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41#include "config.h"
42
43#include "softfloat.h"
44
45
46
47
48
49
50#include "softfloat-macros.h"
51
52
53
54
55
56
57
58
59
60#include "softfloat-specialize.h"
61
62void set_float_rounding_mode(int val STATUS_PARAM)
63{
64 STATUS(float_rounding_mode) = val;
65}
66
67void set_float_exception_flags(int val STATUS_PARAM)
68{
69 STATUS(float_exception_flags) = val;
70}
71
72void set_floatx80_rounding_precision(int val STATUS_PARAM)
73{
74 STATUS(floatx80_rounding_precision) = val;
75}
76
77
78
79
80
81INLINE uint32_t extractFloat16Frac(float16 a)
82{
83 return float16_val(a) & 0x3ff;
84}
85
86
87
88
89
90INLINE int_fast16_t extractFloat16Exp(float16 a)
91{
92 return (float16_val(a) >> 10) & 0x1f;
93}
94
95
96
97
98
99INLINE flag extractFloat16Sign(float16 a)
100{
101 return float16_val(a)>>15;
102}
103
104
105
106
107
108
109
110
111
112
113
114
115static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
116{
117 int8 roundingMode;
118 flag roundNearestEven;
119 int8 roundIncrement, roundBits;
120 int32_t z;
121
122 roundingMode = STATUS(float_rounding_mode);
123 roundNearestEven = ( roundingMode == float_round_nearest_even );
124 roundIncrement = 0x40;
125 if ( ! roundNearestEven ) {
126 if ( roundingMode == float_round_to_zero ) {
127 roundIncrement = 0;
128 }
129 else {
130 roundIncrement = 0x7F;
131 if ( zSign ) {
132 if ( roundingMode == float_round_up ) roundIncrement = 0;
133 }
134 else {
135 if ( roundingMode == float_round_down ) roundIncrement = 0;
136 }
137 }
138 }
139 roundBits = absZ & 0x7F;
140 absZ = ( absZ + roundIncrement )>>7;
141 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
142 z = absZ;
143 if ( zSign ) z = - z;
144 if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
145 float_raise( float_flag_invalid STATUS_VAR);
146 return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
147 }
148 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
149 return z;
150
151}
152
153
154
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156
157
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159
160
161
162
163
164
165static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM)
166{
167 int8 roundingMode;
168 flag roundNearestEven, increment;
169 int64_t z;
170
171 roundingMode = STATUS(float_rounding_mode);
172 roundNearestEven = ( roundingMode == float_round_nearest_even );
173 increment = ( (int64_t) absZ1 < 0 );
174 if ( ! roundNearestEven ) {
175 if ( roundingMode == float_round_to_zero ) {
176 increment = 0;
177 }
178 else {
179 if ( zSign ) {
180 increment = ( roundingMode == float_round_down ) && absZ1;
181 }
182 else {
183 increment = ( roundingMode == float_round_up ) && absZ1;
184 }
185 }
186 }
187 if ( increment ) {
188 ++absZ0;
189 if ( absZ0 == 0 ) goto overflow;
190 absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
191 }
192 z = absZ0;
193 if ( zSign ) z = - z;
194 if ( z && ( ( z < 0 ) ^ zSign ) ) {
195 overflow:
196 float_raise( float_flag_invalid STATUS_VAR);
197 return
198 zSign ? (int64_t) LIT64( 0x8000000000000000 )
199 : LIT64( 0x7FFFFFFFFFFFFFFF );
200 }
201 if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
202 return z;
203
204}
205
206
207
208
209
210INLINE uint32_t extractFloat32Frac( float32 a )
211{
212
213 return float32_val(a) & 0x007FFFFF;
214
215}
216
217
218
219
220
221INLINE int_fast16_t extractFloat32Exp(float32 a)
222{
223
224 return ( float32_val(a)>>23 ) & 0xFF;
225
226}
227
228
229
230
231
232INLINE flag extractFloat32Sign( float32 a )
233{
234
235 return float32_val(a)>>31;
236
237}
238
239
240
241
242
243static float32 float32_squash_input_denormal(float32 a STATUS_PARAM)
244{
245 if (STATUS(flush_inputs_to_zero)) {
246 if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) {
247 float_raise(float_flag_input_denormal STATUS_VAR);
248 return make_float32(float32_val(a) & 0x80000000);
249 }
250 }
251 return a;
252}
253
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258
259
260
261static void
262 normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr)
263{
264 int8 shiftCount;
265
266 shiftCount = countLeadingZeros32( aSig ) - 8;
267 *zSigPtr = aSig<<shiftCount;
268 *zExpPtr = 1 - shiftCount;
269
270}
271
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281
282
283INLINE float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig)
284{
285
286 return make_float32(
287 ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
288
289}
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313static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM)
314{
315 int8 roundingMode;
316 flag roundNearestEven;
317 int8 roundIncrement, roundBits;
318 flag isTiny;
319
320 roundingMode = STATUS(float_rounding_mode);
321 roundNearestEven = ( roundingMode == float_round_nearest_even );
322 roundIncrement = 0x40;
323 if ( ! roundNearestEven ) {
324 if ( roundingMode == float_round_to_zero ) {
325 roundIncrement = 0;
326 }
327 else {
328 roundIncrement = 0x7F;
329 if ( zSign ) {
330 if ( roundingMode == float_round_up ) roundIncrement = 0;
331 }
332 else {
333 if ( roundingMode == float_round_down ) roundIncrement = 0;
334 }
335 }
336 }
337 roundBits = zSig & 0x7F;
338 if ( 0xFD <= (uint16_t) zExp ) {
339 if ( ( 0xFD < zExp )
340 || ( ( zExp == 0xFD )
341 && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
342 ) {
343 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
344 return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
345 }
346 if ( zExp < 0 ) {
347 if (STATUS(flush_to_zero)) {
348 float_raise(float_flag_output_denormal STATUS_VAR);
349 return packFloat32(zSign, 0, 0);
350 }
351 isTiny =
352 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
353 || ( zExp < -1 )
354 || ( zSig + roundIncrement < 0x80000000 );
355 shift32RightJamming( zSig, - zExp, &zSig );
356 zExp = 0;
357 roundBits = zSig & 0x7F;
358 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
359 }
360 }
361 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
362 zSig = ( zSig + roundIncrement )>>7;
363 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
364 if ( zSig == 0 ) zExp = 0;
365 return packFloat32( zSign, zExp, zSig );
366
367}
368
369
370
371
372
373
374
375
376
377
378static float32
379 normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM)
380{
381 int8 shiftCount;
382
383 shiftCount = countLeadingZeros32( zSig ) - 1;
384 return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
385
386}
387
388
389
390
391
392INLINE uint64_t extractFloat64Frac( float64 a )
393{
394
395 return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
396
397}
398
399
400
401
402
403INLINE int_fast16_t extractFloat64Exp(float64 a)
404{
405
406 return ( float64_val(a)>>52 ) & 0x7FF;
407
408}
409
410
411
412
413
414INLINE flag extractFloat64Sign( float64 a )
415{
416
417 return float64_val(a)>>63;
418
419}
420
421
422
423
424
425static float64 float64_squash_input_denormal(float64 a STATUS_PARAM)
426{
427 if (STATUS(flush_inputs_to_zero)) {
428 if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) {
429 float_raise(float_flag_input_denormal STATUS_VAR);
430 return make_float64(float64_val(a) & (1ULL << 63));
431 }
432 }
433 return a;
434}
435
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440
441
442
443static void
444 normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr)
445{
446 int8 shiftCount;
447
448 shiftCount = countLeadingZeros64( aSig ) - 11;
449 *zSigPtr = aSig<<shiftCount;
450 *zExpPtr = 1 - shiftCount;
451
452}
453
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463
464
465INLINE float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig)
466{
467
468 return make_float64(
469 ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
470
471}
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495static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM)
496{
497 int8 roundingMode;
498 flag roundNearestEven;
499 int_fast16_t roundIncrement, roundBits;
500 flag isTiny;
501
502 roundingMode = STATUS(float_rounding_mode);
503 roundNearestEven = ( roundingMode == float_round_nearest_even );
504 roundIncrement = 0x200;
505 if ( ! roundNearestEven ) {
506 if ( roundingMode == float_round_to_zero ) {
507 roundIncrement = 0;
508 }
509 else {
510 roundIncrement = 0x3FF;
511 if ( zSign ) {
512 if ( roundingMode == float_round_up ) roundIncrement = 0;
513 }
514 else {
515 if ( roundingMode == float_round_down ) roundIncrement = 0;
516 }
517 }
518 }
519 roundBits = zSig & 0x3FF;
520 if ( 0x7FD <= (uint16_t) zExp ) {
521 if ( ( 0x7FD < zExp )
522 || ( ( zExp == 0x7FD )
523 && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
524 ) {
525 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
526 return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
527 }
528 if ( zExp < 0 ) {
529 if (STATUS(flush_to_zero)) {
530 float_raise(float_flag_output_denormal STATUS_VAR);
531 return packFloat64(zSign, 0, 0);
532 }
533 isTiny =
534 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
535 || ( zExp < -1 )
536 || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
537 shift64RightJamming( zSig, - zExp, &zSig );
538 zExp = 0;
539 roundBits = zSig & 0x3FF;
540 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
541 }
542 }
543 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
544 zSig = ( zSig + roundIncrement )>>10;
545 zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
546 if ( zSig == 0 ) zExp = 0;
547 return packFloat64( zSign, zExp, zSig );
548
549}
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559
560static float64
561 normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM)
562{
563 int8 shiftCount;
564
565 shiftCount = countLeadingZeros64( zSig ) - 1;
566 return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
567
568}
569
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574
575INLINE uint64_t extractFloatx80Frac( floatx80 a )
576{
577
578 return a.low;
579
580}
581
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586
587INLINE int32 extractFloatx80Exp( floatx80 a )
588{
589
590 return a.high & 0x7FFF;
591
592}
593
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598
599INLINE flag extractFloatx80Sign( floatx80 a )
600{
601
602 return a.high>>15;
603
604}
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612
613static void
614 normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
615{
616 int8 shiftCount;
617
618 shiftCount = countLeadingZeros64( aSig );
619 *zSigPtr = aSig<<shiftCount;
620 *zExpPtr = 1 - shiftCount;
621
622}
623
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628
629INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
630{
631 floatx80 z;
632
633 z.low = zSig;
634 z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
635 return z;
636
637}
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663static floatx80
664 roundAndPackFloatx80(
665 int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
666 STATUS_PARAM)
667{
668 int8 roundingMode;
669 flag roundNearestEven, increment, isTiny;
670 int64 roundIncrement, roundMask, roundBits;
671
672 roundingMode = STATUS(float_rounding_mode);
673 roundNearestEven = ( roundingMode == float_round_nearest_even );
674 if ( roundingPrecision == 80 ) goto precision80;
675 if ( roundingPrecision == 64 ) {
676 roundIncrement = LIT64( 0x0000000000000400 );
677 roundMask = LIT64( 0x00000000000007FF );
678 }
679 else if ( roundingPrecision == 32 ) {
680 roundIncrement = LIT64( 0x0000008000000000 );
681 roundMask = LIT64( 0x000000FFFFFFFFFF );
682 }
683 else {
684 goto precision80;
685 }
686 zSig0 |= ( zSig1 != 0 );
687 if ( ! roundNearestEven ) {
688 if ( roundingMode == float_round_to_zero ) {
689 roundIncrement = 0;
690 }
691 else {
692 roundIncrement = roundMask;
693 if ( zSign ) {
694 if ( roundingMode == float_round_up ) roundIncrement = 0;
695 }
696 else {
697 if ( roundingMode == float_round_down ) roundIncrement = 0;
698 }
699 }
700 }
701 roundBits = zSig0 & roundMask;
702 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
703 if ( ( 0x7FFE < zExp )
704 || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
705 ) {
706 goto overflow;
707 }
708 if ( zExp <= 0 ) {
709 if (STATUS(flush_to_zero)) {
710 float_raise(float_flag_output_denormal STATUS_VAR);
711 return packFloatx80(zSign, 0, 0);
712 }
713 isTiny =
714 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
715 || ( zExp < 0 )
716 || ( zSig0 <= zSig0 + roundIncrement );
717 shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
718 zExp = 0;
719 roundBits = zSig0 & roundMask;
720 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
721 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
722 zSig0 += roundIncrement;
723 if ( (int64_t) zSig0 < 0 ) zExp = 1;
724 roundIncrement = roundMask + 1;
725 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
726 roundMask |= roundIncrement;
727 }
728 zSig0 &= ~ roundMask;
729 return packFloatx80( zSign, zExp, zSig0 );
730 }
731 }
732 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
733 zSig0 += roundIncrement;
734 if ( zSig0 < roundIncrement ) {
735 ++zExp;
736 zSig0 = LIT64( 0x8000000000000000 );
737 }
738 roundIncrement = roundMask + 1;
739 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
740 roundMask |= roundIncrement;
741 }
742 zSig0 &= ~ roundMask;
743 if ( zSig0 == 0 ) zExp = 0;
744 return packFloatx80( zSign, zExp, zSig0 );
745 precision80:
746 increment = ( (int64_t) zSig1 < 0 );
747 if ( ! roundNearestEven ) {
748 if ( roundingMode == float_round_to_zero ) {
749 increment = 0;
750 }
751 else {
752 if ( zSign ) {
753 increment = ( roundingMode == float_round_down ) && zSig1;
754 }
755 else {
756 increment = ( roundingMode == float_round_up ) && zSig1;
757 }
758 }
759 }
760 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
761 if ( ( 0x7FFE < zExp )
762 || ( ( zExp == 0x7FFE )
763 && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
764 && increment
765 )
766 ) {
767 roundMask = 0;
768 overflow:
769 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
770 if ( ( roundingMode == float_round_to_zero )
771 || ( zSign && ( roundingMode == float_round_up ) )
772 || ( ! zSign && ( roundingMode == float_round_down ) )
773 ) {
774 return packFloatx80( zSign, 0x7FFE, ~ roundMask );
775 }
776 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
777 }
778 if ( zExp <= 0 ) {
779 isTiny =
780 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
781 || ( zExp < 0 )
782 || ! increment
783 || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
784 shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
785 zExp = 0;
786 if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR);
787 if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
788 if ( roundNearestEven ) {
789 increment = ( (int64_t) zSig1 < 0 );
790 }
791 else {
792 if ( zSign ) {
793 increment = ( roundingMode == float_round_down ) && zSig1;
794 }
795 else {
796 increment = ( roundingMode == float_round_up ) && zSig1;
797 }
798 }
799 if ( increment ) {
800 ++zSig0;
801 zSig0 &=
802 ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
803 if ( (int64_t) zSig0 < 0 ) zExp = 1;
804 }
805 return packFloatx80( zSign, zExp, zSig0 );
806 }
807 }
808 if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
809 if ( increment ) {
810 ++zSig0;
811 if ( zSig0 == 0 ) {
812 ++zExp;
813 zSig0 = LIT64( 0x8000000000000000 );
814 }
815 else {
816 zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
817 }
818 }
819 else {
820 if ( zSig0 == 0 ) zExp = 0;
821 }
822 return packFloatx80( zSign, zExp, zSig0 );
823
824}
825
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834
835static floatx80
836 normalizeRoundAndPackFloatx80(
837 int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
838 STATUS_PARAM)
839{
840 int8 shiftCount;
841
842 if ( zSig0 == 0 ) {
843 zSig0 = zSig1;
844 zSig1 = 0;
845 zExp -= 64;
846 }
847 shiftCount = countLeadingZeros64( zSig0 );
848 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
849 zExp -= shiftCount;
850 return
851 roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 STATUS_VAR);
852
853}
854
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859
860INLINE uint64_t extractFloat128Frac1( float128 a )
861{
862
863 return a.low;
864
865}
866
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868
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870
871
872INLINE uint64_t extractFloat128Frac0( float128 a )
873{
874
875 return a.high & LIT64( 0x0000FFFFFFFFFFFF );
876
877}
878
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882
883
884INLINE int32 extractFloat128Exp( float128 a )
885{
886
887 return ( a.high>>48 ) & 0x7FFF;
888
889}
890
891
892
893
894
895INLINE flag extractFloat128Sign( float128 a )
896{
897
898 return a.high>>63;
899
900}
901
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911
912static void
913 normalizeFloat128Subnormal(
914 uint64_t aSig0,
915 uint64_t aSig1,
916 int32 *zExpPtr,
917 uint64_t *zSig0Ptr,
918 uint64_t *zSig1Ptr
919 )
920{
921 int8 shiftCount;
922
923 if ( aSig0 == 0 ) {
924 shiftCount = countLeadingZeros64( aSig1 ) - 15;
925 if ( shiftCount < 0 ) {
926 *zSig0Ptr = aSig1>>( - shiftCount );
927 *zSig1Ptr = aSig1<<( shiftCount & 63 );
928 }
929 else {
930 *zSig0Ptr = aSig1<<shiftCount;
931 *zSig1Ptr = 0;
932 }
933 *zExpPtr = - shiftCount - 63;
934 }
935 else {
936 shiftCount = countLeadingZeros64( aSig0 ) - 15;
937 shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
938 *zExpPtr = 1 - shiftCount;
939 }
940
941}
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956INLINE float128
957 packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
958{
959 float128 z;
960
961 z.low = zSig1;
962 z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0;
963 return z;
964
965}
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987
988static float128
989 roundAndPackFloat128(
990 flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM)
991{
992 int8 roundingMode;
993 flag roundNearestEven, increment, isTiny;
994
995 roundingMode = STATUS(float_rounding_mode);
996 roundNearestEven = ( roundingMode == float_round_nearest_even );
997 increment = ( (int64_t) zSig2 < 0 );
998 if ( ! roundNearestEven ) {
999 if ( roundingMode == float_round_to_zero ) {
1000 increment = 0;
1001 }
1002 else {
1003 if ( zSign ) {
1004 increment = ( roundingMode == float_round_down ) && zSig2;
1005 }
1006 else {
1007 increment = ( roundingMode == float_round_up ) && zSig2;
1008 }
1009 }
1010 }
1011 if ( 0x7FFD <= (uint32_t) zExp ) {
1012 if ( ( 0x7FFD < zExp )
1013 || ( ( zExp == 0x7FFD )
1014 && eq128(
1015 LIT64( 0x0001FFFFFFFFFFFF ),
1016 LIT64( 0xFFFFFFFFFFFFFFFF ),
1017 zSig0,
1018 zSig1
1019 )
1020 && increment
1021 )
1022 ) {
1023 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
1024 if ( ( roundingMode == float_round_to_zero )
1025 || ( zSign && ( roundingMode == float_round_up ) )
1026 || ( ! zSign && ( roundingMode == float_round_down ) )
1027 ) {
1028 return
1029 packFloat128(
1030 zSign,
1031 0x7FFE,
1032 LIT64( 0x0000FFFFFFFFFFFF ),
1033 LIT64( 0xFFFFFFFFFFFFFFFF )
1034 );
1035 }
1036 return packFloat128( zSign, 0x7FFF, 0, 0 );
1037 }
1038 if ( zExp < 0 ) {
1039 if (STATUS(flush_to_zero)) {
1040 float_raise(float_flag_output_denormal STATUS_VAR);
1041 return packFloat128(zSign, 0, 0, 0);
1042 }
1043 isTiny =
1044 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
1045 || ( zExp < -1 )
1046 || ! increment
1047 || lt128(
1048 zSig0,
1049 zSig1,
1050 LIT64( 0x0001FFFFFFFFFFFF ),
1051 LIT64( 0xFFFFFFFFFFFFFFFF )
1052 );
1053 shift128ExtraRightJamming(
1054 zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
1055 zExp = 0;
1056 if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR);
1057 if ( roundNearestEven ) {
1058 increment = ( (int64_t) zSig2 < 0 );
1059 }
1060 else {
1061 if ( zSign ) {
1062 increment = ( roundingMode == float_round_down ) && zSig2;
1063 }
1064 else {
1065 increment = ( roundingMode == float_round_up ) && zSig2;
1066 }
1067 }
1068 }
1069 }
1070 if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact;
1071 if ( increment ) {
1072 add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
1073 zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
1074 }
1075 else {
1076 if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
1077 }
1078 return packFloat128( zSign, zExp, zSig0, zSig1 );
1079
1080}
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092static float128
