1= Migration = 2 3QEMU has code to load/save the state of the guest that it is running. 4These are two complementary operations. Saving the state just does 5that, saves the state for each device that the guest is running. 6Restoring a guest is just the opposite operation: we need to load the 7state of each device. 8 9For this to work, QEMU has to be launched with the same arguments the 10two times. I.e. it can only restore the state in one guest that has 11the same devices that the one it was saved (this last requirement can 12be relaxed a bit, but for now we can consider that configuration has 13to be exactly the same). 14 15Once that we are able to save/restore a guest, a new functionality is 16requested: migration. This means that QEMU is able to start in one 17machine and being "migrated" to another machine. I.e. being moved to 18another machine. 19 20Next was the "live migration" functionality. This is important 21because some guests run with a lot of state (specially RAM), and it 22can take a while to move all state from one machine to another. Live 23migration allows the guest to continue running while the state is 24transferred. Only while the last part of the state is transferred has 25the guest to be stopped. Typically the time that the guest is 26unresponsive during live migration is the low hundred of milliseconds 27(notice that this depends on a lot of things). 28 29=== Types of migration === 30 31Now that we have talked about live migration, there are several ways 32to do migration: 33 34- tcp migration: do the migration using tcp sockets 35- unix migration: do the migration using unix sockets 36- exec migration: do the migration using the stdin/stdout through a process. 37- fd migration: do the migration using an file descriptor that is 38 passed to QEMU. QEMU doesn't care how this file descriptor is opened. 39 40All these four migration protocols use the same infrastructure to 41save/restore state devices. This infrastructure is shared with the 42savevm/loadvm functionality. 43 44=== State Live Migration == 45 46This is used for RAM and block devices. It is not yet ported to vmstate. 47<Fill more information here> 48 49=== What is the common infrastructure === 50 51QEMU uses a QEMUFile abstraction to be able to do migration. Any type 52of migration that wants to use QEMU infrastructure has to create a 53QEMUFile with: 54 55QEMUFile *qemu_fopen_ops(void *opaque, 56 QEMUFilePutBufferFunc *put_buffer, 57 QEMUFileGetBufferFunc *get_buffer, 58 QEMUFileCloseFunc *close, 59 QEMUFileRateLimit *rate_limit, 60 QEMUFileSetRateLimit *set_rate_limit, 61 QEMUFileGetRateLimit *get_rate_limit); 62 63The functions have the following functionality: 64 65This function writes a chunk of data to a file at the given position. 66The pos argument can be ignored if the file is only used for 67streaming. The handler should try to write all of the data it can. 68 69typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf, 70 int64_t pos, int size); 71 72Read a chunk of data from a file at the given position. The pos argument 73can be ignored if the file is only be used for streaming. The number of 74bytes actually read should be returned. 75 76typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf, 77 int64_t pos, int size); 78 79Close a file and return an error code. 80 81typedef int (QEMUFileCloseFunc)(void *opaque); 82 83Called to determine if the file has exceeded its bandwidth allocation. The 84bandwidth capping is a soft limit, not a hard limit. 85 86typedef int (QEMUFileRateLimit)(void *opaque); 87 88Called to change the current bandwidth allocation. This function must return 89the new actual bandwidth. It should be new_rate if everything goes OK, and 90the old rate otherwise. 91 92typedef size_t (QEMUFileSetRateLimit)(void *opaque, size_t new_rate); 93typedef size_t (QEMUFileGetRateLimit)(void *opaque); 94 95You can use any internal state that you need using the opaque void * 96pointer that is passed to all functions. 97 98The rate limiting functions are used to limit the bandwidth used by 99QEMU migration. 100 101The important functions for us are put_buffer()/get_buffer() that 102allow to write/read a buffer into the QEMUFile. 103 104=== How to save the state of one device == 105 106The state of a device is saved using intermediate buffers. There are 107some helper functions to assist this saving. 108 109There is a new concept that we have to explain here: device state 110version. When we migrate a device, we save/load the state as a series 111of fields. Some times, due to bugs or new functionality, we need to 112change the state to store more/different information. We use the 113version to identify each time that we do a change. Each version is 114associated with a series of fields saved. The save_state always saves 115the state as the newer version. But load_state sometimes is able to 116load state from an older version. 117 118 === Legacy way === 119 120This way is going to disappear as soon as all current users are ported to VMSTATE. 121 122Each device has to register two functions, one to save the state and 123another to load the state back. 124 125int register_savevm(DeviceState *dev, 126 const char *idstr, 127 int instance_id, 128 int version_id, 129 SaveStateHandler *save_state, 130 LoadStateHandler *load_state, 131 void *opaque); 132 133typedef void SaveStateHandler(QEMUFile *f, void *opaque); 134typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id); 135 136The important functions for the device state format are the save_state 137and load_state. Notice that load_state receives a version_id 138parameter to know what state format is receiving. save_state doesn't 139have a version_id parameter because it always uses the latest version. 140 141=== VMState === 142 143The legacy way of saving/loading state of the device had the problem 144that we have to maintain two functions in sync. If we did one change 145in one of them and not in the other, we would get a failed migration. 146 147VMState changed the way that state is saved/loaded. Instead of using 148a function to save the state and another to load it, it was changed to 149a declarative way of what the state consisted of. Now VMState is able 150to interpret that definition to be able to load/save the state. As 151the state is declared only once, it can't go out of sync in the 152save/load functions. 