linux/sound/pci/azt3328.c
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   1// SPDX-License-Identifier: GPL-2.0-or-later
   2/*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
   3 *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
   4 *
   5 *  Framework borrowed from Bart Hartgers's als4000.c.
   6 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
   7 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
   8 *  Other versions are:
   9 *  PCI168 A(W), sub ID 1800
  10 *  PCI168 A/AP, sub ID 8000
  11 *  Please give me feedback in case you try my driver with one of these!!
  12 *
  13 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
  14 *  (XP/Vista do not support this card at all but every Linux distribution
  15 *   has very good support out of the box;
  16 *   just to make sure that the right people hit this and get to know that,
  17 *   despite the high level of Internet ignorance - as usual :-P -
  18 *   about very good support for this card - on Linux!)
  19 *
  20 * NOTES
  21 *  Since Aztech does not provide any chipset documentation,
  22 *  even on repeated request to various addresses,
  23 *  and the answer that was finally given was negative
  24 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
  25 *  in the first place >:-P}),
  26 *  I was forced to base this driver on reverse engineering
  27 *  (3 weeks' worth of evenings filled with driver work).
  28 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
  29 *
  30 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
  31 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
  32 *
  33 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
  34 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
  35 *  Fincitec acquired by National Semiconductor in 2002, together with the
  36 *  Fincitec-related company ARSmikro) has the following features:
  37 *
  38 *  - compatibility & compliance:
  39 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
  40 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
  41 *    - Microsoft PC 98 Baseline Audio
  42 *    - MPU401 UART
  43 *    - Sound Blaster Emulation (DOS Box)
  44 *  - builtin AC97 conformant codec (SNR over 80dB)
  45 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
  46 *    *differs* from the standard AC97 layout:
  47 *    they chose to not implement the headphone register (which is not a
  48 *    problem since it's merely optional), yet when doing this, they committed
  49 *    the grave sin of letting other registers follow immediately instead of
  50 *    keeping a headphone dummy register, thereby shifting the mixer register
  51 *    addresses illegally. So far unfortunately it looks like the very flexible
  52 *    ALSA AC97 support is still not enough to easily compensate for such a
  53 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
  54 *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
  55 *    thus I was able to implement support - it's actually working quite well.
  56 *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
  57 *    modem card which might reveal the Aztech-specific codec ID which
  58 *    we might want to pretend, too. Dito PCI168's brother, PCI368,
  59 *    where the advertising datasheet says it's AC97-based and has a
  60 *    Digital Enhanced Game Port.
  61 *  - builtin genuine OPL3 - verified to work fine, 20080506
  62 *  - full duplex 16bit playback/record at independent sampling rate
  63 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
  64 *    FIXME: how to enable legacy addr??
  65 *  - game port (legacy address support)
  66 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
  67 *    features supported). - See common term "Digital Enhanced Game Port"...
  68 *    (probably DirectInput 3.0 spec - confirm)
  69 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
  70 *  - built-in General DirectX timer having a 20 bits counter
  71 *    with 1us resolution (see below!)
  72 *  - I2S serial output port for external DAC
  73 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
  74 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
  75 *  - supports hardware volume control
  76 *  - single chip low cost solution (128 pin QFP)
  77 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
  78 *    required for Microsoft's logo compliance (FIXME: where?)
  79 *    At least the Trident 4D Wave DX has one bit somewhere
  80 *    to enable writes to PCI subsystem VID registers, that should be it.
  81 *    This might easily be in extended PCI reg space, since PCI168 also has
  82 *    some custom data starting at 0x80. What kind of config settings
  83 *    are located in our extended PCI space anyway??
  84 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
  85 *    [TDA1517P chip]
  86 *
  87 *  Note that this driver now is actually *better* than the Windows driver,
  88 *  since it additionally supports the card's 1MHz DirectX timer - just try
  89 *  the following snd-seq module parameters etc.:
  90 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
  91 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
  92 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
  93 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
  94 *  - "pmidi -p 128:0 jazz.mid"
  95 *
  96 *  OPL3 hardware playback testing, try something like:
  97 *  cat /proc/asound/hwdep
  98 *  and
  99 *  aconnect -o
 100 *  Then use
 101 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 102 *  where x,y is the xx-yy number as given in hwdep.
 103 *  Then try
 104 *  pmidi -p a:b jazz.mid
 105 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 106 *  Oh, and make sure to unmute the FM mixer control (doh!)
 107 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 108 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 109 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 110 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 111 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 112 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 113 *
 114 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 115 *  in some systems (resulting in sound crackling/clicking/popping),
 116 *  probably because they don't have a DMA FIFO buffer or so.
 117 *  Overview (PCI ID/PCI subID/PCI rev.):
 118 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 119 *  - unknown performance: 0x50DC/0x1801/10
 120 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 121 *
 122 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 123 *  supposed to be very fast and supposed to get rid of crackling much
 124 *  better than a VIA, yet ironically I still get crackling, like many other
 125 *  people with the same chipset.
 126 *  Possible remedies:
 127 *  - use speaker (amplifier) output instead of headphone output
 128 *    (in case crackling is due to overloaded output clipping)
 129 *  - plug card into a different PCI slot, preferably one that isn't shared
 130 *    too much (this helps a lot, but not completely!)
 131 *  - get rid of PCI VGA card, use AGP instead
 132 *  - upgrade or downgrade BIOS
 133 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 134 *    Not too helpful.
 135 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
 136 *
 137 * BUGS
 138 *  - full-duplex might *still* be problematic, however a recent test was fine
 139 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 140 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 141 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 142 *    (e.g. kmix, gamix) - unfortunately several are!!
 143 *  - locking is not entirely clean, especially the audio stream activity
 144 *    ints --> may be racy
 145 *  - an _unconnected_ secondary joystick at the gameport will be reported
 146 *    to be "active" (floating values, not precisely -1) due to the way we need
 147 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 148 *
 149 * TODO
 150 *  - use PCI_VDEVICE
 151 *  - verify driver status on x86_64
 152 *  - test multi-card driver operation
 153 *  - (ab)use 1MHz DirectX timer as kernel clocksource
 154 *  - test MPU401 MIDI playback etc.
 155 *  - add more power micro-management (disable various units of the card
 156 *    as long as they're unused, to improve audio quality and save power).
 157 *    However this requires more I/O ports which I haven't figured out yet
 158 *    and which thus might not even exist...
 159 *    The standard suspend/resume functionality could probably make use of
 160 *    some improvement, too...
 161 *  - figure out what all unknown port bits are responsible for
 162 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 163 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 164 *    code (but I'm not too optimistic that doing this is possible at all)
 165 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
 166 */
 167
 168#include <linux/io.h>
 169#include <linux/init.h>
 170#include <linux/bug.h> /* WARN_ONCE */
 171#include <linux/pci.h>
 172#include <linux/delay.h>
 173#include <linux/slab.h>
 174#include <linux/gameport.h>
 175#include <linux/module.h>
 176#include <linux/dma-mapping.h>
 177#include <sound/core.h>
 178#include <sound/control.h>
 179#include <sound/pcm.h>
 180#include <sound/rawmidi.h>
 181#include <sound/mpu401.h>
 182#include <sound/opl3.h>
 183#include <sound/initval.h>
 184/*
 185 * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
 186 * If the AC97 compatibility parts we needed to implement locally turn out
 187 * to work nicely, then remove the old implementation eventually.
 188 */
 189#define AZF_USE_AC97_LAYER 1
 190
 191#ifdef AZF_USE_AC97_LAYER
 192#include <sound/ac97_codec.h>
 193#endif
 194#include "azt3328.h"
 195
 196MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
 197MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
 198MODULE_LICENSE("GPL");
 199
 200#if IS_REACHABLE(CONFIG_GAMEPORT)
 201#define SUPPORT_GAMEPORT 1
 202#endif
 203
 204/* === Debug settings ===
 205  Further diagnostic functionality than the settings below
 206  does not need to be provided, since one can easily write a POSIX shell script
 207  to dump the card's I/O ports (those listed in lspci -v -v):
 208  dump()
 209  {
 210    local descr=$1; local addr=$2; local count=$3
 211
 212    echo "${descr}: ${count} @ ${addr}:"
 213    dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
 214      2>/dev/null| hexdump -C
 215  }
 216  and then use something like
 217  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
 218  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
 219  possibly within a "while true; do ... sleep 1; done" loop.
 220  Tweaking ports could be done using
 221  VALSTRING="`printf "%02x" $value`"
 222  printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
 223    2>/dev/null
 224*/
 225
 226static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;      /* Index 0-MAX */
 227module_param_array(index, int, NULL, 0444);
 228MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
 229
 230static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;       /* ID for this card */
 231module_param_array(id, charp, NULL, 0444);
 232MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
 233
 234static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;     /* Enable this card */
 235module_param_array(enable, bool, NULL, 0444);
 236MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
 237
 238static int seqtimer_scaling = 128;
 239module_param(seqtimer_scaling, int, 0444);
 240MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
 241
 242enum snd_azf3328_codec_type {
 243  /* warning: fixed indices (also used for bitmask checks!) */
 244  AZF_CODEC_PLAYBACK = 0,
 245  AZF_CODEC_CAPTURE = 1,
 246  AZF_CODEC_I2S_OUT = 2,
 247};
 248
 249struct snd_azf3328_codec_data {
 250        unsigned long io_base; /* keep first! (avoid offset calc) */
 251        unsigned int dma_base; /* helper to avoid an indirection in hotpath */
 252        spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
 253        struct snd_pcm_substream *substream;
 254        bool running;
 255        enum snd_azf3328_codec_type type;
 256        const char *name;
 257};
 258
 259struct snd_azf3328 {
 260        /* often-used fields towards beginning, then grouped */
 261
 262        unsigned long ctrl_io; /* usually 0xb000, size 128 */
 263        unsigned long game_io;  /* usually 0xb400, size 8 */
 264        unsigned long mpu_io;   /* usually 0xb800, size 4 */
 265        unsigned long opl3_io; /* usually 0xbc00, size 8 */
 266        unsigned long mixer_io; /* usually 0xc000, size 64 */
 267
 268        spinlock_t reg_lock;
 269
 270        struct snd_timer *timer;
 271
 272        struct snd_pcm *pcm[3];
 273
 274        /* playback, recording and I2S out codecs */
 275        struct snd_azf3328_codec_data codecs[3];
 276
 277#ifdef AZF_USE_AC97_LAYER
 278        struct snd_ac97 *ac97;
 279#endif
 280
 281        struct snd_card *card;
 282        struct snd_rawmidi *rmidi;
 283
 284#ifdef SUPPORT_GAMEPORT
 285        struct gameport *gameport;
 286        u16 axes[4];
 287#endif
 288
 289        struct pci_dev *pci;
 290        int irq;
 291
 292        /* register 0x6a is write-only, thus need to remember setting.
