linux/lib/debugobjects.c
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   1/*
   2 * Generic infrastructure for lifetime debugging of objects.
   3 *
   4 * Started by Thomas Gleixner
   5 *
   6 * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de>
   7 *
   8 * For licencing details see kernel-base/COPYING
   9 */
  10
  11#define pr_fmt(fmt) "ODEBUG: " fmt
  12
  13#include <linux/debugobjects.h>
  14#include <linux/interrupt.h>
  15#include <linux/sched.h>
  16#include <linux/sched/task_stack.h>
  17#include <linux/seq_file.h>
  18#include <linux/debugfs.h>
  19#include <linux/slab.h>
  20#include <linux/hash.h>
  21#include <linux/kmemleak.h>
  22#include <linux/cpu.h>
  23
  24#define ODEBUG_HASH_BITS        14
  25#define ODEBUG_HASH_SIZE        (1 << ODEBUG_HASH_BITS)
  26
  27#define ODEBUG_POOL_SIZE        1024
  28#define ODEBUG_POOL_MIN_LEVEL   256
  29#define ODEBUG_POOL_PERCPU_SIZE 64
  30#define ODEBUG_BATCH_SIZE       16
  31
  32#define ODEBUG_CHUNK_SHIFT      PAGE_SHIFT
  33#define ODEBUG_CHUNK_SIZE       (1 << ODEBUG_CHUNK_SHIFT)
  34#define ODEBUG_CHUNK_MASK       (~(ODEBUG_CHUNK_SIZE - 1))
  35
  36/*
  37 * We limit the freeing of debug objects via workqueue at a maximum
  38 * frequency of 10Hz and about 1024 objects for each freeing operation.
  39 * So it is freeing at most 10k debug objects per second.
  40 */
  41#define ODEBUG_FREE_WORK_MAX    1024
  42#define ODEBUG_FREE_WORK_DELAY  DIV_ROUND_UP(HZ, 10)
  43
  44struct debug_bucket {
  45        struct hlist_head       list;
  46        raw_spinlock_t          lock;
  47};
  48
  49/*
  50 * Debug object percpu free list
  51 * Access is protected by disabling irq
  52 */
  53struct debug_percpu_free {
  54        struct hlist_head       free_objs;
  55        int                     obj_free;
  56};
  57
  58static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
  59
  60static struct debug_bucket      obj_hash[ODEBUG_HASH_SIZE];
  61
  62static struct debug_obj         obj_static_pool[ODEBUG_POOL_SIZE] __initdata;
  63
  64static DEFINE_RAW_SPINLOCK(pool_lock);
  65
  66static HLIST_HEAD(obj_pool);
  67static HLIST_HEAD(obj_to_free);
  68
  69/*
  70 * Because of the presence of percpu free pools, obj_pool_free will
  71 * under-count those in the percpu free pools. Similarly, obj_pool_used
  72 * will over-count those in the percpu free pools. Adjustments will be
  73 * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used
  74 * can be off.
  75 */
  76static int                      obj_pool_min_free = ODEBUG_POOL_SIZE;
  77static int                      obj_pool_free = ODEBUG_POOL_SIZE;
  78static int                      obj_pool_used;
  79static int                      obj_pool_max_used;
  80static bool                     obj_freeing;
  81/* The number of objs on the global free list */
  82static int                      obj_nr_tofree;
  83
  84static int                      debug_objects_maxchain __read_mostly;
  85static int __maybe_unused       debug_objects_maxchecked __read_mostly;
  86static int                      debug_objects_fixups __read_mostly;
  87static int                      debug_objects_warnings __read_mostly;
  88static int                      debug_objects_enabled __read_mostly
  89                                = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT;
  90static int                      debug_objects_pool_size __read_mostly
  91                                = ODEBUG_POOL_SIZE;
  92static int                      debug_objects_pool_min_level __read_mostly
  93                                = ODEBUG_POOL_MIN_LEVEL;
  94static const struct debug_obj_descr *descr_test  __read_mostly;
  95static struct kmem_cache        *obj_cache __read_mostly;
  96
  97/*
  98 * Track numbers of kmem_cache_alloc()/free() calls done.
  99 */
 100static int                      debug_objects_allocated;
 101static int                      debug_objects_freed;
 102
 103static void free_obj_work(struct work_struct *work);
 104static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work);
 105
 106static int __init enable_object_debug(char *str)
 107{
 108        debug_objects_enabled = 1;
 109        return 0;
 110}
 111
 112static int __init disable_object_debug(char *str)
 113{
 114        debug_objects_enabled = 0;
 115        return 0;
 116}
 117
 118early_param("debug_objects", enable_object_debug);
 119early_param("no_debug_objects", disable_object_debug);
 120
 121static const char *obj_states[ODEBUG_STATE_MAX] = {
 122        [ODEBUG_STATE_NONE]             = "none",
 123        [ODEBUG_STATE_INIT]             = "initialized",
 124        [ODEBUG_STATE_INACTIVE]         = "inactive",
 125        [ODEBUG_STATE_ACTIVE]           = "active",
 126        [ODEBUG_STATE_DESTROYED]        = "destroyed",
 127        [ODEBUG_STATE_NOTAVAILABLE]     = "not available",
 128};
 129
 130static void fill_pool(void)
 131{
 132        gfp_t gfp = GFP_ATOMIC | __GFP_NORETRY | __GFP_NOWARN;
 133        struct debug_obj *obj;
 134        unsigned long flags;
 135
 136        if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
 137                return;
 138
 139        /*
 140         * Reuse objs from the global free list; they will be reinitialized
 141         * when allocating.
 142         *
 143         * Both obj_nr_tofree and obj_pool_free are checked locklessly; the
 144         * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical
 145         * sections.
