linux/drivers/video/fbdev/aty/mach64_accel.c
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   1// SPDX-License-Identifier: GPL-2.0
   2
   3/*
   4 *  ATI Mach64 Hardware Acceleration
   5 */
   6
   7#include <linux/delay.h>
   8#include <asm/unaligned.h>
   9#include <linux/fb.h>
  10#include <video/mach64.h>
  11#include "atyfb.h"
  12
  13    /*
  14     *  Generic Mach64 routines
  15     */
  16
  17/* this is for DMA GUI engine! work in progress */
  18typedef struct {
  19        u32 frame_buf_offset;
  20        u32 system_mem_addr;
  21        u32 command;
  22        u32 reserved;
  23} BM_DESCRIPTOR_ENTRY;
  24
  25#define LAST_DESCRIPTOR (1 << 31)
  26#define SYSTEM_TO_FRAME_BUFFER 0
  27
  28static u32 rotation24bpp(u32 dx, u32 direction)
  29{
  30        u32 rotation;
  31        if (direction & DST_X_LEFT_TO_RIGHT) {
  32                rotation = (dx / 4) % 6;
  33        } else {
  34                rotation = ((dx + 2) / 4) % 6;
  35        }
  36
  37        return ((rotation << 8) | DST_24_ROTATION_ENABLE);
  38}
  39
  40void aty_reset_engine(struct atyfb_par *par)
  41{
  42        /* reset engine */
  43        aty_st_le32(GEN_TEST_CNTL,
  44                aty_ld_le32(GEN_TEST_CNTL, par) &
  45                ~(GUI_ENGINE_ENABLE | HWCURSOR_ENABLE), par);
  46        /* enable engine */
  47        aty_st_le32(GEN_TEST_CNTL,
  48                aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
  49        /* ensure engine is not locked up by clearing any FIFO or */
  50        /* HOST errors */
  51        aty_st_le32(BUS_CNTL,
  52                aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
  53
  54        par->fifo_space = 0;
  55}
  56
  57static void reset_GTC_3D_engine(const struct atyfb_par *par)
  58{
  59        aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
  60        mdelay(GTC_3D_RESET_DELAY);
  61        aty_st_le32(SETUP_CNTL, 0x00, par);
  62        mdelay(GTC_3D_RESET_DELAY);
  63        aty_st_le32(SCALE_3D_CNTL, 0x00, par);
  64        mdelay(GTC_3D_RESET_DELAY);
  65}
  66
  67void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
  68{
  69        u32 pitch_value;
  70        u32 vxres;
  71
  72        /* determine modal information from global mode structure */
  73        pitch_value = info->fix.line_length / (info->var.bits_per_pixel / 8);
  74        vxres = info->var.xres_virtual;
  75
  76        if (info->var.bits_per_pixel == 24) {
  77                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  78                /* horizontal coordinates and widths must be adjusted */
  79                pitch_value *= 3;
  80                vxres *= 3;
  81        }
  82
  83        /* On GTC (RagePro), we need to reset the 3D engine before */
  84        if (M64_HAS(RESET_3D))
  85                reset_GTC_3D_engine(par);
  86
  87        /* Reset engine, enable, and clear any engine errors */
  88        aty_reset_engine(par);
  89        /* Ensure that vga page pointers are set to zero - the upper */
  90        /* page pointers are set to 1 to handle overflows in the */
  91        /* lower page */
  92        aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
  93        aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
  94
  95        /* ---- Setup standard engine context ---- */
  96
  97        /* All GUI registers here are FIFOed - therefore, wait for */
  98        /* the appropriate number of empty FIFO entries */
  99        wait_for_fifo(14, par);
 100
 101        /* enable all registers to be loaded for context loads */
 102        aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
 103
 104        /* set destination pitch to modal pitch, set offset to zero */
 105        aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
 106
 107        /* zero these registers (set them to a known state) */
 108        aty_st_le32(DST_Y_X, 0, par);
 109        aty_st_le32(DST_HEIGHT, 0, par);
 110        aty_st_le32(DST_BRES_ERR, 0, par);
 111        aty_st_le32(DST_BRES_INC, 0, par);
 112        aty_st_le32(DST_BRES_DEC, 0, par);
 113
 114        /* set destination drawing attributes */
 115        aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
 116                    DST_X_LEFT_TO_RIGHT, par);
 117
 118        /* set source pitch to modal pitch, set offset to zero */
 119        aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
 120
 121        /* set these registers to a known state */
 122        aty_st_le32(SRC_Y_X, 0, par);
 123        aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
 124        aty_st_le32(SRC_Y_X_START, 0, par);
 125        aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
 126
 127        /* set source pixel retrieving attributes */
 128        aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
 129
 130        /* set host attributes */
 131        wait_for_fifo(13, par);
 132        aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
 133
 134        /* set pattern attributes */
 135        aty_st_le32(PAT_REG0, 0, par);
 136        aty_st_le32(PAT_REG1, 0, par);
 137        aty_st_le32(PAT_CNTL, 0, par);
 138
 139        /* set scissors to modal size */
 140        aty_st_le32(SC_LEFT, 0, par);
 141        aty_st_le32(SC_TOP, 0, par);
 142        aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
 143        aty_st_le32(SC_RIGHT, vxres - 1, par);
 144
 145        /* set background color to minimum value (usually BLACK) */
 146        aty_st_le32(DP_BKGD_CLR, 0, par);
 147
 148        /* set foreground color to maximum value (usually WHITE) */
 149        aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
 150
 151        /* set write mask to effect all pixel bits */
 152        aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