 293         * If we need to add more registers here, then we might try to fold this
 294         * into some transparent combined shadow register handling with
 295         * CONFIG_PM register storage below, but that's slightly difficult. */
 296        u16 shadow_reg_ctrl_6AH;
 297
 298#ifdef CONFIG_PM_SLEEP
 299        /* register value containers for power management
 300         * Note: not always full I/O range preserved (similar to Win driver!) */
 301        u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
 302        u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
 303        u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
 304        u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
 305        u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
 306#endif
 307};
 308
 309static const struct pci_device_id snd_azf3328_ids[] = {
 310        { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
 311        { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
 312        { 0, }
 313};
 314
 315MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
 316
 317
 318static int
 319snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
 320{
 321        /* Well, strictly spoken, the inb/outb sequence isn't atomic
 322           and would need locking. However we currently don't care
 323           since it potentially complicates matters. */
 324        u8 prev = inb(reg), new;
 325
 326        new = (do_set) ? (prev|mask) : (prev & ~mask);
 327        /* we need to always write the new value no matter whether it differs
 328         * or not, since some register bits don't indicate their setting */
 329        outb(new, reg);
 330        if (new != prev)
 331                return 1;
 332
 333        return 0;
 334}
 335
 336static inline void
 337snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
 338                       unsigned reg,
 339                       u8 value
 340)
 341{
 342        outb(value, codec->io_base + reg);
 343}
 344
 345static inline u8
 346snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
 347{
 348        return inb(codec->io_base + reg);
 349}
 350
 351static inline void
 352snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
 353                       unsigned reg,
 354                       u16 value
 355)
 356{
 357        outw(value, codec->io_base + reg);
 358}
 359
 360static inline u16
 361snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
 362{
 363        return inw(codec->io_base + reg);
 364}
 365
 366static inline void
 367snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
 368                       unsigned reg,
 369                       u32 value
 370)
 371{
 372        outl(value, codec->io_base + reg);
 373}
 374
 375static inline void
 376snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
 377                             unsigned reg, const void *buffer, int count
 378)
 379{
 380        unsigned long addr = codec->io_base + reg;
 381        if (count) {
 382                const u32 *buf = buffer;
 383                do {
 384                        outl(*buf++, addr);
 385                        addr += 4;
 386                } while (--count);
 387        }
 388}
 389
 390static inline u32
 391snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
 392{
 393        return inl(codec->io_base + reg);
 394}
 395
 396static inline void
 397snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 398{
 399        outb(value, chip->ctrl_io + reg);
 400}
 401
 402static inline u8
 403snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
 404{
 405        return inb(chip->ctrl_io + reg);
 406}
 407
 408static inline u16
 409snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
 410{
 411        return inw(chip->ctrl_io + reg);
 412}
 413
 414static inline void
 415snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 416{
 417        outw(value, chip->ctrl_io + reg);
 418}
 419
 420static inline void
 421snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
 422{
 423        outl(value, chip->ctrl_io + reg);
 424}
 425
 426static inline void
 427snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 428{
 429        outb(value, chip->game_io + reg);
 430}
 431
 432static inline void
 433snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 434{
 435        outw(value, chip->game_io + reg);
 436}
 437
 438static inline u8
 439snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
 440{
 441        return inb(chip->game_io + reg);
 442}
 443
 444static inline u16
 445snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
 446{
 447        return inw(chip->game_io + reg);
 448}
 449
 450static inline void
 451snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 452{
 453        outw(value, chip->mixer_io + reg);
 454}
 455
 456static inline u16
 457snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
 458{
 459        return inw(chip->mixer_io + reg);
 460}
 461
 462#define AZF_MUTE_BIT 0x80
 463
 464static bool
 465snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
 466                           unsigned reg, bool do_mute
 467)
 468{
 469        unsigned long portbase = chip->mixer_io + reg + 1;
 470        bool updated;
 471
 472        /* the mute bit is on the *second* (i.e. right) register of a
 473         * left/right channel setting */
 474        updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
 475
 476        /* indicate whether it was muted before */
 477        return (do_mute) ? !updated : updated;
 478}
 479
 480static inline bool
 481snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
 482                           bool do_mute
 483)
 484{
 485        return snd_azf3328_mixer_mute_control(
 486                chip,
 487                IDX_MIXER_PLAY_MASTER,
 488                do_mute
 489        );
 490}
 491
 492static inline bool
 493snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
 494                           bool do_mute
 495)
 496{
 497        return snd_azf3328_mixer_mute_control(
 498                chip,
 499                IDX_MIXER_WAVEOUT,
 500                do_mute
 501        );
 502}
 503
 504static inline void
 505snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
 506{
 507        /* reset (close) mixer:
 508         * first mute master volume, then reset
 509         */
 510        snd_azf3328_mixer_mute_control_master(chip, 1);
 511        snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
 512}
 513
 514#ifdef AZF_USE_AC97_LAYER
 515
 516static inline void
 517snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
 518                                       unsigned short reg, const char *mode)
 519{
 520        /* need to add some more or less clever emulation? */
 521        dev_warn(chip->card->dev,
 522                "missing %s emulation for AC97 register 0x%02x!\n",
 523                mode, reg);
 524}
 525
 526/*
 527 * Need to have _special_ AC97 mixer hardware register index mapper,
 528 * to compensate for the issue of a rather AC97-incompatible hardware layout.
 529 */
 530#define AZF_REG_MASK 0x3f
 531#define AZF_AC97_REG_UNSUPPORTED 0x8000
 532#define AZF_AC97_REG_REAL_IO_READ 0x4000
 533#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
 534#define AZF_AC97_REG_REAL_IO_RW \
 535        (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
 536#define AZF_AC97_REG_EMU_IO_READ 0x0400
 537#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
 538#define AZF_AC97_REG_EMU_IO_RW \
 539        (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
 540static unsigned short
 541snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
 542{
 543        static const struct {
 544                unsigned short azf_reg;
 545        } azf_reg_mapper[] = {
 546                /* Especially when taking into consideration
 547                 * mono/stereo-based sequence of azf vs. AC97 control series,
 548                 * it's quite obvious that azf simply got rid
 549                 * of the AC97_HEADPHONE control at its intended offset,
 550                 * thus shifted _all_ controls by one,
 551                 * and _then_ simply added it as an FMSYNTH control at the end,
 552                 * to make up for the offset.
 553                 * This means we'll have to translate indices here as
 554                 * needed and then do some tiny AC97 patch action
 555                 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
 556                 */
 557                { /* AC97_RESET */ IDX_MIXER_RESET
 558                        | AZF_AC97_REG_REAL_IO_WRITE
 559                        | AZF_AC97_REG_EMU_IO_READ },
 560                { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
 561                 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
 562                { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
 563                { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
 564                { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
 565                { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
 566                { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
 567                { /* AC97_MIC */ IDX_MIXER_MIC },
 568                { /* AC97_LINE */ IDX_MIXER_LINEIN },
 569                { /* AC97_CD */ IDX_MIXER_CDAUDIO },
 570                { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
 571                { /* AC97_AUX */ IDX_MIXER_AUX },
 572                { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
 573                { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
 574                { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
 575                { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
 576                { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
 577                { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
 578        };
 579
 580        unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
 581
 582        /* azf3328 supports the low-numbered and low-spec:ed range
 583           of AC97 regs only */
 584        if (reg <= AC97_3D_CONTROL) {
 585                unsigned short reg_idx = reg / 2;
 586                reg_azf = azf_reg_mapper[reg_idx].azf_reg;
 587                /* a translation-only entry means it's real read/write: */
 588                if (!(reg_azf & ~AZF_REG_MASK))
 589                        reg_azf |= AZF_AC97_REG_REAL_IO_RW;
 590        } else {
 591                switch (reg) {
 592                case AC97_POWERDOWN:
 593                        reg_azf = AZF_AC97_REG_EMU_IO_RW;
 594                        break;
 595                case AC97_EXTENDED_ID:
 596                        reg_azf = AZF_AC97_REG_EMU_IO_READ;
 597                        break;
 598                case AC97_EXTENDED_STATUS:
 599                        /* I don't know what the h*ll AC97 layer
 600                         * would consult this _extended_ register for
 601                         * given a base-AC97-advertised card,
 602                         * but let's just emulate it anyway :-P
 603                         */
 604                        reg_azf = AZF_AC97_REG_EMU_IO_RW;
 605                        break;
 606                case AC97_VENDOR_ID1:
 607                case AC97_VENDOR_ID2:
 608                        reg_azf = AZF_AC97_REG_EMU_IO_READ;
 609                        break;
 610                }
 611        }
 612        return reg_azf;
 613}
 614
 615static const unsigned short
 616azf_emulated_ac97_caps =
 617        AC97_BC_DEDICATED_MIC |
 618        AC97_BC_BASS_TREBLE |
 619        /* Headphone is an FM Synth control here */
 620        AC97_BC_HEADPHONE |
 621        /* no AC97_BC_LOUDNESS! */
 622        /* mask 0x7c00 is
 623           vendor-specific 3D enhancement
 624           vendor indicator.
