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41#include "config.h"
42
43#include "fpu/softfloat.h"
44
45
46
47
48
49
50#include "softfloat-macros.h"
51
52
53
54
55
56
57
58
59
60#include "softfloat-specialize.h"
61
62void set_float_rounding_mode(int val STATUS_PARAM)
63{
64 STATUS(float_rounding_mode) = val;
65}
66
67void set_float_exception_flags(int val STATUS_PARAM)
68{
69 STATUS(float_exception_flags) = val;
70}
71
72void set_floatx80_rounding_precision(int val STATUS_PARAM)
73{
74 STATUS(floatx80_rounding_precision) = val;
75}
76
77
78
79
80
81INLINE uint32_t extractFloat16Frac(float16 a)
82{
83 return float16_val(a) & 0x3ff;
84}
85
86
87
88
89
90INLINE int_fast16_t extractFloat16Exp(float16 a)
91{
92 return (float16_val(a) >> 10) & 0x1f;
93}
94
95
96
97
98
99INLINE flag extractFloat16Sign(float16 a)
100{
101 return float16_val(a)>>15;
102}
103
104
105
106
107
108
109
110
111
112
113
114
115static int32 roundAndPackInt32( flag zSign, uint64_t absZ STATUS_PARAM)
116{
117 int8 roundingMode;
118 flag roundNearestEven;
119 int8 roundIncrement, roundBits;
120 int32_t z;
121
122 roundingMode = STATUS(float_rounding_mode);
123 roundNearestEven = ( roundingMode == float_round_nearest_even );
124 roundIncrement = 0x40;
125 if ( ! roundNearestEven ) {
126 if ( roundingMode == float_round_to_zero ) {
127 roundIncrement = 0;
128 }
129 else {
130 roundIncrement = 0x7F;
131 if ( zSign ) {
132 if ( roundingMode == float_round_up ) roundIncrement = 0;
133 }
134 else {
135 if ( roundingMode == float_round_down ) roundIncrement = 0;
136 }
137 }
138 }
139 roundBits = absZ & 0x7F;
140 absZ = ( absZ + roundIncrement )>>7;
141 absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
142 z = absZ;
143 if ( zSign ) z = - z;
144 if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
145 float_raise( float_flag_invalid STATUS_VAR);
146 return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
147 }
148 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
149 return z;
150
151}
152
153
154
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156
157
158
159
160
161
162
163
164
165static int64 roundAndPackInt64( flag zSign, uint64_t absZ0, uint64_t absZ1 STATUS_PARAM)
166{
167 int8 roundingMode;
168 flag roundNearestEven, increment;
169 int64_t z;
170
171 roundingMode = STATUS(float_rounding_mode);
172 roundNearestEven = ( roundingMode == float_round_nearest_even );
173 increment = ( (int64_t) absZ1 < 0 );
174 if ( ! roundNearestEven ) {
175 if ( roundingMode == float_round_to_zero ) {
176 increment = 0;
177 }
178 else {
179 if ( zSign ) {
180 increment = ( roundingMode == float_round_down ) && absZ1;
181 }
182 else {
183 increment = ( roundingMode == float_round_up ) && absZ1;
184 }
185 }
186 }
187 if ( increment ) {
188 ++absZ0;
189 if ( absZ0 == 0 ) goto overflow;
190 absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
191 }
192 z = absZ0;
193 if ( zSign ) z = - z;
194 if ( z && ( ( z < 0 ) ^ zSign ) ) {
195 overflow:
196 float_raise( float_flag_invalid STATUS_VAR);
197 return
198 zSign ? (int64_t) LIT64( 0x8000000000000000 )
199 : LIT64( 0x7FFFFFFFFFFFFFFF );
200 }
201 if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
202 return z;
203
204}
205
206
207
208
209
210INLINE uint32_t extractFloat32Frac( float32 a )
211{
212
213 return float32_val(a) & 0x007FFFFF;
214
215}
216
217
218
219
220
221INLINE int_fast16_t extractFloat32Exp(float32 a)
222{
223
224 return ( float32_val(a)>>23 ) & 0xFF;
225
226}
227
228
229
230
231
232INLINE flag extractFloat32Sign( float32 a )
233{
234
235 return float32_val(a)>>31;
236
237}
238
239
240
241
242
243static float32 float32_squash_input_denormal(float32 a STATUS_PARAM)
244{
245 if (STATUS(flush_inputs_to_zero)) {
246 if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) {
247 float_raise(float_flag_input_denormal STATUS_VAR);
248 return make_float32(float32_val(a) & 0x80000000);
249 }
250 }
251 return a;
252}
253
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257
258
259
260
261static void
262 normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr)
263{
264 int8 shiftCount;
265
266 shiftCount = countLeadingZeros32( aSig ) - 8;
267 *zSigPtr = aSig<<shiftCount;
268 *zExpPtr = 1 - shiftCount;
269
270}
271
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281
282
283INLINE float32 packFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig)
284{
285
286 return make_float32(
287 ( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
288
289}
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313static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM)
314{
315 int8 roundingMode;
316 flag roundNearestEven;
317 int8 roundIncrement, roundBits;
318 flag isTiny;
319
320 roundingMode = STATUS(float_rounding_mode);
321 roundNearestEven = ( roundingMode == float_round_nearest_even );
322 roundIncrement = 0x40;
323 if ( ! roundNearestEven ) {
324 if ( roundingMode == float_round_to_zero ) {
325 roundIncrement = 0;
326 }
327 else {
328 roundIncrement = 0x7F;
329 if ( zSign ) {
330 if ( roundingMode == float_round_up ) roundIncrement = 0;
331 }
332 else {
333 if ( roundingMode == float_round_down ) roundIncrement = 0;
334 }
335 }
336 }
337 roundBits = zSig & 0x7F;
338 if ( 0xFD <= (uint16_t) zExp ) {
339 if ( ( 0xFD < zExp )
340 || ( ( zExp == 0xFD )
341 && ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
342 ) {
343 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
344 return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
345 }
346 if ( zExp < 0 ) {
347 if (STATUS(flush_to_zero)) {
348 float_raise(float_flag_output_denormal STATUS_VAR);
349 return packFloat32(zSign, 0, 0);
350 }
351 isTiny =
352 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
353 || ( zExp < -1 )
354 || ( zSig + roundIncrement < 0x80000000 );
355 shift32RightJamming( zSig, - zExp, &zSig );
356 zExp = 0;
357 roundBits = zSig & 0x7F;
358 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
359 }
360 }
361 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
362 zSig = ( zSig + roundIncrement )>>7;
363 zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
364 if ( zSig == 0 ) zExp = 0;
365 return packFloat32( zSign, zExp, zSig );
366
367}
368
369
370
371
372
373
374
375
376
377
378static float32
379 normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig STATUS_PARAM)
380{
381 int8 shiftCount;
382
383 shiftCount = countLeadingZeros32( zSig ) - 1;
384 return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
385
386}
387
388
389
390
391
392INLINE uint64_t extractFloat64Frac( float64 a )
393{
394
395 return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
396
397}
398
399
400
401
402
403INLINE int_fast16_t extractFloat64Exp(float64 a)
404{
405
406 return ( float64_val(a)>>52 ) & 0x7FF;
407
408}
409
410
411
412
413
414INLINE flag extractFloat64Sign( float64 a )
415{
416
417 return float64_val(a)>>63;
418
419}
420
421
422
423
424
425static float64 float64_squash_input_denormal(float64 a STATUS_PARAM)
426{
427 if (STATUS(flush_inputs_to_zero)) {
428 if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) {
429 float_raise(float_flag_input_denormal STATUS_VAR);
430 return make_float64(float64_val(a) & (1ULL << 63));
431 }
432 }
433 return a;
434}
435
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440
441
442
443static void
444 normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr)
445{
446 int8 shiftCount;
447
448 shiftCount = countLeadingZeros64( aSig ) - 11;
449 *zSigPtr = aSig<<shiftCount;
450 *zExpPtr = 1 - shiftCount;
451
452}
453
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463
464
465INLINE float64 packFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig)
466{
467
468 return make_float64(
469 ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
470
471}
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495static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM)
496{
497 int8 roundingMode;
498 flag roundNearestEven;
499 int_fast16_t roundIncrement, roundBits;
500 flag isTiny;
501
502 roundingMode = STATUS(float_rounding_mode);
503 roundNearestEven = ( roundingMode == float_round_nearest_even );
504 roundIncrement = 0x200;
505 if ( ! roundNearestEven ) {
506 if ( roundingMode == float_round_to_zero ) {
507 roundIncrement = 0;
508 }
509 else {
510 roundIncrement = 0x3FF;
511 if ( zSign ) {
512 if ( roundingMode == float_round_up ) roundIncrement = 0;
513 }
514 else {
515 if ( roundingMode == float_round_down ) roundIncrement = 0;
516 }
517 }
518 }
519 roundBits = zSig & 0x3FF;
520 if ( 0x7FD <= (uint16_t) zExp ) {
521 if ( ( 0x7FD < zExp )
522 || ( ( zExp == 0x7FD )
523 && ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
524 ) {
525 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
526 return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
527 }
528 if ( zExp < 0 ) {
529 if (STATUS(flush_to_zero)) {
530 float_raise(float_flag_output_denormal STATUS_VAR);
531 return packFloat64(zSign, 0, 0);
532 }
533 isTiny =
534 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
535 || ( zExp < -1 )
536 || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
537 shift64RightJamming( zSig, - zExp, &zSig );
538 zExp = 0;
539 roundBits = zSig & 0x3FF;
540 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
541 }
542 }
543 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
544 zSig = ( zSig + roundIncrement )>>10;
545 zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
546 if ( zSig == 0 ) zExp = 0;
547 return packFloat64( zSign, zExp, zSig );
548
549}
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559
560static float64
561 normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig STATUS_PARAM)
562{
563 int8 shiftCount;
564
565 shiftCount = countLeadingZeros64( zSig ) - 1;
566 return roundAndPackFloat64( zSign, zExp - shiftCount, zSig<<shiftCount STATUS_VAR);
567
568}
569
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574
575INLINE uint64_t extractFloatx80Frac( floatx80 a )
576{
577
578 return a.low;
579
580}
581
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586
587INLINE int32 extractFloatx80Exp( floatx80 a )
588{
589
590 return a.high & 0x7FFF;
591
592}
593
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598
599INLINE flag extractFloatx80Sign( floatx80 a )
600{
601
602 return a.high>>15;
603
604}
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612
613static void
614 normalizeFloatx80Subnormal( uint64_t aSig, int32 *zExpPtr, uint64_t *zSigPtr )
615{
616 int8 shiftCount;
617
618 shiftCount = countLeadingZeros64( aSig );
619 *zSigPtr = aSig<<shiftCount;
620 *zExpPtr = 1 - shiftCount;
621
622}
623
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628
629INLINE floatx80 packFloatx80( flag zSign, int32 zExp, uint64_t zSig )
630{
631 floatx80 z;
632
633 z.low = zSig;
634 z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
635 return z;
636
637}
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663static floatx80
664 roundAndPackFloatx80(
665 int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
666 STATUS_PARAM)
667{
668 int8 roundingMode;
669 flag roundNearestEven, increment, isTiny;
670 int64 roundIncrement, roundMask, roundBits;
671
672 roundingMode = STATUS(float_rounding_mode);
673 roundNearestEven = ( roundingMode == float_round_nearest_even );
674 if ( roundingPrecision == 80 ) goto precision80;
675 if ( roundingPrecision == 64 ) {
676 roundIncrement = LIT64( 0x0000000000000400 );
677 roundMask = LIT64( 0x00000000000007FF );
678 }
679 else if ( roundingPrecision == 32 ) {
680 roundIncrement = LIT64( 0x0000008000000000 );
681 roundMask = LIT64( 0x000000FFFFFFFFFF );
682 }
683 else {
684 goto precision80;
685 }
686 zSig0 |= ( zSig1 != 0 );
687 if ( ! roundNearestEven ) {
688 if ( roundingMode == float_round_to_zero ) {
689 roundIncrement = 0;
690 }
691 else {
692 roundIncrement = roundMask;
693 if ( zSign ) {
694 if ( roundingMode == float_round_up ) roundIncrement = 0;
695 }
696 else {
697 if ( roundingMode == float_round_down ) roundIncrement = 0;
698 }
699 }
700 }
701 roundBits = zSig0 & roundMask;
702 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
703 if ( ( 0x7FFE < zExp )
704 || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
705 ) {
706 goto overflow;
707 }
708 if ( zExp <= 0 ) {
709 if (STATUS(flush_to_zero)) {
710 float_raise(float_flag_output_denormal STATUS_VAR);
711 return packFloatx80(zSign, 0, 0);
712 }
713 isTiny =
714 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
715 || ( zExp < 0 )
716 || ( zSig0 <= zSig0 + roundIncrement );
717 shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
718 zExp = 0;
719 roundBits = zSig0 & roundMask;
720 if ( isTiny && roundBits ) float_raise( float_flag_underflow STATUS_VAR);
721 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
722 zSig0 += roundIncrement;
723 if ( (int64_t) zSig0 < 0 ) zExp = 1;
724 roundIncrement = roundMask + 1;
725 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
726 roundMask |= roundIncrement;
727 }
728 zSig0 &= ~ roundMask;
729 return packFloatx80( zSign, zExp, zSig0 );
730 }
731 }
732 if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
733 zSig0 += roundIncrement;
734 if ( zSig0 < roundIncrement ) {
735 ++zExp;
736 zSig0 = LIT64( 0x8000000000000000 );
737 }
738 roundIncrement = roundMask + 1;
739 if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
740 roundMask |= roundIncrement;
741 }
742 zSig0 &= ~ roundMask;
743 if ( zSig0 == 0 ) zExp = 0;
744 return packFloatx80( zSign, zExp, zSig0 );
745 precision80:
746 increment = ( (int64_t) zSig1 < 0 );
747 if ( ! roundNearestEven ) {
748 if ( roundingMode == float_round_to_zero ) {
749 increment = 0;
750 }
751 else {
752 if ( zSign ) {
753 increment = ( roundingMode == float_round_down ) && zSig1;
754 }
755 else {
756 increment = ( roundingMode == float_round_up ) && zSig1;
757 }
758 }
759 }
760 if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
761 if ( ( 0x7FFE < zExp )
762 || ( ( zExp == 0x7FFE )
763 && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
764 && increment
765 )
766 ) {
767 roundMask = 0;
768 overflow:
769 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
770 if ( ( roundingMode == float_round_to_zero )
771 || ( zSign && ( roundingMode == float_round_up ) )
772 || ( ! zSign && ( roundingMode == float_round_down ) )
773 ) {
774 return packFloatx80( zSign, 0x7FFE, ~ roundMask );
775 }
776 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
777 }
778 if ( zExp <= 0 ) {
779 isTiny =
780 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
781 || ( zExp < 0 )
782 || ! increment
783 || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
784 shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
785 zExp = 0;
786 if ( isTiny && zSig1 ) float_raise( float_flag_underflow STATUS_VAR);
787 if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
788 if ( roundNearestEven ) {
789 increment = ( (int64_t) zSig1 < 0 );
790 }
791 else {
792 if ( zSign ) {
793 increment = ( roundingMode == float_round_down ) && zSig1;
794 }
795 else {
796 increment = ( roundingMode == float_round_up ) && zSig1;
797 }
798 }
799 if ( increment ) {
800 ++zSig0;
801 zSig0 &=
802 ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
803 if ( (int64_t) zSig0 < 0 ) zExp = 1;
804 }
805 return packFloatx80( zSign, zExp, zSig0 );
806 }
807 }
808 if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
809 if ( increment ) {
810 ++zSig0;
811 if ( zSig0 == 0 ) {
812 ++zExp;
813 zSig0 = LIT64( 0x8000000000000000 );
814 }
815 else {
816 zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
817 }
818 }
819 else {
820 if ( zSig0 == 0 ) zExp = 0;
821 }
822 return packFloatx80( zSign, zExp, zSig0 );
823
824}
825
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834
835static floatx80
836 normalizeRoundAndPackFloatx80(
837 int8 roundingPrecision, flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1
838 STATUS_PARAM)
839{
840 int8 shiftCount;
841
842 if ( zSig0 == 0 ) {
843 zSig0 = zSig1;
844 zSig1 = 0;
845 zExp -= 64;
846 }
847 shiftCount = countLeadingZeros64( zSig0 );
848 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
849 zExp -= shiftCount;
850 return
851 roundAndPackFloatx80( roundingPrecision, zSign, zExp, zSig0, zSig1 STATUS_VAR);
852
853}
854
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859
860INLINE uint64_t extractFloat128Frac1( float128 a )
861{
862
863 return a.low;
864
865}
866
867
868
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870
871
872INLINE uint64_t extractFloat128Frac0( float128 a )
873{
874
875 return a.high & LIT64( 0x0000FFFFFFFFFFFF );
876
877}
878
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882
883
884INLINE int32 extractFloat128Exp( float128 a )
885{
886
887 return ( a.high>>48 ) & 0x7FFF;
888
889}
890
891
892
893
894
895INLINE flag extractFloat128Sign( float128 a )
896{
897
898 return a.high>>63;
899
900}
901
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911
912static void
913 normalizeFloat128Subnormal(
914 uint64_t aSig0,
915 uint64_t aSig1,
916 int32 *zExpPtr,
917 uint64_t *zSig0Ptr,
918 uint64_t *zSig1Ptr
919 )
920{
921 int8 shiftCount;
922
923 if ( aSig0 == 0 ) {
924 shiftCount = countLeadingZeros64( aSig1 ) - 15;
925 if ( shiftCount < 0 ) {
926 *zSig0Ptr = aSig1>>( - shiftCount );
927 *zSig1Ptr = aSig1<<( shiftCount & 63 );
928 }
929 else {
930 *zSig0Ptr = aSig1<<shiftCount;
931 *zSig1Ptr = 0;
932 }
933 *zExpPtr = - shiftCount - 63;
934 }
935 else {
936 shiftCount = countLeadingZeros64( aSig0 ) - 15;
937 shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
938 *zExpPtr = 1 - shiftCount;
939 }
940
941}
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956INLINE float128
957 packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 )
958{
959 float128 z;
960
961 z.low = zSig1;
962 z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0;
963 return z;
964
965}
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987
988static float128
989 roundAndPackFloat128(
990 flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2 STATUS_PARAM)
991{
992 int8 roundingMode;
993 flag roundNearestEven, increment, isTiny;
994
995 roundingMode = STATUS(float_rounding_mode);
996 roundNearestEven = ( roundingMode == float_round_nearest_even );
997 increment = ( (int64_t) zSig2 < 0 );
998 if ( ! roundNearestEven ) {
999 if ( roundingMode == float_round_to_zero ) {
1000 increment = 0;
1001 }
1002 else {
1003 if ( zSign ) {
1004 increment = ( roundingMode == float_round_down ) && zSig2;
1005 }
1006 else {
1007 increment = ( roundingMode == float_round_up ) && zSig2;
1008 }
1009 }
1010 }
1011 if ( 0x7FFD <= (uint32_t) zExp ) {
1012 if ( ( 0x7FFD < zExp )
1013 || ( ( zExp == 0x7FFD )
1014 && eq128(
1015 LIT64( 0x0001FFFFFFFFFFFF ),
1016 LIT64( 0xFFFFFFFFFFFFFFFF ),
1017 zSig0,
1018 zSig1
1019 )
1020 && increment
1021 )
1022 ) {
1023 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
1024 if ( ( roundingMode == float_round_to_zero )
1025 || ( zSign && ( roundingMode == float_round_up ) )
1026 || ( ! zSign && ( roundingMode == float_round_down ) )
1027 ) {
1028 return
1029 packFloat128(
1030 zSign,
1031 0x7FFE,
1032 LIT64( 0x0000FFFFFFFFFFFF ),
1033 LIT64( 0xFFFFFFFFFFFFFFFF )
1034 );
1035 }
1036 return packFloat128( zSign, 0x7FFF, 0, 0 );
1037 }
1038 if ( zExp < 0 ) {
1039 if (STATUS(flush_to_zero)) {
1040 float_raise(float_flag_output_denormal STATUS_VAR);
1041 return packFloat128(zSign, 0, 0, 0);
1042 }
1043 isTiny =
1044 ( STATUS(float_detect_tininess) == float_tininess_before_rounding )
1045 || ( zExp < -1 )
1046 || ! increment
1047 || lt128(
1048 zSig0,
1049 zSig1,
1050 LIT64( 0x0001FFFFFFFFFFFF ),
1051 LIT64( 0xFFFFFFFFFFFFFFFF )
1052 );
1053 shift128ExtraRightJamming(
1054 zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
1055 zExp = 0;
1056 if ( isTiny && zSig2 ) float_raise( float_flag_underflow STATUS_VAR);
1057 if ( roundNearestEven ) {
1058 increment = ( (int64_t) zSig2 < 0 );
1059 }
1060 else {
1061 if ( zSign ) {
1062 increment = ( roundingMode == float_round_down ) && zSig2;
1063 }
1064 else {
1065 increment = ( roundingMode == float_round_up ) && zSig2;
1066 }
1067 }
1068 }
1069 }
1070 if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact;
1071 if ( increment ) {
1072 add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
1073 zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
1074 }
1075 else {
1076 if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
1077 }
1078 return packFloat128( zSign, zExp, zSig0, zSig1 );
1079
1080}
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092static float128
1093 normalizeRoundAndPackFloat128(
1094 flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 STATUS_PARAM)
