658         * BB, BY, BA, BX are A, B, X, Y buttons
1659         *
1660         * Bits marked as 0/1 are unknown and never changed during tests.
1661         *
1662         * Not entirely verified:
1663         *   CHARG: 1 if uncharging, 0 if charging
1664         *   USB: 1 if not connected, 0 if connected
1665         *   BATTERY: battery capacity from 000 (empty) to 100 (full)
1666         */
1667
1668        lx = (ext[0] & 0xff) | ((ext[1] & 0x0f) << 8);
1669        rx = (ext[2] & 0xff) | ((ext[3] & 0x0f) << 8);
1670        ly = (ext[4] & 0xff) | ((ext[5] & 0x0f) << 8);
1671        ry = (ext[6] & 0xff) | ((ext[7] & 0x0f) << 8);
1672
1673        /* zero-point offsets */
1674        lx -= 0x800;
1675        ly = 0x800 - ly;
1676        rx -= 0x800;
1677        ry = 0x800 - ry;
1678
1679        /* Trivial automatic calibration. We don't know any calibration data
1680         * in the EEPROM so we must use the first report to calibrate the
1681         * null-position of the analog sticks. Users can retrigger calibration
1682         * via sysfs, or set it explicitly. If data is off more than abs(500),
1683         * we skip calibration as the sticks are likely to be moved already. */
1684        if (!(wdata->state.flags & WIIPROTO_FLAG_PRO_CALIB_DONE)) {
1685                wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1686                if (abs(lx) < 500)
1687                        wdata->state.calib_pro_sticks[0] = -lx;
1688                if (abs(ly) < 500)
1689                        wdata->state.calib_pro_sticks[1] = -ly;
1690                if (abs(rx) < 500)
1691                        wdata->state.calib_pro_sticks[2] = -rx;
1692                if (abs(ry) < 500)
1693                        wdata->state.calib_pro_sticks[3] = -ry;
1694        }
1695
1696        /* apply calibration data */
1697        lx += wdata->state.calib_pro_sticks[0];
1698        ly += wdata->state.calib_pro_sticks[1];
1699        rx += wdata->state.calib_pro_sticks[2];
1700        ry += wdata->state.calib_pro_sticks[3];
1701
1702        input_report_abs(wdata->extension.input, ABS_X, lx);
1703        input_report_abs(wdata->extension.input, ABS_Y, ly);
1704        input_report_abs(wdata->extension.input, ABS_RX, rx);
1705        input_report_abs(wdata->extension.input, ABS_RY, ry);
1706
1707        input_report_key(wdata->extension.input,
1708                         wiimod_pro_map[WIIMOD_PRO_KEY_RIGHT],
1709                         !(ext[8] & 0x80));
1710        input_report_key(wdata->extension.input,
1711                         wiimod_pro_map[WIIMOD_PRO_KEY_DOWN],
1712                         !(ext[8] & 0x40));
1713        input_report_key(wdata->extension.input,
1714                         wiimod_pro_map[WIIMOD_PRO_KEY_TL],
1715                         !(ext[8] & 0x20));
1716        input_report_key(wdata->extension.input,
1717                         wiimod_pro_map[WIIMOD_PRO_KEY_MINUS],
1718                         !(ext[8] & 0x10));
1719        input_report_key(wdata->extension.input,
1720                         wiimod_pro_map[WIIMOD_PRO_KEY_HOME],
1721                         !(ext[8] & 0x08));
1722        input_report_key(wdata->extension.input,
1723                         wiimod_pro_map[WIIMOD_PRO_KEY_PLUS],
1724                         !(ext[8] & 0x04));
1725        input_report_key(wdata->extension.input,
1726                         wiimod_pro_map[WIIMOD_PRO_KEY_TR],
1727                         !(ext[8] & 0x02));
1728
1729        input_report_key(wdata->extension.input,
1730                         wiimod_pro_map[WIIMOD_PRO_KEY_ZL],
1731                         !(ext[9] & 0x80));
1732        input_report_key(wdata->extension.input,
1733                         wiimod_pro_map[WIIMOD_PRO_KEY_B],
1734                         !(ext[9] & 0x40));
1735        input_report_key(wdata->extension.input,
1736                         wiimod_pro_map[WIIMOD_PRO_KEY_Y],
1737                         !(ext[9] & 0x20));
1738        input_report_key(wdata->extension.input,
1739                         wiimod_pro_map[WIIMOD_PRO_KEY_A],
1740                         !(ext[9] & 0x10));
1741        input_report_key(wdata->extension.input,
1742                         wiimod_pro_map[WIIMOD_PRO_KEY_X],
1743                         !(ext[9] & 0x08));
1744        input_report_key(wdata->extension.input,
1745                         wiimod_pro_map[WIIMOD_PRO_KEY_ZR],
1746                         !(ext[9] & 0x04));
1747        input_report_key(wdata->extension.input,
1748                         wiimod_pro_map[WIIMOD_PRO_KEY_LEFT],
1749                         !(ext[9] & 0x02));
1750        input_report_key(wdata->extension.input,
1751                         wiimod_pro_map[WIIMOD_PRO_KEY_UP],
1752                         !(ext[9] & 0x01));
1753
1754        input_report_key(wdata->extension.input,
1755                         wiimod_pro_map[WIIMOD_PRO_KEY_THUMBL],
1756                         !(ext[10] & 0x02));
1757        input_report_key(wdata->extension.input,
1758                         wiimod_pro_map[WIIMOD_PRO_KEY_THUMBR],
1759                         !(ext[10] & 0x01));
1760
1761        input_sync(wdata->extension.input);
1762}
1763
1764static int wiimod_pro_open(struct input_dev *dev)
1765{
1766        struct wiimote_data *wdata = input_get_drvdata(dev);
1767        unsigned long flags;
1768
1769        spin_lock_irqsave(&wdata->state.lock, flags);
1770        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
1771        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1772        spin_unlock_irqrestore(&wdata->state.lock, flags);
1773
1774        return 0;
1775}
1776
1777static void wiimod_pro_close(struct input_dev *dev)
1778{
1779        struct wiimote_data *wdata = input_get_drvdata(dev);
1780        unsigned long flags;
1781
1782        spin_lock_irqsave(&wdata->state.lock, flags);
1783        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
1784        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
1785        spin_unlock_irqrestore(&wdata->state.lock, flags);
1786}
1787
1788static int wiimod_pro_play(struct input_dev *dev, void *data,
1789                           struct ff_effect *eff)
1790{
1791        struct wiimote_data *wdata = input_get_drvdata(dev);
1792        __u8 value;
1793
1794        /*
1795         * The wiimote supports only a single rumble motor so if any magnitude
1796         * is set to non-zero then we start the rumble motor. If both are set to
1797         * zero, we stop the rumble motor.
