qemu/ui/vnc-enc-tight.h
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   1/*
   2 * QEMU VNC display driver: tight encoding
   3 *
   4 * From libvncserver/rfb/rfbproto.h
   5 * Copyright (C) 2005 Rohit Kumar, Johannes E. Schindelin
   6 * Copyright (C) 2000-2002 Constantin Kaplinsky.  All Rights Reserved.
   7 * Copyright (C) 2000 Tridia Corporation.  All Rights Reserved.
   8 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
   9 *
  10 *
  11 * Permission is hereby granted, free of charge, to any person obtaining a copy
  12 * of this software and associated documentation files (the "Software"), to deal
  13 * in the Software without restriction, including without limitation the rights
  14 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  15 * copies of the Software, and to permit persons to whom the Software is
  16 * furnished to do so, subject to the following conditions:
  17 *
  18 * The above copyright notice and this permission notice shall be included in
  19 * all copies or substantial portions of the Software.
  20 *
  21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  22 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  25 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  26 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  27 * THE SOFTWARE.
  28 */
  29
  30#ifndef VNC_ENCODING_TIGHT_H
  31#define VNC_ENCODING_TIGHT_H
  32
  33/*- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
  34 * Tight Encoding.
  35 *
  36 *-- The first byte of each Tight-encoded rectangle is a "compression control
  37 *   byte". Its format is as follows (bit 0 is the least significant one):
  38 *
  39 *   bit 0:    if 1, then compression stream 0 should be reset;
  40 *   bit 1:    if 1, then compression stream 1 should be reset;
  41 *   bit 2:    if 1, then compression stream 2 should be reset;
  42 *   bit 3:    if 1, then compression stream 3 should be reset;
  43 *   bits 7-4: if 1000 (0x08), then the compression type is "fill",
  44 *             if 1001 (0x09), then the compression type is "jpeg",
  45 *             if 1010 (0x0A), then the compression type is "png",
  46 *             if 0xxx, then the compression type is "basic",
  47 *             values greater than 1010 are not valid.
  48 *
  49 * If the compression type is "basic", then bits 6..4 of the
  50 * compression control byte (those xxx in 0xxx) specify the following:
  51 *
  52 *   bits 5-4:  decimal representation is the index of a particular zlib
  53 *              stream which should be used for decompressing the data;
  54 *   bit 6:     if 1, then a "filter id" byte is following this byte.
  55 *
  56 *-- The data that follows after the compression control byte described
  57 * above depends on the compression type ("fill", "jpeg", "png" or "basic").
  58 *
  59 *-- If the compression type is "fill", then the only pixel value follows, in
  60 * client pixel format (see NOTE 1). This value applies to all pixels of the
  61 * rectangle.
  62 *
  63 *-- If the compression type is "jpeg" or "png", the following data stream
  64 * looks like this:
  65 *
  66 *   1..3 bytes:  data size (N) in compact representation;
  67 *   N bytes:     JPEG or PNG image.
  68 *
  69 * Data size is compactly represented in one, two or three bytes, according
  70 * to the following scheme:
  71 *
  72 *  0xxxxxxx                    (for values 0..127)
  73 *  1xxxxxxx 0yyyyyyy           (for values 128..16383)
  74 *  1xxxxxxx 1yyyyyyy zzzzzzzz  (for values 16384..4194303)
  75 *
  76 * Here each character denotes one bit, xxxxxxx are the least significant 7
  77 * bits of the value (bits 0-6), yyyyyyy are bits 7-13, and zzzzzzzz are the
  78 * most significant 8 bits (bits 14-21). For example, decimal value 10000
  79 * should be represented as two bytes: binary 10010000 01001110, or
  80 * hexadecimal 90 4E.
  81 *
  82 *-- If the compression type is "basic" and bit 6 of the compression control
  83 * byte was set to 1, then the next (second) byte specifies "filter id" which
  84 * tells the decoder what filter type was used by the encoder to pre-process
  85 * pixel data before the compression. The "filter id" byte can be one of the
  86 * following:
  87 *
  88 *   0:  no filter ("copy" filter);
  89 *   1:  "palette" filter;
  90 *   2:  "gradient" filter.
  91 *
  92 *-- If bit 6 of the compression control byte is set to 0 (no "filter id"
  93 * byte), or if the filter id is 0, then raw pixel values in the client
  94 * format (see NOTE 1) will be compressed. See below details on the
  95 * compression.
  96 *
  97 *-- The "gradient" filter pre-processes pixel data with a simple algorithm
  98 * which converts each color component to a difference between a "predicted"
  99 * intensity and the actual intensity. Such a technique does not affect
 100 * uncompressed data size, but helps to compress photo-like images better.
