qemu/ui/vnc-jobs.c
<<
>>
Prefs
   1/*
   2 * QEMU VNC display driver
   3 *
   4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
   5 * Copyright (C) 2006 Fabrice Bellard
   6 * Copyright (C) 2009 Red Hat, Inc
   7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
   8 *
   9 * Permission is hereby granted, free of charge, to any person obtaining a copy
  10 * of this software and associated documentation files (the "Software"), to deal
  11 * in the Software without restriction, including without limitation the rights
  12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13 * copies of the Software, and to permit persons to whom the Software is
  14 * furnished to do so, subject to the following conditions:
  15 *
  16 * The above copyright notice and this permission notice shall be included in
  17 * all copies or substantial portions of the Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25 * THE SOFTWARE.
  26 */
  27
  28
  29#include "qemu/osdep.h"
  30#include "vnc.h"
  31#include "vnc-jobs.h"
  32#include "qemu/sockets.h"
  33#include "qemu/main-loop.h"
  34#include "block/aio.h"
  35
  36/*
  37 * Locking:
  38 *
  39 * There are three levels of locking:
  40 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
  41 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
  42 *                      screen corruption if the framebuffer is updated
  43 *                      while the worker is doing something.
  44 * - VncState::output lock: used to make sure the output buffer is not corrupted
  45 *                          if two threads try to write on it at the same time
  46 *
  47 * While the VNC worker thread is working, the VncDisplay global lock is held
  48 * to avoid screen corruption (this does not block vnc_refresh() because it
  49 * uses trylock()) but the output lock is not held because the thread works on
  50 * its own output buffer.
  51 * When the encoding job is done, the worker thread will hold the output lock
  52 * and copy its output buffer in vs->output.
  53 */
  54
  55struct VncJobQueue {
  56    QemuCond cond;
  57    QemuMutex mutex;
  58    QemuThread thread;
  59    bool exit;
  60    QTAILQ_HEAD(, VncJob) jobs;
  61};
  62
  63typedef struct VncJobQueue VncJobQueue;
  64
  65/*
  66 * We use a single global queue, but most of the functions are
  67 * already reentrant, so we can easily add more than one encoding thread
  68 */
  69static VncJobQueue *queue;
  70
  71static void vnc_lock_queue(VncJobQueue *queue)
  72{
  73    qemu_mutex_lock(&queue->mutex);
  74}
  75
  76static void vnc_unlock_queue(VncJobQueue *queue)
  77{
  78    qemu_mutex_unlock(&queue->mutex);
  79}
  80
  81VncJob *vnc_job_new(VncState *vs)
  82{
  83    VncJob *job = g_new0(VncJob, 1);
  84
  85    job->vs = vs;
  86    vnc_lock_queue(queue);
  87    QLIST_INIT(&job->rectangles);
  88    vnc_unlock_queue(queue);
  89    return job;
  90}
  91
  92int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
  93{
  94    VncRectEntry *entry = g_new0(VncRectEntry, 1);
  95
  96    entry->rect.x = x;
  97    entry->rect.y = y;
  98    entry->rect.w = w;
  99    entry->rect.h = h;
 100
 101    vnc_lock_queue(queue);
 102    QLIST_INSERT_HEAD(&job->rectangles, entry, next);
 103    vnc_unlock_queue(queue);
 104    return 1;
 105}
 106
 107void vnc_job_push(VncJob *job)
 108{
 109    vnc_lock_queue(queue);
 110    if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
 111        g_free(job);
 112    } else {
 113        QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
 114        qemu_cond_broadcast(&queue->cond);
 115    }
 116    vnc_unlock_queue(queue);
 117}
 118
 119static bool vnc_has_job_locked(VncState *vs)
 120{
 121    VncJob *job;
 122
 123    QTAILQ_FOREACH(job, &queue->jobs, next) {
 124        if (job->vs == vs || !vs) {
 125            return true;
 126        }
 127    }
 128    return false;
 129}
 130
 131void vnc_jobs_join(VncState *vs)
 132{
 133    vnc_lock_queue(queue);
 134    while (vnc_has_job_locked(vs)) {
 135        qemu_cond_wait(&queue->cond, &queue->mutex);
 136    }
 137    vnc_unlock_queue(queue);
 138    vnc_jobs_consume_buffer(vs);
 139}
 140
 141void vnc_jobs_consume_buffer(VncState *vs)
 142{
 143    bool flush;
 144
 145    vnc_lock_output(vs);
 146    if (vs->jobs_buffer.offset) {
 147        if (vs->ioc != NULL && buffer_empty(&vs->output)) {
 148            if (vs->ioc_tag) {
 149                g_source_remove(vs->ioc_tag);
 150            }
 151            vs->ioc_tag = qio_channel_add_watch(
 152                vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
 153        }
 154        buffer_move(&vs->output, &vs->jobs_buffer);
 155    }
 156    flush = vs->ioc != NULL && vs->abort != true;
 157    vnc_unlock_output(vs);
 158
 159    if (flush) {
 160      vnc_flush(vs);
 161    }
 162}
 163
 164/*
 165 * Copy data for local use
 166 */
 167static void vnc_async_encoding_start(VncState *orig, VncState *local)
 168{
 169    buffer_init(&local->output, "vnc-worker-output");