1093 normalizeRoundAndPackFloat128(
1094 flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
1095{
1096 int8 shiftCount;
1097 uint64_t zSig2;
1098
1099 if ( zSig0 == 0 ) {
1100 zSig0 = zSig1;
1101 zSig1 = 0;
1102 zExp -= 64;
1103 }
1104 shiftCount = countLeadingZeros64( zSig0 ) - 15;
1105 if ( 0 <= shiftCount ) {
1106 zSig2 = 0;
1107 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
1108 }
1109 else {
1110 shift128ExtraRightJamming(
1111 zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
1112 }
1113 zExp -= shiftCount;
1114 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR);
1115
1116}
1117
1118
1119
1120
1121
1122
1123
1124float32 int32_to_float32( int32 a STATUS_PARAM )
1125{
1126 flag zSign;
1127
1128 if ( a == 0 ) return float32_zero;
1129 if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
1130 zSign = ( a < 0 );
1131 return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR );
1132
1133}
1134
1135
1136
1137
1138
1139
1140
1141float64 int32_to_float64( int32 a STATUS_PARAM )
1142{
1143 flag zSign;
1144 uint32 absA;
1145 int8 shiftCount;
1146 uint64_t zSig;
1147
1148 if ( a == 0 ) return float64_zero;
1149 zSign = ( a < 0 );
1150 absA = zSign ? - a : a;
1151 shiftCount = countLeadingZeros32( absA ) + 21;
1152 zSig = absA;
1153 return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
1154
1155}
1156
1157
1158
1159
1160
1161
1162
1163
1164floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
1165{
1166 flag zSign;
1167 uint32 absA;
1168 int8 shiftCount;
1169 uint64_t zSig;
1170
1171 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1172 zSign = ( a < 0 );
1173 absA = zSign ? - a : a;
1174 shiftCount = countLeadingZeros32( absA ) + 32;
1175 zSig = absA;
1176 return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
1177
1178}
1179
1180
1181
1182
1183
1184
1185
1186float128 int32_to_float128( int32 a STATUS_PARAM )
1187{
1188 flag zSign;
1189 uint32 absA;
1190 int8 shiftCount;
1191 uint64_t zSig0;
1192
1193 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1194 zSign = ( a < 0 );
1195 absA = zSign ? - a : a;
1196 shiftCount = countLeadingZeros32( absA ) + 17;
1197 zSig0 = absA;
1198 return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
1199
1200}
1201
1202
1203
1204
1205
1206
1207
1208float32 int64_to_float32( int64 a STATUS_PARAM )
1209{
1210 flag zSign;
1211 uint64 absA;
1212 int8 shiftCount;
1213
1214 if ( a == 0 ) return float32_zero;
1215 zSign = ( a < 0 );
1216 absA = zSign ? - a : a;
1217 shiftCount = countLeadingZeros64( absA ) - 40;
1218 if ( 0 <= shiftCount ) {
1219 return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
1220 }
1221 else {
1222 shiftCount += 7;
1223 if ( shiftCount < 0 ) {
1224 shift64RightJamming( absA, - shiftCount, &absA );
1225 }
1226 else {
1227 absA <<= shiftCount;
1228 }
1229 return roundAndPackFloat32( zSign, 0x9C - shiftCount, absA STATUS_VAR );
1230 }
1231
1232}
1233
1234float32 uint64_to_float32( uint64 a STATUS_PARAM )
1235{
1236 int8 shiftCount;
1237
1238 if ( a == 0 ) return float32_zero;
1239 shiftCount = countLeadingZeros64( a ) - 40;
1240 if ( 0 <= shiftCount ) {
1241 return packFloat32(0, 0x95 - shiftCount, a<<shiftCount);
1242 }
1243 else {
1244 shiftCount += 7;
1245 if ( shiftCount < 0 ) {
1246 shift64RightJamming( a, - shiftCount, &a );
1247 }
1248 else {
1249 a <<= shiftCount;
1250 }
1251 return roundAndPackFloat32(0, 0x9C - shiftCount, a STATUS_VAR);
1252 }
1253}
1254
1255
1256
1257
1258
1259
1260
1261float64 int64_to_float64( int64 a STATUS_PARAM )
1262{
1263 flag zSign;
1264
1265 if ( a == 0 ) return float64_zero;
1266 if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
1267 return packFloat64( 1, 0x43E, 0 );
1268 }
1269 zSign = ( a < 0 );
1270 return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a STATUS_VAR );
1271
1272}
1273
1274float64 uint64_to_float64( uint64 a STATUS_PARAM )
1275{
1276 if ( a == 0 ) return float64_zero;
1277 return normalizeRoundAndPackFloat64( 0, 0x43C, a STATUS_VAR );
1278
1279}
1280
1281
1282
1283
1284
1285
1286
1287
1288floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
1289{
1290 flag zSign;
1291 uint64 absA;
1292 int8 shiftCount;
1293
1294 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1295 zSign = ( a < 0 );
1296 absA = zSign ? - a : a;
1297 shiftCount = countLeadingZeros64( absA );
1298 return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );
1299
1300}
1301
1302
1303
1304
1305
1306
1307
1308float128 int64_to_float128( int64 a STATUS_PARAM )
1309{
1310 flag zSign;
1311 uint64 absA;
1312 int8 shiftCount;
1313 int32 zExp;
1314 uint64_t zSig0, zSig1;
1315
1316 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1317 zSign = ( a < 0 );
1318 absA = zSign ? - a : a;
1319 shiftCount = countLeadingZeros64( absA ) + 49;
1320 zExp = 0x406E - shiftCount;
1321 if ( 64 <= shiftCount ) {
1322 zSig1 = 0;
1323 zSig0 = absA;
1324 shiftCount -= 64;
1325 }
1326 else {
1327 zSig1 = absA;
1328 zSig0 = 0;
1329 }
1330 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
1331 return packFloat128( zSign, zExp, zSig0, zSig1 );
1332
1333}
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345int32 float32_to_int32( float32 a STATUS_PARAM )
1346{
1347 flag aSign;
1348 int_fast16_t aExp, shiftCount;
1349 uint32_t aSig;
1350 uint64_t aSig64;
1351
1352 a = float32_squash_input_denormal(a STATUS_VAR);
1353 aSig = extractFloat32Frac( a );
1354 aExp = extractFloat32Exp( a );
1355 aSign = extractFloat32Sign( a );
1356 if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
1357 if ( aExp ) aSig |= 0x00800000;
1358 shiftCount = 0xAF - aExp;
1359 aSig64 = aSig;
1360 aSig64 <<= 32;
1361 if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
1362 return roundAndPackInt32( aSign, aSig64 STATUS_VAR );
1363
1364}
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
1377{
1378 flag aSign;
1379 int_fast16_t aExp, shiftCount;
1380 uint32_t aSig;
1381 int32_t z;
1382 a = float32_squash_input_denormal(a STATUS_VAR);
1383
1384 aSig = extractFloat32Frac( a );
1385 aExp = extractFloat32Exp( a );
1386 aSign = extractFloat32Sign( a );
1387 shiftCount = aExp - 0x9E;
1388 if ( 0 <= shiftCount ) {
1389 if ( float32_val(a) != 0xCF000000 ) {
1390 float_raise( float_flag_invalid STATUS_VAR);
1391 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
1392 }
1393 return (int32_t) 0x80000000;
1394 }
1395 else if ( aExp <= 0x7E ) {
1396 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
1397 return 0;
1398 }
1399 aSig = ( aSig | 0x00800000 )<<8;
1400 z = aSig>>( - shiftCount );
1401 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1402 STATUS(float_exception_flags) |= float_flag_inexact;
1403 }
1404 if ( aSign ) z = - z;
1405 return z;
1406
1407}
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419int_fast16_t float32_to_int16_round_to_zero(float32 a STATUS_PARAM)
1420{
1421 flag aSign;
1422 int_fast16_t aExp, shiftCount;
1423 uint32_t aSig;
1424 int32 z;
1425
1426 aSig = extractFloat32Frac( a );
1427 aExp = extractFloat32Exp( a );
1428 aSign = extractFloat32Sign( a );
1429 shiftCount = aExp - 0x8E;
1430 if ( 0 <= shiftCount ) {
1431 if ( float32_val(a) != 0xC7000000 ) {
1432 float_raise( float_flag_invalid STATUS_VAR);
1433 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1434 return 0x7FFF;
1435 }
1436 }
1437 return (int32_t) 0xffff8000;
1438 }
1439 else if ( aExp <= 0x7E ) {
1440 if ( aExp | aSig ) {
1441 STATUS(float_exception_flags) |= float_flag_inexact;
1442 }
1443 return 0;
1444 }
1445 shiftCount -= 0x10;
1446 aSig = ( aSig | 0x00800000 )<<8;
1447 z = aSig>>( - shiftCount );
1448 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1449 STATUS(float_exception_flags) |= float_flag_inexact;
1450 }
1451 if ( aSign ) {
1452 z = - z;
1453 }
1454 return z;
1455
1456}
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468int64 float32_to_int64( float32 a STATUS_PARAM )
1469{
1470 flag aSign;
1471 int_fast16_t aExp, shiftCount;
1472 uint32_t aSig;
1473 uint64_t aSig64, aSigExtra;
1474 a = float32_squash_input_denormal(a STATUS_VAR);
1475
1476 aSig = extractFloat32Frac( a );
1477 aExp = extractFloat32Exp( a );
1478 aSign = extractFloat32Sign( a );
1479 shiftCount = 0xBE - aExp;
1480 if ( shiftCount < 0 ) {
1481 float_raise( float_flag_invalid STATUS_VAR);
1482 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1483 return LIT64( 0x7FFFFFFFFFFFFFFF );
1484 }
1485 return (int64_t) LIT64( 0x8000000000000000 );
1486 }
1487 if ( aExp ) aSig |= 0x00800000;
1488 aSig64 = aSig;
1489 aSig64 <<= 40;
1490 shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
1491 return roundAndPackInt64( aSign, aSig64, aSigExtra STATUS_VAR );
1492
1493}
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
1506{
1507 flag aSign;
1508 int_fast16_t aExp, shiftCount;
1509 uint32_t aSig;
1510 uint64_t aSig64;
1511 int64 z;
1512 a = float32_squash_input_denormal(a STATUS_VAR);
1513
1514 aSig = extractFloat32Frac( a );
1515 aExp = extractFloat32Exp( a );
1516 aSign = extractFloat32Sign( a );
1517 shiftCount = aExp - 0xBE;
1518 if ( 0 <= shiftCount ) {
1519 if ( float32_val(a) != 0xDF000000 ) {
1520 float_raise( float_flag_invalid STATUS_VAR);
1521 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1522 return LIT64( 0x7FFFFFFFFFFFFFFF );
1523 }
1524 }
1525 return (int64_t) LIT64( 0x8000000000000000 );
1526 }
1527 else if ( aExp <= 0x7E ) {
1528 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
1529 return 0;
1530 }
1531 aSig64 = aSig | 0x00800000;
1532 aSig64 <<= 40;
1533 z = aSig64>>( - shiftCount );
1534 if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
1535 STATUS(float_exception_flags) |= float_flag_inexact;
1536 }
1537 if ( aSign ) z = - z;
1538 return z;
1539
1540}
1541
1542
1543
1544
1545
1546
1547
1548
1549float64 float32_to_float64( float32 a STATUS_PARAM )
1550{
1551 flag aSign;
1552 int_fast16_t aExp;
1553 uint32_t aSig;
1554 a = float32_squash_input_denormal(a STATUS_VAR);
1555
1556 aSig = extractFloat32Frac( a );
1557 aExp = extractFloat32Exp( a );
1558 aSign = extractFloat32Sign( a );
1559 if ( aExp == 0xFF ) {
1560 if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
1561 return packFloat64( aSign, 0x7FF, 0 );
1562 }
1563 if ( aExp == 0 ) {
1564 if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
1565 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1566 --aExp;
1567 }
1568 return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
1569
1570}
1571
1572
1573
1574
1575
1576
1577
1578
1579floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
1580{
1581 flag aSign;
1582 int_fast16_t aExp;
1583 uint32_t aSig;
1584
1585 a = float32_squash_input_denormal(a STATUS_VAR);
1586 aSig = extractFloat32Frac( a );
1587 aExp = extractFloat32Exp( a );
1588 aSign = extractFloat32Sign( a );
1589 if ( aExp == 0xFF ) {
1590 if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
1591 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
1592 }
1593 if ( aExp == 0 ) {
1594 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
1595 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1596 }
1597 aSig |= 0x00800000;
1598 return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
1599
1600}
1601
1602
1603
1604
1605
1606
1607
1608
1609float128 float32_to_float128( float32 a STATUS_PARAM )
1610{
1611 flag aSign;
1612 int_fast16_t aExp;
1613 uint32_t aSig;
1614
1615 a = float32_squash_input_denormal(a STATUS_VAR);
1616 aSig = extractFloat32Frac( a );
1617 aExp = extractFloat32Exp( a );
1618 aSign = extractFloat32Sign( a );
1619 if ( aExp == 0xFF ) {
1620 if ( aSig ) return commonNaNToFloat128( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
1621 return packFloat128( aSign, 0x7FFF, 0, 0 );
1622 }
1623 if ( aExp == 0 ) {
1624 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
1625 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1626 --aExp;
1627 }
1628 return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
1629
1630}
1631
1632
1633
1634
1635
1636
1637
1638
1639float32 float32_round_to_int( float32 a STATUS_PARAM)
1640{
1641 flag aSign;
1642 int_fast16_t aExp;
1643 uint32_t lastBitMask, roundBitsMask;
1644 int8 roundingMode;
1645 uint32_t z;
1646 a = float32_squash_input_denormal(a STATUS_VAR);
1647
1648 aExp = extractFloat32Exp( a );
1649 if ( 0x96 <= aExp ) {
1650 if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
1651 return propagateFloat32NaN( a, a STATUS_VAR );
1652 }
1653 return a;
1654 }
1655 if ( aExp <= 0x7E ) {
1656 if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
1657 STATUS(float_exception_flags) |= float_flag_inexact;
1658 aSign = extractFloat32Sign( a );
1659 switch ( STATUS(float_rounding_mode) ) {
1660 case float_round_nearest_even:
1661 if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
1662 return packFloat32( aSign, 0x7F, 0 );
1663 }
1664 break;
1665 case float_round_down:
1666 return make_float32(aSign ? 0xBF800000 : 0);
1667 case float_round_up:
1668 return make_float32(aSign ? 0x80000000 : 0x3F800000);
1669 }
1670 return packFloat32( aSign, 0, 0 );
1671 }
1672 lastBitMask = 1;
1673 lastBitMask <<= 0x96 - aExp;
1674 roundBitsMask = lastBitMask - 1;
1675 z = float32_val(a);
1676 roundingMode = STATUS(float_rounding_mode);
1677 if ( roundingMode == float_round_nearest_even ) {
1678 z += lastBitMask>>1;
1679 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
1680 }
1681 else if ( roundingMode != float_round_to_zero ) {
1682 if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) {
1683 z += roundBitsMask;
1684 }
1685 }
1686 z &= ~ roundBitsMask;
1687 if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
1688 return make_float32(z);
1689
1690}
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
1701{
1702 int_fast16_t aExp, bExp, zExp;
1703 uint32_t aSig, bSig, zSig;
1704 int_fast16_t expDiff;
1705
1706 aSig = extractFloat32Frac( a );
1707 aExp = extractFloat32Exp( a );
1708 bSig = extractFloat32Frac( b );
1709 bExp = extractFloat32Exp( b );
1710 expDiff = aExp - bExp;
1711 aSig <<= 6;
1712 bSig <<= 6;
1713 if ( 0 < expDiff ) {
1714 if ( aExp == 0xFF ) {
1715 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1716 return a;
1717 }
1718 if ( bExp == 0 ) {
1719 --expDiff;
1720 }
1721 else {
1722 bSig |= 0x20000000;
1723 }
1724 shift32RightJamming( bSig, expDiff, &bSig );
1725 zExp = aExp;
1726 }
1727 else if ( expDiff < 0 ) {
1728 if ( bExp == 0xFF ) {
1729 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1730 return packFloat32( zSign, 0xFF, 0 );
1731 }
1732 if ( aExp == 0 ) {
1733 ++expDiff;
1734 }
1735 else {
1736 aSig |= 0x20000000;
1737 }
1738 shift32RightJamming( aSig, - expDiff, &aSig );
1739 zExp = bExp;
1740 }
1741 else {
1742 if ( aExp == 0xFF ) {
1743 if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1744 return a;
1745 }
1746 if ( aExp == 0 ) {
1747 if (STATUS(flush_to_zero)) {
1748 if (aSig | bSig) {
1749 float_raise(float_flag_output_denormal STATUS_VAR);
1750 }
1751 return packFloat32(zSign, 0, 0);
1752 }
1753 return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
1754 }
1755 zSig = 0x40000000 + aSig + bSig;
1756 zExp = aExp;
1757 goto roundAndPack;
1758 }
1759 aSig |= 0x20000000;
1760 zSig = ( aSig + bSig )<<1;
1761 --zExp;
1762 if ( (int32_t) zSig < 0 ) {
1763 zSig = aSig + bSig;
1764 ++zExp;
1765 }
1766 roundAndPack:
1767 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
1768
1769}
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
1780{
1781 int_fast16_t aExp, bExp, zExp;
1782 uint32_t aSig, bSig, zSig;
1783 int_fast16_t expDiff;
1784
1785 aSig = extractFloat32Frac( a );
1786 aExp = extractFloat32Exp( a );
1787 bSig = extractFloat32Frac( b );
1788 bExp = extractFloat32Exp( b );
1789 expDiff = aExp - bExp;
1790 aSig <<= 7;
1791 bSig <<= 7;
1792 if ( 0 < expDiff ) goto aExpBigger;
1793 if ( expDiff < 0 ) goto bExpBigger;
1794 if ( aExp == 0xFF ) {
1795 if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1796 float_raise( float_flag_invalid STATUS_VAR);
1797 return float32_default_nan;
1798 }
1799 if ( aExp == 0 ) {
1800 aExp = 1;
1801 bExp = 1;
1802 }
1803 if ( bSig < aSig ) goto aBigger;
1804 if ( aSig < bSig ) goto bBigger;
1805 return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
1806 bExpBigger:
1807 if ( bExp == 0xFF ) {
1808 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1809 return packFloat32( zSign ^ 1, 0xFF, 0 );
1810 }
1811 if ( aExp == 0 ) {
1812 ++expDiff;
1813 }
1814 else {
1815 aSig |= 0x40000000;
1816 }
1817 shift32RightJamming( aSig, - expDiff, &aSig );
1818 bSig |= 0x40000000;
1819 bBigger:
1820 zSig = bSig - aSig;
1821 zExp = bExp;
1822 zSign ^= 1;
1823 goto normalizeRoundAndPack;
1824 aExpBigger:
1825 if ( aExp == 0xFF ) {
1826 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1827 return a;
1828 }
1829 if ( bExp == 0 ) {
1830 --expDiff;
1831 }
1832 else {
1833 bSig |= 0x40000000;
1834 }
1835 shift32RightJamming( bSig, expDiff, &bSig );
1836 aSig |= 0x40000000;
1837 aBigger:
1838 zSig = aSig - bSig;
1839 zExp = aExp;
1840 normalizeRoundAndPack:
1841 --zExp;
1842 return normalizeRoundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
1843
1844}
1845
1846
1847
1848
1849
1850
1851
1852float32 float32_add( float32 a, float32 b STATUS_PARAM )
1853{
1854 flag aSign, bSign;
1855 a = float32_squash_input_denormal(a STATUS_VAR);
1856 b = float32_squash_input_denormal(b STATUS_VAR);
1857
1858 aSign = extractFloat32Sign( a );
1859 bSign = extractFloat32Sign( b );
1860 if ( aSign == bSign ) {
1861 return addFloat32Sigs( a, b, aSign STATUS_VAR);
1862 }
1863 else {
1864 return subFloat32Sigs( a, b, aSign STATUS_VAR );
1865 }
1866
1867}
1868
1869
1870
1871
1872
1873
1874
1875float32 float32_sub( float32 a, float32 b STATUS_PARAM )
1876{
1877 flag aSign, bSign;
1878 a = float32_squash_input_denormal(a STATUS_VAR);
1879 b = float32_squash_input_denormal(b STATUS_VAR);
1880
1881 aSign = extractFloat32Sign( a );
1882 bSign = extractFloat32Sign( b );
1883 if ( aSign == bSign ) {
1884 return subFloat32Sigs( a, b, aSign STATUS_VAR );
1885 }
1886 else {
1887 return addFloat32Sigs( a, b, aSign STATUS_VAR );
1888 }
1889
1890}
1891
1892
1893
1894
1895
1896
1897
1898float32 float32_mul( float32 a, float32 b STATUS_PARAM )
1899{
1900 flag aSign, bSign, zSign;
1901 int_fast16_t aExp, bExp, zExp;
1902 uint32_t aSig, bSig;
1903 uint64_t zSig64;
1904 uint32_t zSig;
1905
1906 a = float32_squash_input_denormal(a STATUS_VAR);
1907 b = float32_squash_input_denormal(b STATUS_VAR);
1908
1909 aSig = extractFloat32Frac( a );
1910 aExp = extractFloat32Exp( a );
1911 aSign = extractFloat32Sign( a );
1912 bSig = extractFloat32Frac( b );
1913 bExp = extractFloat32Exp( b );
1914 bSign = extractFloat32Sign( b );
1915 zSign = aSign ^ bSign;
1916 if ( aExp == 0xFF ) {
1917 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
1918 return propagateFloat32NaN( a, b STATUS_VAR );
1919 }
1920 if ( ( bExp | bSig ) == 0 ) {
1921 float_raise( float_flag_invalid STATUS_VAR);
1922 return float32_default_nan;
1923 }
1924 return packFloat32( zSign, 0xFF, 0 );
1925 }
1926 if ( bExp == 0xFF ) {
1927 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1928 if ( ( aExp | aSig ) == 0 ) {
1929 float_raise( float_flag_invalid STATUS_VAR);
1930 return float32_default_nan;
1931 }
1932 return packFloat32( zSign, 0xFF, 0 );
1933 }
1934 if ( aExp == 0 ) {
1935 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
1936 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1937 }
1938 if ( bExp == 0 ) {
1939 if ( bSig == 0 ) return packFloat32( zSign, 0, 0 );
1940 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
1941 }
1942 zExp = aExp + bExp - 0x7F;
1943 aSig = ( aSig | 0x00800000 )<<7;
1944 bSig = ( bSig | 0x00800000 )<<8;
1945 shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
1946 zSig = zSig64;
1947 if ( 0 <= (int32_t) ( zSig<<1 ) ) {
1948 zSig <<= 1;
1949 --zExp;
1950 }
1951 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
1952
1953}
1954
1955
1956
1957
1958
1959
1960
1961float32 float32_div( float32 a, float32 b STATUS_PARAM )
1962{
1963 flag aSign, bSign, zSign;
1964 int_fast16_t aExp, bExp, zExp;
1965 uint32_t aSig, bSig, zSig;
1966 a = float32_squash_input_denormal(a STATUS_VAR);
1967 b = float32_squash_input_denormal(b STATUS_VAR);
1968
1969 aSig = extractFloat32Frac( a );
1970 aExp = extractFloat32Exp( a );
1971 aSign = extractFloat32Sign( a );
1972 bSig = extractFloat32Frac( b );
1973 bExp = extractFloat32Exp( b );
1974 bSign = extractFloat32Sign( b );
