qemu/include/standard-headers/drm/drm_fourcc.h
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   1/*
   2 * Copyright 2011 Intel Corporation
   3 *
   4 * Permission is hereby granted, free of charge, to any person obtaining a
   5 * copy of this software and associated documentation files (the "Software"),
   6 * to deal in the Software without restriction, including without limitation
   7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
   8 * and/or sell copies of the Software, and to permit persons to whom the
   9 * Software is furnished to do so, subject to the following conditions:
  10 *
  11 * The above copyright notice and this permission notice (including the next
  12 * paragraph) shall be included in all copies or substantial portions of the
  13 * Software.
  14 *
  15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  19 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  20 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  21 * OTHER DEALINGS IN THE SOFTWARE.
  22 */
  23
  24#ifndef DRM_FOURCC_H
  25#define DRM_FOURCC_H
  26
  27
  28#if defined(__cplusplus)
  29extern "C" {
  30#endif
  31
  32#define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
  33                                 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
  34
  35#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
  36
  37/* color index */
  38#define DRM_FORMAT_C8           fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
  39
  40/* 8 bpp Red */
  41#define DRM_FORMAT_R8           fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
  42
  43/* 16 bpp Red */
  44#define DRM_FORMAT_R16          fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
  45
  46/* 16 bpp RG */
  47#define DRM_FORMAT_RG88         fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
  48#define DRM_FORMAT_GR88         fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
  49
  50/* 32 bpp RG */
  51#define DRM_FORMAT_RG1616       fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
  52#define DRM_FORMAT_GR1616       fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
  53
  54/* 8 bpp RGB */
  55#define DRM_FORMAT_RGB332       fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
  56#define DRM_FORMAT_BGR233       fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
  57
  58/* 16 bpp RGB */
  59#define DRM_FORMAT_XRGB4444     fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
  60#define DRM_FORMAT_XBGR4444     fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
  61#define DRM_FORMAT_RGBX4444     fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
  62#define DRM_FORMAT_BGRX4444     fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
  63
  64#define DRM_FORMAT_ARGB4444     fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
  65#define DRM_FORMAT_ABGR4444     fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
  66#define DRM_FORMAT_RGBA4444     fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
  67#define DRM_FORMAT_BGRA4444     fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
  68
  69#define DRM_FORMAT_XRGB1555     fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
  70#define DRM_FORMAT_XBGR1555     fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
  71#define DRM_FORMAT_RGBX5551     fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
  72#define DRM_FORMAT_BGRX5551     fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
  73
  74#define DRM_FORMAT_ARGB1555     fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
  75#define DRM_FORMAT_ABGR1555     fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
  76#define DRM_FORMAT_RGBA5551     fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
  77#define DRM_FORMAT_BGRA5551     fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
  78
  79#define DRM_FORMAT_RGB565       fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
  80#define DRM_FORMAT_BGR565       fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
  81
  82/* 24 bpp RGB */
  83#define DRM_FORMAT_RGB888       fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
  84#define DRM_FORMAT_BGR888       fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
  85
  86/* 32 bpp RGB */
  87#define DRM_FORMAT_XRGB8888     fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
  88#define DRM_FORMAT_XBGR8888     fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
  89#define DRM_FORMAT_RGBX8888     fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
  90#define DRM_FORMAT_BGRX8888     fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
  91
  92#define DRM_FORMAT_ARGB8888     fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
  93#define DRM_FORMAT_ABGR8888     fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
  94#define DRM_FORMAT_RGBA8888     fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
  95#define DRM_FORMAT_BGRA8888     fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
  96
  97#define DRM_FORMAT_XRGB2101010  fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
  98#define DRM_FORMAT_XBGR2101010  fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
  99#define DRM_FORMAT_RGBX1010102  fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
 100#define DRM_FORMAT_BGRX1010102  fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
 101
 102#define DRM_FORMAT_ARGB2101010  fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
 103#define DRM_FORMAT_ABGR2101010  fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
 104#define DRM_FORMAT_RGBA1010102  fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
 105#define DRM_FORMAT_BGRA1010102  fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
 106
 107/* packed YCbCr */
 108#define DRM_FORMAT_YUYV         fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
 109#define DRM_FORMAT_YVYU         fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
 110#define DRM_FORMAT_UYVY         fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
 111#define DRM_FORMAT_VYUY         fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
 112
 113#define DRM_FORMAT_AYUV         fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
