qemu/include/standard-headers/linux/input.h
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   1/*
   2 * Copyright (c) 1999-2002 Vojtech Pavlik
   3 *
   4 * This program is free software; you can redistribute it and/or modify it
   5 * under the terms of the GNU General Public License version 2 as published by
   6 * the Free Software Foundation.
   7 */
   8#ifndef _INPUT_H
   9#define _INPUT_H
  10
  11
  12#include <sys/time.h>
  13#include <sys/types.h>
  14#include "standard-headers/linux/types.h"
  15
  16#include "standard-headers/linux/input-event-codes.h"
  17
  18/*
  19 * The event structure itself
  20 */
  21
  22struct input_event {
  23        struct timeval time;
  24        uint16_t type;
  25        uint16_t code;
  26        int32_t value;
  27};
  28
  29/*
  30 * Protocol version.
  31 */
  32
  33#define EV_VERSION              0x010001
  34
  35/*
  36 * IOCTLs (0x00 - 0x7f)
  37 */
  38
  39struct input_id {
  40        uint16_t bustype;
  41        uint16_t vendor;
  42        uint16_t product;
  43        uint16_t version;
  44};
  45
  46/**
  47 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
  48 * @value: latest reported value for the axis.
  49 * @minimum: specifies minimum value for the axis.
  50 * @maximum: specifies maximum value for the axis.
  51 * @fuzz: specifies fuzz value that is used to filter noise from
  52 *      the event stream.
  53 * @flat: values that are within this value will be discarded by
  54 *      joydev interface and reported as 0 instead.
  55 * @resolution: specifies resolution for the values reported for
  56 *      the axis.
  57 *
  58 * Note that input core does not clamp reported values to the
  59 * [minimum, maximum] limits, such task is left to userspace.
  60 *
  61 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
  62 * units per millimeter (units/mm), resolution for rotational axes
  63 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
  64 */
  65struct input_absinfo {
  66        int32_t value;
  67        int32_t minimum;
  68        int32_t maximum;
  69        int32_t fuzz;
  70        int32_t flat;
  71        int32_t resolution;
  72};
  73
  74/**
  75 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
  76 * @scancode: scancode represented in machine-endian form.
  77 * @len: length of the scancode that resides in @scancode buffer.
  78 * @index: index in the keymap, may be used instead of scancode
  79 * @flags: allows to specify how kernel should handle the request. For
  80 *      example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
  81 *      should perform lookup in keymap by @index instead of @scancode
  82 * @keycode: key code assigned to this scancode
  83 *
  84 * The structure is used to retrieve and modify keymap data. Users have
  85 * option of performing lookup either by @scancode itself or by @index
  86 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
  87 * (depending on which element was used to perform lookup).
  88 */
  89struct input_keymap_entry {
  90#define INPUT_KEYMAP_BY_INDEX   (1 << 0)
  91        uint8_t  flags;
  92        uint8_t  len;
  93        uint16_t index;
  94        uint32_t keycode;
  95        uint8_t  scancode[32];
  96};
  97
  98struct input_mask {
  99        uint32_t type;
 100        uint32_t codes_size;
 101        uint64_t codes_ptr;
 102};
 103
 104#define EVIOCGVERSION           _IOR('E', 0x01, int)                    /* get driver version */
 105#define EVIOCGID                _IOR('E', 0x02, struct input_id)        /* get device ID */
 106#define EVIOCGREP               _IOR('E', 0x03, unsigned int[2])        /* get repeat settings */
 107#define EVIOCSREP               _IOW('E', 0x03, unsigned int[2])        /* set repeat settings */
 108
 109#define EVIOCGKEYCODE           _IOR('E', 0x04, unsigned int[2])        /* get keycode */
 110#define EVIOCGKEYCODE_V2        _IOR('E', 0x04, struct input_keymap_entry)
 111#define EVIOCSKEYCODE           _IOW('E', 0x04, unsigned int[2])        /* set keycode */
 112#define EVIOCSKEYCODE_V2        _IOW('E', 0x04, struct input_keymap_entry)
 113
 114#define EVIOCGNAME(len)         _IOC(_IOC_READ, 'E', 0x06, len)         /* get device name */
 115#define EVIOCGPHYS(len)         _IOC(_IOC_READ, 'E', 0x07, len)         /* get physical location */
 116#define EVIOCGUNIQ(len)         _IOC(_IOC_READ, 'E', 0x08, len)         /* get unique identifier */
 117#define EVIOCGPROP(len)         _IOC(_IOC_READ, 'E', 0x09, len)         /* get device properties */
 118
 119/**
 120 * EVIOCGMTSLOTS(len) - get MT slot values
 121 * @len: size of the data buffer in bytes
 122 *
 123 * The ioctl buffer argument should be binary equivalent to
 124 *
 125 * struct input_mt_request_layout {
 126 *      uint32_t code;
 127 *      int32_t values[num_slots];
 128 * };
 129 *
 130 * where num_slots is the (arbitrary) number of MT slots to extract.