1798         */
1799
1800        if (eff->u.rumble.strong_magnitude || eff->u.rumble.weak_magnitude)
1801                value = 1;
1802        else
1803                value = 0;
1804
1805        /* Locking state.lock here might deadlock with input_event() calls.
1806         * schedule_work acts as barrier. Merging multiple changes is fine. */
1807        wdata->state.cache_rumble = value;
1808        schedule_work(&wdata->rumble_worker);
1809
1810        return 0;
1811}
1812
1813static ssize_t wiimod_pro_calib_show(struct device *dev,
1814                                     struct device_attribute *attr,
1815                                     char *out)
1816{
1817        struct wiimote_data *wdata = dev_to_wii(dev);
1818        int r;
1819
1820        r = 0;
1821        r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[0]);
1822        r += sprintf(&out[r], "%+06hd ", wdata->state.calib_pro_sticks[1]);
1823        r += sprintf(&out[r], "%+06hd:", wdata->state.calib_pro_sticks[2]);
1824        r += sprintf(&out[r], "%+06hd\n", wdata->state.calib_pro_sticks[3]);
1825
1826        return r;
1827}
1828
1829static ssize_t wiimod_pro_calib_store(struct device *dev,
1830                                      struct device_attribute *attr,
1831                                      const char *buf, size_t count)
1832{
1833        struct wiimote_data *wdata = dev_to_wii(dev);
1834        int r;
1835        s16 x1, y1, x2, y2;
1836
1837        if (!strncmp(buf, "scan\n", 5)) {
1838                spin_lock_irq(&wdata->state.lock);
1839                wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1840                spin_unlock_irq(&wdata->state.lock);
1841        } else {
1842                r = sscanf(buf, "%hd:%hd %hd:%hd", &x1, &y1, &x2, &y2);
1843                if (r != 4)
1844                        return -EINVAL;
1845
1846                spin_lock_irq(&wdata->state.lock);
1847                wdata->state.flags |= WIIPROTO_FLAG_PRO_CALIB_DONE;
1848                spin_unlock_irq(&wdata->state.lock);
1849
1850                wdata->state.calib_pro_sticks[0] = x1;
1851                wdata->state.calib_pro_sticks[1] = y1;
1852                wdata->state.calib_pro_sticks[2] = x2;
1853                wdata->state.calib_pro_sticks[3] = y2;
1854        }
1855
1856        return strnlen(buf, PAGE_SIZE);
1857}
1858
1859static DEVICE_ATTR(pro_calib, S_IRUGO|S_IWUSR|S_IWGRP, wiimod_pro_calib_show,
1860                   wiimod_pro_calib_store);
1861
1862static int wiimod_pro_probe(const struct wiimod_ops *ops,
1863                            struct wiimote_data *wdata)
1864{
1865        int ret, i;
1866        unsigned long flags;
1867
1868        INIT_WORK(&wdata->rumble_worker, wiimod_rumble_worker);
1869        wdata->state.calib_pro_sticks[0] = 0;
1870        wdata->state.calib_pro_sticks[1] = 0;
1871        wdata->state.calib_pro_sticks[2] = 0;
1872        wdata->state.calib_pro_sticks[3] = 0;
1873
1874        spin_lock_irqsave(&wdata->state.lock, flags);
1875        wdata->state.flags &= ~WIIPROTO_FLAG_PRO_CALIB_DONE;
1876        spin_unlock_irqrestore(&wdata->state.lock, flags);
1877
1878        wdata->extension.input = input_allocate_device();
1879        if (!wdata->extension.input)
1880                return -ENOMEM;
1881
1882        set_bit(FF_RUMBLE, wdata->extension.input->ffbit);
1883        input_set_drvdata(wdata->extension.input, wdata);
1884
1885        if (input_ff_create_memless(wdata->extension.input, NULL,
1886                                    wiimod_pro_play)) {
1887                ret = -ENOMEM;
1888                goto err_free;
1889        }
1890
1891        ret = device_create_file(&wdata->hdev->dev,
1892                                 &dev_attr_pro_calib);
1893        if (ret) {
1894                hid_err(wdata->hdev, "cannot create sysfs attribute\n");
1895                goto err_free;
1896        }
1897
1898        wdata->extension.input->open = wiimod_pro_open;
1899        wdata->extension.input->close = wiimod_pro_close;
1900        wdata->extension.input->dev.parent = &wdata->hdev->dev;
1901        wdata->extension.input->id.bustype = wdata->hdev->bus;
1902        wdata->extension.input->id.vendor = wdata->hdev->vendor;
1903        wdata->extension.input->id.product = wdata->hdev->product;
1904        wdata->extension.input->id.version = wdata->hdev->version;
1905        wdata->extension.input->name = WIIMOTE_NAME " Pro Controller";
1906
1907        set_bit(EV_KEY, wdata->extension.input->evbit);
1908        for (i = 0; i < WIIMOD_PRO_KEY_NUM; ++i)
1909                set_bit(wiimod_pro_map[i],
1910                        wdata->extension.input->keybit);
1911
1912        set_bit(EV_ABS, wdata->extension.input->evbit);
1913        set_bit(ABS_X, wdata->extension.input->absbit);
1914        set_bit(ABS_Y, wdata->extension.input->absbit);
1915        set_bit(ABS_RX, wdata->extension.input->absbit);
1916        set_bit(ABS_RY, wdata->extension.input->absbit);
1917        input_set_abs_params(wdata->extension.input,
1918                             ABS_X, -0x400, 0x400, 4, 100);
1919        input_set_abs_params(wdata->extension.input,
1920                             ABS_Y, -0x400, 0x400, 4, 100);
1921        input_set_abs_params(wdata->extension.input,
1922                             ABS_RX, -0x400, 0x400, 4, 100);
1923        input_set_abs_params(wdata->extension.input,