 114
 115/*
 116 * 2 plane RGB + A
 117 * index 0 = RGB plane, same format as the corresponding non _A8 format has
 118 * index 1 = A plane, [7:0] A
 119 */
 120#define DRM_FORMAT_XRGB8888_A8  fourcc_code('X', 'R', 'A', '8')
 121#define DRM_FORMAT_XBGR8888_A8  fourcc_code('X', 'B', 'A', '8')
 122#define DRM_FORMAT_RGBX8888_A8  fourcc_code('R', 'X', 'A', '8')
 123#define DRM_FORMAT_BGRX8888_A8  fourcc_code('B', 'X', 'A', '8')
 124#define DRM_FORMAT_RGB888_A8    fourcc_code('R', '8', 'A', '8')
 125#define DRM_FORMAT_BGR888_A8    fourcc_code('B', '8', 'A', '8')
 126#define DRM_FORMAT_RGB565_A8    fourcc_code('R', '5', 'A', '8')
 127#define DRM_FORMAT_BGR565_A8    fourcc_code('B', '5', 'A', '8')
 128
 129/*
 130 * 2 plane YCbCr
 131 * index 0 = Y plane, [7:0] Y
 132 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
 133 * or
 134 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
 135 */
 136#define DRM_FORMAT_NV12         fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
 137#define DRM_FORMAT_NV21         fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
 138#define DRM_FORMAT_NV16         fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
 139#define DRM_FORMAT_NV61         fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
 140#define DRM_FORMAT_NV24         fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
 141#define DRM_FORMAT_NV42         fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
 142
 143/*
 144 * 3 plane YCbCr
 145 * index 0: Y plane, [7:0] Y
 146 * index 1: Cb plane, [7:0] Cb
 147 * index 2: Cr plane, [7:0] Cr
 148 * or
 149 * index 1: Cr plane, [7:0] Cr
 150 * index 2: Cb plane, [7:0] Cb
 151 */
 152#define DRM_FORMAT_YUV410       fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
 153#define DRM_FORMAT_YVU410       fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
 154#define DRM_FORMAT_YUV411       fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
 155#define DRM_FORMAT_YVU411       fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
 156#define DRM_FORMAT_YUV420       fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
 157#define DRM_FORMAT_YVU420       fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
 158#define DRM_FORMAT_YUV422       fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
 159#define DRM_FORMAT_YVU422       fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
 160#define DRM_FORMAT_YUV444       fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
 161#define DRM_FORMAT_YVU444       fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
 162
 163
 164/*
 165 * Format Modifiers:
 166 *
 167 * Format modifiers describe, typically, a re-ordering or modification
 168 * of the data in a plane of an FB.  This can be used to express tiled/
 169 * swizzled formats, or compression, or a combination of the two.
 170 *
 171 * The upper 8 bits of the format modifier are a vendor-id as assigned
 172 * below.  The lower 56 bits are assigned as vendor sees fit.
 173 */
 174
 175/* Vendor Ids: */
 176#define DRM_FORMAT_MOD_NONE           0
 177#define DRM_FORMAT_MOD_VENDOR_NONE    0
 178#define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
 179#define DRM_FORMAT_MOD_VENDOR_AMD     0x02
 180#define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
 181#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
 182#define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
 183#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
 184#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
 185/* add more to the end as needed */
 186
 187#define DRM_FORMAT_RESERVED           ((1ULL << 56) - 1)
 188
 189#define fourcc_mod_code(vendor, val) \
 190        ((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
 191
 192/*
 193 * Format Modifier tokens:
 194 *
 195 * When adding a new token please document the layout with a code comment,
 196 * similar to the fourcc codes above. drm_fourcc.h is considered the
 197 * authoritative source for all of these.
 198 */
 199
 200/*
 201 * Invalid Modifier
 202 *
 203 * This modifier can be used as a sentinel to terminate the format modifiers
 204 * list, or to initialize a variable with an invalid modifier. It might also be
 205 * used to report an error back to userspace for certain APIs.
 206 */
 207#define DRM_FORMAT_MOD_INVALID  fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
 208
 209/*
 210 * Linear Layout
 211 *
 212 * Just plain linear layout. Note that this is different from no specifying any
 213 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
 214 * which tells the driver to also take driver-internal information into account
 215 * and so might actually result in a tiled framebuffer.
 216 */
 217#define DRM_FORMAT_MOD_LINEAR   fourcc_mod_code(NONE, 0)
 218
 219/* Intel framebuffer modifiers */
 220
 221/*
 222 * Intel X-tiling layout
 223 *
 224 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
 225 * in row-major layout. Within the tile bytes are laid out row-major, with
 226 * a platform-dependent stride. On top of that the memory can apply
 227 * platform-depending swizzling of some higher address bits into bit6.
 228 *
 229 * This format is highly platforms specific and not useful for cross-driver
 230 * sharing. It exists since on a given platform it does uniquely identify the
 231 * layout in a simple way for i915-specific userspace.
 232 */
 233#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
 234
 235/*
 236 * Intel Y-tiling layout
 237 *
 238 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
 239 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
 240 * chunks column-major, with a platform-dependent height. On top of that the
 241 * memory can apply platform-depending swizzling of some higher address bits
 242 * into bit6.
 243 *
 244 * This format is highly platforms specific and not useful for cross-driver
 245 * sharing. It exists since on a given platform it does uniquely identify the
 246 * layout in a simple way for i915-specific userspace.
 247 */
 248#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
 249
 250/*
 251 * Intel Yf-tiling layout
 252 *
 253 * This is a tiled layout using 4Kb tiles in row-major layout.