 131 *
 132 * The ioctl size argument (len) is the size of the buffer, which
 133 * should satisfy len = (num_slots + 1) * sizeof(int32_t).  If len is
 134 * too small to fit all available slots, the first num_slots are
 135 * returned.
 136 *
 137 * Before the call, code is set to the wanted ABS_MT event type. On
 138 * return, values[] is filled with the slot values for the specified
 139 * ABS_MT code.
 140 *
 141 * If the request code is not an ABS_MT value, -EINVAL is returned.
 142 */
 143#define EVIOCGMTSLOTS(len)      _IOC(_IOC_READ, 'E', 0x0a, len)
 144
 145#define EVIOCGKEY(len)          _IOC(_IOC_READ, 'E', 0x18, len)         /* get global key state */
 146#define EVIOCGLED(len)          _IOC(_IOC_READ, 'E', 0x19, len)         /* get all LEDs */
 147#define EVIOCGSND(len)          _IOC(_IOC_READ, 'E', 0x1a, len)         /* get all sounds status */
 148#define EVIOCGSW(len)           _IOC(_IOC_READ, 'E', 0x1b, len)         /* get all switch states */
 149
 150#define EVIOCGBIT(ev,len)       _IOC(_IOC_READ, 'E', 0x20 + (ev), len)  /* get event bits */
 151#define EVIOCGABS(abs)          _IOR('E', 0x40 + (abs), struct input_absinfo)   /* get abs value/limits */
 152#define EVIOCSABS(abs)          _IOW('E', 0xc0 + (abs), struct input_absinfo)   /* set abs value/limits */
 153
 154#define EVIOCSFF                _IOW('E', 0x80, struct ff_effect)       /* send a force effect to a force feedback device */
 155#define EVIOCRMFF               _IOW('E', 0x81, int)                    /* Erase a force effect */
 156#define EVIOCGEFFECTS           _IOR('E', 0x84, int)                    /* Report number of effects playable at the same time */
 157
 158#define EVIOCGRAB               _IOW('E', 0x90, int)                    /* Grab/Release device */
 159#define EVIOCREVOKE             _IOW('E', 0x91, int)                    /* Revoke device access */
 160
 161/**
 162 * EVIOCGMASK - Retrieve current event mask
 163 *
 164 * This ioctl allows user to retrieve the current event mask for specific
 165 * event type. The argument must be of type "struct input_mask" and
 166 * specifies the event type to query, the address of the receive buffer and
 167 * the size of the receive buffer.
 168 *
 169 * The event mask is a per-client mask that specifies which events are
 170 * forwarded to the client. Each event code is represented by a single bit
 171 * in the event mask. If the bit is set, the event is passed to the client
 172 * normally. Otherwise, the event is filtered and will never be queued on
 173 * the client's receive buffer.
 174 *
 175 * Event masks do not affect global state of the input device. They only
 176 * affect the file descriptor they are applied to.
 177 *
 178 * The default event mask for a client has all bits set, i.e. all events
 179 * are forwarded to the client. If the kernel is queried for an unknown
 180 * event type or if the receive buffer is larger than the number of
 181 * event codes known to the kernel, the kernel returns all zeroes for those
 182 * codes.
 183 *
 184 * At maximum, codes_size bytes are copied.
 185 *
 186 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
 187 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
 188 * does not implement the ioctl.
 189 */
 190#define EVIOCGMASK              _IOR('E', 0x92, struct input_mask)      /* Get event-masks */
 191
 192/**
 193 * EVIOCSMASK - Set event mask
 194 *
 195 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
 196 * current event mask, this changes the client's event mask for a specific
 197 * type.  See EVIOCGMASK for a description of event-masks and the
 198 * argument-type.
 199 *
 200 * This ioctl provides full forward compatibility. If the passed event type
 201 * is unknown to the kernel, or if the number of event codes specified in
 202 * the mask is bigger than what is known to the kernel, the ioctl is still
 203 * accepted and applied. However, any unknown codes are left untouched and
 204 * stay cleared. That means, the kernel always filters unknown codes
 205 * regardless of what the client requests.  If the new mask doesn't cover
 206 * all known event-codes, all remaining codes are automatically cleared and
 207 * thus filtered.