 146         */
 147        while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) {
 148                raw_spin_lock_irqsave(&pool_lock, flags);
 149                /*
 150                 * Recheck with the lock held as the worker thread might have
 151                 * won the race and freed the global free list already.
 152                 */
 153                while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) {
 154                        obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
 155                        hlist_del(&obj->node);
 156                        WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
 157                        hlist_add_head(&obj->node, &obj_pool);
 158                        WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 159                }
 160                raw_spin_unlock_irqrestore(&pool_lock, flags);
 161        }
 162
 163        if (unlikely(!obj_cache))
 164                return;
 165
 166        while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
 167                struct debug_obj *new[ODEBUG_BATCH_SIZE];
 168                int cnt;
 169
 170                for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) {
 171                        new[cnt] = kmem_cache_zalloc(obj_cache, gfp);
 172                        if (!new[cnt])
 173                                break;
 174                }
 175                if (!cnt)
 176                        return;
 177
 178                raw_spin_lock_irqsave(&pool_lock, flags);
 179                while (cnt) {
 180                        hlist_add_head(&new[--cnt]->node, &obj_pool);
 181                        debug_objects_allocated++;
 182                        WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 183                }
 184                raw_spin_unlock_irqrestore(&pool_lock, flags);
 185        }
 186}
 187
 188/*
 189 * Lookup an object in the hash bucket.
 190 */
 191static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b)
 192{
 193        struct debug_obj *obj;
 194        int cnt = 0;
 195
 196        hlist_for_each_entry(obj, &b->list, node) {
 197                cnt++;
 198                if (obj->object == addr)
 199                        return obj;
 200        }
 201        if (cnt > debug_objects_maxchain)
 202                debug_objects_maxchain = cnt;
 203
 204        return NULL;
 205}
 206
 207/*
 208 * Allocate a new object from the hlist
 209 */
 210static struct debug_obj *__alloc_object(struct hlist_head *list)
 211{
 212        struct debug_obj *obj = NULL;
 213
 214        if (list->first) {
 215                obj = hlist_entry(list->first, typeof(*obj), node);
 216                hlist_del(&obj->node);
 217        }
 218
 219        return obj;
 220}
 221
 222/*
 223 * Allocate a new object. If the pool is empty, switch off the debugger.
 224 * Must be called with interrupts disabled.
 225 */
 226static struct debug_obj *
 227alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
 228{
 229        struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
 230        struct debug_obj *obj;
 231
 232        if (likely(obj_cache)) {
 233                obj = __alloc_object(&percpu_pool->free_objs);
 234                if (obj) {
 235                        percpu_pool->obj_free--;
 236                        goto init_obj;
 237                }
 238        }
 239
 240        raw_spin_lock(&pool_lock);
 241        obj = __alloc_object(&obj_pool);
 242        if (obj) {
 243                obj_pool_used++;
 244                WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
 245
 246                /*
 247                 * Looking ahead, allocate one batch of debug objects and
 248                 * put them into the percpu free pool.
 249                 */
 250                if (likely(obj_cache)) {
 251                        int i;
 252
 253                        for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
 254                                struct debug_obj *obj2;
 255
 256                                obj2 = __alloc_object(&obj_pool);
 257                                if (!obj2)
 258                                        break;
 259                                hlist_add_head(&obj2->node,
 260                                               &percpu_pool->free_objs);
 261                                percpu_pool->obj_free++;
 262                                obj_pool_used++;
 263                                WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
 264                        }
 265                }
 266
 267                if (obj_pool_used > obj_pool_max_used)
 268                        obj_pool_max_used = obj_pool_used;
 269
 270                if (obj_pool_free < obj_pool_min_free)
 271                        obj_pool_min_free = obj_pool_free;
 272        }
 273        raw_spin_unlock(&pool_lock);
 274
 275init_obj:
 276        if (obj) {
 277                obj->object = addr;
 278                obj->descr  = descr;
 279                obj->state  = ODEBUG_STATE_NONE;
 280                obj->astate = 0;
 281                hlist_add_head(&obj->node, &b->list);
 282        }
 283        return obj;
 284}
 285
 286/*
 287 * workqueue function to free objects.
 288 *
 289 * To reduce contention on the global pool_lock, the actual freeing of
 290 * debug objects will be delayed if the pool_lock is busy.
 291 */
 292static void free_obj_work(struct work_struct *work)
 293{
 294        struct hlist_node *tmp;
 295        struct debug_obj *obj;
 296        unsigned long flags;
 297        HLIST_HEAD(tofree);
 298
 299        WRITE_ONCE(obj_freeing, false);
 300        if (!raw_spin_trylock_irqsave(&pool_lock, flags))
 301                return;
 302
 303        if (obj_pool_free >= debug_objects_pool_size)
 304                goto free_objs;
 305
 306        /*
 307         * The objs on the pool list might be allocated before the work is
 308         * run, so recheck if pool list it full or not, if not fill pool
 309         * list from the global free list. As it is likely that a workload
 310         * may be gearing up to use more and more objects, don't free any
 311         * of them until the next round.
 312         */
 313        while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
 314                obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
 315                hlist_del(&obj->node);
 316                hlist_add_head(&obj->node, &obj_pool);
 317                WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 318                WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
 319        }
 320        raw_spin_unlock_irqrestore(&pool_lock, flags);
 321        return;
 322
 323free_objs:
 324        /*
 325         * Pool list is already full and there are still objs on the free
 326         * list. Move remaining free objs to a temporary list to free the
 327         * memory outside the pool_lock held region.
