linux/include/linux/platform_data/video-mx3fb.h
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   1/* SPDX-License-Identifier: GPL-2.0-only */
   2/*
   3 * Copyright (C) 2008
   4 * Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de>
   5 */
   6
   7#ifndef __ASM_ARCH_MX3FB_H__
   8#define __ASM_ARCH_MX3FB_H__
   9
  10#include <linux/device.h>
  11#include <linux/fb.h>
  12
  13/* Proprietary FB_SYNC_ flags */
  14#define FB_SYNC_OE_ACT_HIGH     0x80000000
  15#define FB_SYNC_CLK_INVERT      0x40000000
  16#define FB_SYNC_DATA_INVERT     0x20000000
  17#define FB_SYNC_CLK_IDLE_EN     0x10000000
  18#define FB_SYNC_SHARP_MODE      0x08000000
  19#define FB_SYNC_SWAP_RGB        0x04000000
  20#define FB_SYNC_CLK_SEL_EN      0x02000000
  21
  22/*
  23 * Specify the way your display is connected. The IPU can arbitrarily
  24 * map the internal colors to the external data lines. We only support
  25 * the following mappings at the moment.
  26 */
  27enum disp_data_mapping {
  28        /* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */
  29        IPU_DISP_DATA_MAPPING_RGB666,
  30        /* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */
  31        IPU_DISP_DATA_MAPPING_RGB565,
  32        /* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */
  33        IPU_DISP_DATA_MAPPING_RGB888,
  34};
  35
  36/**
  37 * struct mx3fb_platform_data - mx3fb platform data
  38 *
  39 * @dma_dev:    pointer to the dma-device, used for dma-slave connection
  40 * @mode:       pointer to a platform-provided per mxc_register_fb() videomode
  41 */
  42struct mx3fb_platform_data {
  43        struct device                   *dma_dev;
  44        const char                      *name;
  45        const struct fb_videomode       *mode;
  46        int                             num_modes;
  47        enum disp_data_mapping          disp_data_fmt;
  48};
  49
  50#endif
  51