 208 *
 209 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
 210 * returned if the receive-buffer points to invalid memory. EINVAL is returned
 211 * if the kernel does not implement the ioctl.
 212 */
 213#define EVIOCSMASK              _IOW('E', 0x93, struct input_mask)      /* Set event-masks */
 214
 215#define EVIOCSCLOCKID           _IOW('E', 0xa0, int)                    /* Set clockid to be used for timestamps */
 216
 217/*
 218 * IDs.
 219 */
 220
 221#define ID_BUS                  0
 222#define ID_VENDOR               1
 223#define ID_PRODUCT              2
 224#define ID_VERSION              3
 225
 226#define BUS_PCI                 0x01
 227#define BUS_ISAPNP              0x02
 228#define BUS_USB                 0x03
 229#define BUS_HIL                 0x04
 230#define BUS_BLUETOOTH           0x05
 231#define BUS_VIRTUAL             0x06
 232
 233#define BUS_ISA                 0x10
 234#define BUS_I8042               0x11
 235#define BUS_XTKBD               0x12
 236#define BUS_RS232               0x13
 237#define BUS_GAMEPORT            0x14
 238#define BUS_PARPORT             0x15
 239#define BUS_AMIGA               0x16
 240#define BUS_ADB                 0x17
 241#define BUS_I2C                 0x18
 242#define BUS_HOST                0x19
 243#define BUS_GSC                 0x1A
 244#define BUS_ATARI               0x1B
 245#define BUS_SPI                 0x1C
 246#define BUS_RMI                 0x1D
 247#define BUS_CEC                 0x1E
 248
 249/*
 250 * MT_TOOL types
 251 */
 252#define MT_TOOL_FINGER          0
 253#define MT_TOOL_PEN             1
 254#define MT_TOOL_PALM            2
 255#define MT_TOOL_MAX             2
 256
 257/*
 258 * Values describing the status of a force-feedback effect
 259 */
 260#define FF_STATUS_STOPPED       0x00
 261#define FF_STATUS_PLAYING       0x01
 262#define FF_STATUS_MAX           0x01
 263
 264/*
 265 * Structures used in ioctls to upload effects to a device
 266 * They are pieces of a bigger structure (called ff_effect)
 267 */
 268
 269/*
 270 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
 271 * should not be used and have unspecified results.
 272 */
 273
 274/**
 275 * struct ff_replay - defines scheduling of the force-feedback effect
 276 * @length: duration of the effect
 277 * @delay: delay before effect should start playing
 278 */
 279struct ff_replay {
 280        uint16_t length;
 281        uint16_t delay;
 282};
 283
 284/**
 285 * struct ff_trigger - defines what triggers the force-feedback effect
 286 * @button: number of the button triggering the effect
 287 * @interval: controls how soon the effect can be re-triggered
 288 */
 289struct ff_trigger {
 290        uint16_t button;
 291        uint16_t interval;
 292};
 293
 294/**
 295 * struct ff_envelope - generic force-feedback effect envelope
 296 * @attack_length: duration of the attack (ms)
 297 * @attack_level: level at the beginning of the attack
 298 * @fade_length: duration of fade (ms)
 299 * @fade_level: level at the end of fade
 300 *
 301 * The @attack_level and @fade_level are absolute values; when applying
 302 * envelope force-feedback core will convert to positive/negative
 303 * value based on polarity of the default level of the effect.
 304 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
 305 */
 306struct ff_envelope {
 307        uint16_t attack_length;
 308        uint16_t attack_level;
 309        uint16_t fade_length;
 310        uint16_t fade_level;
 311};
 312
 313/**
 314 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
 315 * @level: strength of the effect; may be negative
 316 * @envelope: envelope data
 317 */
 318struct ff_constant_effect {
 319        int16_t level;
 320        struct ff_envelope envelope;
 321};
 322
 323/**
 324 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
 325 * @start_level: beginning strength of the effect; may be negative
 326 * @end_level: final strength of the effect; may be negative
 327 * @envelope: envelope data
 328 */
 329struct ff_ramp_effect {
 330        int16_t start_level;
 331        int16_t end_level;
 332        struct ff_envelope envelope;
 333};
 334
 335/**
 336 * struct ff_condition_effect - defines a spring or friction force-feedback effect
 337 * @right_saturation: maximum level when joystick moved all way to the right
 338 * @left_saturation: same for the left side
 339 * @right_coeff: controls how fast the force grows when the joystick moves
 340 *      to the right
 341 * @left_coeff: same for the left side
 342 * @deadband: size of the dead zone, where no force is produced
 343 * @center: position of the dead zone
 344 */
 345struct ff_condition_effect {
 346        uint16_t right_saturation;
 347        uint16_t left_saturation;
 348
 349        int16_t right_coeff;
 350        int16_t left_coeff;
 351
 352        uint16_t deadband;
 353        int16_t center;
 354};
 355
 356/**
 357 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
 358 * @waveform: kind of the effect (wave)
 359 * @period: period of the wave (ms)
 360 * @magnitude: peak value
 361 * @offset: mean value of the wave (roughly)
 362 * @phase: 'horizontal' shift
 363 * @envelope: envelope data
 364 * @custom_len: number of samples (FF_CUSTOM only)
 365 * @custom_data: buffer of samples (FF_CUSTOM only)
 366 *
 367 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
 368 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
 369 * for the time being as no driver supports it yet.
