qemu/docs/migration.txt
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   1= Migration =
   2
   3QEMU has code to load/save the state of the guest that it is running.
   4These are two complementary operations.  Saving the state just does
   5that, saves the state for each device that the guest is running.
   6Restoring a guest is just the opposite operation: we need to load the
   7state of each device.
   8
   9For this to work, QEMU has to be launched with the same arguments the
  10two times.  I.e. it can only restore the state in one guest that has
  11the same devices that the one it was saved (this last requirement can
  12be relaxed a bit, but for now we can consider that configuration has
  13to be exactly the same).
  14
  15Once that we are able to save/restore a guest, a new functionality is
  16requested: migration.  This means that QEMU is able to start in one
  17machine and being "migrated" to another machine.  I.e. being moved to
  18another machine.
  19
  20Next was the "live migration" functionality.  This is important
  21because some guests run with a lot of state (specially RAM), and it
  22can take a while to move all state from one machine to another.  Live
  23migration allows the guest to continue running while the state is
  24transferred.  Only while the last part of the state is transferred has
  25the guest to be stopped.  Typically the time that the guest is
  26unresponsive during live migration is the low hundred of milliseconds
  27(notice that this depends on a lot of things).
  28
  29=== Types of migration ===
  30
  31Now that we have talked about live migration, there are several ways
  32to do migration:
  33
  34- tcp migration: do the migration using tcp sockets
  35- unix migration: do the migration using unix sockets
  36- exec migration: do the migration using the stdin/stdout through a process.
  37- fd migration: do the migration using an file descriptor that is
  38  passed to QEMU.  QEMU doesn't care how this file descriptor is opened.
  39
  40All these four migration protocols use the same infrastructure to
  41save/restore state devices.  This infrastructure is shared with the
  42savevm/loadvm functionality.
  43
  44=== State Live Migration ==
  45
  46This is used for RAM and block devices.  It is not yet ported to vmstate.
  47<Fill more information here>
  48
  49=== What is the common infrastructure ===
  50
  51QEMU uses a QEMUFile abstraction to be able to do migration.  Any type
  52of migration that wants to use QEMU infrastructure has to create a
  53QEMUFile with:
  54
  55QEMUFile *qemu_fopen_ops(void *opaque,
  56                         QEMUFilePutBufferFunc *put_buffer,
  57                         QEMUFileGetBufferFunc *get_buffer,
  58                         QEMUFileCloseFunc *close,
  59                         QEMUFileRateLimit *rate_limit,
  60                         QEMUFileSetRateLimit *set_rate_limit,
  61                         QEMUFileGetRateLimit *get_rate_limit);
  62
  63The functions have the following functionality:
  64
  65This function writes a chunk of data to a file at the given position.
  66The pos argument can be ignored if the file is only used for
  67streaming.  The handler should try to write all of the data it can.
  68
  69typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf,
  70                                    int64_t pos, int size);
  71
  72Read a chunk of data from a file at the given position.  The pos argument
  73can be ignored if the file is only be used for streaming.  The number of
  74bytes actually read should be returned.
  75
  76typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf,
  77                                    int64_t pos, int size);
  78
  79Close a file and return an error code.
  80
  81typedef int (QEMUFileCloseFunc)(void *opaque);
  82
  83Called to determine if the file has exceeded its bandwidth allocation.  The
  84bandwidth capping is a soft limit, not a hard limit.
  85
  86typedef int (QEMUFileRateLimit)(void *opaque);
  87
  88Called to change the current bandwidth allocation. This function must return
  89the new actual bandwidth. It should be new_rate if everything goes OK, and
  90the old rate otherwise.
  91
  92typedef size_t (QEMUFileSetRateLimit)(void *opaque, size_t new_rate);
  93typedef size_t (QEMUFileGetRateLimit)(void *opaque);
  94
  95You can use any internal state that you need using the opaque void *
  96pointer that is passed to all functions.
  97
  98The rate limiting functions are used to limit the bandwidth used by
  99QEMU migration.
 100
 101The important functions for us are put_buffer()/get_buffer() that
 102allow to write/read a buffer into the QEMUFile.