 153
 154        /* set foreground mix to overpaint and background mix to */
 155        /* no-effect */
 156        aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
 157
 158        /* set primary source pixel channel to foreground color */
 159        /* register */
 160        aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
 161
 162        /* set compare functionality to false (no-effect on */
 163        /* destination) */
 164        wait_for_fifo(3, par);
 165        aty_st_le32(CLR_CMP_CLR, 0, par);
 166        aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
 167        aty_st_le32(CLR_CMP_CNTL, 0, par);
 168
 169        /* set pixel depth */
 170        wait_for_fifo(2, par);
 171        aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
 172        aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
 173
 174        wait_for_fifo(5, par);
 175        aty_st_le32(SCALE_3D_CNTL, 0, par);
 176        aty_st_le32(Z_CNTL, 0, par);
 177        aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
 178                    par);
 179        aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
 180
 181        /* insure engine is idle before leaving */
 182        wait_for_idle(par);
 183}
 184
 185    /*
 186     *  Accelerated functions
 187     */
 188
 189static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
 190                             struct atyfb_par *par)
 191{
 192        /* perform rectangle fill */
 193        wait_for_fifo(2, par);
 194        aty_st_le32(DST_Y_X, (x << 16) | y, par);
 195        aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
 196        par->blitter_may_be_busy = 1;
 197}
 198
 199void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
 200{
 201        struct atyfb_par *par = (struct atyfb_par *) info->par;
 202        u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
 203        u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
 204
 205        if (par->asleep)
 206                return;
 207        if (!area->width || !area->height)
 208                return;
 209        if (!par->accel_flags) {
 210                cfb_copyarea(info, area);
 211                return;
 212        }
 213
 214        if (info->var.bits_per_pixel == 24) {
 215                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
 216                /* horizontal coordinates and widths must be adjusted */
 217                sx *= 3;
 218                dx *= 3;
 219                width *= 3;
 220        }
 221
 222        if (area->sy < area->dy) {
 223                dy += area->height - 1;
 224                sy += area->height - 1;
 225        } else
 226                direction |= DST_Y_TOP_TO_BOTTOM;
 227
 228        if (sx < dx) {
 229                dx += width - 1;
 230                sx += width - 1;
 231        } else
 232                direction |= DST_X_LEFT_TO_RIGHT;
 233
 234        if (info->var.bits_per_pixel == 24) {
 235                rotation = rotation24bpp(dx, direction);
 236        }
 237
 238        wait_for_fifo(5, par);
 239        aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
 240        aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
 241        aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
 242        aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
 243        aty_st_le32(DST_CNTL, direction | rotation, par);
 244        draw_rect(dx, dy, width, area->height, par);
 245}
 246
 247void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
 248{
 249        struct atyfb_par *par = (struct atyfb_par *) info->par;
 250        u32 color, dx = rect->dx, width = rect->width, rotation = 0;
 251
 252        if (par->asleep)
 253                return;
 254        if (!rect->width || !rect->height)
 255                return;
 256        if (!par->accel_flags) {
 257                cfb_fillrect(info, rect);
 258                return;
 259        }
 260
 261        if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
 262            info->fix.visual == FB_VISUAL_DIRECTCOLOR)
 263                color = ((u32 *)(info->pseudo_palette))[rect->color];
 264        else
 265                color = rect->color;
 266
 267        if (info->var.bits_per_pixel == 24) {
 268                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
 269                /* horizontal coordinates and widths must be adjusted */
 270                dx *= 3;
 271                width *= 3;
 272                rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
 273        }
 274
 275        wait_for_fifo(4, par);
 276        aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
 277        aty_st_le32(DP_FRGD_CLR, color, par);
 278        aty_st_le32(DP_SRC,
 279                    BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
 280                    par);
 281        aty_st_le32(DST_CNTL,
 282                    DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
 283                    DST_X_LEFT_TO_RIGHT | rotation, par);
 284        draw_rect(dx, rect->dy, width, rect->height, par);
 285}
 286
 287void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
 288{
 289        struct atyfb_par *par = (struct atyfb_par *) info->par;
 290        u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
 291        u32 pix_width, rotation = 0, src, mix;
 292
 293        if (par->asleep)
 294                return;
 295        if (!image->width || !image->height)
 296                return;
 297        if (!par->accel_flags ||
 298            (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
 299                cfb_imageblit(info, image);
 300                return;
 301        }
 302
 303        pix_width = par->crtc.dp_pix_width;