 328         */
 329        if (obj_nr_tofree) {
 330                hlist_move_list(&obj_to_free, &tofree);
 331                debug_objects_freed += obj_nr_tofree;
 332                WRITE_ONCE(obj_nr_tofree, 0);
 333        }
 334        raw_spin_unlock_irqrestore(&pool_lock, flags);
 335
 336        hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
 337                hlist_del(&obj->node);
 338                kmem_cache_free(obj_cache, obj);
 339        }
 340}
 341
 342static void __free_object(struct debug_obj *obj)
 343{
 344        struct debug_obj *objs[ODEBUG_BATCH_SIZE];
 345        struct debug_percpu_free *percpu_pool;
 346        int lookahead_count = 0;
 347        unsigned long flags;
 348        bool work;
 349
 350        local_irq_save(flags);
 351        if (!obj_cache)
 352                goto free_to_obj_pool;
 353
 354        /*
 355         * Try to free it into the percpu pool first.
 356         */
 357        percpu_pool = this_cpu_ptr(&percpu_obj_pool);
 358        if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
 359                hlist_add_head(&obj->node, &percpu_pool->free_objs);
 360                percpu_pool->obj_free++;
 361                local_irq_restore(flags);
 362                return;
 363        }
 364
 365        /*
 366         * As the percpu pool is full, look ahead and pull out a batch
 367         * of objects from the percpu pool and free them as well.
 368         */
 369        for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
 370                objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
 371                if (!objs[lookahead_count])
 372                        break;
 373                percpu_pool->obj_free--;
 374        }
 375
 376free_to_obj_pool:
 377        raw_spin_lock(&pool_lock);
 378        work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
 379               (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
 380        obj_pool_used--;
 381
 382        if (work) {
 383                WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
 384                hlist_add_head(&obj->node, &obj_to_free);
 385                if (lookahead_count) {
 386                        WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
 387                        obj_pool_used -= lookahead_count;
 388                        while (lookahead_count) {
 389                                hlist_add_head(&objs[--lookahead_count]->node,
 390                                               &obj_to_free);
 391                        }
 392                }
 393
 394                if ((obj_pool_free > debug_objects_pool_size) &&
 395                    (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
 396                        int i;
 397
 398                        /*
 399                         * Free one more batch of objects from obj_pool.
 400                         */
 401                        for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
 402                                obj = __alloc_object(&obj_pool);
 403                                hlist_add_head(&obj->node, &obj_to_free);
 404                                WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
 405                                WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
 406                        }
 407                }
 408        } else {
 409                WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
 410                hlist_add_head(&obj->node, &obj_pool);
 411                if (lookahead_count) {
 412                        WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
 413                        obj_pool_used -= lookahead_count;
 414                        while (lookahead_count) {
 415                                hlist_add_head(&objs[--lookahead_count]->node,
 416                                               &obj_pool);
 417                        }
 418                }
 419        }
 420        raw_spin_unlock(&pool_lock);
 421        local_irq_restore(flags);
 422}
 423
 424/*
 425 * Put the object back into the pool and schedule work to free objects
 426 * if necessary.
 427 */
 428static void free_object(struct debug_obj *obj)
 429{
 430        __free_object(obj);
 431        if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
 432                WRITE_ONCE(obj_freeing, true);
 433                schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
 434        }
 435}
 436
 437#ifdef CONFIG_HOTPLUG_CPU
 438static int object_cpu_offline(unsigned int cpu)
 439{
 440        struct debug_percpu_free *percpu_pool;
 441        struct hlist_node *tmp;
 442        struct debug_obj *obj;
 443
 444        /* Remote access is safe as the CPU is dead already */
 445        percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu);
 446        hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) {
 447                hlist_del(&obj->node);
 448                kmem_cache_free(obj_cache, obj);
 449        }
 450        percpu_pool->obj_free = 0;
 451
 452        return 0;
 453}
 454#endif
 455
 456/*
 457 * We run out of memory. That means we probably have tons of objects
 458 * allocated.
 459 */
 460static void debug_objects_oom(void)
 461{
 462        struct debug_bucket *db = obj_hash;
 463        struct hlist_node *tmp;
 464        HLIST_HEAD(freelist);
 465        struct debug_obj *obj;
 466        unsigned long flags;
 467        int i;
 468
 469        pr_warn("Out of memory. ODEBUG disabled\n");
 470
 471        for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
 472                raw_spin_lock_irqsave(&db->lock, flags);
 473                hlist_move_list(&db->list, &freelist);
 474                raw_spin_unlock_irqrestore(&db->lock, flags);
 475
 476                /* Now free them */
 477                hlist_for_each_entry_safe(obj, tmp, &freelist, node) {
 478                        hlist_del(&obj->node);
 479                        free_object(obj);
 480                }
 481        }
 482}
 483
 484/*
 485 * We use the pfn of the address for the hash. That way we can check
 486 * for freed objects simply by checking the affected bucket.
 487 */
 488static struct debug_bucket *get_bucket(unsigned long addr)
 489{
 490        unsigned long hash;
 491
 492        hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS);
 493        return &obj_hash[hash];
 494}
 495
 496static void debug_print_object(struct debug_obj *obj, char *msg)
 497{
 498        const struct debug_obj_descr *descr = obj->descr;
 499        static int limit;
 500
 501        if (limit < 5 && descr != descr_test) {
 502                void *hint = descr->debug_hint ?
 503                        descr->debug_hint(obj->object) : NULL;
 504                limit++;
 505                WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) "
 506                                 "object type: %s hint: %pS\n",
 507                        msg, obj_states[obj->state], obj->astate,
 508                        descr->name, hint);
 509        }
 510        debug_objects_warnings++;
 511}
 512
 513/*
 514 * Try to repair the damage, so we have a better chance to get useful
 515 * debug output.
