qemu/ui/vnc-jobs.c
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   1/*
   2 * QEMU VNC display driver
   3 *
   4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
   5 * Copyright (C) 2006 Fabrice Bellard
   6 * Copyright (C) 2009 Red Hat, Inc
   7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
   8 *
   9 * Permission is hereby granted, free of charge, to any person obtaining a copy
  10 * of this software and associated documentation files (the "Software"), to deal
  11 * in the Software without restriction, including without limitation the rights
  12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13 * copies of the Software, and to permit persons to whom the Software is
  14 * furnished to do so, subject to the following conditions:
  15 *
  16 * The above copyright notice and this permission notice shall be included in
  17 * all copies or substantial portions of the Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25 * THE SOFTWARE.
  26 */
  27
  28
  29#include "qemu/osdep.h"
  30#include "vnc.h"
  31#include "vnc-jobs.h"
  32#include "qemu/sockets.h"
  33#include "qemu/main-loop.h"
  34#include "block/aio.h"
  35
  36/*
  37 * Locking:
  38 *
  39 * There are three levels of locking:
  40 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
  41 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
  42 *                      screen corruption if the framebuffer is updated
  43 *                      while the worker is doing something.
  44 * - VncState::output lock: used to make sure the output buffer is not corrupted
  45 *                          if two threads try to write on it at the same time
  46 *
  47 * While the VNC worker thread is working, the VncDisplay global lock is held
  48 * to avoid screen corruption (this does not block vnc_refresh() because it
  49 * uses trylock()) but the output lock is not held because the thread works on
  50 * its own output buffer.
  51 * When the encoding job is done, the worker thread will hold the output lock
  52 * and copy its output buffer in vs->output.
  53 */
  54
  55struct VncJobQueue {
  56    QemuCond cond;
  57    QemuMutex mutex;
  58    QemuThread thread;
  59    bool exit;
  60    QTAILQ_HEAD(, VncJob) jobs;
  61};
  62
  63typedef struct VncJobQueue VncJobQueue;
  64
  65/*
  66 * We use a single global queue, but most of the functions are
  67 * already reentrant, so we can easily add more than one encoding thread
  68 */
  69static VncJobQueue *queue;
  70
  71static void vnc_lock_queue(VncJobQueue *queue)
  72{
  73    qemu_mutex_lock(&queue->mutex);
  74}
  75
  76static void vnc_unlock_queue(VncJobQueue *queue)
  77{
  78    qemu_mutex_unlock(&queue->mutex);
  79}
  80
  81VncJob *vnc_job_new(VncState *vs)
  82{
  83    VncJob *job = g_new0(VncJob, 1);
  84
  85    job->vs = vs;
  86    vnc_lock_queue(queue);
  87    QLIST_INIT(&job->rectangles);
  88    vnc_unlock_queue(queue);
  89    return job;
  90}
  91
  92int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
  93{
  94    VncRectEntry *entry = g_new0(VncRectEntry, 1);
  95
  96    entry->rect.x = x;
  97    entry->rect.y = y;
  98    entry->rect.w = w;
  99    entry->rect.h = h;
 100
 101    vnc_lock_queue(queue);
 102    QLIST_INSERT_HEAD(&job->rectangles, entry, next);
 103    vnc_unlock_queue(queue);
 104    return 1;
 105}
 106
 107void vnc_job_push(VncJob *job)
 108{
 109    vnc_lock_queue(queue);
 110    if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
 111        g_free(job);
 112    } else {
 113        QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
 114        qemu_cond_broadcast(&queue->cond);
 115    }
 116    vnc_unlock_queue(queue);
 117}
 118
 119static bool vnc_has_job_locked(VncState *vs)
 120{
 121    VncJob *job;
 122
 123    QTAILQ_FOREACH(job, &queue->jobs, next) {
 124        if (job->vs == vs || !vs) {
 125            return true;
 126        }
 127    }
 128    return false;
 129}
 130
 131void vnc_jobs_join(VncState *vs)
 132{
 133    vnc_lock_queue(queue);
 134    while (vnc_has_job_locked(vs)) {
 135        qemu_cond_wait(&queue->cond, &queue->mutex);
 136    }
 137    vnc_unlock_queue(queue);
 138    vnc_jobs_consume_buffer(vs);
 139}
 140
 141void vnc_jobs_consume_buffer(VncState *vs)
 142{
 143    bool flush;
 144
 145    vnc_lock_output(vs);
 146    if (vs->jobs_buffer.offset) {
 147        if (vs->ioc != NULL && buffer_empty(&vs->output)) {
 148            if (vs->ioc_tag) {
 149                g_source_remove(vs->ioc_tag);
 150            }
 151            if (vs->disconnecting == FALSE) {
 152                vs->ioc_tag = qio_channel_add_watch(
 153                    vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
 154            }
 155        }
 156        buffer_move(&vs->output, &vs->jobs_buffer);
 157
 158        if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
 159            vs->force_update_offset = vs->output.offset;
 160        }
 161        vs->job_update = VNC_STATE_UPDATE_NONE;
 162    }
 163    flush = vs->ioc != NULL && vs->abort != true;
 164    vnc_unlock_output(vs);
 165
 166    if (flush) {
 167      vnc_flush(vs);
 168    }
 169}
 170
 171/*
 172 * Copy data for local use
 173 */