1095{
1096 int8 shiftCount;
1097 uint64_t zSig2;
1098
1099 if ( zSig0 == 0 ) {
1100 zSig0 = zSig1;
1101 zSig1 = 0;
1102 zExp -= 64;
1103 }
1104 shiftCount = countLeadingZeros64( zSig0 ) - 15;
1105 if ( 0 <= shiftCount ) {
1106 zSig2 = 0;
1107 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
1108 }
1109 else {
1110 shift128ExtraRightJamming(
1111 zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
1112 }
1113 zExp -= shiftCount;
1114 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR);
1115
1116}
1117
1118
1119
1120
1121
1122
1123
1124float32 int32_to_float32( int32 a STATUS_PARAM )
1125{
1126 flag zSign;
1127
1128 if ( a == 0 ) return float32_zero;
1129 if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
1130 zSign = ( a < 0 );
1131 return normalizeRoundAndPackFloat32( zSign, 0x9C, zSign ? - a : a STATUS_VAR );
1132
1133}
1134
1135
1136
1137
1138
1139
1140
1141float64 int32_to_float64( int32 a STATUS_PARAM )
1142{
1143 flag zSign;
1144 uint32 absA;
1145 int8 shiftCount;
1146 uint64_t zSig;
1147
1148 if ( a == 0 ) return float64_zero;
1149 zSign = ( a < 0 );
1150 absA = zSign ? - a : a;
1151 shiftCount = countLeadingZeros32( absA ) + 21;
1152 zSig = absA;
1153 return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
1154
1155}
1156
1157
1158
1159
1160
1161
1162
1163
1164floatx80 int32_to_floatx80( int32 a STATUS_PARAM )
1165{
1166 flag zSign;
1167 uint32 absA;
1168 int8 shiftCount;
1169 uint64_t zSig;
1170
1171 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1172 zSign = ( a < 0 );
1173 absA = zSign ? - a : a;
1174 shiftCount = countLeadingZeros32( absA ) + 32;
1175 zSig = absA;
1176 return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
1177
1178}
1179
1180
1181
1182
1183
1184
1185
1186float128 int32_to_float128( int32 a STATUS_PARAM )
1187{
1188 flag zSign;
1189 uint32 absA;
1190 int8 shiftCount;
1191 uint64_t zSig0;
1192
1193 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1194 zSign = ( a < 0 );
1195 absA = zSign ? - a : a;
1196 shiftCount = countLeadingZeros32( absA ) + 17;
1197 zSig0 = absA;
1198 return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
1199
1200}
1201
1202
1203
1204
1205
1206
1207
1208float32 int64_to_float32( int64 a STATUS_PARAM )
1209{
1210 flag zSign;
1211 uint64 absA;
1212 int8 shiftCount;
1213
1214 if ( a == 0 ) return float32_zero;
1215 zSign = ( a < 0 );
1216 absA = zSign ? - a : a;
1217 shiftCount = countLeadingZeros64( absA ) - 40;
1218 if ( 0 <= shiftCount ) {
1219 return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
1220 }
1221 else {
1222 shiftCount += 7;
1223 if ( shiftCount < 0 ) {
1224 shift64RightJamming( absA, - shiftCount, &absA );
1225 }
1226 else {
1227 absA <<= shiftCount;
1228 }
1229 return roundAndPackFloat32( zSign, 0x9C - shiftCount, absA STATUS_VAR );
1230 }
1231
1232}
1233
1234float32 uint64_to_float32( uint64 a STATUS_PARAM )
1235{
1236 int8 shiftCount;
1237
1238 if ( a == 0 ) return float32_zero;
1239 shiftCount = countLeadingZeros64( a ) - 40;
1240 if ( 0 <= shiftCount ) {
1241 return packFloat32(0, 0x95 - shiftCount, a<<shiftCount);
1242 }
1243 else {
1244 shiftCount += 7;
1245 if ( shiftCount < 0 ) {
1246 shift64RightJamming( a, - shiftCount, &a );
1247 }
1248 else {
1249 a <<= shiftCount;
1250 }
1251 return roundAndPackFloat32(0, 0x9C - shiftCount, a STATUS_VAR);
1252 }
1253}
1254
1255
1256
1257
1258
1259
1260
1261float64 int64_to_float64( int64 a STATUS_PARAM )
1262{
1263 flag zSign;
1264
1265 if ( a == 0 ) return float64_zero;
1266 if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
1267 return packFloat64( 1, 0x43E, 0 );
1268 }
1269 zSign = ( a < 0 );
1270 return normalizeRoundAndPackFloat64( zSign, 0x43C, zSign ? - a : a STATUS_VAR );
1271
1272}
1273
1274float64 uint64_to_float64(uint64 a STATUS_PARAM)
1275{
1276 int exp = 0x43C;
1277
1278 if (a == 0) {
1279 return float64_zero;
1280 }
1281 if ((int64_t)a < 0) {
1282 shift64RightJamming(a, 1, &a);
1283 exp += 1;
1284 }
1285 return normalizeRoundAndPackFloat64(0, exp, a STATUS_VAR);
1286}
1287
1288
1289
1290
1291
1292
1293
1294
1295floatx80 int64_to_floatx80( int64 a STATUS_PARAM )
1296{
1297 flag zSign;
1298 uint64 absA;
1299 int8 shiftCount;
1300
1301 if ( a == 0 ) return packFloatx80( 0, 0, 0 );
1302 zSign = ( a < 0 );
1303 absA = zSign ? - a : a;
1304 shiftCount = countLeadingZeros64( absA );
1305 return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );
1306
1307}
1308
1309
1310
1311
1312
1313
1314
1315float128 int64_to_float128( int64 a STATUS_PARAM )
1316{
1317 flag zSign;
1318 uint64 absA;
1319 int8 shiftCount;
1320 int32 zExp;
1321 uint64_t zSig0, zSig1;
1322
1323 if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
1324 zSign = ( a < 0 );
1325 absA = zSign ? - a : a;
1326 shiftCount = countLeadingZeros64( absA ) + 49;
1327 zExp = 0x406E - shiftCount;
1328 if ( 64 <= shiftCount ) {
1329 zSig1 = 0;
1330 zSig0 = absA;
1331 shiftCount -= 64;
1332 }
1333 else {
1334 zSig1 = absA;
1335 zSig0 = 0;
1336 }
1337 shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
1338 return packFloat128( zSign, zExp, zSig0, zSig1 );
1339
1340}
1341
1342float128 uint64_to_float128(uint64 a STATUS_PARAM)
1343{
1344 if (a == 0) {
1345 return float128_zero;
1346 }
1347 return normalizeRoundAndPackFloat128(0, 0x406E, a, 0 STATUS_VAR);
1348}
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360int32 float32_to_int32( float32 a STATUS_PARAM )
1361{
1362 flag aSign;
1363 int_fast16_t aExp, shiftCount;
1364 uint32_t aSig;
1365 uint64_t aSig64;
1366
1367 a = float32_squash_input_denormal(a STATUS_VAR);
1368 aSig = extractFloat32Frac( a );
1369 aExp = extractFloat32Exp( a );
1370 aSign = extractFloat32Sign( a );
1371 if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
1372 if ( aExp ) aSig |= 0x00800000;
1373 shiftCount = 0xAF - aExp;
1374 aSig64 = aSig;
1375 aSig64 <<= 32;
1376 if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
1377 return roundAndPackInt32( aSign, aSig64 STATUS_VAR );
1378
1379}
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391int32 float32_to_int32_round_to_zero( float32 a STATUS_PARAM )
1392{
1393 flag aSign;
1394 int_fast16_t aExp, shiftCount;
1395 uint32_t aSig;
1396 int32_t z;
1397 a = float32_squash_input_denormal(a STATUS_VAR);
1398
1399 aSig = extractFloat32Frac( a );
1400 aExp = extractFloat32Exp( a );
1401 aSign = extractFloat32Sign( a );
1402 shiftCount = aExp - 0x9E;
1403 if ( 0 <= shiftCount ) {
1404 if ( float32_val(a) != 0xCF000000 ) {
1405 float_raise( float_flag_invalid STATUS_VAR);
1406 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
1407 }
1408 return (int32_t) 0x80000000;
1409 }
1410 else if ( aExp <= 0x7E ) {
1411 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
1412 return 0;
1413 }
1414 aSig = ( aSig | 0x00800000 )<<8;
1415 z = aSig>>( - shiftCount );
1416 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1417 STATUS(float_exception_flags) |= float_flag_inexact;
1418 }
1419 if ( aSign ) z = - z;
1420 return z;
1421
1422}
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434int_fast16_t float32_to_int16_round_to_zero(float32 a STATUS_PARAM)
1435{
1436 flag aSign;
1437 int_fast16_t aExp, shiftCount;
1438 uint32_t aSig;
1439 int32 z;
1440
1441 aSig = extractFloat32Frac( a );
1442 aExp = extractFloat32Exp( a );
1443 aSign = extractFloat32Sign( a );
1444 shiftCount = aExp - 0x8E;
1445 if ( 0 <= shiftCount ) {
1446 if ( float32_val(a) != 0xC7000000 ) {
1447 float_raise( float_flag_invalid STATUS_VAR);
1448 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1449 return 0x7FFF;
1450 }
1451 }
1452 return (int32_t) 0xffff8000;
1453 }
1454 else if ( aExp <= 0x7E ) {
1455 if ( aExp | aSig ) {
1456 STATUS(float_exception_flags) |= float_flag_inexact;
1457 }
1458 return 0;
1459 }
1460 shiftCount -= 0x10;
1461 aSig = ( aSig | 0x00800000 )<<8;
1462 z = aSig>>( - shiftCount );
1463 if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
1464 STATUS(float_exception_flags) |= float_flag_inexact;
1465 }
1466 if ( aSign ) {
1467 z = - z;
1468 }
1469 return z;
1470
1471}
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483int64 float32_to_int64( float32 a STATUS_PARAM )
1484{
1485 flag aSign;
1486 int_fast16_t aExp, shiftCount;
1487 uint32_t aSig;
1488 uint64_t aSig64, aSigExtra;
1489 a = float32_squash_input_denormal(a STATUS_VAR);
1490
1491 aSig = extractFloat32Frac( a );
1492 aExp = extractFloat32Exp( a );
1493 aSign = extractFloat32Sign( a );
1494 shiftCount = 0xBE - aExp;
1495 if ( shiftCount < 0 ) {
1496 float_raise( float_flag_invalid STATUS_VAR);
1497 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1498 return LIT64( 0x7FFFFFFFFFFFFFFF );
1499 }
1500 return (int64_t) LIT64( 0x8000000000000000 );
1501 }
1502 if ( aExp ) aSig |= 0x00800000;
1503 aSig64 = aSig;
1504 aSig64 <<= 40;
1505 shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
1506 return roundAndPackInt64( aSign, aSig64, aSigExtra STATUS_VAR );
1507
1508}
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520int64 float32_to_int64_round_to_zero( float32 a STATUS_PARAM )
1521{
1522 flag aSign;
1523 int_fast16_t aExp, shiftCount;
1524 uint32_t aSig;
1525 uint64_t aSig64;
1526 int64 z;
1527 a = float32_squash_input_denormal(a STATUS_VAR);
1528
1529 aSig = extractFloat32Frac( a );
1530 aExp = extractFloat32Exp( a );
1531 aSign = extractFloat32Sign( a );
1532 shiftCount = aExp - 0xBE;
1533 if ( 0 <= shiftCount ) {
1534 if ( float32_val(a) != 0xDF000000 ) {
1535 float_raise( float_flag_invalid STATUS_VAR);
1536 if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
1537 return LIT64( 0x7FFFFFFFFFFFFFFF );
1538 }
1539 }
1540 return (int64_t) LIT64( 0x8000000000000000 );
1541 }
1542 else if ( aExp <= 0x7E ) {
1543 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
1544 return 0;
1545 }
1546 aSig64 = aSig | 0x00800000;
1547 aSig64 <<= 40;
1548 z = aSig64>>( - shiftCount );
1549 if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
1550 STATUS(float_exception_flags) |= float_flag_inexact;
1551 }
1552 if ( aSign ) z = - z;
1553 return z;
1554
1555}
1556
1557
1558
1559
1560
1561
1562
1563
1564float64 float32_to_float64( float32 a STATUS_PARAM )
1565{
1566 flag aSign;
1567 int_fast16_t aExp;
1568 uint32_t aSig;
1569 a = float32_squash_input_denormal(a STATUS_VAR);
1570
1571 aSig = extractFloat32Frac( a );
1572 aExp = extractFloat32Exp( a );
1573 aSign = extractFloat32Sign( a );
1574 if ( aExp == 0xFF ) {
1575 if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
1576 return packFloat64( aSign, 0x7FF, 0 );
1577 }
1578 if ( aExp == 0 ) {
1579 if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
1580 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1581 --aExp;
1582 }
1583 return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
1584
1585}
1586
1587
1588
1589
1590
1591
1592
1593
1594floatx80 float32_to_floatx80( float32 a STATUS_PARAM )
1595{
1596 flag aSign;
1597 int_fast16_t aExp;
1598 uint32_t aSig;
1599
1600 a = float32_squash_input_denormal(a STATUS_VAR);
1601 aSig = extractFloat32Frac( a );
1602 aExp = extractFloat32Exp( a );
1603 aSign = extractFloat32Sign( a );
1604 if ( aExp == 0xFF ) {
1605 if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
1606 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
1607 }
1608 if ( aExp == 0 ) {
1609 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
1610 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1611 }
1612 aSig |= 0x00800000;
1613 return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
1614
1615}
1616
1617
1618
1619
1620
1621
1622
1623
1624float128 float32_to_float128( float32 a STATUS_PARAM )
1625{
1626 flag aSign;
1627 int_fast16_t aExp;
1628 uint32_t aSig;
1629
1630 a = float32_squash_input_denormal(a STATUS_VAR);
1631 aSig = extractFloat32Frac( a );
1632 aExp = extractFloat32Exp( a );
1633 aSign = extractFloat32Sign( a );
1634 if ( aExp == 0xFF ) {
1635 if ( aSig ) return commonNaNToFloat128( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
1636 return packFloat128( aSign, 0x7FFF, 0, 0 );
1637 }
1638 if ( aExp == 0 ) {
1639 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
1640 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1641 --aExp;
1642 }
1643 return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
1644
1645}
1646
1647
1648
1649
1650
1651
1652
1653
1654float32 float32_round_to_int( float32 a STATUS_PARAM)
1655{
1656 flag aSign;
1657 int_fast16_t aExp;
1658 uint32_t lastBitMask, roundBitsMask;
1659 int8 roundingMode;
1660 uint32_t z;
1661 a = float32_squash_input_denormal(a STATUS_VAR);
1662
1663 aExp = extractFloat32Exp( a );
1664 if ( 0x96 <= aExp ) {
1665 if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
1666 return propagateFloat32NaN( a, a STATUS_VAR );
1667 }
1668 return a;
1669 }
1670 if ( aExp <= 0x7E ) {
1671 if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
1672 STATUS(float_exception_flags) |= float_flag_inexact;
1673 aSign = extractFloat32Sign( a );
1674 switch ( STATUS(float_rounding_mode) ) {
1675 case float_round_nearest_even:
1676 if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
1677 return packFloat32( aSign, 0x7F, 0 );
1678 }
1679 break;
1680 case float_round_down:
1681 return make_float32(aSign ? 0xBF800000 : 0);
1682 case float_round_up:
1683 return make_float32(aSign ? 0x80000000 : 0x3F800000);
1684 }
1685 return packFloat32( aSign, 0, 0 );
1686 }
1687 lastBitMask = 1;
1688 lastBitMask <<= 0x96 - aExp;
1689 roundBitsMask = lastBitMask - 1;
1690 z = float32_val(a);
1691 roundingMode = STATUS(float_rounding_mode);
1692 if ( roundingMode == float_round_nearest_even ) {
1693 z += lastBitMask>>1;
1694 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
1695 }
1696 else if ( roundingMode != float_round_to_zero ) {
1697 if ( extractFloat32Sign( make_float32(z) ) ^ ( roundingMode == float_round_up ) ) {
1698 z += roundBitsMask;
1699 }
1700 }
1701 z &= ~ roundBitsMask;
1702 if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
1703 return make_float32(z);
1704
1705}
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
1716{
1717 int_fast16_t aExp, bExp, zExp;
1718 uint32_t aSig, bSig, zSig;
1719 int_fast16_t expDiff;
1720
1721 aSig = extractFloat32Frac( a );
1722 aExp = extractFloat32Exp( a );
1723 bSig = extractFloat32Frac( b );
1724 bExp = extractFloat32Exp( b );
1725 expDiff = aExp - bExp;
1726 aSig <<= 6;
1727 bSig <<= 6;
1728 if ( 0 < expDiff ) {
1729 if ( aExp == 0xFF ) {
1730 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1731 return a;
1732 }
1733 if ( bExp == 0 ) {
1734 --expDiff;
1735 }
1736 else {
1737 bSig |= 0x20000000;
1738 }
1739 shift32RightJamming( bSig, expDiff, &bSig );
1740 zExp = aExp;
1741 }
1742 else if ( expDiff < 0 ) {
1743 if ( bExp == 0xFF ) {
1744 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1745 return packFloat32( zSign, 0xFF, 0 );
1746 }
1747 if ( aExp == 0 ) {
1748 ++expDiff;
1749 }
1750 else {
1751 aSig |= 0x20000000;
1752 }
1753 shift32RightJamming( aSig, - expDiff, &aSig );
1754 zExp = bExp;
1755 }
1756 else {
1757 if ( aExp == 0xFF ) {
1758 if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1759 return a;
1760 }
1761 if ( aExp == 0 ) {
1762 if (STATUS(flush_to_zero)) {
1763 if (aSig | bSig) {
1764 float_raise(float_flag_output_denormal STATUS_VAR);
1765 }
1766 return packFloat32(zSign, 0, 0);
1767 }
1768 return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
1769 }
1770 zSig = 0x40000000 + aSig + bSig;
1771 zExp = aExp;
1772 goto roundAndPack;
1773 }
1774 aSig |= 0x20000000;
1775 zSig = ( aSig + bSig )<<1;
1776 --zExp;
1777 if ( (int32_t) zSig < 0 ) {
1778 zSig = aSig + bSig;
1779 ++zExp;
1780 }
1781 roundAndPack:
1782 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
1783
1784}
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794static float32 subFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
1795{
1796 int_fast16_t aExp, bExp, zExp;
1797 uint32_t aSig, bSig, zSig;
1798 int_fast16_t expDiff;
1799
1800 aSig = extractFloat32Frac( a );
1801 aExp = extractFloat32Exp( a );
1802 bSig = extractFloat32Frac( b );
1803 bExp = extractFloat32Exp( b );
1804 expDiff = aExp - bExp;
1805 aSig <<= 7;
1806 bSig <<= 7;
1807 if ( 0 < expDiff ) goto aExpBigger;
1808 if ( expDiff < 0 ) goto bExpBigger;
1809 if ( aExp == 0xFF ) {
1810 if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1811 float_raise( float_flag_invalid STATUS_VAR);
1812 return float32_default_nan;
1813 }
1814 if ( aExp == 0 ) {
1815 aExp = 1;
1816 bExp = 1;
1817 }
1818 if ( bSig < aSig ) goto aBigger;
1819 if ( aSig < bSig ) goto bBigger;
1820 return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
1821 bExpBigger:
1822 if ( bExp == 0xFF ) {
1823 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1824 return packFloat32( zSign ^ 1, 0xFF, 0 );
1825 }
1826 if ( aExp == 0 ) {
1827 ++expDiff;
1828 }
1829 else {
1830 aSig |= 0x40000000;
1831 }
1832 shift32RightJamming( aSig, - expDiff, &aSig );
1833 bSig |= 0x40000000;
1834 bBigger:
1835 zSig = bSig - aSig;
1836 zExp = bExp;
1837 zSign ^= 1;
1838 goto normalizeRoundAndPack;
1839 aExpBigger:
1840 if ( aExp == 0xFF ) {
1841 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1842 return a;
1843 }
1844 if ( bExp == 0 ) {
1845 --expDiff;
1846 }
1847 else {
1848 bSig |= 0x40000000;
1849 }
1850 shift32RightJamming( bSig, expDiff, &bSig );
1851 aSig |= 0x40000000;
1852 aBigger:
1853 zSig = aSig - bSig;
1854 zExp = aExp;
1855 normalizeRoundAndPack:
1856 --zExp;
1857 return normalizeRoundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
1858
1859}
1860
1861
1862
1863
1864
1865
1866
1867float32 float32_add( float32 a, float32 b STATUS_PARAM )
1868{
1869 flag aSign, bSign;
1870 a = float32_squash_input_denormal(a STATUS_VAR);
1871 b = float32_squash_input_denormal(b STATUS_VAR);
1872
1873 aSign = extractFloat32Sign( a );
1874 bSign = extractFloat32Sign( b );
1875 if ( aSign == bSign ) {
1876 return addFloat32Sigs( a, b, aSign STATUS_VAR);
1877 }
1878 else {
1879 return subFloat32Sigs( a, b, aSign STATUS_VAR );
1880 }
1881
1882}
1883
1884
1885
1886
1887
1888
1889
1890float32 float32_sub( float32 a, float32 b STATUS_PARAM )
1891{
1892 flag aSign, bSign;
1893 a = float32_squash_input_denormal(a STATUS_VAR);
1894 b = float32_squash_input_denormal(b STATUS_VAR);
1895
1896 aSign = extractFloat32Sign( a );
1897 bSign = extractFloat32Sign( b );
1898 if ( aSign == bSign ) {
1899 return subFloat32Sigs( a, b, aSign STATUS_VAR );
1900 }
1901 else {
1902 return addFloat32Sigs( a, b, aSign STATUS_VAR );
1903 }
1904
1905}
1906
1907
1908
1909
1910
1911
1912
1913float32 float32_mul( float32 a, float32 b STATUS_PARAM )
1914{
1915 flag aSign, bSign, zSign;
1916 int_fast16_t aExp, bExp, zExp;
1917 uint32_t aSig, bSig;
1918 uint64_t zSig64;
1919 uint32_t zSig;
1920
1921 a = float32_squash_input_denormal(a STATUS_VAR);
1922 b = float32_squash_input_denormal(b STATUS_VAR);
1923
1924 aSig = extractFloat32Frac( a );
1925 aExp = extractFloat32Exp( a );
1926 aSign = extractFloat32Sign( a );
1927 bSig = extractFloat32Frac( b );
1928 bExp = extractFloat32Exp( b );
1929 bSign = extractFloat32Sign( b );
1930 zSign = aSign ^ bSign;
1931 if ( aExp == 0xFF ) {
1932 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
1933 return propagateFloat32NaN( a, b STATUS_VAR );
1934 }
1935 if ( ( bExp | bSig ) == 0 ) {
1936 float_raise( float_flag_invalid STATUS_VAR);
1937 return float32_default_nan;
1938 }
1939 return packFloat32( zSign, 0xFF, 0 );
1940 }
1941 if ( bExp == 0xFF ) {
1942 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1943 if ( ( aExp | aSig ) == 0 ) {
1944 float_raise( float_flag_invalid STATUS_VAR);
1945 return float32_default_nan;
1946 }
1947 return packFloat32( zSign, 0xFF, 0 );
1948 }
1949 if ( aExp == 0 ) {
1950 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
1951 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
1952 }
1953 if ( bExp == 0 ) {
1954 if ( bSig == 0 ) return packFloat32( zSign, 0, 0 );
1955 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
1956 }
1957 zExp = aExp + bExp - 0x7F;
1958 aSig = ( aSig | 0x00800000 )<<7;
1959 bSig = ( bSig | 0x00800000 )<<8;
1960 shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
1961 zSig = zSig64;
1962 if ( 0 <= (int32_t) ( zSig<<1 ) ) {
1963 zSig <<= 1;
1964 --zExp;
1965 }
1966 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
1967
1968}
1969
1970
1971
1972
1973
1974
1975
1976float32 float32_div( float32 a, float32 b STATUS_PARAM )
1977{
1978 flag aSign, bSign, zSign;
1979 int_fast16_t aExp, bExp, zExp;
1980 uint32_t aSig, bSig, zSig;
1981 a = float32_squash_input_denormal(a STATUS_VAR);
1982 b = float32_squash_input_denormal(b STATUS_VAR);
1983
1984 aSig = extractFloat32Frac( a );