 625           Since there actually _is_ an
 626           entry for Aztech Labs
 627           (13), make damn sure
 628           to indicate it. */
 629        (13 << 10);
 630
 631static const unsigned short
 632azf_emulated_ac97_powerdown =
 633        /* pretend everything to be active */
 634                AC97_PD_ADC_STATUS |
 635                AC97_PD_DAC_STATUS |
 636                AC97_PD_MIXER_STATUS |
 637                AC97_PD_VREF_STATUS;
 638
 639/*
 640 * Emulated, _inofficial_ vendor ID
 641 * (there might be some devices such as the MR 2800-W
 642 * which could reveal the real Aztech AC97 ID).
 643 * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
 644 * (better don't use 0x68 since there's a PCI368 as well).
 645 */
 646static const unsigned int
 647azf_emulated_ac97_vendor_id = 0x415a5401;
 648
 649static unsigned short
 650snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
 651{
 652        const struct snd_azf3328 *chip = ac97->private_data;
 653        unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 654        unsigned short reg_val = 0;
 655        bool unsupported = false;
 656
 657        dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
 658                reg_ac97);
 659        if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 660                unsupported = true;
 661        else {
 662                if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
 663                        reg_val = snd_azf3328_mixer_inw(chip,
 664                                                reg_azf & AZF_REG_MASK);
 665                else {
 666                        /*
 667                         * Proceed with dummy I/O read,
 668                         * to ensure compatible timing where this may matter.
 669                         * (ALSA AC97 layer usually doesn't call I/O functions
 670                         * due to intelligent I/O caching anyway)
 671                         * Choose a mixer register that's thoroughly unrelated
 672                         * to common audio (try to minimize distortion).
 673                         */
 674                        snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
 675                }
 676
 677                if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
 678                        switch (reg_ac97) {
 679                        case AC97_RESET:
 680                                reg_val |= azf_emulated_ac97_caps;
 681                                break;
 682                        case AC97_POWERDOWN:
 683                                reg_val |= azf_emulated_ac97_powerdown;
 684                                break;
 685                        case AC97_EXTENDED_ID:
 686                        case AC97_EXTENDED_STATUS:
 687                                /* AFAICS we simply can't support anything: */
 688                                reg_val |= 0;
 689                                break;
 690                        case AC97_VENDOR_ID1:
 691                                reg_val = azf_emulated_ac97_vendor_id >> 16;
 692                                break;
 693                        case AC97_VENDOR_ID2:
 694                                reg_val = azf_emulated_ac97_vendor_id & 0xffff;
 695                                break;
 696                        default:
 697                                unsupported = true;
 698                                break;
 699                        }
 700                }
 701        }
 702        if (unsupported)
 703                snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
 704
 705        return reg_val;
 706}
 707
 708static void
 709snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
 710                     unsigned short reg_ac97, unsigned short val)
 711{
 712        const struct snd_azf3328 *chip = ac97->private_data;
 713        unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 714        bool unsupported = false;
 715
 716        dev_dbg(chip->card->dev,
 717                "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
 718                reg_ac97, val);
 719        if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 720                unsupported = true;
 721        else {
 722                if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
 723                        snd_azf3328_mixer_outw(
 724                                chip,
 725                                reg_azf & AZF_REG_MASK,
 726                                val
 727                        );
 728                else
 729                if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
 730                        switch (reg_ac97) {
 731                        case AC97_REC_GAIN_MIC:
 732                        case AC97_POWERDOWN:
 733                        case AC97_EXTENDED_STATUS:
 734                                /*
 735                                 * Silently swallow these writes.
 736                                 * Since for most registers our card doesn't
 737                                 * actually support a comparable feature,
 738                                 * this is exactly what we should do here.
 739                                 * The AC97 layer's I/O caching probably
 740                                 * automatically takes care of all the rest...
 741                                 * (remembers written values etc.)
 742                                 */
 743                                break;
 744                        default:
 745                                unsupported = true;
 746                                break;
 747                        }
 748                }
 749        }
 750        if (unsupported)
 751                snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
 752}
 753
 754static int
 755snd_azf3328_mixer_new(struct snd_azf3328 *chip)
 756{
 757        struct snd_ac97_bus *bus;
 758        struct snd_ac97_template ac97;
 759        static const struct snd_ac97_bus_ops ops = {
 760                .write = snd_azf3328_mixer_ac97_write,
 761                .read = snd_azf3328_mixer_ac97_read,
 762        };
 763        int rc;
 764
 765        memset(&ac97, 0, sizeof(ac97));
 766        ac97.scaps = AC97_SCAP_SKIP_MODEM
 767                        | AC97_SCAP_AUDIO /* we support audio! */
 768                        | AC97_SCAP_NO_SPDIF;
 769        ac97.private_data = chip;
 770        ac97.pci = chip->pci;
 771
 772        /*
 773         * ALSA's AC97 layer has terrible init crackling issues,
 774         * unfortunately, and since it makes use of AC97_RESET,
 775         * there's no use trying to mute Master Playback proactively.
 776         */
 777
 778        rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
 779        if (!rc)
 780                rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
 781                /*
 782                 * Make sure to complain loudly in case of AC97 init failure,
 783                 * since failure may happen quite often,
 784                 * due to this card being a very quirky AC97 "lookalike".
 785                 */
 786        if (rc)
 787                dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
 788
 789        /* If we return an error here, then snd_card_free() should
 790         * free up any ac97 codecs that got created, as well as the bus.
 791         */
 792        return rc;
 793}
 794#else /* AZF_USE_AC97_LAYER */
 795static void
 796snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
 797                                         unsigned reg,
 798                                         unsigned char dst_vol_left,
 799                                         unsigned char dst_vol_right,
 800                                         int chan_sel, int delay
 801)
 802{
 803        unsigned long portbase = chip->mixer_io + reg;
 804        unsigned char curr_vol_left = 0, curr_vol_right = 0;
 805        int left_change = 0, right_change = 0;
 806
 807        if (chan_sel & SET_CHAN_LEFT) {
 808                curr_vol_left  = inb(portbase + 1);
 809
 810                /* take care of muting flag contained in left channel */
 811                if (curr_vol_left & AZF_MUTE_BIT)
 812                        dst_vol_left |= AZF_MUTE_BIT;
 813                else
 814                        dst_vol_left &= ~AZF_MUTE_BIT;
 815
 816                left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
 817        }
 818
 819        if (chan_sel & SET_CHAN_RIGHT) {
 820                curr_vol_right = inb(portbase + 0);
 821
 822                right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
 823        }
 824
 825        do {
 826                if (left_change) {
 827                        if (curr_vol_left != dst_vol_left) {
 828                                curr_vol_left += left_change;
 829                                outb(curr_vol_left, portbase + 1);
 830                        } else
 831                            left_change = 0;
 832                }
 833                if (right_change) {
 834                        if (curr_vol_right != dst_vol_right) {
 835                                curr_vol_right += right_change;
 836
 837                        /* during volume change, the right channel is crackling
 838                         * somewhat more than the left channel, unfortunately.
 839                         * This seems to be a hardware issue. */
 840                                outb(curr_vol_right, portbase + 0);
 841                        } else
 842                            right_change = 0;
 843                }
 844                if (delay)
 845                        mdelay(delay);
 846        } while ((left_change) || (right_change));
 847}
 848
 849/*
 850 * general mixer element
 851 */
 852struct azf3328_mixer_reg {
 853        unsigned reg;
 854        unsigned int lchan_shift, rchan_shift;
 855        unsigned int mask;
 856        unsigned int invert: 1;
 857        unsigned int stereo: 1;
 858        unsigned int enum_c: 4;
 859};
 860
 861#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
 862 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
 863  (mask << 16) | \
 864  (invert << 24) | \
 865  (stereo << 25) | \
 866  (enum_c << 26))
 867
 868static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
 869{
 870        r->reg = val & 0xff;
 871        r->lchan_shift = (val >> 8) & 0x0f;
 872        r->rchan_shift = (val >> 12) & 0x0f;
 873        r->mask = (val >> 16) & 0xff;
 874        r->invert = (val >> 24) & 1;
 875        r->stereo = (val >> 25) & 1;
 876        r->enum_c = (val >> 26) & 0x0f;
 877}
 878
 879/*
 880 * mixer switches/volumes
 881 */
 882
 883#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
 884{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 885  .info = snd_azf3328_info_mixer, \
 886  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 887  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
 888}
 889
 890#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
 891{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 892  .info = snd_azf3328_info_mixer, \
 893  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 894  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
 895}
 896
 897#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
 898{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 899  .info = snd_azf3328_info_mixer, \
 900  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 901  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
 902}
 903
 904#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
 905{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 906  .info = snd_azf3328_info_mixer, \
 907  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 908  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
 909}
 910
 911#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
 912{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 913  .info = snd_azf3328_info_mixer_enum, \
 914  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
 915  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
 916}
 917
 918static int
 919snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
 920                       struct snd_ctl_elem_info *uinfo)
 921{
 922        struct azf3328_mixer_reg reg;
 923
 924        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 925        uinfo->type = reg.mask == 1 ?