 170    local->sioc = NULL; /* Don't do any network work on this thread */
 171    local->ioc = NULL; /* Don't do any network work on this thread */
 172
 173    local->vnc_encoding = orig->vnc_encoding;
 174    local->features = orig->features;
 175    local->vd = orig->vd;
 176    local->lossy_rect = orig->lossy_rect;
 177    local->write_pixels = orig->write_pixels;
 178    local->client_pf = orig->client_pf;
 179    local->client_be = orig->client_be;
 180    local->tight = orig->tight;
 181    local->zlib = orig->zlib;
 182    local->hextile = orig->hextile;
 183    local->zrle = orig->zrle;
 184}
 185
 186static void vnc_async_encoding_end(VncState *orig, VncState *local)
 187{
 188    orig->tight = local->tight;
 189    orig->zlib = local->zlib;
 190    orig->hextile = local->hextile;
 191    orig->zrle = local->zrle;
 192    orig->lossy_rect = local->lossy_rect;
 193}
 194
 195static int vnc_worker_thread_loop(VncJobQueue *queue)
 196{
 197    VncJob *job;
 198    VncRectEntry *entry, *tmp;
 199    VncState vs = {};
 200    int n_rectangles;
 201    int saved_offset;
 202
 203    vnc_lock_queue(queue);
 204    while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
 205        qemu_cond_wait(&queue->cond, &queue->mutex);
 206    }
 207    /* Here job can only be NULL if queue->exit is true */
 208    job = QTAILQ_FIRST(&queue->jobs);
 209    vnc_unlock_queue(queue);
 210
 211    if (queue->exit) {
 212        return -1;
 213    }
 214
 215    vnc_lock_output(job->vs);
 216    if (job->vs->ioc == NULL || job->vs->abort == true) {
 217        vnc_unlock_output(job->vs);
 218        goto disconnected;
 219    }
 220    if (buffer_empty(&job->vs->output)) {
 221        /*
 222         * Looks like a NOP as it obviously moves no data.  But it
 223         * moves the empty buffer, so we don't have to malloc a new
 224         * one for vs.output
 225         */
 226        buffer_move_empty(&vs.output, &job->vs->output);
 227    }
 228    vnc_unlock_output(job->vs);
 229
 230    /* Make a local copy of vs and switch output buffers */
 231    vnc_async_encoding_start(job->vs, &vs);
 232
 233    /* Start sending rectangles */
 234    n_rectangles = 0;
 235    vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
 236    vnc_write_u8(&vs, 0);
 237    saved_offset = vs.output.offset;
 238    vnc_write_u16(&vs, 0);
 239
 240    vnc_lock_display(job->vs->vd);
 241    QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
 242        int n;
 243
 244        if (job->vs->ioc == NULL) {
 245            vnc_unlock_display(job->vs->vd);
 246            /* Copy persistent encoding data */
 247            vnc_async_encoding_end(job->vs, &vs);
 248            goto disconnected;
 249        }
 250
 251        n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
 252                                        entry->rect.w, entry->rect.h);
 253
 254        if (n >= 0) {
 255            n_rectangles += n;
 256        }
 257        g_free(entry);
 258    }
 259    vnc_unlock_display(job->vs->vd);
 260
 261    /* Put n_rectangles at the beginning of the message */
 262    vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
 263    vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
 264
 265    vnc_lock_output(job->vs);
 266    if (job->vs->ioc != NULL) {
 267        buffer_move(&job->vs->jobs_buffer, &vs.output);
 268        /* Copy persistent encoding data */
 269        vnc_async_encoding_end(job->vs, &vs);
 270
 271        qemu_bh_schedule(job->vs->bh);
 272    }  else {
 273        buffer_reset(&vs.output);
 274        /* Copy persistent encoding data */
 275        vnc_async_encoding_end(job->vs, &vs);
 276    }
 277    vnc_unlock_output(job->vs);
 278
 279disconnected:
 280    vnc_lock_queue(queue);
 281    QTAILQ_REMOVE(&queue->jobs, job, next);
 282    vnc_unlock_queue(queue);
 283    qemu_cond_broadcast(&queue->cond);
 284    g_free(job);
 285    return 0;
 286}
 287
 288static VncJobQueue *vnc_queue_init(void)
 289{
 290    VncJobQueue *queue = g_new0(VncJobQueue, 1);
 291
 292    qemu_cond_init(&queue->cond);
 293    qemu_mutex_init(&queue->mutex);
 294    QTAILQ_INIT(&queue->jobs);
 295    return queue;
 296}
 297
 298static void vnc_queue_clear(VncJobQueue *q)
 299{
 300    qemu_cond_destroy(&queue->cond);
 301    qemu_mutex_destroy(&queue->mutex);
 302    g_free(q);
 303    queue = NULL; /* Unset global queue */
 304}
 305
 306static void *vnc_worker_thread(void *arg)
 307{
 308    VncJobQueue *queue = arg;
 309
 310    qemu_thread_get_self(&queue->thread);
 311
 312    while (!vnc_worker_thread_loop(queue)) ;
 313    vnc_queue_clear(queue);
 314    return NULL;
 315}
 316
 317static bool vnc_worker_thread_running(void)
 318{
 319    return queue; /* Check global queue */
 320}
 321
 322void vnc_start_worker_thread(void)
 323{
 324    VncJobQueue *q;
 325
 326    if (vnc_worker_thread_running())
 327        return ;
 328
 329    q = vnc_queue_init();
 330    qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
 331                       QEMU_THREAD_DETACHED);
 332    queue = q; /* Set global queue */
 333}
 334