1985 aExp = extractFloat32Exp( a );
1986 aSign = extractFloat32Sign( a );
1987 bSig = extractFloat32Frac( b );
1988 bExp = extractFloat32Exp( b );
1989 bSign = extractFloat32Sign( b );
1990 zSign = aSign ^ bSign;
1991 if ( aExp == 0xFF ) {
1992 if ( aSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1993 if ( bExp == 0xFF ) {
1994 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
1995 float_raise( float_flag_invalid STATUS_VAR);
1996 return float32_default_nan;
1997 }
1998 return packFloat32( zSign, 0xFF, 0 );
1999 }
2000 if ( bExp == 0xFF ) {
2001 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
2002 return packFloat32( zSign, 0, 0 );
2003 }
2004 if ( bExp == 0 ) {
2005 if ( bSig == 0 ) {
2006 if ( ( aExp | aSig ) == 0 ) {
2007 float_raise( float_flag_invalid STATUS_VAR);
2008 return float32_default_nan;
2009 }
2010 float_raise( float_flag_divbyzero STATUS_VAR);
2011 return packFloat32( zSign, 0xFF, 0 );
2012 }
2013 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
2014 }
2015 if ( aExp == 0 ) {
2016 if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
2017 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2018 }
2019 zExp = aExp - bExp + 0x7D;
2020 aSig = ( aSig | 0x00800000 )<<7;
2021 bSig = ( bSig | 0x00800000 )<<8;
2022 if ( bSig <= ( aSig + aSig ) ) {
2023 aSig >>= 1;
2024 ++zExp;
2025 }
2026 zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
2027 if ( ( zSig & 0x3F ) == 0 ) {
2028 zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
2029 }
2030 return roundAndPackFloat32( zSign, zExp, zSig STATUS_VAR );
2031
2032}
2033
2034
2035
2036
2037
2038
2039
2040float32 float32_rem( float32 a, float32 b STATUS_PARAM )
2041{
2042 flag aSign, zSign;
2043 int_fast16_t aExp, bExp, expDiff;
2044 uint32_t aSig, bSig;
2045 uint32_t q;
2046 uint64_t aSig64, bSig64, q64;
2047 uint32_t alternateASig;
2048 int32_t sigMean;
2049 a = float32_squash_input_denormal(a STATUS_VAR);
2050 b = float32_squash_input_denormal(b STATUS_VAR);
2051
2052 aSig = extractFloat32Frac( a );
2053 aExp = extractFloat32Exp( a );
2054 aSign = extractFloat32Sign( a );
2055 bSig = extractFloat32Frac( b );
2056 bExp = extractFloat32Exp( b );
2057 if ( aExp == 0xFF ) {
2058 if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
2059 return propagateFloat32NaN( a, b STATUS_VAR );
2060 }
2061 float_raise( float_flag_invalid STATUS_VAR);
2062 return float32_default_nan;
2063 }
2064 if ( bExp == 0xFF ) {
2065 if ( bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
2066 return a;
2067 }
2068 if ( bExp == 0 ) {
2069 if ( bSig == 0 ) {
2070 float_raise( float_flag_invalid STATUS_VAR);
2071 return float32_default_nan;
2072 }
2073 normalizeFloat32Subnormal( bSig, &bExp, &bSig );
2074 }
2075 if ( aExp == 0 ) {
2076 if ( aSig == 0 ) return a;
2077 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2078 }
2079 expDiff = aExp - bExp;
2080 aSig |= 0x00800000;
2081 bSig |= 0x00800000;
2082 if ( expDiff < 32 ) {
2083 aSig <<= 8;
2084 bSig <<= 8;
2085 if ( expDiff < 0 ) {
2086 if ( expDiff < -1 ) return a;
2087 aSig >>= 1;
2088 }
2089 q = ( bSig <= aSig );
2090 if ( q ) aSig -= bSig;
2091 if ( 0 < expDiff ) {
2092 q = ( ( (uint64_t) aSig )<<32 ) / bSig;
2093 q >>= 32 - expDiff;
2094 bSig >>= 2;
2095 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
2096 }
2097 else {
2098 aSig >>= 2;
2099 bSig >>= 2;
2100 }
2101 }
2102 else {
2103 if ( bSig <= aSig ) aSig -= bSig;
2104 aSig64 = ( (uint64_t) aSig )<<40;
2105 bSig64 = ( (uint64_t) bSig )<<40;
2106 expDiff -= 64;
2107 while ( 0 < expDiff ) {
2108 q64 = estimateDiv128To64( aSig64, 0, bSig64 );
2109 q64 = ( 2 < q64 ) ? q64 - 2 : 0;
2110 aSig64 = - ( ( bSig * q64 )<<38 );
2111 expDiff -= 62;
2112 }
2113 expDiff += 64;
2114 q64 = estimateDiv128To64( aSig64, 0, bSig64 );
2115 q64 = ( 2 < q64 ) ? q64 - 2 : 0;
2116 q = q64>>( 64 - expDiff );
2117 bSig <<= 6;
2118 aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q;
2119 }
2120 do {
2121 alternateASig = aSig;
2122 ++q;
2123 aSig -= bSig;
2124 } while ( 0 <= (int32_t) aSig );
2125 sigMean = aSig + alternateASig;
2126 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
2127 aSig = alternateASig;
2128 }
2129 zSign = ( (int32_t) aSig < 0 );
2130 if ( zSign ) aSig = - aSig;
2131 return normalizeRoundAndPackFloat32( aSign ^ zSign, bExp, aSig STATUS_VAR );
2132
2133}
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146float32 float32_muladd(float32 a, float32 b, float32 c, int flags STATUS_PARAM)
2147{
2148 flag aSign, bSign, cSign, zSign;
2149 int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff;
2150 uint32_t aSig, bSig, cSig;
2151 flag pInf, pZero, pSign;
2152 uint64_t pSig64, cSig64, zSig64;
2153 uint32_t pSig;
2154 int shiftcount;
2155 flag signflip, infzero;
2156
2157 a = float32_squash_input_denormal(a STATUS_VAR);
2158 b = float32_squash_input_denormal(b STATUS_VAR);
2159 c = float32_squash_input_denormal(c STATUS_VAR);
2160 aSig = extractFloat32Frac(a);
2161 aExp = extractFloat32Exp(a);
2162 aSign = extractFloat32Sign(a);
2163 bSig = extractFloat32Frac(b);
2164 bExp = extractFloat32Exp(b);
2165 bSign = extractFloat32Sign(b);
2166 cSig = extractFloat32Frac(c);
2167 cExp = extractFloat32Exp(c);
2168 cSign = extractFloat32Sign(c);
2169
2170 infzero = ((aExp == 0 && aSig == 0 && bExp == 0xff && bSig == 0) ||
2171 (aExp == 0xff && aSig == 0 && bExp == 0 && bSig == 0));
2172
2173
2174
2175
2176
2177
2178 if (((aExp == 0xff) && aSig) ||
2179 ((bExp == 0xff) && bSig) ||
2180 ((cExp == 0xff) && cSig)) {
2181 return propagateFloat32MulAddNaN(a, b, c, infzero STATUS_VAR);
2182 }
2183
2184 if (infzero) {
2185 float_raise(float_flag_invalid STATUS_VAR);
2186 return float32_default_nan;
2187 }
2188
2189 if (flags & float_muladd_negate_c) {
2190 cSign ^= 1;
2191 }
2192
2193 signflip = (flags & float_muladd_negate_result) ? 1 : 0;
2194
2195
2196 pSign = aSign ^ bSign;
2197 if (flags & float_muladd_negate_product) {
2198 pSign ^= 1;
2199 }
2200 pInf = (aExp == 0xff) || (bExp == 0xff);
2201 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
2202
2203 if (cExp == 0xff) {
2204 if (pInf && (pSign ^ cSign)) {
2205
2206 float_raise(float_flag_invalid STATUS_VAR);
2207 return float32_default_nan;
2208 }
2209
2210 return packFloat32(cSign ^ signflip, 0xff, 0);
2211 }
2212
2213 if (pInf) {
2214 return packFloat32(pSign ^ signflip, 0xff, 0);
2215 }
2216
2217 if (pZero) {
2218 if (cExp == 0) {
2219 if (cSig == 0) {
2220
2221 if (pSign == cSign) {
2222 zSign = pSign;
2223 } else if (STATUS(float_rounding_mode) == float_round_down) {
2224 zSign = 1;
2225 } else {
2226 zSign = 0;
2227 }
2228 return packFloat32(zSign ^ signflip, 0, 0);
2229 }
2230
2231 if (STATUS(flush_to_zero)) {
2232 float_raise(float_flag_output_denormal STATUS_VAR);
2233 return packFloat32(cSign ^ signflip, 0, 0);
2234 }
2235 }
2236
2237 return packFloat32(cSign ^ signflip, cExp, cSig);
2238 }
2239
2240 if (aExp == 0) {
2241 normalizeFloat32Subnormal(aSig, &aExp, &aSig);
2242 }
2243 if (bExp == 0) {
2244 normalizeFloat32Subnormal(bSig, &bExp, &bSig);
2245 }
2246
2247
2248
2249
2250
2251
2252
2253
2254 pExp = aExp + bExp - 0x7e;
2255 aSig = (aSig | 0x00800000) << 7;
2256 bSig = (bSig | 0x00800000) << 8;
2257 pSig64 = (uint64_t)aSig * bSig;
2258 if ((int64_t)(pSig64 << 1) >= 0) {
2259 pSig64 <<= 1;
2260 pExp--;
2261 }
2262
2263 zSign = pSign ^ signflip;
2264
2265
2266
2267
2268 if (cExp == 0) {
2269 if (!cSig) {
2270
2271 shift64RightJamming(pSig64, 32, &pSig64);
2272 pSig = pSig64;
2273 return roundAndPackFloat32(zSign, pExp - 1,
2274 pSig STATUS_VAR);
2275 }
2276 normalizeFloat32Subnormal(cSig, &cExp, &cSig);
2277 }
2278
2279 cSig64 = (uint64_t)cSig << (62 - 23);
2280 cSig64 |= LIT64(0x4000000000000000);
2281 expDiff = pExp - cExp;
2282
2283 if (pSign == cSign) {
2284
2285 if (expDiff > 0) {
2286
2287 shift64RightJamming(cSig64, expDiff, &cSig64);
2288 zExp = pExp;
2289 } else if (expDiff < 0) {
2290
2291 shift64RightJamming(pSig64, -expDiff, &pSig64);
2292 zExp = cExp;
2293 } else {
2294
2295 zExp = cExp;
2296 }
2297
2298 zSig64 = pSig64 + cSig64;
2299 if ((int64_t)zSig64 < 0) {
2300 shift64RightJamming(zSig64, 1, &zSig64);
2301 } else {
2302 zExp--;
2303 }
2304 } else {
2305
2306 if (expDiff > 0) {
2307 shift64RightJamming(cSig64, expDiff, &cSig64);
2308 zSig64 = pSig64 - cSig64;
2309 zExp = pExp;
2310 } else if (expDiff < 0) {
2311 shift64RightJamming(pSig64, -expDiff, &pSig64);
2312 zSig64 = cSig64 - pSig64;
2313 zExp = cExp;
2314 zSign ^= 1;
2315 } else {
2316 zExp = pExp;
2317 if (cSig64 < pSig64) {
2318 zSig64 = pSig64 - cSig64;
2319 } else if (pSig64 < cSig64) {
2320 zSig64 = cSig64 - pSig64;
2321 zSign ^= 1;
2322 } else {
2323
2324 zSign = signflip;
2325 if (STATUS(float_rounding_mode) == float_round_down) {
2326 zSign ^= 1;
2327 }
2328 return packFloat32(zSign, 0, 0);
2329 }
2330 }
2331 --zExp;
2332
2333 shiftcount = countLeadingZeros64(zSig64) - 1;
2334 zSig64 <<= shiftcount;
2335 zExp -= shiftcount;
2336 }
2337 shift64RightJamming(zSig64, 32, &zSig64);
2338 return roundAndPackFloat32(zSign, zExp, zSig64 STATUS_VAR);
2339}
2340
2341
2342
2343
2344
2345
2346
2347
2348float32 float32_sqrt( float32 a STATUS_PARAM )
2349{
2350 flag aSign;
2351 int_fast16_t aExp, zExp;
2352 uint32_t aSig, zSig;
2353 uint64_t rem, term;
2354 a = float32_squash_input_denormal(a STATUS_VAR);
2355
2356 aSig = extractFloat32Frac( a );
2357 aExp = extractFloat32Exp( a );
2358 aSign = extractFloat32Sign( a );
2359 if ( aExp == 0xFF ) {
2360 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
2361 if ( ! aSign ) return a;
2362 float_raise( float_flag_invalid STATUS_VAR);
2363 return float32_default_nan;
2364 }
2365 if ( aSign ) {
2366 if ( ( aExp | aSig ) == 0 ) return a;
2367 float_raise( float_flag_invalid STATUS_VAR);
2368 return float32_default_nan;
2369 }
2370 if ( aExp == 0 ) {
2371 if ( aSig == 0 ) return float32_zero;
2372 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2373 }
2374 zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
2375 aSig = ( aSig | 0x00800000 )<<8;
2376 zSig = estimateSqrt32( aExp, aSig ) + 2;
2377 if ( ( zSig & 0x7F ) <= 5 ) {
2378 if ( zSig < 2 ) {
2379 zSig = 0x7FFFFFFF;
2380 goto roundAndPack;
2381 }
2382 aSig >>= aExp & 1;
2383 term = ( (uint64_t) zSig ) * zSig;
2384 rem = ( ( (uint64_t) aSig )<<32 ) - term;
2385 while ( (int64_t) rem < 0 ) {
2386 --zSig;
2387 rem += ( ( (uint64_t) zSig )<<1 ) | 1;
2388 }
2389 zSig |= ( rem != 0 );
2390 }
2391 shift32RightJamming( zSig, 1, &zSig );
2392 roundAndPack:
2393 return roundAndPackFloat32( 0, zExp, zSig STATUS_VAR );
2394
2395}
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415static const float64 float32_exp2_coefficients[15] =
2416{
2417 const_float64( 0x3ff0000000000000ll ),
2418 const_float64( 0x3fe0000000000000ll ),
2419 const_float64( 0x3fc5555555555555ll ),
2420 const_float64( 0x3fa5555555555555ll ),
2421 const_float64( 0x3f81111111111111ll ),
2422 const_float64( 0x3f56c16c16c16c17ll ),
2423 const_float64( 0x3f2a01a01a01a01all ),
2424 const_float64( 0x3efa01a01a01a01all ),
2425 const_float64( 0x3ec71de3a556c734ll ),
2426 const_float64( 0x3e927e4fb7789f5cll ),
2427 const_float64( 0x3e5ae64567f544e4ll ),
2428 const_float64( 0x3e21eed8eff8d898ll ),
2429 const_float64( 0x3de6124613a86d09ll ),
2430 const_float64( 0x3da93974a8c07c9dll ),
2431 const_float64( 0x3d6ae7f3e733b81fll ),
2432};
2433
2434float32 float32_exp2( float32 a STATUS_PARAM )
2435{
2436 flag aSign;
2437 int_fast16_t aExp;
2438 uint32_t aSig;
2439 float64 r, x, xn;
2440 int i;
2441 a = float32_squash_input_denormal(a STATUS_VAR);
2442
2443 aSig = extractFloat32Frac( a );
2444 aExp = extractFloat32Exp( a );
2445 aSign = extractFloat32Sign( a );
2446
2447 if ( aExp == 0xFF) {
2448 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
2449 return (aSign) ? float32_zero : a;
2450 }
2451 if (aExp == 0) {
2452 if (aSig == 0) return float32_one;
2453 }
2454
2455 float_raise( float_flag_inexact STATUS_VAR);
2456
2457
2458
2459
2460 x = float32_to_float64(a STATUS_VAR);
2461 x = float64_mul(x, float64_ln2 STATUS_VAR);
2462
2463 xn = x;
2464 r = float64_one;
2465 for (i = 0 ; i < 15 ; i++) {
2466 float64 f;
2467
2468 f = float64_mul(xn, float32_exp2_coefficients[i] STATUS_VAR);
2469 r = float64_add(r, f STATUS_VAR);
2470
2471 xn = float64_mul(xn, x STATUS_VAR);
2472 }
2473
2474 return float64_to_float32(r, status);
2475}
2476
2477
2478
2479
2480
2481
2482float32 float32_log2( float32 a STATUS_PARAM )
2483{
2484 flag aSign, zSign;
2485 int_fast16_t aExp;
2486 uint32_t aSig, zSig, i;
2487
2488 a = float32_squash_input_denormal(a STATUS_VAR);
2489 aSig = extractFloat32Frac( a );
2490 aExp = extractFloat32Exp( a );
2491 aSign = extractFloat32Sign( a );
2492
2493 if ( aExp == 0 ) {
2494 if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 );
2495 normalizeFloat32Subnormal( aSig, &aExp, &aSig );
2496 }
2497 if ( aSign ) {
2498 float_raise( float_flag_invalid STATUS_VAR);
2499 return float32_default_nan;
2500 }
2501 if ( aExp == 0xFF ) {
2502 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR );
2503 return a;
2504 }
2505
2506 aExp -= 0x7F;
2507 aSig |= 0x00800000;
2508 zSign = aExp < 0;
2509 zSig = aExp << 23;
2510
2511 for (i = 1 << 22; i > 0; i >>= 1) {
2512 aSig = ( (uint64_t)aSig * aSig ) >> 23;
2513 if ( aSig & 0x01000000 ) {
2514 aSig >>= 1;
2515 zSig |= i;
2516 }
2517 }
2518
2519 if ( zSign )
2520 zSig = -zSig;
2521
2522 return normalizeRoundAndPackFloat32( zSign, 0x85, zSig STATUS_VAR );
2523}
2524
2525
2526
2527
2528
2529
2530
2531
2532int float32_eq( float32 a, float32 b STATUS_PARAM )
2533{
2534 uint32_t av, bv;
2535 a = float32_squash_input_denormal(a STATUS_VAR);
2536 b = float32_squash_input_denormal(b STATUS_VAR);
2537
2538 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2539 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2540 ) {
2541 float_raise( float_flag_invalid STATUS_VAR);
2542 return 0;
2543 }
2544 av = float32_val(a);
2545 bv = float32_val(b);
2546 return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2547}
2548
2549
2550
2551
2552
2553
2554
2555
2556int float32_le( float32 a, float32 b STATUS_PARAM )
2557{
2558 flag aSign, bSign;
2559 uint32_t av, bv;
2560 a = float32_squash_input_denormal(a STATUS_VAR);
2561 b = float32_squash_input_denormal(b STATUS_VAR);
2562
2563 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2564 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2565 ) {
2566 float_raise( float_flag_invalid STATUS_VAR);
2567 return 0;
2568 }
2569 aSign = extractFloat32Sign( a );
2570 bSign = extractFloat32Sign( b );
2571 av = float32_val(a);
2572 bv = float32_val(b);
2573 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2574 return ( av == bv ) || ( aSign ^ ( av < bv ) );
2575
2576}
2577
2578
2579
2580
2581
2582
2583
2584
2585int float32_lt( float32 a, float32 b STATUS_PARAM )
2586{
2587 flag aSign, bSign;
2588 uint32_t av, bv;
2589 a = float32_squash_input_denormal(a STATUS_VAR);
2590 b = float32_squash_input_denormal(b STATUS_VAR);
2591
2592 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2593 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2594 ) {
2595 float_raise( float_flag_invalid STATUS_VAR);
2596 return 0;
2597 }
2598 aSign = extractFloat32Sign( a );
2599 bSign = extractFloat32Sign( b );
2600 av = float32_val(a);
2601 bv = float32_val(b);
2602 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
2603 return ( av != bv ) && ( aSign ^ ( av < bv ) );
2604
2605}
2606
2607
2608
2609
2610
2611
2612
2613
2614int float32_unordered( float32 a, float32 b STATUS_PARAM )
2615{
2616 a = float32_squash_input_denormal(a STATUS_VAR);
2617 b = float32_squash_input_denormal(b STATUS_VAR);
2618
2619 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2620 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2621 ) {
2622 float_raise( float_flag_invalid STATUS_VAR);
2623 return 1;
2624 }
2625 return 0;
2626}
2627
2628
2629
2630
2631
2632
2633
2634
2635int float32_eq_quiet( float32 a, float32 b STATUS_PARAM )
2636{
2637 a = float32_squash_input_denormal(a STATUS_VAR);
2638 b = float32_squash_input_denormal(b STATUS_VAR);
2639
2640 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2641 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2642 ) {
2643 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2644 float_raise( float_flag_invalid STATUS_VAR);
2645 }
2646 return 0;
2647 }
2648 return ( float32_val(a) == float32_val(b) ) ||
2649 ( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
2650}
2651
2652
2653
2654
2655
2656
2657
2658
2659int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
2660{
2661 flag aSign, bSign;
2662 uint32_t av, bv;
2663 a = float32_squash_input_denormal(a STATUS_VAR);
2664 b = float32_squash_input_denormal(b STATUS_VAR);
2665
2666 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2667 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2668 ) {
2669 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2670 float_raise( float_flag_invalid STATUS_VAR);
2671 }
2672 return 0;
2673 }
2674 aSign = extractFloat32Sign( a );
2675 bSign = extractFloat32Sign( b );
2676 av = float32_val(a);
2677 bv = float32_val(b);
2678 if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
2679 return ( av == bv ) || ( aSign ^ ( av < bv ) );
2680
2681}
2682
2683
2684
2685
2686
2687
2688
2689
2690int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
2691{
2692 flag aSign, bSign;
2693 uint32_t av, bv;
2694 a = float32_squash_input_denormal(a STATUS_VAR);
2695 b = float32_squash_input_denormal(b STATUS_VAR);
2696
2697 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2698 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2699 ) {
2700 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2701 float_raise( float_flag_invalid STATUS_VAR);
2702 }
2703 return 0;
2704 }
2705 aSign = extractFloat32Sign( a );
2706 bSign = extractFloat32Sign( b );
2707 av = float32_val(a);
2708 bv = float32_val(b);
2709 if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
2710 return ( av != bv ) && ( aSign ^ ( av < bv ) );
2711
2712}
2713
2714
2715
2716
2717
2718
2719
2720
2721int float32_unordered_quiet( float32 a, float32 b STATUS_PARAM )
2722{
2723 a = float32_squash_input_denormal(a STATUS_VAR);
2724 b = float32_squash_input_denormal(b STATUS_VAR);
2725
2726 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
2727 || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
2728 ) {
2729 if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) {
2730 float_raise( float_flag_invalid STATUS_VAR);
2731 }
2732 return 1;
2733 }
2734 return 0;
2735}
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747int32 float64_to_int32( float64 a STATUS_PARAM )
2748{
2749 flag aSign;
2750 int_fast16_t aExp, shiftCount;
2751 uint64_t aSig;
2752 a = float64_squash_input_denormal(a STATUS_VAR);
2753
2754 aSig = extractFloat64Frac( a );
2755 aExp = extractFloat64Exp( a );
2756 aSign = extractFloat64Sign( a );
2757 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
2758 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
2759 shiftCount = 0x42C - aExp;
2760 if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
2761 return roundAndPackInt32( aSign, aSig STATUS_VAR );
2762
2763}
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775int32 float64_to_int32_round_to_zero( float64 a STATUS_PARAM )
2776{
2777 flag aSign;
2778 int_fast16_t aExp, shiftCount;
2779 uint64_t aSig, savedASig;
2780 int32_t z;
2781 a = float64_squash_input_denormal(a STATUS_VAR);
2782
2783 aSig = extractFloat64Frac( a );
2784 aExp = extractFloat64Exp( a );
2785 aSign = extractFloat64Sign( a );
2786 if ( 0x41E < aExp ) {
2787 if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
2788 goto invalid;
2789 }
2790 else if ( aExp < 0x3FF ) {
2791 if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
2792 return 0;
2793 }
2794 aSig |= LIT64( 0x0010000000000000 );
2795 shiftCount = 0x433 - aExp;
2796 savedASig = aSig;
2797 aSig >>= shiftCount;
2798 z = aSig;
2799 if ( aSign ) z = - z;
2800 if ( ( z < 0 ) ^ aSign ) {
2801 invalid:
2802 float_raise( float_flag_invalid STATUS_VAR);
2803 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
2804 }
2805 if ( ( aSig<<shiftCount ) != savedASig ) {
2806 STATUS(float_exception_flags) |= float_flag_inexact;
2807 }
2808 return z;
2809
2810}
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822int_fast16_t float64_to_int16_round_to_zero(float64 a STATUS_PARAM)
2823{
2824 flag aSign;
2825 int_fast16_t aExp, shiftCount;
2826 uint64_t aSig, savedASig;
2827 int32 z;
2828
2829 aSig = extractFloat64Frac( a );
2830 aExp = extractFloat64Exp( a );
2831 aSign = extractFloat64Sign( a );
2832 if ( 0x40E < aExp ) {
2833 if ( ( aExp == 0x7FF ) && aSig ) {