1975 zSign = aSign ^ bSign;
1976 if ( aExp == 0xFF ) {
1977 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1978 if ( bExp == 0xFF ) {
1979 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1980 float_raise( float_flag_invalid STATUS_VAR);
1981 return float32_default_nan;
1982 }
1983 return packFloat32( zSign, 0xFF, 0 );
1984 }
1985 if ( bExp == 0xFF ) {
1986 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1987 return packFloat32( zSign, 0, 0 );
1988 }
1989 if ( bExp == 0 ) {
1990 if ( bSig == 0 ) {
1991 if ( ( aExp | aSig ) == 0 ) {
1992 float_raise( float_flag_invalid STATUS_VAR);
1993 return float32_default_nan;
1994 }
1995 float_raise( float_flag_divbyzero STATUS_VAR);
1996 return packFloat32( zSign, 0xFF, 0 );
1997 }
1998 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
1999 }
2000 if ( aExp == 0 ) {
2001 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
2002 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2003 }
2004 zExp = aExp - bExp + 0x7D;
2005 aSig = ( aSig | 0x00800000 )<<7;
2006 bSig = ( bSig | 0x00800000 )<<8;
2007 if ( bSig <= ( aSig + aSig ) ) {
2008 aSig >>= 1;
2009 ++zExp;
2010 }
2011 zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
2012 if ( ( zSig & 0x3F ) == 0 ) {
2013 zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
2014 }
2015 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
2016
2017}
2018
2019
2020
2021
2022
2023
2024
2025float32 float32_rem( float32 a, float32 b STATUS_PARAM )
2026{
2027 flag aSign, zSign;
2028 int_fast16_t aExp, bExp, expDiff;
2029 uint32_t aSig, bSig;
2030 uint32_t q;
2031 uint64_t aSig64, bSig64, q64;
2032 uint32_t alternateASig;
2033 int32_t sigMean;
2034 a = float32_squash_input_denormal(a STATUS_VAR);
2035 b = float32_squash_input_denormal(b STATUS_VAR);
2036
2037 aSig = extractFloat32Frac( a );
2038 aExp = extractFloat32Exp( a );
2039 aSign = extractFloat32Sign( a );
2040 bSig = extractFloat32Frac( b );
2041 bExp = extractFloat32Exp( b );
2042 if ( aExp == 0xFF ) {
2043 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
2044 return propagateFloat32NaN( a, b STATUS_VAR );
2045 }
2046 float_raise( float_flag_invalid STATUS_VAR);
2047 return float32_default_nan;
2048 }
2049 if ( bExp == 0xFF ) {
2050 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
2051 return a;
2052 }
2053 if ( bExp == 0 ) {
2054 if ( bSig == 0 ) {
2055 float_raise( float_flag_invalid STATUS_VAR);
2056 return float32_default_nan;
2057 }
2058 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
2059 }
2060 if ( aExp == 0 ) {
2061 if ( aSig == 0 ) return a;
2062 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2063 }
2064 expDiff = aExp - bExp;
2065 aSig |= 0x00800000;
2066 bSig |= 0x00800000;
2067 if ( expDiff < 32 ) {
2068 aSig <<= 8;
2069 bSig <<= 8;
2070 if ( expDiff < 0 ) {
2071 if ( expDiff < -1 ) return a;
2072 aSig >>= 1;
2073 }
2074 q = ( bSig <= aSig );
2075 if ( q ) aSig -= bSig;
2076 if ( 0 < expDiff ) {
2077 q = ( ( (uint64_t) aSig )<<32 ) / bSig;
2078 q >>= 32 - expDiff;
2079 bSig >>= 2;
2080 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
2081 }
2082 else {
2083 aSig >>= 2;
2084 bSig >>= 2;
2085 }
2086 }
2087 else {
2088 if ( bSig <= aSig ) aSig -= bSig;
2089 aSig64 = ( (uint64_t) aSig )<<40;
2090 bSig64 = ( (uint64_t) bSig )<<40;
2091 expDiff -= 64;
2092 while ( 0 < expDiff ) {
2093 q64 = estimateDiv128To64( aSig64, 0, bSig64 );
2094 q64 = ( 2 < q64 ) ? q64 - 2 : 0;
2095 aSig64 = - ( ( bSig * q64 )<<38 );
2096 expDiff -= 62;
2097 }
2098 expDiff += 64;
2099 q64 = estimateDiv128To64( aSig64, 0, bSig64 );
2100 q64 = ( 2 < q64 ) ? q64 - 2 : 0;
2101 q = q64>>( 64 - expDiff );
2102 bSig <<= 6;
2103 aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q;
2104 }
2105 do {
2106 alternateASig = aSig;
2107 ++q;
2108 aSig -= bSig;
2109 } while ( 0 <= (int32_t) aSig );
2110 sigMean = aSig + alternateASig;
2111 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
2112 aSig = alternateASig;
2113 }
2114 zSign = ( (int32_t) aSig < 0 );
2115 if ( zSign ) aSig = - aSig;
2116 return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR );
2117
2118}
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131float32 float32_muladd(float32 a, float32 b, float32 c, int flags STATUS_PARAM)
2132{
2133 flag aSign, bSign, cSign, zSign;
2134 int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff;
2135 uint32_t aSig, bSig, cSig;
2136 flag pInf, pZero, pSign;
2137 uint64_t pSig64, cSig64, zSig64;
2138 uint32_t pSig;
2139 int shiftcount;
2140 flag signflip, infzero;
2141
2142 a = float32_squash_input_denormal(a STATUS_VAR);
2143 b = float32_squash_input_denormal(b STATUS_VAR);
2144 c = float32_squash_input_denormal(c STATUS_VAR);
2145 aSig = extractFloat32Frac(a);
2146 aExp = extractFloat32Exp(a);
2147 aSign = extractFloat32Sign(a);
2148 bSig = extractFloat32Frac(b);
2149 bExp = extractFloat32Exp(b);
2150 bSign = extractFloat32Sign(b);
2151 cSig = extractFloat32Frac(c);
2152 cExp = extractFloat32Exp(c);
2153 cSign = extractFloat32Sign(c);
2154
2155 infzero = ((aExp == 0 && aSig == 0 && bExp == 0xff && bSig == 0) ||
2156 (aExp == 0xff && aSig == 0 && bExp == 0 && bSig == 0));
2157
2158
2159
2160
2161
2162
2163 if (((aExp == 0xff) && aSig) ||
2164 ((bExp == 0xff) && bSig) ||
2165 ((cExp == 0xff) && cSig)) {
2166 return propagateFloat32MulAddNaN(a, b, c, infzero STATUS_VAR);
2167 }
2168
2169 if (infzero) {
2170 float_raise(float_flag_invalid STATUS_VAR);
2171 return float32_default_nan;
2172 }
2173
2174 if (flags & float_muladd_negate_c) {
2175 cSign ^= 1;
2176 }
2177
2178 signflip = (flags & float_muladd_negate_result) ? 1 : 0;
2179
2180
2181 pSign = aSign ^ bSign;
2182 if (flags & float_muladd_negate_product) {
2183 pSign ^= 1;
2184 }
2185 pInf = (aExp == 0xff) || (bExp == 0xff);
2186 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
2187
2188 if (cExp == 0xff) {
2189 if (pInf && (pSign ^ cSign)) {
2190
2191 float_raise(float_flag_invalid STATUS_VAR);
2192 return float32_default_nan;
2193 }
2194
2195 return packFloat32(cSign ^ signflip, 0xff, 0);
2196 }
2197
2198 if (pInf) {
2199 return packFloat32(pSign ^ signflip, 0xff, 0);
2200 }
2201
2202 if (pZero) {
2203 if (cExp == 0) {
2204 if (cSig == 0) {
2205
2206 if (pSign == cSign) {
2207 zSign = pSign;
2208 } else if (STATUS(float_rounding_mode) == float_round_down) {
2209 zSign = 1;
2210 } else {
2211 zSign = 0;
2212 }
2213 return packFloat32(zSign ^ signflip, 0, 0);
2214 }
2215
2216 if (STATUS(flush_to_zero)) {
2217 float_raise(float_flag_output_denormal STATUS_VAR);
2218 return packFloat32(cSign ^ signflip, 0, 0);
2219 }
2220 }
2221
2222 return make_float32(float32_val(c) ^ (signflip << 31));
2223 }
2224
2225 if (aExp == 0) {
2226 normalizeFloat32Subnormal(aSig, &aExp, &aSig);
2227 }
2228 if (bExp == 0) {
2229 normalizeFloat32Subnormal(bSig, &bExp, &bSig);
2230 }
2231
2232
2233
2234
2235
2236
2237
2238
2239 pExp = aExp + bExp - 0x7e;
2240 aSig = (aSig | 0x00800000) << 7;
2241 bSig = (bSig | 0x00800000) << 8;
2242 pSig64 = (uint64_t)aSig * bSig;
2243 if ((int64_t)(pSig64 << 1) >= 0) {
2244 pSig64 <<= 1;
2245 pExp--;
2246 }
2247
2248 zSign = pSign ^ signflip;
2249
2250
2251
2252
2253 if (cExp == 0) {
2254 if (!cSig) {
2255
2256 shift64RightJamming(pSig64, 32, &pSig64);
2257 pSig = pSig64;
2258 return roundAndPackFloat32(zSign, pExp - 1,
2259 pSig STATUS_VAR);
2260 }
2261 normalizeFloat32Subnormal(cSig, &cExp, &cSig);
2262 }
2263
2264 cSig64 = (uint64_t)cSig << (62 - 23);
2265 cSig64 |= LIT64(0x4000000000000000);
2266 expDiff = pExp - cExp;
2267
2268 if (pSign == cSign) {
2269
2270 if (expDiff > 0) {
2271
2272 shift64RightJamming(cSig64, expDiff, &cSig64);
2273 zExp = pExp;
2274 } else if (expDiff < 0) {
2275
2276 shift64RightJamming(pSig64, -expDiff, &pSig64);
2277 zExp = cExp;
2278 } else {
2279
2280 zExp = cExp;
2281 }
2282
2283 zSig64 = pSig64 + cSig64;
2284 if ((int64_t)zSig64 < 0) {
2285 shift64RightJamming(zSig64, 1, &zSig64);
2286 } else {
2287 zExp--;
2288 }
2289 } else {
2290
2291 if (expDiff > 0) {
2292 shift64RightJamming(cSig64, expDiff, &cSig64);
2293 zSig64 = pSig64 - cSig64;
2294 zExp = pExp;
2295 } else if (expDiff < 0) {
2296 shift64RightJamming(pSig64, -expDiff, &pSig64);
2297 zSig64 = cSig64 - pSig64;
2298 zExp = cExp;
2299 zSign ^= 1;
2300 } else {
2301 zExp = pExp;
2302 if (cSig64 < pSig64) {
2303 zSig64 = pSig64 - cSig64;
2304 } else if (pSig64 < cSig64) {
2305 zSig64 = cSig64 - pSig64;
2306 zSign ^= 1;
2307 } else {
2308
2309 zSign = signflip;
2310 if (STATUS(float_rounding_mode) == float_round_down) {
2311 zSign ^= 1;
2312 }
2313 return packFloat32(zSign, 0, 0);
2314 }
2315 }
2316 --zExp;
2317
2318 shiftcount = countLeadingZeros64(zSig64) - 1;
2319 zSig64 <<= shiftcount;
2320 zExp -= shiftcount;
2321 }
2322 shift64RightJamming(zSig64, 32, &zSig64);
2323 return roundAndPackFloat32(zSign, zExp, zSig64 STATUS_VAR);
2324}
2325
2326
2327
2328
2329
2330
2331
2332
2333float32 float32_sqrt( float32 a STATUS_PARAM )
2334{
2335 flag aSign;
2336 int_fast16_t aExp, zExp;
2337 uint32_t aSig, zSig;
2338 uint64_t rem, term;
2339 a = float32_squash_input_denormal(a STATUS_VAR);
2340
2341 aSig = extractFloat32Frac( a );
2342 aExp = extractFloat32Exp( a );
2343 aSign = extractFloat32Sign( a );
2344 if ( aExp == 0xFF ) {
2345 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
2346 if ( ! aSign ) return a;
2347 float_raise( float_flag_invalid STATUS_VAR);
2348 return float32_default_nan;
2349 }
2350 if ( aSign ) {
2351 if ( ( aExp | aSig ) == 0 ) return a;
2352 float_raise( float_flag_invalid STATUS_VAR);
2353 return float32_default_nan;
2354 }
2355 if ( aExp == 0 ) {
2356 if ( aSig == 0 ) return float32_zero;
2357 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2358 }
2359 zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
2360 aSig = ( aSig | 0x00800000 )<<8;
2361 zSig = estimateSqrt32( aExp, aSig ) + 2;
2362 if ( ( zSig & 0x7F ) <= 5 ) {
2363 if ( zSig < 2 ) {
2364 zSig = 0x7FFFFFFF;
2365 goto roundAndPack;
2366 }
2367 aSig >>= aExp & 1;
2368 term = ( (uint64_t) zSig ) * zSig;
2369 rem = ( ( (uint64_t) aSig )<<32 ) - term;
2370 while ( (int64_t) rem < 0 ) {
2371 --zSig;
2372 rem += ( ( (uint64_t) zSig )<<1 ) | 1;
2373 }
2374 zSig |= ( rem != 0 );
2375 }
2376 shift32RightJamming( zSig, 1, &zSig );
2377 roundAndPack:
2378 return roundAndPackFloat32( 0, zExp, zSig STATUS_VAR );
2379
2380}
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400static const float64 float32_exp2_coefficients[15] =
2401{
2402 const_float64( 0x3ff0000000000000ll ),
2403 const_float64( 0x3fe0000000000000ll ),
2404 const_float64( 0x3fc5555555555555ll ),
2405 const_float64( 0x3fa5555555555555ll ),
2406 const_float64( 0x3f81111111111111ll ),
2407 const_float64( 0x3f56c16c16c16c17ll ),
2408 const_float64( 0x3f2a01a01a01a01all ),
2409 const_float64( 0x3efa01a01a01a01all ),
2410 const_float64( 0x3ec71de3a556c734ll ),
2411 const_float64( 0x3e927e4fb7789f5cll ),
2412 const_float64( 0x3e5ae64567f544e4ll ),
2413 const_float64( 0x3e21eed8eff8d898ll ),
2414 const_float64( 0x3de6124613a86d09ll ),
2415 const_float64( 0x3da93974a8c07c9dll ),
2416 const_float64( 0x3d6ae7f3e733b81fll ),
2417};
2418
2419float32 float32_exp2( float32 a STATUS_PARAM )
2420{
2421 flag aSign;
2422 int_fast16_t aExp;
2423 uint32_t aSig;
2424 float64 r, x, xn;
2425 int i;
2426 a = float32_squash_input_denormal(a STATUS_VAR);
2427
2428 aSig = extractFloat32Frac( a );
2429 aExp = extractFloat32Exp( a );
2430 aSign = extractFloat32Sign( a );
2431
2432 if ( aExp == 0xFF) {
2433 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
2434 return (aSign) ? float32_zero : a;
2435 }
2436 if (aExp == 0) {
2437 if (aSig == 0) return float32_one;
2438 }
2439
2440 float_raise( float_flag_inexact STATUS_VAR);
2441
2442
2443
2444
2445 x = float32_to_float64(a STATUS_VAR);
2446 x = float64_mul(x, float64_ln2 STATUS_VAR);
2447
2448 xn = x;
2449 r = float64_one;
2450 for (i = 0 ; i < 15 ; i++) {
2451 float64 f;
2452
2453 f = float64_mul(xn, float32_exp2_coefficients[i] STATUS_VAR);
2454 r = float64_add(r, f STATUS_VAR);
2455
2456 xn = float64_mul(xn, x STATUS_VAR);
2457 }
2458
2459 return float64_to_float32(r, status);
2460}
2461
2462
2463
2464
2465
2466
2467float32 float32_log2( float32 a STATUS_PARAM )
2468{
2469 flag aSign, zSign;
2470 int_fast16_t aExp;
2471 uint32_t aSig, zSig, i;
2472
2473 a = float32_squash_input_denormal(a STATUS_VAR);
2474 aSig = extractFloat32Frac( a );
2475 aExp = extractFloat32Exp( a );
2476 aSign = extractFloat32Sign( a );
2477
2478 if ( aExp == 0 ) {
2479 if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 );
2480 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2481 }
2482 if ( aSign ) {
2483 float_raise( float_flag_invalid STATUS_VAR);
2484 return float32_default_nan;
2485 }
2486 if ( aExp == 0xFF ) {
2487 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
2488 return a;
2489 }
2490
2491 aExp -= 0x7F;
2492 aSig |= 0x00800000;
2493 zSign = aExp < 0;
2494 zSig = aExp << 23;
2495
2496 for (i = 1 << 22; i > 0; i >>= 1) {
2497 aSig = ( (uint64_t)aSig * aSig ) >> 23;
2498 if ( aSig & 0x01000000 ) {
2499 aSig >>= 1;
2500 zSig |= i;
2501 }
2502 }
2503
2504 if ( zSign )
2505 zSig = -zSig;
2506
2507 return normalizeRoundAndPackFloat32( zSign, 0x85, zSig STATUS_VAR );
2508}
2509
2510
2511
2512
2513
2514
2515
2516
2517int float32_eq( float32 a, float32 b STATUS_PARAM )
2518{
2519 uint32_t av, bv;
2520 a = float32_squash_input_denormal(a STATUS_VAR);
2521 b = float32_squash_input_denormal(b STATUS_VAR);
2522
2523 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2524 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2525 ) {
2526 float_raise( float_flag_invalid STATUS_VAR);
2527 return 0;
2528 }
2529 av = float32_val(a);
2530 bv = float32_val(b);
2531 return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2532}
2533
2534
2535
2536
2537
2538
2539
2540
2541int float32_le( float32 a, float32 b STATUS_PARAM )
2542{
2543 flag aSign, bSign;
2544 uint32_t av, bv;
2545 a = float32_squash_input_denormal(a STATUS_VAR);
2546 b = float32_squash_input_denormal(b STATUS_VAR);
2547
2548 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2549 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2550 ) {
2551 float_raise( float_flag_invalid STATUS_VAR);
2552 return 0;
2553 }
2554 aSign = extractFloat32Sign( a );
2555 bSign = extractFloat32Sign( b );
2556 av = float32_val(a);
2557 bv = float32_val(b);
2558 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2559 return ( av == bv ) || ( aSign ^ ( av < bv ) );
2560
2561}
2562
2563
2564
2565
2566
2567
2568
2569
2570int float32_lt( float32 a, float32 b STATUS_PARAM )
2571{
2572 flag aSign, bSign;
2573 uint32_t av, bv;
2574 a = float32_squash_input_denormal(a STATUS_VAR);
2575 b = float32_squash_input_denormal(b STATUS_VAR);
2576
2577 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2578 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2579 ) {
2580 float_raise( float_flag_invalid STATUS_VAR);
2581 return 0;
2582 }
2583 aSign = extractFloat32Sign( a );
2584 bSign = extractFloat32Sign( b );
2585 av = float32_val(a);
2586 bv = float32_val(b);
2587 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
2588 return ( av != bv ) && ( aSign ^ ( av < bv ) );
2589
2590}
2591
2592
2593
2594
2595
2596
2597
2598
2599int float32_unordered( float32 a, float32 b STATUS_PARAM )
2600{
2601 a = float32_squash_input_denormal(a STATUS_VAR);
2602 b = float32_squash_input_denormal(b STATUS_VAR);
2603
2604 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2605 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2606 ) {
2607 float_raise( float_flag_invalid STATUS_VAR);
2608 return 1;
2609 }
2610 return 0;
2611}
2612
2613
2614
2615
2616
2617
2618
2619
2620int float32_eq_quiet( float32 a, float32 b STATUS_PARAM )
2621{
2622 a = float32_squash_input_denormal(a STATUS_VAR);
2623 b = float32_squash_input_denormal(b STATUS_VAR);
2624
2625 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2626 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2627 ) {
2628 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2629 float_raise( float_flag_invalid STATUS_VAR);
2630 }
2631 return 0;
2632 }
2633 return ( float32_val(a) == float32_val(b) ) ||
2634 ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
2635}
2636
2637
2638
2639
2640
2641
2642
2643
2644int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
2645{
2646 flag aSign, bSign;
2647 uint32_t av, bv;
2648 a = float32_squash_input_denormal(a STATUS_VAR);
2649 b = float32_squash_input_denormal(b STATUS_VAR);
2650
2651 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2652 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2653 ) {
2654 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2655 float_raise( float_flag_invalid STATUS_VAR);
2656 }
2657 return 0;
2658 }
2659 aSign = extractFloat32Sign( a );
2660 bSign = extractFloat32Sign( b );
2661 av = float32_val(a);
2662 bv = float32_val(b);
2663 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2664 return ( av == bv ) || ( aSign ^ ( av < bv ) );
2665
2666}
2667
2668
2669
2670
2671
2672
2673
2674
2675int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
2676{
2677 flag aSign, bSign;
2678 uint32_t av, bv;
2679 a = float32_squash_input_denormal(a STATUS_VAR);
2680 b = float32_squash_input_denormal(b STATUS_VAR);
2681
2682 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2683 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2684 ) {
2685 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2686 float_raise( float_flag_invalid STATUS_VAR);
2687 }
2688 return 0;
2689 }
2690 aSign = extractFloat32Sign( a );
2691 bSign = extractFloat32Sign( b );
2692 av = float32_val(a);
2693 bv = float32_val(b);
2694 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
2695 return ( av != bv ) && ( aSign ^ ( av < bv ) );
2696
2697}
2698
2699
2700
2701
2702
2703
2704
2705
2706int float32_unordered_quiet( float32 a, float32 b STATUS_PARAM )
2707{
2708 a = float32_squash_input_denormal(a STATUS_VAR);
2709 b = float32_squash_input_denormal(b STATUS_VAR);
2710
2711 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2712 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2713 ) {
2714 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2715 float_raise( float_flag_invalid STATUS_VAR);
2716 }
2717 return 1;
2718 }
2719 return 0;
2720}
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732int32 float64_to_int32( float64 a STATUS_PARAM )
2733{
2734 flag aSign;
2735 int_fast16_t aExp, shiftCount;
2736 uint64_t aSig;
2737 a = float64_squash_input_denormal(a STATUS_VAR);
2738
2739 aSig = extractFloat64Frac( a );
2740 aExp = extractFloat64Exp( a );
2741 aSign = extractFloat64Sign( a );
2742 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
2743 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
2744 shiftCount = 0x42C - aExp;
2745 if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
2746 return roundAndPackInt32( aSign, aSig STATUS_VAR );
2747
2748}
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
2761{
2762 flag aSign;
2763 int_fast16_t aExp, shiftCount;
2764 uint64_t aSig, savedASig;
2765 int32_t z;
2766 a = float64_squash_input_denormal(a STATUS_VAR);
2767
2768 aSig = extractFloat64Frac( a );
2769 aExp = extractFloat64Exp( a );
2770 aSign = extractFloat64Sign( a );
2771 if ( 0x41E < aExp ) {
2772 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
2773 goto invalid;
2774 }
2775 else if ( aExp < 0x3FF ) {
2776 if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
2777 return 0;
2778 }
2779 aSig |= LIT64( 0x0010000000000000 );
2780 shiftCount = 0x433 - aExp;
2781 savedASig = aSig;
2782 aSig >>= shiftCount;
2783 z = aSig;
2784 if ( aSign ) z = - z;
2785 if ( ( z < 0 ) ^ aSign ) {
2786 invalid:
2787 float_raise( float_flag_invalid STATUS_VAR);
2788 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
2789 }
2790 if ( ( aSig<<shiftCount ) != savedASig ) {
2791 STATUS(float_exception_flags) |= float_flag_inexact;
2792 }
2793 return z;
2794
2795}
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807int_fast16_t float64_to_int16_round_to_zero(float64 a STATUS_PARAM)
2808{
2809 flag aSign;
2810 int_fast16_t aExp, shiftCount;
2811 uint64_t aSig, savedASig;
2812 int32 z;
2813
2814 aSig = extractFloat64Frac( a );
2815 aExp = extractFloat64Exp( a );
2816 aSign = extractFloat64Sign( a );
2817 if ( 0x40E < aExp ) {
2818 if ( ( aExp == 0x7FF ) && aSig ) {
2819 aSign = 0;
