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24#include <SDL.h>
25#include <SDL_thread.h>
26#include "qemu-common.h"
27#include "audio.h"
28
29#ifndef _WIN32
30#ifdef __sun__
31#define _POSIX_PTHREAD_SEMANTICS 1
32#elif defined(__OpenBSD__) || defined(__FreeBSD__) || defined(__DragonFly__)
33#include <pthread.h>
34#endif
35#include <signal.h>
36#endif
37
38#define AUDIO_CAP "sdl"
39#include "audio_int.h"
40
41typedef struct SDLVoiceOut {
42 HWVoiceOut hw;
43 int live;
44 int decr;
45 int pending;
46} SDLVoiceOut;
47
48static struct {
49 int nb_samples;
50} conf = {
51 .nb_samples = 1024
52};
53
54static struct SDLAudioState {
55 int exit;
56 SDL_mutex *mutex;
57 SDL_sem *sem;
58 int initialized;
59} glob_sdl;
60typedef struct SDLAudioState SDLAudioState;
61
62static void GCC_FMT_ATTR (1, 2) sdl_logerr (const char *fmt, ...)
63{
64 va_list ap;
65
66 va_start (ap, fmt);
67 AUD_vlog (AUDIO_CAP, fmt, ap);
68 va_end (ap);
69
70 AUD_log (AUDIO_CAP, "Reason: %s\n", SDL_GetError ());
71}
72
73static int sdl_lock (SDLAudioState *s, const char *forfn)
74{
75 if (SDL_LockMutex (s->mutex)) {
76 sdl_logerr ("SDL_LockMutex for %s failed\n", forfn);
77 return -1;
78 }
79 return 0;
80}
81
82static int sdl_unlock (SDLAudioState *s, const char *forfn)
83{
84 if (SDL_UnlockMutex (s->mutex)) {
85 sdl_logerr ("SDL_UnlockMutex for %s failed\n", forfn);
86 return -1;
87 }
88 return 0;
89}
90
91static int sdl_post (SDLAudioState *s, const char *forfn)
92{
93 if (SDL_SemPost (s->sem)) {
94 sdl_logerr ("SDL_SemPost for %s failed\n", forfn);
95 return -1;
96 }
97 return 0;
98}
99
100static int sdl_wait (SDLAudioState *s, const char *forfn)
101{
102 if (SDL_SemWait (s->sem)) {
103 sdl_logerr ("SDL_SemWait for %s failed\n", forfn);
104 return -1;
105 }
106 return 0;
107}
108
109static int sdl_unlock_and_post (SDLAudioState *s, const char *forfn)
110{
111 if (sdl_unlock (s, forfn)) {
112 return -1;
113 }
114
115 return sdl_post (s, forfn);
116}
117
118static int aud_to_sdlfmt (audfmt_e fmt, int *shift)
119{
120 switch (fmt) {
121 case AUD_FMT_S8:
122 *shift = 0;
123 return AUDIO_S8;
124
125 case AUD_FMT_U8:
126 *shift = 0;
127 return AUDIO_U8;
128
129 case AUD_FMT_S16:
130 *shift = 1;
131 return AUDIO_S16LSB;
132
133 case AUD_FMT_U16:
134 *shift = 1;
135 return AUDIO_U16LSB;
136
137 default:
138 dolog ("Internal logic error: Bad audio format %d\n", fmt);
139#ifdef DEBUG_AUDIO
140 abort ();
141#endif
142 return AUDIO_U8;
143 }
144}
145
146static int sdl_to_audfmt (int sdlfmt, audfmt_e *fmt, int *endianess)
147{
148 switch (sdlfmt) {
149 case AUDIO_S8:
150 *endianess = 0;
151 *fmt = AUD_FMT_S8;
152 break;
153
154 case AUDIO_U8:
155 *endianess = 0;
156 *fmt = AUD_FMT_U8;
157 break;
158
159 case AUDIO_S16LSB:
160 *endianess = 0;
161 *fmt = AUD_FMT_S16;