 516 */
 517static bool
 518debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state),
 519                   void * addr, enum debug_obj_state state)
 520{
 521        if (fixup && fixup(addr, state)) {
 522                debug_objects_fixups++;
 523                return true;
 524        }
 525        return false;
 526}
 527
 528static void debug_object_is_on_stack(void *addr, int onstack)
 529{
 530        int is_on_stack;
 531        static int limit;
 532
 533        if (limit > 4)
 534                return;
 535
 536        is_on_stack = object_is_on_stack(addr);
 537        if (is_on_stack == onstack)
 538                return;
 539
 540        limit++;
 541        if (is_on_stack)
 542                pr_warn("object %p is on stack %p, but NOT annotated.\n", addr,
 543                         task_stack_page(current));
 544        else
 545                pr_warn("object %p is NOT on stack %p, but annotated.\n", addr,
 546                         task_stack_page(current));
 547
 548        WARN_ON(1);
 549}
 550
 551static void
 552__debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack)
 553{
 554        enum debug_obj_state state;
 555        bool check_stack = false;
 556        struct debug_bucket *db;
 557        struct debug_obj *obj;
 558        unsigned long flags;
 559
 560        /*
 561         * On RT enabled kernels the pool refill must happen in preemptible
 562         * context:
 563         */
 564        if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible())
 565                fill_pool();
 566
 567        db = get_bucket((unsigned long) addr);
 568
 569        raw_spin_lock_irqsave(&db->lock, flags);
 570
 571        obj = lookup_object(addr, db);
 572        if (!obj) {
 573                obj = alloc_object(addr, db, descr);
 574                if (!obj) {
 575                        debug_objects_enabled = 0;
 576                        raw_spin_unlock_irqrestore(&db->lock, flags);
 577                        debug_objects_oom();
 578                        return;
 579                }
 580                check_stack = true;
 581        }
 582
 583        switch (obj->state) {
 584        case ODEBUG_STATE_NONE:
 585        case ODEBUG_STATE_INIT:
 586        case ODEBUG_STATE_INACTIVE:
 587                obj->state = ODEBUG_STATE_INIT;
 588                break;
 589
 590        case ODEBUG_STATE_ACTIVE:
 591                state = obj->state;
 592                raw_spin_unlock_irqrestore(&db->lock, flags);
 593                debug_print_object(obj, "init");
 594                debug_object_fixup(descr->fixup_init, addr, state);
 595                return;
 596
 597        case ODEBUG_STATE_DESTROYED:
 598                raw_spin_unlock_irqrestore(&db->lock, flags);
 599                debug_print_object(obj, "init");
 600                return;
 601        default:
 602                break;
 603        }
 604
 605        raw_spin_unlock_irqrestore(&db->lock, flags);
 606        if (check_stack)
 607                debug_object_is_on_stack(addr, onstack);
 608}
 609
 610/**
 611 * debug_object_init - debug checks when an object is initialized
 612 * @addr:       address of the object
 613 * @descr:      pointer to an object specific debug description structure
 614 */
 615void debug_object_init(void *addr, const struct debug_obj_descr *descr)
 616{
 617        if (!debug_objects_enabled)
 618                return;
 619
 620        __debug_object_init(addr, descr, 0);
 621}
 622EXPORT_SYMBOL_GPL(debug_object_init);
 623
 624/**
 625 * debug_object_init_on_stack - debug checks when an object on stack is
 626 *                              initialized
 627 * @addr:       address of the object
 628 * @descr:      pointer to an object specific debug description structure
 629 */
 630void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr)
 631{
 632        if (!debug_objects_enabled)
 633                return;
 634
 635        __debug_object_init(addr, descr, 1);
 636}
 637EXPORT_SYMBOL_GPL(debug_object_init_on_stack);
 638
 639/**
 640 * debug_object_activate - debug checks when an object is activated
 641 * @addr:       address of the object
 642 * @descr:      pointer to an object specific debug description structure
 643 * Returns 0 for success, -EINVAL for check failed.
 644 */
 645int debug_object_activate(void *addr, const struct debug_obj_descr *descr)
 646{
 647        enum debug_obj_state state;
 648        struct debug_bucket *db;
 649        struct debug_obj *obj;
 650        unsigned long flags;
 651        int ret;
 652        struct debug_obj o = { .object = addr,
 653                               .state = ODEBUG_STATE_NOTAVAILABLE,
 654                               .descr = descr };
 655
 656        if (!debug_objects_enabled)
 657                return 0;
 658
 659        db = get_bucket((unsigned long) addr);
 660
 661        raw_spin_lock_irqsave(&db->lock, flags);
 662
 663        obj = lookup_object(addr, db);
 664        if (obj) {
 665                bool print_object = false;
 666
 667                switch (obj->state) {
 668                case ODEBUG_STATE_INIT:
 669                case ODEBUG_STATE_INACTIVE:
 670                        obj->state = ODEBUG_STATE_ACTIVE;
 671                        ret = 0;
 672                        break;
 673
 674                case ODEBUG_STATE_ACTIVE:
 675                        state = obj->state;
 676                        raw_spin_unlock_irqrestore(&db->lock, flags);
 677                        debug_print_object(obj, "activate");
 678                        ret = debug_object_fixup(descr->fixup_activate, addr, state);
 679                        return ret ? 0 : -EINVAL;
 680
 681                case ODEBUG_STATE_DESTROYED:
 682                        print_object = true;
 683                        ret = -EINVAL;
 684                        break;
 685                default:
 686                        ret = 0;
 687                        break;
 688                }
 689                raw_spin_unlock_irqrestore(&db->lock, flags);
 690                if (print_object)
 691                        debug_print_object(obj, "activate");
 692                return ret;
 693        }
 694
 695        raw_spin_unlock_irqrestore(&db->lock, flags);
 696
 697        /*
 698         * We are here when a static object is activated. We
 699         * let the type specific code confirm whether this is
 700         * true or not. if true, we just make sure that the
 701         * static object is tracked in the object tracker. If
 702         * not, this must be a bug, so we try to fix it up.