 174static void vnc_async_encoding_start(VncState *orig, VncState *local)
 175{
 176    buffer_init(&local->output, "vnc-worker-output");
 177    local->sioc = NULL; /* Don't do any network work on this thread */
 178    local->ioc = NULL; /* Don't do any network work on this thread */
 179
 180    local->vnc_encoding = orig->vnc_encoding;
 181    local->features = orig->features;
 182    local->vd = orig->vd;
 183    local->lossy_rect = orig->lossy_rect;
 184    local->write_pixels = orig->write_pixels;
 185    local->client_pf = orig->client_pf;
 186    local->client_be = orig->client_be;
 187    local->tight = orig->tight;
 188    local->zlib = orig->zlib;
 189    local->hextile = orig->hextile;
 190    local->zrle = orig->zrle;
 191}
 192
 193static void vnc_async_encoding_end(VncState *orig, VncState *local)
 194{
 195    orig->tight = local->tight;
 196    orig->zlib = local->zlib;
 197    orig->hextile = local->hextile;
 198    orig->zrle = local->zrle;
 199    orig->lossy_rect = local->lossy_rect;
 200}
 201
 202static int vnc_worker_thread_loop(VncJobQueue *queue)
 203{
 204    VncJob *job;
 205    VncRectEntry *entry, *tmp;
 206    VncState vs = {};
 207    int n_rectangles;
 208    int saved_offset;
 209
 210    vnc_lock_queue(queue);
 211    while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
 212        qemu_cond_wait(&queue->cond, &queue->mutex);
 213    }
 214    /* Here job can only be NULL if queue->exit is true */
 215    job = QTAILQ_FIRST(&queue->jobs);
 216    vnc_unlock_queue(queue);
 217
 218    if (queue->exit) {
 219        return -1;
 220    }
 221
 222    vnc_lock_output(job->vs);
 223    if (job->vs->ioc == NULL || job->vs->abort == true) {
 224        vnc_unlock_output(job->vs);
 225        goto disconnected;
 226    }
 227    if (buffer_empty(&job->vs->output)) {
 228        /*
 229         * Looks like a NOP as it obviously moves no data.  But it
 230         * moves the empty buffer, so we don't have to malloc a new
 231         * one for vs.output
 232         */
 233        buffer_move_empty(&vs.output, &job->vs->output);
 234    }
 235    vnc_unlock_output(job->vs);
 236
 237    /* Make a local copy of vs and switch output buffers */
 238    vnc_async_encoding_start(job->vs, &vs);
 239
 240    /* Start sending rectangles */
 241    n_rectangles = 0;
 242    vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
 243    vnc_write_u8(&vs, 0);
 244    saved_offset = vs.output.offset;
 245    vnc_write_u16(&vs, 0);
 246
 247    vnc_lock_display(job->vs->vd);
 248    QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
 249        int n;
 250
 251        if (job->vs->ioc == NULL) {
 252            vnc_unlock_display(job->vs->vd);
 253            /* Copy persistent encoding data */
 254            vnc_async_encoding_end(job->vs, &vs);
 255            goto disconnected;
 256        }
 257
 258        n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
 259                                        entry->rect.w, entry->rect.h);
 260
 261        if (n >= 0) {
 262            n_rectangles += n;
 263        }
 264        g_free(entry);
 265    }
 266    vnc_unlock_display(job->vs->vd);
 267
 268    /* Put n_rectangles at the beginning of the message */
 269    vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
 270    vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
 271
 272    vnc_lock_output(job->vs);
 273    if (job->vs->ioc != NULL) {
 274        buffer_move(&job->vs->jobs_buffer, &vs.output);
 275        /* Copy persistent encoding data */
 276        vnc_async_encoding_end(job->vs, &vs);
 277
 278        qemu_bh_schedule(job->vs->bh);
 279    }  else {
 280        buffer_reset(&vs.output);
 281        /* Copy persistent encoding data */
 282        vnc_async_encoding_end(job->vs, &vs);
 283    }
 284    vnc_unlock_output(job->vs);
 285
 286disconnected:
 287    vnc_lock_queue(queue);
 288    QTAILQ_REMOVE(&queue->jobs, job, next);
 289    vnc_unlock_queue(queue);
 290    qemu_cond_broadcast(&queue->cond);
 291    g_free(job);
 292    return 0;
 293}
 294
 295static VncJobQueue *vnc_queue_init(void)
 296{
 297    VncJobQueue *queue = g_new0(VncJobQueue, 1);
 298
 299    qemu_cond_init(&queue->cond);
 300    qemu_mutex_init(&queue->mutex);
 301    QTAILQ_INIT(&queue->jobs);
 302    return queue;
 303}
 304
 305static void vnc_queue_clear(VncJobQueue *q)
 306{
 307    qemu_cond_destroy(&queue->cond);
 308    qemu_mutex_destroy(&queue->mutex);
 309    g_free(q);
 310    queue = NULL; /* Unset global queue */
 311}
 312
 313static void *vnc_worker_thread(void *arg)
 314{
 315    VncJobQueue *queue = arg;
 316
 317    qemu_thread_get_self(&queue->thread);
 318
 319    while (!vnc_worker_thread_loop(queue)) ;
 320    vnc_queue_clear(queue);
 321    return NULL;
 322}
 323
 324static bool vnc_worker_thread_running(void)
 325{
 326    return queue; /* Check global queue */
 327}
 328
 329void vnc_start_worker_thread(void)
 330{
 331    VncJobQueue *q;
 332
 333    if (vnc_worker_thread_running())
 334        return ;
 335
 336    q = vnc_queue_init();
 337    qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
 338                       QEMU_THREAD_DETACHED);
 339    queue = q; /* Set global queue */
 340}
 341