162 break;
163
164 case AUDIO_U16LSB:
165 *endianess = 0;
166 *fmt = AUD_FMT_U16;
167 break;
168
169 case AUDIO_S16MSB:
170 *endianess = 1;
171 *fmt = AUD_FMT_S16;
172 break;
173
174 case AUDIO_U16MSB:
175 *endianess = 1;
176 *fmt = AUD_FMT_U16;
177 break;
178
179 default:
180 dolog ("Unrecognized SDL audio format %d\n", sdlfmt);
181 return -1;
182 }
183
184 return 0;
185}
186
187static int sdl_open (SDL_AudioSpec *req, SDL_AudioSpec *obt)
188{
189 int status;
190#ifndef _WIN32
191 sigset_t new, old;
192
193
194 sigfillset (&new);
195 pthread_sigmask (SIG_BLOCK, &new, &old);
196#endif
197
198 status = SDL_OpenAudio (req, obt);
199 if (status) {
200 sdl_logerr ("SDL_OpenAudio failed\n");
201 }
202
203#ifndef _WIN32
204 pthread_sigmask (SIG_SETMASK, &old, NULL);
205#endif
206 return status;
207}
208
209static void sdl_close (SDLAudioState *s)
210{
211 if (s->initialized) {
212 sdl_lock (s, "sdl_close");
213 s->exit = 1;
214 sdl_unlock_and_post (s, "sdl_close");
215 SDL_PauseAudio (1);
216 SDL_CloseAudio ();
217 s->initialized = 0;
218 }
219}
220
221static void sdl_callback (void *opaque, Uint8 *buf, int len)
222{
223 SDLVoiceOut *sdl = opaque;
224 SDLAudioState *s = &glob_sdl;
225 HWVoiceOut *hw = &sdl->hw;
226 int samples = len >> hw->info.shift;
227
228 if (sdl_lock (s, "sdl_callback")) {
229 return;
230 }
231
232 if (s->exit) {
233 return;
234 }
235
236 while (samples) {
237 int to_mix, decr;
238
239 while (!sdl->pending) {
240 if (sdl_unlock (s, "sdl_callback")) {
241 return;
242 }
243
244 sdl_wait (s, "sdl_callback");
245 if (s->exit) {
246 return;
247 }
248
249 if (sdl_lock (s, "sdl_callback")) {
250 return;
251 }
252 sdl->pending += sdl->live;
253 sdl->live = 0;
254 }
255
256 to_mix = audio_MIN (samples, sdl->pending);
257 decr = audio_pcm_hw_clip_out (hw, buf, to_mix, 0);
258 buf += decr << hw->info.shift;
259 samples -= decr;
260 sdl->decr += decr;
261 sdl->pending -= decr;
262 }
263
264 if (sdl_unlock (s, "sdl_callback")) {
265 return;
266 }
267}
268
269static int sdl_write_out (SWVoiceOut *sw, void *buf, int len)
270{
271 return audio_pcm_sw_write (sw, buf, len);
272}
273
274static int sdl_run_out (HWVoiceOut *hw, int live)
275{
276 int decr;
277 SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
278 SDLAudioState *s = &glob_sdl;
279
280 if (sdl_lock (s, "sdl_run_out")) {
281 return 0;
282 }
283
284 sdl->live = live;
285 decr = sdl->decr;
286 sdl->decr = 0;
287
288 if (sdl->live > 0) {
289 sdl_unlock_and_post (s, "sdl_run_out");
290 }
291 else {
292 sdl_unlock (s, "sdl_run_out");
293 }
294 return decr;
295}
296
297static void sdl_fini_out (HWVoiceOut *hw)
298{
299 (void) hw;
300
301 sdl_close (&glob_sdl);
302}
303
304static int sdl_init_out (HWVoiceOut *hw, struct audsettings *as)
305{
306 SDLVoiceOut *sdl = (SDLVoiceOut *) hw;
