qemu/ui/vnc-jobs.c
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   1/*
   2 * QEMU VNC display driver
   3 *
   4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
   5 * Copyright (C) 2006 Fabrice Bellard
   6 * Copyright (C) 2009 Red Hat, Inc
   7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
   8 *
   9 * Permission is hereby granted, free of charge, to any person obtaining a copy
  10 * of this software and associated documentation files (the "Software"), to deal
  11 * in the Software without restriction, including without limitation the rights
  12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13 * copies of the Software, and to permit persons to whom the Software is
  14 * furnished to do so, subject to the following conditions:
  15 *
  16 * The above copyright notice and this permission notice shall be included in
  17 * all copies or substantial portions of the Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25 * THE SOFTWARE.
  26 */
  27
  28
  29#include "qemu/osdep.h"
  30#include "vnc.h"
  31#include "vnc-jobs.h"
  32#include "qemu/sockets.h"
  33#include "qemu/main-loop.h"
  34#include "block/aio.h"
  35
  36/*
  37 * Locking:
  38 *
  39 * There are three levels of locking:
  40 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
  41 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
  42 *                      screen corruption if the framebuffer is updated
  43 *                      while the worker is doing something.
  44 * - VncState::output lock: used to make sure the output buffer is not corrupted
  45 *                          if two threads try to write on it at the same time
  46 *
  47 * While the VNC worker thread is working, the VncDisplay global lock is held
  48 * to avoid screen corruption (this does not block vnc_refresh() because it
  49 * uses trylock()) but the output lock is not held because the thread works on
  50 * its own output buffer.
  51 * When the encoding job is done, the worker thread will hold the output lock
  52 * and copy its output buffer in vs->output.
  53 */
  54
  55struct VncJobQueue {
  56    QemuCond cond;
  57    QemuMutex mutex;
  58    QemuThread thread;
  59    bool exit;
  60    QTAILQ_HEAD(, VncJob) jobs;
  61};
  62
  63typedef struct VncJobQueue VncJobQueue;
  64
  65/*
  66 * We use a single global queue, but most of the functions are
  67 * already reentrant, so we can easily add more than one encoding thread
  68 */
  69static VncJobQueue *queue;
  70
  71static void vnc_lock_queue(VncJobQueue *queue)
  72{
  73    qemu_mutex_lock(&queue->mutex);
  74}
  75
  76static void vnc_unlock_queue(VncJobQueue *queue)
  77{
  78    qemu_mutex_unlock(&queue->mutex);
  79}
  80
  81VncJob *vnc_job_new(VncState *vs)
  82{
  83    VncJob *job = g_new0(VncJob, 1);
  84
  85    job->vs = vs;
  86    vnc_lock_queue(queue);
  87    QLIST_INIT(&job->rectangles);
  88    vnc_unlock_queue(queue);
  89    return job;
  90}
  91
  92int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
  93{
  94    VncRectEntry *entry = g_new0(VncRectEntry, 1);
  95
  96    entry->rect.x = x;
  97    entry->rect.y = y;
  98    entry->rect.w = w;
  99    entry->rect.h = h;
 100
 101    vnc_lock_queue(queue);
 102    QLIST_INSERT_HEAD(&job->rectangles, entry, next);
 103    vnc_unlock_queue(queue);
 104    return 1;
 105}
 106
 107void vnc_job_push(VncJob *job)
 108{
 109    vnc_lock_queue(queue);
 110    if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
 111        g_free(job);
 112    } else {
 113        QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
 114        qemu_cond_broadcast(&queue->cond);
 115    }
 116    vnc_unlock_queue(queue);
 117}
 118
 119static bool vnc_has_job_locked(VncState *vs)
 120{
 121    VncJob *job;
 122
 123    QTAILQ_FOREACH(job, &queue->jobs, next) {
 124        if (job->vs == vs || !vs) {
 125            return true;
 126        }
 127    }
 128    return false;
 129}
 130
 131bool vnc_has_job(VncState *vs)
 132{
 133    bool ret;
 134
 135    vnc_lock_queue(queue);
 136    ret = vnc_has_job_locked(vs);
 137    vnc_unlock_queue(queue);
 138    return ret;
 139}
 140
 141void vnc_jobs_clear(VncState *vs)
 142{
 143    VncJob *job, *tmp;
 144
 145    vnc_lock_queue(queue);
 146    QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
 147        if (job->vs == vs || !vs) {
 148            QTAILQ_REMOVE(&queue->jobs, job, next);
 149        }
 150    }
 151    vnc_unlock_queue(queue);
 152}
 153
 154void vnc_jobs_join(VncState *vs)
 155{
 156    vnc_lock_queue(queue);
 157    while (vnc_has_job_locked(vs)) {
 158        qemu_cond_wait(&queue->cond, &queue->mutex);
 159    }
 160    vnc_unlock_queue(queue);
 161    vnc_jobs_consume_buffer(vs);
 162}
 163
 164void vnc_jobs_consume_buffer(VncState *vs)
 165{
 166    bool flush;
 167
 168    vnc_lock_output(vs);
 169    if (vs->jobs_buffer.offset) {
 170        if (vs->ioc != NULL && buffer_empty(&vs->output)) {
 171            if (vs->ioc_tag) {
 172                g_source_remove(vs->ioc_tag);
 173            }
 174            vs->ioc_tag = qio_channel_add_watch(
 175                vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
 176        }
 177        buffer_move(&vs->output, &vs->jobs_buffer);
 178    }
 179    flush = vs->ioc != NULL && vs->abort != true;
 180    vnc_unlock_output(vs);
 181
