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26#include "qemu/osdep.h"
27#include "qemu-common.h"
28#include "ui/console.h"
29#include "ui/input.h"
30#include "ui/sdl2.h"
31#include "sysemu/sysemu.h"
32
33#include "sdl2-keymap.h"
34
35static uint8_t modifiers_state[SDL_NUM_SCANCODES];
36
37void sdl2_reset_keys(struct sdl2_console *scon)
38{
39 QemuConsole *con = scon ? scon->dcl.con : NULL;
40 int i;
41
42 for (i = 0; i < SDL_NUM_SCANCODES; i++) {
43 if (modifiers_state[i]) {
44 int qcode = sdl2_scancode_to_qcode[i];
45 qemu_input_event_send_key_qcode(con, qcode, false);
46 modifiers_state[i] = 0;
47 }
48 }
49}
50
51void sdl2_process_key(struct sdl2_console *scon,
52 SDL_KeyboardEvent *ev)
53{
54 int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
55 QemuConsole *con = scon ? scon->dcl.con : NULL;
56
57 if (!qemu_console_is_graphic(con)) {
58 if (ev->type == SDL_KEYDOWN) {
59 switch (ev->keysym.scancode) {
60 case SDL_SCANCODE_RETURN:
61 kbd_put_keysym_console(con, '\n');
62 break;
63 case SDL_SCANCODE_BACKSPACE:
64 kbd_put_keysym_console(con, QEMU_KEY_BACKSPACE);
65 break;
66 default:
67 kbd_put_qcode_console(con, qcode);
68 break;
69 }
70 }
71 return;
72 }
73
74 switch (ev->keysym.scancode) {
75#if 0
76 case SDL_SCANCODE_NUMLOCKCLEAR:
77 case SDL_SCANCODE_CAPSLOCK:
78
79 qemu_input_event_send_key_qcode(con, qcode, true);
80 qemu_input_event_send_key_qcode(con, qcode, false);
81 return;
82#endif
83 case SDL_SCANCODE_LCTRL:
84 case SDL_SCANCODE_LSHIFT:
85 case SDL_SCANCODE_LALT:
86 case SDL_SCANCODE_LGUI:
87 case SDL_SCANCODE_RCTRL:
88 case SDL_SCANCODE_RSHIFT:
89 case SDL_SCANCODE_RALT:
90 case SDL_SCANCODE_RGUI:
91 if (ev->type == SDL_KEYUP) {
92 modifiers_state[ev->keysym.scancode] = 0;
93 } else {
94 modifiers_state[ev->keysym.scancode] = 1;
95 }
96
97 default:
98 qemu_input_event_send_key_qcode(con, qcode,
99 ev->type == SDL_KEYDOWN);
100 }
101}
102