153 154An example (from hw/pckbd.c) 155 156static const VMStateDescription vmstate_kbd = { 157 .name = "pckbd", 158 .version_id = 3, 159 .minimum_version_id = 3, 160 .minimum_version_id_old = 3, 161 .fields = (VMStateField []) { 162 VMSTATE_UINT8(write_cmd, KBDState), 163 VMSTATE_UINT8(status, KBDState), 164 VMSTATE_UINT8(mode, KBDState), 165 VMSTATE_UINT8(pending, KBDState), 166 VMSTATE_END_OF_LIST() 167 } 168}; 169 170We are declaring the state with name "pckbd". 171The version_id is 3, and the fields are 4 uint8_t in a KBDState structure. 172We registered this with: 173 174 vmstate_register(NULL, 0, &vmstate_kbd, s); 175 176Note: talk about how vmstate <-> qdev interact, and what the instance ids mean. 177 178You can search for VMSTATE_* macros for lots of types used in QEMU in 179hw/hw.h. 180 181=== More about versions == 182 183You can see that there are several version fields: 184 185- version_id: the maximum version_id supported by VMState for that device. 186- minimum_version_id: the minimum version_id that VMState is able to understand 187 for that device. 188- minimum_version_id_old: For devices that were not able to port to vmstate, we can 189 assign a function that knows how to read this old state. 190 191So, VMState is able to read versions from minimum_version_id to 192version_id. And the function load_state_old() is able to load state 193from minimum_version_id_old to minimum_version_id. This function is 194deprecated and will be removed when no more users are left. 195 196=== Massaging functions === 197 198Sometimes, it is not enough to be able to save the state directly 199from one structure, we need to fill the correct values there. One 200example is when we are using kvm. Before saving the cpu state, we 201need to ask kvm to copy to QEMU the state that it is using. And the 202opposite when we are loading the state, we need a way to tell kvm to 203load the state for the cpu that we have just loaded from the QEMUFile. 204 205The functions to do that are inside a vmstate definition, and are called: 206 207- int (*pre_load)(void *opaque); 208 209 This function is called before we load the state of one device. 210 211- int (*post_load)(void *opaque, int version_id); 212 213 This function is called after we load the state of one device. 214 215- void (*pre_save)(void *opaque); 216 217 This function is called before we save the state of one device. 218 219Example: You can look at hpet.c, that uses the three function to 220 massage the state that is transferred. 221 222If you use memory API functions that update memory layout outside 223initialization (i.e., in response to a guest action), this is a strong 224indication that you need to call these functions in a post_load callback. 225Examples of such memory API functions are: 226 227 - memory_region_add_subregion() 228 - memory_region_del_subregion() 229 - memory_region_set_readonly() 230 - memory_region_set_enabled() 231 - memory_region_set_address() 232 - memory_region_set_alias_offset() 233 234=== Subsections === 235 236The use of version_id allows to be able to migrate from older versions 237to newer versions of a device. But not the other way around. This 238makes very complicated to fix bugs in stable branches. If we need to 239add anything to the state to fix a bug, we have to disable migration 240to older versions that don't have that bug-fix (i.e. a new field). 241 242But sometimes, that bug-fix is only needed sometimes, not always. For 243instance, if the device is in the middle of a DMA operation, it is 244using a specific functionality, .... 245 246It is impossible to create a way to make migration from any version to 247any other version to work. But we can do better than only allowing 248migration from older versions no newer ones. For that fields that are 249only needed sometimes, we add the idea of subsections. A subsection 250is "like" a device vmstate, but with a particularity, it has a Boolean 251function that tells if that values are needed to be sent or not. If 252this functions returns false, the subsection is not sent. 253 254On the receiving side, if we found a subsection for a device that we 255don't understand, we just fail the migration. If we understand all 256the subsections, then we load the state with success. 257 258One important note is that the post_load() function is called "after" 259loading all subsections, because a newer subsection could change same 260value that it uses. 261 262Example: 263 264static bool ide_drive_pio_state_needed(void *opaque) 265{ 266 IDEState *s = opaque; 267 268 return (s->status & DRQ_STAT) != 0; 269} 270 271const VMStateDescription vmstate_ide_drive_pio_state = { 272 .name = "ide_drive/pio_state", 273 .version_id = 1, 274 .minimum_version_id = 1, 275 .minimum_version_id_old = 1, 276 .pre_save = ide_drive_pio_pre_save, 277 .post_load = ide_drive_pio_post_load, 278 .fields = (VMStateField []) { 279 VMSTATE_INT32(req_nb_sectors, IDEState), 280 VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1, 281 vmstate_info_uint8, uint8_t), 282 VMSTATE_INT32(cur_io_buffer_offset, IDEState), 283 VMSTATE_INT32(cur_io_buffer_len, IDEState), 284 VMSTATE_UINT8(end_transfer_fn_idx, IDEState), 285 VMSTATE_INT32(elementary_transfer_size, IDEState), 286 VMSTATE_INT32(packet_transfer_size, IDEState), 287 VMSTATE_END_OF_LIST() 288 } 289}; 290 291const VMStateDescription vmstate_ide_drive = { 292 .name = "ide_drive", 293 .version_id = 3, 294 .minimum_version_id = 0, 295 .minimum_version_id_old = 0, 296 .post_load = ide_drive_post_load, 297 .fields = (VMStateField []) { 298 .... several fields .... 299 VMSTATE_END_OF_LIST() 300 }, 301 .subsections = (VMStateSubsection []) { 302 { 303 .vmsd = &vmstate_ide_drive_pio_state, 304 .needed = ide_drive_pio_state_needed, 305 }, { 306 /* empty */ 307 } 308 } 309}; 310 311Here we have a subsection for the pio state. We only need to 312save/send this state when we are in the middle of a pio operation 313(that is what ide_drive_pio_state_needed() checks). If DRQ_STAT is 314not enabled, the values on that fields are garbage and don't need to 315be sent. 316