linux/include/uapi/drm/msm_drm.h
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   1/*
   2 * Copyright (C) 2013 Red Hat
   3 * Author: Rob Clark <robdclark@gmail.com>
   4 *
   5 * Permission is hereby granted, free of charge, to any person obtaining a
   6 * copy of this software and associated documentation files (the "Software"),
   7 * to deal in the Software without restriction, including without limitation
   8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   9 * and/or sell copies of the Software, and to permit persons to whom the
  10 * Software is furnished to do so, subject to the following conditions:
  11 *
  12 * The above copyright notice and this permission notice (including the next
  13 * paragraph) shall be included in all copies or substantial portions of the
  14 * Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22 * SOFTWARE.
  23 */
  24
  25#ifndef __MSM_DRM_H__
  26#define __MSM_DRM_H__
  27
  28#include "drm.h"
  29
  30#if defined(__cplusplus)
  31extern "C" {
  32#endif
  33
  34/* Please note that modifications to all structs defined here are
  35 * subject to backwards-compatibility constraints:
  36 *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
  37 *     user/kernel compatibility
  38 *  2) Keep fields aligned to their size
  39 *  3) Because of how drm_ioctl() works, we can add new fields at
  40 *     the end of an ioctl if some care is taken: drm_ioctl() will
  41 *     zero out the new fields at the tail of the ioctl, so a zero
  42 *     value should have a backwards compatible meaning.  And for
  43 *     output params, userspace won't see the newly added output
  44 *     fields.. so that has to be somehow ok.
  45 */
  46
  47#define MSM_PIPE_NONE        0x00
  48#define MSM_PIPE_2D0         0x01
  49#define MSM_PIPE_2D1         0x02
  50#define MSM_PIPE_3D0         0x10
  51
  52/* The pipe-id just uses the lower bits, so can be OR'd with flags in
  53 * the upper 16 bits (which could be extended further, if needed, maybe
  54 * we extend/overload the pipe-id some day to deal with multiple rings,
  55 * but even then I don't think we need the full lower 16 bits).
  56 */
  57#define MSM_PIPE_ID_MASK     0xffff
  58#define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
  59#define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
  60
  61/* timeouts are specified in clock-monotonic absolute times (to simplify
  62 * restarting interrupted ioctls).  The following struct is logically the
  63 * same as 'struct timespec' but 32/64b ABI safe.
  64 */
  65struct drm_msm_timespec {
  66        __s64 tv_sec;          /* seconds */
  67        __s64 tv_nsec;         /* nanoseconds */
  68};
  69
  70#define MSM_PARAM_GPU_ID     0x01
  71#define MSM_PARAM_GMEM_SIZE  0x02
  72#define MSM_PARAM_CHIP_ID    0x03
  73#define MSM_PARAM_MAX_FREQ   0x04
  74#define MSM_PARAM_TIMESTAMP  0x05
  75#define MSM_PARAM_GMEM_BASE  0x06
  76#define MSM_PARAM_PRIORITIES 0x07  /* The # of priority levels */
  77#define MSM_PARAM_PP_PGTABLE 0x08  /* => 1 for per-process pagetables, else 0 */
  78#define MSM_PARAM_FAULTS     0x09
  79#define MSM_PARAM_SUSPENDS   0x0a
  80
  81/* For backwards compat.  The original support for preemption was based on
  82 * a single ring per priority level so # of priority levels equals the #
  83 * of rings.  With drm/scheduler providing additional levels of priority,
  84 * the number of priorities is greater than the # of rings.  The param is
  85 * renamed to better reflect this.
