qemu/include/standard-headers/linux/input.h
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   1/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
   2/*
   3 * Copyright (c) 1999-2002 Vojtech Pavlik
   4 *
   5 * This program is free software; you can redistribute it and/or modify it
   6 * under the terms of the GNU General Public License version 2 as published by
   7 * the Free Software Foundation.
   8 */
   9#ifndef _INPUT_H
  10#define _INPUT_H
  11
  12
  13#include <sys/time.h>
  14#include <sys/types.h>
  15#include "standard-headers/linux/types.h"
  16
  17#include "standard-headers/linux/input-event-codes.h"
  18
  19/*
  20 * The event structure itself
  21 */
  22
  23struct input_event {
  24        struct timeval time;
  25        uint16_t type;
  26        uint16_t code;
  27        int32_t value;
  28};
  29
  30/*
  31 * Protocol version.
  32 */
  33
  34#define EV_VERSION              0x010001
  35
  36/*
  37 * IOCTLs (0x00 - 0x7f)
  38 */
  39
  40struct input_id {
  41        uint16_t bustype;
  42        uint16_t vendor;
  43        uint16_t product;
  44        uint16_t version;
  45};
  46
  47/**
  48 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  49 * @value: latest reported value for the axis.
  50 * @minimum: specifies minimum value for the axis.
  51 * @maximum: specifies maximum value for the axis.
  52 * @fuzz: specifies fuzz value that is used to filter noise from
  53 *      the event stream.
  54 * @flat: values that are within this value will be discarded by
  55 *      joydev interface and reported as 0 instead.
  56 * @resolution: specifies resolution for the values reported for
  57 *      the axis.
  58 *
  59 * Note that input core does not clamp reported values to the
  60 * [minimum, maximum] limits, such task is left to userspace.
  61 *
  62 * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z)
  63 * is reported in units per millimeter (units/mm), resolution
  64 * for rotational axes (ABS_RX, ABS_RY, ABS_RZ) is reported
  65 * in units per radian.
  66 * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
  67 * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
  68 * in units per g (units/g) and in units per degree per second
  69 * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
  70 */
  71struct input_absinfo {
  72        int32_t value;
  73        int32_t minimum;
  74        int32_t maximum;
  75        int32_t fuzz;
  76        int32_t flat;
  77        int32_t resolution;
  78};
  79
  80/**
  81 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  82 * @scancode: scancode represented in machine-endian form.
  83 * @len: length of the scancode that resides in @scancode buffer.
  84 * @index: index in the keymap, may be used instead of scancode
  85 * @flags: allows to specify how kernel should handle the request. For
  86 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  87 *      should perform lookup in keymap by @index instead of @scancode
  88 * @keycode: key code assigned to this scancode
  89 *
  90 * The structure is used to retrieve and modify keymap data. Users have
  91 * option of performing lookup either by @scancode itself or by @index
  92 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  93 * (depending on which element was used to perform lookup).
  94 */
  95struct input_keymap_entry {
  96#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
  97        uint8_t  flags;
  98        uint8_t  len;
  99        uint16_t index;
 100        uint32_t keycode;
 101        uint8_t  scancode[32];
 102};
 103
 104struct input_mask {
 105        uint32_t type;
 106        uint32_t codes_size;
 107        uint64_t codes_ptr;
 108};
 109
 110#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 111#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 112#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 113#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 114
 115#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 116#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 117#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 118#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 119
 120#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 121#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 122#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 123#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 124
 125/**
 126 * EVIOCGMTSLOTS(len) - get MT slot values
 127 * @len: size of the data buffer in bytes
 128 *
 129 * The ioctl buffer argument should be binary equivalent to
 130 *
 131 * struct input_mt_request_layout {
 132 *      uint32_t code;
 133 *      int32_t values[num_slots];
 134 * };
 135 *
 136 * where num_slots is the (arbitrary) number of MT slots to extract.
 137 *
 138 * The ioctl size argument (len) is the size of the buffer, which
 139 * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is
 140 * too small to fit all available slots, the first num_slots are
 141 * returned.
 142 *
 143 * Before the call, code is set to the wanted ABS_MT event type. On
 144 * return, values[] is filled with the slot values for the specified
 145 * ABS_MT code.
 146 *
 147 * If the request code is not an ABS_MT value, -EINVAL is returned.
 148 */
 149#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 150
 151#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 152#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 153#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 154#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 155
 156#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 157#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 158#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 159
 160#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 161#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 162#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 163
 164#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 165#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 166
 167/**
 168 * EVIOCGMASK - Retrieve current event mask
 169 *
 170 * This ioctl allows user to retrieve the current event mask for specific
 171 * event type. The argument must be of type "struct input_mask" and
 172 * specifies the event type to query, the address of the receive buffer and
 173 * the size of the receive buffer.
 174 *
 175 * The event mask is a per-client mask that specifies which events are
 176 * forwarded to the client. Each event code is represented by a single bit
 177 * in the event mask. If the bit is set, the event is passed to the client
 178 * normally. Otherwise, the event is filtered and will never be queued on
 179 * the client's receive buffer.