1924                             ABS_RY, -0x400, 0x400, 4, 100);
1925
1926        ret = input_register_device(wdata->extension.input);
1927        if (ret)
1928                goto err_file;
1929
1930        return 0;
1931
1932err_file:
1933        device_remove_file(&wdata->hdev->dev,
1934                           &dev_attr_pro_calib);
1935err_free:
1936        input_free_device(wdata->extension.input);
1937        wdata->extension.input = NULL;
1938        return ret;
1939}
1940
1941static void wiimod_pro_remove(const struct wiimod_ops *ops,
1942                              struct wiimote_data *wdata)
1943{
1944        unsigned long flags;
1945
1946        if (!wdata->extension.input)
1947                return;
1948
1949        input_unregister_device(wdata->extension.input);
1950        wdata->extension.input = NULL;
1951        cancel_work_sync(&wdata->rumble_worker);
1952        device_remove_file(&wdata->hdev->dev,
1953                           &dev_attr_pro_calib);
1954
1955        spin_lock_irqsave(&wdata->state.lock, flags);
1956        wiiproto_req_rumble(wdata, 0);
1957        spin_unlock_irqrestore(&wdata->state.lock, flags);
1958}
1959
1960static const struct wiimod_ops wiimod_pro = {
1961        .flags = WIIMOD_FLAG_EXT16,
1962        .arg = 0,
1963        .probe = wiimod_pro_probe,
1964        .remove = wiimod_pro_remove,
1965        .in_ext = wiimod_pro_in_ext,
1966};
1967
1968/*
1969 * Drums
1970 * Guitar-Hero, Rock-Band and other games came bundled with drums which can
1971 * be plugged as extension to a Wiimote. Drum-reports are still not entirely
1972 * figured out, but the most important information is known.
1973 * We create a separate device for drums and report all information via this
1974 * input device.
1975 */
1976
1977static inline void wiimod_drums_report_pressure(struct wiimote_data *wdata,
1978                                                __u8 none, __u8 which,
1979                                                __u8 pressure, __u8 onoff,
1980                                                __u8 *store, __u16 code,
1981                                                __u8 which_code)
1982{
1983        static const __u8 default_pressure = 3;
1984
1985        if (!none && which == which_code) {
1986                *store = pressure;
1987                input_report_abs(wdata->extension.input, code, *store);
1988        } else if (onoff != !!*store) {
1989                *store = onoff ? default_pressure : 0;
1990                input_report_abs(wdata->extension.input, code, *store);
1991        }
1992}
1993
1994static void wiimod_drums_in_ext(struct wiimote_data *wdata, const __u8 *ext)
1995{
1996        __u8 pressure, which, none, hhp, sx, sy;
1997        __u8 o, r, y, g, b, bass, bm, bp;
1998
1999        /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2000         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2001         *    1   |  0  |  0  |              SX <5:0>             |
2002         *    2   |  0  |  0  |              SY <5:0>             |
2003         *   -----+-----+-----+-----------------------------+-----+
2004         *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2005         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2006         *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2007         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2008         *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |  ?  |
2009         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2010         *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |  1  |  1  |
2011         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2012         * All buttons are 0 if pressed
2013         *
2014         * With Motion+ enabled, the following bits will get invalid:
2015         *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2016         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2017         *    1   |  0  |  0  |              SX <5:1>       |XXXXX|
2018         *    2   |  0  |  0  |              SY <5:1>       |XXXXX|
2019         *   -----+-----+-----+-----------------------------+-----+
2020         *    3   | HPP | NON |         WHICH <5:1>         |  ?  |
2021         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2022         *    4   |   SOFT <7:5>    |  0  |  1  |  1  |  0  |  ?  |
2023         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2024         *    5   |  ?  |  1  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2025         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2026         *    6   |  O  |  R  |  Y  |  G  |  B  | BSS |XXXXX|XXXXX|
2027         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2028         */
2029
2030        pressure = 7 - (ext[3] >> 5);
2031        which = (ext[2] >> 1) & 0x1f;
2032        none = !!(ext[2] & 0x40);
2033        hhp = !(ext[2] & 0x80);
2034        sx = ext[0] & 0x3f;
2035        sy = ext[1] & 0x3f;
2036        o = !(ext[5] & 0x80);
2037        r = !(ext[5] & 0x40);
2038        y = !(ext[5] & 0x20);
2039        g = !(ext[5] & 0x10);
2040        b = !(ext[5] & 0x08);
2041        bass = !(ext[5] & 0x04);
2042        bm = !(ext[4] & 0x10);
2043        bp = !(ext[4] & 0x04);
2044
2045        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2046                sx &= 0x3e;
2047                sy &= 0x3e;
2048        }
2049