 926                SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
 927        uinfo->count = reg.stereo + 1;
 928        uinfo->value.integer.min = 0;
 929        uinfo->value.integer.max = reg.mask;
 930        return 0;
 931}
 932
 933static int
 934snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
 935                      struct snd_ctl_elem_value *ucontrol)
 936{
 937        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 938        struct azf3328_mixer_reg reg;
 939        u16 oreg, val;
 940
 941        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 942
 943        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 944        val = (oreg >> reg.lchan_shift) & reg.mask;
 945        if (reg.invert)
 946                val = reg.mask - val;
 947        ucontrol->value.integer.value[0] = val;
 948        if (reg.stereo) {
 949                val = (oreg >> reg.rchan_shift) & reg.mask;
 950                if (reg.invert)
 951                        val = reg.mask - val;
 952                ucontrol->value.integer.value[1] = val;
 953        }
 954        dev_dbg(chip->card->dev,
 955                "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
 956                reg.reg, oreg,
 957                ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 958                reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
 959        return 0;
 960}
 961
 962static int
 963snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
 964                      struct snd_ctl_elem_value *ucontrol)
 965{
 966        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 967        struct azf3328_mixer_reg reg;
 968        u16 oreg, nreg, val;
 969
 970        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 971        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 972        val = ucontrol->value.integer.value[0] & reg.mask;
 973        if (reg.invert)
 974                val = reg.mask - val;
 975        nreg = oreg & ~(reg.mask << reg.lchan_shift);
 976        nreg |= (val << reg.lchan_shift);
 977        if (reg.stereo) {
 978                val = ucontrol->value.integer.value[1] & reg.mask;
 979                if (reg.invert)
 980                        val = reg.mask - val;
 981                nreg &= ~(reg.mask << reg.rchan_shift);
 982                nreg |= (val << reg.rchan_shift);
 983        }
 984        if (reg.mask >= 0x07) /* it's a volume control, so better take care */
 985                snd_azf3328_mixer_write_volume_gradually(
 986                        chip, reg.reg, nreg >> 8, nreg & 0xff,
 987                        /* just set both channels, doesn't matter */
 988                        SET_CHAN_LEFT|SET_CHAN_RIGHT,
 989                        0);
 990        else
 991                snd_azf3328_mixer_outw(chip, reg.reg, nreg);
 992
 993        dev_dbg(chip->card->dev,
 994                "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
 995                reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 996                oreg, reg.lchan_shift, reg.rchan_shift,
 997                nreg, snd_azf3328_mixer_inw(chip, reg.reg));
 998        return (nreg != oreg);
 999}
1000
1001static int
1002snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1003                            struct snd_ctl_elem_info *uinfo)
1004{
1005        static const char * const texts1[] = {
1006                "Mic1", "Mic2"
1007        };
1008        static const char * const texts2[] = {
1009                "Mix", "Mic"
1010        };
1011        static const char * const texts3[] = {
1012                "Mic", "CD", "Video", "Aux",
1013                "Line", "Mix", "Mix Mono", "Phone"
1014        };
1015        static const char * const texts4[] = {
1016                "pre 3D", "post 3D"
1017        };
1018        struct azf3328_mixer_reg reg;
1019        const char * const *p = NULL;
1020
1021        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1022        if (reg.reg == IDX_MIXER_ADVCTL2) {
1023                switch(reg.lchan_shift) {
1024                case 8: /* modem out sel */
1025                        p = texts1;
1026                        break;
1027                case 9: /* mono sel source */
1028                        p = texts2;
1029                        break;
1030                case 15: /* PCM Out Path */
1031                        p = texts4;
1032                        break;
1033                }
1034        } else if (reg.reg == IDX_MIXER_REC_SELECT)
1035                p = texts3;
1036
1037        return snd_ctl_enum_info(uinfo,
1038                                 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1039                                 reg.enum_c, p);
1040}
1041
1042static int
1043snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1044                           struct snd_ctl_elem_value *ucontrol)
1045{
1046        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1047        struct azf3328_mixer_reg reg;
1048        unsigned short val;
1049
1050        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1051        val = snd_azf3328_mixer_inw(chip, reg.reg);
1052        if (reg.reg == IDX_MIXER_REC_SELECT) {
1053                ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1054                ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1055        } else
1056                ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1057
1058        dev_dbg(chip->card->dev,
1059                "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1060                reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1061                reg.lchan_shift, reg.enum_c);
1062        return 0;
1063}
1064
1065static int
1066snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1067                           struct snd_ctl_elem_value *ucontrol)
1068{
1069        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1070        struct azf3328_mixer_reg reg;
1071        u16 oreg, nreg, val;
1072
1073        snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1074        oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1075        val = oreg;
1076        if (reg.reg == IDX_MIXER_REC_SELECT) {
1077                if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1078                ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1079                        return -EINVAL;
1080                val = (ucontrol->value.enumerated.item[0] << 8) |
1081                      (ucontrol->value.enumerated.item[1] << 0);
1082        } else {
1083                if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1084                        return -EINVAL;
1085                val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1086                val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1087        }
1088        snd_azf3328_mixer_outw(chip, reg.reg, val);
1089        nreg = val;
1090
1091        dev_dbg(chip->card->dev,
1092                "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1093        return (nreg != oreg);
1094}
1095
1096static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1097        AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1098        AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1099        AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1100        AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1101                                        IDX_MIXER_WAVEOUT, 0x1f, 1),
1102        AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1103                                        IDX_MIXER_ADVCTL2, 7, 1),
1104        AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1105        AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1106        AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1107        AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1108        AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1109        AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1110        AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1111        AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1112        AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1113        AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1114        AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1115        AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1116        AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1117        AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1118        AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1119        AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1120        AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1121        AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1122        AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1123        AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1124        AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1125        AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1126        AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1127        AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1128        AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1129        AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1130        AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1131        AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1132        AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1133        AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1134#if MIXER_TESTING
1135        AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1136        AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1137        AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1138        AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1139        AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1140        AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1141        AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1142        AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1143        AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1144        AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1145        AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1146        AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1147        AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1148        AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1149        AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1150        AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1151#endif
1152};
1153
1154static const u16 snd_azf3328_init_values[][2] = {
1155        { IDX_MIXER_PLAY_MASTER,        MIXER_MUTE_MASK|0x1f1f },
1156        { IDX_MIXER_MODEMOUT,           MIXER_MUTE_MASK|0x1f1f },
1157        { IDX_MIXER_BASSTREBLE,         0x0000 },
1158        { IDX_MIXER_PCBEEP,             MIXER_MUTE_MASK|0x1f1f },
1159        { IDX_MIXER_MODEMIN,            MIXER_MUTE_MASK|0x1f1f },
1160        { IDX_MIXER_MIC,                MIXER_MUTE_MASK|0x001f },
1161        { IDX_MIXER_LINEIN,             MIXER_MUTE_MASK|0x1f1f },
1162        { IDX_MIXER_CDAUDIO,            MIXER_MUTE_MASK|0x1f1f },
1163        { IDX_MIXER_VIDEO,              MIXER_MUTE_MASK|0x1f1f },
1164        { IDX_MIXER_AUX,                MIXER_MUTE_MASK|0x1f1f },
1165        { IDX_MIXER_WAVEOUT,            MIXER_MUTE_MASK|0x1f1f },
1166        { IDX_MIXER_FMSYNTH,            MIXER_MUTE_MASK|0x1f1f },
1167        { IDX_MIXER_REC_VOLUME,         MIXER_MUTE_MASK|0x0707 },
1168};
1169
1170static int
1171snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1172{
1173        struct snd_card *card;
1174        const struct snd_kcontrol_new *sw;
1175        unsigned int idx;
1176        int err;
1177
1178        if (snd_BUG_ON(!chip || !chip->card))
1179                return -EINVAL;
1180
1181        card = chip->card;
1182
1183        /* mixer reset */
1184        snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1185
1186        /* mute and zero volume channels */
1187        for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1188                snd_azf3328_mixer_outw(chip,
1189                        snd_azf3328_init_values[idx][0],
1190                        snd_azf3328_init_values[idx][1]);
1191        }
1192
1193        /* add mixer controls */
1194        sw = snd_azf3328_mixer_controls;
1195        for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1196                        ++idx, ++sw) {
1197                err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1198                if (err < 0)
1199                        return err;
1200        }
1201        snd_component_add(card, "AZF3328 mixer");
1202        strcpy(card->mixername, "AZF3328 mixer");
1203
1204        return 0;
1205}
1206#endif /* AZF_USE_AC97_LAYER */
1207
1208static void
1209snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1210                               enum azf_freq_t bitrate,
1211                               unsigned int format_width,
1212                               unsigned int channels
1213)
1214{
1215        unsigned long flags;
1216        u16 val = 0xff00;
1217        u8 freq = 0;
1218
1219        switch (bitrate) {
1220        case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1221        case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1222        case AZF_FREQ_5512:
1223                /* the AZF3328 names it "5510" for some strange reason */
1224                             freq = SOUNDFORMAT_FREQ_5510; break;
1225        case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1226        case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1227        case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1228        case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1229        case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1230        case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1231        case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1232        case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1233        default:
1234                snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1235                fallthrough;
1236        case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1237        case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1238        case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1239        }
1240        /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1241        /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1242        /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1243        /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1244        /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1245        /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1246        /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1247        /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1248        /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1249
1250        val |= freq;
1251
1252        if (channels == 2)
1253                val |= SOUNDFORMAT_FLAG_2CHANNELS;
1254
1255        if (format_width == 16)
1256                val |= SOUNDFORMAT_FLAG_16BIT;
1257
1258        spin_lock_irqsave(codec->lock, flags);
1259
1260        /* set bitrate/format */
1261        snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1262
1263        /* changing the bitrate/format settings switches off the
1264         * audio output with an annoying click in case of 8/16bit format change
1265         * (maybe shutting down DAC/ADC?), thus immediately
1266         * do some tweaking to reenable it and get rid of the clicking
1267         * (FIXME: yes, it works, but what exactly am I doing here?? :)
1268         * FIXME: does this have some side effects for full-duplex
1269         * or other dramatic side effects? */
1270        /* do it for non-capture codecs only */
1271        if (codec->type != AZF_CODEC_CAPTURE)
1272                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1273                        snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1274                        DMA_RUN_SOMETHING1 |
1275                        DMA_RUN_SOMETHING2 |
1276                        SOMETHING_ALMOST_ALWAYS_SET |
1277                        DMA_EPILOGUE_SOMETHING |
1278                        DMA_SOMETHING_ELSE
1279                );
1280
1281        spin_unlock_irqrestore(codec->lock, flags);
1282}
1283
1284static inline void
1285snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1286)
1287{
1288        /* choose lowest frequency for low power consumption.
