qemu/include/standard-headers/linux/input.h
<<
>>
Prefs
   1/*
   2 * Copyright (c) 1999-2002 Vojtech Pavlik
   3 *
   4 * This program is free software; you can redistribute it and/or modify it
   5 * under the terms of the GNU General Public License version 2 as published by
   6 * the Free Software Foundation.
   7 */
   8#ifndef _INPUT_H
   9#define _INPUT_H
  10
  11
  12#include <sys/time.h>
  13#include <sys/types.h>
  14#include "standard-headers/linux/types.h"
  15
  16#include "standard-headers/linux/input-event-codes.h"
  17
  18/*
  19 * The event structure itself
  20 */
  21
  22struct input_event {
  23        struct timeval time;
  24        uint16_t type;
  25        uint16_t code;
  26        int32_t value;
  27};
  28
  29/*
  30 * Protocol version.
  31 */
  32
  33#define EV_VERSION              0x010001
  34
  35/*
  36 * IOCTLs (0x00 - 0x7f)
  37 */
  38
  39struct input_id {
  40        uint16_t bustype;
  41        uint16_t vendor;
  42        uint16_t product;
  43        uint16_t version;
  44};
  45
  46/**
  47 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  48 * @value: latest reported value for the axis.
  49 * @minimum: specifies minimum value for the axis.
  50 * @maximum: specifies maximum value for the axis.
  51 * @fuzz: specifies fuzz value that is used to filter noise from
  52 *      the event stream.
  53 * @flat: values that are within this value will be discarded by
  54 *      joydev interface and reported as 0 instead.
  55 * @resolution: specifies resolution for the values reported for
  56 *      the axis.
  57 *
  58 * Note that input core does not clamp reported values to the
  59 * [minimum, maximum] limits, such task is left to userspace.
  60 *
  61 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
  62 * is reported in units per millimeter (units/mm), resolution
  63 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
  64 * in units per radian.
  65 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
  66 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
  67 * in units per g (units/g) and in units per degree per second
  68 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
  69 */
  70struct input_absinfo {
  71        int32_t value;
  72        int32_t minimum;
  73        int32_t maximum;
  74        int32_t fuzz;
  75        int32_t flat;
  76        int32_t resolution;
  77};
  78
  79/**
  80 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  81 * @scancode: scancode represented in machine-endian form.
  82 * @len: length of the scancode that resides in @scancode buffer.
  83 * @index: index in the keymap, may be used instead of scancode
  84 * @flags: allows to specify how kernel should handle the request. For
  85 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  86 *      should perform lookup in keymap by @index instead of @scancode
  87 * @keycode: key code assigned to this scancode
  88 *
  89 * The structure is used to retrieve and modify keymap data. Users have
  90 * option of performing lookup either by @scancode itself or by @index
  91 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  92 * (depending on which element was used to perform lookup).
  93 */
  94struct input_keymap_entry {
  95#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
  96        uint8_t  flags;
  97        uint8_t  len;
  98        uint16_t index;
  99        uint32_t keycode;
 100        uint8_t  scancode[32];
 101};
 102
 103struct input_mask {
 104        uint32_t type;
 105        uint32_t codes_size;
 106        uint64_t codes_ptr;
 107};
 108
 109#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 110#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 111#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 112#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 113
 114#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 115#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 116#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 117#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 118
 119#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 120#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 121#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 122#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 123
 124/**
 125 * EVIOCGMTSLOTS(len) - get MT slot values
 126 * @len: size of the data buffer in bytes
 127 *
 128 * The ioctl buffer argument should be binary equivalent to
 129 *
 130 * struct input_mt_request_layout {
 131 *      uint32_t code;
 132 *      int32_t values[num_slots];
 133 * };
 134 *
 135 * where num_slots is the (arbitrary) number of MT slots to extract.
 136 *
 137 * The ioctl size argument (len) is the size of the buffer, which
 138 * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is
 139 * too small to fit all available slots, the first num_slots are
 140 * returned.
 141 *
 142 * Before the call, code is set to the wanted ABS_MT event type. On
 143 * return, values[] is filled with the slot values for the specified
 144 * ABS_MT code.
 145 *
 146 * If the request code is not an ABS_MT value, -EINVAL is returned.
 147 */
 148#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 149
 150#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 151#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 152#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 153#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 154
 155#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 156#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 157#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 158
 159#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 160#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 161#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 162
 163#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 164#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 165
 166/**
 167 * EVIOCGMASK - Retrieve current event mask
 168 *
 169 * This ioctl allows user to retrieve the current event mask for specific
 170 * event type. The argument must be of type "struct input_mask" and
 171 * specifies the event type to query, the address of the receive buffer and
 172 * the size of the receive buffer.
 173 *
 174 * The event mask is a per-client mask that specifies which events are
 175 * forwarded to the client. Each event code is represented by a single bit
 176 * in the event mask. If the bit is set, the event is passed to the client
 177 * normally. Otherwise, the event is filtered and will never be queued on
 178 * the client's receive buffer.
 179 *
 180 * Event masks do not affect global state of the input device. They only
 181 * affect the file descriptor they are applied to.