2820 }
2821 goto invalid;
2822 }
2823 else if ( aExp < 0x3FF ) {
2824 if ( aExp || aSig ) {
2825 STATUS(float_exception_flags) |= float_flag_inexact;
2826 }
2827 return 0;
2828 }
2829 aSig |= LIT64( 0x0010000000000000 );
2830 shiftCount = 0x433 - aExp;
2831 savedASig = aSig;
2832 aSig >>= shiftCount;
2833 z = aSig;
2834 if ( aSign ) {
2835 z = - z;
2836 }
2837 if ( ( (int16_t)z < 0 ) ^ aSign ) {
2838 invalid:
2839 float_raise( float_flag_invalid STATUS_VAR);
2840 return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
2841 }
2842 if ( ( aSig<<shiftCount ) != savedASig ) {
2843 STATUS(float_exception_flags) |= float_flag_inexact;
2844 }
2845 return z;
2846}
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858int64 float64_to_int64( float64 a STATUS_PARAM )
2859{
2860 flag aSign;
2861 int_fast16_t aExp, shiftCount;
2862 uint64_t aSig, aSigExtra;
2863 a = float64_squash_input_denormal(a STATUS_VAR);
2864
2865 aSig = extractFloat64Frac( a );
2866 aExp = extractFloat64Exp( a );
2867 aSign = extractFloat64Sign( a );
2868 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
2869 shiftCount = 0x433 - aExp;
2870 if ( shiftCount <= 0 ) {
2871 if ( 0x43E < aExp ) {
2872 float_raise( float_flag_invalid STATUS_VAR);
2873 if ( ! aSign
2874 || ( ( aExp == 0x7FF )
2875 && ( aSig != LIT64( 0x0010000000000000 ) ) )
2876 ) {
2877 return LIT64( 0x7FFFFFFFFFFFFFFF );
2878 }
2879 return (int64_t) LIT64( 0x8000000000000000 );
2880 }
2881 aSigExtra = 0;
2882 aSig <<= - shiftCount;
2883 }
2884 else {
2885 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
2886 }
2887 return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );
2888
2889}
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
2902{
2903 flag aSign;
2904 int_fast16_t aExp, shiftCount;
2905 uint64_t aSig;
2906 int64 z;
2907 a = float64_squash_input_denormal(a STATUS_VAR);
2908
2909 aSig = extractFloat64Frac( a );
2910 aExp = extractFloat64Exp( a );
2911 aSign = extractFloat64Sign( a );
2912 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
2913 shiftCount = aExp - 0x433;
2914 if ( 0 <= shiftCount ) {
2915 if ( 0x43E <= aExp ) {
2916 if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
2917 float_raise( float_flag_invalid STATUS_VAR);
2918 if ( ! aSign
2919 || ( ( aExp == 0x7FF )
2920 && ( aSig != LIT64( 0x0010000000000000 ) ) )
2921 ) {
2922 return LIT64( 0x7FFFFFFFFFFFFFFF );
2923 }
2924 }
2925 return (int64_t) LIT64( 0x8000000000000000 );
2926 }
2927 z = aSig<<shiftCount;
2928 }
2929 else {
2930 if ( aExp < 0x3FE ) {
2931 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
2932 return 0;
2933 }
2934 z = aSig>>( - shiftCount );
2935 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
2936 STATUS(float_exception_flags) |= float_flag_inexact;
2937 }
2938 }
2939 if ( aSign ) z = - z;
2940 return z;
2941
2942}
2943
2944
2945
2946
2947
2948
2949
2950
2951float32 float64_to_float32( float64 a STATUS_PARAM )
2952{
2953 flag aSign;
2954 int_fast16_t aExp;
2955 uint64_t aSig;
2956 uint32_t zSig;
2957 a = float64_squash_input_denormal(a STATUS_VAR);
2958
2959 aSig = extractFloat64Frac( a );
2960 aExp = extractFloat64Exp( a );
2961 aSign = extractFloat64Sign( a );
2962 if ( aExp == 0x7FF ) {
2963 if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
2964 return packFloat32( aSign, 0xFF, 0 );
2965 }
2966 shift64RightJamming( aSig, 22, &aSig );
2967 zSig = aSig;
2968 if ( aExp || zSig ) {
2969 zSig |= 0x40000000;
2970 aExp -= 0x381;
2971 }
2972 return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );
2973
2974}
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig)
2988{
2989 return make_float16(
2990 (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
2991}
2992
2993
2994
2995
2996float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM)
2997{
2998 flag aSign;
2999 int_fast16_t aExp;
3000 uint32_t aSig;
3001
3002 aSign = extractFloat16Sign(a);
3003 aExp = extractFloat16Exp(a);
3004 aSig = extractFloat16Frac(a);
3005
3006 if (aExp == 0x1f && ieee) {
3007 if (aSig) {
3008 return commonNaNToFloat32(float16ToCommonNaN(a STATUS_VAR) STATUS_VAR);
3009 }
3010 return packFloat32(aSign, 0xff, 0);
3011 }
3012 if (aExp == 0) {
3013 int8 shiftCount;
3014
3015 if (aSig == 0) {
3016 return packFloat32(aSign, 0, 0);
3017 }
3018
3019 shiftCount = countLeadingZeros32( aSig ) - 21;
3020 aSig = aSig << shiftCount;
3021 aExp = -shiftCount;
3022 }
3023 return packFloat32( aSign, aExp + 0x70, aSig << 13);
3024}
3025
3026float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
3027{
3028 flag aSign;
3029 int_fast16_t aExp;
3030 uint32_t aSig;
3031 uint32_t mask;
3032 uint32_t increment;
3033 int8 roundingMode;
3034 a = float32_squash_input_denormal(a STATUS_VAR);
3035
3036 aSig = extractFloat32Frac( a );
3037 aExp = extractFloat32Exp( a );
3038 aSign = extractFloat32Sign( a );
3039 if ( aExp == 0xFF ) {
3040 if (aSig) {
3041
3042 float16 r = commonNaNToFloat16( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
3043 if (!ieee) {
3044 return packFloat16(aSign, 0, 0);
3045 }
3046 return r;
3047 }
3048
3049 if (!ieee) {
3050 float_raise(float_flag_invalid STATUS_VAR);
3051 return packFloat16(aSign, 0x1f, 0x3ff);
3052 }
3053 return packFloat16(aSign, 0x1f, 0);
3054 }
3055 if (aExp == 0 && aSig == 0) {
3056 return packFloat16(aSign, 0, 0);
3057 }
3058
3059 aSig |= 0x00800000;
3060 aExp -= 0x7f;
3061 if (aExp < -14) {
3062 mask = 0x00ffffff;
3063 if (aExp >= -24) {
3064 mask >>= 25 + aExp;
3065 }
3066 } else {
3067 mask = 0x00001fff;
3068 }
3069 if (aSig & mask) {
3070 float_raise( float_flag_underflow STATUS_VAR );
3071 roundingMode = STATUS(float_rounding_mode);
3072 switch (roundingMode) {
3073 case float_round_nearest_even:
3074 increment = (mask + 1) >> 1;
3075 if ((aSig & mask) == increment) {
3076 increment = aSig & (increment << 1);
3077 }
3078 break;
3079 case float_round_up:
3080 increment = aSign ? 0 : mask;
3081 break;
3082 case float_round_down:
3083 increment = aSign ? mask : 0;
3084 break;
3085 default:
3086 increment = 0;
3087 break;
3088 }
3089 aSig += increment;
3090 if (aSig >= 0x01000000) {
3091 aSig >>= 1;
3092 aExp++;
3093 }
3094 } else if (aExp < -14
3095 && STATUS(float_detect_tininess) == float_tininess_before_rounding) {
3096 float_raise( float_flag_underflow STATUS_VAR);
3097 }
3098
3099 if (ieee) {
3100 if (aExp > 15) {
3101 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
3102 return packFloat16(aSign, 0x1f, 0);
3103 }
3104 } else {
3105 if (aExp > 16) {
3106 float_raise(float_flag_invalid | float_flag_inexact STATUS_VAR);
3107 return packFloat16(aSign, 0x1f, 0x3ff);
3108 }
3109 }
3110 if (aExp < -24) {
3111 return packFloat16(aSign, 0, 0);
3112 }
3113 if (aExp < -14) {
3114 aSig >>= -14 - aExp;
3115 aExp = -14;
3116 }
3117 return packFloat16(aSign, aExp + 14, aSig >> 13);
3118}
3119
3120
3121
3122
3123
3124
3125
3126
3127floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
3128{
3129 flag aSign;
3130 int_fast16_t aExp;
3131 uint64_t aSig;
3132
3133 a = float64_squash_input_denormal(a STATUS_VAR);
3134 aSig = extractFloat64Frac( a );
3135 aExp = extractFloat64Exp( a );
3136 aSign = extractFloat64Sign( a );
3137 if ( aExp == 0x7FF ) {
3138 if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
3139 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3140 }
3141 if ( aExp == 0 ) {
3142 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
3143 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3144 }
3145 return
3146 packFloatx80(
3147 aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );
3148
3149}
3150
3151
3152
3153
3154
3155
3156
3157
3158float128 float64_to_float128( float64 a STATUS_PARAM )
3159{
3160 flag aSign;
3161 int_fast16_t aExp;
3162 uint64_t aSig, zSig0, zSig1;
3163
3164 a = float64_squash_input_denormal(a STATUS_VAR);
3165 aSig = extractFloat64Frac( a );
3166 aExp = extractFloat64Exp( a );
3167 aSign = extractFloat64Sign( a );
3168 if ( aExp == 0x7FF ) {
3169 if ( aSig ) return commonNaNToFloat128( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
3170 return packFloat128( aSign, 0x7FFF, 0, 0 );
3171 }
3172 if ( aExp == 0 ) {
3173 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
3174 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3175 --aExp;
3176 }
3177 shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
3178 return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
3179
3180}
3181
3182
3183
3184
3185
3186
3187
3188
3189float64 float64_round_to_int( float64 a STATUS_PARAM )
3190{
3191 flag aSign;
3192 int_fast16_t aExp;
3193 uint64_t lastBitMask, roundBitsMask;
3194 int8 roundingMode;
3195 uint64_t z;
3196 a = float64_squash_input_denormal(a STATUS_VAR);
3197
3198 aExp = extractFloat64Exp( a );
3199 if ( 0x433 <= aExp ) {
3200 if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) {
3201 return propagateFloat64NaN( a, a STATUS_VAR );
3202 }
3203 return a;
3204 }
3205 if ( aExp < 0x3FF ) {
3206 if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
3207 STATUS(float_exception_flags) |= float_flag_inexact;
3208 aSign = extractFloat64Sign( a );
3209 switch ( STATUS(float_rounding_mode) ) {
3210 case float_round_nearest_even:
3211 if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
3212 return packFloat64( aSign, 0x3FF, 0 );
3213 }
3214 break;
3215 case float_round_down:
3216 return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
3217 case float_round_up:
3218 return make_float64(
3219 aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
3220 }
3221 return packFloat64( aSign, 0, 0 );
3222 }
3223 lastBitMask = 1;
3224 lastBitMask <<= 0x433 - aExp;
3225 roundBitsMask = lastBitMask - 1;
3226 z = float64_val(a);
3227 roundingMode = STATUS(float_rounding_mode);
3228 if ( roundingMode == float_round_nearest_even ) {
3229 z += lastBitMask>>1;
3230 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
3231 }
3232 else if ( roundingMode != float_round_to_zero ) {
3233 if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) {
3234 z += roundBitsMask;
3235 }
3236 }
3237 z &= ~ roundBitsMask;
3238 if ( z != float64_val(a) )
3239 STATUS(float_exception_flags) |= float_flag_inexact;
3240 return make_float64(z);
3241
3242}
3243
3244float64 float64_trunc_to_int( float64 a STATUS_PARAM)
3245{
3246 int oldmode;
3247 float64 res;
3248 oldmode = STATUS(float_rounding_mode);
3249 STATUS(float_rounding_mode) = float_round_to_zero;
3250 res = float64_round_to_int(a STATUS_VAR);
3251 STATUS(float_rounding_mode) = oldmode;
3252 return res;
3253}
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
3264{
3265 int_fast16_t aExp, bExp, zExp;
3266 uint64_t aSig, bSig, zSig;
3267 int_fast16_t expDiff;
3268
3269 aSig = extractFloat64Frac( a );
3270 aExp = extractFloat64Exp( a );
3271 bSig = extractFloat64Frac( b );
3272 bExp = extractFloat64Exp( b );
3273 expDiff = aExp - bExp;
3274 aSig <<= 9;
3275 bSig <<= 9;
3276 if ( 0 < expDiff ) {
3277 if ( aExp == 0x7FF ) {
3278 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3279 return a;
3280 }
3281 if ( bExp == 0 ) {
3282 --expDiff;
3283 }
3284 else {
3285 bSig |= LIT64( 0x2000000000000000 );
3286 }
3287 shift64RightJamming( bSig, expDiff, &bSig );
3288 zExp = aExp;
3289 }
3290 else if ( expDiff < 0 ) {
3291 if ( bExp == 0x7FF ) {
3292 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3293 return packFloat64( zSign, 0x7FF, 0 );
3294 }
3295 if ( aExp == 0 ) {
3296 ++expDiff;
3297 }
3298 else {
3299 aSig |= LIT64( 0x2000000000000000 );
3300 }
3301 shift64RightJamming( aSig, - expDiff, &aSig );
3302 zExp = bExp;
3303 }
3304 else {
3305 if ( aExp == 0x7FF ) {
3306 if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3307 return a;
3308 }
3309 if ( aExp == 0 ) {
3310 if (STATUS(flush_to_zero)) {
3311 if (aSig | bSig) {
3312 float_raise(float_flag_output_denormal STATUS_VAR);
3313 }
3314 return packFloat64(zSign, 0, 0);
3315 }
3316 return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
3317 }
3318 zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
3319 zExp = aExp;
3320 goto roundAndPack;
3321 }
3322 aSig |= LIT64( 0x2000000000000000 );
3323 zSig = ( aSig + bSig )<<1;
3324 --zExp;
3325 if ( (int64_t) zSig < 0 ) {
3326 zSig = aSig + bSig;
3327 ++zExp;
3328 }
3329 roundAndPack:
3330 return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
3331
3332}
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
3343{
3344 int_fast16_t aExp, bExp, zExp;
3345 uint64_t aSig, bSig, zSig;
3346 int_fast16_t expDiff;
3347
3348 aSig = extractFloat64Frac( a );
3349 aExp = extractFloat64Exp( a );
3350 bSig = extractFloat64Frac( b );
3351 bExp = extractFloat64Exp( b );
3352 expDiff = aExp - bExp;
3353 aSig <<= 10;
3354 bSig <<= 10;
3355 if ( 0 < expDiff ) goto aExpBigger;
3356 if ( expDiff < 0 ) goto bExpBigger;
3357 if ( aExp == 0x7FF ) {
3358 if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3359 float_raise( float_flag_invalid STATUS_VAR);
3360 return float64_default_nan;
3361 }
3362 if ( aExp == 0 ) {
3363 aExp = 1;
3364 bExp = 1;
3365 }
3366 if ( bSig < aSig ) goto aBigger;
3367 if ( aSig < bSig ) goto bBigger;
3368 return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
3369 bExpBigger:
3370 if ( bExp == 0x7FF ) {
3371 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3372 return packFloat64( zSign ^ 1, 0x7FF, 0 );
3373 }
3374 if ( aExp == 0 ) {
3375 ++expDiff;
3376 }
3377 else {
3378 aSig |= LIT64( 0x4000000000000000 );
3379 }
3380 shift64RightJamming( aSig, - expDiff, &aSig );
3381 bSig |= LIT64( 0x4000000000000000 );
3382 bBigger:
3383 zSig = bSig - aSig;
3384 zExp = bExp;
3385 zSign ^= 1;
3386 goto normalizeRoundAndPack;
3387 aExpBigger:
3388 if ( aExp == 0x7FF ) {
3389 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3390 return a;
3391 }
3392 if ( bExp == 0 ) {
3393 --expDiff;
3394 }
3395 else {
3396 bSig |= LIT64( 0x4000000000000000 );
3397 }
3398 shift64RightJamming( bSig, expDiff, &bSig );
3399 aSig |= LIT64( 0x4000000000000000 );
3400 aBigger:
3401 zSig = aSig - bSig;
3402 zExp = aExp;
3403 normalizeRoundAndPack:
3404 --zExp;
3405 return normalizeRoundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
3406
3407}
3408
3409
3410
3411
3412
3413
3414
3415float64 float64_add( float64 a, float64 b STATUS_PARAM )
3416{
3417 flag aSign, bSign;
3418 a = float64_squash_input_denormal(a STATUS_VAR);
3419 b = float64_squash_input_denormal(b STATUS_VAR);
3420
3421 aSign = extractFloat64Sign( a );
3422 bSign = extractFloat64Sign( b );
3423 if ( aSign == bSign ) {
3424 return addFloat64Sigs( a, b, aSign STATUS_VAR );
3425 }
3426 else {
3427 return subFloat64Sigs( a, b, aSign STATUS_VAR );
3428 }
3429
3430}
3431
3432
3433
3434
3435
3436
3437
3438float64 float64_sub( float64 a, float64 b STATUS_PARAM )
3439{
3440 flag aSign, bSign;
3441 a = float64_squash_input_denormal(a STATUS_VAR);
3442 b = float64_squash_input_denormal(b STATUS_VAR);
3443
3444 aSign = extractFloat64Sign( a );
3445 bSign = extractFloat64Sign( b );
3446 if ( aSign == bSign ) {
3447 return subFloat64Sigs( a, b, aSign STATUS_VAR );
3448 }
3449 else {
3450 return addFloat64Sigs( a, b, aSign STATUS_VAR );
3451 }
3452
3453}
3454
3455
3456
3457
3458
3459
3460
3461float64 float64_mul( float64 a, float64 b STATUS_PARAM )
3462{
3463 flag aSign, bSign, zSign;
3464 int_fast16_t aExp, bExp, zExp;
3465 uint64_t aSig, bSig, zSig0, zSig1;
3466
3467 a = float64_squash_input_denormal(a STATUS_VAR);
3468 b = float64_squash_input_denormal(b STATUS_VAR);
3469
3470 aSig = extractFloat64Frac( a );
3471 aExp = extractFloat64Exp( a );
3472 aSign = extractFloat64Sign( a );
3473 bSig = extractFloat64Frac( b );
3474 bExp = extractFloat64Exp( b );
3475 bSign = extractFloat64Sign( b );
3476 zSign = aSign ^ bSign;
3477 if ( aExp == 0x7FF ) {
3478 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
3479 return propagateFloat64NaN( a, b STATUS_VAR );
3480 }
3481 if ( ( bExp | bSig ) == 0 ) {
3482 float_raise( float_flag_invalid STATUS_VAR);
3483 return float64_default_nan;
3484 }
3485 return packFloat64( zSign, 0x7FF, 0 );
3486 }
3487 if ( bExp == 0x7FF ) {
3488 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3489 if ( ( aExp | aSig ) == 0 ) {
3490 float_raise( float_flag_invalid STATUS_VAR);
3491 return float64_default_nan;
3492 }
3493 return packFloat64( zSign, 0x7FF, 0 );
3494 }
3495 if ( aExp == 0 ) {
3496 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
3497 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3498 }
3499 if ( bExp == 0 ) {
3500 if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
3501 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
3502 }
3503 zExp = aExp + bExp - 0x3FF;
3504 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
3505 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
3506 mul64To128( aSig, bSig, &zSig0, &zSig1 );
3507 zSig0 |= ( zSig1 != 0 );
3508 if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
3509 zSig0 <<= 1;
3510 --zExp;
3511 }
3512 return roundAndPackFloat64( zSign, zExp, zSig0 STATUS_VAR );
3513
3514}
3515
3516
3517
3518
3519
3520
3521
3522float64 float64_div( float64 a, float64 b STATUS_PARAM )
3523{
3524 flag aSign, bSign, zSign;
3525 int_fast16_t aExp, bExp, zExp;
3526 uint64_t aSig, bSig, zSig;
3527 uint64_t rem0, rem1;
3528 uint64_t term0, term1;
3529 a = float64_squash_input_denormal(a STATUS_VAR);
3530 b = float64_squash_input_denormal(b STATUS_VAR);
3531
3532 aSig = extractFloat64Frac( a );
3533 aExp = extractFloat64Exp( a );
3534 aSign = extractFloat64Sign( a );
3535 bSig = extractFloat64Frac( b );
3536 bExp = extractFloat64Exp( b );
3537 bSign = extractFloat64Sign( b );
3538 zSign = aSign ^ bSign;
3539 if ( aExp == 0x7FF ) {
3540 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3541 if ( bExp == 0x7FF ) {
3542 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3543 float_raise( float_flag_invalid STATUS_VAR);
3544 return float64_default_nan;
3545 }
3546 return packFloat64( zSign, 0x7FF, 0 );
3547 }
3548 if ( bExp == 0x7FF ) {
3549 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3550 return packFloat64( zSign, 0, 0 );
3551 }
3552 if ( bExp == 0 ) {
3553 if ( bSig == 0 ) {
3554 if ( ( aExp | aSig ) == 0 ) {
3555 float_raise( float_flag_invalid STATUS_VAR);
3556 return float64_default_nan;
3557 }
3558 float_raise( float_flag_divbyzero STATUS_VAR);
3559 return packFloat64( zSign, 0x7FF, 0 );
3560 }
3561 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
3562 }
3563 if ( aExp == 0 ) {
3564 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
3565 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3566 }
3567 zExp = aExp - bExp + 0x3FD;
3568 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
3569 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
3570 if ( bSig <= ( aSig + aSig ) ) {
3571 aSig >>= 1;
3572 ++zExp;
3573 }
3574 zSig = estimateDiv128To64( aSig, 0, bSig );
3575 if ( ( zSig & 0x1FF ) <= 2 ) {
3576 mul64To128( bSig, zSig, &term0, &term1 );
3577 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3578 while ( (int64_t) rem0 < 0 ) {
3579 --zSig;
3580 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
3581 }
3582 zSig |= ( rem1 != 0 );
3583 }
3584 return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
3585
3586}
3587
3588
3589
3590
3591
3592
3593
3594float64 float64_rem( float64 a, float64 b STATUS_PARAM )
3595{
3596 flag aSign, zSign;
3597 int_fast16_t aExp, bExp, expDiff;
3598 uint64_t aSig, bSig;
3599 uint64_t q, alternateASig;
3600 int64_t sigMean;
3601
3602 a = float64_squash_input_denormal(a STATUS_VAR);
3603 b = float64_squash_input_denormal(b STATUS_VAR);
3604 aSig = extractFloat64Frac( a );
3605 aExp = extractFloat64Exp( a );
3606 aSign = extractFloat64Sign( a );
3607 bSig = extractFloat64Frac( b );
3608 bExp = extractFloat64Exp( b );
3609 if ( aExp == 0x7FF ) {
3610 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
3611 return propagateFloat64NaN( a, b STATUS_VAR );
3612 }
3613 float_raise( float_flag_invalid STATUS_VAR);
3614 return float64_default_nan;
3615 }
3616 if ( bExp == 0x7FF ) {
3617 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3618 return a;
3619 }
3620 if ( bExp == 0 ) {
3621 if ( bSig == 0 ) {
3622 float_raise( float_flag_invalid STATUS_VAR);
3623 return float64_default_nan;
3624 }
3625 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
3626 }
3627 if ( aExp == 0 ) {
3628 if ( aSig == 0 ) return a;
3629 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3630 }
3631 expDiff = aExp - bExp;
