qemu/include/qemu/coroutine.h
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   1/*
   2 * QEMU coroutine implementation
   3 *
   4 * Copyright IBM, Corp. 2011
   5 *
   6 * Authors:
   7 *  Stefan Hajnoczi    <stefanha@linux.vnet.ibm.com>
   8 *  Kevin Wolf         <kwolf@redhat.com>
   9 *
  10 * This work is licensed under the terms of the GNU LGPL, version 2 or later.
  11 * See the COPYING.LIB file in the top-level directory.
  12 *
  13 */
  14
  15#ifndef QEMU_COROUTINE_H
  16#define QEMU_COROUTINE_H
  17
  18#include "qemu/queue.h"
  19#include "qemu/timer.h"
  20
  21/**
  22 * Coroutines are a mechanism for stack switching and can be used for
  23 * cooperative userspace threading.  These functions provide a simple but
  24 * useful flavor of coroutines that is suitable for writing sequential code,
  25 * rather than callbacks, for operations that need to give up control while
  26 * waiting for events to complete.
  27 *
  28 * These functions are re-entrant and may be used outside the global mutex.
  29 */
  30
  31/**
  32 * Mark a function that executes in coroutine context
  33 *
  34 * Functions that execute in coroutine context cannot be called directly from
  35 * normal functions.  In the future it would be nice to enable compiler or
  36 * static checker support for catching such errors.  This annotation might make
  37 * it possible and in the meantime it serves as documentation.
  38 *
  39 * For example:
  40 *
  41 *   static void coroutine_fn foo(void) {
  42 *       ....
  43 *   }
  44 */
  45#define coroutine_fn
  46
  47typedef struct Coroutine Coroutine;
  48
  49/**
  50 * Coroutine entry point
  51 *
  52 * When the coroutine is entered for the first time, opaque is passed in as an
  53 * argument.
  54 *
  55 * When this function returns, the coroutine is destroyed automatically and
  56 * execution continues in the caller who last entered the coroutine.
  57 */
  58typedef void coroutine_fn CoroutineEntry(void *opaque);
  59
  60/**
  61 * Create a new coroutine
  62 *
  63 * Use qemu_coroutine_enter() to actually transfer control to the coroutine.
  64 * The opaque argument is passed as the argument to the entry point.
  65 */
  66Coroutine *qemu_coroutine_create(CoroutineEntry *entry, void *opaque);
  67
  68/**
  69 * Transfer control to a coroutine
  70 */
  71void qemu_coroutine_enter(Coroutine *coroutine);
  72
  73/**
  74 * Transfer control to a coroutine if it's not active (i.e. part of the call
  75 * stack of the running coroutine). Otherwise, do nothing.
  76 */
  77void qemu_coroutine_enter_if_inactive(Coroutine *co);
  78
  79/**
  80 * Transfer control to a coroutine and associate it with ctx
  81 */
  82void qemu_aio_coroutine_enter(AioContext *ctx, Coroutine *co);
  83
  84/**
  85 * Transfer control back to a coroutine's caller
  86 *
  87 * This function does not return until the coroutine is re-entered using
  88 * qemu_coroutine_enter().
  89 */
  90void coroutine_fn qemu_coroutine_yield(void);
  91
  92/**
  93 * Get the currently executing coroutine
  94 */
  95Coroutine *coroutine_fn qemu_coroutine_self(void);
  96
  97/**
  98 * Return whether or not currently inside a coroutine
  99 *
 100 * This can be used to write functions that work both when in coroutine context
 101 * and when not in coroutine context.  Note that such functions cannot use the
 102 * coroutine_fn annotation since they work outside coroutine context.
 103 */
 104bool qemu_in_coroutine(void);
 105
 106/**
 107 * Return true if the coroutine is currently entered
 108 *
 109 * A coroutine is "entered" if it has not yielded from the current
 110 * qemu_coroutine_enter() call used to run it.  This does not mean that the
 111 * coroutine is currently executing code since it may have transferred control
 112 * to another coroutine using qemu_coroutine_enter().
 113 *
 114 * When several coroutines enter each other there may be no way to know which
 115 * ones have already been entered.  In such situations this function can be
 116 * used to avoid recursively entering coroutines.
 117 */
 118bool qemu_coroutine_entered(Coroutine *co);
 119
 120/**
 121 * Provides a mutex that can be used to synchronise coroutines
 122 */
 123struct CoWaitRecord;
 124struct CoMutex {
 125    /* Count of pending lockers; 0 for a free mutex, 1 for an
 126     * uncontended mutex.
 127     */
 128    unsigned locked;
 129
 130    /* Context that is holding the lock.  Useful to avoid spinning
 131     * when two coroutines on the same AioContext try to get the lock. :)
 132     */
 133    AioContext *ctx;
 134
 135    /* A queue of waiters.  Elements are added atomically in front of
 136     * from_push.  to_pop is only populated, and popped from, by whoever
 137     * is in charge of the next wakeup.  This can be an unlocker or,
 138     * through the handoff protocol, a locker that is about to go to sleep.
 139     */
 140    QSLIST_HEAD(, CoWaitRecord) from_push, to_pop;
 141
 142    unsigned handoff, sequence;
 143
 144    Coroutine *holder;
 145};
 146
 147/**
 148 * Initialises a CoMutex. This must be called before any other operation is used
 149 * on the CoMutex.
