qemu/include/qemu/hbitmap.h
<<
>>
Prefs
   1/*
   2 * Hierarchical Bitmap Data Type
   3 *
   4 * Copyright Red Hat, Inc., 2012
   5 *
   6 * Author: Paolo Bonzini <pbonzini@redhat.com>
   7 *
   8 * This work is licensed under the terms of the GNU GPL, version 2 or
   9 * later.  See the COPYING file in the top-level directory.
  10 */
  11
  12#ifndef HBITMAP_H
  13#define HBITMAP_H 1
  14
  15#include <limits.h>
  16#include <stdint.h>
  17#include <stdbool.h>
  18#include "bitops.h"
  19#include "host-utils.h"
  20
  21typedef struct HBitmap HBitmap;
  22typedef struct HBitmapIter HBitmapIter;
  23
  24#define BITS_PER_LEVEL         (BITS_PER_LONG == 32 ? 5 : 6)
  25
  26/* For 32-bit, the largest that fits in a 4 GiB address space.
  27 * For 64-bit, the number of sectors in 1 PiB.  Good luck, in
  28 * either case... :)
  29 */
  30#define HBITMAP_LOG_MAX_SIZE   (BITS_PER_LONG == 32 ? 34 : 41)
  31
  32/* We need to place a sentinel in level 0 to speed up iteration.  Thus,
  33 * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL.  The
  34 * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE
  35 * is an exact multiple of BITS_PER_LEVEL.
  36 */
  37#define HBITMAP_LEVELS         ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1)
  38
  39struct HBitmapIter {
  40    const HBitmap *hb;
  41
  42    /* Copied from hb for access in the inline functions (hb is opaque).  */
  43    int granularity;
  44
  45    /* Entry offset into the last-level array of longs.  */
  46    size_t pos;
  47
  48    /* The currently-active path in the tree.  Each item of cur[i] stores
  49     * the bits (i.e. the subtrees) yet to be processed under that node.
  50     */
  51    unsigned long cur[HBITMAP_LEVELS];
  52};
  53
  54/**
  55 * hbitmap_alloc:
  56 * @size: Number of bits in the bitmap.
  57 * @granularity: Granularity of the bitmap.  Aligned groups of 2^@granularity
  58 * bits will be represented by a single bit.  Each operation on a
  59 * range of bits first rounds the bits to determine which group they land
  60 * in, and then affect the entire set; iteration will only visit the first
  61 * bit of each group.
  62 *
  63 * Allocate a new HBitmap.
  64 */
  65HBitmap *hbitmap_alloc(uint64_t size, int granularity);
  66
  67/**
  68 * hbitmap_truncate:
  69 * @hb: The bitmap to change the size of.
  70 * @size: The number of elements to change the bitmap to accommodate.
  71 *
  72 * truncate or grow an existing bitmap to accommodate a new number of elements.
  73 * This may invalidate existing HBitmapIterators.
  74 */
  75void hbitmap_truncate(HBitmap *hb, uint64_t size);
  76
  77/**
  78 * hbitmap_merge:
  79 * @a: The bitmap to store the result in.
  80 * @b: The bitmap to merge into @a.
  81 * @return true if the merge was successful,
  82 *         false if it was not attempted.
  83 *
  84 * Merge two bitmaps together.
  85 * A := A (BITOR) B.
  86 * B is left unmodified.
  87 */
  88bool hbitmap_merge(HBitmap *a, const HBitmap *b);
  89
  90/**
  91 * hbitmap_empty:
  92 * @hb: HBitmap to operate on.
  93 *
  94 * Return whether the bitmap is empty.
  95 */
  96bool hbitmap_empty(const HBitmap *hb);
  97
  98/**
  99 * hbitmap_granularity:
 100 * @hb: HBitmap to operate on.
 101 *
 102 * Return the granularity of the HBitmap.
 103 */
 104int hbitmap_granularity(const HBitmap *hb);
 105
 106/**
 107 * hbitmap_count:
 108 * @hb: HBitmap to operate on.
 109 *
 110 * Return the number of bits set in the HBitmap.
 111 */
 112uint64_t hbitmap_count(const HBitmap *hb);
 113
 114/**
 115 * hbitmap_set:
 116 * @hb: HBitmap to operate on.
 117 * @start: First bit to set (0-based).
 118 * @count: Number of bits to set.