3632 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11;
3633 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
3634 if ( expDiff < 0 ) {
3635 if ( expDiff < -1 ) return a;
3636 aSig >>= 1;
3637 }
3638 q = ( bSig <= aSig );
3639 if ( q ) aSig -= bSig;
3640 expDiff -= 64;
3641 while ( 0 < expDiff ) {
3642 q = estimateDiv128To64( aSig, 0, bSig );
3643 q = ( 2 < q ) ? q - 2 : 0;
3644 aSig = - ( ( bSig>>2 ) * q );
3645 expDiff -= 62;
3646 }
3647 expDiff += 64;
3648 if ( 0 < expDiff ) {
3649 q = estimateDiv128To64( aSig, 0, bSig );
3650 q = ( 2 < q ) ? q - 2 : 0;
3651 q >>= 64 - expDiff;
3652 bSig >>= 2;
3653 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
3654 }
3655 else {
3656 aSig >>= 2;
3657 bSig >>= 2;
3658 }
3659 do {
3660 alternateASig = aSig;
3661 ++q;
3662 aSig -= bSig;
3663 } while ( 0 <= (int64_t) aSig );
3664 sigMean = aSig + alternateASig;
3665 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
3666 aSig = alternateASig;
3667 }
3668 zSign = ( (int64_t) aSig < 0 );
3669 if ( zSign ) aSig = - aSig;
3670 return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR );
3671
3672}
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685float64 float64_muladd(float64 a, float64 b, float64 c, int flags STATUS_PARAM)
3686{
3687 flag aSign, bSign, cSign, zSign;
3688 int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff;
3689 uint64_t aSig, bSig, cSig;
3690 flag pInf, pZero, pSign;
3691 uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1;
3692 int shiftcount;
3693 flag signflip, infzero;
3694
3695 a = float64_squash_input_denormal(a STATUS_VAR);
3696 b = float64_squash_input_denormal(b STATUS_VAR);
3697 c = float64_squash_input_denormal(c STATUS_VAR);
3698 aSig = extractFloat64Frac(a);
3699 aExp = extractFloat64Exp(a);
3700 aSign = extractFloat64Sign(a);
3701 bSig = extractFloat64Frac(b);
3702 bExp = extractFloat64Exp(b);
3703 bSign = extractFloat64Sign(b);
3704 cSig = extractFloat64Frac(c);
3705 cExp = extractFloat64Exp(c);
3706 cSign = extractFloat64Sign(c);
3707
3708 infzero = ((aExp == 0 && aSig == 0 && bExp == 0x7ff && bSig == 0) ||
3709 (aExp == 0x7ff && aSig == 0 && bExp == 0 && bSig == 0));
3710
3711
3712
3713
3714
3715
3716 if (((aExp == 0x7ff) && aSig) ||
3717 ((bExp == 0x7ff) && bSig) ||
3718 ((cExp == 0x7ff) && cSig)) {
3719 return propagateFloat64MulAddNaN(a, b, c, infzero STATUS_VAR);
3720 }
3721
3722 if (infzero) {
3723 float_raise(float_flag_invalid STATUS_VAR);
3724 return float64_default_nan;
3725 }
3726
3727 if (flags & float_muladd_negate_c) {
3728 cSign ^= 1;
3729 }
3730
3731 signflip = (flags & float_muladd_negate_result) ? 1 : 0;
3732
3733
3734 pSign = aSign ^ bSign;
3735 if (flags & float_muladd_negate_product) {
3736 pSign ^= 1;
3737 }
3738 pInf = (aExp == 0x7ff) || (bExp == 0x7ff);
3739 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
3740
3741 if (cExp == 0x7ff) {
3742 if (pInf && (pSign ^ cSign)) {
3743
3744 float_raise(float_flag_invalid STATUS_VAR);
3745 return float64_default_nan;
3746 }
3747
3748 return packFloat64(cSign ^ signflip, 0x7ff, 0);
3749 }
3750
3751 if (pInf) {
3752 return packFloat64(pSign ^ signflip, 0x7ff, 0);
3753 }
3754
3755 if (pZero) {
3756 if (cExp == 0) {
3757 if (cSig == 0) {
3758
3759 if (pSign == cSign) {
3760 zSign = pSign;
3761 } else if (STATUS(float_rounding_mode) == float_round_down) {
3762 zSign = 1;
3763 } else {
3764 zSign = 0;
3765 }
3766 return packFloat64(zSign ^ signflip, 0, 0);
3767 }
3768
3769 if (STATUS(flush_to_zero)) {
3770 float_raise(float_flag_output_denormal STATUS_VAR);
3771 return packFloat64(cSign ^ signflip, 0, 0);
3772 }
3773 }
3774
3775 return make_float64(float64_val(c) ^ ((uint64_t)signflip << 63));
3776 }
3777
3778 if (aExp == 0) {
3779 normalizeFloat64Subnormal(aSig, &aExp, &aSig);
3780 }
3781 if (bExp == 0) {
3782 normalizeFloat64Subnormal(bSig, &bExp, &bSig);
3783 }
3784
3785
3786
3787
3788
3789
3790
3791
3792 pExp = aExp + bExp - 0x3fe;
3793 aSig = (aSig | LIT64(0x0010000000000000))<<10;
3794 bSig = (bSig | LIT64(0x0010000000000000))<<11;
3795 mul64To128(aSig, bSig, &pSig0, &pSig1);
3796 if ((int64_t)(pSig0 << 1) >= 0) {
3797 shortShift128Left(pSig0, pSig1, 1, &pSig0, &pSig1);
3798 pExp--;
3799 }
3800
3801 zSign = pSign ^ signflip;
3802
3803
3804
3805
3806 if (cExp == 0) {
3807 if (!cSig) {
3808
3809 shift128RightJamming(pSig0, pSig1, 64, &pSig0, &pSig1);
3810 return roundAndPackFloat64(zSign, pExp - 1,
3811 pSig1 STATUS_VAR);
3812 }
3813 normalizeFloat64Subnormal(cSig, &cExp, &cSig);
3814 }
3815
3816
3817
3818
3819 cSig0 = cSig << (126 - 64 - 52);
3820 cSig1 = 0;
3821 cSig0 |= LIT64(0x4000000000000000);
3822 expDiff = pExp - cExp;
3823
3824 if (pSign == cSign) {
3825
3826 if (expDiff > 0) {
3827
3828 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
3829 zExp = pExp;
3830 } else if (expDiff < 0) {
3831
3832 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
3833 zExp = cExp;
3834 } else {
3835
3836 zExp = cExp;
3837 }
3838
3839 add128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
3840 if ((int64_t)zSig0 < 0) {
3841 shift128RightJamming(zSig0, zSig1, 1, &zSig0, &zSig1);
3842 } else {
3843 zExp--;
3844 }
3845 shift128RightJamming(zSig0, zSig1, 64, &zSig0, &zSig1);
3846 return roundAndPackFloat64(zSign, zExp, zSig1 STATUS_VAR);
3847 } else {
3848
3849 if (expDiff > 0) {
3850 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
3851 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
3852 zExp = pExp;
3853 } else if (expDiff < 0) {
3854 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
3855 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
3856 zExp = cExp;
3857 zSign ^= 1;
3858 } else {
3859 zExp = pExp;
3860 if (lt128(cSig0, cSig1, pSig0, pSig1)) {
3861 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
3862 } else if (lt128(pSig0, pSig1, cSig0, cSig1)) {
3863 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
3864 zSign ^= 1;
3865 } else {
3866
3867 zSign = signflip;
3868 if (STATUS(float_rounding_mode) == float_round_down) {
3869 zSign ^= 1;
3870 }
3871 return packFloat64(zSign, 0, 0);
3872 }
3873 }
3874 --zExp;
3875
3876
3877
3878 if (zSig0) {
3879 shiftcount = countLeadingZeros64(zSig0) - 1;
3880 shortShift128Left(zSig0, zSig1, shiftcount, &zSig0, &zSig1);
3881 if (zSig1) {
3882 zSig0 |= 1;
3883 }
3884 zExp -= shiftcount;
3885 } else {
3886 shiftcount = countLeadingZeros64(zSig1) - 1;
3887 zSig0 = zSig1 << shiftcount;
3888 zExp -= (shiftcount + 64);
3889 }
3890 return roundAndPackFloat64(zSign, zExp, zSig0 STATUS_VAR);
3891 }
3892}
3893
3894
3895
3896
3897
3898
3899
3900float64 float64_sqrt( float64 a STATUS_PARAM )
3901{
3902 flag aSign;
3903 int_fast16_t aExp, zExp;
3904 uint64_t aSig, zSig, doubleZSig;
3905 uint64_t rem0, rem1, term0, term1;
3906 a = float64_squash_input_denormal(a STATUS_VAR);
3907
3908 aSig = extractFloat64Frac( a );
3909 aExp = extractFloat64Exp( a );
3910 aSign = extractFloat64Sign( a );
3911 if ( aExp == 0x7FF ) {
3912 if ( aSig ) return propagateFloat64NaN( a, a STATUS_VAR );
3913 if ( ! aSign ) return a;
3914 float_raise( float_flag_invalid STATUS_VAR);
3915 return float64_default_nan;
3916 }
3917 if ( aSign ) {
3918 if ( ( aExp | aSig ) == 0 ) return a;
3919 float_raise( float_flag_invalid STATUS_VAR);
3920 return float64_default_nan;
3921 }
3922 if ( aExp == 0 ) {
3923 if ( aSig == 0 ) return float64_zero;
3924 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3925 }
3926 zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
3927 aSig |= LIT64( 0x0010000000000000 );
3928 zSig = estimateSqrt32( aExp, aSig>>21 );
3929 aSig <<= 9 - ( aExp & 1 );
3930 zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 );
3931 if ( ( zSig & 0x1FF ) <= 5 ) {
3932 doubleZSig = zSig<<1;
3933 mul64To128( zSig, zSig, &term0, &term1 );
3934 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3935 while ( (int64_t) rem0 < 0 ) {
3936 --zSig;
3937 doubleZSig -= 2;
3938 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
3939 }
3940 zSig |= ( ( rem0 | rem1 ) != 0 );
3941 }
3942 return roundAndPackFloat64( 0, zExp, zSig STATUS_VAR );
3943
3944}
3945
3946
3947
3948
3949
3950
3951float64 float64_log2( float64 a STATUS_PARAM )
3952{
3953 flag aSign, zSign;
3954 int_fast16_t aExp;
3955 uint64_t aSig, aSig0, aSig1, zSig, i;
3956 a = float64_squash_input_denormal(a STATUS_VAR);
3957
3958 aSig = extractFloat64Frac( a );
3959 aExp = extractFloat64Exp( a );
3960 aSign = extractFloat64Sign( a );
3961
3962 if ( aExp == 0 ) {
3963 if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 );
3964 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3965 }
3966 if ( aSign ) {
3967 float_raise( float_flag_invalid STATUS_VAR);
3968 return float64_default_nan;
3969 }
3970 if ( aExp == 0x7FF ) {
3971 if ( aSig ) return propagateFloat64NaN( a, float64_zero STATUS_VAR );
3972 return a;
3973 }
3974
3975 aExp -= 0x3FF;
3976 aSig |= LIT64( 0x0010000000000000 );
3977 zSign = aExp < 0;
3978 zSig = (uint64_t)aExp << 52;
3979 for (i = 1LL << 51; i > 0; i >>= 1) {
3980 mul64To128( aSig, aSig, &aSig0, &aSig1 );
3981 aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
3982 if ( aSig & LIT64( 0x0020000000000000 ) ) {
3983 aSig >>= 1;
3984 zSig |= i;
3985 }
3986 }
3987
3988 if ( zSign )
3989 zSig = -zSig;
3990 return normalizeRoundAndPackFloat64( zSign, 0x408, zSig STATUS_VAR );
3991}
3992
3993
3994
3995
3996
3997
3998
3999
4000int float64_eq( float64 a, float64 b STATUS_PARAM )
4001{
4002 uint64_t av, bv;
4003 a = float64_squash_input_denormal(a STATUS_VAR);
4004 b = float64_squash_input_denormal(b STATUS_VAR);
4005
4006 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4007 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4008 ) {
4009 float_raise( float_flag_invalid STATUS_VAR);
4010 return 0;
4011 }
4012 av = float64_val(a);
4013 bv = float64_val(b);
4014 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4015
4016}
4017
4018
4019
4020
4021
4022
4023
4024
4025int float64_le( float64 a, float64 b STATUS_PARAM )
4026{
4027 flag aSign, bSign;
4028 uint64_t av, bv;
4029 a = float64_squash_input_denormal(a STATUS_VAR);
4030 b = float64_squash_input_denormal(b STATUS_VAR);
4031
4032 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4033 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4034 ) {
4035 float_raise( float_flag_invalid STATUS_VAR);
4036 return 0;
4037 }
4038 aSign = extractFloat64Sign( a );
4039 bSign = extractFloat64Sign( b );
4040 av = float64_val(a);
4041 bv = float64_val(b);
4042 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4043 return ( av == bv ) || ( aSign ^ ( av < bv ) );
4044
4045}
4046
4047
4048
4049
4050
4051
4052
4053
4054int float64_lt( float64 a, float64 b STATUS_PARAM )
4055{
4056 flag aSign, bSign;
4057 uint64_t av, bv;
4058
4059 a = float64_squash_input_denormal(a STATUS_VAR);
4060 b = float64_squash_input_denormal(b STATUS_VAR);
4061 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4062 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4063 ) {
4064 float_raise( float_flag_invalid STATUS_VAR);
4065 return 0;
4066 }
4067 aSign = extractFloat64Sign( a );
4068 bSign = extractFloat64Sign( b );
4069 av = float64_val(a);
4070 bv = float64_val(b);
4071 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
4072 return ( av != bv ) && ( aSign ^ ( av < bv ) );
4073
4074}
4075
4076
4077
4078
4079
4080
4081
4082
4083int float64_unordered( float64 a, float64 b STATUS_PARAM )
4084{
4085 a = float64_squash_input_denormal(a STATUS_VAR);
4086 b = float64_squash_input_denormal(b STATUS_VAR);
4087
4088 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4089 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4090 ) {
4091 float_raise( float_flag_invalid STATUS_VAR);
4092 return 1;
4093 }
4094 return 0;
4095}
4096
4097
4098
4099
4100
4101
4102
4103
4104int float64_eq_quiet( float64 a, float64 b STATUS_PARAM )
4105{
4106 uint64_t av, bv;
4107 a = float64_squash_input_denormal(a STATUS_VAR);
4108 b = float64_squash_input_denormal(b STATUS_VAR);
4109
4110 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4111 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4112 ) {
4113 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4114 float_raise( float_flag_invalid STATUS_VAR);
4115 }
4116 return 0;
4117 }
4118 av = float64_val(a);
4119 bv = float64_val(b);
4120 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4121
4122}
4123
4124
4125
4126
4127
4128
4129
4130
4131int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
4132{
4133 flag aSign, bSign;
4134 uint64_t av, bv;
4135 a = float64_squash_input_denormal(a STATUS_VAR);
4136 b = float64_squash_input_denormal(b STATUS_VAR);
4137
4138 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4139 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4140 ) {
4141 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4142 float_raise( float_flag_invalid STATUS_VAR);
4143 }
4144 return 0;
4145 }
4146 aSign = extractFloat64Sign( a );
4147 bSign = extractFloat64Sign( b );
4148 av = float64_val(a);
4149 bv = float64_val(b);
4150 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4151 return ( av == bv ) || ( aSign ^ ( av < bv ) );
4152
4153}
4154
4155
4156
4157
4158
4159
4160
4161
4162int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
4163{
4164 flag aSign, bSign;
4165 uint64_t av, bv;
4166 a = float64_squash_input_denormal(a STATUS_VAR);
4167 b = float64_squash_input_denormal(b STATUS_VAR);
4168
4169 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4170 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4171 ) {
4172 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4173 float_raise( float_flag_invalid STATUS_VAR);
4174 }
4175 return 0;
4176 }
4177 aSign = extractFloat64Sign( a );
4178 bSign = extractFloat64Sign( b );
4179 av = float64_val(a);
4180 bv = float64_val(b);
4181 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
4182 return ( av != bv ) && ( aSign ^ ( av < bv ) );
4183
4184}
4185
4186
4187
4188
4189
4190
4191
4192
4193int float64_unordered_quiet( float64 a, float64 b STATUS_PARAM )
4194{
4195 a = float64_squash_input_denormal(a STATUS_VAR);
4196 b = float64_squash_input_denormal(b STATUS_VAR);
4197
4198 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4199 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4200 ) {
4201 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4202 float_raise( float_flag_invalid STATUS_VAR);
4203 }
4204 return 1;
4205 }
4206 return 0;
4207}
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
4220{
4221 flag aSign;
4222 int32 aExp, shiftCount;
4223 uint64_t aSig;
4224
4225 aSig = extractFloatx80Frac( a );
4226 aExp = extractFloatx80Exp( a );
4227 aSign = extractFloatx80Sign( a );
4228 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
4229 shiftCount = 0x4037 - aExp;
4230 if ( shiftCount <= 0 ) shiftCount = 1;
4231 shift64RightJamming( aSig, shiftCount, &aSig );
4232 return roundAndPackInt32( aSign, aSig STATUS_VAR );
4233
4234}
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
4247{
4248 flag aSign;
4249 int32 aExp, shiftCount;
4250 uint64_t aSig, savedASig;
4251 int32_t z;
4252
4253 aSig = extractFloatx80Frac( a );
4254 aExp = extractFloatx80Exp( a );
4255 aSign = extractFloatx80Sign( a );
4256 if ( 0x401E < aExp ) {
4257 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
4258 goto invalid;
4259 }
4260 else if ( aExp < 0x3FFF ) {
4261 if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
4262 return 0;
4263 }
4264 shiftCount = 0x403E - aExp;
4265 savedASig = aSig;
4266 aSig >>= shiftCount;
4267 z = aSig;
4268 if ( aSign ) z = - z;
4269 if ( ( z < 0 ) ^ aSign ) {
4270 invalid:
4271 float_raise( float_flag_invalid STATUS_VAR);
4272 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
4273 }
4274 if ( ( aSig<<shiftCount ) != savedASig ) {
4275 STATUS(float_exception_flags) |= float_flag_inexact;
4276 }
4277 return z;
4278
4279}
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
4292{
4293 flag aSign;
4294 int32 aExp, shiftCount;
4295 uint64_t aSig, aSigExtra;
4296
4297 aSig = extractFloatx80Frac( a );
4298 aExp = extractFloatx80Exp( a );
4299 aSign = extractFloatx80Sign( a );
4300 shiftCount = 0x403E - aExp;
4301 if ( shiftCount <= 0 ) {
4302 if ( shiftCount ) {
4303 float_raise( float_flag_invalid STATUS_VAR);
4304 if ( ! aSign
4305 || ( ( aExp == 0x7FFF )
4306 && ( aSig != LIT64( 0x8000000000000000 ) ) )
4307 ) {
4308 return LIT64( 0x7FFFFFFFFFFFFFFF );
4309 }
4310 return (int64_t) LIT64( 0x8000000000000000 );
4311 }
4312 aSigExtra = 0;
4313 }
4314 else {
4315 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
4316 }
4317 return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );
4318
4319}
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
4332{
4333 flag aSign;
4334 int32 aExp, shiftCount;
4335 uint64_t aSig;
4336 int64 z;
4337
4338 aSig = extractFloatx80Frac( a );
4339 aExp = extractFloatx80Exp( a );
4340 aSign = extractFloatx80Sign( a );
4341 shiftCount = aExp - 0x403E;
4342 if ( 0 <= shiftCount ) {
4343 aSig &= LIT64( 0x7FFFFFFFFFFFFFFF );
4344 if ( ( a.high != 0xC03E ) || aSig ) {
4345 float_raise( float_flag_invalid STATUS_VAR);
4346 if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) {
4347 return LIT64( 0x7FFFFFFFFFFFFFFF );
4348 }
4349 }
4350 return (int64_t) LIT64( 0x8000000000000000 );
4351 }
4352 else if ( aExp < 0x3FFF ) {
4353 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
4354 return 0;
4355 }
4356 z = aSig>>( - shiftCount );
4357 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
4358 STATUS(float_exception_flags) |= float_flag_inexact;
4359 }
4360 if ( aSign ) z = - z;
4361 return z;
4362
4363}
4364
4365
4366
4367
4368
4369
4370
4371
4372float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
4373{
4374 flag aSign;
4375 int32 aExp;
4376 uint64_t aSig;
4377
4378 aSig = extractFloatx80Frac( a );
4379 aExp = extractFloatx80Exp( a );
4380 aSign = extractFloatx80Sign( a );
4381 if ( aExp == 0x7FFF ) {
4382 if ( (uint64_t) ( aSig<<1 ) ) {
4383 return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
4384 }
4385 return packFloat32( aSign, 0xFF, 0 );
4386 }
4387 shift64RightJamming( aSig, 33, &aSig );
4388 if ( aExp || aSig ) aExp -= 0x3F81;
4389 return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
4390
4391}
4392
4393
4394
4395
4396
4397
4398
4399
4400float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
4401{
4402 flag aSign;
4403 int32 aExp;
4404 uint64_t aSig, zSig;
4405
4406 aSig = extractFloatx80Frac( a );
4407 aExp = extractFloatx80Exp( a );
4408 aSign = extractFloatx80Sign( a );
4409 if ( aExp == 0x7FFF ) {
4410 if ( (uint64_t) ( aSig<<1 ) ) {
4411 return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
4412 }
4413 return packFloat64( aSign, 0x7FF, 0 );
4414 }
4415 shift64RightJamming( aSig, 1, &zSig );
4416 if ( aExp || aSig ) aExp -= 0x3C01;
4417 return roundAndPackFloat64( aSign, aExp, zSig STATUS_VAR );
4418
4419}
4420
4421
4422
4423
4424
4425
4426
4427
4428float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
4429{
4430 flag aSign;
4431 int_fast16_t aExp;
4432 uint64_t aSig, zSig0, zSig1;
4433
4434 aSig = extractFloatx80Frac( a );
4435 aExp = extractFloatx80Exp( a );
4436 aSign = extractFloatx80Sign( a );
4437 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
4438 return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
4439 }
4440 shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
4441 return packFloat128( aSign, aExp, zSig0, zSig1 );
4442
4443}
4444
4445
4446
4447
4448
4449
4450
4451
4452floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
4453{
4454 flag aSign;
4455 int32 aExp;
4456 uint64_t lastBitMask, roundBitsMask;
4457 int8 roundingMode;
4458 floatx80 z;
4459
4460 aExp = extractFloatx80Exp( a );
4461 if ( 0x403E <= aExp ) {
4462 if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) {
4463 return propagateFloatx80NaN( a, a STATUS_VAR );
4464 }
4465 return a;
4466 }
4467 if ( aExp < 0x3FFF ) {
4468 if ( ( aExp == 0 )
4469 && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
4470 return a;
4471 }
4472 STATUS(float_exception_flags) |= float_flag_inexact;
4473 aSign = extractFloatx80Sign( a );
4474 switch ( STATUS(float_rounding_mode) ) {
4475 case float_round_nearest_even:
4476 if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
4477 ) {
4478 return
4479 packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
4480 }
4481 break;
4482 case float_round_down:
4483 return
4484 aSign ?