 370 *
 371 * Note: the data pointed by custom_data is copied by the driver.
 372 * You can therefore dispose of the memory after the upload/update.
 373 */
 374struct ff_periodic_effect {
 375        uint16_t waveform;
 376        uint16_t period;
 377        int16_t magnitude;
 378        int16_t offset;
 379        uint16_t phase;
 380
 381        struct ff_envelope envelope;
 382
 383        uint32_t custom_len;
 384        int16_t *custom_data;
 385};
 386
 387/**
 388 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
 389 * @strong_magnitude: magnitude of the heavy motor
 390 * @weak_magnitude: magnitude of the light one
 391 *
 392 * Some rumble pads have two motors of different weight. Strong_magnitude
 393 * represents the magnitude of the vibration generated by the heavy one.
 394 */
 395struct ff_rumble_effect {
 396        uint16_t strong_magnitude;
 397        uint16_t weak_magnitude;
 398};
 399
 400/**
 401 * struct ff_effect - defines force feedback effect
 402 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
 403 *      FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
 404 * @id: an unique id assigned to an effect
 405 * @direction: direction of the effect
 406 * @trigger: trigger conditions (struct ff_trigger)
 407 * @replay: scheduling of the effect (struct ff_replay)
 408 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
 409 *      ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
 410 *      defining effect parameters
 411 *
 412 * This structure is sent through ioctl from the application to the driver.
 413 * To create a new effect application should set its @id to -1; the kernel
 414 * will return assigned @id which can later be used to update or delete
 415 * this effect.
 416 *
 417 * Direction of the effect is encoded as follows:
 418 *      0 deg -> 0x0000 (down)
 419 *      90 deg -> 0x4000 (left)
 420 *      180 deg -> 0x8000 (up)
 421 *      270 deg -> 0xC000 (right)
 422 */
 423struct ff_effect {
 424        uint16_t type;
 425        int16_t id;
 426        uint16_t direction;
 427        struct ff_trigger trigger;
 428        struct ff_replay replay;
 429
 430        union {
 431                struct ff_constant_effect constant;
 432                struct ff_ramp_effect ramp;
 433                struct ff_periodic_effect periodic;
 434                struct ff_condition_effect condition[2]; /* One for each axis */
 435                struct ff_rumble_effect rumble;
 436        } u;
 437};
 438
 439/*
 440 * Force feedback effect types
 441 */
 442
 443#define FF_RUMBLE       0x50
 444#define FF_PERIODIC     0x51
 445#define FF_CONSTANT     0x52
 446#define FF_SPRING       0x53
 447#define FF_FRICTION     0x54
 448#define FF_DAMPER       0x55
 449#define FF_INERTIA      0x56
 450#define FF_RAMP         0x57
 451
 452#define FF_EFFECT_MIN   FF_RUMBLE
 453#define FF_EFFECT_MAX   FF_RAMP
 454
 455/*
 456 * Force feedback periodic effect types
 457 */
 458
 459#define FF_SQUARE       0x58
 460#define FF_TRIANGLE     0x59
 461#define FF_SINE         0x5a
 462#define FF_SAW_UP       0x5b
 463#define FF_SAW_DOWN     0x5c
 464#define FF_CUSTOM       0x5d
 465
 466#define FF_WAVEFORM_MIN FF_SQUARE
 467#define FF_WAVEFORM_MAX FF_CUSTOM
 468
 469/*
 470 * Set ff device properties
 471 */
 472
 473#define FF_GAIN         0x60
 474#define FF_AUTOCENTER   0x61
 475
 476/*
 477 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
 478 * cause a collision with another ff method, in this case ff->set_gain().
 479 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
 480 * and thus the total number of effects should never exceed FF_GAIN.
 481 */
 482#define FF_MAX_EFFECTS  FF_GAIN
 483
 484#define FF_MAX          0x7f
 485#define FF_CNT          (FF_MAX+1)
 486
 487#endif /* _INPUT_H */
 488