2834 aSign = 0;
2835 }
2836 goto invalid;
2837 }
2838 else if ( aExp < 0x3FF ) {
2839 if ( aExp || aSig ) {
2840 STATUS(float_exception_flags) |= float_flag_inexact;
2841 }
2842 return 0;
2843 }
2844 aSig |= LIT64( 0x0010000000000000 );
2845 shiftCount = 0x433 - aExp;
2846 savedASig = aSig;
2847 aSig >>= shiftCount;
2848 z = aSig;
2849 if ( aSign ) {
2850 z = - z;
2851 }
2852 if ( ( (int16_t)z < 0 ) ^ aSign ) {
2853 invalid:
2854 float_raise( float_flag_invalid STATUS_VAR);
2855 return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
2856 }
2857 if ( ( aSig<<shiftCount ) != savedASig ) {
2858 STATUS(float_exception_flags) |= float_flag_inexact;
2859 }
2860 return z;
2861}
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873int64 float64_to_int64( float64 a STATUS_PARAM )
2874{
2875 flag aSign;
2876 int_fast16_t aExp, shiftCount;
2877 uint64_t aSig, aSigExtra;
2878 a = float64_squash_input_denormal(a STATUS_VAR);
2879
2880 aSig = extractFloat64Frac( a );
2881 aExp = extractFloat64Exp( a );
2882 aSign = extractFloat64Sign( a );
2883 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
2884 shiftCount = 0x433 - aExp;
2885 if ( shiftCount <= 0 ) {
2886 if ( 0x43E < aExp ) {
2887 float_raise( float_flag_invalid STATUS_VAR);
2888 if ( ! aSign
2889 || ( ( aExp == 0x7FF )
2890 && ( aSig != LIT64( 0x0010000000000000 ) ) )
2891 ) {
2892 return LIT64( 0x7FFFFFFFFFFFFFFF );
2893 }
2894 return (int64_t) LIT64( 0x8000000000000000 );
2895 }
2896 aSigExtra = 0;
2897 aSig <<= - shiftCount;
2898 }
2899 else {
2900 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
2901 }
2902 return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );
2903
2904}
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916int64 float64_to_int64_round_to_zero( float64 a STATUS_PARAM )
2917{
2918 flag aSign;
2919 int_fast16_t aExp, shiftCount;
2920 uint64_t aSig;
2921 int64 z;
2922 a = float64_squash_input_denormal(a STATUS_VAR);
2923
2924 aSig = extractFloat64Frac( a );
2925 aExp = extractFloat64Exp( a );
2926 aSign = extractFloat64Sign( a );
2927 if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
2928 shiftCount = aExp - 0x433;
2929 if ( 0 <= shiftCount ) {
2930 if ( 0x43E <= aExp ) {
2931 if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
2932 float_raise( float_flag_invalid STATUS_VAR);
2933 if ( ! aSign
2934 || ( ( aExp == 0x7FF )
2935 && ( aSig != LIT64( 0x0010000000000000 ) ) )
2936 ) {
2937 return LIT64( 0x7FFFFFFFFFFFFFFF );
2938 }
2939 }
2940 return (int64_t) LIT64( 0x8000000000000000 );
2941 }
2942 z = aSig<<shiftCount;
2943 }
2944 else {
2945 if ( aExp < 0x3FE ) {
2946 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
2947 return 0;
2948 }
2949 z = aSig>>( - shiftCount );
2950 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
2951 STATUS(float_exception_flags) |= float_flag_inexact;
2952 }
2953 }
2954 if ( aSign ) z = - z;
2955 return z;
2956
2957}
2958
2959
2960
2961
2962
2963
2964
2965
2966float32 float64_to_float32( float64 a STATUS_PARAM )
2967{
2968 flag aSign;
2969 int_fast16_t aExp;
2970 uint64_t aSig;
2971 uint32_t zSig;
2972 a = float64_squash_input_denormal(a STATUS_VAR);
2973
2974 aSig = extractFloat64Frac( a );
2975 aExp = extractFloat64Exp( a );
2976 aSign = extractFloat64Sign( a );
2977 if ( aExp == 0x7FF ) {
2978 if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
2979 return packFloat32( aSign, 0xFF, 0 );
2980 }
2981 shift64RightJamming( aSig, 22, &aSig );
2982 zSig = aSig;
2983 if ( aExp || zSig ) {
2984 zSig |= 0x40000000;
2985 aExp -= 0x381;
2986 }
2987 return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );
2988
2989}
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig)
3003{
3004 return make_float16(
3005 (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
3006}
3007
3008
3009
3010
3011float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM)
3012{
3013 flag aSign;
3014 int_fast16_t aExp;
3015 uint32_t aSig;
3016
3017 aSign = extractFloat16Sign(a);
3018 aExp = extractFloat16Exp(a);
3019 aSig = extractFloat16Frac(a);
3020
3021 if (aExp == 0x1f && ieee) {
3022 if (aSig) {
3023 return commonNaNToFloat32(float16ToCommonNaN(a STATUS_VAR) STATUS_VAR);
3024 }
3025 return packFloat32(aSign, 0xff, 0);
3026 }
3027 if (aExp == 0) {
3028 int8 shiftCount;
3029
3030 if (aSig == 0) {
3031 return packFloat32(aSign, 0, 0);
3032 }
3033
3034 shiftCount = countLeadingZeros32( aSig ) - 21;
3035 aSig = aSig << shiftCount;
3036 aExp = -shiftCount;
3037 }
3038 return packFloat32( aSign, aExp + 0x70, aSig << 13);
3039}
3040
3041float16 float32_to_float16(float32 a, flag ieee STATUS_PARAM)
3042{
3043 flag aSign;
3044 int_fast16_t aExp;
3045 uint32_t aSig;
3046 uint32_t mask;
3047 uint32_t increment;
3048 int8 roundingMode;
3049 a = float32_squash_input_denormal(a STATUS_VAR);
3050
3051 aSig = extractFloat32Frac( a );
3052 aExp = extractFloat32Exp( a );
3053 aSign = extractFloat32Sign( a );
3054 if ( aExp == 0xFF ) {
3055 if (aSig) {
3056
3057 float16 r = commonNaNToFloat16( float32ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
3058 if (!ieee) {
3059 return packFloat16(aSign, 0, 0);
3060 }
3061 return r;
3062 }
3063
3064 if (!ieee) {
3065 float_raise(float_flag_invalid STATUS_VAR);
3066 return packFloat16(aSign, 0x1f, 0x3ff);
3067 }
3068 return packFloat16(aSign, 0x1f, 0);
3069 }
3070 if (aExp == 0 && aSig == 0) {
3071 return packFloat16(aSign, 0, 0);
3072 }
3073
3074 aSig |= 0x00800000;
3075 aExp -= 0x7f;
3076 if (aExp < -14) {
3077 mask = 0x00ffffff;
3078 if (aExp >= -24) {
3079 mask >>= 25 + aExp;
3080 }
3081 } else {
3082 mask = 0x00001fff;
3083 }
3084 if (aSig & mask) {
3085 float_raise( float_flag_underflow STATUS_VAR );
3086 roundingMode = STATUS(float_rounding_mode);
3087 switch (roundingMode) {
3088 case float_round_nearest_even:
3089 increment = (mask + 1) >> 1;
3090 if ((aSig & mask) == increment) {
3091 increment = aSig & (increment << 1);
3092 }
3093 break;
3094 case float_round_up:
3095 increment = aSign ? 0 : mask;
3096 break;
3097 case float_round_down:
3098 increment = aSign ? mask : 0;
3099 break;
3100 default:
3101 increment = 0;
3102 break;
3103 }
3104 aSig += increment;
3105 if (aSig >= 0x01000000) {
3106 aSig >>= 1;
3107 aExp++;
3108 }
3109 } else if (aExp < -14
3110 && STATUS(float_detect_tininess) == float_tininess_before_rounding) {
3111 float_raise( float_flag_underflow STATUS_VAR);
3112 }
3113
3114 if (ieee) {
3115 if (aExp > 15) {
3116 float_raise( float_flag_overflow | float_flag_inexact STATUS_VAR);
3117 return packFloat16(aSign, 0x1f, 0);
3118 }
3119 } else {
3120 if (aExp > 16) {
3121 float_raise(float_flag_invalid | float_flag_inexact STATUS_VAR);
3122 return packFloat16(aSign, 0x1f, 0x3ff);
3123 }
3124 }
3125 if (aExp < -24) {
3126 return packFloat16(aSign, 0, 0);
3127 }
3128 if (aExp < -14) {
3129 aSig >>= -14 - aExp;
3130 aExp = -14;
3131 }
3132 return packFloat16(aSign, aExp + 14, aSig >> 13);
3133}
3134
3135
3136
3137
3138
3139
3140
3141
3142floatx80 float64_to_floatx80( float64 a STATUS_PARAM )
3143{
3144 flag aSign;
3145 int_fast16_t aExp;
3146 uint64_t aSig;
3147
3148 a = float64_squash_input_denormal(a STATUS_VAR);
3149 aSig = extractFloat64Frac( a );
3150 aExp = extractFloat64Exp( a );
3151 aSign = extractFloat64Sign( a );
3152 if ( aExp == 0x7FF ) {
3153 if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
3154 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
3155 }
3156 if ( aExp == 0 ) {
3157 if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
3158 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3159 }
3160 return
3161 packFloatx80(
3162 aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );
3163
3164}
3165
3166
3167
3168
3169
3170
3171
3172
3173float128 float64_to_float128( float64 a STATUS_PARAM )
3174{
3175 flag aSign;
3176 int_fast16_t aExp;
3177 uint64_t aSig, zSig0, zSig1;
3178
3179 a = float64_squash_input_denormal(a STATUS_VAR);
3180 aSig = extractFloat64Frac( a );
3181 aExp = extractFloat64Exp( a );
3182 aSign = extractFloat64Sign( a );
3183 if ( aExp == 0x7FF ) {
3184 if ( aSig ) return commonNaNToFloat128( float64ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
3185 return packFloat128( aSign, 0x7FFF, 0, 0 );
3186 }
3187 if ( aExp == 0 ) {
3188 if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
3189 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3190 --aExp;
3191 }
3192 shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
3193 return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
3194
3195}
3196
3197
3198
3199
3200
3201
3202
3203
3204float64 float64_round_to_int( float64 a STATUS_PARAM )
3205{
3206 flag aSign;
3207 int_fast16_t aExp;
3208 uint64_t lastBitMask, roundBitsMask;
3209 int8 roundingMode;
3210 uint64_t z;
3211 a = float64_squash_input_denormal(a STATUS_VAR);
3212
3213 aExp = extractFloat64Exp( a );
3214 if ( 0x433 <= aExp ) {
3215 if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) {
3216 return propagateFloat64NaN( a, a STATUS_VAR );
3217 }
3218 return a;
3219 }
3220 if ( aExp < 0x3FF ) {
3221 if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
3222 STATUS(float_exception_flags) |= float_flag_inexact;
3223 aSign = extractFloat64Sign( a );
3224 switch ( STATUS(float_rounding_mode) ) {
3225 case float_round_nearest_even:
3226 if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
3227 return packFloat64( aSign, 0x3FF, 0 );
3228 }
3229 break;
3230 case float_round_down:
3231 return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
3232 case float_round_up:
3233 return make_float64(
3234 aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
3235 }
3236 return packFloat64( aSign, 0, 0 );
3237 }
3238 lastBitMask = 1;
3239 lastBitMask <<= 0x433 - aExp;
3240 roundBitsMask = lastBitMask - 1;
3241 z = float64_val(a);
3242 roundingMode = STATUS(float_rounding_mode);
3243 if ( roundingMode == float_round_nearest_even ) {
3244 z += lastBitMask>>1;
3245 if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
3246 }
3247 else if ( roundingMode != float_round_to_zero ) {
3248 if ( extractFloat64Sign( make_float64(z) ) ^ ( roundingMode == float_round_up ) ) {
3249 z += roundBitsMask;
3250 }
3251 }
3252 z &= ~ roundBitsMask;
3253 if ( z != float64_val(a) )
3254 STATUS(float_exception_flags) |= float_flag_inexact;
3255 return make_float64(z);
3256
3257}
3258
3259float64 float64_trunc_to_int( float64 a STATUS_PARAM)
3260{
3261 int oldmode;
3262 float64 res;
3263 oldmode = STATUS(float_rounding_mode);
3264 STATUS(float_rounding_mode) = float_round_to_zero;
3265 res = float64_round_to_int(a STATUS_VAR);
3266 STATUS(float_rounding_mode) = oldmode;
3267 return res;
3268}
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
3279{
3280 int_fast16_t aExp, bExp, zExp;
3281 uint64_t aSig, bSig, zSig;
3282 int_fast16_t expDiff;
3283
3284 aSig = extractFloat64Frac( a );
3285 aExp = extractFloat64Exp( a );
3286 bSig = extractFloat64Frac( b );
3287 bExp = extractFloat64Exp( b );
3288 expDiff = aExp - bExp;
3289 aSig <<= 9;
3290 bSig <<= 9;
3291 if ( 0 < expDiff ) {
3292 if ( aExp == 0x7FF ) {
3293 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3294 return a;
3295 }
3296 if ( bExp == 0 ) {
3297 --expDiff;
3298 }
3299 else {
3300 bSig |= LIT64( 0x2000000000000000 );
3301 }
3302 shift64RightJamming( bSig, expDiff, &bSig );
3303 zExp = aExp;
3304 }
3305 else if ( expDiff < 0 ) {
3306 if ( bExp == 0x7FF ) {
3307 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3308 return packFloat64( zSign, 0x7FF, 0 );
3309 }
3310 if ( aExp == 0 ) {
3311 ++expDiff;
3312 }
3313 else {
3314 aSig |= LIT64( 0x2000000000000000 );
3315 }
3316 shift64RightJamming( aSig, - expDiff, &aSig );
3317 zExp = bExp;
3318 }
3319 else {
3320 if ( aExp == 0x7FF ) {
3321 if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3322 return a;
3323 }
3324 if ( aExp == 0 ) {
3325 if (STATUS(flush_to_zero)) {
3326 if (aSig | bSig) {
3327 float_raise(float_flag_output_denormal STATUS_VAR);
3328 }
3329 return packFloat64(zSign, 0, 0);
3330 }
3331 return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
3332 }
3333 zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
3334 zExp = aExp;
3335 goto roundAndPack;
3336 }
3337 aSig |= LIT64( 0x2000000000000000 );
3338 zSig = ( aSig + bSig )<<1;
3339 --zExp;
3340 if ( (int64_t) zSig < 0 ) {
3341 zSig = aSig + bSig;
3342 ++zExp;
3343 }
3344 roundAndPack:
3345 return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
3346
3347}
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357static float64 subFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
3358{
3359 int_fast16_t aExp, bExp, zExp;
3360 uint64_t aSig, bSig, zSig;
3361 int_fast16_t expDiff;
3362
3363 aSig = extractFloat64Frac( a );
3364 aExp = extractFloat64Exp( a );
3365 bSig = extractFloat64Frac( b );
3366 bExp = extractFloat64Exp( b );
3367 expDiff = aExp - bExp;
3368 aSig <<= 10;
3369 bSig <<= 10;
3370 if ( 0 < expDiff ) goto aExpBigger;
3371 if ( expDiff < 0 ) goto bExpBigger;
3372 if ( aExp == 0x7FF ) {
3373 if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3374 float_raise( float_flag_invalid STATUS_VAR);
3375 return float64_default_nan;
3376 }
3377 if ( aExp == 0 ) {
3378 aExp = 1;
3379 bExp = 1;
3380 }
3381 if ( bSig < aSig ) goto aBigger;
3382 if ( aSig < bSig ) goto bBigger;
3383 return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
3384 bExpBigger:
3385 if ( bExp == 0x7FF ) {
3386 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3387 return packFloat64( zSign ^ 1, 0x7FF, 0 );
3388 }
3389 if ( aExp == 0 ) {
3390 ++expDiff;
3391 }
3392 else {
3393 aSig |= LIT64( 0x4000000000000000 );
3394 }
3395 shift64RightJamming( aSig, - expDiff, &aSig );
3396 bSig |= LIT64( 0x4000000000000000 );
3397 bBigger:
3398 zSig = bSig - aSig;
3399 zExp = bExp;
3400 zSign ^= 1;
3401 goto normalizeRoundAndPack;
3402 aExpBigger:
3403 if ( aExp == 0x7FF ) {
3404 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3405 return a;
3406 }
3407 if ( bExp == 0 ) {
3408 --expDiff;
3409 }
3410 else {
3411 bSig |= LIT64( 0x4000000000000000 );
3412 }
3413 shift64RightJamming( bSig, expDiff, &bSig );
3414 aSig |= LIT64( 0x4000000000000000 );
3415 aBigger:
3416 zSig = aSig - bSig;
3417 zExp = aExp;
3418 normalizeRoundAndPack:
3419 --zExp;
3420 return normalizeRoundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
3421
3422}
3423
3424
3425
3426
3427
3428
3429
3430float64 float64_add( float64 a, float64 b STATUS_PARAM )
3431{
3432 flag aSign, bSign;
3433 a = float64_squash_input_denormal(a STATUS_VAR);
3434 b = float64_squash_input_denormal(b STATUS_VAR);
3435
3436 aSign = extractFloat64Sign( a );
3437 bSign = extractFloat64Sign( b );
3438 if ( aSign == bSign ) {
3439 return addFloat64Sigs( a, b, aSign STATUS_VAR );
3440 }
3441 else {
3442 return subFloat64Sigs( a, b, aSign STATUS_VAR );
3443 }
3444
3445}
3446
3447
3448
3449
3450
3451
3452
3453float64 float64_sub( float64 a, float64 b STATUS_PARAM )
3454{
3455 flag aSign, bSign;
3456 a = float64_squash_input_denormal(a STATUS_VAR);
3457 b = float64_squash_input_denormal(b STATUS_VAR);
3458
3459 aSign = extractFloat64Sign( a );
3460 bSign = extractFloat64Sign( b );
3461 if ( aSign == bSign ) {
3462 return subFloat64Sigs( a, b, aSign STATUS_VAR );
3463 }
3464 else {
3465 return addFloat64Sigs( a, b, aSign STATUS_VAR );
3466 }
3467
3468}
3469
3470
3471
3472
3473
3474
3475
3476float64 float64_mul( float64 a, float64 b STATUS_PARAM )
3477{
3478 flag aSign, bSign, zSign;
3479 int_fast16_t aExp, bExp, zExp;
3480 uint64_t aSig, bSig, zSig0, zSig1;
3481
3482 a = float64_squash_input_denormal(a STATUS_VAR);
3483 b = float64_squash_input_denormal(b STATUS_VAR);
3484
3485 aSig = extractFloat64Frac( a );
3486 aExp = extractFloat64Exp( a );
3487 aSign = extractFloat64Sign( a );
3488 bSig = extractFloat64Frac( b );
3489 bExp = extractFloat64Exp( b );
3490 bSign = extractFloat64Sign( b );
3491 zSign = aSign ^ bSign;
3492 if ( aExp == 0x7FF ) {
3493 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
3494 return propagateFloat64NaN( a, b STATUS_VAR );
3495 }
3496 if ( ( bExp | bSig ) == 0 ) {
3497 float_raise( float_flag_invalid STATUS_VAR);
3498 return float64_default_nan;
3499 }
3500 return packFloat64( zSign, 0x7FF, 0 );
3501 }
3502 if ( bExp == 0x7FF ) {
3503 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3504 if ( ( aExp | aSig ) == 0 ) {
3505 float_raise( float_flag_invalid STATUS_VAR);
3506 return float64_default_nan;
3507 }
3508 return packFloat64( zSign, 0x7FF, 0 );
3509 }
3510 if ( aExp == 0 ) {
3511 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
3512 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3513 }
3514 if ( bExp == 0 ) {
3515 if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
3516 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
3517 }
3518 zExp = aExp + bExp - 0x3FF;
3519 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
3520 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
3521 mul64To128( aSig, bSig, &zSig0, &zSig1 );
3522 zSig0 |= ( zSig1 != 0 );
3523 if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
3524 zSig0 <<= 1;
3525 --zExp;
3526 }
3527 return roundAndPackFloat64( zSign, zExp, zSig0 STATUS_VAR );
3528
3529}
3530
3531
3532
3533
3534
3535
3536
3537float64 float64_div( float64 a, float64 b STATUS_PARAM )
3538{
3539 flag aSign, bSign, zSign;
3540 int_fast16_t aExp, bExp, zExp;
3541 uint64_t aSig, bSig, zSig;
3542 uint64_t rem0, rem1;
3543 uint64_t term0, term1;
3544 a = float64_squash_input_denormal(a STATUS_VAR);
3545 b = float64_squash_input_denormal(b STATUS_VAR);
3546
3547 aSig = extractFloat64Frac( a );
3548 aExp = extractFloat64Exp( a );
3549 aSign = extractFloat64Sign( a );
3550 bSig = extractFloat64Frac( b );
3551 bExp = extractFloat64Exp( b );
3552 bSign = extractFloat64Sign( b );
3553 zSign = aSign ^ bSign;
3554 if ( aExp == 0x7FF ) {
3555 if ( aSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3556 if ( bExp == 0x7FF ) {
3557 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3558 float_raise( float_flag_invalid STATUS_VAR);
3559 return float64_default_nan;
3560 }
3561 return packFloat64( zSign, 0x7FF, 0 );
3562 }
3563 if ( bExp == 0x7FF ) {
3564 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3565 return packFloat64( zSign, 0, 0 );
3566 }
3567 if ( bExp == 0 ) {
3568 if ( bSig == 0 ) {
3569 if ( ( aExp | aSig ) == 0 ) {
3570 float_raise( float_flag_invalid STATUS_VAR);
3571 return float64_default_nan;
3572 }
3573 float_raise( float_flag_divbyzero STATUS_VAR);
3574 return packFloat64( zSign, 0x7FF, 0 );
3575 }
3576 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
3577 }
3578 if ( aExp == 0 ) {
3579 if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
3580 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3581 }
3582 zExp = aExp - bExp + 0x3FD;
3583 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
3584 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
3585 if ( bSig <= ( aSig + aSig ) ) {
3586 aSig >>= 1;
3587 ++zExp;
3588 }
3589 zSig = estimateDiv128To64( aSig, 0, bSig );
3590 if ( ( zSig & 0x1FF ) <= 2 ) {
3591 mul64To128( bSig, zSig, &term0, &term1 );
3592 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3593 while ( (int64_t) rem0 < 0 ) {
3594 --zSig;
3595 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
3596 }
3597 zSig |= ( rem1 != 0 );
3598 }
3599 return roundAndPackFloat64( zSign, zExp, zSig STATUS_VAR );
3600
3601}
3602
3603
3604
3605
3606
3607
3608
3609float64 float64_rem( float64 a, float64 b STATUS_PARAM )
3610{
3611 flag aSign, zSign;
3612 int_fast16_t aExp, bExp, expDiff;
3613 uint64_t aSig, bSig;
3614 uint64_t q, alternateASig;
3615 int64_t sigMean;
3616
3617 a = float64_squash_input_denormal(a STATUS_VAR);
3618 b = float64_squash_input_denormal(b STATUS_VAR);
3619 aSig = extractFloat64Frac( a );
3620 aExp = extractFloat64Exp( a );
3621 aSign = extractFloat64Sign( a );
3622 bSig = extractFloat64Frac( b );
3623 bExp = extractFloat64Exp( b );
3624 if ( aExp == 0x7FF ) {
3625 if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
3626 return propagateFloat64NaN( a, b STATUS_VAR );
3627 }
3628 float_raise( float_flag_invalid STATUS_VAR);
3629 return float64_default_nan;
3630 }
3631 if ( bExp == 0x7FF ) {
3632 if ( bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
3633 return a;
3634 }
3635 if ( bExp == 0 ) {
3636 if ( bSig == 0 ) {
3637 float_raise( float_flag_invalid STATUS_VAR);
3638 return float64_default_nan;
3639 }
3640 normalizeFloat64Subnormal( bSig, &bExp, &bSig );
3641 }
3642 if ( aExp == 0 ) {
3643 if ( aSig == 0 ) return a;
3644 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3645 }
3646 expDiff = aExp - bExp;
3647 aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11;