4485 packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
4486 : packFloatx80( 0, 0, 0 );
4487 case float_round_up:
4488 return
4489 aSign ? packFloatx80( 1, 0, 0 )
4490 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
4491 }
4492 return packFloatx80( aSign, 0, 0 );
4493 }
4494 lastBitMask = 1;
4495 lastBitMask <<= 0x403E - aExp;
4496 roundBitsMask = lastBitMask - 1;
4497 z = a;
4498 roundingMode = STATUS(float_rounding_mode);
4499 if ( roundingMode == float_round_nearest_even ) {
4500 z.low += lastBitMask>>1;
4501 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
4502 }
4503 else if ( roundingMode != float_round_to_zero ) {
4504 if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) {
4505 z.low += roundBitsMask;
4506 }
4507 }
4508 z.low &= ~ roundBitsMask;
4509 if ( z.low == 0 ) {
4510 ++z.high;
4511 z.low = LIT64( 0x8000000000000000 );
4512 }
4513 if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact;
4514 return z;
4515
4516}
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM)
4527{
4528 int32 aExp, bExp, zExp;
4529 uint64_t aSig, bSig, zSig0, zSig1;
4530 int32 expDiff;
4531
4532 aSig = extractFloatx80Frac( a );
4533 aExp = extractFloatx80Exp( a );
4534 bSig = extractFloatx80Frac( b );
4535 bExp = extractFloatx80Exp( b );
4536 expDiff = aExp - bExp;
4537 if ( 0 < expDiff ) {
4538 if ( aExp == 0x7FFF ) {
4539 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4540 return a;
4541 }
4542 if ( bExp == 0 ) --expDiff;
4543 shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
4544 zExp = aExp;
4545 }
4546 else if ( expDiff < 0 ) {
4547 if ( bExp == 0x7FFF ) {
4548 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4549 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4550 }
4551 if ( aExp == 0 ) ++expDiff;
4552 shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
4553 zExp = bExp;
4554 }
4555 else {
4556 if ( aExp == 0x7FFF ) {
4557 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
4558 return propagateFloatx80NaN( a, b STATUS_VAR );
4559 }
4560 return a;
4561 }
4562 zSig1 = 0;
4563 zSig0 = aSig + bSig;
4564 if ( aExp == 0 ) {
4565 normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
4566 goto roundAndPack;
4567 }
4568 zExp = aExp;
4569 goto shiftRight1;
4570 }
4571 zSig0 = aSig + bSig;
4572 if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
4573 shiftRight1:
4574 shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
4575 zSig0 |= LIT64( 0x8000000000000000 );
4576 ++zExp;
4577 roundAndPack:
4578 return
4579 roundAndPackFloatx80(
4580 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4581
4582}
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM )
4593{
4594 int32 aExp, bExp, zExp;
4595 uint64_t aSig, bSig, zSig0, zSig1;
4596 int32 expDiff;
4597 floatx80 z;
4598
4599 aSig = extractFloatx80Frac( a );
4600 aExp = extractFloatx80Exp( a );
4601 bSig = extractFloatx80Frac( b );
4602 bExp = extractFloatx80Exp( b );
4603 expDiff = aExp - bExp;
4604 if ( 0 < expDiff ) goto aExpBigger;
4605 if ( expDiff < 0 ) goto bExpBigger;
4606 if ( aExp == 0x7FFF ) {
4607 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
4608 return propagateFloatx80NaN( a, b STATUS_VAR );
4609 }
4610 float_raise( float_flag_invalid STATUS_VAR);
4611 z.low = floatx80_default_nan_low;
4612 z.high = floatx80_default_nan_high;
4613 return z;
4614 }
4615 if ( aExp == 0 ) {
4616 aExp = 1;
4617 bExp = 1;
4618 }
4619 zSig1 = 0;
4620 if ( bSig < aSig ) goto aBigger;
4621 if ( aSig < bSig ) goto bBigger;
4622 return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
4623 bExpBigger:
4624 if ( bExp == 0x7FFF ) {
4625 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4626 return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
4627 }
4628 if ( aExp == 0 ) ++expDiff;
4629 shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
4630 bBigger:
4631 sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
4632 zExp = bExp;
4633 zSign ^= 1;
4634 goto normalizeRoundAndPack;
4635 aExpBigger:
4636 if ( aExp == 0x7FFF ) {
4637 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4638 return a;
4639 }
4640 if ( bExp == 0 ) --expDiff;
4641 shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
4642 aBigger:
4643 sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
4644 zExp = aExp;
4645 normalizeRoundAndPack:
4646 return
4647 normalizeRoundAndPackFloatx80(
4648 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4649
4650}
4651
4652
4653
4654
4655
4656
4657
4658floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM )
4659{
4660 flag aSign, bSign;
4661
4662 aSign = extractFloatx80Sign( a );
4663 bSign = extractFloatx80Sign( b );
4664 if ( aSign == bSign ) {
4665 return addFloatx80Sigs( a, b, aSign STATUS_VAR );
4666 }
4667 else {
4668 return subFloatx80Sigs( a, b, aSign STATUS_VAR );
4669 }
4670
4671}
4672
4673
4674
4675
4676
4677
4678
4679floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM )
4680{
4681 flag aSign, bSign;
4682
4683 aSign = extractFloatx80Sign( a );
4684 bSign = extractFloatx80Sign( b );
4685 if ( aSign == bSign ) {
4686 return subFloatx80Sigs( a, b, aSign STATUS_VAR );
4687 }
4688 else {
4689 return addFloatx80Sigs( a, b, aSign STATUS_VAR );
4690 }
4691
4692}
4693
4694
4695
4696
4697
4698
4699
4700floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
4701{
4702 flag aSign, bSign, zSign;
4703 int32 aExp, bExp, zExp;
4704 uint64_t aSig, bSig, zSig0, zSig1;
4705 floatx80 z;
4706
4707 aSig = extractFloatx80Frac( a );
4708 aExp = extractFloatx80Exp( a );
4709 aSign = extractFloatx80Sign( a );
4710 bSig = extractFloatx80Frac( b );
4711 bExp = extractFloatx80Exp( b );
4712 bSign = extractFloatx80Sign( b );
4713 zSign = aSign ^ bSign;
4714 if ( aExp == 0x7FFF ) {
4715 if ( (uint64_t) ( aSig<<1 )
4716 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
4717 return propagateFloatx80NaN( a, b STATUS_VAR );
4718 }
4719 if ( ( bExp | bSig ) == 0 ) goto invalid;
4720 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4721 }
4722 if ( bExp == 0x7FFF ) {
4723 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4724 if ( ( aExp | aSig ) == 0 ) {
4725 invalid:
4726 float_raise( float_flag_invalid STATUS_VAR);
4727 z.low = floatx80_default_nan_low;
4728 z.high = floatx80_default_nan_high;
4729 return z;
4730 }
4731 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4732 }
4733 if ( aExp == 0 ) {
4734 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
4735 normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
4736 }
4737 if ( bExp == 0 ) {
4738 if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
4739 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
4740 }
4741 zExp = aExp + bExp - 0x3FFE;
4742 mul64To128( aSig, bSig, &zSig0, &zSig1 );
4743 if ( 0 < (int64_t) zSig0 ) {
4744 shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
4745 --zExp;
4746 }
4747 return
4748 roundAndPackFloatx80(
4749 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4750
4751}
4752
4753
4754
4755
4756
4757
4758
4759floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
4760{
4761 flag aSign, bSign, zSign;
4762 int32 aExp, bExp, zExp;
4763 uint64_t aSig, bSig, zSig0, zSig1;
4764 uint64_t rem0, rem1, rem2, term0, term1, term2;
4765 floatx80 z;
4766
4767 aSig = extractFloatx80Frac( a );
4768 aExp = extractFloatx80Exp( a );
4769 aSign = extractFloatx80Sign( a );
4770 bSig = extractFloatx80Frac( b );
4771 bExp = extractFloatx80Exp( b );
4772 bSign = extractFloatx80Sign( b );
4773 zSign = aSign ^ bSign;
4774 if ( aExp == 0x7FFF ) {
4775 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4776 if ( bExp == 0x7FFF ) {
4777 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4778 goto invalid;
4779 }
4780 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4781 }
4782 if ( bExp == 0x7FFF ) {
4783 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4784 return packFloatx80( zSign, 0, 0 );
4785 }
4786 if ( bExp == 0 ) {
4787 if ( bSig == 0 ) {
4788 if ( ( aExp | aSig ) == 0 ) {
4789 invalid:
4790 float_raise( float_flag_invalid STATUS_VAR);
4791 z.low = floatx80_default_nan_low;
4792 z.high = floatx80_default_nan_high;
4793 return z;
4794 }
4795 float_raise( float_flag_divbyzero STATUS_VAR);
4796 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4797 }
4798 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
4799 }
4800 if ( aExp == 0 ) {
4801 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
4802 normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
4803 }
4804 zExp = aExp - bExp + 0x3FFE;
4805 rem1 = 0;
4806 if ( bSig <= aSig ) {
4807 shift128Right( aSig, 0, 1, &aSig, &rem1 );
4808 ++zExp;
4809 }
4810 zSig0 = estimateDiv128To64( aSig, rem1, bSig );
4811 mul64To128( bSig, zSig0, &term0, &term1 );
4812 sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
4813 while ( (int64_t) rem0 < 0 ) {
4814 --zSig0;
4815 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
4816 }
4817 zSig1 = estimateDiv128To64( rem1, 0, bSig );
4818 if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
4819 mul64To128( bSig, zSig1, &term1, &term2 );
4820 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
4821 while ( (int64_t) rem1 < 0 ) {
4822 --zSig1;
4823 add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
4824 }
4825 zSig1 |= ( ( rem1 | rem2 ) != 0 );
4826 }
4827 return
4828 roundAndPackFloatx80(
4829 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4830
4831}
4832
4833
4834
4835
4836
4837
4838
4839floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
4840{
4841 flag aSign, zSign;
4842 int32 aExp, bExp, expDiff;
4843 uint64_t aSig0, aSig1, bSig;
4844 uint64_t q, term0, term1, alternateASig0, alternateASig1;
4845 floatx80 z;
4846
4847 aSig0 = extractFloatx80Frac( a );
4848 aExp = extractFloatx80Exp( a );
4849 aSign = extractFloatx80Sign( a );
4850 bSig = extractFloatx80Frac( b );
4851 bExp = extractFloatx80Exp( b );
4852 if ( aExp == 0x7FFF ) {
4853 if ( (uint64_t) ( aSig0<<1 )
4854 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
4855 return propagateFloatx80NaN( a, b STATUS_VAR );
4856 }
4857 goto invalid;
4858 }
4859 if ( bExp == 0x7FFF ) {
4860 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4861 return a;
4862 }
4863 if ( bExp == 0 ) {
4864 if ( bSig == 0 ) {
4865 invalid:
4866 float_raise( float_flag_invalid STATUS_VAR);
4867 z.low = floatx80_default_nan_low;
4868 z.high = floatx80_default_nan_high;
4869 return z;
4870 }
4871 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
4872 }
4873 if ( aExp == 0 ) {
4874 if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
4875 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
4876 }
4877 bSig |= LIT64( 0x8000000000000000 );
4878 zSign = aSign;
4879 expDiff = aExp - bExp;
4880 aSig1 = 0;
4881 if ( expDiff < 0 ) {
4882 if ( expDiff < -1 ) return a;
4883 shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
4884 expDiff = 0;
4885 }
4886 q = ( bSig <= aSig0 );
4887 if ( q ) aSig0 -= bSig;
4888 expDiff -= 64;
4889 while ( 0 < expDiff ) {
4890 q = estimateDiv128To64( aSig0, aSig1, bSig );
4891 q = ( 2 < q ) ? q - 2 : 0;
4892 mul64To128( bSig, q, &term0, &term1 );
4893 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
4894 shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
4895 expDiff -= 62;
4896 }
4897 expDiff += 64;
4898 if ( 0 < expDiff ) {
4899 q = estimateDiv128To64( aSig0, aSig1, bSig );
4900 q = ( 2 < q ) ? q - 2 : 0;
4901 q >>= 64 - expDiff;
4902 mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
4903 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
4904 shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
4905 while ( le128( term0, term1, aSig0, aSig1 ) ) {
4906 ++q;
4907 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
4908 }
4909 }
4910 else {
4911 term1 = 0;
4912 term0 = bSig;
4913 }
4914 sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
4915 if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
4916 || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
4917 && ( q & 1 ) )
4918 ) {
4919 aSig0 = alternateASig0;
4920 aSig1 = alternateASig1;
4921 zSign = ! zSign;
4922 }
4923 return
4924 normalizeRoundAndPackFloatx80(
4925 80, zSign, bExp + expDiff, aSig0, aSig1 STATUS_VAR );
4926
4927}
4928
4929
4930
4931
4932
4933
4934
4935floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
4936{
4937 flag aSign;
4938 int32 aExp, zExp;
4939 uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
4940 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
4941 floatx80 z;
4942
4943 aSig0 = extractFloatx80Frac( a );
4944 aExp = extractFloatx80Exp( a );
4945 aSign = extractFloatx80Sign( a );
4946 if ( aExp == 0x7FFF ) {
4947 if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR );
4948 if ( ! aSign ) return a;
4949 goto invalid;
4950 }
4951 if ( aSign ) {
4952 if ( ( aExp | aSig0 ) == 0 ) return a;
4953 invalid:
4954 float_raise( float_flag_invalid STATUS_VAR);
4955 z.low = floatx80_default_nan_low;
4956 z.high = floatx80_default_nan_high;
4957 return z;
4958 }
4959 if ( aExp == 0 ) {
4960 if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
4961 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
4962 }
4963 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
4964 zSig0 = estimateSqrt32( aExp, aSig0>>32 );
4965 shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
4966 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
4967 doubleZSig0 = zSig0<<1;
4968 mul64To128( zSig0, zSig0, &term0, &term1 );
4969 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
4970 while ( (int64_t) rem0 < 0 ) {
4971 --zSig0;
4972 doubleZSig0 -= 2;
4973 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
4974 }
4975 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
4976 if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
4977 if ( zSig1 == 0 ) zSig1 = 1;
4978 mul64To128( doubleZSig0, zSig1, &term1, &term2 );
4979 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
4980 mul64To128( zSig1, zSig1, &term2, &term3 );
4981 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
4982 while ( (int64_t) rem1 < 0 ) {
4983 --zSig1;
4984 shortShift128Left( 0, zSig1, 1, &term2, &term3 );
4985 term3 |= 1;
4986 term2 |= doubleZSig0;
4987 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
4988 }
4989 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
4990 }
4991 shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
4992 zSig0 |= doubleZSig0;
4993 return
4994 roundAndPackFloatx80(
4995 STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1 STATUS_VAR );
4996
4997}
4998
4999
5000
5001
5002
5003
5004
5005
5006int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
5007{
5008
5009 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5010 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5011 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5012 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5013 ) {
5014 float_raise( float_flag_invalid STATUS_VAR);
5015 return 0;
5016 }
5017 return
5018 ( a.low == b.low )
5019 && ( ( a.high == b.high )
5020 || ( ( a.low == 0 )
5021 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
5022 );
5023
5024}
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
5035{
5036 flag aSign, bSign;
5037
5038 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5039 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5040 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5041 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5042 ) {
5043 float_raise( float_flag_invalid STATUS_VAR);
5044 return 0;
5045 }
5046 aSign = extractFloatx80Sign( a );
5047 bSign = extractFloatx80Sign( b );
5048 if ( aSign != bSign ) {
5049 return
5050 aSign
5051 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5052 == 0 );
5053 }
5054 return
5055 aSign ? le128( b.high, b.low, a.high, a.low )
5056 : le128( a.high, a.low, b.high, b.low );
5057
5058}
5059
5060
5061
5062
5063
5064
5065
5066
5067int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
5068{
5069 flag aSign, bSign;
5070
5071 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5072 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5073 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5074 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5075 ) {
5076 float_raise( float_flag_invalid STATUS_VAR);
5077 return 0;
5078 }
5079 aSign = extractFloatx80Sign( a );
5080 bSign = extractFloatx80Sign( b );
5081 if ( aSign != bSign ) {
5082 return
5083 aSign
5084 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5085 != 0 );
5086 }
5087 return
5088 aSign ? lt128( b.high, b.low, a.high, a.low )
5089 : lt128( a.high, a.low, b.high, b.low );
5090
5091}
5092
5093
5094
5095
5096
5097
5098
5099int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM )
5100{
5101 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5102 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5103 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5104 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5105 ) {
5106 float_raise( float_flag_invalid STATUS_VAR);
5107 return 1;
5108 }
5109 return 0;
5110}
5111
5112
5113
5114
5115
5116
5117
5118
5119int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5120{
5121
5122 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5123 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5124 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5125 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5126 ) {
5127 if ( floatx80_is_signaling_nan( a )
5128 || floatx80_is_signaling_nan( b ) ) {
5129 float_raise( float_flag_invalid STATUS_VAR);
5130 }
5131 return 0;
5132 }
5133 return
5134 ( a.low == b.low )
5135 && ( ( a.high == b.high )
5136 || ( ( a.low == 0 )
5137 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
5138 );
5139
5140}
5141
5142
5143
5144
5145
5146
5147
5148
5149int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5150{
5151 flag aSign, bSign;
5152
5153 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5154 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5155 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5156 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5157 ) {
5158 if ( floatx80_is_signaling_nan( a )
5159 || floatx80_is_signaling_nan( b ) ) {
5160 float_raise( float_flag_invalid STATUS_VAR);
5161 }
5162 return 0;
5163 }
5164 aSign = extractFloatx80Sign( a );
5165 bSign = extractFloatx80Sign( b );
5166 if ( aSign != bSign ) {
5167 return
5168 aSign
5169 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5170 == 0 );
5171 }
5172 return
5173 aSign ? le128( b.high, b.low, a.high, a.low )
5174 : le128( a.high, a.low, b.high, b.low );
5175
5176}
5177
5178
5179
5180
5181
5182
5183
5184
5185int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5186{
5187 flag aSign, bSign;
5188
5189 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5190 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5191 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5192 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5193 ) {
5194 if ( floatx80_is_signaling_nan( a )
5195 || floatx80_is_signaling_nan( b ) ) {
5196 float_raise( float_flag_invalid STATUS_VAR);
5197 }
5198 return 0;
5199 }
5200 aSign = extractFloatx80Sign( a );
5201 bSign = extractFloatx80Sign( b );
5202 if ( aSign != bSign ) {
5203 return
5204 aSign
5205 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5206 != 0 );
5207 }
5208 return
5209 aSign ? lt128( b.high, b.low, a.high, a.low )
5210 : lt128( a.high, a.low, b.high, b.low );
5211
5212}
5213
5214
5215
5216
5217
5218
5219
5220int floatx80_unordered_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5221{
5222 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5223 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5224 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5225 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5226 ) {
5227 if ( floatx80_is_signaling_nan( a )
5228 || floatx80_is_signaling_nan( b ) ) {
5229 float_raise( float_flag_invalid STATUS_VAR);
5230 }
5231 return 1;
5232 }
5233 return 0;
5234}
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246int32 float128_to_int32( float128 a STATUS_PARAM )
5247{
5248 flag aSign;
5249 int32 aExp, shiftCount;
5250 uint64_t aSig0, aSig1;
5251
5252 aSig1 = extractFloat128Frac1( a );
5253 aSig0 = extractFloat128Frac0( a );
5254 aExp = extractFloat128Exp( a );
5255 aSign = extractFloat128Sign( a );
5256 if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0;
5257 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5258 aSig0 |= ( aSig1 != 0 );
5259 shiftCount = 0x4028 - aExp;
5260 if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 );
5261 return roundAndPackInt32( aSign, aSig0 STATUS_VAR );
5262
5263}
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
5276{
5277 flag aSign;
5278 int32 aExp, shiftCount;
5279 uint64_t aSig0, aSig1, savedASig;
5280 int32_t z;
5281
5282 aSig1 = extractFloat128Frac1( a );
5283 aSig0 = extractFloat128Frac0( a );
5284 aExp = extractFloat128Exp( a );
5285 aSign = extractFloat128Sign( a );