2050        wiimod_drums_report_pressure(wdata, none, which, pressure,
2051                                     o, &wdata->state.pressure_drums[0],
2052                                     ABS_HAT2Y, 0x0e);
2053        wiimod_drums_report_pressure(wdata, none, which, pressure,
2054                                     r, &wdata->state.pressure_drums[1],
2055                                     ABS_HAT0X, 0x19);
2056        wiimod_drums_report_pressure(wdata, none, which, pressure,
2057                                     y, &wdata->state.pressure_drums[2],
2058                                     ABS_HAT2X, 0x11);
2059        wiimod_drums_report_pressure(wdata, none, which, pressure,
2060                                     g, &wdata->state.pressure_drums[3],
2061                                     ABS_HAT1X, 0x12);
2062        wiimod_drums_report_pressure(wdata, none, which, pressure,
2063                                     b, &wdata->state.pressure_drums[4],
2064                                     ABS_HAT0Y, 0x0f);
2065
2066        /* Bass shares pressure with hi-hat (set via hhp) */
2067        wiimod_drums_report_pressure(wdata, none, hhp ? 0xff : which, pressure,
2068                                     bass, &wdata->state.pressure_drums[5],
2069                                     ABS_HAT3X, 0x1b);
2070        /* Hi-hat has no on/off values, just pressure. Force to off/0. */
2071        wiimod_drums_report_pressure(wdata, none, hhp ? which : 0xff, pressure,
2072                                     0, &wdata->state.pressure_drums[6],
2073                                     ABS_HAT3Y, 0x0e);
2074
2075        input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2076        input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2077
2078        input_report_key(wdata->extension.input, BTN_START, bp);
2079        input_report_key(wdata->extension.input, BTN_SELECT, bm);
2080
2081        input_sync(wdata->extension.input);
2082}
2083
2084static int wiimod_drums_open(struct input_dev *dev)
2085{
2086        struct wiimote_data *wdata = input_get_drvdata(dev);
2087        unsigned long flags;
2088
2089        spin_lock_irqsave(&wdata->state.lock, flags);
2090        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2091        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2092        spin_unlock_irqrestore(&wdata->state.lock, flags);
2093
2094        return 0;
2095}
2096
2097static void wiimod_drums_close(struct input_dev *dev)
2098{
2099        struct wiimote_data *wdata = input_get_drvdata(dev);
2100        unsigned long flags;
2101
2102        spin_lock_irqsave(&wdata->state.lock, flags);
2103        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2104        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2105        spin_unlock_irqrestore(&wdata->state.lock, flags);
2106}
2107
2108static int wiimod_drums_probe(const struct wiimod_ops *ops,
2109                              struct wiimote_data *wdata)
2110{
2111        int ret;
2112
2113        wdata->extension.input = input_allocate_device();
2114        if (!wdata->extension.input)
2115                return -ENOMEM;
2116
2117        input_set_drvdata(wdata->extension.input, wdata);
2118        wdata->extension.input->open = wiimod_drums_open;
2119        wdata->extension.input->close = wiimod_drums_close;
2120        wdata->extension.input->dev.parent = &wdata->hdev->dev;
2121        wdata->extension.input->id.bustype = wdata->hdev->bus;
2122        wdata->extension.input->id.vendor = wdata->hdev->vendor;
2123        wdata->extension.input->id.product = wdata->hdev->product;
2124        wdata->extension.input->id.version = wdata->hdev->version;
2125        wdata->extension.input->name = WIIMOTE_NAME " Drums";
2126
2127        set_bit(EV_KEY, wdata->extension.input->evbit);
2128        set_bit(BTN_START, wdata->extension.input->keybit);
2129        set_bit(BTN_SELECT, wdata->extension.input->keybit);
2130
2131        set_bit(EV_ABS, wdata->extension.input->evbit);
2132        set_bit(ABS_X, wdata->extension.input->absbit);
2133        set_bit(ABS_Y, wdata->extension.input->absbit);
2134        set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2135        set_bit(ABS_HAT0Y, wdata->extension.input->absbit);
2136        set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2137        set_bit(ABS_HAT2X, wdata->extension.input->absbit);
2138        set_bit(ABS_HAT2Y, wdata->extension.input->absbit);
2139        set_bit(ABS_HAT3X, wdata->extension.input->absbit);
2140        set_bit(ABS_HAT3Y, wdata->extension.input->absbit);
2141        input_set_abs_params(wdata->extension.input,
2142                             ABS_X, -32, 31, 1, 1);
2143        input_set_abs_params(wdata->extension.input,
2144                             ABS_Y, -32, 31, 1, 1);
2145        input_set_abs_params(wdata->extension.input,
2146                             ABS_HAT0X, 0, 7, 0, 0);
2147        input_set_abs_params(wdata->extension.input,
2148                             ABS_HAT0Y, 0, 7, 0, 0);
2149        input_set_abs_params(wdata->extension.input,
2150                             ABS_HAT1X, 0, 7, 0, 0);
2151        input_set_abs_params(wdata->extension.input,
2152                             ABS_HAT2X, 0, 7, 0, 0);
2153        input_set_abs_params(wdata->extension.input,
2154                             ABS_HAT2Y, 0, 7, 0, 0);
2155        input_set_abs_params(wdata->extension.input,