3648 bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
3649 if ( expDiff < 0 ) {
3650 if ( expDiff < -1 ) return a;
3651 aSig >>= 1;
3652 }
3653 q = ( bSig <= aSig );
3654 if ( q ) aSig -= bSig;
3655 expDiff -= 64;
3656 while ( 0 < expDiff ) {
3657 q = estimateDiv128To64( aSig, 0, bSig );
3658 q = ( 2 < q ) ? q - 2 : 0;
3659 aSig = - ( ( bSig>>2 ) * q );
3660 expDiff -= 62;
3661 }
3662 expDiff += 64;
3663 if ( 0 < expDiff ) {
3664 q = estimateDiv128To64( aSig, 0, bSig );
3665 q = ( 2 < q ) ? q - 2 : 0;
3666 q >>= 64 - expDiff;
3667 bSig >>= 2;
3668 aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
3669 }
3670 else {
3671 aSig >>= 2;
3672 bSig >>= 2;
3673 }
3674 do {
3675 alternateASig = aSig;
3676 ++q;
3677 aSig -= bSig;
3678 } while ( 0 <= (int64_t) aSig );
3679 sigMean = aSig + alternateASig;
3680 if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
3681 aSig = alternateASig;
3682 }
3683 zSign = ( (int64_t) aSig < 0 );
3684 if ( zSign ) aSig = - aSig;
3685 return normalizeRoundAndPackFloat64( aSign ^ zSign, bExp, aSig STATUS_VAR );
3686
3687}
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700float64 float64_muladd(float64 a, float64 b, float64 c, int flags STATUS_PARAM)
3701{
3702 flag aSign, bSign, cSign, zSign;
3703 int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff;
3704 uint64_t aSig, bSig, cSig;
3705 flag pInf, pZero, pSign;
3706 uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1;
3707 int shiftcount;
3708 flag signflip, infzero;
3709
3710 a = float64_squash_input_denormal(a STATUS_VAR);
3711 b = float64_squash_input_denormal(b STATUS_VAR);
3712 c = float64_squash_input_denormal(c STATUS_VAR);
3713 aSig = extractFloat64Frac(a);
3714 aExp = extractFloat64Exp(a);
3715 aSign = extractFloat64Sign(a);
3716 bSig = extractFloat64Frac(b);
3717 bExp = extractFloat64Exp(b);
3718 bSign = extractFloat64Sign(b);
3719 cSig = extractFloat64Frac(c);
3720 cExp = extractFloat64Exp(c);
3721 cSign = extractFloat64Sign(c);
3722
3723 infzero = ((aExp == 0 && aSig == 0 && bExp == 0x7ff && bSig == 0) ||
3724 (aExp == 0x7ff && aSig == 0 && bExp == 0 && bSig == 0));
3725
3726
3727
3728
3729
3730
3731 if (((aExp == 0x7ff) && aSig) ||
3732 ((bExp == 0x7ff) && bSig) ||
3733 ((cExp == 0x7ff) && cSig)) {
3734 return propagateFloat64MulAddNaN(a, b, c, infzero STATUS_VAR);
3735 }
3736
3737 if (infzero) {
3738 float_raise(float_flag_invalid STATUS_VAR);
3739 return float64_default_nan;
3740 }
3741
3742 if (flags & float_muladd_negate_c) {
3743 cSign ^= 1;
3744 }
3745
3746 signflip = (flags & float_muladd_negate_result) ? 1 : 0;
3747
3748
3749 pSign = aSign ^ bSign;
3750 if (flags & float_muladd_negate_product) {
3751 pSign ^= 1;
3752 }
3753 pInf = (aExp == 0x7ff) || (bExp == 0x7ff);
3754 pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
3755
3756 if (cExp == 0x7ff) {
3757 if (pInf && (pSign ^ cSign)) {
3758
3759 float_raise(float_flag_invalid STATUS_VAR);
3760 return float64_default_nan;
3761 }
3762
3763 return packFloat64(cSign ^ signflip, 0x7ff, 0);
3764 }
3765
3766 if (pInf) {
3767 return packFloat64(pSign ^ signflip, 0x7ff, 0);
3768 }
3769
3770 if (pZero) {
3771 if (cExp == 0) {
3772 if (cSig == 0) {
3773
3774 if (pSign == cSign) {
3775 zSign = pSign;
3776 } else if (STATUS(float_rounding_mode) == float_round_down) {
3777 zSign = 1;
3778 } else {
3779 zSign = 0;
3780 }
3781 return packFloat64(zSign ^ signflip, 0, 0);
3782 }
3783
3784 if (STATUS(flush_to_zero)) {
3785 float_raise(float_flag_output_denormal STATUS_VAR);
3786 return packFloat64(cSign ^ signflip, 0, 0);
3787 }
3788 }
3789
3790 return packFloat64(cSign ^ signflip, cExp, cSig);
3791 }
3792
3793 if (aExp == 0) {
3794 normalizeFloat64Subnormal(aSig, &aExp, &aSig);
3795 }
3796 if (bExp == 0) {
3797 normalizeFloat64Subnormal(bSig, &bExp, &bSig);
3798 }
3799
3800
3801
3802
3803
3804
3805
3806
3807 pExp = aExp + bExp - 0x3fe;
3808 aSig = (aSig | LIT64(0x0010000000000000))<<10;
3809 bSig = (bSig | LIT64(0x0010000000000000))<<11;
3810 mul64To128(aSig, bSig, &pSig0, &pSig1);
3811 if ((int64_t)(pSig0 << 1) >= 0) {
3812 shortShift128Left(pSig0, pSig1, 1, &pSig0, &pSig1);
3813 pExp--;
3814 }
3815
3816 zSign = pSign ^ signflip;
3817
3818
3819
3820
3821 if (cExp == 0) {
3822 if (!cSig) {
3823
3824 shift128RightJamming(pSig0, pSig1, 64, &pSig0, &pSig1);
3825 return roundAndPackFloat64(zSign, pExp - 1,
3826 pSig1 STATUS_VAR);
3827 }
3828 normalizeFloat64Subnormal(cSig, &cExp, &cSig);
3829 }
3830
3831
3832
3833
3834 cSig0 = cSig << (126 - 64 - 52);
3835 cSig1 = 0;
3836 cSig0 |= LIT64(0x4000000000000000);
3837 expDiff = pExp - cExp;
3838
3839 if (pSign == cSign) {
3840
3841 if (expDiff > 0) {
3842
3843 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
3844 zExp = pExp;
3845 } else if (expDiff < 0) {
3846
3847 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
3848 zExp = cExp;
3849 } else {
3850
3851 zExp = cExp;
3852 }
3853
3854 add128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
3855 if ((int64_t)zSig0 < 0) {
3856 shift128RightJamming(zSig0, zSig1, 1, &zSig0, &zSig1);
3857 } else {
3858 zExp--;
3859 }
3860 shift128RightJamming(zSig0, zSig1, 64, &zSig0, &zSig1);
3861 return roundAndPackFloat64(zSign, zExp, zSig1 STATUS_VAR);
3862 } else {
3863
3864 if (expDiff > 0) {
3865 shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
3866 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
3867 zExp = pExp;
3868 } else if (expDiff < 0) {
3869 shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
3870 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
3871 zExp = cExp;
3872 zSign ^= 1;
3873 } else {
3874 zExp = pExp;
3875 if (lt128(cSig0, cSig1, pSig0, pSig1)) {
3876 sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
3877 } else if (lt128(pSig0, pSig1, cSig0, cSig1)) {
3878 sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
3879 zSign ^= 1;
3880 } else {
3881
3882 zSign = signflip;
3883 if (STATUS(float_rounding_mode) == float_round_down) {
3884 zSign ^= 1;
3885 }
3886 return packFloat64(zSign, 0, 0);
3887 }
3888 }
3889 --zExp;
3890
3891
3892
3893 if (zSig0) {
3894 shiftcount = countLeadingZeros64(zSig0) - 1;
3895 shortShift128Left(zSig0, zSig1, shiftcount, &zSig0, &zSig1);
3896 if (zSig1) {
3897 zSig0 |= 1;
3898 }
3899 zExp -= shiftcount;
3900 } else {
3901 shiftcount = countLeadingZeros64(zSig1) - 1;
3902 zSig0 = zSig1 << shiftcount;
3903 zExp -= (shiftcount + 64);
3904 }
3905 return roundAndPackFloat64(zSign, zExp, zSig0 STATUS_VAR);
3906 }
3907}
3908
3909
3910
3911
3912
3913
3914
3915float64 float64_sqrt( float64 a STATUS_PARAM )
3916{
3917 flag aSign;
3918 int_fast16_t aExp, zExp;
3919 uint64_t aSig, zSig, doubleZSig;
3920 uint64_t rem0, rem1, term0, term1;
3921 a = float64_squash_input_denormal(a STATUS_VAR);
3922
3923 aSig = extractFloat64Frac( a );
3924 aExp = extractFloat64Exp( a );
3925 aSign = extractFloat64Sign( a );
3926 if ( aExp == 0x7FF ) {
3927 if ( aSig ) return propagateFloat64NaN( a, a STATUS_VAR );
3928 if ( ! aSign ) return a;
3929 float_raise( float_flag_invalid STATUS_VAR);
3930 return float64_default_nan;
3931 }
3932 if ( aSign ) {
3933 if ( ( aExp | aSig ) == 0 ) return a;
3934 float_raise( float_flag_invalid STATUS_VAR);
3935 return float64_default_nan;
3936 }
3937 if ( aExp == 0 ) {
3938 if ( aSig == 0 ) return float64_zero;
3939 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3940 }
3941 zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
3942 aSig |= LIT64( 0x0010000000000000 );
3943 zSig = estimateSqrt32( aExp, aSig>>21 );
3944 aSig <<= 9 - ( aExp & 1 );
3945 zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 );
3946 if ( ( zSig & 0x1FF ) <= 5 ) {
3947 doubleZSig = zSig<<1;
3948 mul64To128( zSig, zSig, &term0, &term1 );
3949 sub128( aSig, 0, term0, term1, &rem0, &rem1 );
3950 while ( (int64_t) rem0 < 0 ) {
3951 --zSig;
3952 doubleZSig -= 2;
3953 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
3954 }
3955 zSig |= ( ( rem0 | rem1 ) != 0 );
3956 }
3957 return roundAndPackFloat64( 0, zExp, zSig STATUS_VAR );
3958
3959}
3960
3961
3962
3963
3964
3965
3966float64 float64_log2( float64 a STATUS_PARAM )
3967{
3968 flag aSign, zSign;
3969 int_fast16_t aExp;
3970 uint64_t aSig, aSig0, aSig1, zSig, i;
3971 a = float64_squash_input_denormal(a STATUS_VAR);
3972
3973 aSig = extractFloat64Frac( a );
3974 aExp = extractFloat64Exp( a );
3975 aSign = extractFloat64Sign( a );
3976
3977 if ( aExp == 0 ) {
3978 if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 );
3979 normalizeFloat64Subnormal( aSig, &aExp, &aSig );
3980 }
3981 if ( aSign ) {
3982 float_raise( float_flag_invalid STATUS_VAR);
3983 return float64_default_nan;
3984 }
3985 if ( aExp == 0x7FF ) {
3986 if ( aSig ) return propagateFloat64NaN( a, float64_zero STATUS_VAR );
3987 return a;
3988 }
3989
3990 aExp -= 0x3FF;
3991 aSig |= LIT64( 0x0010000000000000 );
3992 zSign = aExp < 0;
3993 zSig = (uint64_t)aExp << 52;
3994 for (i = 1LL << 51; i > 0; i >>= 1) {
3995 mul64To128( aSig, aSig, &aSig0, &aSig1 );
3996 aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
3997 if ( aSig & LIT64( 0x0020000000000000 ) ) {
3998 aSig >>= 1;
3999 zSig |= i;
4000 }
4001 }
4002
4003 if ( zSign )
4004 zSig = -zSig;
4005 return normalizeRoundAndPackFloat64( zSign, 0x408, zSig STATUS_VAR );
4006}
4007
4008
4009
4010
4011
4012
4013
4014
4015int float64_eq( float64 a, float64 b STATUS_PARAM )
4016{
4017 uint64_t av, bv;
4018 a = float64_squash_input_denormal(a STATUS_VAR);
4019 b = float64_squash_input_denormal(b STATUS_VAR);
4020
4021 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4022 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4023 ) {
4024 float_raise( float_flag_invalid STATUS_VAR);
4025 return 0;
4026 }
4027 av = float64_val(a);
4028 bv = float64_val(b);
4029 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4030
4031}
4032
4033
4034
4035
4036
4037
4038
4039
4040int float64_le( float64 a, float64 b STATUS_PARAM )
4041{
4042 flag aSign, bSign;
4043 uint64_t av, bv;
4044 a = float64_squash_input_denormal(a STATUS_VAR);
4045 b = float64_squash_input_denormal(b STATUS_VAR);
4046
4047 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4048 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4049 ) {
4050 float_raise( float_flag_invalid STATUS_VAR);
4051 return 0;
4052 }
4053 aSign = extractFloat64Sign( a );
4054 bSign = extractFloat64Sign( b );
4055 av = float64_val(a);
4056 bv = float64_val(b);
4057 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4058 return ( av == bv ) || ( aSign ^ ( av < bv ) );
4059
4060}
4061
4062
4063
4064
4065
4066
4067
4068
4069int float64_lt( float64 a, float64 b STATUS_PARAM )
4070{
4071 flag aSign, bSign;
4072 uint64_t av, bv;
4073
4074 a = float64_squash_input_denormal(a STATUS_VAR);
4075 b = float64_squash_input_denormal(b STATUS_VAR);
4076 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4077 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4078 ) {
4079 float_raise( float_flag_invalid STATUS_VAR);
4080 return 0;
4081 }
4082 aSign = extractFloat64Sign( a );
4083 bSign = extractFloat64Sign( b );
4084 av = float64_val(a);
4085 bv = float64_val(b);
4086 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
4087 return ( av != bv ) && ( aSign ^ ( av < bv ) );
4088
4089}
4090
4091
4092
4093
4094
4095
4096
4097
4098int float64_unordered( float64 a, float64 b STATUS_PARAM )
4099{
4100 a = float64_squash_input_denormal(a STATUS_VAR);
4101 b = float64_squash_input_denormal(b STATUS_VAR);
4102
4103 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4104 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4105 ) {
4106 float_raise( float_flag_invalid STATUS_VAR);
4107 return 1;
4108 }
4109 return 0;
4110}
4111
4112
4113
4114
4115
4116
4117
4118
4119int float64_eq_quiet( float64 a, float64 b STATUS_PARAM )
4120{
4121 uint64_t av, bv;
4122 a = float64_squash_input_denormal(a STATUS_VAR);
4123 b = float64_squash_input_denormal(b STATUS_VAR);
4124
4125 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4126 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4127 ) {
4128 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4129 float_raise( float_flag_invalid STATUS_VAR);
4130 }
4131 return 0;
4132 }
4133 av = float64_val(a);
4134 bv = float64_val(b);
4135 return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4136
4137}
4138
4139
4140
4141
4142
4143
4144
4145
4146int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
4147{
4148 flag aSign, bSign;
4149 uint64_t av, bv;
4150 a = float64_squash_input_denormal(a STATUS_VAR);
4151 b = float64_squash_input_denormal(b STATUS_VAR);
4152
4153 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4154 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4155 ) {
4156 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4157 float_raise( float_flag_invalid STATUS_VAR);
4158 }
4159 return 0;
4160 }
4161 aSign = extractFloat64Sign( a );
4162 bSign = extractFloat64Sign( b );
4163 av = float64_val(a);
4164 bv = float64_val(b);
4165 if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
4166 return ( av == bv ) || ( aSign ^ ( av < bv ) );
4167
4168}
4169
4170
4171
4172
4173
4174
4175
4176
4177int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
4178{
4179 flag aSign, bSign;
4180 uint64_t av, bv;
4181 a = float64_squash_input_denormal(a STATUS_VAR);
4182 b = float64_squash_input_denormal(b STATUS_VAR);
4183
4184 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4185 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4186 ) {
4187 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4188 float_raise( float_flag_invalid STATUS_VAR);
4189 }
4190 return 0;
4191 }
4192 aSign = extractFloat64Sign( a );
4193 bSign = extractFloat64Sign( b );
4194 av = float64_val(a);
4195 bv = float64_val(b);
4196 if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
4197 return ( av != bv ) && ( aSign ^ ( av < bv ) );
4198
4199}
4200
4201
4202
4203
4204
4205
4206
4207
4208int float64_unordered_quiet( float64 a, float64 b STATUS_PARAM )
4209{
4210 a = float64_squash_input_denormal(a STATUS_VAR);
4211 b = float64_squash_input_denormal(b STATUS_VAR);
4212
4213 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
4214 || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
4215 ) {
4216 if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) {
4217 float_raise( float_flag_invalid STATUS_VAR);
4218 }
4219 return 1;
4220 }
4221 return 0;
4222}
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234int32 floatx80_to_int32( floatx80 a STATUS_PARAM )
4235{
4236 flag aSign;
4237 int32 aExp, shiftCount;
4238 uint64_t aSig;
4239
4240 aSig = extractFloatx80Frac( a );
4241 aExp = extractFloatx80Exp( a );
4242 aSign = extractFloatx80Sign( a );
4243 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
4244 shiftCount = 0x4037 - aExp;
4245 if ( shiftCount <= 0 ) shiftCount = 1;
4246 shift64RightJamming( aSig, shiftCount, &aSig );
4247 return roundAndPackInt32( aSign, aSig STATUS_VAR );
4248
4249}
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261int32 floatx80_to_int32_round_to_zero( floatx80 a STATUS_PARAM )
4262{
4263 flag aSign;
4264 int32 aExp, shiftCount;
4265 uint64_t aSig, savedASig;
4266 int32_t z;
4267
4268 aSig = extractFloatx80Frac( a );
4269 aExp = extractFloatx80Exp( a );
4270 aSign = extractFloatx80Sign( a );
4271 if ( 0x401E < aExp ) {
4272 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
4273 goto invalid;
4274 }
4275 else if ( aExp < 0x3FFF ) {
4276 if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
4277 return 0;
4278 }
4279 shiftCount = 0x403E - aExp;
4280 savedASig = aSig;
4281 aSig >>= shiftCount;
4282 z = aSig;
4283 if ( aSign ) z = - z;
4284 if ( ( z < 0 ) ^ aSign ) {
4285 invalid:
4286 float_raise( float_flag_invalid STATUS_VAR);
4287 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
4288 }
4289 if ( ( aSig<<shiftCount ) != savedASig ) {
4290 STATUS(float_exception_flags) |= float_flag_inexact;
4291 }
4292 return z;
4293
4294}
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306int64 floatx80_to_int64( floatx80 a STATUS_PARAM )
4307{
4308 flag aSign;
4309 int32 aExp, shiftCount;
4310 uint64_t aSig, aSigExtra;
4311
4312 aSig = extractFloatx80Frac( a );
4313 aExp = extractFloatx80Exp( a );
4314 aSign = extractFloatx80Sign( a );
4315 shiftCount = 0x403E - aExp;
4316 if ( shiftCount <= 0 ) {
4317 if ( shiftCount ) {
4318 float_raise( float_flag_invalid STATUS_VAR);
4319 if ( ! aSign
4320 || ( ( aExp == 0x7FFF )
4321 && ( aSig != LIT64( 0x8000000000000000 ) ) )
4322 ) {
4323 return LIT64( 0x7FFFFFFFFFFFFFFF );
4324 }
4325 return (int64_t) LIT64( 0x8000000000000000 );
4326 }
4327 aSigExtra = 0;
4328 }
4329 else {
4330 shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
4331 }
4332 return roundAndPackInt64( aSign, aSig, aSigExtra STATUS_VAR );
4333
4334}
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346int64 floatx80_to_int64_round_to_zero( floatx80 a STATUS_PARAM )
4347{
4348 flag aSign;
4349 int32 aExp, shiftCount;
4350 uint64_t aSig;
4351 int64 z;
4352
4353 aSig = extractFloatx80Frac( a );
4354 aExp = extractFloatx80Exp( a );
4355 aSign = extractFloatx80Sign( a );
4356 shiftCount = aExp - 0x403E;
4357 if ( 0 <= shiftCount ) {
4358 aSig &= LIT64( 0x7FFFFFFFFFFFFFFF );
4359 if ( ( a.high != 0xC03E ) || aSig ) {
4360 float_raise( float_flag_invalid STATUS_VAR);
4361 if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) {
4362 return LIT64( 0x7FFFFFFFFFFFFFFF );
4363 }
4364 }
4365 return (int64_t) LIT64( 0x8000000000000000 );
4366 }
4367 else if ( aExp < 0x3FFF ) {
4368 if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
4369 return 0;
4370 }
4371 z = aSig>>( - shiftCount );
4372 if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
4373 STATUS(float_exception_flags) |= float_flag_inexact;
4374 }
4375 if ( aSign ) z = - z;
4376 return z;
4377
4378}
4379
4380
4381
4382
4383
4384
4385
4386
4387float32 floatx80_to_float32( floatx80 a STATUS_PARAM )
4388{
4389 flag aSign;
4390 int32 aExp;
4391 uint64_t aSig;
4392
4393 aSig = extractFloatx80Frac( a );
4394 aExp = extractFloatx80Exp( a );
4395 aSign = extractFloatx80Sign( a );
4396 if ( aExp == 0x7FFF ) {
4397 if ( (uint64_t) ( aSig<<1 ) ) {
4398 return commonNaNToFloat32( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
4399 }
4400 return packFloat32( aSign, 0xFF, 0 );
4401 }
4402 shift64RightJamming( aSig, 33, &aSig );
4403 if ( aExp || aSig ) aExp -= 0x3F81;
4404 return roundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
4405
4406}
4407
4408
4409
4410
4411
4412
4413
4414
4415float64 floatx80_to_float64( floatx80 a STATUS_PARAM )
4416{
4417 flag aSign;
4418 int32 aExp;
4419 uint64_t aSig, zSig;
4420
4421 aSig = extractFloatx80Frac( a );
4422 aExp = extractFloatx80Exp( a );
4423 aSign = extractFloatx80Sign( a );
4424 if ( aExp == 0x7FFF ) {
4425 if ( (uint64_t) ( aSig<<1 ) ) {
4426 return commonNaNToFloat64( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
4427 }
4428 return packFloat64( aSign, 0x7FF, 0 );
4429 }
4430 shift64RightJamming( aSig, 1, &zSig );
4431 if ( aExp || aSig ) aExp -= 0x3C01;
4432 return roundAndPackFloat64( aSign, aExp, zSig STATUS_VAR );
4433
4434}
4435
4436
4437
4438
4439
4440
4441
4442
4443float128 floatx80_to_float128( floatx80 a STATUS_PARAM )
4444{
4445 flag aSign;
4446 int_fast16_t aExp;
4447 uint64_t aSig, zSig0, zSig1;
4448
4449 aSig = extractFloatx80Frac( a );
4450 aExp = extractFloatx80Exp( a );
4451 aSign = extractFloatx80Sign( a );
4452 if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
4453 return commonNaNToFloat128( floatx80ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
4454 }
4455 shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
4456 return packFloat128( aSign, aExp, zSig0, zSig1 );
4457
4458}
4459
4460
4461
4462
4463
4464
4465
4466
4467floatx80 floatx80_round_to_int( floatx80 a STATUS_PARAM )
4468{
4469 flag aSign;
4470 int32 aExp;
4471 uint64_t lastBitMask, roundBitsMask;
4472 int8 roundingMode;
4473 floatx80 z;
4474
4475 aExp = extractFloatx80Exp( a );
4476 if ( 0x403E <= aExp ) {
4477 if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) {
4478 return propagateFloatx80NaN( a, a STATUS_VAR );
4479 }
4480 return a;
4481 }
4482 if ( aExp < 0x3FFF ) {
4483 if ( ( aExp == 0 )
4484 && ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
4485 return a;
4486 }
4487 STATUS(float_exception_flags) |= float_flag_inexact;
4488 aSign = extractFloatx80Sign( a );
4489 switch ( STATUS(float_rounding_mode) ) {
4490 case float_round_nearest_even:
4491 if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
4492 ) {
4493 return
4494 packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
4495 }
4496 break;
4497 case float_round_down:
4498 return
4499 aSign ?