 182 *
 183 * The default event mask for a client has all bits set, i.e. all events
 184 * are forwarded to the client. If the kernel is queried for an unknown
 185 * event type or if the receive buffer is larger than the number of
 186 * event codes known to the kernel, the kernel returns all zeroes for those
 187 * codes.
 188 *
 189 * At maximum, codes_size bytes are copied.
 190 *
 191 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 192 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 193 * does not implement the ioctl.
 194 */
 195#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 196
 197/**
 198 * EVIOCSMASK - Set event mask
 199 *
 200 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 201 * current event mask, this changes the client's event mask for a specific
 202 * type.  See EVIOCGMASK for a description of event-masks and the
 203 * argument-type.
 204 *
 205 * This ioctl provides full forward compatibility. If the passed event type
 206 * is unknown to the kernel, or if the number of event codes specified in
 207 * the mask is bigger than what is known to the kernel, the ioctl is still
 208 * accepted and applied. However, any unknown codes are left untouched and
 209 * stay cleared. That means, the kernel always filters unknown codes
 210 * regardless of what the client requests.  If the new mask doesn't cover
 211 * all known event-codes, all remaining codes are automatically cleared and
 212 * thus filtered.
 213 *
 214 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 215 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 216 * if the kernel does not implement the ioctl.
 217 */
 218#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 219
 220#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 221
 222/*
 223 * IDs.
 224 */
 225
 226#define ID_BUS                  0
 227#define ID_VENDOR               1
 228#define ID_PRODUCT              2
 229#define ID_VERSION              3
 230
 231#define BUS_PCI                 0x01
 232#define BUS_ISAPNP              0x02
 233#define BUS_USB                 0x03
 234#define BUS_HIL                 0x04
 235#define BUS_BLUETOOTH           0x05
 236#define BUS_VIRTUAL             0x06
 237
 238#define BUS_ISA                 0x10
 239#define BUS_I8042               0x11
 240#define BUS_XTKBD               0x12
 241#define BUS_RS232               0x13
 242#define BUS_GAMEPORT            0x14
 243#define BUS_PARPORT             0x15
 244#define BUS_AMIGA               0x16
 245#define BUS_ADB                 0x17
 246#define BUS_I2C                 0x18
 247#define BUS_HOST                0x19
 248#define BUS_GSC                 0x1A
 249#define BUS_ATARI               0x1B
 250#define BUS_SPI                 0x1C
 251#define BUS_RMI                 0x1D
 252#define BUS_CEC                 0x1E
 253#define BUS_INTEL_ISHTP         0x1F
 254
 255/*
 256 * MT_TOOL types
 257 */
 258#define MT_TOOL_FINGER          0
 259#define MT_TOOL_PEN             1
 260#define MT_TOOL_PALM            2
 261#define MT_TOOL_MAX             2
 262
 263/*
 264 * Values describing the status of a force-feedback effect
 265 */
 266#define FF_STATUS_STOPPED       0x00
 267#define FF_STATUS_PLAYING       0x01
 268#define FF_STATUS_MAX           0x01
 269
 270/*
 271 * Structures used in ioctls to upload effects to a device
 272 * They are pieces of a bigger structure (called ff_effect)
 273 */
 274
 275/*
 276 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 277 * should not be used and have unspecified results.
 278 */
 279
 280/**
 281 * struct ff_replay - defines scheduling of the force-feedback effect
 282 * @length: duration of the effect
 283 * @delay: delay before effect should start playing
 284 */
 285struct ff_replay {
 286        uint16_t length;
 287        uint16_t delay;
 288};
 289
 290/**
 291 * struct ff_trigger - defines what triggers the force-feedback effect
 292 * @button: number of the button triggering the effect
 293 * @interval: controls how soon the effect can be re-triggered
 294 */
 295struct ff_trigger {
 296        uint16_t button;
 297        uint16_t interval;
 298};
 299
 300/**
 301 * struct ff_envelope - generic force-feedback effect envelope
 302 * @attack_length: duration of the attack (ms)
 303 * @attack_level: level at the beginning of the attack
 304 * @fade_length: duration of fade (ms)
 305 * @fade_level: level at the end of fade
 306 *
 307 * The @attack_level and @fade_level are absolute values; when applying
 308 * envelope force-feedback core will convert to positive/negative
 309 * value based on polarity of the default level of the effect.