 254 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
 255 * are arranged in four groups (two wide, two high) with column-major layout.
 256 * Each group therefore consits out of four 256 byte units, which are also laid
 257 * out as 2x2 column-major.
 258 * 256 byte units are made out of four 64 byte blocks of pixels, producing
 259 * either a square block or a 2:1 unit.
 260 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
 261 * in pixel depends on the pixel depth.
 262 */
 263#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
 264
 265/*
 266 * Intel color control surface (CCS) for render compression
 267 *
 268 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
 269 * The main surface will be plane index 0 and must be Y/Yf-tiled,
 270 * the CCS will be plane index 1.
 271 *
 272 * Each CCS tile matches a 1024x512 pixel area of the main surface.
 273 * To match certain aspects of the 3D hardware the CCS is
 274 * considered to be made up of normal 128Bx32 Y tiles, Thus
 275 * the CCS pitch must be specified in multiples of 128 bytes.
 276 *
 277 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
 278 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
 279 * But that fact is not relevant unless the memory is accessed
 280 * directly.
 281 */
 282#define I915_FORMAT_MOD_Y_TILED_CCS     fourcc_mod_code(INTEL, 4)
 283#define I915_FORMAT_MOD_Yf_TILED_CCS    fourcc_mod_code(INTEL, 5)
 284
 285/*
 286 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
 287 *
 288 * Macroblocks are laid in a Z-shape, and each pixel data is following the
 289 * standard NV12 style.
 290 * As for NV12, an image is the result of two frame buffers: one for Y,
 291 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
 292 * Alignment requirements are (for each buffer):
 293 * - multiple of 128 pixels for the width
 294 * - multiple of  32 pixels for the height
 295 *
 296 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
 297 */
 298#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE       fourcc_mod_code(SAMSUNG, 1)
 299
 300/* Vivante framebuffer modifiers */
 301
 302/*
 303 * Vivante 4x4 tiling layout
 304 *
 305 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
 306 * layout.
 307 */
 308#define DRM_FORMAT_MOD_VIVANTE_TILED            fourcc_mod_code(VIVANTE, 1)
 309
 310/*
 311 * Vivante 64x64 super-tiling layout
 312 *
 313 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
 314 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
 315 * major layout.
 316 *
 317 * For more information: see
 318 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
 319 */
 320#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED      fourcc_mod_code(VIVANTE, 2)
 321
 322/*
 323 * Vivante 4x4 tiling layout for dual-pipe
 324 *
 325 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
 326 * different base address. Offsets from the base addresses are therefore halved
 327 * compared to the non-split tiled layout.
 328 */
 329#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED      fourcc_mod_code(VIVANTE, 3)
 330
 331/*
 332 * Vivante 64x64 super-tiling layout for dual-pipe
 333 *
 334 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
 335 * starts at a different base address. Offsets from the base addresses are
 336 * therefore halved compared to the non-split super-tiled layout.
 337 */
 338#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
 339
 340/* NVIDIA frame buffer modifiers */
 341
 342/*
 343 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
 344 *
 345 * Pixels are arranged in simple tiles of 16 x 16 bytes.
 346 */
 347#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
 348
 349/*
 350 * 16Bx2 Block Linear layout, used by desktop GPUs, and Tegra K1 and later
 351 *
 352 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
 353 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
 354 *
 355 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
 356 *
 357 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
 358 * Valid values are:
 359 *
 360 * 0 == ONE_GOB
 361 * 1 == TWO_GOBS
 362 * 2 == FOUR_GOBS
 363 * 3 == EIGHT_GOBS
 364 * 4 == SIXTEEN_GOBS
 365 * 5 == THIRTYTWO_GOBS
 366 *
 367 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
 368 * in full detail.
 369 */
 370#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
 371        fourcc_mod_code(NVIDIA, 0x10 | ((v) & 0xf))
 372
 373#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
 374        fourcc_mod_code(NVIDIA, 0x10)
 375#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
 376        fourcc_mod_code(NVIDIA, 0x11)
 377#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
 378        fourcc_mod_code(NVIDIA, 0x12)
 379#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
 380        fourcc_mod_code(NVIDIA, 0x13)
 381#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
 382        fourcc_mod_code(NVIDIA, 0x14)
 383#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
 384        fourcc_mod_code(NVIDIA, 0x15)
 385
 386/*
 387 * Broadcom VC4 "T" format
 388 *
 389 * This is the primary layout that the V3D GPU can texture from (it
 390 * can't do linear).  The T format has:
 391 *
 392 * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
 393 *   pixels at 32 bit depth.
 394 *
 395 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
 396 *   16x16 pixels).
 397 *
 398 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
 399 *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
 400 *   they're (TR, BR, BL, TL), where bottom left is start of memory.
 401 *
 402 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
 403 *   tiles) or right-to-left (odd rows of 4k tiles).
 404 */
 405#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
 406
 407#if defined(__cplusplus)
 408}
 409#endif
 410
 411#endif /* DRM_FOURCC_H */
 412