  86 */
  87#define MSM_PARAM_NR_RINGS   MSM_PARAM_PRIORITIES
  88
  89struct drm_msm_param {
  90        __u32 pipe;           /* in, MSM_PIPE_x */
  91        __u32 param;          /* in, MSM_PARAM_x */
  92        __u64 value;          /* out (get_param) or in (set_param) */
  93};
  94
  95/*
  96 * GEM buffers:
  97 */
  98
  99#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
 100#define MSM_BO_GPU_READONLY  0x00000002
 101#define MSM_BO_CACHE_MASK    0x000f0000
 102/* cache modes */
 103#define MSM_BO_CACHED        0x00010000
 104#define MSM_BO_WC            0x00020000
 105#define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
 106#define MSM_BO_CACHED_COHERENT 0x080000
 107
 108#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
 109                              MSM_BO_GPU_READONLY | \
 110                              MSM_BO_CACHE_MASK)
 111
 112struct drm_msm_gem_new {
 113        __u64 size;           /* in */
 114        __u32 flags;          /* in, mask of MSM_BO_x */
 115        __u32 handle;         /* out */
 116};
 117
 118/* Get or set GEM buffer info.  The requested value can be passed
 119 * directly in 'value', or for data larger than 64b 'value' is a
 120 * pointer to userspace buffer, with 'len' specifying the number of
 121 * bytes copied into that buffer.  For info returned by pointer,
 122 * calling the GEM_INFO ioctl with null 'value' will return the
 123 * required buffer size in 'len'
 124 */
 125#define MSM_INFO_GET_OFFSET     0x00   /* get mmap() offset, returned by value */
 126#define MSM_INFO_GET_IOVA       0x01   /* get iova, returned by value */
 127#define MSM_INFO_SET_NAME       0x02   /* set the debug name (by pointer) */
 128#define MSM_INFO_GET_NAME       0x03   /* get debug name, returned by pointer */
 129
 130struct drm_msm_gem_info {
 131        __u32 handle;         /* in */
 132        __u32 info;           /* in - one of MSM_INFO_* */
 133        __u64 value;          /* in or out */
 134        __u32 len;            /* in or out */
 135        __u32 pad;
 136};
 137
 138#define MSM_PREP_READ        0x01
 139#define MSM_PREP_WRITE       0x02
 140#define MSM_PREP_NOSYNC      0x04
 141
 142#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
 143
 144struct drm_msm_gem_cpu_prep {
 145        __u32 handle;         /* in */
 146        __u32 op;             /* in, mask of MSM_PREP_x */
 147        struct drm_msm_timespec timeout;   /* in */
 148};
 149
 150struct drm_msm_gem_cpu_fini {
 151        __u32 handle;         /* in */
 152};
 153
 154/*
 155 * Cmdstream Submission:
 156 */
 157
 158/* The value written into the cmdstream is logically:
 159 *
 160 *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
 161 *
 162 * When we have GPU's w/ >32bit ptrs, it should be possible to deal
 163 * with this by emit'ing two reloc entries with appropriate shift
 164 * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
 165 *
 166 * NOTE that reloc's must be sorted by order of increasing submit_offset,
 167 * otherwise EINVAL.
 168 */
 169struct drm_msm_gem_submit_reloc {
 170        __u32 submit_offset;  /* in, offset from submit_bo */
 171        __u32 or;             /* in, value OR'd with result */
 172        __s32 shift;          /* in, amount of left shift (can be negative) */
 173        __u32 reloc_idx;      /* in, index of reloc_bo buffer */
 174        __u64 reloc_offset;   /* in, offset from start of reloc_bo */
 175};
 176
 177/* submit-types:
 178 *   BUF - this cmd buffer is executed normally.
 179 *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
 180 *      processed normally, but the kernel does not setup an IB to
 181 *      this buffer in the first-level ringbuffer
 182 *   CTX_RESTORE_BUF - only executed if there has been a GPU context
 183 *      switch since the last SUBMIT ioctl
 184 */
 185#define MSM_SUBMIT_CMD_BUF             0x0001
 186#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
 187#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
 188struct drm_msm_gem_submit_cmd {
 189        __u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
 190        __u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
 191        __u32 submit_offset;  /* in, offset into submit_bo */
 192        __u32 size;           /* in, cmdstream size */
 193        __u32 pad;
 194        __u32 nr_relocs;      /* in, number of submit_reloc's */
 195        __u64 relocs;         /* in, ptr to array of submit_reloc's */
 196};
 197
 198/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
 199 * cmdstream buffer(s) themselves or reloc entries) has one (and only
 200 * one) entry in the submit->bos[] table.
 201 *
 202 * As a optimization, the current buffer (gpu virtual address) can be
 203 * passed back through the 'presumed' field.  If on a subsequent reloc,
 204 * userspace passes back a 'presumed' address that is still valid,
 205 * then patching the cmdstream for this entry is skipped.  This can
 206 * avoid kernel needing to map/access the cmdstream bo in the common
 207 * case.
 208 */
 209#define MSM_SUBMIT_BO_READ             0x0001
 210#define MSM_SUBMIT_BO_WRITE            0x0002
 211#define MSM_SUBMIT_BO_DUMP             0x0004
 212
 213#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
 214                                        MSM_SUBMIT_BO_WRITE | \
 215                                        MSM_SUBMIT_BO_DUMP)
 216
 217struct drm_msm_gem_submit_bo {
 218        __u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
 219        __u32 handle;         /* in, GEM handle */
 220        __u64 presumed;       /* in/out, presumed buffer address */
 221};
 222
 223/* Valid submit ioctl flags: */
 224#define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
 225#define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
 226#define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
 227#define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
 228#define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
 229#define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
 230#define MSM_SUBMIT_FLAGS                ( \
 231                MSM_SUBMIT_NO_IMPLICIT   | \
 232                MSM_SUBMIT_FENCE_FD_IN   | \
 233                MSM_SUBMIT_FENCE_FD_OUT  | \
 234                MSM_SUBMIT_SUDO          | \
 235                MSM_SUBMIT_SYNCOBJ_IN    | \
 236                MSM_SUBMIT_SYNCOBJ_OUT   | \
 237                0)
 238
 239#define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
 240#define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
 241                MSM_SUBMIT_SYNCOBJ_RESET | \
 242                0)
 243
 244struct drm_msm_gem_submit_syncobj {
 245        __u32 handle;     /* in, syncobj handle. */
 246        __u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
 247        __u64 point;      /* in, timepoint for timeline syncobjs. */
 248};
 249
 250/* Each cmdstream submit consists of a table of buffers involved, and
 251 * one or more cmdstream buffers.  This allows for conditional execution
 252 * (context-restore), and IB buffers needed for per tile/bin draw cmds.