 703         */
 704        if (descr->is_static_object && descr->is_static_object(addr)) {
 705                /* track this static object */
 706                debug_object_init(addr, descr);
 707                debug_object_activate(addr, descr);
 708        } else {
 709                debug_print_object(&o, "activate");
 710                ret = debug_object_fixup(descr->fixup_activate, addr,
 711                                        ODEBUG_STATE_NOTAVAILABLE);
 712                return ret ? 0 : -EINVAL;
 713        }
 714        return 0;
 715}
 716EXPORT_SYMBOL_GPL(debug_object_activate);
 717
 718/**
 719 * debug_object_deactivate - debug checks when an object is deactivated
 720 * @addr:       address of the object
 721 * @descr:      pointer to an object specific debug description structure
 722 */
 723void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr)
 724{
 725        struct debug_bucket *db;
 726        struct debug_obj *obj;
 727        unsigned long flags;
 728        bool print_object = false;
 729
 730        if (!debug_objects_enabled)
 731                return;
 732
 733        db = get_bucket((unsigned long) addr);
 734
 735        raw_spin_lock_irqsave(&db->lock, flags);
 736
 737        obj = lookup_object(addr, db);
 738        if (obj) {
 739                switch (obj->state) {
 740                case ODEBUG_STATE_INIT:
 741                case ODEBUG_STATE_INACTIVE:
 742                case ODEBUG_STATE_ACTIVE:
 743                        if (!obj->astate)
 744                                obj->state = ODEBUG_STATE_INACTIVE;
 745                        else
 746                                print_object = true;
 747                        break;
 748
 749                case ODEBUG_STATE_DESTROYED:
 750                        print_object = true;
 751                        break;
 752                default:
 753                        break;
 754                }
 755        }
 756
 757        raw_spin_unlock_irqrestore(&db->lock, flags);
 758        if (!obj) {
 759                struct debug_obj o = { .object = addr,
 760                                       .state = ODEBUG_STATE_NOTAVAILABLE,
 761                                       .descr = descr };
 762
 763                debug_print_object(&o, "deactivate");
 764        } else if (print_object) {
 765                debug_print_object(obj, "deactivate");
 766        }
 767}
 768EXPORT_SYMBOL_GPL(debug_object_deactivate);
 769
 770/**
 771 * debug_object_destroy - debug checks when an object is destroyed
 772 * @addr:       address of the object
 773 * @descr:      pointer to an object specific debug description structure
 774 */
 775void debug_object_destroy(void *addr, const struct debug_obj_descr *descr)
 776{
 777        enum debug_obj_state state;
 778        struct debug_bucket *db;
 779        struct debug_obj *obj;
 780        unsigned long flags;
 781        bool print_object = false;
 782
 783        if (!debug_objects_enabled)
 784                return;
 785
 786        db = get_bucket((unsigned long) addr);
 787
 788        raw_spin_lock_irqsave(&db->lock, flags);
 789
 790        obj = lookup_object(addr, db);
 791        if (!obj)
 792                goto out_unlock;
 793
 794        switch (obj->state) {
 795        case ODEBUG_STATE_NONE:
 796        case ODEBUG_STATE_INIT:
 797        case ODEBUG_STATE_INACTIVE:
 798                obj->state = ODEBUG_STATE_DESTROYED;
 799                break;
 800        case ODEBUG_STATE_ACTIVE:
 801                state = obj->state;
 802                raw_spin_unlock_irqrestore(&db->lock, flags);
 803                debug_print_object(obj, "destroy");
 804                debug_object_fixup(descr->fixup_destroy, addr, state);
 805                return;
 806
 807        case ODEBUG_STATE_DESTROYED:
 808                print_object = true;
 809                break;
 810        default:
 811                break;
 812        }
 813out_unlock:
 814        raw_spin_unlock_irqrestore(&db->lock, flags);
 815        if (print_object)
 816                debug_print_object(obj, "destroy");
 817}
 818EXPORT_SYMBOL_GPL(debug_object_destroy);
 819
 820/**
 821 * debug_object_free - debug checks when an object is freed
 822 * @addr:       address of the object
 823 * @descr:      pointer to an object specific debug description structure
 824 */
 825void debug_object_free(void *addr, const struct debug_obj_descr *descr)
 826{
 827        enum debug_obj_state state;
 828        struct debug_bucket *db;
 829        struct debug_obj *obj;
 830        unsigned long flags;
 831
 832        if (!debug_objects_enabled)
 833                return;
 834
 835        db = get_bucket((unsigned long) addr);
 836
 837        raw_spin_lock_irqsave(&db->lock, flags);
 838
 839        obj = lookup_object(addr, db);
 840        if (!obj)
 841                goto out_unlock;
 842
 843        switch (obj->state) {
 844        case ODEBUG_STATE_ACTIVE:
 845                state = obj->state;
 846                raw_spin_unlock_irqrestore(&db->lock, flags);
 847                debug_print_object(obj, "free");
 848                debug_object_fixup(descr->fixup_free, addr, state);
 849                return;
 850        default:
 851                hlist_del(&obj->node);
 852                raw_spin_unlock_irqrestore(&db->lock, flags);
 853                free_object(obj);
 854                return;
 855        }
 856out_unlock:
 857        raw_spin_unlock_irqrestore(&db->lock, flags);
 858}
 859EXPORT_SYMBOL_GPL(debug_object_free);
 860
 861/**
 862 * debug_object_assert_init - debug checks when object should be init-ed
 863 * @addr:       address of the object
 864 * @descr:      pointer to an object specific debug description structure
 865 */
 866void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr)
 867{
 868        struct debug_bucket *db;
 869        struct debug_obj *obj;
 870        unsigned long flags;
 871
 872        if (!debug_objects_enabled)
 873                return;
 874
 875        db = get_bucket((unsigned long) addr);
 876
 877        raw_spin_lock_irqsave(&db->lock, flags);
 878
 879        obj = lookup_object(addr, db);
 880        if (!obj) {
 881                struct debug_obj o = { .object = addr,
 882                                       .state = ODEBUG_STATE_NOTAVAILABLE,
 883                                       .descr = descr };
 884
 885                raw_spin_unlock_irqrestore(&db->lock, flags);
 886                /*
 887                 * Maybe the object is static, and we let the type specific
 888                 * code confirm. Track this static object if true, else invoke
 889                 * fixup.