4500 packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
4501 : packFloatx80( 0, 0, 0 );
4502 case float_round_up:
4503 return
4504 aSign ? packFloatx80( 1, 0, 0 )
4505 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
4506 }
4507 return packFloatx80( aSign, 0, 0 );
4508 }
4509 lastBitMask = 1;
4510 lastBitMask <<= 0x403E - aExp;
4511 roundBitsMask = lastBitMask - 1;
4512 z = a;
4513 roundingMode = STATUS(float_rounding_mode);
4514 if ( roundingMode == float_round_nearest_even ) {
4515 z.low += lastBitMask>>1;
4516 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
4517 }
4518 else if ( roundingMode != float_round_to_zero ) {
4519 if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) {
4520 z.low += roundBitsMask;
4521 }
4522 }
4523 z.low &= ~ roundBitsMask;
4524 if ( z.low == 0 ) {
4525 ++z.high;
4526 z.low = LIT64( 0x8000000000000000 );
4527 }
4528 if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact;
4529 return z;
4530
4531}
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541static floatx80 addFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM)
4542{
4543 int32 aExp, bExp, zExp;
4544 uint64_t aSig, bSig, zSig0, zSig1;
4545 int32 expDiff;
4546
4547 aSig = extractFloatx80Frac( a );
4548 aExp = extractFloatx80Exp( a );
4549 bSig = extractFloatx80Frac( b );
4550 bExp = extractFloatx80Exp( b );
4551 expDiff = aExp - bExp;
4552 if ( 0 < expDiff ) {
4553 if ( aExp == 0x7FFF ) {
4554 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4555 return a;
4556 }
4557 if ( bExp == 0 ) --expDiff;
4558 shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
4559 zExp = aExp;
4560 }
4561 else if ( expDiff < 0 ) {
4562 if ( bExp == 0x7FFF ) {
4563 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4564 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4565 }
4566 if ( aExp == 0 ) ++expDiff;
4567 shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
4568 zExp = bExp;
4569 }
4570 else {
4571 if ( aExp == 0x7FFF ) {
4572 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
4573 return propagateFloatx80NaN( a, b STATUS_VAR );
4574 }
4575 return a;
4576 }
4577 zSig1 = 0;
4578 zSig0 = aSig + bSig;
4579 if ( aExp == 0 ) {
4580 normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
4581 goto roundAndPack;
4582 }
4583 zExp = aExp;
4584 goto shiftRight1;
4585 }
4586 zSig0 = aSig + bSig;
4587 if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
4588 shiftRight1:
4589 shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
4590 zSig0 |= LIT64( 0x8000000000000000 );
4591 ++zExp;
4592 roundAndPack:
4593 return
4594 roundAndPackFloatx80(
4595 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4596
4597}
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607static floatx80 subFloatx80Sigs( floatx80 a, floatx80 b, flag zSign STATUS_PARAM )
4608{
4609 int32 aExp, bExp, zExp;
4610 uint64_t aSig, bSig, zSig0, zSig1;
4611 int32 expDiff;
4612 floatx80 z;
4613
4614 aSig = extractFloatx80Frac( a );
4615 aExp = extractFloatx80Exp( a );
4616 bSig = extractFloatx80Frac( b );
4617 bExp = extractFloatx80Exp( b );
4618 expDiff = aExp - bExp;
4619 if ( 0 < expDiff ) goto aExpBigger;
4620 if ( expDiff < 0 ) goto bExpBigger;
4621 if ( aExp == 0x7FFF ) {
4622 if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
4623 return propagateFloatx80NaN( a, b STATUS_VAR );
4624 }
4625 float_raise( float_flag_invalid STATUS_VAR);
4626 z.low = floatx80_default_nan_low;
4627 z.high = floatx80_default_nan_high;
4628 return z;
4629 }
4630 if ( aExp == 0 ) {
4631 aExp = 1;
4632 bExp = 1;
4633 }
4634 zSig1 = 0;
4635 if ( bSig < aSig ) goto aBigger;
4636 if ( aSig < bSig ) goto bBigger;
4637 return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
4638 bExpBigger:
4639 if ( bExp == 0x7FFF ) {
4640 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4641 return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
4642 }
4643 if ( aExp == 0 ) ++expDiff;
4644 shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
4645 bBigger:
4646 sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
4647 zExp = bExp;
4648 zSign ^= 1;
4649 goto normalizeRoundAndPack;
4650 aExpBigger:
4651 if ( aExp == 0x7FFF ) {
4652 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4653 return a;
4654 }
4655 if ( bExp == 0 ) --expDiff;
4656 shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
4657 aBigger:
4658 sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
4659 zExp = aExp;
4660 normalizeRoundAndPack:
4661 return
4662 normalizeRoundAndPackFloatx80(
4663 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4664
4665}
4666
4667
4668
4669
4670
4671
4672
4673floatx80 floatx80_add( floatx80 a, floatx80 b STATUS_PARAM )
4674{
4675 flag aSign, bSign;
4676
4677 aSign = extractFloatx80Sign( a );
4678 bSign = extractFloatx80Sign( b );
4679 if ( aSign == bSign ) {
4680 return addFloatx80Sigs( a, b, aSign STATUS_VAR );
4681 }
4682 else {
4683 return subFloatx80Sigs( a, b, aSign STATUS_VAR );
4684 }
4685
4686}
4687
4688
4689
4690
4691
4692
4693
4694floatx80 floatx80_sub( floatx80 a, floatx80 b STATUS_PARAM )
4695{
4696 flag aSign, bSign;
4697
4698 aSign = extractFloatx80Sign( a );
4699 bSign = extractFloatx80Sign( b );
4700 if ( aSign == bSign ) {
4701 return subFloatx80Sigs( a, b, aSign STATUS_VAR );
4702 }
4703 else {
4704 return addFloatx80Sigs( a, b, aSign STATUS_VAR );
4705 }
4706
4707}
4708
4709
4710
4711
4712
4713
4714
4715floatx80 floatx80_mul( floatx80 a, floatx80 b STATUS_PARAM )
4716{
4717 flag aSign, bSign, zSign;
4718 int32 aExp, bExp, zExp;
4719 uint64_t aSig, bSig, zSig0, zSig1;
4720 floatx80 z;
4721
4722 aSig = extractFloatx80Frac( a );
4723 aExp = extractFloatx80Exp( a );
4724 aSign = extractFloatx80Sign( a );
4725 bSig = extractFloatx80Frac( b );
4726 bExp = extractFloatx80Exp( b );
4727 bSign = extractFloatx80Sign( b );
4728 zSign = aSign ^ bSign;
4729 if ( aExp == 0x7FFF ) {
4730 if ( (uint64_t) ( aSig<<1 )
4731 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
4732 return propagateFloatx80NaN( a, b STATUS_VAR );
4733 }
4734 if ( ( bExp | bSig ) == 0 ) goto invalid;
4735 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4736 }
4737 if ( bExp == 0x7FFF ) {
4738 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4739 if ( ( aExp | aSig ) == 0 ) {
4740 invalid:
4741 float_raise( float_flag_invalid STATUS_VAR);
4742 z.low = floatx80_default_nan_low;
4743 z.high = floatx80_default_nan_high;
4744 return z;
4745 }
4746 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4747 }
4748 if ( aExp == 0 ) {
4749 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
4750 normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
4751 }
4752 if ( bExp == 0 ) {
4753 if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
4754 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
4755 }
4756 zExp = aExp + bExp - 0x3FFE;
4757 mul64To128( aSig, bSig, &zSig0, &zSig1 );
4758 if ( 0 < (int64_t) zSig0 ) {
4759 shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
4760 --zExp;
4761 }
4762 return
4763 roundAndPackFloatx80(
4764 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4765
4766}
4767
4768
4769
4770
4771
4772
4773
4774floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM )
4775{
4776 flag aSign, bSign, zSign;
4777 int32 aExp, bExp, zExp;
4778 uint64_t aSig, bSig, zSig0, zSig1;
4779 uint64_t rem0, rem1, rem2, term0, term1, term2;
4780 floatx80 z;
4781
4782 aSig = extractFloatx80Frac( a );
4783 aExp = extractFloatx80Exp( a );
4784 aSign = extractFloatx80Sign( a );
4785 bSig = extractFloatx80Frac( b );
4786 bExp = extractFloatx80Exp( b );
4787 bSign = extractFloatx80Sign( b );
4788 zSign = aSign ^ bSign;
4789 if ( aExp == 0x7FFF ) {
4790 if ( (uint64_t) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4791 if ( bExp == 0x7FFF ) {
4792 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4793 goto invalid;
4794 }
4795 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4796 }
4797 if ( bExp == 0x7FFF ) {
4798 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4799 return packFloatx80( zSign, 0, 0 );
4800 }
4801 if ( bExp == 0 ) {
4802 if ( bSig == 0 ) {
4803 if ( ( aExp | aSig ) == 0 ) {
4804 invalid:
4805 float_raise( float_flag_invalid STATUS_VAR);
4806 z.low = floatx80_default_nan_low;
4807 z.high = floatx80_default_nan_high;
4808 return z;
4809 }
4810 float_raise( float_flag_divbyzero STATUS_VAR);
4811 return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
4812 }
4813 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
4814 }
4815 if ( aExp == 0 ) {
4816 if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
4817 normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
4818 }
4819 zExp = aExp - bExp + 0x3FFE;
4820 rem1 = 0;
4821 if ( bSig <= aSig ) {
4822 shift128Right( aSig, 0, 1, &aSig, &rem1 );
4823 ++zExp;
4824 }
4825 zSig0 = estimateDiv128To64( aSig, rem1, bSig );
4826 mul64To128( bSig, zSig0, &term0, &term1 );
4827 sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
4828 while ( (int64_t) rem0 < 0 ) {
4829 --zSig0;
4830 add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
4831 }
4832 zSig1 = estimateDiv128To64( rem1, 0, bSig );
4833 if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
4834 mul64To128( bSig, zSig1, &term1, &term2 );
4835 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
4836 while ( (int64_t) rem1 < 0 ) {
4837 --zSig1;
4838 add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
4839 }
4840 zSig1 |= ( ( rem1 | rem2 ) != 0 );
4841 }
4842 return
4843 roundAndPackFloatx80(
4844 STATUS(floatx80_rounding_precision), zSign, zExp, zSig0, zSig1 STATUS_VAR );
4845
4846}
4847
4848
4849
4850
4851
4852
4853
4854floatx80 floatx80_rem( floatx80 a, floatx80 b STATUS_PARAM )
4855{
4856 flag aSign, zSign;
4857 int32 aExp, bExp, expDiff;
4858 uint64_t aSig0, aSig1, bSig;
4859 uint64_t q, term0, term1, alternateASig0, alternateASig1;
4860 floatx80 z;
4861
4862 aSig0 = extractFloatx80Frac( a );
4863 aExp = extractFloatx80Exp( a );
4864 aSign = extractFloatx80Sign( a );
4865 bSig = extractFloatx80Frac( b );
4866 bExp = extractFloatx80Exp( b );
4867 if ( aExp == 0x7FFF ) {
4868 if ( (uint64_t) ( aSig0<<1 )
4869 || ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
4870 return propagateFloatx80NaN( a, b STATUS_VAR );
4871 }
4872 goto invalid;
4873 }
4874 if ( bExp == 0x7FFF ) {
4875 if ( (uint64_t) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b STATUS_VAR );
4876 return a;
4877 }
4878 if ( bExp == 0 ) {
4879 if ( bSig == 0 ) {
4880 invalid:
4881 float_raise( float_flag_invalid STATUS_VAR);
4882 z.low = floatx80_default_nan_low;
4883 z.high = floatx80_default_nan_high;
4884 return z;
4885 }
4886 normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
4887 }
4888 if ( aExp == 0 ) {
4889 if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
4890 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
4891 }
4892 bSig |= LIT64( 0x8000000000000000 );
4893 zSign = aSign;
4894 expDiff = aExp - bExp;
4895 aSig1 = 0;
4896 if ( expDiff < 0 ) {
4897 if ( expDiff < -1 ) return a;
4898 shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
4899 expDiff = 0;
4900 }
4901 q = ( bSig <= aSig0 );
4902 if ( q ) aSig0 -= bSig;
4903 expDiff -= 64;
4904 while ( 0 < expDiff ) {
4905 q = estimateDiv128To64( aSig0, aSig1, bSig );
4906 q = ( 2 < q ) ? q - 2 : 0;
4907 mul64To128( bSig, q, &term0, &term1 );
4908 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
4909 shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
4910 expDiff -= 62;
4911 }
4912 expDiff += 64;
4913 if ( 0 < expDiff ) {
4914 q = estimateDiv128To64( aSig0, aSig1, bSig );
4915 q = ( 2 < q ) ? q - 2 : 0;
4916 q >>= 64 - expDiff;
4917 mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
4918 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
4919 shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
4920 while ( le128( term0, term1, aSig0, aSig1 ) ) {
4921 ++q;
4922 sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
4923 }
4924 }
4925 else {
4926 term1 = 0;
4927 term0 = bSig;
4928 }
4929 sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
4930 if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
4931 || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
4932 && ( q & 1 ) )
4933 ) {
4934 aSig0 = alternateASig0;
4935 aSig1 = alternateASig1;
4936 zSign = ! zSign;
4937 }
4938 return
4939 normalizeRoundAndPackFloatx80(
4940 80, zSign, bExp + expDiff, aSig0, aSig1 STATUS_VAR );
4941
4942}
4943
4944
4945
4946
4947
4948
4949
4950floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
4951{
4952 flag aSign;
4953 int32 aExp, zExp;
4954 uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
4955 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
4956 floatx80 z;
4957
4958 aSig0 = extractFloatx80Frac( a );
4959 aExp = extractFloatx80Exp( a );
4960 aSign = extractFloatx80Sign( a );
4961 if ( aExp == 0x7FFF ) {
4962 if ( (uint64_t) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a STATUS_VAR );
4963 if ( ! aSign ) return a;
4964 goto invalid;
4965 }
4966 if ( aSign ) {
4967 if ( ( aExp | aSig0 ) == 0 ) return a;
4968 invalid:
4969 float_raise( float_flag_invalid STATUS_VAR);
4970 z.low = floatx80_default_nan_low;
4971 z.high = floatx80_default_nan_high;
4972 return z;
4973 }
4974 if ( aExp == 0 ) {
4975 if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
4976 normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
4977 }
4978 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
4979 zSig0 = estimateSqrt32( aExp, aSig0>>32 );
4980 shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
4981 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
4982 doubleZSig0 = zSig0<<1;
4983 mul64To128( zSig0, zSig0, &term0, &term1 );
4984 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
4985 while ( (int64_t) rem0 < 0 ) {
4986 --zSig0;
4987 doubleZSig0 -= 2;
4988 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
4989 }
4990 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
4991 if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
4992 if ( zSig1 == 0 ) zSig1 = 1;
4993 mul64To128( doubleZSig0, zSig1, &term1, &term2 );
4994 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
4995 mul64To128( zSig1, zSig1, &term2, &term3 );
4996 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
4997 while ( (int64_t) rem1 < 0 ) {
4998 --zSig1;
4999 shortShift128Left( 0, zSig1, 1, &term2, &term3 );
5000 term3 |= 1;
5001 term2 |= doubleZSig0;
5002 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
5003 }
5004 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
5005 }
5006 shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
5007 zSig0 |= doubleZSig0;
5008 return
5009 roundAndPackFloatx80(
5010 STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1 STATUS_VAR );
5011
5012}
5013
5014
5015
5016
5017
5018
5019
5020
5021int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
5022{
5023
5024 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5025 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5026 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5027 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5028 ) {
5029 float_raise( float_flag_invalid STATUS_VAR);
5030 return 0;
5031 }
5032 return
5033 ( a.low == b.low )
5034 && ( ( a.high == b.high )
5035 || ( ( a.low == 0 )
5036 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
5037 );
5038
5039}
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
5050{
5051 flag aSign, bSign;
5052
5053 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5054 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5055 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5056 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5057 ) {
5058 float_raise( float_flag_invalid STATUS_VAR);
5059 return 0;
5060 }
5061 aSign = extractFloatx80Sign( a );
5062 bSign = extractFloatx80Sign( b );
5063 if ( aSign != bSign ) {
5064 return
5065 aSign
5066 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5067 == 0 );
5068 }
5069 return
5070 aSign ? le128( b.high, b.low, a.high, a.low )
5071 : le128( a.high, a.low, b.high, b.low );
5072
5073}
5074
5075
5076
5077
5078
5079
5080
5081
5082int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
5083{
5084 flag aSign, bSign;
5085
5086 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5087 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5088 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5089 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5090 ) {
5091 float_raise( float_flag_invalid STATUS_VAR);
5092 return 0;
5093 }
5094 aSign = extractFloatx80Sign( a );
5095 bSign = extractFloatx80Sign( b );
5096 if ( aSign != bSign ) {
5097 return
5098 aSign
5099 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5100 != 0 );
5101 }
5102 return
5103 aSign ? lt128( b.high, b.low, a.high, a.low )
5104 : lt128( a.high, a.low, b.high, b.low );
5105
5106}
5107
5108
5109
5110
5111
5112
5113
5114int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM )
5115{
5116 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5117 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5118 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5119 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5120 ) {
5121 float_raise( float_flag_invalid STATUS_VAR);
5122 return 1;
5123 }
5124 return 0;
5125}
5126
5127
5128
5129
5130
5131
5132
5133
5134int floatx80_eq_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5135{
5136
5137 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5138 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5139 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5140 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5141 ) {
5142 if ( floatx80_is_signaling_nan( a )
5143 || floatx80_is_signaling_nan( b ) ) {
5144 float_raise( float_flag_invalid STATUS_VAR);
5145 }
5146 return 0;
5147 }
5148 return
5149 ( a.low == b.low )
5150 && ( ( a.high == b.high )
5151 || ( ( a.low == 0 )
5152 && ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
5153 );
5154
5155}
5156
5157
5158
5159
5160
5161
5162
5163
5164int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5165{
5166 flag aSign, bSign;
5167
5168 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5169 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5170 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5171 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5172 ) {
5173 if ( floatx80_is_signaling_nan( a )
5174 || floatx80_is_signaling_nan( b ) ) {
5175 float_raise( float_flag_invalid STATUS_VAR);
5176 }
5177 return 0;
5178 }
5179 aSign = extractFloatx80Sign( a );
5180 bSign = extractFloatx80Sign( b );
5181 if ( aSign != bSign ) {
5182 return
5183 aSign
5184 || ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5185 == 0 );
5186 }
5187 return
5188 aSign ? le128( b.high, b.low, a.high, a.low )
5189 : le128( a.high, a.low, b.high, b.low );
5190
5191}
5192
5193
5194
5195
5196
5197
5198
5199
5200int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5201{
5202 flag aSign, bSign;
5203
5204 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5205 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5206 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5207 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5208 ) {
5209 if ( floatx80_is_signaling_nan( a )
5210 || floatx80_is_signaling_nan( b ) ) {
5211 float_raise( float_flag_invalid STATUS_VAR);
5212 }
5213 return 0;
5214 }
5215 aSign = extractFloatx80Sign( a );
5216 bSign = extractFloatx80Sign( b );
5217 if ( aSign != bSign ) {
5218 return
5219 aSign
5220 && ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
5221 != 0 );
5222 }
5223 return
5224 aSign ? lt128( b.high, b.low, a.high, a.low )
5225 : lt128( a.high, a.low, b.high, b.low );
5226
5227}
5228
5229
5230
5231
5232
5233
5234
5235int floatx80_unordered_quiet( floatx80 a, floatx80 b STATUS_PARAM )
5236{
5237 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
5238 && (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
5239 || ( ( extractFloatx80Exp( b ) == 0x7FFF )
5240 && (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
5241 ) {
5242 if ( floatx80_is_signaling_nan( a )
5243 || floatx80_is_signaling_nan( b ) ) {
5244 float_raise( float_flag_invalid STATUS_VAR);
5245 }
5246 return 1;
5247 }
5248 return 0;
5249}
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261int32 float128_to_int32( float128 a STATUS_PARAM )
5262{
5263 flag aSign;
5264 int32 aExp, shiftCount;
5265 uint64_t aSig0, aSig1;
5266
5267 aSig1 = extractFloat128Frac1( a );
5268 aSig0 = extractFloat128Frac0( a );
5269 aExp = extractFloat128Exp( a );
5270 aSign = extractFloat128Sign( a );
5271 if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0;
5272 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5273 aSig0 |= ( aSig1 != 0 );
5274 shiftCount = 0x4028 - aExp;
5275 if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 );
5276 return roundAndPackInt32( aSign, aSig0 STATUS_VAR );
5277
5278}
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290int32 float128_to_int32_round_to_zero( float128 a STATUS_PARAM )
5291{
5292 flag aSign;
5293 int32 aExp, shiftCount;
5294 uint64_t aSig0, aSig1, savedASig;
5295 int32_t z;
5296