1289         * While this will cause louder noise due to rather coarse frequency,
1290         * it should never matter since output should always
1291         * get disabled properly when idle anyway. */
1292        snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1293}
1294
1295static void
1296snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1297                                        unsigned bitmask,
1298                                        bool enable
1299)
1300{
1301        bool do_mask = !enable;
1302        if (do_mask)
1303                chip->shadow_reg_ctrl_6AH |= bitmask;
1304        else
1305                chip->shadow_reg_ctrl_6AH &= ~bitmask;
1306        dev_dbg(chip->card->dev,
1307                "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1308                bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1309        snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1310}
1311
1312static inline void
1313snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1314{
1315        dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1316        /* no idea what exactly is being done here, but I strongly assume it's
1317         * PM related */
1318        snd_azf3328_ctrl_reg_6AH_update(
1319                chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1320        );
1321}
1322
1323static void
1324snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1325                                enum snd_azf3328_codec_type codec_type,
1326                                bool enable
1327)
1328{
1329        struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1330        bool need_change = (codec->running != enable);
1331
1332        dev_dbg(chip->card->dev,
1333                "codec_activity: %s codec, enable %d, need_change %d\n",
1334                                codec->name, enable, need_change
1335        );
1336        if (need_change) {
1337                static const struct {
1338                        enum snd_azf3328_codec_type other1;
1339                        enum snd_azf3328_codec_type other2;
1340                } peer_codecs[3] =
1341                        { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1342                          { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1343                          { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1344                bool call_function;
1345
1346                if (enable)
1347                        /* if enable codec, call enable_codecs func
1348                           to enable codec supply... */
1349                        call_function = 1;
1350                else {
1351                        /* ...otherwise call enable_codecs func
1352                           (which globally shuts down operation of codecs)
1353                           only in case the other codecs are currently
1354                           not active either! */
1355                        call_function =
1356                                ((!chip->codecs[peer_codecs[codec_type].other1]
1357                                        .running)
1358                             &&  (!chip->codecs[peer_codecs[codec_type].other2]
1359                                        .running));
1360                }
1361                if (call_function)
1362                        snd_azf3328_ctrl_enable_codecs(chip, enable);
1363
1364                /* ...and adjust clock, too
1365                 * (reduce noise and power consumption) */
1366                if (!enable)
1367                        snd_azf3328_codec_setfmt_lowpower(codec);
1368                codec->running = enable;
1369        }
1370}
1371
1372static void
1373snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1374                          struct snd_azf3328_codec_data *codec,
1375                          unsigned long addr,
1376                          unsigned int period_bytes,
1377                          unsigned int buffer_bytes
1378)
1379{
1380        WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1381        WARN_ONCE(buffer_bytes != 2 * period_bytes,
1382                 "missed our input expectations! %u vs. %u\n",
1383                 buffer_bytes, period_bytes);
1384        if (!codec->running) {
1385                /* AZF3328 uses a two buffer pointer DMA transfer approach */
1386
1387                unsigned long flags;
1388
1389                /* width 32bit (prevent overflow): */
1390                u32 area_length;
1391                struct codec_setup_io {
1392                        u32 dma_start_1;
1393                        u32 dma_start_2;
1394                        u32 dma_lengths;
1395                } __attribute__((packed)) setup_io;
1396
1397                area_length = buffer_bytes/2;
1398
1399                setup_io.dma_start_1 = addr;
1400                setup_io.dma_start_2 = addr+area_length;
1401
1402                dev_dbg(chip->card->dev,
1403                        "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1404                                setup_io.dma_start_1, area_length,
1405                                setup_io.dma_start_2, area_length,
1406                                period_bytes, buffer_bytes);
1407
1408                /* Hmm, are we really supposed to decrement this by 1??
1409                   Most definitely certainly not: configuring full length does
1410                   work properly (i.e. likely better), and BTW we
1411                   violated possibly differing frame sizes with this...
1412
1413                area_length--; |* max. index *|
1414                */
1415
1416                /* build combined I/O buffer length word */
1417                setup_io.dma_lengths = (area_length << 16) | (area_length);
1418
1419                spin_lock_irqsave(codec->lock, flags);
1420                snd_azf3328_codec_outl_multi(
1421                        codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1422                );
1423                spin_unlock_irqrestore(codec->lock, flags);
1424        }
1425}
1426
1427static int
1428snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1429{
1430        struct snd_pcm_runtime *runtime = substream->runtime;
1431        struct snd_azf3328_codec_data *codec = runtime->private_data;
1432#if 0
1433        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1434        unsigned int count = snd_pcm_lib_period_bytes(substream);
1435#endif
1436
1437        codec->dma_base = runtime->dma_addr;
1438
1439#if 0
1440        snd_azf3328_codec_setfmt(codec,
1441                runtime->rate,
1442                snd_pcm_format_width(runtime->format),
1443                runtime->channels);
1444        snd_azf3328_codec_setdmaa(chip, codec,
1445                                        runtime->dma_addr, count, size);
1446#endif
1447        return 0;
1448}
1449
1450static int
1451snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1452{
1453        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1454        struct snd_pcm_runtime *runtime = substream->runtime;
1455        struct snd_azf3328_codec_data *codec = runtime->private_data;
1456        int result = 0;
1457        u16 flags1;
1458        bool previously_muted = false;
1459        bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1460
1461        switch (cmd) {
1462        case SNDRV_PCM_TRIGGER_START:
1463                dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1464
1465                if (is_main_mixer_playback_codec) {
1466                        /* mute WaveOut (avoid clicking during setup) */
1467                        previously_muted =
1468                                snd_azf3328_mixer_mute_control_pcm(
1469                                                chip, 1
1470                                );
1471                }
1472
1473                snd_azf3328_codec_setfmt(codec,
1474                        runtime->rate,
1475                        snd_pcm_format_width(runtime->format),
1476                        runtime->channels);
1477
1478                spin_lock(codec->lock);
1479                /* first, remember current value: */
1480                flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1481
1482                /* stop transfer */
1483                flags1 &= ~DMA_RESUME;
1484                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1485
1486                /* FIXME: clear interrupts or what??? */
1487                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1488                spin_unlock(codec->lock);
1489
1490                snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1491                        snd_pcm_lib_period_bytes(substream),
1492                        snd_pcm_lib_buffer_bytes(substream)
1493                );
1494
1495                spin_lock(codec->lock);
1496#ifdef WIN9X
1497                /* FIXME: enable playback/recording??? */
1498                flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1499                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1500
1501                /* start transfer again */
1502                /* FIXME: what is this value (0x0010)??? */
1503                flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1504                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1505#else /* NT4 */
1506                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1507                        0x0000);
1508                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1509                        DMA_RUN_SOMETHING1);
1510                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1511                        DMA_RUN_SOMETHING1 |
1512                        DMA_RUN_SOMETHING2);
1513                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1514                        DMA_RESUME |
1515                        SOMETHING_ALMOST_ALWAYS_SET |
1516                        DMA_EPILOGUE_SOMETHING |
1517                        DMA_SOMETHING_ELSE);
1518#endif
1519                spin_unlock(codec->lock);
1520                snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1521
1522                if (is_main_mixer_playback_codec) {
1523                        /* now unmute WaveOut */
1524                        if (!previously_muted)
1525                                snd_azf3328_mixer_mute_control_pcm(
1526                                                chip, 0
1527                                );
1528                }
1529
1530                dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1531                break;
1532        case SNDRV_PCM_TRIGGER_RESUME:
1533                dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1534                /* resume codec if we were active */
1535                spin_lock(codec->lock);
1536                if (codec->running)
1537                        snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1538                                snd_azf3328_codec_inw(
1539                                        codec, IDX_IO_CODEC_DMA_FLAGS
1540                                ) | DMA_RESUME
1541                        );
1542                spin_unlock(codec->lock);
1543                break;
1544        case SNDRV_PCM_TRIGGER_STOP:
1545                dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1546
1547                if (is_main_mixer_playback_codec) {
1548                        /* mute WaveOut (avoid clicking during setup) */
1549                        previously_muted =
1550                                snd_azf3328_mixer_mute_control_pcm(
1551                                                chip, 1
1552                                );
1553                }
1554
1555                spin_lock(codec->lock);
1556                /* first, remember current value: */
1557                flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1558
1559                /* stop transfer */
1560                flags1 &= ~DMA_RESUME;
1561                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1562
1563                /* hmm, is this really required? we're resetting the same bit
1564                 * immediately thereafter... */
1565                flags1 |= DMA_RUN_SOMETHING1;
1566                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1567
1568                flags1 &= ~DMA_RUN_SOMETHING1;
1569                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1570                spin_unlock(codec->lock);
1571                snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1572
1573                if (is_main_mixer_playback_codec) {
1574                        /* now unmute WaveOut */
1575                        if (!previously_muted)
1576                                snd_azf3328_mixer_mute_control_pcm(
1577                                                chip, 0
1578                                );
1579                }
1580
1581                dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1582                break;
1583        case SNDRV_PCM_TRIGGER_SUSPEND:
1584                dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1585                /* make sure codec is stopped */
1586                snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1587                        snd_azf3328_codec_inw(
1588                                codec, IDX_IO_CODEC_DMA_FLAGS
1589                        ) & ~DMA_RESUME
1590                );
1591                break;
1592        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1593                WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1594                break;
1595        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1596                WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1597                break;
1598        default:
1599                WARN(1, "FIXME: unknown trigger mode!\n");
1600                return -EINVAL;
1601        }
1602
1603        return result;
1604}
1605
1606static snd_pcm_uframes_t
1607snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1608)
1609{
1610        const struct snd_azf3328_codec_data *codec =
1611                substream->runtime->private_data;
1612        unsigned long result;
1613        snd_pcm_uframes_t frmres;
1614
1615        result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1616
1617        /* calculate offset */
1618#ifdef QUERY_HARDWARE
1619        result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1620#else
1621        result -= codec->dma_base;
1622#endif
1623        frmres = bytes_to_frames( substream->runtime, result);
1624        dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1625                jiffies, codec->name, result, frmres);
1626        return frmres;
1627}
1628
1629/******************************************************************/
1630
1631#ifdef SUPPORT_GAMEPORT
1632static inline void
1633snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1634                                bool enable
1635)
1636{
1637        snd_azf3328_io_reg_setb(
1638                chip->game_io+IDX_GAME_HWCONFIG,
1639                GAME_HWCFG_IRQ_ENABLE,
1640                enable
1641        );
1642}
1643
1644static inline void
1645snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1646                                           bool enable
1647)
1648{
1649        snd_azf3328_io_reg_setb(
1650                chip->game_io+IDX_GAME_HWCONFIG,
1651                GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1652                enable
1653        );
1654}
1655
1656static void
1657snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1658                                           unsigned int freq_cfg
1659)
1660{
1661        snd_azf3328_io_reg_setb(
1662                chip->game_io+IDX_GAME_HWCONFIG,
1663                0x02,
1664                (freq_cfg & 1) != 0
1665        );
1666        snd_azf3328_io_reg_setb(
1667                chip->game_io+IDX_GAME_HWCONFIG,
1668                0x04,
1669                (freq_cfg & 2) != 0
1670        );
1671}
1672
1673static inline void
1674snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1675{
1676        snd_azf3328_ctrl_reg_6AH_update(
1677                chip, IO_6A_SOMETHING2_GAMEPORT, enable
1678        );
1679}
1680
1681static inline void
1682snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1683{
1684        /*
1685         * skeleton handler only
1686         * (we do not want axis reading in interrupt handler - too much load!)