 890                 */
 891                if (descr->is_static_object && descr->is_static_object(addr)) {
 892                        /* Track this static object */
 893                        debug_object_init(addr, descr);
 894                } else {
 895                        debug_print_object(&o, "assert_init");
 896                        debug_object_fixup(descr->fixup_assert_init, addr,
 897                                           ODEBUG_STATE_NOTAVAILABLE);
 898                }
 899                return;
 900        }
 901
 902        raw_spin_unlock_irqrestore(&db->lock, flags);
 903}
 904EXPORT_SYMBOL_GPL(debug_object_assert_init);
 905
 906/**
 907 * debug_object_active_state - debug checks object usage state machine
 908 * @addr:       address of the object
 909 * @descr:      pointer to an object specific debug description structure
 910 * @expect:     expected state
 911 * @next:       state to move to if expected state is found
 912 */
 913void
 914debug_object_active_state(void *addr, const struct debug_obj_descr *descr,
 915                          unsigned int expect, unsigned int next)
 916{
 917        struct debug_bucket *db;
 918        struct debug_obj *obj;
 919        unsigned long flags;
 920        bool print_object = false;
 921
 922        if (!debug_objects_enabled)
 923                return;
 924
 925        db = get_bucket((unsigned long) addr);
 926
 927        raw_spin_lock_irqsave(&db->lock, flags);
 928
 929        obj = lookup_object(addr, db);
 930        if (obj) {
 931                switch (obj->state) {
 932                case ODEBUG_STATE_ACTIVE:
 933                        if (obj->astate == expect)
 934                                obj->astate = next;
 935                        else
 936                                print_object = true;
 937                        break;
 938
 939                default:
 940                        print_object = true;
 941                        break;
 942                }
 943        }
 944
 945        raw_spin_unlock_irqrestore(&db->lock, flags);
 946        if (!obj) {
 947                struct debug_obj o = { .object = addr,
 948                                       .state = ODEBUG_STATE_NOTAVAILABLE,
 949                                       .descr = descr };
 950
 951                debug_print_object(&o, "active_state");
 952        } else if (print_object) {
 953                debug_print_object(obj, "active_state");
 954        }
 955}
 956EXPORT_SYMBOL_GPL(debug_object_active_state);
 957
 958#ifdef CONFIG_DEBUG_OBJECTS_FREE
 959static void __debug_check_no_obj_freed(const void *address, unsigned long size)
 960{
 961        unsigned long flags, oaddr, saddr, eaddr, paddr, chunks;
 962        const struct debug_obj_descr *descr;
 963        enum debug_obj_state state;
 964        struct debug_bucket *db;
 965        struct hlist_node *tmp;
 966        struct debug_obj *obj;
 967        int cnt, objs_checked = 0;
 968
 969        saddr = (unsigned long) address;
 970        eaddr = saddr + size;
 971        paddr = saddr & ODEBUG_CHUNK_MASK;
 972        chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1));
 973        chunks >>= ODEBUG_CHUNK_SHIFT;
 974
 975        for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) {
 976                db = get_bucket(paddr);
 977
 978repeat:
 979                cnt = 0;
 980                raw_spin_lock_irqsave(&db->lock, flags);
 981                hlist_for_each_entry_safe(obj, tmp, &db->list, node) {
 982                        cnt++;
 983                        oaddr = (unsigned long) obj->object;
 984                        if (oaddr < saddr || oaddr >= eaddr)
 985                                continue;
 986
 987                        switch (obj->state) {
 988                        case ODEBUG_STATE_ACTIVE:
 989                                descr = obj->descr;
 990                                state = obj->state;
 991                                raw_spin_unlock_irqrestore(&db->lock, flags);
 992                                debug_print_object(obj, "free");
 993                                debug_object_fixup(descr->fixup_free,
 994                                                   (void *) oaddr, state);
 995                                goto repeat;
 996                        default:
 997                                hlist_del(&obj->node);
 998                                __free_object(obj);
 999                                break;
1000                        }
1001                }
1002                raw_spin_unlock_irqrestore(&db->lock, flags);
1003
1004                if (cnt > debug_objects_maxchain)
1005                        debug_objects_maxchain = cnt;
1006
1007                objs_checked += cnt;
1008        }
1009
1010        if (objs_checked > debug_objects_maxchecked)
1011                debug_objects_maxchecked = objs_checked;
1012
1013        /* Schedule work to actually kmem_cache_free() objects */
1014        if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
1015                WRITE_ONCE(obj_freeing, true);
1016                schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
1017        }
1018}
1019
1020void debug_check_no_obj_freed(const void *address, unsigned long size)
1021{
1022        if (debug_objects_enabled)
1023                __debug_check_no_obj_freed(address, size);
1024}
1025#endif
1026
1027#ifdef CONFIG_DEBUG_FS
1028
1029static int debug_stats_show(struct seq_file *m, void *v)
1030{
1031        int cpu, obj_percpu_free = 0;
1032
1033        for_each_possible_cpu(cpu)
1034                obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
1035
1036        seq_printf(m, "max_chain     :%d\n", debug_objects_maxchain);
1037        seq_printf(m, "max_checked   :%d\n", debug_objects_maxchecked);
1038        seq_printf(m, "warnings      :%d\n", debug_objects_warnings);
1039        seq_printf(m, "fixups        :%d\n", debug_objects_fixups);
1040        seq_printf(m, "pool_free     :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
1041        seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
1042        seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
1043        seq_printf(m, "pool_used     :%d\n", obj_pool_used - obj_percpu_free);
1044        seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
1045        seq_printf(m, "on_free_list  :%d\n", READ_ONCE(obj_nr_tofree));
1046        seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