 150 */
 151void qemu_co_mutex_init(CoMutex *mutex);
 152
 153/**
 154 * Locks the mutex. If the lock cannot be taken immediately, control is
 155 * transferred to the caller of the current coroutine.
 156 */
 157void coroutine_fn qemu_co_mutex_lock(CoMutex *mutex);
 158
 159/**
 160 * Unlocks the mutex and schedules the next coroutine that was waiting for this
 161 * lock to be run.
 162 */
 163void coroutine_fn qemu_co_mutex_unlock(CoMutex *mutex);
 164
 165
 166/**
 167 * CoQueues are a mechanism to queue coroutines in order to continue executing
 168 * them later.  They are similar to condition variables, but they need help
 169 * from an external mutex in order to maintain thread-safety.
 170 */
 171typedef struct CoQueue {
 172    QSIMPLEQ_HEAD(, Coroutine) entries;
 173} CoQueue;
 174
 175/**
 176 * Initialise a CoQueue. This must be called before any other operation is used
 177 * on the CoQueue.
 178 */
 179void qemu_co_queue_init(CoQueue *queue);
 180
 181/**
 182 * Adds the current coroutine to the CoQueue and transfers control to the
 183 * caller of the coroutine.  The mutex is unlocked during the wait and
 184 * locked again afterwards.
 185 */
 186#define qemu_co_queue_wait(queue, lock) \
 187    qemu_co_queue_wait_impl(queue, QEMU_MAKE_LOCKABLE(lock))
 188void coroutine_fn qemu_co_queue_wait_impl(CoQueue *queue, QemuLockable *lock);
 189
 190/**
 191 * Removes the next coroutine from the CoQueue, and wake it up.
 192 * Returns true if a coroutine was removed, false if the queue is empty.
 193 */
 194bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
 195
 196/**
 197 * Empties the CoQueue; all coroutines are woken up.
 198 */
 199void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
 200
 201/**
 202 * Removes the next coroutine from the CoQueue, and wake it up.  Unlike
 203 * qemu_co_queue_next, this function releases the lock during aio_co_wake
 204 * because it is meant to be used outside coroutine context; in that case, the
 205 * coroutine is entered immediately, before qemu_co_enter_next returns.
 206 *
 207 * If used in coroutine context, qemu_co_enter_next is equivalent to
 208 * qemu_co_queue_next.
 209 */
 210#define qemu_co_enter_next(queue, lock) \
 211    qemu_co_enter_next_impl(queue, QEMU_MAKE_LOCKABLE(lock))
 212bool qemu_co_enter_next_impl(CoQueue *queue, QemuLockable *lock);
 213
 214/**
 215 * Checks if the CoQueue is empty.
 216 */
 217bool qemu_co_queue_empty(CoQueue *queue);
 218
 219
 220typedef struct CoRwlock {
 221    int pending_writer;
 222    int reader;
 223    CoMutex mutex;
 224    CoQueue queue;
 225} CoRwlock;
 226
 227/**
 228 * Initialises a CoRwlock. This must be called before any other operation
 229 * is used on the CoRwlock
 230 */
 231void qemu_co_rwlock_init(CoRwlock *lock);
 232
 233/**
 234 * Read locks the CoRwlock. If the lock cannot be taken immediately because
 235 * of a parallel writer, control is transferred to the caller of the current
 236 * coroutine.
 237 */
 238void qemu_co_rwlock_rdlock(CoRwlock *lock);
 239
 240/**
 241 * Write Locks the CoRwlock from a reader.  This is a bit more efficient than
 242 * @qemu_co_rwlock_unlock followed by a separate @qemu_co_rwlock_wrlock.
 243 * However, if the lock cannot be upgraded immediately, control is transferred
 244 * to the caller of the current coroutine.  Also, @qemu_co_rwlock_upgrade
 245 * only overrides CoRwlock fairness if there are no concurrent readers, so
 246 * another writer might run while @qemu_co_rwlock_upgrade blocks.
 247 */
 248void qemu_co_rwlock_upgrade(CoRwlock *lock);
 249
 250/**
 251 * Downgrades a write-side critical section to a reader.  Downgrading with
 252 * @qemu_co_rwlock_downgrade never blocks, unlike @qemu_co_rwlock_unlock
 253 * followed by @qemu_co_rwlock_rdlock.  This makes it more efficient, but
 254 * may also sometimes be necessary for correctness.
 255 */
 256void qemu_co_rwlock_downgrade(CoRwlock *lock);
 257
 258/**
 259 * Write Locks the mutex. If the lock cannot be taken immediately because
 260 * of a parallel reader, control is transferred to the caller of the current
 261 * coroutine.
 262 */
 263void qemu_co_rwlock_wrlock(CoRwlock *lock);
 264
 265/**
 266 * Unlocks the read/write lock and schedules the next coroutine that was
 267 * waiting for this lock to be run.
 268 */
 269void qemu_co_rwlock_unlock(CoRwlock *lock);
 270
 271/**
 272 * Yield the coroutine for a given duration
 273 */
 274void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t ns);
 275
 276/**
 277 * Yield until a file descriptor becomes readable
 278 *
 279 * Note that this function clobbers the handlers for the file descriptor.
 280 */
 281void coroutine_fn yield_until_fd_readable(int fd);
 282
 283#include "qemu/lockable.h"
 284
 285#endif /* QEMU_COROUTINE_H */
 286