2156                             ABS_HAT3X, 0, 7, 0, 0);
2157        input_set_abs_params(wdata->extension.input,
2158                             ABS_HAT3Y, 0, 7, 0, 0);
2159
2160        ret = input_register_device(wdata->extension.input);
2161        if (ret)
2162                goto err_free;
2163
2164        return 0;
2165
2166err_free:
2167        input_free_device(wdata->extension.input);
2168        wdata->extension.input = NULL;
2169        return ret;
2170}
2171
2172static void wiimod_drums_remove(const struct wiimod_ops *ops,
2173                                struct wiimote_data *wdata)
2174{
2175        if (!wdata->extension.input)
2176                return;
2177
2178        input_unregister_device(wdata->extension.input);
2179        wdata->extension.input = NULL;
2180}
2181
2182static const struct wiimod_ops wiimod_drums = {
2183        .flags = 0,
2184        .arg = 0,
2185        .probe = wiimod_drums_probe,
2186        .remove = wiimod_drums_remove,
2187        .in_ext = wiimod_drums_in_ext,
2188};
2189
2190/*
2191 * Guitar
2192 * Guitar-Hero, Rock-Band and other games came bundled with guitars which can
2193 * be plugged as extension to a Wiimote.
2194 * We create a separate device for guitars and report all information via this
2195 * input device.
2196 */
2197
2198enum wiimod_guitar_keys {
2199        WIIMOD_GUITAR_KEY_G,
2200        WIIMOD_GUITAR_KEY_R,
2201        WIIMOD_GUITAR_KEY_Y,
2202        WIIMOD_GUITAR_KEY_B,
2203        WIIMOD_GUITAR_KEY_O,
2204        WIIMOD_GUITAR_KEY_UP,
2205        WIIMOD_GUITAR_KEY_DOWN,
2206        WIIMOD_GUITAR_KEY_PLUS,
2207        WIIMOD_GUITAR_KEY_MINUS,
2208        WIIMOD_GUITAR_KEY_NUM,
2209};
2210
2211static const __u16 wiimod_guitar_map[] = {
2212        BTN_1,                  /* WIIMOD_GUITAR_KEY_G */
2213        BTN_2,                  /* WIIMOD_GUITAR_KEY_R */
2214        BTN_3,                  /* WIIMOD_GUITAR_KEY_Y */
2215        BTN_4,                  /* WIIMOD_GUITAR_KEY_B */
2216        BTN_5,                  /* WIIMOD_GUITAR_KEY_O */
2217        BTN_DPAD_UP,            /* WIIMOD_GUITAR_KEY_UP */
2218        BTN_DPAD_DOWN,          /* WIIMOD_GUITAR_KEY_DOWN */
2219        BTN_START,              /* WIIMOD_GUITAR_KEY_PLUS */
2220        BTN_SELECT,             /* WIIMOD_GUITAR_KEY_MINUS */
2221};
2222
2223static void wiimod_guitar_in_ext(struct wiimote_data *wdata, const __u8 *ext)
2224{
2225        __u8 sx, sy, tb, wb, bd, bm, bp, bo, br, bb, bg, by, bu;
2226
2227        /*   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2228         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2229         *    1   |  0  |  0  |              SX <5:0>             |
2230         *    2   |  0  |  0  |              SY <5:0>             |
2231         *   -----+-----+-----+-----+-----------------------------+
2232         *    3   |  0  |  0  |  0  |      TB <4:0>               |
2233         *   -----+-----+-----+-----+-----------------------------+
2234         *    4   |  0  |  0  |  0  |      WB <4:0>               |
2235         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2236         *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |  1  |
2237         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2238         *    6   | BO  | BR  | BB  | BG  | BY  |  1  |  1  | BU  |
2239         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2240         * All buttons are 0 if pressed
2241         *
2242         * With Motion+ enabled, it will look like this:
2243         *   Byte |  8  |  7  |  6  |  5  |  4  |  3  |  2  |  1  |
2244         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2245         *    1   |  0  |  0  |              SX <5:1>       | BU  |
2246         *    2   |  0  |  0  |              SY <5:1>       |  1  |
2247         *   -----+-----+-----+-----+-----------------------+-----+
2248         *    3   |  0  |  0  |  0  |      TB <4:0>               |
2249         *   -----+-----+-----+-----+-----------------------------+
2250         *    4   |  0  |  0  |  0  |      WB <4:0>               |
2251         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2252         *    5   |  1  | BD  |  1  | B-  |  1  | B+  |  1  |XXXXX|
2253         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2254         *    6   | BO  | BR  | BB  | BG  | BY  |  1  |XXXXX|XXXXX|
2255         *   -----+-----+-----+-----+-----+-----+-----+-----+-----+
2256         */
2257
2258        sx = ext[0] & 0x3f;
2259        sy = ext[1] & 0x3f;
2260        tb = ext[2] & 0x1f;
2261        wb = ext[3] & 0x1f;
2262        bd = !(ext[4] & 0x40);
2263        bm = !(ext[4] & 0x10);
2264        bp = !(ext[4] & 0x04);
2265        bo = !(ext[5] & 0x80);
2266        br = !(ext[5] & 0x40);
2267        bb = !(ext[5] & 0x20);
2268        bg = !(ext[5] & 0x10);
2269        by = !(ext[5] & 0x08);
2270        bu = !(ext[5] & 0x01);
2271
2272        if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
2273                bu = !(ext[0] & 0x01);
2274                sx &= 0x3e;
2275                sy &= 0x3e;
2276        }
2277
2278        input_report_abs(wdata->extension.input, ABS_X, sx - 0x20);
2279        input_report_abs(wdata->extension.input, ABS_Y, sy - 0x20);
2280        input_report_abs(wdata->extension.input, ABS_HAT0X, tb);
2281        input_report_abs(wdata->extension.input, ABS_HAT1X, wb - 0x10);
2282