 180 *
 181 * Event masks do not affect global state of the input device. They only
 182 * affect the file descriptor they are applied to.
 183 *
 184 * The default event mask for a client has all bits set, i.e. all events
 185 * are forwarded to the client. If the kernel is queried for an unknown
 186 * event type or if the receive buffer is larger than the number of
 187 * event codes known to the kernel, the kernel returns all zeroes for those
 188 * codes.
 189 *
 190 * At maximum, codes_size bytes are copied.
 191 *
 192 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 193 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 194 * does not implement the ioctl.
 195 */
 196#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 197
 198/**
 199 * EVIOCSMASK - Set event mask
 200 *
 201 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 202 * current event mask, this changes the client's event mask for a specific
 203 * type.  See EVIOCGMASK for a description of event-masks and the
 204 * argument-type.
 205 *
 206 * This ioctl provides full forward compatibility. If the passed event type
 207 * is unknown to the kernel, or if the number of event codes specified in
 208 * the mask is bigger than what is known to the kernel, the ioctl is still
 209 * accepted and applied. However, any unknown codes are left untouched and
 210 * stay cleared. That means, the kernel always filters unknown codes
 211 * regardless of what the client requests.  If the new mask doesn't cover
 212 * all known event-codes, all remaining codes are automatically cleared and
 213 * thus filtered.
 214 *
 215 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 216 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 217 * if the kernel does not implement the ioctl.
 218 */
 219#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 220
 221#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 222
 223/*
 224 * IDs.
 225 */
 226
 227#define ID_BUS                  0
 228#define ID_VENDOR               1
 229#define ID_PRODUCT              2
 230#define ID_VERSION              3
 231
 232#define BUS_PCI                 0x01
 233#define BUS_ISAPNP              0x02
 234#define BUS_USB                 0x03
 235#define BUS_HIL                 0x04
 236#define BUS_BLUETOOTH           0x05
 237#define BUS_VIRTUAL             0x06
 238
 239#define BUS_ISA                 0x10
 240#define BUS_I8042               0x11
 241#define BUS_XTKBD               0x12
 242#define BUS_RS232               0x13
 243#define BUS_GAMEPORT            0x14
 244#define BUS_PARPORT             0x15
 245#define BUS_AMIGA               0x16
 246#define BUS_ADB                 0x17
 247#define BUS_I2C                 0x18
 248#define BUS_HOST                0x19
 249#define BUS_GSC                 0x1A
 250#define BUS_ATARI               0x1B
 251#define BUS_SPI                 0x1C
 252#define BUS_RMI                 0x1D
 253#define BUS_CEC                 0x1E
 254#define BUS_INTEL_ISHTP         0x1F
 255
 256/*
 257 * MT_TOOL types
 258 */
 259#define MT_TOOL_FINGER          0
 260#define MT_TOOL_PEN             1
 261#define MT_TOOL_PALM            2
 262#define MT_TOOL_MAX             2
 263
 264/*
 265 * Values describing the status of a force-feedback effect
 266 */
 267#define FF_STATUS_STOPPED       0x00
 268#define FF_STATUS_PLAYING       0x01
 269#define FF_STATUS_MAX           0x01
 270
 271/*
 272 * Structures used in ioctls to upload effects to a device
 273 * They are pieces of a bigger structure (called ff_effect)
 274 */
 275
 276/*
 277 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 278 * should not be used and have unspecified results.
 279 */
 280
 281/**
 282 * struct ff_replay - defines scheduling of the force-feedback effect
 283 * @length: duration of the effect
 284 * @delay: delay before effect should start playing
 285 */
 286struct ff_replay {
 287        uint16_t length;
 288        uint16_t delay;
 289};
 290
 291/**
 292 * struct ff_trigger - defines what triggers the force-feedback effect
 293 * @button: number of the button triggering the effect
 294 * @interval: controls how soon the effect can be re-triggered
 295 */
 296struct ff_trigger {
 297        uint16_t button;
 298        uint16_t interval;
 299};
 300
 301/**
 302 * struct ff_envelope - generic force-feedback effect envelope
 303 * @attack_length: duration of the attack (ms)
 304 * @attack_level: level at the beginning of the attack
 305 * @fade_length: duration of fade (ms)
 306 * @fade_level: level at the end of fade
 307 *
 308 * The @attack_level and @fade_level are absolute values; when applying
 309 * envelope force-feedback core will convert to positive/negative
 310 * value based on polarity of the default level of the effect.