1687         */
1688        dev_dbg(chip->card->dev, "gameport irq\n");
1689
1690         /* this should ACK the gameport IRQ properly, hopefully. */
1691        snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1692}
1693
1694static int
1695snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1696{
1697        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1698        int res;
1699
1700        dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1701        switch (mode) {
1702        case GAMEPORT_MODE_COOKED:
1703        case GAMEPORT_MODE_RAW:
1704                res = 0;
1705                break;
1706        default:
1707                res = -1;
1708                break;
1709        }
1710
1711        snd_azf3328_gameport_set_counter_frequency(chip,
1712                                GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1713        snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1714
1715        return res;
1716}
1717
1718static void
1719snd_azf3328_gameport_close(struct gameport *gameport)
1720{
1721        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1722
1723        dev_dbg(chip->card->dev, "gameport_close\n");
1724        snd_azf3328_gameport_set_counter_frequency(chip,
1725                                GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1726        snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1727}
1728
1729static int
1730snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1731                                 int *axes,
1732                                 int *buttons
1733)
1734{
1735        struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1736        int i;
1737        u8 val;
1738        unsigned long flags;
1739
1740        if (snd_BUG_ON(!chip))
1741                return 0;
1742
1743        spin_lock_irqsave(&chip->reg_lock, flags);
1744        val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1745        *buttons = (~(val) >> 4) & 0xf;
1746
1747        /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1748         * thus we're atomic and cannot actively wait in here
1749         * (which would be useful for us since it probably would be better
1750         * to trigger a measurement in here, then wait a short amount of
1751         * time until it's finished, then read values of _this_ measurement).
1752         *
1753         * Thus we simply resort to reading values if they're available already
1754         * and trigger the next measurement.
1755         */
1756
1757        val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1758        if (val & GAME_AXES_SAMPLING_READY) {
1759                for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1760                        /* configure the axis to read */
1761                        val = (i << 4) | 0x0f;
1762                        snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1763
1764                        chip->axes[i] = snd_azf3328_game_inw(
1765                                                chip, IDX_GAME_AXIS_VALUE
1766                                        );
1767                }
1768        }
1769
1770        /* trigger next sampling of axes, to be evaluated the next time we
1771         * enter this function */
1772
1773        /* for some very, very strange reason we cannot enable
1774         * Measurement Ready monitoring for all axes here,
1775         * at least not when only one joystick connected */
1776        val = 0x03; /* we're able to monitor axes 1 and 2 only */
1777        snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1778
1779        snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1780        spin_unlock_irqrestore(&chip->reg_lock, flags);
1781
1782        for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1783                axes[i] = chip->axes[i];
1784                if (axes[i] == 0xffff)
1785                        axes[i] = -1;
1786        }
1787
1788        dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1789                axes[0], axes[1], axes[2], axes[3], *buttons);
1790
1791        return 0;
1792}
1793
1794static int
1795snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1796{
1797        struct gameport *gp;
1798
1799        chip->gameport = gp = gameport_allocate_port();
1800        if (!gp) {
1801                dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1802                return -ENOMEM;
1803        }
1804
1805        gameport_set_name(gp, "AZF3328 Gameport");
1806        gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1807        gameport_set_dev_parent(gp, &chip->pci->dev);
1808        gp->io = chip->game_io;
1809        gameport_set_port_data(gp, chip);
1810
1811        gp->open = snd_azf3328_gameport_open;
1812        gp->close = snd_azf3328_gameport_close;
1813        gp->fuzz = 16; /* seems ok */
1814        gp->cooked_read = snd_azf3328_gameport_cooked_read;
1815
1816        /* DISABLE legacy address: we don't need it! */
1817        snd_azf3328_gameport_legacy_address_enable(chip, 0);
1818
1819        snd_azf3328_gameport_set_counter_frequency(chip,
1820                                GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1821        snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1822
1823        gameport_register_port(chip->gameport);
1824
1825        return 0;
1826}
1827
1828static void
1829snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1830{
1831        if (chip->gameport) {
1832                gameport_unregister_port(chip->gameport);
1833                chip->gameport = NULL;
1834        }
1835        snd_azf3328_gameport_irq_enable(chip, 0);
1836}
1837#else
1838static inline int
1839snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1840static inline void
1841snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1842static inline void
1843snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1844{
1845        dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1846}
1847#endif /* SUPPORT_GAMEPORT */
1848
1849/******************************************************************/
1850
1851static inline void
1852snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1853{
1854        dev_dbg(chip->card->dev,
1855                "unknown IRQ type (%x) occurred, please report!\n",
1856                which);
1857}
1858
1859static inline void
1860snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1861                          const struct snd_azf3328_codec_data *first_codec,
1862                          u8 status
1863)
1864{
1865        u8 which;
1866        enum snd_azf3328_codec_type codec_type;
1867        const struct snd_azf3328_codec_data *codec = first_codec;
1868
1869        for (codec_type = AZF_CODEC_PLAYBACK;
1870                 codec_type <= AZF_CODEC_I2S_OUT;
1871                         ++codec_type, ++codec) {
1872
1873                /* skip codec if there's no interrupt for it */
1874                if (!(status & (1 << codec_type)))
1875                        continue;
1876
1877                spin_lock(codec->lock);
1878                which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1879                /* ack all IRQ types immediately */
1880                snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1881                spin_unlock(codec->lock);
1882
1883                if (codec->substream) {
1884                        snd_pcm_period_elapsed(codec->substream);
1885                        dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1886                                codec->name,
1887                                which,
1888                                snd_azf3328_codec_inl(
1889                                        codec, IDX_IO_CODEC_DMA_CURRPOS));
1890                } else
1891                        dev_warn(chip->card->dev, "irq handler problem!\n");
1892                if (which & IRQ_SOMETHING)
1893                        snd_azf3328_irq_log_unknown_type(chip, which);
1894        }
1895}
1896
1897static irqreturn_t
1898snd_azf3328_interrupt(int irq, void *dev_id)
1899{
1900        struct snd_azf3328 *chip = dev_id;
1901        u8 status;
1902        static unsigned long irq_count;
1903
1904        status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1905
1906        /* fast path out, to ease interrupt sharing */
1907        if (!(status &
1908                (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1909                |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1910        ))
1911                return IRQ_NONE; /* must be interrupt for another device */
1912
1913        dev_dbg(chip->card->dev,
1914                "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1915                        irq_count++ /* debug-only */,
1916                        status);
1917
1918        if (status & IRQ_TIMER) {
1919                /* dev_dbg(chip->card->dev, "timer %ld\n",
1920                        snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1921                                & TIMER_VALUE_MASK
1922                ); */
1923                if (chip->timer)
1924                        snd_timer_interrupt(chip->timer, chip->timer->sticks);
1925                /* ACK timer */
1926                spin_lock(&chip->reg_lock);
1927                snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1928                spin_unlock(&chip->reg_lock);
1929                dev_dbg(chip->card->dev, "timer IRQ\n");
1930        }
1931
1932        if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1933                snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1934
1935        if (status & IRQ_GAMEPORT)
1936                snd_azf3328_gameport_interrupt(chip);
1937
1938        /* MPU401 has less critical IRQ requirements
1939         * than timer and playback/recording, right? */
1940        if (status & IRQ_MPU401) {
1941                snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1942
1943                /* hmm, do we have to ack the IRQ here somehow?
1944                 * If so, then I don't know how yet... */
1945                dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1946        }
1947        return IRQ_HANDLED;
1948}
1949
1950/*****************************************************************/
1951
1952/* as long as we think we have identical snd_pcm_hardware parameters
1953   for playback, capture and i2s out, we can use the same physical struct
1954   since the struct is simply being copied into a member.
1955*/
1956static const struct snd_pcm_hardware snd_azf3328_hardware =
1957{
1958        /* FIXME!! Correct? */
1959        .info =                 SNDRV_PCM_INFO_MMAP |
1960                                SNDRV_PCM_INFO_INTERLEAVED |
1961                                SNDRV_PCM_INFO_MMAP_VALID,
1962        .formats =              SNDRV_PCM_FMTBIT_S8 |
1963                                SNDRV_PCM_FMTBIT_U8 |
1964                                SNDRV_PCM_FMTBIT_S16_LE |
1965                                SNDRV_PCM_FMTBIT_U16_LE,
1966        .rates =                SNDRV_PCM_RATE_5512 |
1967                                SNDRV_PCM_RATE_8000_48000 |
1968                                SNDRV_PCM_RATE_KNOT,
1969        .rate_min =             AZF_FREQ_4000,
1970        .rate_max =             AZF_FREQ_66200,
1971        .channels_min =         1,
1972        .channels_max =         2,
1973        .buffer_bytes_max =     (64*1024),
1974        .period_bytes_min =     1024,
1975        .period_bytes_max =     (32*1024),
1976        /* We simply have two DMA areas (instead of a list of descriptors
1977           such as other cards); I believe that this is a fixed hardware
1978           attribute and there isn't much driver magic to be done to expand it.