2283        input_report_key(wdata->extension.input,
2284                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_G],
2285                         bg);
2286        input_report_key(wdata->extension.input,
2287                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_R],
2288                         br);
2289        input_report_key(wdata->extension.input,
2290                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_Y],
2291                         by);
2292        input_report_key(wdata->extension.input,
2293                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_B],
2294                         bb);
2295        input_report_key(wdata->extension.input,
2296                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_O],
2297                         bo);
2298        input_report_key(wdata->extension.input,
2299                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_UP],
2300                         bu);
2301        input_report_key(wdata->extension.input,
2302                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_DOWN],
2303                         bd);
2304        input_report_key(wdata->extension.input,
2305                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_PLUS],
2306                         bp);
2307        input_report_key(wdata->extension.input,
2308                         wiimod_guitar_map[WIIMOD_GUITAR_KEY_MINUS],
2309                         bm);
2310
2311        input_sync(wdata->extension.input);
2312}
2313
2314static int wiimod_guitar_open(struct input_dev *dev)
2315{
2316        struct wiimote_data *wdata = input_get_drvdata(dev);
2317        unsigned long flags;
2318
2319        spin_lock_irqsave(&wdata->state.lock, flags);
2320        wdata->state.flags |= WIIPROTO_FLAG_EXT_USED;
2321        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2322        spin_unlock_irqrestore(&wdata->state.lock, flags);
2323
2324        return 0;
2325}
2326
2327static void wiimod_guitar_close(struct input_dev *dev)
2328{
2329        struct wiimote_data *wdata = input_get_drvdata(dev);
2330        unsigned long flags;
2331
2332        spin_lock_irqsave(&wdata->state.lock, flags);
2333        wdata->state.flags &= ~WIIPROTO_FLAG_EXT_USED;
2334        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2335        spin_unlock_irqrestore(&wdata->state.lock, flags);
2336}
2337
2338static int wiimod_guitar_probe(const struct wiimod_ops *ops,
2339                               struct wiimote_data *wdata)
2340{
2341        int ret, i;
2342
2343        wdata->extension.input = input_allocate_device();
2344        if (!wdata->extension.input)
2345                return -ENOMEM;
2346
2347        input_set_drvdata(wdata->extension.input, wdata);
2348        wdata->extension.input->open = wiimod_guitar_open;
2349        wdata->extension.input->close = wiimod_guitar_close;
2350        wdata->extension.input->dev.parent = &wdata->hdev->dev;
2351        wdata->extension.input->id.bustype = wdata->hdev->bus;
2352        wdata->extension.input->id.vendor = wdata->hdev->vendor;
2353        wdata->extension.input->id.product = wdata->hdev->product;
2354        wdata->extension.input->id.version = wdata->hdev->version;
2355        wdata->extension.input->name = WIIMOTE_NAME " Guitar";
2356
2357        set_bit(EV_KEY, wdata->extension.input->evbit);
2358        for (i = 0; i < WIIMOD_GUITAR_KEY_NUM; ++i)
2359                set_bit(wiimod_guitar_map[i],
2360                        wdata->extension.input->keybit);
2361
2362        set_bit(EV_ABS, wdata->extension.input->evbit);
2363        set_bit(ABS_X, wdata->extension.input->absbit);
2364        set_bit(ABS_Y, wdata->extension.input->absbit);
2365        set_bit(ABS_HAT0X, wdata->extension.input->absbit);
2366        set_bit(ABS_HAT1X, wdata->extension.input->absbit);
2367        input_set_abs_params(wdata->extension.input,
2368                             ABS_X, -32, 31, 1, 1);
2369        input_set_abs_params(wdata->extension.input,
2370                             ABS_Y, -32, 31, 1, 1);
2371        input_set_abs_params(wdata->extension.input,
2372                             ABS_HAT0X, 0, 0x1f, 1, 1);
2373        input_set_abs_params(wdata->extension.input,
2374                             ABS_HAT1X, 0, 0x0f, 1, 1);
2375
2376        ret = input_register_device(wdata->extension.input);
2377        if (ret)
2378                goto err_free;
2379
2380        return 0;
2381
2382err_free:
2383        input_free_device(wdata->extension.input);
2384        wdata->extension.input = NULL;
2385        return ret;
2386}
2387
2388static void wiimod_guitar_remove(const struct wiimod_ops *ops,
2389                                 struct wiimote_data *wdata)
2390{
2391        if (!wdata->extension.input)
2392                return;
2393
2394        input_unregister_device(wdata->extension.input);
2395        wdata->extension.input = NULL;
2396}
2397
2398static const struct wiimod_ops wiimod_guitar = {
2399        .flags = 0,
2400        .arg = 0,
2401        .probe = wiimod_guitar_probe,
2402        .remove = wiimod_guitar_remove,
2403        .in_ext = wiimod_guitar_in_ext,
2404};
2405
2406/*
2407 * Builtin Motion Plus
2408 * This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
2409 * disables polling for Motion-Plus. This should be set only for devices which
2410 * don't allow MP hotplugging.