5286 aSig0 |= ( aSig1 != 0 );
5287 if ( 0x401E < aExp ) {
5288 if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0;
5289 goto invalid;
5290 }
5291 else if ( aExp < 0x3FFF ) {
5292 if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact;
5293 return 0;
5294 }
5295 aSig0 |= LIT64( 0x0001000000000000 );
5296 shiftCount = 0x402F - aExp;
5297 savedASig = aSig0;
5298 aSig0 >>= shiftCount;
5299 z = aSig0;
5300 if ( aSign ) z = - z;
5301 if ( ( z < 0 ) ^ aSign ) {
5302 invalid:
5303 float_raise( float_flag_invalid STATUS_VAR);
5304 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
5305 }
5306 if ( ( aSig0<<shiftCount ) != savedASig ) {
5307 STATUS(float_exception_flags) |= float_flag_inexact;
5308 }
5309 return z;
5310
5311}
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323int64 float128_to_int64( float128 a STATUS_PARAM )
5324{
5325 flag aSign;
5326 int32 aExp, shiftCount;
5327 uint64_t aSig0, aSig1;
5328
5329 aSig1 = extractFloat128Frac1( a );
5330 aSig0 = extractFloat128Frac0( a );
5331 aExp = extractFloat128Exp( a );
5332 aSign = extractFloat128Sign( a );
5333 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5334 shiftCount = 0x402F - aExp;
5335 if ( shiftCount <= 0 ) {
5336 if ( 0x403E < aExp ) {
5337 float_raise( float_flag_invalid STATUS_VAR);
5338 if ( ! aSign
5339 || ( ( aExp == 0x7FFF )
5340 && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) )
5341 )
5342 ) {
5343 return LIT64( 0x7FFFFFFFFFFFFFFF );
5344 }
5345 return (int64_t) LIT64( 0x8000000000000000 );
5346 }
5347 shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
5348 }
5349 else {
5350 shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 );
5351 }
5352 return roundAndPackInt64( aSign, aSig0, aSig1 STATUS_VAR );
5353
5354}
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
5367{
5368 flag aSign;
5369 int32 aExp, shiftCount;
5370 uint64_t aSig0, aSig1;
5371 int64 z;
5372
5373 aSig1 = extractFloat128Frac1( a );
5374 aSig0 = extractFloat128Frac0( a );
5375 aExp = extractFloat128Exp( a );
5376 aSign = extractFloat128Sign( a );
5377 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5378 shiftCount = aExp - 0x402F;
5379 if ( 0 < shiftCount ) {
5380 if ( 0x403E <= aExp ) {
5381 aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
5382 if ( ( a.high == LIT64( 0xC03E000000000000 ) )
5383 && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
5384 if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
5385 }
5386 else {
5387 float_raise( float_flag_invalid STATUS_VAR);
5388 if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) {
5389 return LIT64( 0x7FFFFFFFFFFFFFFF );
5390 }
5391 }
5392 return (int64_t) LIT64( 0x8000000000000000 );
5393 }
5394 z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
5395 if ( (uint64_t) ( aSig1<<shiftCount ) ) {
5396 STATUS(float_exception_flags) |= float_flag_inexact;
5397 }
5398 }
5399 else {
5400 if ( aExp < 0x3FFF ) {
5401 if ( aExp | aSig0 | aSig1 ) {
5402 STATUS(float_exception_flags) |= float_flag_inexact;
5403 }
5404 return 0;
5405 }
5406 z = aSig0>>( - shiftCount );
5407 if ( aSig1
5408 || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
5409 STATUS(float_exception_flags) |= float_flag_inexact;
5410 }
5411 }
5412 if ( aSign ) z = - z;
5413 return z;
5414
5415}
5416
5417
5418
5419
5420
5421
5422
5423
5424float32 float128_to_float32( float128 a STATUS_PARAM )
5425{
5426 flag aSign;
5427 int32 aExp;
5428 uint64_t aSig0, aSig1;
5429 uint32_t zSig;
5430
5431 aSig1 = extractFloat128Frac1( a );
5432 aSig0 = extractFloat128Frac0( a );
5433 aExp = extractFloat128Exp( a );
5434 aSign = extractFloat128Sign( a );
5435 if ( aExp == 0x7FFF ) {
5436 if ( aSig0 | aSig1 ) {
5437 return commonNaNToFloat32( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
5438 }
5439 return packFloat32( aSign, 0xFF, 0 );
5440 }
5441 aSig0 |= ( aSig1 != 0 );
5442 shift64RightJamming( aSig0, 18, &aSig0 );
5443 zSig = aSig0;
5444 if ( aExp || zSig ) {
5445 zSig |= 0x40000000;
5446 aExp -= 0x3F81;
5447 }
5448 return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );
5449
5450}
5451
5452
5453
5454
5455
5456
5457
5458
5459float64 float128_to_float64( float128 a STATUS_PARAM )
5460{
5461 flag aSign;
5462 int32 aExp;
5463 uint64_t aSig0, aSig1;
5464
5465 aSig1 = extractFloat128Frac1( a );
5466 aSig0 = extractFloat128Frac0( a );
5467 aExp = extractFloat128Exp( a );
5468 aSign = extractFloat128Sign( a );
5469 if ( aExp == 0x7FFF ) {
5470 if ( aSig0 | aSig1 ) {
5471 return commonNaNToFloat64( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
5472 }
5473 return packFloat64( aSign, 0x7FF, 0 );
5474 }
5475 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
5476 aSig0 |= ( aSig1 != 0 );
5477 if ( aExp || aSig0 ) {
5478 aSig0 |= LIT64( 0x4000000000000000 );
5479 aExp -= 0x3C01;
5480 }
5481 return roundAndPackFloat64( aSign, aExp, aSig0 STATUS_VAR );
5482
5483}
5484
5485
5486
5487
5488
5489
5490
5491
5492floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
5493{
5494 flag aSign;
5495 int32 aExp;
5496 uint64_t aSig0, aSig1;
5497
5498 aSig1 = extractFloat128Frac1( a );
5499 aSig0 = extractFloat128Frac0( a );
5500 aExp = extractFloat128Exp( a );
5501 aSign = extractFloat128Sign( a );
5502 if ( aExp == 0x7FFF ) {
5503 if ( aSig0 | aSig1 ) {
5504 return commonNaNToFloatx80( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
5505 }
5506 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5507 }
5508 if ( aExp == 0 ) {
5509 if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
5510 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
5511 }
5512 else {
5513 aSig0 |= LIT64( 0x0001000000000000 );
5514 }
5515 shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
5516 return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 STATUS_VAR );
5517
5518}
5519
5520
5521
5522
5523
5524
5525
5526
5527float128 float128_round_to_int( float128 a STATUS_PARAM )
5528{
5529 flag aSign;
5530 int32 aExp;
5531 uint64_t lastBitMask, roundBitsMask;
5532 int8 roundingMode;
5533 float128 z;
5534
5535 aExp = extractFloat128Exp( a );
5536 if ( 0x402F <= aExp ) {
5537 if ( 0x406F <= aExp ) {
5538 if ( ( aExp == 0x7FFF )
5539 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) )
5540 ) {
5541 return propagateFloat128NaN( a, a STATUS_VAR );
5542 }
5543 return a;
5544 }
5545 lastBitMask = 1;
5546 lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
5547 roundBitsMask = lastBitMask - 1;
5548 z = a;
5549 roundingMode = STATUS(float_rounding_mode);
5550 if ( roundingMode == float_round_nearest_even ) {
5551 if ( lastBitMask ) {
5552 add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
5553 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
5554 }
5555 else {
5556 if ( (int64_t) z.low < 0 ) {
5557 ++z.high;
5558 if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
5559 }
5560 }
5561 }
5562 else if ( roundingMode != float_round_to_zero ) {
5563 if ( extractFloat128Sign( z )
5564 ^ ( roundingMode == float_round_up ) ) {
5565 add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low );
5566 }
5567 }
5568 z.low &= ~ roundBitsMask;
5569 }
5570 else {
5571 if ( aExp < 0x3FFF ) {
5572 if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
5573 STATUS(float_exception_flags) |= float_flag_inexact;
5574 aSign = extractFloat128Sign( a );
5575 switch ( STATUS(float_rounding_mode) ) {
5576 case float_round_nearest_even:
5577 if ( ( aExp == 0x3FFE )
5578 && ( extractFloat128Frac0( a )
5579 | extractFloat128Frac1( a ) )
5580 ) {
5581 return packFloat128( aSign, 0x3FFF, 0, 0 );
5582 }
5583 break;
5584 case float_round_down:
5585 return
5586 aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
5587 : packFloat128( 0, 0, 0, 0 );
5588 case float_round_up:
5589 return
5590 aSign ? packFloat128( 1, 0, 0, 0 )
5591 : packFloat128( 0, 0x3FFF, 0, 0 );
5592 }
5593 return packFloat128( aSign, 0, 0, 0 );
5594 }
5595 lastBitMask = 1;
5596 lastBitMask <<= 0x402F - aExp;
5597 roundBitsMask = lastBitMask - 1;
5598 z.low = 0;
5599 z.high = a.high;
5600 roundingMode = STATUS(float_rounding_mode);
5601 if ( roundingMode == float_round_nearest_even ) {
5602 z.high += lastBitMask>>1;
5603 if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
5604 z.high &= ~ lastBitMask;
5605 }
5606 }
5607 else if ( roundingMode != float_round_to_zero ) {
5608 if ( extractFloat128Sign( z )
5609 ^ ( roundingMode == float_round_up ) ) {
5610 z.high |= ( a.low != 0 );
5611 z.high += roundBitsMask;
5612 }
5613 }
5614 z.high &= ~ roundBitsMask;
5615 }
5616 if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
5617 STATUS(float_exception_flags) |= float_flag_inexact;
5618 }
5619 return z;
5620
5621}
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
5632{
5633 int32 aExp, bExp, zExp;
5634 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
5635 int32 expDiff;
5636
5637 aSig1 = extractFloat128Frac1( a );
5638 aSig0 = extractFloat128Frac0( a );
5639 aExp = extractFloat128Exp( a );
5640 bSig1 = extractFloat128Frac1( b );
5641 bSig0 = extractFloat128Frac0( b );
5642 bExp = extractFloat128Exp( b );
5643 expDiff = aExp - bExp;
5644 if ( 0 < expDiff ) {
5645 if ( aExp == 0x7FFF ) {
5646 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5647 return a;
5648 }
5649 if ( bExp == 0 ) {
5650 --expDiff;
5651 }
5652 else {
5653 bSig0 |= LIT64( 0x0001000000000000 );
5654 }
5655 shift128ExtraRightJamming(
5656 bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
5657 zExp = aExp;
5658 }
5659 else if ( expDiff < 0 ) {
5660 if ( bExp == 0x7FFF ) {
5661 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5662 return packFloat128( zSign, 0x7FFF, 0, 0 );
5663 }
5664 if ( aExp == 0 ) {
5665 ++expDiff;
5666 }
5667 else {
5668 aSig0 |= LIT64( 0x0001000000000000 );
5669 }
5670 shift128ExtraRightJamming(
5671 aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
5672 zExp = bExp;
5673 }
5674 else {
5675 if ( aExp == 0x7FFF ) {
5676 if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
5677 return propagateFloat128NaN( a, b STATUS_VAR );
5678 }
5679 return a;
5680 }
5681 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5682 if ( aExp == 0 ) {
5683 if (STATUS(flush_to_zero)) {
5684 if (zSig0 | zSig1) {
5685 float_raise(float_flag_output_denormal STATUS_VAR);
5686 }
5687 return packFloat128(zSign, 0, 0, 0);
5688 }
5689 return packFloat128( zSign, 0, zSig0, zSig1 );
5690 }
5691 zSig2 = 0;
5692 zSig0 |= LIT64( 0x0002000000000000 );
5693 zExp = aExp;
5694 goto shiftRight1;
5695 }
5696 aSig0 |= LIT64( 0x0001000000000000 );
5697 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5698 --zExp;
5699 if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
5700 ++zExp;
5701 shiftRight1:
5702 shift128ExtraRightJamming(
5703 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
5704 roundAndPack:
5705 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
5706
5707}
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
5718{
5719 int32 aExp, bExp, zExp;
5720 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
5721 int32 expDiff;
5722 float128 z;
5723
5724 aSig1 = extractFloat128Frac1( a );
5725 aSig0 = extractFloat128Frac0( a );
5726 aExp = extractFloat128Exp( a );
5727 bSig1 = extractFloat128Frac1( b );
5728 bSig0 = extractFloat128Frac0( b );
5729 bExp = extractFloat128Exp( b );
5730 expDiff = aExp - bExp;
5731 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
5732 shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
5733 if ( 0 < expDiff ) goto aExpBigger;
5734 if ( expDiff < 0 ) goto bExpBigger;
5735 if ( aExp == 0x7FFF ) {
5736 if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
5737 return propagateFloat128NaN( a, b STATUS_VAR );
5738 }
5739 float_raise( float_flag_invalid STATUS_VAR);
5740 z.low = float128_default_nan_low;
5741 z.high = float128_default_nan_high;
5742 return z;
5743 }
5744 if ( aExp == 0 ) {
5745 aExp = 1;
5746 bExp = 1;
5747 }
5748 if ( bSig0 < aSig0 ) goto aBigger;
5749 if ( aSig0 < bSig0 ) goto bBigger;
5750 if ( bSig1 < aSig1 ) goto aBigger;
5751 if ( aSig1 < bSig1 ) goto bBigger;
5752 return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 );
5753 bExpBigger:
5754 if ( bExp == 0x7FFF ) {
5755 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5756 return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
5757 }
5758 if ( aExp == 0 ) {
5759 ++expDiff;
5760 }
5761 else {
5762 aSig0 |= LIT64( 0x4000000000000000 );
5763 }
5764 shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
5765 bSig0 |= LIT64( 0x4000000000000000 );
5766 bBigger:
5767 sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
5768 zExp = bExp;
5769 zSign ^= 1;
5770 goto normalizeRoundAndPack;
5771 aExpBigger:
5772 if ( aExp == 0x7FFF ) {
5773 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5774 return a;
5775 }
5776 if ( bExp == 0 ) {
5777 --expDiff;
5778 }
5779 else {
5780 bSig0 |= LIT64( 0x4000000000000000 );
5781 }
5782 shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
5783 aSig0 |= LIT64( 0x4000000000000000 );
5784 aBigger:
5785 sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5786 zExp = aExp;
5787 normalizeRoundAndPack:
5788 --zExp;
5789 return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 STATUS_VAR );
5790
5791}
5792
5793
5794
5795
5796
5797
5798
5799float128 float128_add( float128 a, float128 b STATUS_PARAM )
5800{
5801 flag aSign, bSign;
5802
5803 aSign = extractFloat128Sign( a );
5804 bSign = extractFloat128Sign( b );
5805 if ( aSign == bSign ) {
5806 return addFloat128Sigs( a, b, aSign STATUS_VAR );
5807 }
5808 else {
5809 return subFloat128Sigs( a, b, aSign STATUS_VAR );
5810 }
5811
5812}
5813
5814
5815
5816
5817
5818
5819
5820float128 float128_sub( float128 a, float128 b STATUS_PARAM )
5821{
5822 flag aSign, bSign;
5823
5824 aSign = extractFloat128Sign( a );
5825 bSign = extractFloat128Sign( b );
5826 if ( aSign == bSign ) {
5827 return subFloat128Sigs( a, b, aSign STATUS_VAR );
5828 }
5829 else {
5830 return addFloat128Sigs( a, b, aSign STATUS_VAR );
5831 }
5832
5833}
5834
5835
5836
5837
5838
5839
5840
5841float128 float128_mul( float128 a, float128 b STATUS_PARAM )
5842{
5843 flag aSign, bSign, zSign;
5844 int32 aExp, bExp, zExp;
5845 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
5846 float128 z;
5847
5848 aSig1 = extractFloat128Frac1( a );
5849 aSig0 = extractFloat128Frac0( a );
5850 aExp = extractFloat128Exp( a );
5851 aSign = extractFloat128Sign( a );
5852 bSig1 = extractFloat128Frac1( b );
5853 bSig0 = extractFloat128Frac0( b );
5854 bExp = extractFloat128Exp( b );
5855 bSign = extractFloat128Sign( b );
5856 zSign = aSign ^ bSign;
5857 if ( aExp == 0x7FFF ) {
5858 if ( ( aSig0 | aSig1 )
5859 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
5860 return propagateFloat128NaN( a, b STATUS_VAR );
5861 }
5862 if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
5863 return packFloat128( zSign, 0x7FFF, 0, 0 );
5864 }
5865 if ( bExp == 0x7FFF ) {
5866 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5867 if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
5868 invalid:
5869 float_raise( float_flag_invalid STATUS_VAR);
5870 z.low = float128_default_nan_low;
5871 z.high = float128_default_nan_high;
5872 return z;
5873 }
5874 return packFloat128( zSign, 0x7FFF, 0, 0 );
5875 }
5876 if ( aExp == 0 ) {
5877 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5878 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
5879 }
5880 if ( bExp == 0 ) {
5881 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5882 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
5883 }
5884 zExp = aExp + bExp - 0x4000;
5885 aSig0 |= LIT64( 0x0001000000000000 );
5886 shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
5887 mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
5888 add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
5889 zSig2 |= ( zSig3 != 0 );
5890 if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
5891 shift128ExtraRightJamming(
5892 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
5893 ++zExp;
5894 }
5895 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
5896
5897}
5898
5899
5900
5901
5902
5903
5904
5905float128 float128_div( float128 a, float128 b STATUS_PARAM )
5906{
5907 flag aSign, bSign, zSign;
5908 int32 aExp, bExp, zExp;
5909 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
5910 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
5911 float128 z;
5912
5913 aSig1 = extractFloat128Frac1( a );
5914 aSig0 = extractFloat128Frac0( a );
5915 aExp = extractFloat128Exp( a );
5916 aSign = extractFloat128Sign( a );
5917 bSig1 = extractFloat128Frac1( b );
5918 bSig0 = extractFloat128Frac0( b );
5919 bExp = extractFloat128Exp( b );
5920 bSign = extractFloat128Sign( b );
5921 zSign = aSign ^ bSign;
5922 if ( aExp == 0x7FFF ) {
5923 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5924 if ( bExp == 0x7FFF ) {
5925 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5926 goto invalid;
5927 }
5928 return packFloat128( zSign, 0x7FFF, 0, 0 );
5929 }
5930 if ( bExp == 0x7FFF ) {
5931 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5932 return packFloat128( zSign, 0, 0, 0 );
5933 }
5934 if ( bExp == 0 ) {
5935 if ( ( bSig0 | bSig1 ) == 0 ) {
5936 if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
5937 invalid:
5938 float_raise( float_flag_invalid STATUS_VAR);
5939 z.low = float128_default_nan_low;
5940 z.high = float128_default_nan_high;
5941 return z;
5942 }
5943 float_raise( float_flag_divbyzero STATUS_VAR);
5944 return packFloat128( zSign, 0x7FFF, 0, 0 );
5945 }
5946 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
5947 }
5948 if ( aExp == 0 ) {
5949 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5950 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
5951 }
5952 zExp = aExp - bExp + 0x3FFD;
5953 shortShift128Left(
5954 aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
5955 shortShift128Left(
5956 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
5957 if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
5958 shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
5959 ++zExp;
5960 }
5961 zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
5962 mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
5963 sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
5964 while ( (int64_t) rem0 < 0 ) {
5965 --zSig0;
5966 add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
5967 }
5968 zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
5969 if ( ( zSig1 & 0x3FFF ) <= 4 ) {
5970 mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
5971 sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
5972 while ( (int64_t) rem1 < 0 ) {
5973 --zSig1;
5974 add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
5975 }
5976 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
5977 }
5978 shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
5979 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
5980
5981}
5982
5983
5984
5985
5986
5987
5988
5989float128 float128_rem( float128 a, float128 b STATUS_PARAM )
5990{
5991 flag aSign, zSign;
5992 int32 aExp, bExp, expDiff;
5993 uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
5994 uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
5995 int64_t sigMean0;
5996 float128 z;
5997
5998 aSig1 = extractFloat128Frac1( a );
5999 aSig0 = extractFloat128Frac0( a );
6000 aExp = extractFloat128Exp( a );
6001 aSign = extractFloat128Sign( a );
6002 bSig1 = extractFloat128Frac1( b );
6003 bSig0 = extractFloat128Frac0( b );
6004 bExp = extractFloat128Exp( b );
6005 if ( aExp == 0x7FFF ) {
6006 if ( ( aSig0 | aSig1 )
6007 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
6008 return propagateFloat128NaN( a, b STATUS_VAR );
6009 }
6010 goto invalid;
6011 }
6012 if ( bExp == 0x7FFF ) {
6013 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
6014 return a;
6015 }
6016 if ( bExp == 0 ) {
6017 if ( ( bSig0 | bSig1 ) == 0 ) {
6018 invalid:
6019 float_raise( float_flag_invalid STATUS_VAR);
6020 z.low = float128_default_nan_low;
6021 z.high = float128_default_nan_high;
6022 return z;
6023 }
6024 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
6025 }
6026 if ( aExp == 0 ) {
6027 if ( ( aSig0 | aSig1 ) == 0 ) return a;
6028 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6029 }
6030 expDiff = aExp - bExp;
6031 if ( expDiff < -1 ) return a;
6032 shortShift128Left(
6033 aSig0 | LIT64( 0x0001000000000000 ),
6034 aSig1,
6035 15 - ( expDiff < 0 ),
6036 &aSig0,
6037 &aSig1
6038 );
6039 shortShift128Left(
6040 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
6041 q = le128( bSig0, bSig1, aSig0, aSig1 );
6042 if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6043 expDiff -= 64;
6044 while ( 0 < expDiff ) {
6045 q = estimateDiv128To64( aSig0, aSig1, bSig0 );
6046 q = ( 4 < q ) ? q - 4 : 0;
6047 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
6048 shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero );
6049 shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero );
6050 sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 );
6051 expDiff -= 61;
6052 }
