qemu/ui/vnc-jobs.c
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   1/*
   2 * QEMU VNC display driver
   3 *
   4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
   5 * Copyright (C) 2006 Fabrice Bellard
   6 * Copyright (C) 2009 Red Hat, Inc
   7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
   8 *
   9 * Permission is hereby granted, free of charge, to any person obtaining a copy
  10 * of this software and associated documentation files (the "Software"), to deal
  11 * in the Software without restriction, including without limitation the rights
  12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13 * copies of the Software, and to permit persons to whom the Software is
  14 * furnished to do so, subject to the following conditions:
  15 *
  16 * The above copyright notice and this permission notice shall be included in
  17 * all copies or substantial portions of the Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25 * THE SOFTWARE.
  26 */
  27
  28
  29#include "vnc.h"
  30#include "vnc-jobs.h"
  31#include "qemu/sockets.h"
  32#include "qemu/main-loop.h"
  33#include "block/aio.h"
  34
  35/*
  36 * Locking:
  37 *
  38 * There are three levels of locking:
  39 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
  40 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
  41 *                      screen corruption if the framebuffer is updated
  42 *                      while the worker is doing something.
  43 * - VncState::output lock: used to make sure the output buffer is not corrupted
  44 *                          if two threads try to write on it at the same time
  45 *
  46 * While the VNC worker thread is working, the VncDisplay global lock is held
  47 * to avoid screen corruption (this does not block vnc_refresh() because it
  48 * uses trylock()) but the output lock is not held because the thread works on
  49 * its own output buffer.
  50 * When the encoding job is done, the worker thread will hold the output lock
  51 * and copy its output buffer in vs->output.
  52 */
  53
  54struct VncJobQueue {
  55    QemuCond cond;
  56    QemuMutex mutex;
  57    QemuThread thread;
  58    bool exit;
  59    QTAILQ_HEAD(, VncJob) jobs;
  60};
  61
  62typedef struct VncJobQueue VncJobQueue;
  63
  64/*
  65 * We use a single global queue, but most of the functions are
  66 * already reentrant, so we can easily add more than one encoding thread
  67 */
  68static VncJobQueue *queue;
  69
  70static void vnc_lock_queue(VncJobQueue *queue)
  71{
  72    qemu_mutex_lock(&queue->mutex);
  73}
  74
  75static void vnc_unlock_queue(VncJobQueue *queue)
  76{
  77    qemu_mutex_unlock(&queue->mutex);
  78}
  79
  80VncJob *vnc_job_new(VncState *vs)
  81{
  82    VncJob *job = g_new0(VncJob, 1);
  83
  84    job->vs = vs;
  85    vnc_lock_queue(queue);
  86    QLIST_INIT(&job->rectangles);
  87    vnc_unlock_queue(queue);
  88    return job;
  89}
  90
  91int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
  92{
  93    VncRectEntry *entry = g_new0(VncRectEntry, 1);
  94
  95    entry->rect.x = x;
  96    entry->rect.y = y;
  97    entry->rect.w = w;
  98    entry->rect.h = h;
  99
 100    vnc_lock_queue(queue);
 101    QLIST_INSERT_HEAD(&job->rectangles, entry, next);
 102    vnc_unlock_queue(queue);
 103    return 1;
 104}
 105
 106void vnc_job_push(VncJob *job)
 107{
 108    vnc_lock_queue(queue);
 109    if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
 110        g_free(job);
 111    } else {
 112        QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
 113        qemu_cond_broadcast(&queue->cond);
 114    }
 115    vnc_unlock_queue(queue);
 116}
 117
 118static bool vnc_has_job_locked(VncState *vs)
 119{
 120    VncJob *job;
 121
 122    QTAILQ_FOREACH(job, &queue->jobs, next) {
 123        if (job->vs == vs || !vs) {
 124            return true;
 125        }
 126    }
 127    return false;
 128}
 129
 130bool vnc_has_job(VncState *vs)
 131{
 132    bool ret;
 133
 134    vnc_lock_queue(queue);
 135    ret = vnc_has_job_locked(vs);
 136    vnc_unlock_queue(queue);
 137    return ret;
 138}
 139
 140void vnc_jobs_clear(VncState *vs)
 141{
 142    VncJob *job, *tmp;
 143
 144    vnc_lock_queue(queue);
 145    QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
 146        if (job->vs == vs || !vs) {
 147            QTAILQ_REMOVE(&queue->jobs, job, next);
 148        }
 149    }
 150    vnc_unlock_queue(queue);
 151}
 152
 153void vnc_jobs_join(VncState *vs)
 154{
 155    vnc_lock_queue(queue);
 156    while (vnc_has_job_locked(vs)) {
 157        qemu_cond_wait(&queue->cond, &queue->mutex);
 158    }
 159    vnc_unlock_queue(queue);
 160    vnc_jobs_consume_buffer(vs);
 161}
 162
 163void vnc_jobs_consume_buffer(VncState *vs)
 164{
 165    bool flush;
 166
 167    vnc_lock_output(vs);
 168    if (vs->jobs_buffer.offset) {
 169        if (vs->csock != -1 && buffer_empty(&vs->output)) {
 170            qemu_set_fd_handler(vs->csock, vnc_client_read,
 171                                vnc_client_write, vs);
 172        }
 173        buffer_move(&vs->output, &vs->jobs_buffer);
 174    }
 175    flush = vs->csock != -1 && vs->abort != true;
 176    vnc_unlock_output(vs);
 177
 178    if (flush) {
