1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24#ifndef _V3D_DRM_H_
25#define _V3D_DRM_H_
26
27#include "drm.h"
28
29#if defined(__cplusplus)
30extern "C" {
31#endif
32
33#define DRM_V3D_SUBMIT_CL 0x00
34#define DRM_V3D_WAIT_BO 0x01
35#define DRM_V3D_CREATE_BO 0x02
36#define DRM_V3D_MMAP_BO 0x03
37#define DRM_V3D_GET_PARAM 0x04
38#define DRM_V3D_GET_BO_OFFSET 0x05
39#define DRM_V3D_SUBMIT_TFU 0x06
40#define DRM_V3D_SUBMIT_CSD 0x07
41#define DRM_V3D_PERFMON_CREATE 0x08
42#define DRM_V3D_PERFMON_DESTROY 0x09
43#define DRM_V3D_PERFMON_GET_VALUES 0x0a
44
45#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
46#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
47#define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo)
48#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
49#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
50#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
51#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu)
52#define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd)
53#define DRM_IOCTL_V3D_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \
54 struct drm_v3d_perfmon_create)
55#define DRM_IOCTL_V3D_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \
56 struct drm_v3d_perfmon_destroy)
57#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \
58 struct drm_v3d_perfmon_get_values)
59
60#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77struct drm_v3d_submit_cl {
78
79
80
81
82
83
84
85
86
87
88
89
90 __u32 bcl_start;
91
92
93 __u32 bcl_end;
94
95
96
97
98
99
100
101
102
103
104
105
106 __u32 rcl_start;
107
108
109 __u32 rcl_end;
110
111
112 __u32 in_sync_bcl;
113
114 __u32 in_sync_rcl;
115
116 __u32 out_sync;
117
118
119
120
121
122
123 __u32 qma;
124
125
126 __u32 qms;
127
128
129 __u32 qts;
130
131
132
133 __u64 bo_handles;
134
135
136 __u32 bo_handle_count;
137
138 __u32 flags;
139
140
141 __u32 perfmon_id;
142
143 __u32 pad;
144};
145
146
147
148
149
150
151
152
153
154struct drm_v3d_wait_bo {
155 __u32 handle;
156 __u32 pad;
157 __u64 timeout_ns;
158};
159
160
161
162
163
164
165
166struct drm_v3d_create_bo {
167 __u32 size;
168 __u32 flags;
169
170 __u32 handle;
171
172
173
174
175
176
177
178
179 __u32 offset;
180};
181
182
183
184
185
186
187
188
189
190
191
192
193struct drm_v3d_mmap_bo {
194
195 __u32 handle;
196 __u32 flags;
197
198 __u64 offset;
199};
200
201enum drm_v3d_param {
202 DRM_V3D_PARAM_V3D_UIFCFG,
203 DRM_V3D_PARAM_V3D_HUB_IDENT1,
204 DRM_V3D_PARAM_V3D_HUB_IDENT2,
205 DRM_V3D_PARAM_V3D_HUB_IDENT3,
206 DRM_V3D_PARAM_V3D_CORE0_IDENT0,
207 DRM_V3D_PARAM_V3D_CORE0_IDENT1,
208 DRM_V3D_PARAM_V3D_CORE0_IDENT2,
209 DRM_V3D_PARAM_SUPPORTS_TFU,
210 DRM_V3D_PARAM_SUPPORTS_CSD,
211 DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
212 DRM_V3D_PARAM_SUPPORTS_PERFMON,
213};
214
215struct drm_v3d_get_param {
216 __u32 param;
217 __u32 pad;
218 __u64 value;
219};
220
221
222
223
224
225
226struct drm_v3d_get_bo_offset {
227 __u32 handle;
228 __u32 offset;
229};
230
231struct drm_v3d_submit_tfu {
232 __u32 icfg;
233 __u32 iia;
234 __u32 iis;
235 __u32 ica;
236 __u32 iua;
237 __u32 ioa;
238 __u32 ios;
239 __u32 coef[4];
240
241
242
243 __u32 bo_handles[4];
244
245
246
247
248 __u32 in_sync;
249
250 __u32 out_sync;
251};
252
253
254
255
256
257struct drm_v3d_submit_csd {
258 __u32 cfg[7];
259 __u32 coef[4];
260
261
262
263 __u64 bo_handles;
264
265
266 __u32 bo_handle_count;
267
268
269
270
271
272
273 __u32 in_sync;
274
275 __u32 out_sync;
276
277
278 __u32 perfmon_id;
279};
280
281enum {
282 V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS,
283 V3D_PERFCNT_FEP_VALID_PRIMS,