 304
 305        switch (image->depth) {
 306        case 1:
 307            pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
 308            pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
 309            break;
 310        case 4:
 311            pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
 312            pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
 313            break;
 314        case 8:
 315            pix_width &= ~HOST_MASK;
 316            pix_width |= HOST_8BPP;
 317            break;
 318        case 15:
 319            pix_width &= ~HOST_MASK;
 320            pix_width |= HOST_15BPP;
 321            break;
 322        case 16:
 323            pix_width &= ~HOST_MASK;
 324            pix_width |= HOST_16BPP;
 325            break;
 326        case 24:
 327            pix_width &= ~HOST_MASK;
 328            pix_width |= HOST_24BPP;
 329            break;
 330        case 32:
 331            pix_width &= ~HOST_MASK;
 332            pix_width |= HOST_32BPP;
 333            break;
 334        }
 335
 336        if (info->var.bits_per_pixel == 24) {
 337                /* In 24 bpp, the engine is in 8 bpp - this requires that all */
 338                /* horizontal coordinates and widths must be adjusted */
 339                dx *= 3;
 340                width *= 3;
 341
 342                rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
 343
 344                pix_width &= ~DST_MASK;
 345                pix_width |= DST_8BPP;
 346
 347                /*
 348                 * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
 349                 * this hwaccelerated triple has an issue with not aligned data
 350                 */
 351                if (image->depth == 1 && M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
 352                        pix_width |= DP_HOST_TRIPLE_EN;
 353        }
 354
 355        if (image->depth == 1) {
 356                u32 fg, bg;
 357                if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
 358                    info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
 359                        fg = ((u32*)(info->pseudo_palette))[image->fg_color];
 360                        bg = ((u32*)(info->pseudo_palette))[image->bg_color];
 361                } else {
 362                        fg = image->fg_color;
 363                        bg = image->bg_color;
 364                }
 365
 366                wait_for_fifo(2, par);
 367                aty_st_le32(DP_BKGD_CLR, bg, par);
 368                aty_st_le32(DP_FRGD_CLR, fg, par);
 369                src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
 370                mix = FRGD_MIX_S | BKGD_MIX_S;
 371        } else {
 372                src = MONO_SRC_ONE | FRGD_SRC_HOST;
 373                mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
 374        }
 375
 376        wait_for_fifo(5, par);
 377        aty_st_le32(DP_PIX_WIDTH, pix_width, par);
 378        aty_st_le32(DP_MIX, mix, par);
 379        aty_st_le32(DP_SRC, src, par);
 380        aty_st_le32(HOST_CNTL, HOST_BYTE_ALIGN, par);
 381        aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
 382
 383        draw_rect(dx, dy, width, image->height, par);
 384        src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
 385
 386        /* manual triple each pixel */
 387        if (image->depth == 1 && info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
 388                int inbit, outbit, mult24, byte_id_in_dword, width;
 389                u8 *pbitmapin = (u8*)image->data, *pbitmapout;
 390                u32 hostdword;
 391
 392                for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
 393                        for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
 394                                byte_id_in_dword < 4 && src_bytes;
 395                                byte_id_in_dword++, pbitmapout++) {
 396                                for (outbit = 7; outbit >= 0; outbit--) {
 397                                        *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
 398                                        mult24++;
 399                                        /* next bit */
 400                                        if (mult24 == 3) {
 401                                                mult24 = 0;
 402                                                inbit--;
 403                                                width--;
 404                                        }
 405
 406                                        /* next byte */
 407                                        if (inbit < 0 || width == 0) {
 408                                                src_bytes--;
 409                                                pbitmapin++;
 410                                                inbit = 7;
 411
 412                                                if (width == 0) {
 413                                                    width = image->width;
 414                                                    outbit = 0;
 415                                                }
 416                                        }
 417                                }
 418                        }
 419                        wait_for_fifo(1, par);
 420                        aty_st_le32(HOST_DATA0, le32_to_cpu(hostdword), par);
 421                }
 422        } else {
 423                u32 *pbitmap, dwords = (src_bytes + 3) / 4;
 424                for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
 425                        wait_for_fifo(1, par);
 426                        aty_st_le32(HOST_DATA0, get_unaligned_le32(pbitmap), par);
 427                }
 428        }
 429}
 430