5297 aSig1 = extractFloat128Frac1( a );
5298 aSig0 = extractFloat128Frac0( a );
5299 aExp = extractFloat128Exp( a );
5300 aSign = extractFloat128Sign( a );
5301 aSig0 |= ( aSig1 != 0 );
5302 if ( 0x401E < aExp ) {
5303 if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0;
5304 goto invalid;
5305 }
5306 else if ( aExp < 0x3FFF ) {
5307 if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact;
5308 return 0;
5309 }
5310 aSig0 |= LIT64( 0x0001000000000000 );
5311 shiftCount = 0x402F - aExp;
5312 savedASig = aSig0;
5313 aSig0 >>= shiftCount;
5314 z = aSig0;
5315 if ( aSign ) z = - z;
5316 if ( ( z < 0 ) ^ aSign ) {
5317 invalid:
5318 float_raise( float_flag_invalid STATUS_VAR);
5319 return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
5320 }
5321 if ( ( aSig0<<shiftCount ) != savedASig ) {
5322 STATUS(float_exception_flags) |= float_flag_inexact;
5323 }
5324 return z;
5325
5326}
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338int64 float128_to_int64( float128 a STATUS_PARAM )
5339{
5340 flag aSign;
5341 int32 aExp, shiftCount;
5342 uint64_t aSig0, aSig1;
5343
5344 aSig1 = extractFloat128Frac1( a );
5345 aSig0 = extractFloat128Frac0( a );
5346 aExp = extractFloat128Exp( a );
5347 aSign = extractFloat128Sign( a );
5348 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5349 shiftCount = 0x402F - aExp;
5350 if ( shiftCount <= 0 ) {
5351 if ( 0x403E < aExp ) {
5352 float_raise( float_flag_invalid STATUS_VAR);
5353 if ( ! aSign
5354 || ( ( aExp == 0x7FFF )
5355 && ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) )
5356 )
5357 ) {
5358 return LIT64( 0x7FFFFFFFFFFFFFFF );
5359 }
5360 return (int64_t) LIT64( 0x8000000000000000 );
5361 }
5362 shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
5363 }
5364 else {
5365 shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 );
5366 }
5367 return roundAndPackInt64( aSign, aSig0, aSig1 STATUS_VAR );
5368
5369}
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381int64 float128_to_int64_round_to_zero( float128 a STATUS_PARAM )
5382{
5383 flag aSign;
5384 int32 aExp, shiftCount;
5385 uint64_t aSig0, aSig1;
5386 int64 z;
5387
5388 aSig1 = extractFloat128Frac1( a );
5389 aSig0 = extractFloat128Frac0( a );
5390 aExp = extractFloat128Exp( a );
5391 aSign = extractFloat128Sign( a );
5392 if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
5393 shiftCount = aExp - 0x402F;
5394 if ( 0 < shiftCount ) {
5395 if ( 0x403E <= aExp ) {
5396 aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
5397 if ( ( a.high == LIT64( 0xC03E000000000000 ) )
5398 && ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
5399 if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
5400 }
5401 else {
5402 float_raise( float_flag_invalid STATUS_VAR);
5403 if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) {
5404 return LIT64( 0x7FFFFFFFFFFFFFFF );
5405 }
5406 }
5407 return (int64_t) LIT64( 0x8000000000000000 );
5408 }
5409 z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
5410 if ( (uint64_t) ( aSig1<<shiftCount ) ) {
5411 STATUS(float_exception_flags) |= float_flag_inexact;
5412 }
5413 }
5414 else {
5415 if ( aExp < 0x3FFF ) {
5416 if ( aExp | aSig0 | aSig1 ) {
5417 STATUS(float_exception_flags) |= float_flag_inexact;
5418 }
5419 return 0;
5420 }
5421 z = aSig0>>( - shiftCount );
5422 if ( aSig1
5423 || ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
5424 STATUS(float_exception_flags) |= float_flag_inexact;
5425 }
5426 }
5427 if ( aSign ) z = - z;
5428 return z;
5429
5430}
5431
5432
5433
5434
5435
5436
5437
5438
5439float32 float128_to_float32( float128 a STATUS_PARAM )
5440{
5441 flag aSign;
5442 int32 aExp;
5443 uint64_t aSig0, aSig1;
5444 uint32_t zSig;
5445
5446 aSig1 = extractFloat128Frac1( a );
5447 aSig0 = extractFloat128Frac0( a );
5448 aExp = extractFloat128Exp( a );
5449 aSign = extractFloat128Sign( a );
5450 if ( aExp == 0x7FFF ) {
5451 if ( aSig0 | aSig1 ) {
5452 return commonNaNToFloat32( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
5453 }
5454 return packFloat32( aSign, 0xFF, 0 );
5455 }
5456 aSig0 |= ( aSig1 != 0 );
5457 shift64RightJamming( aSig0, 18, &aSig0 );
5458 zSig = aSig0;
5459 if ( aExp || zSig ) {
5460 zSig |= 0x40000000;
5461 aExp -= 0x3F81;
5462 }
5463 return roundAndPackFloat32( aSign, aExp, zSig STATUS_VAR );
5464
5465}
5466
5467
5468
5469
5470
5471
5472
5473
5474float64 float128_to_float64( float128 a STATUS_PARAM )
5475{
5476 flag aSign;
5477 int32 aExp;
5478 uint64_t aSig0, aSig1;
5479
5480 aSig1 = extractFloat128Frac1( a );
5481 aSig0 = extractFloat128Frac0( a );
5482 aExp = extractFloat128Exp( a );
5483 aSign = extractFloat128Sign( a );
5484 if ( aExp == 0x7FFF ) {
5485 if ( aSig0 | aSig1 ) {
5486 return commonNaNToFloat64( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
5487 }
5488 return packFloat64( aSign, 0x7FF, 0 );
5489 }
5490 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
5491 aSig0 |= ( aSig1 != 0 );
5492 if ( aExp || aSig0 ) {
5493 aSig0 |= LIT64( 0x4000000000000000 );
5494 aExp -= 0x3C01;
5495 }
5496 return roundAndPackFloat64( aSign, aExp, aSig0 STATUS_VAR );
5497
5498}
5499
5500
5501
5502
5503
5504
5505
5506
5507floatx80 float128_to_floatx80( float128 a STATUS_PARAM )
5508{
5509 flag aSign;
5510 int32 aExp;
5511 uint64_t aSig0, aSig1;
5512
5513 aSig1 = extractFloat128Frac1( a );
5514 aSig0 = extractFloat128Frac0( a );
5515 aExp = extractFloat128Exp( a );
5516 aSign = extractFloat128Sign( a );
5517 if ( aExp == 0x7FFF ) {
5518 if ( aSig0 | aSig1 ) {
5519 return commonNaNToFloatx80( float128ToCommonNaN( a STATUS_VAR ) STATUS_VAR );
5520 }
5521 return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
5522 }
5523 if ( aExp == 0 ) {
5524 if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
5525 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
5526 }
5527 else {
5528 aSig0 |= LIT64( 0x0001000000000000 );
5529 }
5530 shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
5531 return roundAndPackFloatx80( 80, aSign, aExp, aSig0, aSig1 STATUS_VAR );
5532
5533}
5534
5535
5536
5537
5538
5539
5540
5541
5542float128 float128_round_to_int( float128 a STATUS_PARAM )
5543{
5544 flag aSign;
5545 int32 aExp;
5546 uint64_t lastBitMask, roundBitsMask;
5547 int8 roundingMode;
5548 float128 z;
5549
5550 aExp = extractFloat128Exp( a );
5551 if ( 0x402F <= aExp ) {
5552 if ( 0x406F <= aExp ) {
5553 if ( ( aExp == 0x7FFF )
5554 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) )
5555 ) {
5556 return propagateFloat128NaN( a, a STATUS_VAR );
5557 }
5558 return a;
5559 }
5560 lastBitMask = 1;
5561 lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
5562 roundBitsMask = lastBitMask - 1;
5563 z = a;
5564 roundingMode = STATUS(float_rounding_mode);
5565 if ( roundingMode == float_round_nearest_even ) {
5566 if ( lastBitMask ) {
5567 add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
5568 if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
5569 }
5570 else {
5571 if ( (int64_t) z.low < 0 ) {
5572 ++z.high;
5573 if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
5574 }
5575 }
5576 }
5577 else if ( roundingMode != float_round_to_zero ) {
5578 if ( extractFloat128Sign( z )
5579 ^ ( roundingMode == float_round_up ) ) {
5580 add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low );
5581 }
5582 }
5583 z.low &= ~ roundBitsMask;
5584 }
5585 else {
5586 if ( aExp < 0x3FFF ) {
5587 if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
5588 STATUS(float_exception_flags) |= float_flag_inexact;
5589 aSign = extractFloat128Sign( a );
5590 switch ( STATUS(float_rounding_mode) ) {
5591 case float_round_nearest_even:
5592 if ( ( aExp == 0x3FFE )
5593 && ( extractFloat128Frac0( a )
5594 | extractFloat128Frac1( a ) )
5595 ) {
5596 return packFloat128( aSign, 0x3FFF, 0, 0 );
5597 }
5598 break;
5599 case float_round_down:
5600 return
5601 aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
5602 : packFloat128( 0, 0, 0, 0 );
5603 case float_round_up:
5604 return
5605 aSign ? packFloat128( 1, 0, 0, 0 )
5606 : packFloat128( 0, 0x3FFF, 0, 0 );
5607 }
5608 return packFloat128( aSign, 0, 0, 0 );
5609 }
5610 lastBitMask = 1;
5611 lastBitMask <<= 0x402F - aExp;
5612 roundBitsMask = lastBitMask - 1;
5613 z.low = 0;
5614 z.high = a.high;
5615 roundingMode = STATUS(float_rounding_mode);
5616 if ( roundingMode == float_round_nearest_even ) {
5617 z.high += lastBitMask>>1;
5618 if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
5619 z.high &= ~ lastBitMask;
5620 }
5621 }
5622 else if ( roundingMode != float_round_to_zero ) {
5623 if ( extractFloat128Sign( z )
5624 ^ ( roundingMode == float_round_up ) ) {
5625 z.high |= ( a.low != 0 );
5626 z.high += roundBitsMask;
5627 }
5628 }
5629 z.high &= ~ roundBitsMask;
5630 }
5631 if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
5632 STATUS(float_exception_flags) |= float_flag_inexact;
5633 }
5634 return z;
5635
5636}
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
5647{
5648 int32 aExp, bExp, zExp;
5649 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
5650 int32 expDiff;
5651
5652 aSig1 = extractFloat128Frac1( a );
5653 aSig0 = extractFloat128Frac0( a );
5654 aExp = extractFloat128Exp( a );
5655 bSig1 = extractFloat128Frac1( b );
5656 bSig0 = extractFloat128Frac0( b );
5657 bExp = extractFloat128Exp( b );
5658 expDiff = aExp - bExp;
5659 if ( 0 < expDiff ) {
5660 if ( aExp == 0x7FFF ) {
5661 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5662 return a;
5663 }
5664 if ( bExp == 0 ) {
5665 --expDiff;
5666 }
5667 else {
5668 bSig0 |= LIT64( 0x0001000000000000 );
5669 }
5670 shift128ExtraRightJamming(
5671 bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
5672 zExp = aExp;
5673 }
5674 else if ( expDiff < 0 ) {
5675 if ( bExp == 0x7FFF ) {
5676 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5677 return packFloat128( zSign, 0x7FFF, 0, 0 );
5678 }
5679 if ( aExp == 0 ) {
5680 ++expDiff;
5681 }
5682 else {
5683 aSig0 |= LIT64( 0x0001000000000000 );
5684 }
5685 shift128ExtraRightJamming(
5686 aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
5687 zExp = bExp;
5688 }
5689 else {
5690 if ( aExp == 0x7FFF ) {
5691 if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
5692 return propagateFloat128NaN( a, b STATUS_VAR );
5693 }
5694 return a;
5695 }
5696 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5697 if ( aExp == 0 ) {
5698 if (STATUS(flush_to_zero)) {
5699 if (zSig0 | zSig1) {
5700 float_raise(float_flag_output_denormal STATUS_VAR);
5701 }
5702 return packFloat128(zSign, 0, 0, 0);
5703 }
5704 return packFloat128( zSign, 0, zSig0, zSig1 );
5705 }
5706 zSig2 = 0;
5707 zSig0 |= LIT64( 0x0002000000000000 );
5708 zExp = aExp;
5709 goto shiftRight1;
5710 }
5711 aSig0 |= LIT64( 0x0001000000000000 );
5712 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5713 --zExp;
5714 if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
5715 ++zExp;
5716 shiftRight1:
5717 shift128ExtraRightJamming(
5718 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
5719 roundAndPack:
5720 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
5721
5722}
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732static float128 subFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM)
5733{
5734 int32 aExp, bExp, zExp;
5735 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
5736 int32 expDiff;
5737 float128 z;
5738
5739 aSig1 = extractFloat128Frac1( a );
5740 aSig0 = extractFloat128Frac0( a );
5741 aExp = extractFloat128Exp( a );
5742 bSig1 = extractFloat128Frac1( b );
5743 bSig0 = extractFloat128Frac0( b );
5744 bExp = extractFloat128Exp( b );
5745 expDiff = aExp - bExp;
5746 shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
5747 shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
5748 if ( 0 < expDiff ) goto aExpBigger;
5749 if ( expDiff < 0 ) goto bExpBigger;
5750 if ( aExp == 0x7FFF ) {
5751 if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
5752 return propagateFloat128NaN( a, b STATUS_VAR );
5753 }
5754 float_raise( float_flag_invalid STATUS_VAR);
5755 z.low = float128_default_nan_low;
5756 z.high = float128_default_nan_high;
5757 return z;
5758 }
5759 if ( aExp == 0 ) {
5760 aExp = 1;
5761 bExp = 1;
5762 }
5763 if ( bSig0 < aSig0 ) goto aBigger;
5764 if ( aSig0 < bSig0 ) goto bBigger;
5765 if ( bSig1 < aSig1 ) goto aBigger;
5766 if ( aSig1 < bSig1 ) goto bBigger;
5767 return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 );
5768 bExpBigger:
5769 if ( bExp == 0x7FFF ) {
5770 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5771 return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
5772 }
5773 if ( aExp == 0 ) {
5774 ++expDiff;
5775 }
5776 else {
5777 aSig0 |= LIT64( 0x4000000000000000 );
5778 }
5779 shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
5780 bSig0 |= LIT64( 0x4000000000000000 );
5781 bBigger:
5782 sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
5783 zExp = bExp;
5784 zSign ^= 1;
5785 goto normalizeRoundAndPack;
5786 aExpBigger:
5787 if ( aExp == 0x7FFF ) {
5788 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5789 return a;
5790 }
5791 if ( bExp == 0 ) {
5792 --expDiff;
5793 }
5794 else {
5795 bSig0 |= LIT64( 0x4000000000000000 );
5796 }
5797 shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
5798 aSig0 |= LIT64( 0x4000000000000000 );
5799 aBigger:
5800 sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
5801 zExp = aExp;
5802 normalizeRoundAndPack:
5803 --zExp;
5804 return normalizeRoundAndPackFloat128( zSign, zExp - 14, zSig0, zSig1 STATUS_VAR );
5805
5806}
5807
5808
5809
5810
5811
5812
5813
5814float128 float128_add( float128 a, float128 b STATUS_PARAM )
5815{
5816 flag aSign, bSign;
5817
5818 aSign = extractFloat128Sign( a );
5819 bSign = extractFloat128Sign( b );
5820 if ( aSign == bSign ) {
5821 return addFloat128Sigs( a, b, aSign STATUS_VAR );
5822 }
5823 else {
5824 return subFloat128Sigs( a, b, aSign STATUS_VAR );
5825 }
5826
5827}
5828
5829
5830
5831
5832
5833
5834
5835float128 float128_sub( float128 a, float128 b STATUS_PARAM )
5836{
5837 flag aSign, bSign;
5838
5839 aSign = extractFloat128Sign( a );
5840 bSign = extractFloat128Sign( b );
5841 if ( aSign == bSign ) {
5842 return subFloat128Sigs( a, b, aSign STATUS_VAR );
5843 }
5844 else {
5845 return addFloat128Sigs( a, b, aSign STATUS_VAR );
5846 }
5847
5848}
5849
5850
5851
5852
5853
5854
5855
5856float128 float128_mul( float128 a, float128 b STATUS_PARAM )
5857{
5858 flag aSign, bSign, zSign;
5859 int32 aExp, bExp, zExp;
5860 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
5861 float128 z;
5862
5863 aSig1 = extractFloat128Frac1( a );
5864 aSig0 = extractFloat128Frac0( a );
5865 aExp = extractFloat128Exp( a );
5866 aSign = extractFloat128Sign( a );
5867 bSig1 = extractFloat128Frac1( b );
5868 bSig0 = extractFloat128Frac0( b );
5869 bExp = extractFloat128Exp( b );
5870 bSign = extractFloat128Sign( b );
5871 zSign = aSign ^ bSign;
5872 if ( aExp == 0x7FFF ) {
5873 if ( ( aSig0 | aSig1 )
5874 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
5875 return propagateFloat128NaN( a, b STATUS_VAR );
5876 }
5877 if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
5878 return packFloat128( zSign, 0x7FFF, 0, 0 );
5879 }
5880 if ( bExp == 0x7FFF ) {
5881 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5882 if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
5883 invalid:
5884 float_raise( float_flag_invalid STATUS_VAR);
5885 z.low = float128_default_nan_low;
5886 z.high = float128_default_nan_high;
5887 return z;
5888 }
5889 return packFloat128( zSign, 0x7FFF, 0, 0 );
5890 }
5891 if ( aExp == 0 ) {
5892 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5893 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
5894 }
5895 if ( bExp == 0 ) {
5896 if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5897 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
5898 }
5899 zExp = aExp + bExp - 0x4000;
5900 aSig0 |= LIT64( 0x0001000000000000 );
5901 shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
5902 mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
5903 add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
5904 zSig2 |= ( zSig3 != 0 );
5905 if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
5906 shift128ExtraRightJamming(
5907 zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
5908 ++zExp;
5909 }
5910 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
5911
5912}
5913
5914
5915
5916
5917
5918
5919
5920float128 float128_div( float128 a, float128 b STATUS_PARAM )
5921{
5922 flag aSign, bSign, zSign;
5923 int32 aExp, bExp, zExp;
5924 uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
5925 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
5926 float128 z;
5927
5928 aSig1 = extractFloat128Frac1( a );
5929 aSig0 = extractFloat128Frac0( a );
5930 aExp = extractFloat128Exp( a );
5931 aSign = extractFloat128Sign( a );
5932 bSig1 = extractFloat128Frac1( b );
5933 bSig0 = extractFloat128Frac0( b );
5934 bExp = extractFloat128Exp( b );
5935 bSign = extractFloat128Sign( b );
5936 zSign = aSign ^ bSign;
5937 if ( aExp == 0x7FFF ) {
5938 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5939 if ( bExp == 0x7FFF ) {
5940 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5941 goto invalid;
5942 }
5943 return packFloat128( zSign, 0x7FFF, 0, 0 );
5944 }
5945 if ( bExp == 0x7FFF ) {
5946 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
5947 return packFloat128( zSign, 0, 0, 0 );
5948 }
5949 if ( bExp == 0 ) {
5950 if ( ( bSig0 | bSig1 ) == 0 ) {
5951 if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
5952 invalid:
5953 float_raise( float_flag_invalid STATUS_VAR);
5954 z.low = float128_default_nan_low;
5955 z.high = float128_default_nan_high;
5956 return z;
5957 }
5958 float_raise( float_flag_divbyzero STATUS_VAR);
5959 return packFloat128( zSign, 0x7FFF, 0, 0 );
5960 }
5961 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
5962 }
5963 if ( aExp == 0 ) {
5964 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
5965 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
5966 }
5967 zExp = aExp - bExp + 0x3FFD;
5968 shortShift128Left(
5969 aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
5970 shortShift128Left(
5971 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
5972 if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
5973 shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
5974 ++zExp;
5975 }
5976 zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
5977 mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
5978 sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
5979 while ( (int64_t) rem0 < 0 ) {
5980 --zSig0;
5981 add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
5982 }
5983 zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
5984 if ( ( zSig1 & 0x3FFF ) <= 4 ) {
5985 mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
5986 sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
5987 while ( (int64_t) rem1 < 0 ) {
5988 --zSig1;
5989 add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
5990 }
5991 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
5992 }
5993 shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
5994 return roundAndPackFloat128( zSign, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
5995
5996}
5997
5998
5999
6000
6001
6002
6003
6004float128 float128_rem( float128 a, float128 b STATUS_PARAM )
6005{
6006 flag aSign, zSign;
6007 int32 aExp, bExp, expDiff;
6008 uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
6009 uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
6010 int64_t sigMean0;
6011 float128 z;
6012
6013 aSig1 = extractFloat128Frac1( a );
6014 aSig0 = extractFloat128Frac0( a );
6015 aExp = extractFloat128Exp( a );
6016 aSign = extractFloat128Sign( a );
6017 bSig1 = extractFloat128Frac1( b );
6018 bSig0 = extractFloat128Frac0( b );
6019 bExp = extractFloat128Exp( b );
6020 if ( aExp == 0x7FFF ) {
6021 if ( ( aSig0 | aSig1 )
6022 || ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
6023 return propagateFloat128NaN( a, b STATUS_VAR );
6024 }
6025 goto invalid;
6026 }
6027 if ( bExp == 0x7FFF ) {
6028 if ( bSig0 | bSig1 ) return propagateFloat128NaN( a, b STATUS_VAR );
6029 return a;
6030 }
6031 if ( bExp == 0 ) {
6032 if ( ( bSig0 | bSig1 ) == 0 ) {
6033 invalid:
6034 float_raise( float_flag_invalid STATUS_VAR);
6035 z.low = float128_default_nan_low;
6036 z.high = float128_default_nan_high;
6037 return z;
6038 }
6039 normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
6040 }
6041 if ( aExp == 0 ) {
6042 if ( ( aSig0 | aSig1 ) == 0 ) return a;
6043 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6044 }
6045 expDiff = aExp - bExp;
6046 if ( expDiff < -1 ) return a;
6047 shortShift128Left(
6048 aSig0 | LIT64( 0x0001000000000000 ),
6049 aSig1,
6050 15 - ( expDiff < 0 ),
6051 &aSig0,
6052 &aSig1
6053 );
6054 shortShift128Left(
6055 bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
6056 q = le128( bSig0, bSig1, aSig0, aSig1 );
6057 if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6058 expDiff -= 64;
6059 while ( 0 < expDiff ) {
6060 q = estimateDiv128To64( aSig0, aSig1, bSig0 );
6061 q = ( 4 < q ) ? q - 4 : 0;
6062 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
6063 shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero );
6064 shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero );
6065 sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 );
6066 expDiff -= 61;
6067 }
6068 if ( -64 < expDiff ) {
6069 q = estimateDiv128To64( aSig0, aSig1, bSig0 );
6070 q = ( 4 < q ) ? q - 4 : 0;
6071 q >>= - expDiff;
6072 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
6073 expDiff += 52;
6074 if ( expDiff < 0 ) {
6075 shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
6076 }
6077 else {
6078 shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 );
6079 }
6080 mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
6081 sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 );
6082 }
6083 else {
6084 shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 );
6085 shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
6086 }
6087 do {
6088 alternateASig0 = aSig0;
6089 alternateASig1 = aSig1;
6090 ++q;
6091 sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
6092 } while ( 0 <= (int64_t) aSig0 );
6093 add128(
6094 aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 );
6095 if ( ( sigMean0 < 0 )
6096 || ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
6097 aSig0 = alternateASig0;
6098 aSig1 = alternateASig1;
6099 }
6100 zSign = ( (int64_t) aSig0 < 0 );
6101 if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
6102 return
6103 normalizeRoundAndPackFloat128( aSign ^ zSign, bExp - 4, aSig0, aSig1 STATUS_VAR );
6104
6105}
6106
6107
6108
6109
6110
6111
6112
6113float128 float128_sqrt( float128 a STATUS_PARAM )
6114{
6115 flag aSign;
6116 int32 aExp, zExp;
6117 uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
6118 uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
6119 float128 z;
6120
6121 aSig1 = extractFloat128Frac1( a );
6122 aSig0 = extractFloat128Frac0( a );
6123 aExp = extractFloat128Exp( a );
6124 aSign = extractFloat128Sign( a );
6125 if ( aExp == 0x7FFF ) {
6126 if ( aSig0 | aSig1 ) return propagateFloat128NaN( a, a STATUS_VAR );
6127 if ( ! aSign ) return a;
6128 goto invalid;
6129 }
6130 if ( aSign ) {
6131 if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a;
6132 invalid:
6133 float_raise( float_flag_invalid STATUS_VAR);
6134 z.low = float128_default_nan_low;
6135 z.high = float128_default_nan_high;
6136 return z;
6137 }
6138 if ( aExp == 0 ) {
6139 if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );
6140 normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
6141 }
6142 zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE;
6143 aSig0 |= LIT64( 0x0001000000000000 );
6144 zSig0 = estimateSqrt32( aExp, aSig0>>17 );
6145 shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 );
6146 zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
6147 doubleZSig0 = zSig0<<1;
6148 mul64To128( zSig0, zSig0, &term0, &term1 );
6149 sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
6150 while ( (int64_t) rem0 < 0 ) {
6151 --zSig0;
6152 doubleZSig0 -= 2;
6153 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
6154 }
6155 zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
6156 if ( ( zSig1 & 0x1FFF ) <= 5 ) {
6157 if ( zSig1 == 0 ) zSig1 = 1;
6158 mul64To128( doubleZSig0, zSig1, &term1, &term2 );
6159 sub128( rem1, 0, term1, term2, &rem1, &rem2 );
6160 mul64To128( zSig1, zSig1, &term2, &term3 );
6161 sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
6162 while ( (int64_t) rem1 < 0 ) {
6163 --zSig1;
6164 shortShift128Left( 0, zSig1, 1, &term2, &term3 );
6165 term3 |= 1;
6166 term2 |= doubleZSig0;
6167 add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
6168 }
6169 zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
6170 }
6171 shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 );
6172 return roundAndPackFloat128( 0, zExp, zSig0, zSig1, zSig2 STATUS_VAR );
6173
6174}
6175
6176
6177
6178
6179
6180
6181
6182
6183int float128_eq( float128 a, float128 b STATUS_PARAM )
6184{
6185
6186 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6187 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6188 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6189 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6190 ) {
6191 float_raise( float_flag_invalid STATUS_VAR);
6192 return 0;
6193 }
6194 return
6195 ( a.low == b.low )
6196 && ( ( a.high == b.high )
6197 || ( ( a.low == 0 )
6198 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
6199 );
6200
6201}
6202
6203
6204
6205
6206
6207
6208
6209
6210int float128_le( float128 a, float128 b STATUS_PARAM )
6211{
6212 flag aSign, bSign;
6213
6214 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6215 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6216 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6217 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6218 ) {
6219 float_raise( float_flag_invalid STATUS_VAR);
6220 return 0;
6221 }
6222 aSign = extractFloat128Sign( a );
6223 bSign = extractFloat128Sign( b );
6224 if ( aSign != bSign ) {
6225 return
6226 aSign
6227 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6228 == 0 );
6229 }
6230 return
6231 aSign ? le128( b.high, b.low, a.high, a.low )
6232 : le128( a.high, a.low, b.high, b.low );
6233
6234}
6235
6236
6237
6238
6239
6240
6241
6242
6243int float128_lt( float128 a, float128 b STATUS_PARAM )
6244{
6245 flag aSign, bSign;
6246
6247 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6248 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6249 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6250 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6251 ) {
6252 float_raise( float_flag_invalid STATUS_VAR);
6253 return 0;
6254 }
6255 aSign = extractFloat128Sign( a );
6256 bSign = extractFloat128Sign( b );
6257 if ( aSign != bSign ) {
6258 return
6259 aSign
6260 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6261 != 0 );
6262 }
6263 return
6264 aSign ? lt128( b.high, b.low, a.high, a.low )
6265 : lt128( a.high, a.low, b.high, b.low );
6266
6267}
6268
6269
6270
6271
6272
6273
6274
6275
6276int float128_unordered( float128 a, float128 b STATUS_PARAM )
6277{
6278 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6279 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6280 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6281 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6282 ) {
6283 float_raise( float_flag_invalid STATUS_VAR);
6284 return 1;
6285 }
6286 return 0;
6287}
6288
6289
6290
6291
6292
6293
6294
6295
6296int float128_eq_quiet( float128 a, float128 b STATUS_PARAM )
6297{
6298
6299 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6300 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6301 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6302 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6303 ) {
6304 if ( float128_is_signaling_nan( a )
6305 || float128_is_signaling_nan( b ) ) {
6306 float_raise( float_flag_invalid STATUS_VAR);
6307 }
6308 return 0;
6309 }
6310 return
6311 ( a.low == b.low )
6312 && ( ( a.high == b.high )
6313 || ( ( a.low == 0 )
6314 && ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
6315 );
6316
6317}
6318
6319
6320
6321
6322
6323
6324
6325
6326int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
6327{
6328 flag aSign, bSign;
6329
6330 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6331 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6332 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6333 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6334 ) {
6335 if ( float128_is_signaling_nan( a )
6336 || float128_is_signaling_nan( b ) ) {
6337 float_raise( float_flag_invalid STATUS_VAR);
6338 }
6339 return 0;
6340 }
6341 aSign = extractFloat128Sign( a );
6342 bSign = extractFloat128Sign( b );
6343 if ( aSign != bSign ) {
6344 return
6345 aSign
6346 || ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6347 == 0 );
6348 }
6349 return
6350 aSign ? le128( b.high, b.low, a.high, a.low )
6351 : le128( a.high, a.low, b.high, b.low );
6352
6353}
6354
6355
6356
6357
6358
6359
6360
6361
6362int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
6363{
6364 flag aSign, bSign;
6365
6366 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6367 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6368 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6369 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6370 ) {
6371 if ( float128_is_signaling_nan( a )
6372 || float128_is_signaling_nan( b ) ) {
6373 float_raise( float_flag_invalid STATUS_VAR);
6374 }
6375 return 0;
6376 }
6377 aSign = extractFloat128Sign( a );
6378 bSign = extractFloat128Sign( b );
6379 if ( aSign != bSign ) {
6380 return
6381 aSign
6382 && ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
6383 != 0 );
6384 }
6385 return
6386 aSign ? lt128( b.high, b.low, a.high, a.low )
6387 : lt128( a.high, a.low, b.high, b.low );
6388
6389}
6390
6391
6392
6393
6394
6395
6396
6397
6398int float128_unordered_quiet( float128 a, float128 b STATUS_PARAM )
6399{
6400 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
6401 && ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
6402 || ( ( extractFloat128Exp( b ) == 0x7FFF )
6403 && ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
6404 ) {
6405 if ( float128_is_signaling_nan( a )
6406 || float128_is_signaling_nan( b ) ) {
6407 float_raise( float_flag_invalid STATUS_VAR);
6408 }
6409 return 1;
6410 }
6411 return 0;
6412}
6413
6414
6415float32 uint32_to_float32( uint32 a STATUS_PARAM )
6416{
6417 return int64_to_float32(a STATUS_VAR);
6418}
6419
6420float64 uint32_to_float64( uint32 a STATUS_PARAM )
6421{
6422 return int64_to_float64(a STATUS_VAR);
6423}
6424
6425uint32 float32_to_uint32( float32 a STATUS_PARAM )
6426{
6427 int64_t v;
6428 uint32 res;
6429
6430 v = float32_to_int64(a STATUS_VAR);
6431 if (v < 0) {
6432 res = 0;
6433 float_raise( float_flag_invalid STATUS_VAR);
6434 } else if (v > 0xffffffff) {
6435 res = 0xffffffff;
6436 float_raise( float_flag_invalid STATUS_VAR);
6437 } else {
6438 res = v;
6439 }
6440 return res;
6441}
6442
6443uint32 float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
6444{
6445 int64_t v;
6446 uint32 res;
6447
6448 v = float32_to_int64_round_to_zero(a STATUS_VAR);
6449 if (v < 0) {
6450 res = 0;
6451 float_raise( float_flag_invalid STATUS_VAR);
6452 } else if (v > 0xffffffff) {
6453 res = 0xffffffff;
6454 float_raise( float_flag_invalid STATUS_VAR);
6455 } else {
6456 res = v;
6457 }
6458 return res;
6459}
6460
6461uint_fast16_t float32_to_uint16_round_to_zero(float32 a STATUS_PARAM)
6462{
6463 int64_t v;
6464 uint_fast16_t res;
6465
6466 v = float32_to_int64_round_to_zero(a STATUS_VAR);
6467 if (v < 0) {
6468 res = 0;
6469 float_raise( float_flag_invalid STATUS_VAR);
6470 } else if (v > 0xffff) {
6471 res = 0xffff;
6472 float_raise( float_flag_invalid STATUS_VAR);
6473 } else {
6474 res = v;
6475 }
6476 return res;
6477}
6478
6479uint32 float64_to_uint32( float64 a STATUS_PARAM )
6480{
6481 int64_t v;
6482 uint32 res;
6483
6484 v = float64_to_int64(a STATUS_VAR);
6485 if (v < 0) {
6486 res = 0;
6487 float_raise( float_flag_invalid STATUS_VAR);
6488 } else if (v > 0xffffffff) {
6489 res = 0xffffffff;
6490 float_raise( float_flag_invalid STATUS_VAR);
6491 } else {
6492 res = v;
6493 }
6494 return res;
6495}
6496
6497uint32 float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
6498{
6499 int64_t v;
6500 uint32 res;
6501
6502 v = float64_to_int64_round_to_zero(a STATUS_VAR);
6503 if (v < 0) {
6504 res = 0;
6505 float_raise( float_flag_invalid STATUS_VAR);
6506 } else if (v > 0xffffffff) {
6507 res = 0xffffffff;
6508 float_raise( float_flag_invalid STATUS_VAR);
6509 } else {
6510 res = v;
6511 }
6512 return res;
6513}
6514
6515uint_fast16_t float64_to_uint16_round_to_zero(float64 a STATUS_PARAM)
6516{
6517 int64_t v;
6518 uint_fast16_t res;
6519
6520 v = float64_to_int64_round_to_zero(a STATUS_VAR);
6521 if (v < 0) {
6522 res = 0;
6523 float_raise( float_flag_invalid STATUS_VAR);
6524 } else if (v > 0xffff) {
6525 res = 0xffff;
6526 float_raise( float_flag_invalid STATUS_VAR);
6527 } else {
6528 res = v;
6529 }
6530 return res;
6531}
6532
6533
6534uint64_t float64_to_uint64 (float64 a STATUS_PARAM)
6535{
6536 int64_t v;
6537
6538 v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
6539 v += float64_val(a);
6540 v = float64_to_int64(make_float64(v) STATUS_VAR);
6541
6542 return v - INT64_MIN;
6543}
6544
6545uint64_t float64_to_uint64_round_to_zero (float64 a STATUS_PARAM)
6546{
6547 int64_t v;
6548
6549 v = float64_val(int64_to_float64(INT64_MIN STATUS_VAR));
6550 v += float64_val(a);
6551 v = float64_to_int64_round_to_zero(make_float64(v) STATUS_VAR);
6552
6553 return v - INT64_MIN;
6554}
6555
6556#define COMPARE(s, nan_exp) \
6557INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
6558 int is_quiet STATUS_PARAM ) \
6559{ \
6560 flag aSign, bSign; \
6561 uint ## s ## _t av, bv; \
6562 a = float ## s ## _squash_input_denormal(a STATUS_VAR); \
6563 b = float ## s ## _squash_input_denormal(b STATUS_VAR); \
6564 \
6565 if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
6566 extractFloat ## s ## Frac( a ) ) || \
6567 ( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \
6568 extractFloat ## s ## Frac( b ) )) { \
6569 if (!is_quiet || \
6570 float ## s ## _is_signaling_nan( a ) || \
6571 float ## s ## _is_signaling_nan( b ) ) { \
6572 float_raise( float_flag_invalid STATUS_VAR); \
6573 } \
6574 return float_relation_unordered; \
6575 } \
6576 aSign = extractFloat ## s ## Sign( a ); \
6577 bSign = extractFloat ## s ## Sign( b ); \
6578 av = float ## s ## _val(a); \
6579 bv = float ## s ## _val(b); \
6580 if ( aSign != bSign ) { \
6581 if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \
6582 \
6583 return float_relation_equal; \
6584 } else { \
6585 return 1 - (2 * aSign); \
6586 } \
6587 } else { \
6588 if (av == bv) { \
6589 return float_relation_equal; \
6590 } else { \
6591 return 1 - 2 * (aSign ^ ( av < bv )); \
6592 } \
6593 } \
6594} \
6595 \
6596int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
6597{ \
6598 return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \
6599} \
6600 \
6601int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
6602{ \
6603 return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \
6604}
6605
6606COMPARE(32, 0xff)
6607COMPARE(64, 0x7ff)
6608
6609INLINE int floatx80_compare_internal( floatx80 a, floatx80 b,
6610 int is_quiet STATUS_PARAM )
6611{
6612 flag aSign, bSign;
6613
6614 if (( ( extractFloatx80Exp( a ) == 0x7fff ) &&
6615 ( extractFloatx80Frac( a )<<1 ) ) ||
6616 ( ( extractFloatx80Exp( b ) == 0x7fff ) &&
6617 ( extractFloatx80Frac( b )<<1 ) )) {
6618 if (!is_quiet ||
6619 floatx80_is_signaling_nan( a ) ||
6620 floatx80_is_signaling_nan( b ) ) {
6621 float_raise( float_flag_invalid STATUS_VAR);
6622 }
6623 return float_relation_unordered;
6624 }
6625 aSign = extractFloatx80Sign( a );
6626 bSign = extractFloatx80Sign( b );
6627 if ( aSign != bSign ) {
6628
6629 if ( ( ( (uint16_t) ( ( a.high | b.high ) << 1 ) ) == 0) &&
6630 ( ( a.low | b.low ) == 0 ) ) {
6631
6632 return float_relation_equal;
6633 } else {
6634 return 1 - (2 * aSign);
6635 }
6636 } else {
6637 if (a.low == b.low && a.high == b.high) {
6638 return float_relation_equal;
6639 } else {
6640 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
6641 }
6642 }
6643}
6644
6645int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
6646{
6647 return floatx80_compare_internal(a, b, 0 STATUS_VAR);
6648}
6649
6650int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
6651{
6652 return floatx80_compare_internal(a, b, 1 STATUS_VAR);
6653}
6654
6655INLINE int float128_compare_internal( float128 a, float128 b,
6656 int is_quiet STATUS_PARAM )
6657{
6658 flag aSign, bSign;
6659
6660 if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
6661 ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
6662 ( ( extractFloat128Exp( b ) == 0x7fff ) &&
6663 ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
6664 if (!is_quiet ||
6665 float128_is_signaling_nan( a ) ||
6666 float128_is_signaling_nan( b ) ) {
6667 float_raise( float_flag_invalid STATUS_VAR);
6668 }
6669 return float_relation_unordered;
6670 }
6671 aSign = extractFloat128Sign( a );
6672 bSign = extractFloat128Sign( b );
6673 if ( aSign != bSign ) {
6674 if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
6675
6676 return float_relation_equal;
6677 } else {
6678 return 1 - (2 * aSign);
6679 }
6680 } else {
6681 if (a.low == b.low && a.high == b.high) {
6682 return float_relation_equal;
6683 } else {
6684 return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
6685 }
6686 }
6687}
6688
6689int float128_compare( float128 a, float128 b STATUS_PARAM )
6690{
6691 return float128_compare_internal(a, b, 0 STATUS_VAR);
6692}
6693
6694int float128_compare_quiet( float128 a, float128 b STATUS_PARAM )
6695{
6696 return float128_compare_internal(a, b, 1 STATUS_VAR);
6697}
6698
6699
6700
6701
6702
6703#define MINMAX(s, nan_exp) \
6704INLINE float ## s float ## s ## _minmax(float ## s a, float ## s b, \
6705 int ismin STATUS_PARAM ) \
6706{ \
6707 flag aSign, bSign; \
6708 uint ## s ## _t av, bv; \
6709 a = float ## s ## _squash_input_denormal(a STATUS_VAR); \
6710 b = float ## s ## _squash_input_denormal(b STATUS_VAR); \
6711 if (float ## s ## _is_any_nan(a) || \
6712 float ## s ## _is_any_nan(b)) { \
6713 return propagateFloat ## s ## NaN(a, b STATUS_VAR); \
6714 } \
6715 aSign = extractFloat ## s ## Sign(a); \
6716 bSign = extractFloat ## s ## Sign(b); \
6717 av = float ## s ## _val(a); \
6718 bv = float ## s ## _val(b); \
6719 if (aSign != bSign) { \
6720 if (ismin) { \
6721 return aSign ? a : b; \
6722 } else { \
6723 return aSign ? b : a; \
6724 } \
6725 } else { \
6726 if (ismin) { \
6727 return (aSign ^ (av < bv)) ? a : b; \
6728 } else { \
6729 return (aSign ^ (av < bv)) ? b : a; \
6730 } \
6731 } \
6732} \
6733 \
6734float ## s float ## s ## _min(float ## s a, float ## s b STATUS_PARAM) \
6735{ \
6736 return float ## s ## _minmax(a, b, 1 STATUS_VAR); \
6737} \
6738 \
6739float ## s float ## s ## _max(float ## s a, float ## s b STATUS_PARAM) \
6740{ \
6741 return float ## s ## _minmax(a, b, 0 STATUS_VAR); \
6742}
6743
6744MINMAX(32, 0xff)
6745MINMAX(64, 0x7ff)
6746
6747
6748
6749float32 float32_scalbn( float32 a, int n STATUS_PARAM )
6750{
6751 flag aSign;
6752 int16_t aExp;
6753 uint32_t aSig;
6754
6755 a = float32_squash_input_denormal(a STATUS_VAR);
6756 aSig = extractFloat32Frac( a );
6757 aExp = extractFloat32Exp( a );
6758 aSign = extractFloat32Sign( a );
6759
6760 if ( aExp == 0xFF ) {
6761 if ( aSig ) {
6762 return propagateFloat32NaN( a, a STATUS_VAR );
6763 }
6764 return a;
6765 }
6766 if ( aExp != 0 )
6767 aSig |= 0x00800000;
6768 else if ( aSig == 0 )
6769 return a;
6770
6771 if (n > 0x200) {
6772 n = 0x200;
6773 } else if (n < -0x200) {
6774 n = -0x200;
6775 }
6776
6777 aExp += n - 1;
6778 aSig <<= 7;
6779 return normalizeRoundAndPackFloat32( aSign, aExp, aSig STATUS_VAR );
6780}
6781
6782float64 float64_scalbn( float64 a, int n STATUS_PARAM )
6783{
6784 flag aSign;
6785 int16_t aExp;
6786 uint64_t aSig;
6787
6788 a = float64_squash_input_denormal(a STATUS_VAR);
6789 aSig = extractFloat64Frac( a );
6790 aExp = extractFloat64Exp( a );
6791 aSign = extractFloat64Sign( a );
6792
6793 if ( aExp == 0x7FF ) {
6794 if ( aSig ) {
6795 return propagateFloat64NaN( a, a STATUS_VAR );
6796 }
6797 return a;
6798 }
6799 if ( aExp != 0 )
6800 aSig |= LIT64( 0x0010000000000000 );
6801 else if ( aSig == 0 )
6802 return a;
6803
6804 if (n > 0x1000) {
6805 n = 0x1000;
6806 } else if (n < -0x1000) {
6807 n = -0x1000;
6808 }
6809
6810 aExp += n - 1;
6811 aSig <<= 10;
6812 return normalizeRoundAndPackFloat64( aSign, aExp, aSig STATUS_VAR );
6813}
6814
6815floatx80 floatx80_scalbn( floatx80 a, int n STATUS_PARAM )
6816{
6817 flag aSign;
6818 int32_t aExp;
6819 uint64_t aSig;
6820
6821 aSig = extractFloatx80Frac( a );
6822 aExp = extractFloatx80Exp( a );
6823 aSign = extractFloatx80Sign( a );
6824
6825 if ( aExp == 0x7FFF ) {
6826 if ( aSig<<1 ) {
6827 return propagateFloatx80NaN( a, a STATUS_VAR );
6828 }
6829 return a;
6830 }
6831
6832 if (aExp == 0 && aSig == 0)
6833 return a;
6834
6835 if (n > 0x10000) {
6836 n = 0x10000;
6837 } else if (n < -0x10000) {
6838 n = -0x10000;
6839 }
6840
6841 aExp += n;
6842 return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision),
6843 aSign, aExp, aSig, 0 STATUS_VAR );
6844}
6845
6846float128 float128_scalbn( float128 a, int n STATUS_PARAM )
6847{
6848 flag aSign;
6849 int32_t aExp;
6850 uint64_t aSig0, aSig1;
6851
6852 aSig1 = extractFloat128Frac1( a );
6853 aSig0 = extractFloat128Frac0( a );
6854 aExp = extractFloat128Exp( a );
6855 aSign = extractFloat128Sign( a );
6856 if ( aExp == 0x7FFF ) {
6857 if ( aSig0 | aSig1 ) {
6858 return propagateFloat128NaN( a, a STATUS_VAR );
6859 }
6860 return a;
6861 }
6862 if ( aExp != 0 )
6863 aSig0 |= LIT64( 0x0001000000000000 );
6864 else if ( aSig0 == 0 && aSig1 == 0 )
6865 return a;
6866
6867 if (n > 0x10000) {
6868 n = 0x10000;
6869 } else if (n < -0x10000) {
6870 n = -0x10000;
6871 }
6872
6873 aExp += n - 1;
6874 return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
6875 STATUS_VAR );
6876
6877}
6878