 103
 104=== How to save the state of one device ==
 105
 106The state of a device is saved using intermediate buffers.  There are
 107some helper functions to assist this saving.
 108
 109There is a new concept that we have to explain here: device state
 110version.  When we migrate a device, we save/load the state as a series
 111of fields.  Some times, due to bugs or new functionality, we need to
 112change the state to store more/different information.  We use the
 113version to identify each time that we do a change.  Each version is
 114associated with a series of fields saved.  The save_state always saves
 115the state as the newer version.  But load_state sometimes is able to
 116load state from an older version.
 117
 118 === Legacy way ===
 119
 120This way is going to disappear as soon as all current users are ported to VMSTATE.
 121
 122Each device has to register two functions, one to save the state and
 123another to load the state back.
 124
 125int register_savevm(DeviceState *dev,
 126                    const char *idstr,
 127                    int instance_id,
 128                    int version_id,
 129                    SaveStateHandler *save_state,
 130                    LoadStateHandler *load_state,
 131                    void *opaque);
 132
 133typedef void SaveStateHandler(QEMUFile *f, void *opaque);
 134typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id);
 135
 136The important functions for the device state format are the save_state
 137and load_state.  Notice that load_state receives a version_id
 138parameter to know what state format is receiving.  save_state doesn't
 139have a version_id parameter because it always uses the latest version.
 140
 141=== VMState ===
 142
 143The legacy way of saving/loading state of the device had the problem
 144that we have to maintain two functions in sync.  If we did one change
 145in one of them and not in the other, we would get a failed migration.
 146
 147VMState changed the way that state is saved/loaded.  Instead of using
 148a function to save the state and another to load it, it was changed to
 149a declarative way of what the state consisted of.  Now VMState is able
 150to interpret that definition to be able to load/save the state.  As
 151the state is declared only once, it can't go out of sync in the
 152save/load functions.
 153
 154An example (from hw/pckbd.c)
 155
 156static const VMStateDescription vmstate_kbd = {
 157    .name = "pckbd",
 158    .version_id = 3,
 159    .minimum_version_id = 3,
 160    .minimum_version_id_old = 3,
 161    .fields      = (VMStateField []) {
 162        VMSTATE_UINT8(write_cmd, KBDState),
 163        VMSTATE_UINT8(status, KBDState),
 164        VMSTATE_UINT8(mode, KBDState),
 165        VMSTATE_UINT8(pending, KBDState),
 166        VMSTATE_END_OF_LIST()
 167    }
 168};
 169
 170We are declaring the state with name "pckbd".
 171The version_id is 3, and the fields are 4 uint8_t in a KBDState structure.
 172We registered this with:
 173
 174    vmstate_register(NULL, 0, &vmstate_kbd, s);
 175
 176Note: talk about how vmstate <-> qdev interact, and what the instance ids mean.
 177
 178You can search for VMSTATE_* macros for lots of types used in QEMU in
 179hw/hw.h.
 180
 181=== More about versions ==
 182
 183You can see that there are several version fields:
 184
 185- version_id: the maximum version_id supported by VMState for that device.
 186- minimum_version_id: the minimum version_id that VMState is able to understand
 187  for that device.
 188- minimum_version_id_old: For devices that were not able to port to vmstate, we can
 189  assign a function that knows how to read this old state.
 190
 191So, VMState is able to read versions from minimum_version_id to
 192version_id.  And the function load_state_old() is able to load state
 193from minimum_version_id_old to minimum_version_id.  This function is
 194deprecated and will be removed when no more users are left.
 195
 196===  Massaging functions ===
 197
 198Sometimes, it is not enough to be able to save the state directly
 199from one structure, we need to fill the correct values there.  One
 200example is when we are using kvm.  Before saving the cpu state, we
 201need to ask kvm to copy to QEMU the state that it is using.  And the
 202opposite when we are loading the state, we need a way to tell kvm to
 203load the state for the cpu that we have just loaded from the QEMUFile.