2411 */
2412
2413static int wiimod_builtin_mp_probe(const struct wiimod_ops *ops,
2414                                   struct wiimote_data *wdata)
2415{
2416        unsigned long flags;
2417
2418        spin_lock_irqsave(&wdata->state.lock, flags);
2419        wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2420        spin_unlock_irqrestore(&wdata->state.lock, flags);
2421
2422        return 0;
2423}
2424
2425static void wiimod_builtin_mp_remove(const struct wiimod_ops *ops,
2426                                     struct wiimote_data *wdata)
2427{
2428        unsigned long flags;
2429
2430        spin_lock_irqsave(&wdata->state.lock, flags);
2431        wdata->state.flags |= WIIPROTO_FLAG_BUILTIN_MP;
2432        spin_unlock_irqrestore(&wdata->state.lock, flags);
2433}
2434
2435static const struct wiimod_ops wiimod_builtin_mp = {
2436        .flags = 0,
2437        .arg = 0,
2438        .probe = wiimod_builtin_mp_probe,
2439        .remove = wiimod_builtin_mp_remove,
2440};
2441
2442/*
2443 * No Motion Plus
2444 * This module simply sets the WIIPROTO_FLAG_NO_MP protocol flag which
2445 * disables motion-plus. This is needed for devices that advertise this but we
2446 * don't know how to use it (or whether it is actually present).
2447 */
2448
2449static int wiimod_no_mp_probe(const struct wiimod_ops *ops,
2450                              struct wiimote_data *wdata)
2451{
2452        unsigned long flags;
2453
2454        spin_lock_irqsave(&wdata->state.lock, flags);
2455        wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2456        spin_unlock_irqrestore(&wdata->state.lock, flags);
2457
2458        return 0;
2459}
2460
2461static void wiimod_no_mp_remove(const struct wiimod_ops *ops,
2462                                struct wiimote_data *wdata)
2463{
2464        unsigned long flags;
2465
2466        spin_lock_irqsave(&wdata->state.lock, flags);
2467        wdata->state.flags |= WIIPROTO_FLAG_NO_MP;
2468        spin_unlock_irqrestore(&wdata->state.lock, flags);
2469}
2470
2471static const struct wiimod_ops wiimod_no_mp = {
2472        .flags = 0,
2473        .arg = 0,
2474        .probe = wiimod_no_mp_probe,
2475        .remove = wiimod_no_mp_remove,
2476};
2477
2478/*
2479 * Motion Plus
2480 * The Motion Plus extension provides rotation sensors (gyro) as a small
2481 * extension device for Wii Remotes. Many devices have them built-in so
2482 * you cannot see them from the outside.
2483 * Motion Plus extensions are special because they are on a separate extension
2484 * port and allow other extensions to be used simultaneously. This is all
2485 * handled by the Wiimote Core so we don't have to deal with it.
2486 */
2487
2488static void wiimod_mp_in_mp(struct wiimote_data *wdata, const __u8 *ext)
2489{
2490        __s32 x, y, z;
2491
2492        /*        |   8    7    6    5    4    3 |  2  |  1  |
2493         *   -----+------------------------------+-----+-----+
2494         *    1   |               Yaw Speed <7:0>            |
2495         *    2   |              Roll Speed <7:0>            |
2496         *    3   |             Pitch Speed <7:0>            |
2497         *   -----+------------------------------+-----+-----+
2498         *    4   |       Yaw Speed <13:8>       | Yaw |Pitch|
2499         *   -----+------------------------------+-----+-----+
2500         *    5   |      Roll Speed <13:8>       |Roll | Ext |
2501         *   -----+------------------------------+-----+-----+
2502         *    6   |     Pitch Speed <13:8>       |  1  |  0  |
2503         *   -----+------------------------------+-----+-----+
2504         * The single bits Yaw, Roll, Pitch in the lower right corner specify
2505         * whether the wiimote is rotating fast (0) or slow (1). Speed for slow
2506         * roation is 8192/440 units / deg/s and for fast rotation 8192/2000
2507         * units / deg/s. To get a linear scale for fast rotation we multiply
2508         * by 2000/440 = ~4.5454 and scale both fast and slow by 9 to match the
2509         * previous scale reported by this driver.
2510         * This leaves a linear scale with 8192*9/440 (~167.564) units / deg/s.
2511         * If the wiimote is not rotating the sensor reports 2^13 = 8192.
2512         * Ext specifies whether an extension is connected to the motionp.
2513         * which is parsed by wiimote-core.