1047        seq_printf(m, "objs_freed    :%d\n", debug_objects_freed);
1048        return 0;
1049}
1050DEFINE_SHOW_ATTRIBUTE(debug_stats);
1051
1052static int __init debug_objects_init_debugfs(void)
1053{
1054        struct dentry *dbgdir;
1055
1056        if (!debug_objects_enabled)
1057                return 0;
1058
1059        dbgdir = debugfs_create_dir("debug_objects", NULL);
1060
1061        debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops);
1062
1063        return 0;
1064}
1065__initcall(debug_objects_init_debugfs);
1066
1067#else
1068static inline void debug_objects_init_debugfs(void) { }
1069#endif
1070
1071#ifdef CONFIG_DEBUG_OBJECTS_SELFTEST
1072
1073/* Random data structure for the self test */
1074struct self_test {
1075        unsigned long   dummy1[6];
1076        int             static_init;
1077        unsigned long   dummy2[3];
1078};
1079
1080static __initconst const struct debug_obj_descr descr_type_test;
1081
1082static bool __init is_static_object(void *addr)
1083{
1084        struct self_test *obj = addr;
1085
1086        return obj->static_init;
1087}
1088
1089/*
1090 * fixup_init is called when:
1091 * - an active object is initialized
1092 */
1093static bool __init fixup_init(void *addr, enum debug_obj_state state)
1094{
1095        struct self_test *obj = addr;
1096
1097        switch (state) {
1098        case ODEBUG_STATE_ACTIVE:
1099                debug_object_deactivate(obj, &descr_type_test);
1100                debug_object_init(obj, &descr_type_test);
1101                return true;
1102        default:
1103                return false;
1104        }
1105}
1106
1107/*
1108 * fixup_activate is called when:
1109 * - an active object is activated
1110 * - an unknown non-static object is activated
1111 */
1112static bool __init fixup_activate(void *addr, enum debug_obj_state state)
1113{
1114        struct self_test *obj = addr;
1115
1116        switch (state) {
1117        case ODEBUG_STATE_NOTAVAILABLE:
1118                return true;
1119        case ODEBUG_STATE_ACTIVE:
1120                debug_object_deactivate(obj, &descr_type_test);
1121                debug_object_activate(obj, &descr_type_test);
1122                return true;
1123
1124        default:
1125                return false;
1126        }
1127}
1128
1129/*
1130 * fixup_destroy is called when:
1131 * - an active object is destroyed
1132 */
1133static bool __init fixup_destroy(void *addr, enum debug_obj_state state)
1134{
1135        struct self_test *obj = addr;
1136
1137        switch (state) {
1138        case ODEBUG_STATE_ACTIVE:
1139                debug_object_deactivate(obj, &descr_type_test);
1140                debug_object_destroy(obj, &descr_type_test);
1141                return true;
1142        default:
1143                return false;
1144        }
1145}
1146
1147/*
1148 * fixup_free is called when:
1149 * - an active object is freed
1150 */
1151static bool __init fixup_free(void *addr, enum debug_obj_state state)
1152{
1153        struct self_test *obj = addr;
1154
1155        switch (state) {
1156        case ODEBUG_STATE_ACTIVE:
1157                debug_object_deactivate(obj, &descr_type_test);
1158                debug_object_free(obj, &descr_type_test);
1159                return true;
1160        default:
1161                return false;
1162        }
1163}
1164
1165static int __init
1166check_results(void *addr, enum debug_obj_state state, int fixups, int warnings)
1167{
1168        struct debug_bucket *db;
1169        struct debug_obj *obj;
1170        unsigned long flags;
1171        int res = -EINVAL;
1172
1173        db = get_bucket((unsigned long) addr);
1174
1175        raw_spin_lock_irqsave(&db->lock, flags);
1176
1177        obj = lookup_object(addr, db);
1178        if (!obj && state != ODEBUG_STATE_NONE) {
1179                WARN(1, KERN_ERR "ODEBUG: selftest object not found\n");
1180                goto out;
1181        }
1182        if (obj && obj->state != state) {
1183                WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n",
1184                       obj->state, state);
1185                goto out;
1186        }
1187        if (fixups != debug_objects_fixups) {
1188                WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n",
1189                       fixups, debug_objects_fixups);
1190                goto out;
1191        }
1192        if (warnings != debug_objects_warnings) {
1193                WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n",
1194                       warnings, debug_objects_warnings);
1195                goto out;
1196        }
1197        res = 0;
1198out:
1199        raw_spin_unlock_irqrestore(&db->lock, flags);
1200        if (res)
1201                debug_objects_enabled = 0;
1202        return res;
1203}
1204
1205static __initconst const struct debug_obj_descr descr_type_test = {
1206        .name                   = "selftest",
1207        .is_static_object       = is_static_object,
1208        .fixup_init             = fixup_init,
1209        .fixup_activate         = fixup_activate,
1210        .fixup_destroy          = fixup_destroy,
1211        .fixup_free             = fixup_free,
1212};
1213
1214static __initdata struct self_test obj = { .static_init = 0 };
1215
1216static void __init debug_objects_selftest(void)
1217{
1218        int fixups, oldfixups, warnings, oldwarnings;
1219        unsigned long flags;
1220
1221        local_irq_save(flags);
1222
1223        fixups = oldfixups = debug_objects_fixups;
1224        warnings = oldwarnings = debug_objects_warnings;
1225        descr_test = &descr_type_test;
1226
1227        debug_object_init(&obj, &descr_type_test);
1228        if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1229                goto out;
1230        debug_object_activate(&obj, &descr_type_test);
1231        if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1232                goto out;
1233        debug_object_activate(&obj, &descr_type_test);
1234        if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings))
1235                goto out;
1236        debug_object_deactivate(&obj, &descr_type_test);
1237        if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings))
1238                goto out;
1239        debug_object_destroy(&obj, &descr_type_test);
1240        if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings))
1241                goto out;