1979           Thus indicate that we have at least and at most 2 periods. */
1980        .periods_min =          2,
1981        .periods_max =          2,
1982        /* FIXME: maybe that card actually has a FIFO?
1983         * Hmm, it seems newer revisions do have one, but we still don't know
1984         * its size... */
1985        .fifo_size =            0,
1986};
1987
1988
1989static const unsigned int snd_azf3328_fixed_rates[] = {
1990        AZF_FREQ_4000,
1991        AZF_FREQ_4800,
1992        AZF_FREQ_5512,
1993        AZF_FREQ_6620,
1994        AZF_FREQ_8000,
1995        AZF_FREQ_9600,
1996        AZF_FREQ_11025,
1997        AZF_FREQ_13240,
1998        AZF_FREQ_16000,
1999        AZF_FREQ_22050,
2000        AZF_FREQ_32000,
2001        AZF_FREQ_44100,
2002        AZF_FREQ_48000,
2003        AZF_FREQ_66200
2004};
2005
2006static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2007        .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2008        .list = snd_azf3328_fixed_rates,
2009        .mask = 0,
2010};
2011
2012/*****************************************************************/
2013
2014static int
2015snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2016                     enum snd_azf3328_codec_type codec_type
2017)
2018{
2019        struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2020        struct snd_pcm_runtime *runtime = substream->runtime;
2021        struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2022
2023        codec->substream = substream;
2024
2025        /* same parameters for all our codecs - at least we think so... */
2026        runtime->hw = snd_azf3328_hardware;
2027
2028        snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2029                                   &snd_azf3328_hw_constraints_rates);
2030        runtime->private_data = codec;
2031        return 0;
2032}
2033
2034static int
2035snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2036{
2037        return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2038}
2039
2040static int
2041snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2042{
2043        return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2044}
2045
2046static int
2047snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2048{
2049        return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2050}
2051
2052static int
2053snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2054)
2055{
2056        struct snd_azf3328_codec_data *codec =
2057                substream->runtime->private_data;
2058
2059        codec->substream = NULL;
2060        return 0;
2061}
2062
2063/******************************************************************/
2064
2065static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2066        .open =         snd_azf3328_pcm_playback_open,
2067        .close =        snd_azf3328_pcm_close,
2068        .prepare =      snd_azf3328_pcm_prepare,
2069        .trigger =      snd_azf3328_pcm_trigger,
2070        .pointer =      snd_azf3328_pcm_pointer
2071};
2072
2073static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2074        .open =         snd_azf3328_pcm_capture_open,
2075        .close =        snd_azf3328_pcm_close,
2076        .prepare =      snd_azf3328_pcm_prepare,
2077        .trigger =      snd_azf3328_pcm_trigger,
2078        .pointer =      snd_azf3328_pcm_pointer
2079};
2080
2081static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2082        .open =         snd_azf3328_pcm_i2s_out_open,
2083        .close =        snd_azf3328_pcm_close,
2084        .prepare =      snd_azf3328_pcm_prepare,
2085        .trigger =      snd_azf3328_pcm_trigger,
2086        .pointer =      snd_azf3328_pcm_pointer
2087};
2088
2089static int
2090snd_azf3328_pcm(struct snd_azf3328 *chip)
2091{
2092        /* pcm devices */
2093        enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2094
2095        struct snd_pcm *pcm;
2096        int err;
2097
2098        err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2099                                                                1, 1, &pcm);
2100        if (err < 0)
2101                return err;
2102        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2103                                                &snd_azf3328_playback_ops);
2104        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2105                                                &snd_azf3328_capture_ops);
2106
2107        pcm->private_data = chip;
2108        pcm->info_flags = 0;
2109        strcpy(pcm->name, chip->card->shortname);
2110        /* same pcm object for playback/capture (see snd_pcm_new() above) */
2111        chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2112        chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2113
2114        snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2115                                       64*1024, 64*1024);
2116
2117        err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2118                                                                1, 0, &pcm);
2119        if (err < 0)
2120                return err;
2121        snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2122                                                &snd_azf3328_i2s_out_ops);
2123
2124        pcm->private_data = chip;
2125        pcm->info_flags = 0;
2126        strcpy(pcm->name, chip->card->shortname);
2127        chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2128
2129        snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2130                                       64*1024, 64*1024);
2131
2132        return 0;
2133}
2134
2135/******************************************************************/
2136
2137/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2138 *** (probably derived from main crystal via a divider of 24),
2139 *** but announcing those attributes to user-space would make programs
2140 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2141 *** timer IRQ storm.
2142 *** Thus I chose to announce a down-scaled virtual timer to the outside and
2143 *** calculate real timer countdown values internally.
2144 *** (the scale factor can be set via module parameter "seqtimer_scaling").
2145 ***/
2146
2147static int
2148snd_azf3328_timer_start(struct snd_timer *timer)
2149{
2150        struct snd_azf3328 *chip;
2151        unsigned long flags;
2152        unsigned int delay;
2153
2154        chip = snd_timer_chip(timer);
2155        delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2156        if (delay < 49) {
2157                /* uhoh, that's not good, since user-space won't know about
2158                 * this timing tweak
2159                 * (we need to do it to avoid a lockup, though) */
2160
2161                dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2162                delay = 49; /* minimum time is 49 ticks */
2163        }
2164        dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2165        delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2166        spin_lock_irqsave(&chip->reg_lock, flags);
2167        snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2168        spin_unlock_irqrestore(&chip->reg_lock, flags);
2169        return 0;
2170}
2171
2172static int
2173snd_azf3328_timer_stop(struct snd_timer *timer)
2174{
2175        struct snd_azf3328 *chip;
2176        unsigned long flags;
2177
2178        chip = snd_timer_chip(timer);
2179        spin_lock_irqsave(&chip->reg_lock, flags);
2180        /* disable timer countdown and interrupt */
2181        /* Hmm, should we write TIMER_IRQ_ACK here?
2182           YES indeed, otherwise a rogue timer operation - which prompts
2183           ALSA(?) to call repeated stop() in vain, but NOT start() -
2184           will never end (value 0x03 is kept shown in control byte).
2185           Simply manually poking 0x04 _once_ immediately successfully stops
2186           the hardware/ALSA interrupt activity. */
2187        snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2188        spin_unlock_irqrestore(&chip->reg_lock, flags);
2189        return 0;
2190}
2191
2192
2193static int
2194snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2195                                               unsigned long *num, unsigned long *den)
2196{
2197        *num = 1;
2198        *den = 1024000 / seqtimer_scaling;
2199        return 0;
2200}
2201
2202static struct snd_timer_hardware snd_azf3328_timer_hw = {
2203        .flags = SNDRV_TIMER_HW_AUTO,
2204        .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2205        .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2206        .start = snd_azf3328_timer_start,
2207        .stop = snd_azf3328_timer_stop,
2208        .precise_resolution = snd_azf3328_timer_precise_resolution,
2209};
2210
2211static int
2212snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2213{
2214        struct snd_timer *timer = NULL;
2215        struct snd_timer_id tid;
2216        int err;
2217
2218        tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2219        tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2220        tid.card = chip->card->number;
2221        tid.device = device;
2222        tid.subdevice = 0;
2223
2224        snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2225        snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2226
2227        err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2228        if (err < 0)
2229                goto out;
2230
2231        strcpy(timer->name, "AZF3328 timer");
2232        timer->private_data = chip;
2233        timer->hw = snd_azf3328_timer_hw;
2234
2235        chip->timer = timer;
2236
2237        snd_azf3328_timer_stop(timer);
2238
2239        err = 0;
2240
2241out:
2242        return err;
2243}
2244
2245/******************************************************************/
2246
2247static void
2248snd_azf3328_free(struct snd_card *card)
2249{
2250        struct snd_azf3328 *chip = card->private_data;
2251
2252        snd_azf3328_mixer_reset(chip);
2253
2254        snd_azf3328_timer_stop(chip->timer);
2255        snd_azf3328_gameport_free(chip);
2256}
2257
2258#if 0
2259/* check whether a bit can be modified */
2260static void
2261snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2262{
2263        unsigned char val, valoff, valon;
2264
2265        val = inb(reg);
2266
2267        outb(val & ~(1 << bit), reg);
2268        valoff = inb(reg);
2269
2270        outb(val|(1 << bit), reg);
2271        valon = inb(reg);
2272
2273        outb(val, reg);
2274
2275        printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2276                                reg, bit, val, valoff, valon
2277        );
2278}
2279#endif
2280
2281static inline void
2282snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2283{
2284        u16 tmp;
2285
2286        dev_dbg(chip->card->dev,
2287                "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2288                "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2289                chip->ctrl_io, chip->game_io, chip->mpu_io,
2290                chip->opl3_io, chip->mixer_io, chip->irq);
2291
2292        dev_dbg(chip->card->dev,
2293                "game %02x %02x %02x %02x %02x %02x\n",
2294                snd_azf3328_game_inb(chip, 0),
2295                snd_azf3328_game_inb(chip, 1),
2296                snd_azf3328_game_inb(chip, 2),
2297                snd_azf3328_game_inb(chip, 3),
2298                snd_azf3328_game_inb(chip, 4),
2299                snd_azf3328_game_inb(chip, 5));
2300
2301        for (tmp = 0; tmp < 0x07; tmp += 1)
2302                dev_dbg(chip->card->dev,
2303                        "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2304
2305        for (tmp = 0; tmp <= 0x07; tmp += 1)
2306                dev_dbg(chip->card->dev,
2307                        "0x%02x: game200 0x%04x, game208 0x%04x\n",
2308                        tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2309
2310        for (tmp = 0; tmp <= 0x01; tmp += 1)
2311                dev_dbg(chip->card->dev,
2312                        "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2313                        "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2314                                tmp,
2315                                inb(0x300 + tmp),
2316                                inb(0x310 + tmp),
2317                                inb(0x320 + tmp),
2318                                inb(0x330 + tmp),
2319                                inb(0x388 + tmp),
2320                                inb(0x38c + tmp));
2321