2514         */
2515
2516        x = ext[0];
2517        y = ext[1];
2518        z = ext[2];
2519
2520        x |= (((__u16)ext[3]) << 6) & 0xff00;
2521        y |= (((__u16)ext[4]) << 6) & 0xff00;
2522        z |= (((__u16)ext[5]) << 6) & 0xff00;
2523
2524        x -= 8192;
2525        y -= 8192;
2526        z -= 8192;
2527
2528        if (!(ext[3] & 0x02))
2529                x = (x * 2000 * 9) / 440;
2530        else
2531                x *= 9;
2532        if (!(ext[4] & 0x02))
2533                y = (y * 2000 * 9) / 440;
2534        else
2535                y *= 9;
2536        if (!(ext[3] & 0x01))
2537                z = (z * 2000 * 9) / 440;
2538        else
2539                z *= 9;
2540
2541        input_report_abs(wdata->mp, ABS_RX, x);
2542        input_report_abs(wdata->mp, ABS_RY, y);
2543        input_report_abs(wdata->mp, ABS_RZ, z);
2544        input_sync(wdata->mp);
2545}
2546
2547static int wiimod_mp_open(struct input_dev *dev)
2548{
2549        struct wiimote_data *wdata = input_get_drvdata(dev);
2550        unsigned long flags;
2551
2552        spin_lock_irqsave(&wdata->state.lock, flags);
2553        wdata->state.flags |= WIIPROTO_FLAG_MP_USED;
2554        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2555        __wiimote_schedule(wdata);
2556        spin_unlock_irqrestore(&wdata->state.lock, flags);
2557
2558        return 0;
2559}
2560
2561static void wiimod_mp_close(struct input_dev *dev)
2562{
2563        struct wiimote_data *wdata = input_get_drvdata(dev);
2564        unsigned long flags;
2565
2566        spin_lock_irqsave(&wdata->state.lock, flags);
2567        wdata->state.flags &= ~WIIPROTO_FLAG_MP_USED;
2568        wiiproto_req_drm(wdata, WIIPROTO_REQ_NULL);
2569        __wiimote_schedule(wdata);
2570        spin_unlock_irqrestore(&wdata->state.lock, flags);
2571}
2572
2573static int wiimod_mp_probe(const struct wiimod_ops *ops,
2574                           struct wiimote_data *wdata)
2575{
2576        int ret;
2577
2578        wdata->mp = input_allocate_device();
2579        if (!wdata->mp)
2580                return -ENOMEM;
2581
2582        input_set_drvdata(wdata->mp, wdata);
2583        wdata->mp->open = wiimod_mp_open;
2584        wdata->mp->close = wiimod_mp_close;
2585        wdata->mp->dev.parent = &wdata->hdev->dev;
2586        wdata->mp->id.bustype = wdata->hdev->bus;
2587        wdata->mp->id.vendor = wdata->hdev->vendor;
2588        wdata->mp->id.product = wdata->hdev->product;
2589        wdata->mp->id.version = wdata->hdev->version;
2590        wdata->mp->name = WIIMOTE_NAME " Motion Plus";
2591
2592        set_bit(EV_ABS, wdata->mp->evbit);
2593        set_bit(ABS_RX, wdata->mp->absbit);
2594        set_bit(ABS_RY, wdata->mp->absbit);
2595        set_bit(ABS_RZ, wdata->mp->absbit);
2596        input_set_abs_params(wdata->mp,
2597                             ABS_RX, -16000, 16000, 4, 8);
2598        input_set_abs_params(wdata->mp,
2599                             ABS_RY, -16000, 16000, 4, 8);
2600        input_set_abs_params(wdata->mp,
2601                             ABS_RZ, -16000, 16000, 4, 8);
2602
2603        ret = input_register_device(wdata->mp);
2604        if (ret)
2605                goto err_free;
2606
2607        return 0;
2608
2609err_free:
2610        input_free_device(wdata->mp);
2611        wdata->mp = NULL;
2612        return ret;
2613}
2614
2615static void wiimod_mp_remove(const struct wiimod_ops *ops,
2616                             struct wiimote_data *wdata)
2617{
2618        if (!wdata->mp)
2619                return;
2620
2621        input_unregister_device(wdata->mp);
2622        wdata->mp = NULL;
2623}
2624
2625const struct wiimod_ops wiimod_mp = {
2626        .flags = 0,
2627        .arg = 0,
2628        .probe = wiimod_mp_probe,
2629        .remove = wiimod_mp_remove,
2630        .in_mp = wiimod_mp_in_mp,
2631};
2632
2633/* module table */
2634
2635static const struct wiimod_ops wiimod_dummy;
2636
2637const struct wiimod_ops *wiimod_table[WIIMOD_NUM] = {
2638        [WIIMOD_KEYS] = &wiimod_keys,
2639        [WIIMOD_RUMBLE] = &wiimod_rumble,
2640        [WIIMOD_BATTERY] = &wiimod_battery,
2641        [WIIMOD_LED1] = &wiimod_leds[0],
2642        [WIIMOD_LED2] = &wiimod_leds[1],
2643        [WIIMOD_LED3] = &wiimod_leds[2],
2644        [WIIMOD_LED4] = &wiimod_leds[3],
2645        [WIIMOD_ACCEL] = &wiimod_accel,
2646        [WIIMOD_IR] = &wiimod_ir,
2647        [WIIMOD_BUILTIN_MP] = &wiimod_builtin_mp,
2648        [WIIMOD_NO_MP] = &wiimod_no_mp,
2649};
2650
2651const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
2652        [WIIMOTE_EXT_NONE] = &wiimod_dummy,
2653        [WIIMOTE_EXT_UNKNOWN] = &wiimod_dummy,
2654        [WIIMOTE_EXT_NUNCHUK] = &wiimod_nunchuk,
2655        [WIIMOTE_EXT_CLASSIC_CONTROLLER] = &wiimod_classic,
2656        [WIIMOTE_EXT_BALANCE_BOARD] = &wiimod_bboard,
2657        [WIIMOTE_EXT_PRO_CONTROLLER] = &wiimod_pro,
2658        [WIIMOTE_EXT_DRUMS] = &wiimod_drums,
2659        [WIIMOTE_EXT_GUITAR] = &wiimod_guitar,
2660};
2661