qemu/ui/cursor.c
<<
>>
Prefs
   1#include "qemu-common.h"
   2#include "ui/console.h"
   3
   4#include "cursor_hidden.xpm"
   5#include "cursor_left_ptr.xpm"
   6
   7/* for creating built-in cursors */
   8static QEMUCursor *cursor_parse_xpm(const char *xpm[])
   9{
  10    QEMUCursor *c;
  11    uint32_t ctab[128];
  12    unsigned int width, height, colors, chars;
  13    unsigned int line = 0, i, r, g, b, x, y, pixel;
  14    char name[16];
  15    uint8_t idx;
  16
  17    /* parse header line: width, height, #colors, #chars */
  18    if (sscanf(xpm[line], "%u %u %u %u",
  19               &width, &height, &colors, &chars) != 4) {
  20        fprintf(stderr, "%s: header parse error: \"%s\"\n",
  21                __FUNCTION__, xpm[line]);
  22        return NULL;
  23    }
  24    if (chars != 1) {
  25        fprintf(stderr, "%s: chars != 1 not supported\n", __FUNCTION__);
  26        return NULL;
  27    }
  28    line++;
  29
  30    /* parse color table */
  31    for (i = 0; i < colors; i++, line++) {
  32        if (sscanf(xpm[line], "%c c %15s", &idx, name) == 2) {
  33            if (sscanf(name, "#%02x%02x%02x", &r, &g, &b) == 3) {
  34                ctab[idx] = (0xff << 24) | (b << 16) | (g << 8) | r;
  35                continue;
  36            }
  37            if (strcmp(name, "None") == 0) {
  38                ctab[idx] = 0x00000000;
  39                continue;
  40            }
  41        }
  42        fprintf(stderr, "%s: color parse error: \"%s\"\n",
  43                __FUNCTION__, xpm[line]);
  44        return NULL;
  45    }
  46
  47    /* parse pixel data */
  48    c = cursor_alloc(width, height);
  49    for (pixel = 0, y = 0; y < height; y++, line++) {
  50        for (x = 0; x < height; x++, pixel++) {
  51            idx = xpm[line][x];
  52            c->data[pixel] = ctab[idx];
  53        }
  54    }
  55    return c;
  56}
  57
  58/* nice for debugging */
  59void cursor_print_ascii_art(QEMUCursor *c, const char *prefix)
  60{
  61    uint32_t *data = c->data;
  62    int x,y;
  63
  64    for (y = 0; y < c->height; y++) {
  65        fprintf(stderr, "%s: %2d: |", prefix, y);
  66        for (x = 0; x < c->width; x++, data++) {
  67            if ((*data & 0xff000000) != 0xff000000) {
  68                fprintf(stderr, " "); /* transparent */
  69            } else if ((*data & 0x00ffffff) == 0x00ffffff) {
  70                fprintf(stderr, "."); /* white */
  71            } else if ((*data & 0x00ffffff) == 0x00000000) {
  72                fprintf(stderr, "X"); /* black */
  73            } else {
  74                fprintf(stderr, "o"); /* other */
  75            }
  76        }
  77        fprintf(stderr, "|\n");
  78    }
  79}
  80
  81QEMUCursor *cursor_builtin_hidden(void)
  82{
  83    QEMUCursor *c;
  84
  85    c = cursor_parse_xpm(cursor_hidden_xpm);
  86    return c;
  87}
  88
  89QEMUCursor *cursor_builtin_left_ptr(void)
  90{
  91    QEMUCursor *c;
  92
  93    c = cursor_parse_xpm(cursor_left_ptr_xpm);
  94    return c;
  95}
  96
  97QEMUCursor *cursor_alloc(int width, int height)
  98{
  99    QEMUCursor *c;
 100    int datasize = width * height * sizeof(uint32_t);
 101
 102    c = g_malloc0(sizeof(QEMUCursor) + datasize);
 103    c->width  = width;
 104    c->height = height;
 105    c->refcount = 1;
 106    return c;
 107}
 108
 109void cursor_get(QEMUCursor *c)
 110{
 111    c->refcount++;
 112}
 113
 114void cursor_put(QEMUCursor *c)
 115{
 116    if (c == NULL)
 117        return;
 118    c->refcount--;
 119    if (c->refcount)
 120        return;
 121    g_free(c);
 122}
 123
 124int cursor_get_mono_bpl(QEMUCursor *c)
 125{
 126    return (c->width + 7) / 8;
 127}
 128
 129void cursor_set_mono(QEMUCursor *c,
 130                     uint32_t foreground, uint32_t background, uint8_t *image,
 131                     int transparent, uint8_t *mask)
 132{
 133    uint32_t *data = c->data;
 134    uint8_t bit;
 135    int x,y,bpl;
 136
 137    bpl = cursor_get_mono_bpl(c);
 138    for (y = 0; y < c->height; y++) {
 139        bit = 0x80;
 140        for (x = 0; x < c->width; x++, data++) {
 141            if (transparent && mask[x/8] & bit) {
 142                *data = 0x00000000;
 143            } else if (!transparent && !(mask[x/8] & bit)) {
 144                *data = 0x00000000;
 145            } else if (image[x/8] & bit) {
 146                *data = 0xff000000 | foreground;
 147            } else {
 148                *data = 0xff000000 | background;
 149            }
 150            bit >>= 1;
 151            if (bit == 0) {
 152                bit = 0x80;
 153            }
 154        }
 155        mask  += bpl;
 156        image += bpl;
 157    }
 158}
 159
 160void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *image)
 161{
 162    uint32_t *data = c->data;
 163    uint8_t bit;
 164    int x,y,bpl;
 165
 166    bpl = cursor_get_mono_bpl(c);
 167    memset(image, 0, bpl * c->height);
 168    for (y = 0; y < c->height; y++) {
 169        bit = 0x80;
 170        for (x = 0; x < c->width; x++, data++) {
 171            if (((*data & 0xff000000) == 0xff000000) &&
 172                ((*data & 0x00ffffff) == foreground)) {
 173                image[x/8] |= bit;
 174            }
 175            bit >>= 1;
 176            if (bit == 0) {
 177                bit = 0x80;
 178            }
 179        }
 180        image += bpl;
 181    }
 182}
 183
 184void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask)
 185{
 186    uint32_t *data = c->data;
 187    uint8_t bit;
 188    int x,y,bpl;
 189
 190    bpl = cursor_get_mono_bpl(c);
 191    memset(mask, 0, bpl * c->height);
 192    for (y = 0; y < c->height; y++) {
 193        bit = 0x80;
 194        for (x = 0; x < c->width; x++, data++) {
 195            if ((*data & 0xff000000) != 0xff000000) {
 196                if (transparent != 0) {
 197                    mask[x/8] |= bit;
 198                }
 199            } else {
 200                if (transparent == 0) {
 201                    mask[x/8] |= bit;
 202                }
 203            }
 204            bit >>= 1;
 205            if (bit == 0) {
 206                bit = 0x80;
 207            }
 208        }
 209        mask += bpl;
 210    }
 211}
 212