307 SDLAudioState *s = &glob_sdl;
308 SDL_AudioSpec req, obt;
309 int shift;
310 int endianess;
311 int err;
312 audfmt_e effective_fmt;
313 struct audsettings obt_as;
314
315 shift <<= as->nchannels == 2;
316
317 req.freq = as->freq;
318 req.format = aud_to_sdlfmt (as->fmt, &shift);
319 req.channels = as->nchannels;
320 req.samples = conf.nb_samples;
321 req.callback = sdl_callback;
322 req.userdata = sdl;
323
324 if (sdl_open (&req, &obt)) {
325 return -1;
326 }
327
328 err = sdl_to_audfmt (obt.format, &effective_fmt, &endianess);
329 if (err) {
330 sdl_close (s);
331 return -1;
332 }
333
334 obt_as.freq = obt.freq;
335 obt_as.nchannels = obt.channels;
336 obt_as.fmt = effective_fmt;
337 obt_as.endianness = endianess;
338
339 audio_pcm_init_info (&hw->info, &obt_as);
340 hw->samples = obt.samples;
341
342 s->initialized = 1;
343 s->exit = 0;
344 SDL_PauseAudio (0);
345 return 0;
346}
347
348static int sdl_ctl_out (HWVoiceOut *hw, int cmd, ...)
349{
350 (void) hw;
351
352 switch (cmd) {
353 case VOICE_ENABLE:
354 SDL_PauseAudio (0);
355 break;
356
357 case VOICE_DISABLE:
358 SDL_PauseAudio (1);
359 break;
360 }
361 return 0;
362}
363
364static void *sdl_audio_init (void)
365{
366 SDLAudioState *s = &glob_sdl;
367
368 if (SDL_InitSubSystem (SDL_INIT_AUDIO)) {
369 sdl_logerr ("SDL failed to initialize audio subsystem\n");
370 return NULL;
371 }
372
373 s->mutex = SDL_CreateMutex ();
374 if (!s->mutex) {
375 sdl_logerr ("Failed to create SDL mutex\n");
376 SDL_QuitSubSystem (SDL_INIT_AUDIO);
377 return NULL;
378 }
379
380 s->sem = SDL_CreateSemaphore (0);
381 if (!s->sem) {
382 sdl_logerr ("Failed to create SDL semaphore\n");
383 SDL_DestroyMutex (s->mutex);
384 SDL_QuitSubSystem (SDL_INIT_AUDIO);
385 return NULL;
386 }
387
388 return s;
389}
390
391static void sdl_audio_fini (void *opaque)
392{
393 SDLAudioState *s = opaque;
394 sdl_close (s);
395 SDL_DestroySemaphore (s->sem);
396 SDL_DestroyMutex (s->mutex);
397 SDL_QuitSubSystem (SDL_INIT_AUDIO);
398}
399
400static struct audio_option sdl_options[] = {
401 {
402 .name = "SAMPLES",
403 .tag = AUD_OPT_INT,
404 .valp = &conf.nb_samples,
405 .descr = "Size of SDL buffer in samples"
406 },
407 { }
408};
409
410static struct audio_pcm_ops sdl_pcm_ops = {
411 .init_out = sdl_init_out,
412 .fini_out = sdl_fini_out,
413 .run_out = sdl_run_out,
414 .write = sdl_write_out,
415 .ctl_out = sdl_ctl_out,
416};
417
418struct audio_driver sdl_audio_driver = {
419 .name = "sdl",
420 .descr = "SDL http://www.libsdl.org",
421 .options = sdl_options,
422 .init = sdl_audio_init,
423 .fini = sdl_audio_fini,
424 .pcm_ops = &sdl_pcm_ops,
425 .can_be_default = 1,
426 .max_voices_out = 1,
427 .max_voices_in = 0,
428 .voice_size_out = sizeof (SDLVoiceOut),
429 .voice_size_in = 0
430};
431