 179      vnc_flush(vs);
 180    }
 181}
 182
 183/*
 184 * Copy data for local use
 185 */
 186static void vnc_async_encoding_start(VncState *orig, VncState *local)
 187{
 188    buffer_init(&local->output, "vnc-worker-output");
 189    local->csock = -1; /* Don't do any network work on this thread */
 190
 191    local->vnc_encoding = orig->vnc_encoding;
 192    local->features = orig->features;
 193    local->vd = orig->vd;
 194    local->lossy_rect = orig->lossy_rect;
 195    local->write_pixels = orig->write_pixels;
 196    local->client_pf = orig->client_pf;
 197    local->client_be = orig->client_be;
 198    local->tight = orig->tight;
 199    local->zlib = orig->zlib;
 200    local->hextile = orig->hextile;
 201    local->zrle = orig->zrle;
 202}
 203
 204static void vnc_async_encoding_end(VncState *orig, VncState *local)
 205{
 206    orig->tight = local->tight;
 207    orig->zlib = local->zlib;
 208    orig->hextile = local->hextile;
 209    orig->zrle = local->zrle;
 210    orig->lossy_rect = local->lossy_rect;
 211}
 212
 213static int vnc_worker_thread_loop(VncJobQueue *queue)
 214{
 215    VncJob *job;
 216    VncRectEntry *entry, *tmp;
 217    VncState vs = {};
 218    int n_rectangles;
 219    int saved_offset;
 220
 221    vnc_lock_queue(queue);
 222    while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
 223        qemu_cond_wait(&queue->cond, &queue->mutex);
 224    }
 225    /* Here job can only be NULL if queue->exit is true */
 226    job = QTAILQ_FIRST(&queue->jobs);
 227    vnc_unlock_queue(queue);
 228
 229    if (queue->exit) {
 230        return -1;
 231    }
 232
 233    vnc_lock_output(job->vs);
 234    if (job->vs->csock == -1 || job->vs->abort == true) {
 235        vnc_unlock_output(job->vs);
 236        goto disconnected;
 237    }
 238    if (buffer_empty(&job->vs->output)) {
 239        /*
 240         * Looks like a NOP as it obviously moves no data.  But it
 241         * moves the empty buffer, so we don't have to malloc a new
 242         * one for vs.output
 243         */
 244        buffer_move_empty(&vs.output, &job->vs->output);
 245    }
 246    vnc_unlock_output(job->vs);
 247
 248    /* Make a local copy of vs and switch output buffers */
 249    vnc_async_encoding_start(job->vs, &vs);
 250
 251    /* Start sending rectangles */
 252    n_rectangles = 0;
 253    vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
 254    vnc_write_u8(&vs, 0);
 255    saved_offset = vs.output.offset;
 256    vnc_write_u16(&vs, 0);
 257
 258    vnc_lock_display(job->vs->vd);
 259    QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
 260        int n;
 261
 262        if (job->vs->csock == -1) {
 263            vnc_unlock_display(job->vs->vd);
 264            /* Copy persistent encoding data */
 265            vnc_async_encoding_end(job->vs, &vs);
 266            goto disconnected;
 267        }
 268
 269        n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
 270                                        entry->rect.w, entry->rect.h);
 271
 272        if (n >= 0) {
 273            n_rectangles += n;
 274        }
 275        g_free(entry);
 276    }
 277    vnc_unlock_display(job->vs->vd);
 278
 279    /* Put n_rectangles at the beginning of the message */
 280    vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
 281    vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
 282
 283    vnc_lock_output(job->vs);
 284    if (job->vs->csock != -1) {
 285        buffer_move(&job->vs->jobs_buffer, &vs.output);
 286        /* Copy persistent encoding data */
 287        vnc_async_encoding_end(job->vs, &vs);
 288
 289        qemu_bh_schedule(job->vs->bh);
 290    }  else {
 291        buffer_reset(&vs.output);
 292        /* Copy persistent encoding data */
 293        vnc_async_encoding_end(job->vs, &vs);
 294    }
 295    vnc_unlock_output(job->vs);
 296
 297disconnected:
 298    vnc_lock_queue(queue);
 299    QTAILQ_REMOVE(&queue->jobs, job, next);
 300    vnc_unlock_queue(queue);
 301    qemu_cond_broadcast(&queue->cond);
 302    g_free(job);
 303    return 0;
 304}
 305
 306static VncJobQueue *vnc_queue_init(void)
 307{
 308    VncJobQueue *queue = g_new0(VncJobQueue, 1);
 309
 310    qemu_cond_init(&queue->cond);
 311    qemu_mutex_init(&queue->mutex);
 312    QTAILQ_INIT(&queue->jobs);
 313    return queue;
 314}
 315
 316static void vnc_queue_clear(VncJobQueue *q)
 317{
 318    qemu_cond_destroy(&queue->cond);
 319    qemu_mutex_destroy(&queue->mutex);
 320    g_free(q);
 321    queue = NULL; /* Unset global queue */
 322}
 323
 324static void *vnc_worker_thread(void *arg)
 325{
 326    VncJobQueue *queue = arg;
 327
 328    qemu_thread_get_self(&queue->thread);
 329
 330    while (!vnc_worker_thread_loop(queue)) ;
 331    vnc_queue_clear(queue);
 332    return NULL;
 333}
 334
 335static bool vnc_worker_thread_running(void)
 336{
 337    return queue; /* Check global queue */
 338}
 339
 340void vnc_start_worker_thread(void)
 341{
 342    VncJobQueue *q;
 343
 344    if (vnc_worker_thread_running())
 345        return ;
 346
 347    q = vnc_queue_init();
 348    qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
 349                       QEMU_THREAD_DETACHED);
 350    queue = q; /* Set global queue */
 351}
 352