 253 */
 254struct drm_msm_gem_submit {
 255        __u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
 256        __u32 fence;          /* out */
 257        __u32 nr_bos;         /* in, number of submit_bo's */
 258        __u32 nr_cmds;        /* in, number of submit_cmd's */
 259        __u64 bos;            /* in, ptr to array of submit_bo's */
 260        __u64 cmds;           /* in, ptr to array of submit_cmd's */
 261        __s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
 262        __u32 queueid;        /* in, submitqueue id */
 263        __u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
 264        __u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
 265        __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
 266        __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
 267        __u32 syncobj_stride; /* in, stride of syncobj arrays. */
 268        __u32 pad;            /*in, reserved for future use, always 0. */
 269
 270};
 271
 272/* The normal way to synchronize with the GPU is just to CPU_PREP on
 273 * a buffer if you need to access it from the CPU (other cmdstream
 274 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
 275 * handle the required synchronization under the hood).  This ioctl
 276 * mainly just exists as a way to implement the gallium pipe_fence
 277 * APIs without requiring a dummy bo to synchronize on.
 278 */
 279struct drm_msm_wait_fence {
 280        __u32 fence;          /* in */
 281        __u32 pad;
 282        struct drm_msm_timespec timeout;   /* in */
 283        __u32 queueid;         /* in, submitqueue id */
 284};
 285
 286/* madvise provides a way to tell the kernel in case a buffers contents
 287 * can be discarded under memory pressure, which is useful for userspace
 288 * bo cache where we want to optimistically hold on to buffer allocate
 289 * and potential mmap, but allow the pages to be discarded under memory
 290 * pressure.
 291 *
 292 * Typical usage would involve madvise(DONTNEED) when buffer enters BO
 293 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
 294 * In the WILLNEED case, 'retained' indicates to userspace whether the
 295 * backing pages still exist.
 296 */
 297#define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
 298#define MSM_MADV_DONTNEED 1       /* backing pages not needed */
 299#define __MSM_MADV_PURGED 2       /* internal state */
 300
 301struct drm_msm_gem_madvise {
 302        __u32 handle;         /* in, GEM handle */
 303        __u32 madv;           /* in, MSM_MADV_x */
 304        __u32 retained;       /* out, whether backing store still exists */
 305};
 306
 307/*
 308 * Draw queues allow the user to set specific submission parameter. Command
 309 * submissions specify a specific submitqueue to use.  ID 0 is reserved for
 310 * backwards compatibility as a "default" submitqueue
 311 */
 312
 313#define MSM_SUBMITQUEUE_FLAGS (0)
 314
 315/*
 316 * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
 317 * a lower numeric value is higher priority.
 318 */
 319struct drm_msm_submitqueue {
 320        __u32 flags;   /* in, MSM_SUBMITQUEUE_x */
 321        __u32 prio;    /* in, Priority level */
 322        __u32 id;      /* out, identifier */
 323};
 324
 325#define MSM_SUBMITQUEUE_PARAM_FAULTS   0
 326
 327struct drm_msm_submitqueue_query {
 328        __u64 data;
 329        __u32 id;
 330        __u32 param;
 331        __u32 len;
 332        __u32 pad;
 333};
 334
 335#define DRM_MSM_GET_PARAM              0x00
 336/* placeholder:
 337#define DRM_MSM_SET_PARAM              0x01
 338 */
 339#define DRM_MSM_GEM_NEW                0x02
 340#define DRM_MSM_GEM_INFO               0x03
 341#define DRM_MSM_GEM_CPU_PREP           0x04
 342#define DRM_MSM_GEM_CPU_FINI           0x05
 343#define DRM_MSM_GEM_SUBMIT             0x06
 344#define DRM_MSM_WAIT_FENCE             0x07
 345#define DRM_MSM_GEM_MADVISE            0x08
 346/* placeholder:
 347#define DRM_MSM_GEM_SVM_NEW            0x09
 348 */
 349#define DRM_MSM_SUBMITQUEUE_NEW        0x0A
 350#define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
 351#define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
 352
 353#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
 354#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
 355#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
 356#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
 357#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
 358#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
 359#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
 360#define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
 361#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
 362#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
 363#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
 364
 365#if defined(__cplusplus)
 366}
 367#endif
 368
 369#endif /* __MSM_DRM_H__ */
 370