 204
 205The functions to do that are inside a vmstate definition, and are called:
 206
 207- int (*pre_load)(void *opaque);
 208
 209  This function is called before we load the state of one device.
 210
 211- int (*post_load)(void *opaque, int version_id);
 212
 213  This function is called after we load the state of one device.
 214
 215- void (*pre_save)(void *opaque);
 216
 217  This function is called before we save the state of one device.
 218
 219Example: You can look at hpet.c, that uses the three function to
 220         massage the state that is transferred.
 221
 222If you use memory API functions that update memory layout outside
 223initialization (i.e., in response to a guest action), this is a strong
 224indication that you need to call these functions in a post_load callback.
 225Examples of such memory API functions are:
 226
 227  - memory_region_add_subregion()
 228  - memory_region_del_subregion()
 229  - memory_region_set_readonly()
 230  - memory_region_set_enabled()
 231  - memory_region_set_address()
 232  - memory_region_set_alias_offset()
 233
 234=== Subsections ===
 235
 236The use of version_id allows to be able to migrate from older versions
 237to newer versions of a device.  But not the other way around.  This
 238makes very complicated to fix bugs in stable branches.  If we need to
 239add anything to the state to fix a bug, we have to disable migration
 240to older versions that don't have that bug-fix (i.e. a new field).
 241
 242But sometimes, that bug-fix is only needed sometimes, not always.  For
 243instance, if the device is in the middle of a DMA operation, it is
 244using a specific functionality, ....
 245
 246It is impossible to create a way to make migration from any version to
 247any other version to work.  But we can do better than only allowing
 248migration from older versions no newer ones.  For that fields that are
 249only needed sometimes, we add the idea of subsections.  A subsection
 250is "like" a device vmstate, but with a particularity, it has a Boolean
 251function that tells if that values are needed to be sent or not.  If
 252this functions returns false, the subsection is not sent.
 253
 254On the receiving side, if we found a subsection for a device that we
 255don't understand, we just fail the migration.  If we understand all
 256the subsections, then we load the state with success.
 257
 258One important note is that the post_load() function is called "after"
 259loading all subsections, because a newer subsection could change same
 260value that it uses.
 261
 262Example:
 263
 264static bool ide_drive_pio_state_needed(void *opaque)
 265{
 266    IDEState *s = opaque;
 267
 268    return (s->status & DRQ_STAT) != 0;
 269}
 270
 271const VMStateDescription vmstate_ide_drive_pio_state = {
 272    .name = "ide_drive/pio_state",
 273    .version_id = 1,
 274    .minimum_version_id = 1,
 275    .minimum_version_id_old = 1,
 276    .pre_save = ide_drive_pio_pre_save,
 277    .post_load = ide_drive_pio_post_load,
 278    .fields      = (VMStateField []) {
 279        VMSTATE_INT32(req_nb_sectors, IDEState),
 280        VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1,
 281                             vmstate_info_uint8, uint8_t),
 282        VMSTATE_INT32(cur_io_buffer_offset, IDEState),
 283        VMSTATE_INT32(cur_io_buffer_len, IDEState),
 284        VMSTATE_UINT8(end_transfer_fn_idx, IDEState),
 285        VMSTATE_INT32(elementary_transfer_size, IDEState),
 286        VMSTATE_INT32(packet_transfer_size, IDEState),
 287        VMSTATE_END_OF_LIST()
 288    }
 289};
 290
 291const VMStateDescription vmstate_ide_drive = {
 292    .name = "ide_drive",
 293    .version_id = 3,
 294    .minimum_version_id = 0,
 295    .minimum_version_id_old = 0,
 296    .post_load = ide_drive_post_load,
 297    .fields      = (VMStateField []) {
 298        .... several fields ....
 299        VMSTATE_END_OF_LIST()
 300    },
 301    .subsections = (VMStateSubsection []) {
 302        {
 303            .vmsd = &vmstate_ide_drive_pio_state,
 304            .needed = ide_drive_pio_state_needed,
 305        }, {
 306            /* empty */
 307        }
 308    }
 309};
 310
 311Here we have a subsection for the pio state.  We only need to
 312save/send this state when we are in the middle of a pio operation
 313(that is what ide_drive_pio_state_needed() checks).  If DRQ_STAT is
 314not enabled, the values on that fields are garbage and don't need to
 315be sent.
 316