 311 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 312 */
 313struct ff_envelope {
 314        uint16_t attack_length;
 315        uint16_t attack_level;
 316        uint16_t fade_length;
 317        uint16_t fade_level;
 318};
 319
 320/**
 321 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 322 * @level: strength of the effect; may be negative
 323 * @envelope: envelope data
 324 */
 325struct ff_constant_effect {
 326        int16_t level;
 327        struct ff_envelope envelope;
 328};
 329
 330/**
 331 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 332 * @start_level: beginning strength of the effect; may be negative
 333 * @end_level: final strength of the effect; may be negative
 334 * @envelope: envelope data
 335 */
 336struct ff_ramp_effect {
 337        int16_t start_level;
 338        int16_t end_level;
 339        struct ff_envelope envelope;
 340};
 341
 342/**
 343 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 344 * @right_saturation: maximum level when joystick moved all way to the right
 345 * @left_saturation: same for the left side
 346 * @right_coeff: controls how fast the force grows when the joystick moves
 347 *      to the right
 348 * @left_coeff: same for the left side
 349 * @deadband: size of the dead zone, where no force is produced
 350 * @center: position of the dead zone
 351 */
 352struct ff_condition_effect {
 353        uint16_t right_saturation;
 354        uint16_t left_saturation;
 355
 356        int16_t right_coeff;
 357        int16_t left_coeff;
 358
 359        uint16_t deadband;
 360        int16_t center;
 361};
 362
 363/**
 364 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 365 * @waveform: kind of the effect (wave)
 366 * @period: period of the wave (ms)
 367 * @magnitude: peak value
 368 * @offset: mean value of the wave (roughly)
 369 * @phase: 'horizontal' shift
 370 * @envelope: envelope data
 371 * @custom_len: number of samples (FF_CUSTOM only)
 372 * @custom_data: buffer of samples (FF_CUSTOM only)
 373 *
 374 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 375 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 376 * for the time being as no driver supports it yet.
 377 *
 378 * Note: the data pointed by custom_data is copied by the driver.
 379 * You can therefore dispose of the memory after the upload/update.
 380 */
 381struct ff_periodic_effect {
 382        uint16_t waveform;
 383        uint16_t period;
 384        int16_t magnitude;
 385        int16_t offset;
 386        uint16_t phase;
 387
 388        struct ff_envelope envelope;
 389
 390        uint32_t custom_len;
 391        int16_t *custom_data;
 392};
 393
 394/**
 395 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 396 * @strong_magnitude: magnitude of the heavy motor
 397 * @weak_magnitude: magnitude of the light one
 398 *
 399 * Some rumble pads have two motors of different weight. Strong_magnitude
 400 * represents the magnitude of the vibration generated by the heavy one.
 401 */
 402struct ff_rumble_effect {
 403        uint16_t strong_magnitude;
 404        uint16_t weak_magnitude;
 405};
 406
 407/**
 408 * struct ff_effect - defines force feedback effect
 409 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 410 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 411 * @id: an unique id assigned to an effect
 412 * @direction: direction of the effect
 413 * @trigger: trigger conditions (struct ff_trigger)
 414 * @replay: scheduling of the effect (struct ff_replay)
 415 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 416 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 417 *      defining effect parameters
 418 *
 419 * This structure is sent through ioctl from the application to the driver.
 420 * To create a new effect application should set its @id to -1; the kernel
 421 * will return assigned @id which can later be used to update or delete
 422 * this effect.
 423 *
 424 * Direction of the effect is encoded as follows:
 425 *      0 deg -> 0x0000 (down)
 426 *      90 deg -> 0x4000 (left)
 427 *      180 deg -> 0x8000 (up)
 428 *      270 deg -> 0xC000 (right)
 429 */
 430struct ff_effect {
 431        uint16_t type;
 432        int16_t id;
 433        uint16_t direction;
 434        struct ff_trigger trigger;
 435        struct ff_replay replay;
 436
 437        union {
 438                struct ff_constant_effect constant;
 439                struct ff_ramp_effect ramp;
 440                struct ff_periodic_effect periodic;
 441                struct ff_condition_effect condition[2]; /* One for each axis */
 442                struct ff_rumble_effect rumble;
 443        } u;
 444};
 445
 446/*
 447 * Force feedback effect types
 448 */
 449
 450#define FF_RUMBLE       0x50
 451#define FF_PERIODIC     0x51
 452#define FF_CONSTANT     0x52
 453#define FF_SPRING       0x53
 454#define FF_FRICTION     0x54
 455#define FF_DAMPER       0x55
 456#define FF_INERTIA      0x56
 457#define FF_RAMP         0x57
 458
 459#define FF_EFFECT_MIN   FF_RUMBLE
 460#define FF_EFFECT_MAX   FF_RAMP
 461
 462/*
 463 * Force feedback periodic effect types
 464 */
 465
 466#define FF_SQUARE       0x58
 467#define FF_TRIANGLE     0x59
 468#define FF_SINE         0x5a
 469#define FF_SAW_UP       0x5b
 470#define FF_SAW_DOWN     0x5c
 471#define FF_CUSTOM       0x5d
 472
 473#define FF_WAVEFORM_MIN FF_SQUARE
 474#define FF_WAVEFORM_MAX FF_CUSTOM
 475
 476/*
 477 * Set ff device properties
 478 */
 479
 480#define FF_GAIN         0x60
 481#define FF_AUTOCENTER   0x61
 482
 483/*
 484 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 485 * cause a collision with another ff method, in this case ff->set_gain().
 486 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 487 * and thus the total number of effects should never exceed FF_GAIN.
 488 */
 489#define FF_MAX_EFFECTS  FF_GAIN
 490
 491#define FF_MAX          0x7f
 492#define FF_CNT          (FF_MAX+1)
 493
 494#endif /* _INPUT_H */
 495