 119 *
 120 * Set a consecutive range of bits in an HBitmap.
 121 */
 122void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count);
 123
 124/**
 125 * hbitmap_reset:
 126 * @hb: HBitmap to operate on.
 127 * @start: First bit to reset (0-based).
 128 * @count: Number of bits to reset.
 129 *
 130 * Reset a consecutive range of bits in an HBitmap.
 131 */
 132void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count);
 133
 134/**
 135 * hbitmap_reset_all:
 136 * @hb: HBitmap to operate on.
 137 *
 138 * Reset all bits in an HBitmap.
 139 */
 140void hbitmap_reset_all(HBitmap *hb);
 141
 142/**
 143 * hbitmap_get:
 144 * @hb: HBitmap to operate on.
 145 * @item: Bit to query (0-based).
 146 *
 147 * Return whether the @item-th bit in an HBitmap is set.
 148 */
 149bool hbitmap_get(const HBitmap *hb, uint64_t item);
 150
 151/**
 152 * hbitmap_free:
 153 * @hb: HBitmap to operate on.
 154 *
 155 * Free an HBitmap and all of its associated memory.
 156 */
 157void hbitmap_free(HBitmap *hb);
 158
 159/**
 160 * hbitmap_iter_init:
 161 * @hbi: HBitmapIter to initialize.
 162 * @hb: HBitmap to iterate on.
 163 * @first: First bit to visit (0-based, must be strictly less than the
 164 * size of the bitmap).
 165 *
 166 * Set up @hbi to iterate on the HBitmap @hb.  hbitmap_iter_next will return
 167 * the lowest-numbered bit that is set in @hb, starting at @first.
 168 *
 169 * Concurrent setting of bits is acceptable, and will at worst cause the
 170 * iteration to miss some of those bits.  Resetting bits before the current
 171 * position of the iterator is also okay.  However, concurrent resetting of
 172 * bits can lead to unexpected behavior if the iterator has not yet reached
 173 * those bits.
 174 */
 175void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first);
 176
 177/* hbitmap_iter_skip_words:
 178 * @hbi: HBitmapIter to operate on.
 179 *
 180 * Internal function used by hbitmap_iter_next and hbitmap_iter_next_word.
 181 */
 182unsigned long hbitmap_iter_skip_words(HBitmapIter *hbi);
 183
 184/**
 185 * hbitmap_iter_next:
 186 * @hbi: HBitmapIter to operate on.
 187 *
 188 * Return the next bit that is set in @hbi's associated HBitmap,
 189 * or -1 if all remaining bits are zero.
 190 */
 191static inline int64_t hbitmap_iter_next(HBitmapIter *hbi)
 192{
 193    unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1];
 194    int64_t item;
 195
 196    if (cur == 0) {
 197        cur = hbitmap_iter_skip_words(hbi);
 198        if (cur == 0) {
 199            return -1;
 200        }
 201    }
 202
 203    /* The next call will resume work from the next bit.  */
 204    hbi->cur[HBITMAP_LEVELS - 1] = cur & (cur - 1);
 205    item = ((uint64_t)hbi->pos << BITS_PER_LEVEL) + ctzl(cur);
 206
 207    return item << hbi->granularity;
 208}
 209
 210/**
 211 * hbitmap_iter_next_word:
 212 * @hbi: HBitmapIter to operate on.
 213 * @p_cur: Location where to store the next non-zero word.
 214 *
 215 * Return the index of the next nonzero word that is set in @hbi's
 216 * associated HBitmap, and set *p_cur to the content of that word
 217 * (bits before the index that was passed to hbitmap_iter_init are
 218 * trimmed on the first call).  Return -1, and set *p_cur to zero,
 219 * if all remaining words are zero.
 220 */
 221static inline size_t hbitmap_iter_next_word(HBitmapIter *hbi, unsigned long *p_cur)
 222{
 223    unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1];
 224
 225    if (cur == 0) {
 226        cur = hbitmap_iter_skip_words(hbi);
 227        if (cur == 0) {
 228            *p_cur = 0;
 229            return -1;
 230        }
 231    }
 232
 233    /* The next call will resume work from the next word.  */
 234    hbi->cur[HBITMAP_LEVELS - 1] = 0;
 235    *p_cur = cur;
 236    return hbi->pos;
 237}
 238
 239
 240#endif
 241