6053 if ( -64 < expDiff ) {
6054 q = estimateDiv128To64( aSig0, aSig1, bSig0 );
6055 q = ( 4 < q ) ? q - 4 : 0;
6056 q >>= - expDiff;
6057 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
6058 expDiff += 52;
6059 if ( expDiff < 0 ) {
6060 shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
6061 }
6062 else {
6063 shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 );
6064 }
6065 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
6066 sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 );
6067 }
6068 else {
6069 shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 );
6070 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
6071 }
6072 do {
6073 alternateASig0 = aSig0;
6074 alternateASig1 = aSig1;
6075 ++q;
6076 sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6077 } while ( 0 <= (int64_t) aSig0 );
6078 add128(
6079 aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 );
6080 if ( ( sigMean0 < 0 )
6081 || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
6082 aSig0 = alternateASig0;
6083 aSig1 = alternateASig1;
6084 }
6085 zSign = ( (int64_t) aSig0 < 0 );
6086 if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
6087 return
6088 normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR );
6089
6090}
6091
6092
6093
6094
6095
6096
6097
6098float128 float128_sqrt( float128 a STATUS_PARAM )
6099{
6100 flag aSign;
6101 int32 aExp, zExp;
6102 uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
6103 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
6104 float128 z;
6105
6106 aSig1 = extractFloat128Frac1( a );
6107 aSig0 = extractFloat128Frac0( a );
6108 aExp = extractFloat128Exp( a );
6109 aSign = extractFloat128Sign( a );
6110 if ( aExp == 0x7FFF ) {
6111 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, a STATUS_VAR );
6112 if ( ! aSign ) return a;
6113 goto invalid;
6114 }
6115 if ( aSign ) {
6116 if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a;
6117 invalid:
6118 float_raise( float_flag_invalid STATUS_VAR);
6119 z.low = float128_default_nan_low;
6120 z.high = float128_default_nan_high;
6121 return z;
6122 }
6123 if ( aExp == 0 ) {
6124 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );
6125 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6126 }
6127 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE;
6128 aSig0 |= LIT64( 0x0001000000000000 );
6129 zSig0 = estimateSqrt32( aExp, aSig0>>17 );
6130 shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 );
6131 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
6132 doubleZSig0 = zSig0<<1;
6133 mul64To128( zSig0, zSig0, &term0, &term1 );
6134 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
6135 while ( (int64_t) rem0 < 0 ) {
6136 --zSig0;
6137 doubleZSig0 -= 2;
6138 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
6139 }
6140 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
6141 if ( ( zSig1 & 0x1FFF ) <= 5 ) {
6142 if ( zSig1 == 0 ) zSig1 = 1;
6143 mul64To128( doubleZSig0, zSig1, &term1, &term2 );
6144 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
6145 mul64To128( zSig1, zSig1, &term2, &term3 );
6146 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
6147 while ( (int64_t) rem1 < 0 ) {
6148 --zSig1;
6149 shortShift128Left( 0, zSig1, 1, &term2, &term3 );
6150 term3 |= 1;
6151 term2 |= doubleZSig0;
6152 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
6153 }
6154 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
6155 }
6156 shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 );
6157 return roundAndPackFloat128( 0, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
6158
6159}
6160
6161
6162
6163
6164
6165
6166
6167
6168int float128_eq( float128 a, float128 b STATUS_PARAM )
6169{
6170
6171 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6172 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6173 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6174 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6175 ) {
6176 float_raise( float_flag_invalid STATUS_VAR);
6177 return 0;
6178 }
6179 return
6180 ( a.low == b.low )
6181 && ( ( a.high == b.high )
6182 || ( ( a.low == 0 )
6183 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
6184 );
6185
6186}
6187
6188
6189
6190
6191
6192
6193
6194
6195int float128_le( float128 a, float128 b STATUS_PARAM )
6196{
6197 flag aSign, bSign;
6198
6199 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6200 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6201 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6202 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6203 ) {
6204 float_raise( float_flag_invalid STATUS_VAR);
6205 return 0;
6206 }
6207 aSign = extractFloat128Sign( a );
6208 bSign = extractFloat128Sign( b );
6209 if ( aSign != bSign ) {
6210 return
6211 aSign
6212 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6213 == 0 );
6214 }
6215 return
6216 aSign ? le128( b.high, b.low, a.high, a.low )
6217 : le128( a.high, a.low, b.high, b.low );
6218
6219}
6220
6221
6222
6223
6224
6225
6226
6227
6228int float128_lt( float128 a, float128 b STATUS_PARAM )
6229{
6230 flag aSign, bSign;
6231
6232 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6233 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6234 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6235 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6236 ) {
6237 float_raise( float_flag_invalid STATUS_VAR);
6238 return 0;
6239 }
6240 aSign = extractFloat128Sign( a );
6241 bSign = extractFloat128Sign( b );
6242 if ( aSign != bSign ) {
6243 return
6244 aSign
6245 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6246 != 0 );
6247 }
6248 return
6249 aSign ? lt128( b.high, b.low, a.high, a.low )
6250 : lt128( a.high, a.low, b.high, b.low );
6251
6252}
6253
6254
6255
6256
6257
6258
6259
6260
6261int float128_unordered( float128 a, float128 b STATUS_PARAM )
6262{
6263 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6264 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6265 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6266 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6267 ) {
6268 float_raise( float_flag_invalid STATUS_VAR);
6269 return 1;
6270 }
6271 return 0;
6272}
6273
6274
6275
6276
6277
6278
6279
6280
6281int float128_eq_quiet( float128 a, float128 b STATUS_PARAM )
6282{
6283
6284 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6285 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6286 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6287 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6288 ) {
6289 if ( float128_is_signaling_nan( a )
6290 || float128_is_signaling_nan( b ) ) {
6291 float_raise( float_flag_invalid STATUS_VAR);
6292 }
6293 return 0;
6294 }
6295 return
6296 ( a.low == b.low )
6297 && ( ( a.high == b.high )
6298 || ( ( a.low == 0 )
6299 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
6300 );
6301
6302}
6303
6304
6305
6306
6307
6308
6309
6310
6311int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
6312{
6313 flag aSign, bSign;
6314
6315 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6316 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6317 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6318 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6319 ) {
6320 if ( float128_is_signaling_nan( a )
6321 || float128_is_signaling_nan( b ) ) {
6322 float_raise( float_flag_invalid STATUS_VAR);
6323 }
6324 return 0;
6325 }
6326 aSign = extractFloat128Sign( a );
6327 bSign = extractFloat128Sign( b );
6328 if ( aSign != bSign ) {
6329 return
6330 aSign
6331 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6332 == 0 );
6333 }
6334 return
6335 aSign ? le128( b.high, b.low, a.high, a.low )
6336 : le128( a.high, a.low, b.high, b.low );
6337
6338}
6339
6340
6341
6342
6343
6344
6345
6346
6347int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
6348{
6349 flag aSign, bSign;
6350
6351 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6352 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6353 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6354 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6355 ) {
6356 if ( float128_is_signaling_nan( a )
6357 || float128_is_signaling_nan( b ) ) {
6358 float_raise( float_flag_invalid STATUS_VAR);
6359 }
6360 return 0;
6361 }
6362 aSign = extractFloat128Sign( a );
6363 bSign = extractFloat128Sign( b );
6364 if ( aSign != bSign ) {
6365 return
6366 aSign
6367 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6368 != 0 );
6369 }
6370 return
6371 aSign ? lt128( b.high, b.low, a.high, a.low )
6372 : lt128( a.high, a.low, b.high, b.low );
6373
6374}
6375
6376
6377
6378
6379
6380
6381
6382
6383int float128_unordered_quiet( float128 a, float128 b STATUS_PARAM )
6384{
6385 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6386 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6387 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6388 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6389 ) {
6390 if ( float128_is_signaling_nan( a )
6391 || float128_is_signaling_nan( b ) ) {
6392 float_raise( float_flag_invalid STATUS_VAR);
6393 }
6394 return 1;
6395 }
6396 return 0;
6397}
6398
6399
6400float32 uint32_to_float32( uint32 a STATUS_PARAM )
6401{
6402 return int64_to_float32(a STATUS_VAR);
6403}
6404
6405float64 uint32_to_float64( uint32 a STATUS_PARAM )
6406{
6407 return int64_to_float64(a STATUS_VAR);
6408}
6409
6410uint32 float32_to_uint32( float32 a STATUS_PARAM )
6411{
6412 int64_t v;
6413 uint32 res;
6414
6415 v = float32_to_int64(a STATUS_VAR);
6416 if (v < 0) {
6417 res = 0;
6418 float_raise( float_flag_invalid STATUS_VAR);
6419 } else if (v > 0xffffffff) {
6420 res = 0xffffffff;
6421 float_raise( float_flag_invalid STATUS_VAR);
6422 } else {
6423 res = v;
6424 }
6425 return res;
6426}
6427
6428uint32 float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
6429{
6430 int64_t v;
6431 uint32 res;
6432
6433 v = float32_to_int64_round_to_zero(a STATUS_VAR);
6434 if (v < 0) {
6435 res = 0;
6436 float_raise( float_flag_invalid STATUS_VAR);
6437 } else if (v > 0xffffffff) {
6438 res = 0xffffffff;
6439 float_raise( float_flag_invalid STATUS_VAR);
6440 } else {
6441 res = v;
6442 }
6443 return res;
6444}
6445
6446uint_fast16_t float32_to_uint16_round_to_zero(float32 a STATUS_PARAM)
6447{
6448 int64_t v;
6449 uint_fast16_t res;
6450
6451 v = float32_to_int64_round_to_zero(a STATUS_VAR);
6452 if (v < 0) {
6453 res = 0;
6454 float_raise( float_flag_invalid STATUS_VAR);
6455 } else if (v > 0xffff) {
6456 res = 0xffff;
6457 float_raise( float_flag_invalid STATUS_VAR);
6458 } else {
6459 res = v;
6460 }
6461 return res;
6462}
6463
6464uint32 float64_to_uint32( float64 a STATUS_PARAM )
6465{
6466 int64_t v;
6467 uint32 res;
6468
6469 v = float64_to_int64(a STATUS_VAR);
6470 if (v < 0) {
6471 res = 0;
6472 float_raise( float_flag_invalid STATUS_VAR);
6473 } else if (v > 0xffffffff) {
6474 res = 0xffffffff;
6475 float_raise( float_flag_invalid STATUS_VAR);
6476 } else {
6477 res = v;
6478 }
6479 return res;
6480}
6481
6482uint32 float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
6483{
6484 int64_t v;
6485 uint32 res;
6486
6487 v = float64_to_int64_round_to_zero(a STATUS_VAR);
6488 if (v < 0) {
6489 res = 0;
6490 float_raise( float_flag_invalid STATUS_VAR);
6491 } else if (v > 0xffffffff) {
6492 res = 0xffffffff;
6493 float_raise( float_flag_invalid STATUS_VAR);
6494 } else {
6495 res = v;
6496 }
6497 return res;
6498}
6499
6500uint_fast16_t float64_to_uint16_round_to_zero(float64 a STATUS_PARAM)
6501{
6502 int64_t v;
6503 uint_fast16_t res;
6504
6505 v = float64_to_int64_round_to_zero(a STATUS_VAR);
6506 if (v < 0) {
6507 res = 0;
6508 float_raise( float_flag_invalid STATUS_VAR);
6509 } else if (v > 0xffff) {
6510 res = 0xffff;
6511 float_raise( float_flag_invalid STATUS_VAR);
6512 } else {
6513 res = v;
6514 }
6515 return res;
6516}
6517
6518
6519uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
6520{
6521 int64_t v;
6522
6523 v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
6524 v += float64_val(a);
6525 v = float64_to_int64(make_float64(v) STATUS_VAR);
6526
6527 return v - INT64_MIN;
6528}
6529
6530uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
6531{
6532 int64_t v;
6533
6534 v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
6535 v += float64_val(a);
6536 v = float64_to_int64_round_to_zero(make_float64(v) STATUS_VAR);
6537
6538 return v - INT64_MIN;
6539}
6540
6541#define COMPARE(s, nan_exp) \
6542INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
6543 int is_quiet STATUS_PARAM ) \
6544{ \
6545 flag aSign, bSign; \
6546 uint ## s ## _t av, bv; \
6547 a = float ## s ## _squash_input_denormal(a STATUS_VAR); \
6548 b = float ## s ## _squash_input_denormal(b STATUS_VAR); \
6549 \
6550 if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
6551 extractFloat ## s ## Frac( a ) ) || \
6552 ( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \
6553 extractFloat ## s ## Frac( b ) )) { \
6554 if (!is_quiet || \
6555 float ## s ## _is_signaling_nan( a ) || \
6556 float ## s ## _is_signaling_nan( b ) ) { \
6557 float_raise( float_flag_invalid STATUS_VAR); \
6558 } \
6559 return float_relation_unordered; \
6560 } \
6561 aSign = extractFloat ## s ## Sign( a ); \
6562 bSign = extractFloat ## s ## Sign( b ); \
6563 av = float ## s ## _val(a); \
6564 bv = float ## s ## _val(b); \
6565 if ( aSign != bSign ) { \
6566 if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \
6567 \
6568 return float_relation_equal; \
6569 } else { \
6570 return 1 - (2 * aSign); \
6571 } \
6572 } else { \
6573 if (av == bv) { \
6574 return float_relation_equal; \
6575 } else { \
6576 return 1 - 2 * (aSign ^ ( av < bv )); \
6577 } \
6578 } \
6579} \
6580 \
6581int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
6582{ \
6583 return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \
6584} \
6585 \
6586int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
6587{ \
6588 return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \
6589}
6590
6591COMPARE(32, 0xff)
6592COMPARE(64, 0x7ff)
6593
6594INLINE int floatx80_compare_internal( floatx80 a, floatx80 b,
6595 int is_quiet STATUS_PARAM )
6596{
6597 flag aSign, bSign;
6598
6599 if (( ( extractFloatx80Exp( a ) == 0x7fff ) &&
6600 ( extractFloatx80Frac( a )<<1 ) ) ||
6601 ( ( extractFloatx80Exp( b ) == 0x7fff ) &&
6602 ( extractFloatx80Frac( b )<<1 ) )) {
6603 if (!is_quiet ||
6604 floatx80_is_signaling_nan( a ) ||
6605 floatx80_is_signaling_nan( b ) ) {
6606 float_raise( float_flag_invalid STATUS_VAR);
6607 }
6608 return float_relation_unordered;
6609 }
6610 aSign = extractFloatx80Sign( a );
6611 bSign = extractFloatx80Sign( b );
6612 if ( aSign != bSign ) {
6613
6614 if ( ( ( (uint16_t) ( ( a.high | b.high ) << 1 ) ) == 0) &&
6615 ( ( a.low | b.low ) == 0 ) ) {
6616
6617 return float_relation_equal;
6618 } else {
6619 return 1 - (2 * aSign);
6620 }
6621 } else {
6622 if (a.low == b.low && a.high == b.high) {
6623 return float_relation_equal;
6624 } else {
6625 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
6626 }
6627 }
6628}
6629
6630int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
6631{
6632 return floatx80_compare_internal(a, b, 0 STATUS_VAR);
6633}
6634
6635int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
6636{
6637 return floatx80_compare_internal(a, b, 1 STATUS_VAR);
6638}
6639
6640INLINE int float128_compare_internal( float128 a, float128 b,
6641 int is_quiet STATUS_PARAM )
6642{
6643 flag aSign, bSign;
6644
6645 if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
6646 ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
6647 ( ( extractFloat128Exp( b ) == 0x7fff ) &&
6648 ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
6649 if (!is_quiet ||
6650 float128_is_signaling_nan( a ) ||
6651 float128_is_signaling_nan( b ) ) {
6652 float_raise( float_flag_invalid STATUS_VAR);
6653 }
6654 return float_relation_unordered;
6655 }
6656 aSign = extractFloat128Sign( a );
6657 bSign = extractFloat128Sign( b );
6658 if ( aSign != bSign ) {
6659 if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
6660
6661 return float_relation_equal;
6662 } else {
6663 return 1 - (2 * aSign);
6664 }
6665 } else {
6666 if (a.low == b.low && a.high == b.high) {
6667 return float_relation_equal;
6668 } else {
6669 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
6670 }
6671 }
6672}
6673
6674int float128_compare( float128 a, float128 b STATUS_PARAM )
6675{
6676 return float128_compare_internal(a, b, 0 STATUS_VAR);
6677}
6678
6679int float128_compare_quiet( float128 a, float128 b STATUS_PARAM )
6680{
6681 return float128_compare_internal(a, b, 1 STATUS_VAR);
6682}
6683
6684
6685
6686
6687
6688#define MINMAX(s, nan_exp) \
6689INLINE float ## s float ## s ## _minmax(float ## s a, float ## s b, \
6690 int ismin STATUS_PARAM ) \
6691{ \
6692 flag aSign, bSign; \
6693 uint ## s ## _t av, bv; \
6694 a = float ## s ## _squash_input_denormal(a STATUS_VAR); \
6695 b = float ## s ## _squash_input_denormal(b STATUS_VAR); \
6696 if (float ## s ## _is_any_nan(a) || \
6697 float ## s ## _is_any_nan(b)) { \
6698 return propagateFloat ## s ## NaN(a, b STATUS_VAR); \
6699 } \
6700 aSign = extractFloat ## s ## Sign(a); \
6701 bSign = extractFloat ## s ## Sign(b); \
6702 av = float ## s ## _val(a); \
6703 bv = float ## s ## _val(b); \
6704 if (aSign != bSign) { \
6705 if (ismin) { \
6706 return aSign ? a : b; \
6707 } else { \
6708 return aSign ? b : a; \
6709 } \
6710 } else { \
6711 if (ismin) { \
6712 return (aSign ^ (av < bv)) ? a : b; \
6713 } else { \
6714 return (aSign ^ (av < bv)) ? b : a; \
6715 } \
6716 } \
6717} \
6718 \
6719float ## s float ## s ## _min(float ## s a, float ## s b STATUS_PARAM) \
6720{ \
6721 return float ## s ## _minmax(a, b, 1 STATUS_VAR); \
6722} \
6723 \
6724float ## s float ## s ## _max(float ## s a, float ## s b STATUS_PARAM) \
6725{ \
6726 return float ## s ## _minmax(a, b, 0 STATUS_VAR); \
6727}
6728
6729MINMAX(32, 0xff)
6730MINMAX(64, 0x7ff)
6731
6732
6733
6734float32 float32_scalbn( float32 a, int n STATUS_PARAM )
6735{
6736 flag aSign;
6737 int16_t aExp;
6738 uint32_t aSig;
6739
6740 a = float32_squash_input_denormal(a STATUS_VAR);
6741 aSig = extractFloat32Frac( a );
6742 aExp = extractFloat32Exp( a );
6743 aSign = extractFloat32Sign( a );
6744
6745 if ( aExp == 0xFF ) {
6746 if ( aSig ) {
6747 return propagateFloat32NaN( a, a STATUS_VAR );
6748 }
6749 return a;
6750 }
6751 if ( aExp != 0 )
6752 aSig |= 0x00800000;
6753 else if ( aSig == 0 )
6754 return a;
6755
6756 if (n > 0x200) {
6757 n = 0x200;
6758 } else if (n < -0x200) {
6759 n = -0x200;
6760 }
6761
6762 aExp += n - 1;
6763 aSig <<= 7;
6764 return normalizeRoundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
6765}
6766
6767float64 float64_scalbn( float64 a, int n STATUS_PARAM )
6768{
6769 flag aSign;
6770 int16_t aExp;
6771 uint64_t aSig;
6772
6773 a = float64_squash_input_denormal(a STATUS_VAR);
6774 aSig = extractFloat64Frac( a );
6775 aExp = extractFloat64Exp( a );
6776 aSign = extractFloat64Sign( a );
6777
6778 if ( aExp == 0x7FF ) {
6779 if ( aSig ) {
6780 return propagateFloat64NaN( a, a STATUS_VAR );
6781 }
6782 return a;
6783 }
6784 if ( aExp != 0 )
6785 aSig |= LIT64( 0x0010000000000000 );
6786 else if ( aSig == 0 )
6787 return a;
6788
6789 if (n > 0x1000) {
6790 n = 0x1000;
6791 } else if (n < -0x1000) {
6792 n = -0x1000;
6793 }
6794
6795 aExp += n - 1;
6796 aSig <<= 10;
6797 return normalizeRoundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
6798}
6799
6800floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
6801{
6802 flag aSign;
6803 int32_t aExp;
6804 uint64_t aSig;
6805
6806 aSig = extractFloatx80Frac( a );
6807 aExp = extractFloatx80Exp( a );
6808 aSign = extractFloatx80Sign( a );
6809
6810 if ( aExp == 0x7FFF ) {
6811 if ( aSig<<1 ) {
6812 return propagateFloatx80NaN( a, a STATUS_VAR );
6813 }
6814 return a;
6815 }
6816
6817 if (aExp == 0 && aSig == 0)
6818 return a;
6819
6820 if (n > 0x10000) {
6821 n = 0x10000;
6822 } else if (n < -0x10000) {
6823 n = -0x10000;
6824 }
6825
6826 aExp += n;
6827 return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision),
6828 aSign, aExp, aSig, 0 STATUS_VAR );
6829}
6830
6831float128 float128_scalbn( float128 a, int n STATUS_PARAM )
6832{
6833 flag aSign;
6834 int32_t aExp;
6835 uint64_t aSig0, aSig1;
6836
6837 aSig1 = extractFloat128Frac1( a );
6838 aSig0 = extractFloat128Frac0( a );
6839 aExp = extractFloat128Exp( a );
6840 aSign = extractFloat128Sign( a );
6841 if ( aExp == 0x7FFF ) {
6842 if ( aSig0 | aSig1 ) {
6843 return propagateFloat128NaN( a, a STATUS_VAR );
6844 }
6845 return a;
6846 }
6847 if ( aExp != 0 )
6848 aSig0 |= LIT64( 0x0001000000000000 );
6849 else if ( aSig0 == 0 && aSig1 == 0 )
6850 return a;
6851
6852 if (n > 0x10000) {
6853 n = 0x10000;
6854 } else if (n < -0x10000) {
6855 n = -0x10000;
6856 }
6857
6858 aExp += n - 1;
6859 return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
6860 STATUS_VAR );
6861
6862}
6863