 310 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 311 */
 312struct ff_envelope {
 313        uint16_t attack_length;
 314        uint16_t attack_level;
 315        uint16_t fade_length;
 316        uint16_t fade_level;
 317};
 318
 319/**
 320 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 321 * @level: strength of the effect; may be negative
 322 * @envelope: envelope data
 323 */
 324struct ff_constant_effect {
 325        int16_t level;
 326        struct ff_envelope envelope;
 327};
 328
 329/**
 330 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 331 * @start_level: beginning strength of the effect; may be negative
 332 * @end_level: final strength of the effect; may be negative
 333 * @envelope: envelope data
 334 */
 335struct ff_ramp_effect {
 336        int16_t start_level;
 337        int16_t end_level;
 338        struct ff_envelope envelope;
 339};
 340
 341/**
 342 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 343 * @right_saturation: maximum level when joystick moved all way to the right
 344 * @left_saturation: same for the left side
 345 * @right_coeff: controls how fast the force grows when the joystick moves
 346 *      to the right
 347 * @left_coeff: same for the left side
 348 * @deadband: size of the dead zone, where no force is produced
 349 * @center: position of the dead zone
 350 */
 351struct ff_condition_effect {
 352        uint16_t right_saturation;
 353        uint16_t left_saturation;
 354
 355        int16_t right_coeff;
 356        int16_t left_coeff;
 357
 358        uint16_t deadband;
 359        int16_t center;
 360};
 361
 362/**
 363 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 364 * @waveform: kind of the effect (wave)
 365 * @period: period of the wave (ms)
 366 * @magnitude: peak value
 367 * @offset: mean value of the wave (roughly)
 368 * @phase: 'horizontal' shift
 369 * @envelope: envelope data
 370 * @custom_len: number of samples (FF_CUSTOM only)
 371 * @custom_data: buffer of samples (FF_CUSTOM only)
 372 *
 373 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 374 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 375 * for the time being as no driver supports it yet.
 376 *
 377 * Note: the data pointed by custom_data is copied by the driver.
 378 * You can therefore dispose of the memory after the upload/update.
 379 */
 380struct ff_periodic_effect {
 381        uint16_t waveform;
 382        uint16_t period;
 383        int16_t magnitude;
 384        int16_t offset;
 385        uint16_t phase;
 386
 387        struct ff_envelope envelope;
 388
 389        uint32_t custom_len;
 390        int16_t *custom_data;
 391};
 392
 393/**
 394 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 395 * @strong_magnitude: magnitude of the heavy motor
 396 * @weak_magnitude: magnitude of the light one
 397 *
 398 * Some rumble pads have two motors of different weight. Strong_magnitude
 399 * represents the magnitude of the vibration generated by the heavy one.
 400 */
 401struct ff_rumble_effect {
 402        uint16_t strong_magnitude;
 403        uint16_t weak_magnitude;
 404};
 405
 406/**
 407 * struct ff_effect - defines force feedback effect
 408 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 409 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 410 * @id: an unique id assigned to an effect
 411 * @direction: direction of the effect
 412 * @trigger: trigger conditions (struct ff_trigger)
 413 * @replay: scheduling of the effect (struct ff_replay)
 414 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 415 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 416 *      defining effect parameters
 417 *
 418 * This structure is sent through ioctl from the application to the driver.
 419 * To create a new effect application should set its @id to -1; the kernel
 420 * will return assigned @id which can later be used to update or delete
 421 * this effect.
 422 *
 423 * Direction of the effect is encoded as follows:
 424 *      0 deg -> 0x0000 (down)
 425 *      90 deg -> 0x4000 (left)
 426 *      180 deg -> 0x8000 (up)
 427 *      270 deg -> 0xC000 (right)
 428 */
 429struct ff_effect {
 430        uint16_t type;
 431        int16_t id;
 432        uint16_t direction;
 433        struct ff_trigger trigger;
 434        struct ff_replay replay;
 435
 436        union {
 437                struct ff_constant_effect constant;
 438                struct ff_ramp_effect ramp;
 439                struct ff_periodic_effect periodic;
 440                struct ff_condition_effect condition[2]; /* One for each axis */
 441                struct ff_rumble_effect rumble;
 442        } u;
 443};
 444
 445/*
 446 * Force feedback effect types
 447 */
 448
 449#define FF_RUMBLE       0x50
 450#define FF_PERIODIC     0x51
 451#define FF_CONSTANT     0x52
 452#define FF_SPRING       0x53
 453#define FF_FRICTION     0x54
 454#define FF_DAMPER       0x55
 455#define FF_INERTIA      0x56
 456#define FF_RAMP         0x57
 457
 458#define FF_EFFECT_MIN   FF_RUMBLE
 459#define FF_EFFECT_MAX   FF_RAMP
 460
 461/*
 462 * Force feedback periodic effect types
 463 */
 464
 465#define FF_SQUARE       0x58
 466#define FF_TRIANGLE     0x59
 467#define FF_SINE         0x5a
 468#define FF_SAW_UP       0x5b
 469#define FF_SAW_DOWN     0x5c
 470#define FF_CUSTOM       0x5d
 471
 472#define FF_WAVEFORM_MIN FF_SQUARE
 473#define FF_WAVEFORM_MAX FF_CUSTOM
 474
 475/*
 476 * Set ff device properties
 477 */
 478
 479#define FF_GAIN         0x60
 480#define FF_AUTOCENTER   0x61
 481
 482/*
 483 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 484 * cause a collision with another ff method, in this case ff->set_gain().
 485 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 486 * and thus the total number of effects should never exceed FF_GAIN.
 487 */
 488#define FF_MAX_EFFECTS  FF_GAIN
 489
 490#define FF_MAX          0x7f
 491#define FF_CNT          (FF_MAX+1)
 492
 493#endif /* _INPUT_H */
 494