284 V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS,
285 V3D_PERFCNT_FEP_VALID_QUADS,
286 V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL,
287 V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL,
288 V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS,
289 V3D_PERFCNT_TLB_QUADS_ZERO_COV,
290 V3D_PERFCNT_TLB_QUADS_NONZERO_COV,
291 V3D_PERFCNT_TLB_QUADS_WRITTEN,
292 V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD,
293 V3D_PERFCNT_PTB_PRIM_CLIP,
294 V3D_PERFCNT_PTB_PRIM_REV,
295 V3D_PERFCNT_QPU_IDLE_CYCLES,
296 V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER,
297 V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG,
298 V3D_PERFCNT_QPU_CYCLES_VALID_INSTR,
299 V3D_PERFCNT_QPU_CYCLES_TMU_STALL,
300 V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL,
301 V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL,
302 V3D_PERFCNT_QPU_IC_HIT,
303 V3D_PERFCNT_QPU_IC_MISS,
304 V3D_PERFCNT_QPU_UC_HIT,
305 V3D_PERFCNT_QPU_UC_MISS,
306 V3D_PERFCNT_TMU_TCACHE_ACCESS,
307 V3D_PERFCNT_TMU_TCACHE_MISS,
308 V3D_PERFCNT_VPM_VDW_STALL,
309 V3D_PERFCNT_VPM_VCD_STALL,
310 V3D_PERFCNT_BIN_ACTIVE,
311 V3D_PERFCNT_RDR_ACTIVE,
312 V3D_PERFCNT_L2T_HITS,
313 V3D_PERFCNT_L2T_MISSES,
314 V3D_PERFCNT_CYCLE_COUNT,
315 V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER,
316 V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT,
317 V3D_PERFCNT_PTB_PRIMS_BINNED,
318 V3D_PERFCNT_AXI_WRITES_WATCH_0,
319 V3D_PERFCNT_AXI_READS_WATCH_0,
320 V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0,
321 V3D_PERFCNT_AXI_READ_STALLS_WATCH_0,
322 V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0,
323 V3D_PERFCNT_AXI_READ_BYTES_WATCH_0,
324 V3D_PERFCNT_AXI_WRITES_WATCH_1,
325 V3D_PERFCNT_AXI_READS_WATCH_1,
326 V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1,
327 V3D_PERFCNT_AXI_READ_STALLS_WATCH_1,
328 V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1,
329 V3D_PERFCNT_AXI_READ_BYTES_WATCH_1,
330 V3D_PERFCNT_TLB_PARTIAL_QUADS,
331 V3D_PERFCNT_TMU_CONFIG_ACCESSES,
332 V3D_PERFCNT_L2T_NO_ID_STALL,
333 V3D_PERFCNT_L2T_COM_QUE_STALL,
334 V3D_PERFCNT_L2T_TMU_WRITES,
335 V3D_PERFCNT_TMU_ACTIVE_CYCLES,
336 V3D_PERFCNT_TMU_STALLED_CYCLES,
337 V3D_PERFCNT_CLE_ACTIVE,
338 V3D_PERFCNT_L2T_TMU_READS,
339 V3D_PERFCNT_L2T_CLE_READS,
340 V3D_PERFCNT_L2T_VCD_READS,
341 V3D_PERFCNT_L2T_TMUCFG_READS,
342 V3D_PERFCNT_L2T_SLC0_READS,
343 V3D_PERFCNT_L2T_SLC1_READS,
344 V3D_PERFCNT_L2T_SLC2_READS,
345 V3D_PERFCNT_L2T_TMU_W_MISSES,
346 V3D_PERFCNT_L2T_TMU_R_MISSES,
347 V3D_PERFCNT_L2T_CLE_MISSES,
348 V3D_PERFCNT_L2T_VCD_MISSES,
349 V3D_PERFCNT_L2T_TMUCFG_MISSES,
350 V3D_PERFCNT_L2T_SLC0_MISSES,
351 V3D_PERFCNT_L2T_SLC1_MISSES,
352 V3D_PERFCNT_L2T_SLC2_MISSES,
353 V3D_PERFCNT_CORE_MEM_WRITES,
354 V3D_PERFCNT_L2T_MEM_WRITES,
355 V3D_PERFCNT_PTB_MEM_WRITES,
356 V3D_PERFCNT_TLB_MEM_WRITES,
357 V3D_PERFCNT_CORE_MEM_READS,
358 V3D_PERFCNT_L2T_MEM_READS,
359 V3D_PERFCNT_PTB_MEM_READS,
360 V3D_PERFCNT_PSE_MEM_READS,
361 V3D_PERFCNT_TLB_MEM_READS,
362 V3D_PERFCNT_GMP_MEM_READS,
363 V3D_PERFCNT_PTB_W_MEM_WORDS,
364 V3D_PERFCNT_TLB_W_MEM_WORDS,
365 V3D_PERFCNT_PSE_R_MEM_WORDS,
366 V3D_PERFCNT_TLB_R_MEM_WORDS,
367 V3D_PERFCNT_TMU_MRU_HITS,
368 V3D_PERFCNT_COMPUTE_ACTIVE,
369 V3D_PERFCNT_NUM,
370};
371
372#define DRM_V3D_MAX_PERF_COUNTERS 32
373
374struct drm_v3d_perfmon_create {
375 __u32 id;
376 __u32 ncounters;
377 __u8 counters[DRM_V3D_MAX_PERF_COUNTERS];
378};
379
380struct drm_v3d_perfmon_destroy {
381 __u32 id;
382};
383
384
385
386
387
388
389
390
391
392
393struct drm_v3d_perfmon_get_values {
394 __u32 id;
395 __u32 pad;
396 __u64 values_ptr;
397};
398
399#if defined(__cplusplus)
400}
401#endif
402
403#endif
404