 182    if (flush) {
 183      vnc_flush(vs);
 184    }
 185}
 186
 187/*
 188 * Copy data for local use
 189 */
 190static void vnc_async_encoding_start(VncState *orig, VncState *local)
 191{
 192    buffer_init(&local->output, "vnc-worker-output");
 193    local->sioc = NULL; /* Don't do any network work on this thread */
 194    local->ioc = NULL; /* Don't do any network work on this thread */
 195
 196    local->vnc_encoding = orig->vnc_encoding;
 197    local->features = orig->features;
 198    local->vd = orig->vd;
 199    local->lossy_rect = orig->lossy_rect;
 200    local->write_pixels = orig->write_pixels;
 201    local->client_pf = orig->client_pf;
 202    local->client_be = orig->client_be;
 203    local->tight = orig->tight;
 204    local->zlib = orig->zlib;
 205    local->hextile = orig->hextile;
 206    local->zrle = orig->zrle;
 207}
 208
 209static void vnc_async_encoding_end(VncState *orig, VncState *local)
 210{
 211    orig->tight = local->tight;
 212    orig->zlib = local->zlib;
 213    orig->hextile = local->hextile;
 214    orig->zrle = local->zrle;
 215    orig->lossy_rect = local->lossy_rect;
 216}
 217
 218static int vnc_worker_thread_loop(VncJobQueue *queue)
 219{
 220    VncJob *job;
 221    VncRectEntry *entry, *tmp;
 222    VncState vs = {};
 223    int n_rectangles;
 224    int saved_offset;
 225
 226    vnc_lock_queue(queue);
 227    while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
 228        qemu_cond_wait(&queue->cond, &queue->mutex);
 229    }
 230    /* Here job can only be NULL if queue->exit is true */
 231    job = QTAILQ_FIRST(&queue->jobs);
 232    vnc_unlock_queue(queue);
 233
 234    if (queue->exit) {
 235        return -1;
 236    }
 237
 238    vnc_lock_output(job->vs);
 239    if (job->vs->ioc == NULL || job->vs->abort == true) {
 240        vnc_unlock_output(job->vs);
 241        goto disconnected;
 242    }
 243    if (buffer_empty(&job->vs->output)) {
 244        /*
 245         * Looks like a NOP as it obviously moves no data.  But it
 246         * moves the empty buffer, so we don't have to malloc a new
 247         * one for vs.output
 248         */
 249        buffer_move_empty(&vs.output, &job->vs->output);
 250    }
 251    vnc_unlock_output(job->vs);
 252
 253    /* Make a local copy of vs and switch output buffers */
 254    vnc_async_encoding_start(job->vs, &vs);
 255
 256    /* Start sending rectangles */
 257    n_rectangles = 0;
 258    vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
 259    vnc_write_u8(&vs, 0);
 260    saved_offset = vs.output.offset;
 261    vnc_write_u16(&vs, 0);
 262
 263    vnc_lock_display(job->vs->vd);
 264    QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
 265        int n;
 266
 267        if (job->vs->ioc == NULL) {
 268            vnc_unlock_display(job->vs->vd);
 269            /* Copy persistent encoding data */
 270            vnc_async_encoding_end(job->vs, &vs);
 271            goto disconnected;
 272        }
 273
 274        n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
 275                                        entry->rect.w, entry->rect.h);
 276
 277        if (n >= 0) {
 278            n_rectangles += n;
 279        }
 280        g_free(entry);
 281    }
 282    vnc_unlock_display(job->vs->vd);
 283
 284    /* Put n_rectangles at the beginning of the message */
 285    vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
 286    vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
 287
 288    vnc_lock_output(job->vs);
 289    if (job->vs->ioc != NULL) {
 290        buffer_move(&job->vs->jobs_buffer, &vs.output);
 291        /* Copy persistent encoding data */
 292        vnc_async_encoding_end(job->vs, &vs);
 293
 294        qemu_bh_schedule(job->vs->bh);
 295    }  else {
 296        buffer_reset(&vs.output);
 297        /* Copy persistent encoding data */
 298        vnc_async_encoding_end(job->vs, &vs);
 299    }
 300    vnc_unlock_output(job->vs);
 301
 302disconnected:
 303    vnc_lock_queue(queue);
 304    QTAILQ_REMOVE(&queue->jobs, job, next);
 305    vnc_unlock_queue(queue);
 306    qemu_cond_broadcast(&queue->cond);
 307    g_free(job);
 308    return 0;
 309}
 310
 311static VncJobQueue *vnc_queue_init(void)
 312{
 313    VncJobQueue *queue = g_new0(VncJobQueue, 1);
 314
 315    qemu_cond_init(&queue->cond);
 316    qemu_mutex_init(&queue->mutex);
 317    QTAILQ_INIT(&queue->jobs);
 318    return queue;
 319}
 320
 321static void vnc_queue_clear(VncJobQueue *q)
 322{
 323    qemu_cond_destroy(&queue->cond);
 324    qemu_mutex_destroy(&queue->mutex);
 325    g_free(q);
 326    queue = NULL; /* Unset global queue */
 327}
 328
 329static void *vnc_worker_thread(void *arg)
 330{
 331    VncJobQueue *queue = arg;
 332
 333    qemu_thread_get_self(&queue->thread);
 334
 335    while (!vnc_worker_thread_loop(queue)) ;
 336    vnc_queue_clear(queue);
 337    return NULL;
 338}
 339
 340static bool vnc_worker_thread_running(void)
 341{
 342    return queue; /* Check global queue */
 343}
 344
 345void vnc_start_worker_thread(void)
 346{
 347    VncJobQueue *q;
 348
 349    if (vnc_worker_thread_running())
 350        return ;
 351
 352    q = vnc_queue_init();
 353    qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
 354                       QEMU_THREAD_DETACHED);
 355    queue = q; /* Set global queue */
 356}
 357