 101 * Pseudo-code for converting intensities to differences is the following:
 102 *
 103 *   P[i,j] := V[i-1,j] + V[i,j-1] - V[i-1,j-1];
 104 *   if (P[i,j] < 0) then P[i,j] := 0;
 105 *   if (P[i,j] > MAX) then P[i,j] := MAX;
 106 *   D[i,j] := V[i,j] - P[i,j];
 107 *
 108 * Here V[i,j] is the intensity of a color component for a pixel at
 109 * coordinates (i,j). MAX is the maximum value of intensity for a color
 110 * component.
 111 *
 112 *-- The "palette" filter converts true-color pixel data to indexed colors
 113 * and a palette which can consist of 2..256 colors. If the number of colors
 114 * is 2, then each pixel is encoded in 1 bit, otherwise 8 bits is used to
 115 * encode one pixel. 1-bit encoding is performed such way that the most
 116 * significant bits correspond to the leftmost pixels, and each raw of pixels
 117 * is aligned to the byte boundary. When "palette" filter is used, the
 118 * palette is sent before the pixel data. The palette begins with an unsigned
 119 * byte which value is the number of colors in the palette minus 1 (i.e. 1
 120 * means 2 colors, 255 means 256 colors in the palette). Then follows the
 121 * palette itself which consist of pixel values in client pixel format (see
 122 * NOTE 1).
 123 *
 124 *-- The pixel data is compressed using the zlib library. But if the data
 125 * size after applying the filter but before the compression is less then 12,
 126 * then the data is sent as is, uncompressed. Four separate zlib streams
 127 * (0..3) can be used and the decoder should read the actual stream id from
 128 * the compression control byte (see NOTE 2).
 129 *
 130 * If the compression is not used, then the pixel data is sent as is,
 131 * otherwise the data stream looks like this:
 132 *
 133 *   1..3 bytes:  data size (N) in compact representation;
 134 *   N bytes:     zlib-compressed data.
 135 *
 136 * Data size is compactly represented in one, two or three bytes, just like
 137 * in the "jpeg" compression method (see above).
 138 *
 139 *-- NOTE 1. If the color depth is 24, and all three color components are
 140 * 8-bit wide, then one pixel in Tight encoding is always represented by
 141 * three bytes, where the first byte is red component, the second byte is
 142 * green component, and the third byte is blue component of the pixel color
 143 * value. This applies to colors in palettes as well.
 144 *
 145 *-- NOTE 2. The decoder must reset compression streams' states before
 146 * decoding the rectangle, if some of bits 0,1,2,3 in the compression control
 147 * byte are set to 1. Note that the decoder must reset zlib streams even if
 148 * the compression type is "fill", "jpeg" or "png".
 149 *
 150 *-- NOTE 3. The "gradient" filter and "jpeg" compression may be used only
 151 * when bits-per-pixel value is either 16 or 32, not 8.
 152 *
 153 *-- NOTE 4. The width of any Tight-encoded rectangle cannot exceed 2048
 154 * pixels. If a rectangle is wider, it must be split into several rectangles
 155 * and each one should be encoded separately.
 156 *
 157 */
 158
 159#define VNC_TIGHT_EXPLICIT_FILTER       0x04
 160#define VNC_TIGHT_FILL                  0x08
 161#define VNC_TIGHT_JPEG                  0x09
 162#define VNC_TIGHT_PNG                   0x0A
 163#define VNC_TIGHT_MAX_SUBENCODING       0x0A
 164
 165/* Filters to improve compression efficiency */
 166#define VNC_TIGHT_FILTER_COPY             0x00
 167#define VNC_TIGHT_FILTER_PALETTE          0x01
 168#define VNC_TIGHT_FILTER_GRADIENT         0x02
 169
 170/* Note: The following constant should not be changed. */
 171#define VNC_TIGHT_MIN_TO_COMPRESS 12
 172
 173/* The parameters below may be adjusted. */
 174#define VNC_TIGHT_MIN_SPLIT_RECT_SIZE     4096
 175#define VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE  2048
 176#define VNC_TIGHT_MAX_SPLIT_TILE_SIZE       16
 177
 178#define VNC_TIGHT_JPEG_MIN_RECT_SIZE      4096
 179#define VNC_TIGHT_DETECT_SUBROW_WIDTH        7
 180#define VNC_TIGHT_DETECT_MIN_WIDTH           8
 181#define VNC_TIGHT_DETECT_MIN_HEIGHT          8
 182
 183#endif /* VNC_ENCODING_TIGHT_H */
 184