1242        debug_object_init(&obj, &descr_type_test);
1243        if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1244                goto out;
1245        debug_object_activate(&obj, &descr_type_test);
1246        if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1247                goto out;
1248        debug_object_deactivate(&obj, &descr_type_test);
1249        if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings))
1250                goto out;
1251        debug_object_free(&obj, &descr_type_test);
1252        if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1253                goto out;
1254
1255        obj.static_init = 1;
1256        debug_object_activate(&obj, &descr_type_test);
1257        if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1258                goto out;
1259        debug_object_init(&obj, &descr_type_test);
1260        if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings))
1261                goto out;
1262        debug_object_free(&obj, &descr_type_test);
1263        if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
1264                goto out;
1265
1266#ifdef CONFIG_DEBUG_OBJECTS_FREE
1267        debug_object_init(&obj, &descr_type_test);
1268        if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings))
1269                goto out;
1270        debug_object_activate(&obj, &descr_type_test);
1271        if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings))
1272                goto out;
1273        __debug_check_no_obj_freed(&obj, sizeof(obj));
1274        if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))
1275                goto out;
1276#endif
1277        pr_info("selftest passed\n");
1278
1279out:
1280        debug_objects_fixups = oldfixups;
1281        debug_objects_warnings = oldwarnings;
1282        descr_test = NULL;
1283
1284        local_irq_restore(flags);
1285}
1286#else
1287static inline void debug_objects_selftest(void) { }
1288#endif
1289
1290/*
1291 * Called during early boot to initialize the hash buckets and link
1292 * the static object pool objects into the poll list. After this call
1293 * the object tracker is fully operational.
1294 */
1295void __init debug_objects_early_init(void)
1296{
1297        int i;
1298
1299        for (i = 0; i < ODEBUG_HASH_SIZE; i++)
1300                raw_spin_lock_init(&obj_hash[i].lock);
1301
1302        for (i = 0; i < ODEBUG_POOL_SIZE; i++)
1303                hlist_add_head(&obj_static_pool[i].node, &obj_pool);
1304}
1305
1306/*
1307 * Convert the statically allocated objects to dynamic ones:
1308 */
1309static int __init debug_objects_replace_static_objects(void)
1310{
1311        struct debug_bucket *db = obj_hash;
1312        struct hlist_node *tmp;
1313        struct debug_obj *obj, *new;
1314        HLIST_HEAD(objects);
1315        int i, cnt = 0;
1316
1317        for (i = 0; i < ODEBUG_POOL_SIZE; i++) {
1318                obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL);
1319                if (!obj)
1320                        goto free;
1321                hlist_add_head(&obj->node, &objects);
1322        }
1323
1324        /*
1325         * debug_objects_mem_init() is now called early that only one CPU is up
1326         * and interrupts have been disabled, so it is safe to replace the
1327         * active object references.
1328         */
1329
1330        /* Remove the statically allocated objects from the pool */
1331        hlist_for_each_entry_safe(obj, tmp, &obj_pool, node)
1332                hlist_del(&obj->node);
1333        /* Move the allocated objects to the pool */
1334        hlist_move_list(&objects, &obj_pool);
1335
1336        /* Replace the active object references */
1337        for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
1338                hlist_move_list(&db->list, &objects);
1339
1340                hlist_for_each_entry(obj, &objects, node) {
1341                        new = hlist_entry(obj_pool.first, typeof(*obj), node);
1342                        hlist_del(&new->node);
1343                        /* copy object data */
1344                        *new = *obj;
1345                        hlist_add_head(&new->node, &db->list);
1346                        cnt++;
1347                }
1348        }
1349
1350        pr_debug("%d of %d active objects replaced\n",
1351                 cnt, obj_pool_used);
1352        return 0;
1353free:
1354        hlist_for_each_entry_safe(obj, tmp, &objects, node) {
1355                hlist_del(&obj->node);
1356                kmem_cache_free(obj_cache, obj);
1357        }
1358        return -ENOMEM;
1359}
1360
1361/*
1362 * Called after the kmem_caches are functional to setup a dedicated
1363 * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag
1364 * prevents that the debug code is called on kmem_cache_free() for the
1365 * debug tracker objects to avoid recursive calls.
1366 */
1367void __init debug_objects_mem_init(void)
1368{
1369        int cpu, extras;
1370
1371        if (!debug_objects_enabled)
1372                return;
1373
1374        /*
1375         * Initialize the percpu object pools
1376         *
1377         * Initialization is not strictly necessary, but was done for
1378         * completeness.
1379         */
1380        for_each_possible_cpu(cpu)
1381                INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu));
1382
1383        obj_cache = kmem_cache_create("debug_objects_cache",
1384                                      sizeof (struct debug_obj), 0,
1385                                      SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE,
1386                                      NULL);
1387
1388        if (!obj_cache || debug_objects_replace_static_objects()) {
1389                debug_objects_enabled = 0;
1390                kmem_cache_destroy(obj_cache);
1391                pr_warn("out of memory.\n");
1392        } else
1393                debug_objects_selftest();
1394
1395#ifdef CONFIG_HOTPLUG_CPU
1396        cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL,
1397                                        object_cpu_offline);
1398#endif
1399
1400        /*
1401         * Increase the thresholds for allocating and freeing objects
1402         * according to the number of possible CPUs available in the system.
1403         */
1404        extras = num_possible_cpus() * ODEBUG_BATCH_SIZE;
1405        debug_objects_pool_size += extras;
1406        debug_objects_pool_min_level += extras;
1407}
1408