2322        for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2323                dev_dbg(chip->card->dev,
2324                        "ctrl 0x%02x: 0x%04x\n",
2325                        tmp, snd_azf3328_ctrl_inw(chip, tmp));
2326
2327        for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2328                dev_dbg(chip->card->dev,
2329                        "mixer 0x%02x: 0x%04x\n",
2330                        tmp, snd_azf3328_mixer_inw(chip, tmp));
2331}
2332
2333static int
2334snd_azf3328_create(struct snd_card *card,
2335                   struct pci_dev *pci,
2336                   unsigned long device_type)
2337{
2338        struct snd_azf3328 *chip = card->private_data;
2339        int err;
2340        u8 dma_init;
2341        enum snd_azf3328_codec_type codec_type;
2342        struct snd_azf3328_codec_data *codec_setup;
2343
2344        err = pcim_enable_device(pci);
2345        if (err < 0)
2346                return err;
2347
2348        spin_lock_init(&chip->reg_lock);
2349        chip->card = card;
2350        chip->pci = pci;
2351        chip->irq = -1;
2352
2353        /* check if we can restrict PCI DMA transfers to 24 bits */
2354        if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2355                dev_err(card->dev,
2356                        "architecture does not support 24bit PCI busmaster DMA\n"
2357                );
2358                return -ENXIO;
2359        }
2360
2361        err = pci_request_regions(pci, "Aztech AZF3328");
2362        if (err < 0)
2363                return err;
2364
2365        chip->ctrl_io  = pci_resource_start(pci, 0);
2366        chip->game_io  = pci_resource_start(pci, 1);
2367        chip->mpu_io   = pci_resource_start(pci, 2);
2368        chip->opl3_io  = pci_resource_start(pci, 3);
2369        chip->mixer_io = pci_resource_start(pci, 4);
2370
2371        codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2372        codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2373        codec_setup->lock = &chip->reg_lock;
2374        codec_setup->type = AZF_CODEC_PLAYBACK;
2375        codec_setup->name = "PLAYBACK";
2376
2377        codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2378        codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2379        codec_setup->lock = &chip->reg_lock;
2380        codec_setup->type = AZF_CODEC_CAPTURE;
2381        codec_setup->name = "CAPTURE";
2382
2383        codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2384        codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2385        codec_setup->lock = &chip->reg_lock;
2386        codec_setup->type = AZF_CODEC_I2S_OUT;
2387        codec_setup->name = "I2S_OUT";
2388
2389        if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2390                             IRQF_SHARED, KBUILD_MODNAME, chip)) {
2391                dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2392                return -EBUSY;
2393        }
2394        chip->irq = pci->irq;
2395        card->sync_irq = chip->irq;
2396        card->private_free = snd_azf3328_free;
2397        pci_set_master(pci);
2398
2399        snd_azf3328_debug_show_ports(chip);
2400
2401        /* create mixer interface & switches */
2402        err = snd_azf3328_mixer_new(chip);
2403        if (err < 0)
2404                return err;
2405
2406        /* standard codec init stuff */
2407                /* default DMA init value */
2408        dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2409
2410        for (codec_type = AZF_CODEC_PLAYBACK;
2411                codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2412                struct snd_azf3328_codec_data *codec =
2413                         &chip->codecs[codec_type];
2414
2415                /* shutdown codecs to reduce power / noise */
2416                        /* have ...ctrl_codec_activity() act properly */
2417                codec->running = true;
2418                snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2419
2420                spin_lock_irq(codec->lock);
2421                snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2422                                                 dma_init);
2423                spin_unlock_irq(codec->lock);
2424        }
2425
2426        return 0;
2427}
2428
2429static int
2430snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2431{
2432        static int dev;
2433        struct snd_card *card;
2434        struct snd_azf3328 *chip;
2435        struct snd_opl3 *opl3;
2436        int err;
2437
2438        if (dev >= SNDRV_CARDS)
2439                return -ENODEV;
2440        if (!enable[dev]) {
2441                dev++;
2442                return -ENOENT;
2443        }
2444
2445        err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2446                                sizeof(*chip), &card);
2447        if (err < 0)
2448                return err;
2449        chip = card->private_data;
2450
2451        strcpy(card->driver, "AZF3328");
2452        strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2453
2454        err = snd_azf3328_create(card, pci, pci_id->driver_data);
2455        if (err < 0)
2456                return err;
2457
2458        /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2459           since our hardware ought to be similar, thus use same ID. */
2460        err = snd_mpu401_uart_new(
2461                card, 0,
2462                MPU401_HW_AZT2320, chip->mpu_io,
2463                MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2464                -1, &chip->rmidi
2465        );
2466        if (err < 0) {
2467                dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2468                                chip->mpu_io
2469                );
2470                return err;
2471        }
2472
2473        err = snd_azf3328_timer(chip, 0);
2474        if (err < 0)
2475                return err;
2476
2477        err = snd_azf3328_pcm(chip);
2478        if (err < 0)
2479                return err;
2480
2481        if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2482                            OPL3_HW_AUTO, 1, &opl3) < 0) {
2483                dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2484                           chip->opl3_io, chip->opl3_io+2
2485                );
2486        } else {
2487                /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2488                err = snd_opl3_timer_new(opl3, 1, 2);
2489                if (err < 0)
2490                        return err;
2491                err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2492                if (err < 0)
2493                        return err;
2494                opl3->private_data = chip;
2495        }
2496
2497        sprintf(card->longname, "%s at 0x%lx, irq %i",
2498                card->shortname, chip->ctrl_io, chip->irq);
2499
2500        err = snd_card_register(card);
2501        if (err < 0)
2502                return err;
2503
2504#ifdef MODULE
2505        dev_info(card->dev,
2506                 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2507        dev_info(card->dev,
2508                 "Hardware was completely undocumented, unfortunately.\n");
2509        dev_info(card->dev,
2510                 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2511        dev_info(card->dev,
2512                 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2513                 1024000 / seqtimer_scaling, seqtimer_scaling);
2514#endif
2515
2516        snd_azf3328_gameport(chip, dev);
2517
2518        pci_set_drvdata(pci, card);
2519        dev++;
2520        return 0;
2521}
2522
2523#ifdef CONFIG_PM_SLEEP
2524static inline void
2525snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2526                         unsigned long io_addr, unsigned count, u32 *saved_regs)
2527{
2528        unsigned reg;
2529
2530        for (reg = 0; reg < count; ++reg) {
2531                *saved_regs = inl(io_addr);
2532                dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2533                        io_addr, *saved_regs);
2534                ++saved_regs;
2535                io_addr += sizeof(*saved_regs);
2536        }
2537}
2538
2539static inline void
2540snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2541                        const u32 *saved_regs,
2542                        unsigned long io_addr,
2543                        unsigned count
2544)
2545{
2546        unsigned reg;
2547
2548        for (reg = 0; reg < count; ++reg) {
2549                outl(*saved_regs, io_addr);
2550                dev_dbg(chip->card->dev,
2551                        "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2552                        io_addr, *saved_regs, inl(io_addr));
2553                ++saved_regs;
2554                io_addr += sizeof(*saved_regs);
2555        }
2556}
2557
2558static inline void
2559snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2560{
2561#ifdef AZF_USE_AC97_LAYER
2562        snd_ac97_suspend(chip->ac97);
2563#else
2564        snd_azf3328_suspend_regs(chip, chip->mixer_io,
2565                ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2566
2567        /* make sure to disable master volume etc. to prevent looping sound */
2568        snd_azf3328_mixer_mute_control_master(chip, 1);
2569        snd_azf3328_mixer_mute_control_pcm(chip, 1);
2570#endif /* AZF_USE_AC97_LAYER */
2571}
2572
2573static inline void
2574snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2575{
2576#ifdef AZF_USE_AC97_LAYER
2577        snd_ac97_resume(chip->ac97);
2578#else
2579        snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2580                                        ARRAY_SIZE(chip->saved_regs_mixer));
2581
2582        /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2583           and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2584           resulting in a mixer reset condition persisting until _after_
2585           master vol was restored. Thus master vol needs an extra restore. */
2586        outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2587#endif /* AZF_USE_AC97_LAYER */
2588}
2589
2590static int
2591snd_azf3328_suspend(struct device *dev)
2592{
2593        struct snd_card *card = dev_get_drvdata(dev);
2594        struct snd_azf3328 *chip = card->private_data;
2595        u16 *saved_regs_ctrl_u16;
2596
2597        snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2598
2599        snd_azf3328_suspend_ac97(chip);
2600
2601        snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2602                ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2603
2604        /* manually store the one currently relevant write-only reg, too */
2605        saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2606        saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2607
2608        snd_azf3328_suspend_regs(chip, chip->game_io,
2609                ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2610        snd_azf3328_suspend_regs(chip, chip->mpu_io,
2611                ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2612        snd_azf3328_suspend_regs(chip, chip->opl3_io,
2613                ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2614        return 0;
2615}
2616
2617static int
2618snd_azf3328_resume(struct device *dev)
2619{
2620        struct snd_card *card = dev_get_drvdata(dev);
2621        const struct snd_azf3328 *chip = card->private_data;
2622
2623        snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2624                                        ARRAY_SIZE(chip->saved_regs_game));
2625        snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2626                                        ARRAY_SIZE(chip->saved_regs_mpu));
2627        snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2628                                        ARRAY_SIZE(chip->saved_regs_opl3));
2629
2630        snd_azf3328_resume_ac97(chip);
2631
2632        snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2633                                        ARRAY_SIZE(chip->saved_regs_ctrl));
2634
2635        snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2636        return 0;
2637}
2638
2639static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2640#define SND_AZF3328_PM_OPS      &snd_azf3328_pm
2641#else
2642#define SND_AZF3328_PM_OPS      NULL
2643#endif /* CONFIG_PM_SLEEP */
2644
2645static struct pci_driver azf3328_driver = {
2646        .name = KBUILD_MODNAME,
2647        .id_table = snd_azf3328_ids,
2648        .probe = snd_azf3328_probe,
2649        .driver = {
2650                .pm = SND_AZF3328_PM_OPS,
2651        },
2652};
2653
2654module_pci_driver(azf3328_driver);
2655